Fix balance in loading state to use loading component instead of 0
Fix width of some components in loading state.
Remove property modelDataValid in favor of existing isModelDataValid.
Fix loading items not always properly removed before adding new
transactions.
Fixes#9617
... and support all emoji ASCII aliases
- previously we used to trigger the emoji replacement immediately which
led to various bugs like being unable to get the `🍻` emoji ;)
- we now trigger the emoji replacement after typing a certain sequence
followed by a space and then check that word for a possible emoji match
- as a result, we now fully support ASCII aliases, not only those having
a length of 2 (e.g. `:D`) but all the longer ones, like `O_O`, `:-#` or
even `-___-`
pressing the "down" key was working fine, the "up" key to move the
cursor to the previous line was broken
don't force the focus if it already has it and let the parent TextEdit
internals handle the event if we are not interested in it
Correctly clear the chat input
We enable/disable the chat input on various occasions (switching
channels, communities, checking for the person being a contact, etc.).
When we do so, we clear the text of the input which causes all sorts of
internal handlers to get fired, namely the `onTextChanged` part which
parses the text, emojis etc... which is very time consuming. More fixes
here in the followup commits; but by using `clear()` it's much faster,
resets correctly the internal state and also doesn't fire when the input
had been empty already before. Found with QML profiler
The non-standard derivation path was not allowed to be entered so paths
with custom indexes were not allowed.
Also implemented warning for non-ethereum coin
Added more tests for the new specifications
Other minor improvements and fixes
Closes#10135
- use spacing as designed in Figma
- re-use StatusColorSelectorGrid title label component (not leaving extra
space behind whern empty)
- always use white text for the color previews (our color palette/picker
are designed for this)
- give Channel color dialog a title (as designed)
- use BE spelling (as designed, and to be consistent with the rest of the app)
Fixes: #9841
Adjust according to Figma design
- the asset size should be 40x40
- fix the listview's horizontal alignment
- fix the confirmation dialog(s!) title
Fixes#9887
The enforcing of the derivation path editing rules is done in a structured
way by handling all the changes on the array of `Element` stored in
d.elements and then recomposing the HTML string to be displayed after
every change.
Main limitation is the workaround in `onTextChanged` that regenerates
the text in order to dismiss foreign characters introduced by pasting
which I couldn't find a way to disable without disabling also the ability
to copy content to clipboard.
Highlights:
- Implement DerivationPathInput control that intercepts the modifiable
keyboard events in order to edit the visible TextEdit.text while
respecting the requirements of the derivation path editing
- Implement a JS Controller that handles the logic of the
decomposing and recomposing the derivation path string
- Add anew StatusQ with the TextEdit basic look and feel to be used
in DerivationPathInput control without duplicating the style
- Allow passing modifiable events that are not generating characters in
order to allow copy to clipboard
- Disable add account when control is in error state
- Limit to maximum 5 elements in the derivation path
Testing:
- Integrate the control with StoryBook for a quick preview of the
control
- Add unit tests for the Controller basic functionality and regression
for the main control Item
- Removed forcing x64 architecture on apple arm64 hardware from the
storybook build configuration
Note: initially the implementation was suppose to be simple parse the
derivation path string edit elements and format it. However, I could not
find a quick way fix the circular dependency issue between editing the
text and reformatting it. The solution was to use a one way from the
structured data to the formatted string which complicates the
implementation logic.
Closes: #9890
Redirect the click event and let the CustomComboItem fill the whole
`contentItem` (otherwise a Button over another Button eats all the mouse
events)
Fixes: #9977
Fixes#9966
Uses the validate function to paste images so that it concatenates the previous images.
FIxes the validate function to also accept data images.
Moves the size validation function to Utils to reuse the data path prefix constant and fix the possible crash when we try to get the size of a data image.
- `AddAccountStore` moved to `AddAccountPopup`
- watch only address' placeholder text updated
- emoji popup button added to the right side of the account name input field
- `validateMnemonic` proc from accounts service updated
Added `StatusPageIndicator` component which displays buttons in a row,
representing pages from the set range.
Corresponding page in API Documentation added.
Fixing https://github.com/status-im/status-desktop/issues/9766
The main change is that the model will now provide the image type, on top of the image source. The image type can be either icon or image. Icons will be coloured with the same colour as the text.
Fixing: https://github.com/status-im/status-desktop/issues/9763
Changes:
1. Use int to pass around the supply amount from one component to another
2. Transform the supply amount to localised string when it is displayed to the user.
Fixes#9973
The buttons didn't work because we weren't using the right model + the section model didn't expose the PendingMemberRequestsModel.
I also fixed the service to update the community correctly and send the event. It should feel snappy-er to approve someone now.
There's a bug that all requests to join a community require the user to
authenticate themselves. This should only be needed for community that
are token permissioned.
This commit fixes it by only performing auth when requesting from the
tokengated community view.
Fixes#10010
the ProfileSectionStore is simply missing the required method to proceed
(note that this popup is used in 2 different contexts; the one in
Community Portal works fine due to the fact it's passed a different
store!)
- Added default no data information message for assets and collectibles.
- Added specific no data information message for airdrop functionality.
- Hidden searcher when there is no data available.
Part of #9938
Fixes#9949
Only calls `setTenorAPIKey` once we need it (when doing a search or getting trending).
Also caches the trending gifs so that they are only fetched once.
Makes the search and trending calls async by create an async tenor query async task.
Users that request access to community that are token permissioned
need to authenticate and enter their password, so they can reveal
their wallet addresses
This is necessary because with community token permissions, when owners
manually accept a request, we a) don't want to block the UI when the
users funds are check on chain and b) in case of insufficient funds,
we'll react with a modal that tells the owner that the user can't be
accepted.
All of that is done in this commit.
Closing #9967
When Holdings dropdown is open, activate focus to searcher in assets and collectibles. Changes focus to ENS input in case ENS tab is active.
In Holdings dropdown, when ENS tab is active and Add button is enabled, pressing enter key should behave same than clicking on the button itself.
In Holdings dropdown, when one asset or collectible has been selected, activate focus in the amount input, then when Add button is enabled, pressing enter key should behave same than clicking on the button itself.
Created new `StatusEmojiAndColorComboBox` component that behaves like a combobox but with specific content item and delegate look (emoji + color + text).
Also add handlers to JoinCommunityView for requesting and cancelling
requests. These will be extended in follow up commits to included
authentication modals
TLDR;
- all links visible in settings/popup
- persistent order of items
- drag'n'drop to reorder
- editing/deleting in a new popup
- several links of the same type
Needs changes in nimqml (to expose QAIM::begin/endMoveRows), in
DOtherSide (to expose those to NIM), in status-go (to preserve the links
order and fully save them to DB)
Fixes#9777
Introduce TokenItem struct.
TokenModel keeps TokenItems.
TokenItem keeps CommunityTokenDto and chain details.
Chain details are taken from networks service.
Fix#9867
- Added local pairing signals
- Remove slash ending from keystorePath
- Implemented localPairingState. Fixed sync new device workflow.
- Error message view design update
- Moved local pairing status to devices service
- ConnectionString automatic validation
- Async inputConnectionString
- Added all installation properties to model. Minor renaming.
- Removed emoji and color customization
- Show display name, colorhash and color in device being synced
- Add timeout to pairing server
- Add device type
Fix `DeviceSyncingView` sizing. Fix `inputConnectionString` async task slot.
- It has been added a `StackView` in main mint tokens panel to easily switch back / forward between views.
- It has been created a SQ component `StackViewStatesManager` that allows a managing together a stackview and states.
- Updated `HoldingsDropdown` to use new stack states component
- Refactored minting components store access, since some panels were accessing stores directly. Now `CommunitySettingsView` is the single place where stores are accessed.
- Renamed store `CommunitesStore` to `CommunityTokensStore` for handling minting / airdrop actions / request models.
- `NetworkFilter` refactored to prevent direct access to store inside the component.
Closes#9663
This does a few things:
- It integrates with the latest `CommunityTokensMetadata` to access
community specific ERC721 token
- It changes `ChatLayout` such that it conditionally loads either
`ChatView` or `JoinCommunityView`. `JoinCommunityView` has been
specifically designed for token-gated communities
Here's what works (in terms of token permissions):
1. If a community has token permissions and the the current users is not
a member of that community, we show `JoinCommunityView` instead of
`ChatView`
2. Any community token permissions of type "Become member" are listed in
the `JoinCommunityView`
3. There are different types of token critera a permission can have:
ERC20 token, ERC721 token, or ENS (which is also ERC721 but we have
a type for that nonetheless)
Only ERC20 token balances are checked for the known wallet accounts.
This happens every time the known token list has been updated (every
10 min atm).
We still need to add balance checks for any ERC721 tokens and ENS.
4. If token permissions are created, updated or deleted by the community
owner, the `JoinCommunityView` will update in real-time.
You'll also notice that the `Reveal my address and request access`
button will be enabled if any of the token permissions are fulfilled
(only ERC20 at the time being). Clicking that button will not yet send
a request.
This will be done in the next step as part of https://github.com/status-im/status-desktop/issues/9761
This is a continuation of the effort to improve out app's startup time.
With these changes, installed stickers are only loaded when the sticker
popup is opened.
They are also loaded asynchronously to not block the main thread.
Closes#9435
This postpones the loading of recently used stickers to the point
when a) the stickers popup is opened and the recent stickers tab was the
last visited one or b) when the sticker popup is open and one switches
to the recent stickers tab.
Partially closes#9435
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
let the `generate-rcc.go` skip files under `vendor` and `tests` subdirs;
decreases the binary size and thus RAM usage by ~130 MB!
```
$ ls -al resources.*
-rw-r--r--. 1 ltinkl ltinkl 81950109 Mar 8 14:47 resources.rcc
-rw-r--r--. 1 ltinkl ltinkl 215385428 Mar 8 12:35 resources.rcc.bloat
```
So far CP components (views, panels) were accessing stores directly.
Now `CommunitySettingsView` is a single place where stores are accessed.
Other components no longer depend on stores.
Moreover:
- dedicated store `PermissionsStore` created for handling permissions
in a single, separated place
- storybook pages fixed
Closes: #9784
Prior to this change `ChatLayout` exposed `chatView` which let other
components access it, its properties and signals.
This is problematic as we need to be able to swap out the `ChatView`
with the `JoinCommunityView` for token gated communities, in which case
there won't be an instance of `chatView`.
This commit ensures that we rely purely on inputs and outputs of the
component, without exposing the component instance itself.
- missed space added in account already exists popup
- disable close button for shared keycard popup flows identified separately
- crash if built tokens from some other action (like enabling wallet) are received late while
keycard flow is setting up and keypair for processing is not prepared yet
- 3 words name was displayed on login for a keycard user
- Added navigation between pages.
- Added main layout and properties (some backend integration still pending).
- Added holders model with mocked data.
- Added mint tokens footer component.
Closes#8734 and #8737
Community permissions model refers to channels by id instead of
taking/serving all details. UI fetches necessary metadata form
appropriate channels model.
Closes: #9588
This commit is the first of implementing community permissions.
**It is not implementing the complete feature**, rather does it
introduce the first pieces, such that we can get code reviewed and
merged before it grows too big.
To review these features, please make sure to
1. Enable wallet (Settings -> Advanced -> Wallet toggle)
2. Enable community permissions (Settings -> Advanced -> Community
Permissions toggle)
You'll have to restart the app after doing so.
The commit introduces the following:
**UI, API calls and view models to CRUD community permissions**
After creating a community, the user can go to the community
settings and create new token permissions. The user can also update
and delete existing permissions.
**Asset and collectible view models**
To create community token permissions, users have to select
the token criteria. This commit introduces the `assetsModel` for ERC20
tokens and `collectiblesModel` for `ERC721` tokens.
The latter only supports custom minted community tokens at this point.
**This commit requires:** https://github.com/status-im/status-go/pull/3207
- fix add-account-modal custom derivation checkbox blocking all workflows
- fix, improve and enable wallet tests
- wait_for_text_matching alternative, to is_text_matching, to check also for content as squish driver API
- add objectName based lookup for in some places where user-text was used
- add workaround to retry for 10 seconds add watch due to flakiness
- rename SquishDriver.type to type.text not to conflict with python's type
- add optional timeout to some APIs
- ignore error for extra step in reaching onboarding seedphrase in linux
Updates: #9576
new saved addresses UI implementation
- Fixed StatusInput and StatusBaseInput to respect rich text.
- Fixed AddressInput's height that breaks the layout when inside
of QtQuick Layout.
- Added support for icon clicks in StatusListItem.
- Fixed broken right alignment in ContactsListAndSearch.
Fixes#8599
- add an extra space for the item height to fix spacing; can't do this
using regular `spacing` due to height of collapsed categories
- remove dead code
Fixes#9657
- Drag/drop images are available from all chat types (1:1 , group chats and community channels).
- In case of community settings views, it is disabled.
Fixes#9630
This commit resolves a crash happened due to connection to
`SIGNAL_WALLET_ACCOUNT_TOKENS_REBUILT` when keycard sync
flow was run in the background.
Also updated the keycard synchronization process with the current state of
the application and is the first step of many which leads towards completion
of entire syncing feature.
Model with community tokens was moved to section_item - every section has its own model.
Every deployed smart contract is saved to database with "In Progress" state.
The app listenes to deployed transaction and updates contract state in database to "Failed" or "Deployed".
Corresponding model is updated.
Issue #9233
- fixes a regression from a recent StatusScrollView where the progress
dialog contents would no longer be visible due to broken height
calculation
- do it so in a way that no longer produces binding loop warnings (should
help with error items being truncated on first opening)
Fixes: #8129
- implement LocaleUtils.formatRelativeTimestamp() that does all the heavy
lifting
- use it in StatusTimeStampLabel -> propagates to all message timestamps
(chat, activity center, settings, etc)
Closes#9397
The chat title/subtitle no longer bleed into the action buttons
- handle long texts in chat description, elide them and show the whole
text in a tooltip
- minor UI fixes in ChatHeaderContentView and StatusToolBar
- adjust Sandbox' Controls page
Fixes#9583
- import needed for LocaleUtils
- do not access raw backend objects; hard to mock/abstract in Storyboook
- fixed missing `isToken` value, leading to semi-broken model roles
- Component parametrised and renamed to `CommunityWelcomeSettingsView`. It will be the base class for some of the community settings functionalities.
- Updated `CommunityPermissionsSettingsPanel` to use the new welcome screen class.
... to help align with original design intent
- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals
Fixes#9396
as we're dealing with local file URLs only here, we don't want to turn
the plus signs (`+`) into spaces (leads to failing to open the file,
emits an exception, crashes later on in our JS code)
Fixes#9538
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
- Bump status-go head that include the required specific changes
- fetch token balance (native or ERC20) and cache historical token quantity data
- fetch FIAT currency
- Extend presentation layer (NIM and QML) to account for API changes
- Remove timed request and other optimizations from the time of fetching
balance history every time instead of querying cache
- Add C++ integration debugging tests and update network chain configuration (outdated)
Closes: #8175
Make it dynamic based on the recipient address
Also fix autHideCopyIcon StatusAddressPanel property working independently
of showCopy property
fixes#9331
LinksMessageView component will receive the urls from nim as string and it will only forward the string to getLinkPreviewData slot implemented in nim together with some settings (supported img extensions and unfurling preferences)
On nim side the urls will be parsed and validated using the settings received from qml.
Images are now validated before sending them to the UI using the HEAD request.
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
Check box added to warn user if they want to add a path out of the
default Status' wallet derivation path. In case they do that, they are
not able to migrate such keypair to a Keycard.
Closes: #9118
Fixing #9460 Community -> Channels list: can't scroll list of channels with touchpad
The root-cause of this issue is that we use a Listview with height == contentHeight and delegate the scrolling to a ScrollView. The reasoning is that we can attach other items to the bottom of the listview and delegating the scroll to a ScrollView will enable us to scroll the listview+other items attached at the bottom at the same time.
Fixing it by setting ListView.interactive to false when the listview cannot be scrolled.
Also fixed the listview height so that it can also be used as a scrollable listview.
... doesn't work in the community section
Extract the `Chat.RootStore` as a toplevel/shared property and pass it
down to ChatLayouts, instead of cross referencing it between different
components. This was also problematic since the ChatLayouts now live
inside a Loader, so it's more appropriate to refer to the
`Chat.RootStore` directly, instead of
`personalChatLayoutLoader.item.rootStore`, since the
`personalChatLayoutLoader.item` might not be visible (due to it being
inside a Loader and a StackLayout) or it might even be a different
component (`loadingStateComponent` or `errorStateComponent`).
This also caused similar problems for other components, such as
ActivityCenterPopup or StatusStickersPopup.
Fixes#9513
- fix high level mixed and broken sizing due to missing a consistent
layouting strategy
- fix first selection. The floating header was covering and tried to
force StatusListView to account for it but nothing I tried worked
- moved header outside the StatisListView (a good example of control
want to to be doing too many things)
- fixed background color of the TokenListView
- fix tags occluding selection of token
Closes: #9282
Created new view to be used when a community needs permissions to join:
- Left panel blur layout created.
- Header panel blur layout created.
- Central panel blur layout created.
- Join permission overlay panel integrated.
Closes#9267
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
- fix chat category/section height not being (re)set to 0 properly and
hidden
- restore the chat category header highlighting when it contains new
messages/mentions after the new flattened chat model refactoring
Fixes#9493
For these source/dev builds:
- display "git master SHA" as the version number
- disable the "Check for updates" button
- use APP_VERSION in nim
Rationale: instead of updating git master VERSION text file manually each
time an official version is released, we will now mark source/dev builds
with the corresponding git commit hash and display that in the
Settings/About section
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
This adjust the front-end for the import tool by handling new
properties that have been added to the discord import progress signals.
Namely, the import is now done in chunks, so the progress signal
contains information about how many chunks have been processed.
This needs: https://github.com/status-im/status-go/pull/3134Closes#9262#9261
Fixes#9210
Adds the `TEST_ENVIRONMENT` that stops banners from showing and touch id to be activated (needs to be tested by someone on Mac).
Also improves the waiting time on verifying screens. Will undo that change if it becomes flaky.
To make sure your local tests still work well and hide the banner as well, make sure to put `TEST_ENVIRONMENT=1` in the suite settings' env vars
@mentions have a special `onRelease()` key handler that makes sure a
space is inserted around the mention when needed. Fix the `onRelease()`
handler to prevent control or otherwise unprintable characters being
inserted as text.
Fixes: #7685
Fixed StatusBaseButton to expose a property to load either normal
icon or a round one.
Implemented new wallet navigation according to design in Figma.
Fixed regression: small accounts icons in accounts list view.
Updated wallet test.
Fixes#8598
since this component is performance critical, optimize it some more by
extracting some common constants so that they don't have to revaluted
every time
- Updated initial dropdown view for assets and collectibles to directly show the list of corresponding elements.
- Updated assets and collectibles panel when an item is selected, according to new design.
- Updated collectibles logic when amount is 1.
- Added collectibles group item as part of the selectable's options.
- Updated `storybook` according to new changes.
- Created reusable `TokenItem` component.
- Updated `CommunityPermissionsHelpers`.
Closes#9043
The date parsing is time consuming and it needs to be used with care in the delegate
perf(chatScroll): Fix StatusDateGroupLabel comment - standaloneMonthName
perf(chatScroll): fix comments on Optimise timestamps
perf(chatScroll): Optimise timestamps - bring back comment
perf(chatScroll): fix activity notification
Provide the needed data from the nim model directly to the delegate. This way whenever a delegate needs to display the data it doesn't need to reach the backend.
perf(chatScroll): Fix comments on Avoid calling the backend on delegate creation/binding
perf(chatScroll): Avoid calling the backend on delegate creation/binding - add TODO comment on senderColorHash default
perf(chatScroll): merge quotedMessageAuthor details
perf(chatScroll): Fix nim tests
perf(chatScroll): Fix merge error - messages_model.nim
Adding .pragma library to the js libraries because the entry point on these libraries were called multiple times. There is no need to share the qml context with these libraries.
Use find() instead of forEach() on emoji array to find an item
Use the colors defined by design:
```
Light theme: Light Desktop / Blue 20% (4360DF 20%)
Dark theme: Dark Desktop / Blue 20% (869EFF 20%)
```
Fixes#8271
- replace StackLayout with Loaders, activate them lazily and never unload
when staying inside the Settings sections
- drop some imperative code
- faster startup, subsection load times and quick switching between subsections
Fixes#8781
This is to ensure users don't get confused with the fact there's
more checkboxes to check in the modal until they can continue.
Depending on viewport size, checkboxes can be hidden but it's not
obvious that the area is scrollable.
See #8651Closes#8651
Because we've switched to `QuotedMessage` as an attached payload to
messages to make message replies data more reliable, we lost some of
the author information in imported messages, that was available prior
to that move.
This commit introduces `quotedMessageAuthorDisplayName` and
`quotedMessageAuthorAvatar` to our model so it can be set in case
we can't retrieve contact details for a given message (which is always
the case for imported messages)
- Logic related to operators removed.
- Dropdown `and/or` removed.
- Updated `PermissionItem` to display only the tag and not the operator.
- Updated `storybook` according to new changes.
Fixes#8500
Adds the action to copy the right-clicked message's text.
It copies the unparsed text (no html).
For that, I had to add it in the MessageItem and expose it in the model.
I also fixed the copy MessageId action that didn't show + didn't work even if it would have shown.
Plus some small cleanups.
Adds `deleted` to the QuotedMessage object so that on the frontend, we can show "Delete message" only when we know the message was deleted.
Otherwise, when we don't know the quoted message, we show "Unknown message [...]"
Exposed new properties in `SettingsDirtyToastMessage` to customise buttons texts.
Exposed new properties in `SettingsPageLayout` to customise dirty toast buttons texts.
Fixes#9046
- another bit on the road to reduce startup time and be more conservative
towards RAM usage
- remove more imperative JS code
- only preload/prepare the currently active community, not all of them on
startup
Fixes#8782
- follow the order of properties that `ProfileUtils.displayName()` uses
elsewhere in the application
- prefer nickname or ensName over displayName if the user has them
Fixes: #8691
- make the left/right padding and internal spacing consistent with the
Figma design
- the padding itself got broken by a behavior-incompatible change introduced in
17aaec2d53 (diff-451194c72ab50ea2586b6f1d6521b81d9a93206069788117326788be28b638fd);
this change is however correct but we can no longer rely on the
implementation detail that used to "reset" the left/right padding to its
default value when we set `leftPadding: 0`
Fixes#8910
Considerations:
- Change validation mode for StatusText to have validity from the start
- Don't show a color selection if the selected color doesn't match the
available color palette
- Don't enable button if nothing changed
- Tests
- Add test for validation mode that shows how the valid property
behaves based on findings.
- Fix text to expect valid on no input for the default control
Fixes: #8211
We always take the plain text from the clipboard but even the plaintext
can contain HTML tags, so escape those and wrap the result in a `<div
style='white-space: pre-wrap'>foo</div>` container. That way we preserve
not only the linebreaks but also any whitespace or tags.
Fixes#8919
Added `StatusStepper` component which displays total number of steps which need to be passed,
marking each completed step based on `completedSteps` property.
Needed for importing a Keycard into the app flow.
Corresponding page in API Documentation added.
Profile fetching (display name and identity images) implemented on the status-go side and
integrated in the desktop app.
Signal notifying about the progress while fetching backed up data from waku implemented on
the status-go side and integrated in the desktop app.
`I already use Status -> Enter a seed phrase` and `I already use Status -> Login with Keycard`
updated so they match figma now.
Fixes: #8467
Added padding between messages as specified in Figma:
topPadding - 8 if the current message has header, 2 otherwise
bottomPadding - 8 if both current and next message have header, 2 otherwise
- Updated `StatusItemSelector` API to allow other asset sizes and leftPadding.
- Applied different asset size in holdings tags in `NewPermissionView` to fit the design.
- Changed `StatusListItemTag` API. Now it is based on `Control` component.
- Updated needed qml files to fit with the new `StatusListItemTag` API.
- Added `elide` property in `Text` component to better visualise the content when a specific width is forced.
1. Don't allow mention invalidation by altering mention with mouse or keyboard
2. Don't allow mention duplication on the same position
3. Clean mentions after text with mentions changes
4. Fix mention selection
5. Make sure mention is separated by text with valid separators (we're using only space)
6. Cursor will consider the mention as an object and will jump over it as it would be a single character (placing cursor inside leaves room for mention invalidation)
- Fixed test scenarios broken due to new user profile design.
- Added new verifications in social links: github, youtube, discord and telegram.
- Scenario statements reorganization.
Fixes#8281
Fixes#8848
I'm not 100% sure why the issue is fixed by this, but I was able to pin point the source with a bisect and by running the Squish test for public chats over and over.
feat(CommunitySettings): Implement UI for`edit`, `duplicate` and `remove` actions in community permissions page
- Enabled `duplicate` action (mocked).
- Enabled `delete` action (mocked) and added / updated navigations in case all permissions are removed.
- Added delete confirmation popup.
- Enabled `edit` action (mocked) where changes are detected and the `dirty changes toast` appears properly.
Closes#8581
HTML doesn't know about TextEdit's wrapMode line count so
when text was a quote it was seeing it as single line thus
painting a singleline height quoteline.
Closes#8109
Fixes#7643
This adds the backend to resend. It then hooks the button to it.
This also adds a visual state for when we are sending. This gives a good indication that a message was sent.
Added property `previousPageName` into `SettingsPageLayout`.
Added needed slots in `CommunitySettingsView` to get `previousPageName` property changes and display the correct string.
Renamed `updateState` method to `navigateBack` to have a better accurate name.
Fixes#8455
- Created page and added editor for specific page.
- Created needed mocked models.
- Added background in permission related pages to ensure correct dark mode visualization.
- Added `CommunityPermissionsSettingsPanel`.
- Created panel item editor and basic panel editor layout for `CommunityPermissionsSettingsPanelPage`. Still not linked to a model.
- Added mocked data for collectibles and tokens.
- Created `ChannelsModel` mocked data.
- Added edit / duplicate / remove signals logs.
- Created `CommunityPermissionsView` and integrated into the flow.
- Created `PermissionItem` component.
- Added `holdingsListModel`, `permissionsObjectModel` and `channelsListModel` flows with mocked data.
- Added `isPrivate` permission property.
- Added button header in `SettingsPageLayout`
- Added signals/methods for edit/duplicate/remove permissions
- Created new file `OperatorsUtils.qml` specific for `Operators`
Fix a bunch of problems with handling sound/notifications related options
coming from the backend:
- `volume` and `notificationSoundsEnabled` live in a different settings
object; adjust the stores for that
- unbreak loading the actual wav/mp3 files (was never working on Linux
outside of AppImage!) -> use "qrc:/", same as the NIM backend does
- fix the volume scaling (backend has [1,100], QML is [0, 1])
- simplify our Audio QML item interface; no need for an extra property
and resolving the URL twice (which results in broken scenarios mentioned
above); we know which sounds we want to load
Closes#8668
Status allows for importing communities via their private keys.
There's a requested feature that users should be able to import a community via
its public key as well.
This will behave differently as private keys won't give users ownership
of the communities. When importing via a (compressed) public key, Status
will try to fetch information about the community from the network. If it
finds such information, it'll load it into the app and create
a communitiy view from which users can then request access.
If it can't find a community or community information in the network,
the user will get a dedicated error message.
This commit also refactors the `ImportCommunityPopup` such that it uses
`StatusDialog` and updates the copy accordingly since importing via
public key is now possible as well.
Closes#8339
- rework the way social links are displayed/editted; we now only allow to
enter a so called "handle" and then substitute that in the final URL
template
- move the "icon" model role to NIM backend
This has several advantages:
- we display only the "handle" and don't have to elide some long URL
- we won't let users enter random URLs into their profile and spoof the
viewing part into clicking it
Additionally, make the social link "button" clickable -> navigate to the
target URL, and make the tooltip behave as "usual" (on mouse hover).
Fixes#4943
The custom OS notifications we have in place make it possible to click
the notification and go to the right place in the app, but it causes a
big issue in Windows; it breaks the tray icon, it becomes no longer
clickable.
The easy fix I did here is the go back to using the QML sendMessage
function. It works fine to send the notif and the tray icon keeps
working. The only downside is we lose context when clicking on the
notification, so it doesn't navigate to the chat.
IMO, this is a good tradeoff.
- 01: Keycard settings menu labelling - fixed in this commit
- 02: Modal title renaming - not developed yet
- 03: Additional decision diamond and flow - not developed yet
- 04: Modal title renaming - not developed yet
- 05: Modal title renaming - done in issue #7035
- 06: Copy change - fixed in this commit
Fixes: #8458
- reduce the file size by about 5%-20% w/o any change in visual quality
- profile_fetching_* images replaced by the resolution we need;
originally it was 1700x1700 and about 4MB each(!)
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
- recognize parentheses, `(` and `)` respectively, as part of a URL when
linkifying the hyperlink; these are valid URL characters
- also correct the "status-im" deep link prefix to the new form
Fixes: #8512
This aims at bringing the notifcation display closer to what regular
messages look like, namely:
- show compressed chat keys
- don't show identicon rings for ENS names
- fix timestamps and their tooltips (`notification` isn't part of StatusMessage!)
- unbreak clicking outside of the whole popup overlay (`activityCenter`
is undefined)
- fix blurry checkmark icon for marking notification as read
This adds support for receiving copied images from the clipboard
and pasting it into the chat input.
After pasting, chat input will recognize the image and render a preview
similar to how it would do it when selecting images via the file dialog.
**Also important to note**:
At the time of this PR, it seems that desktop only supports sending
jpegs to status-go. I'm not sure if this was deliberately done this way
because the protocol says it supports jpg, png, webp and gif.
Because of this, pasting for example pngs will work, however
transparency will be lost (which is also most likely the cause of #8820)
This PR operates on that assumption. So while it adds support for
copy/pasting images, it does not address the lack of file type support.
Closes#3395
For some reason stickers are not loaded for the first time. User has now
the ability to retry the loading procedure. Retry action loads stickers
successfully in most cases.
fixes: #7995
Enabling the community archive protocol could fail when another app is
using the same port that is specified as torrent client port.
This would cause the app to crash.
With these changes we:
1. No longer crash the app but output an error in the logs
2. We popup a dialog telling the user that the specified pord is in use
Closes#7328
similar to the profile dialog, we need to add an opacity mask in front of
the contentItem to ensure the rounded corners at the bottom are preserved
when we have no margins/padding inside the popup
Fixes#7759
- Added specific `bdd_hooks.py` for `tst_passwordStrength`.
- Updated `tst_passwordStrength` screenshots (now taken when input is focused).
- Restored `tst_statusLoginPassword` scenarios.
- `tst_statusSignUp` will only contain positive signup test case.
- Created new test case tst_signUpSeedPhraseNegativeCases`.
- Created new test case `tst_signUpNegativeCases` with specific `bdd_hooks.py`.
Closes#8013
The profile fetching view is part of the onboarding process. This view should be displayed on existing user onboarding flow, while the profile is being fetched in the backend.
It has 3 states:
1. Fetching in progress
2. Fetching completed
3. Fetching error
Prior to this commit we were merely checking if the message in question
was the last one.
With this commit we now check whether there's a reply in the first place
and whether the reply-to-message is the correct one.
We also distinguish whether the message we're replying to is the one
from the loggedin user (and not someone else's)
Adds a networks proxy model to be used with the original source model
for visualization and independent selection of isEnabled (as isActive) for a custom
purpose.
Use the proxy in the receive modal dialog for selection of networks
to be included in the address. This way the view follows the original
model but allows independent selection of networks.
Closes: #8180
Quick integration of fetching balance in the current chart view.
The proper implementation requires refactoring the QML views to separate
price chart, that depends only on the token and chain, from balance that
depends on token, chain and address.
Closes: #7662
Applied the following solution agreed with design team: When a user types their message, hitting enter, or pressing send, should automatically create the chat and send the message, removing the 'To' input field and Confirm/Reject buttons (that means, directly navigating to the new created chat).
Fixes#7706
- do not restrict NicknamePopup's regexp to ASCII characters
- a similar thing could be done to the user's DisplayName but currently
that's blocked on status-go side
- uses RXValidator from dotherside
Needs status-im/dotherside/pull/74
Fixes#8115
Since tertiary action for the keycard popup module is always used to cancel/invalidate
the current flow, it's renamed now to cancel action (avoids confusion this way and it
seems more intuitive. It doesn't set any state. It should be defined if it's possible to cancel
the flow from the current state.
This commit fixes a scrolling on macOS using trackpad in the context
of Add Wallet Account using seed-phrase.
Considerations:
The scrolling of advanced input with seed-phrase selected was failing
when mouse pointer was moving over a word phrase.
Scrolling of the popup content in AddAccountModal would not work
when the mouse pointer was over a StatusSeedPhraseInput form
the ImportSeedPhrasePanel
The identified root cause is StatusBaseInput's flicker which captures
the mouse wheel event. It seems the trackpad wheel events are handled
differently on macOS by the flicker and not propagated to the parent.
Fixes#5355
When typing at non-end position (in channel name filed) cursor
is no longer jumping to the end. Additionally binding loop
on "contentWidth" is fixed.
Closes: #7805
closed
Otherwise, the loader stays active, which requires users to hit CTRL-F
twice to reopen it again (because it'll first deactivate, then activate
again).
Fixes#7989
There was a requested design change where no longer wanted to have
checkboxes to decide which files will be included for a discord import,
but rather have an "X" button that enables users to remove items.
This commit implements this refactor.
In addition, it ensures that the already loaded discord categories and
channels that have been extracted from validation, are kept in sync as
well.
Meaning, if a user removes a file from the file list, the corresponding
channel will be removed as well.
If there's not channel in a given category, the category will be removed
as well.
Closes#8125#8126
- Created `bdd_hooks` that contain the sing up steps just only once in the feature start and the needed start steps depending on the test case.
- Updated feature files removing sign up steps and given/when/then reorganization.
Closes#8026
An issue with adding wallet account was happening only for a new user,
the reason for that was incorrectly set keystore path and keystore file couldn't
be found on the statusgo side because of that.
Setting `visible` or `enabled` to `false` stops mouse events from being
propagated -> hide the original message using `opacity` instead
Fixes links being unclickable when the gradient/mask is in effect
Closes#8116
Property bindings were added for showMessageLinksSwitch in order for it to change the checked state whenever previewableSites model has any item checked or displayChatImages setting is true.
There are two main changes in the model -> view relationship:
1. The model coming from the store becomes the only source of truth and the UI will only change when the model changes. This means that when another UI component from settings menu wants to change some setting it needs to update the model, not UI components directly.
2. When the store will provide a new model we will update only rows that are different in the current model.
Those have been changed in status-go, resulting in wrong visualization
of import warnings and errors.
This commit adjusts them so they match the correct codes again.
so that we always have a higher version than the latest stable release
(0.7.x at the moment), giving us a buffer to further bump it to 0.8.9x as
we approach the 0.9.x series
- fill the senderId just like other messages
- add some checks in Utils since the "publicKey" (ID) coming Discord
isn't in the format we'd normally expect
Closes#6678
due to the refactor, StatusMessage is no longer the toplevel item inside
the delegate, so adjust the functions
some minor cleanups and dead code removals; striving for keeping the
number of properties and bindings inside a ListView delegate at a minimum
chore(@storybook): add language & currency settings view to storybook
chore(@storybook): add language & currency settings view to storybook
fix storybook menu
remove qsTr
This adds the ProfileDialogView to storybook pages
For now, there's just one control to switch between own profile and
another profile; more to come in later PRs.
The mocked global objects (mainModuleInst and globalUtilsInst) are
injected via QML
Fixes: #7820
Prior to this commit we would reset the file list (and categories and
channels) whenever the `CreateCommunityPopup` was closed.
This made sense because at that point we could assume that the user has
decided to somehow stop the process of an import, so the next time the
modal is opened again, we want that data to be reset.
However, it turned out that this introduced a bug in the scenario where
and import is running, and while it's running, when the user decides to
hide the progress modal, it would reset the warnings count, resulting in
the progress banner to show an invalid state until the next progress
signal was emitted.
We don't want to reset this data every time we close the modal. We only
want to reset it when we know there's no import in progress.
Fixes#7787
- wrap everything we can in AppMain with a (async) Loader
- do not access globals w/o a proper store
- drop some dead code
Although I wasn't able to completely fix the bug, the ~50% improvement in
startup time is still worth trying imho. On my machine, the startup time
went down from ~7s to under 4s.
Related: #7292
- qml_base.ts is created as a reference point for translators
- qml_en.ts is a minimal overlay translation, providing just the needed
plural forms
- adjust the script to generate the above TS files
- fixup some leftover qsTrId() calls and the qmake file
Remove the workaround, to the approach of using the complete last word event,
for three letters seed-words. The three letters condition introduced
another side effect when completing the "sentence" and made the
_internal.mnemonicInput contain an extra duplicate word.
Unify the event `doneInsertingWord` generation for the internal purpose
with the external. This will trigger a secondary for some usage but
I see no problem with even in other usages.
Fix corner case when user enters a correct seed word that is not singular
and uses the mouse to jump. In that case the doneInsertingWord is not triggered
Fixes: #7715
Keycard settings view - UI - developed in a way that list of keycards is displayed
if there is at least one keycard set up. If the a keycard is locked or gets locked it
will be correctly marked in red. Selecting keycard from the list, its details may be
seen and additional flows may be run for it (so far only unlock flow is developed).
Fixes: #7025
Updated `Create` and `Confirm` password views according to new design decisions taken to give consistency to the onboarding screens (related to font-size).
Updated related squish test cases: Screenshots updated with new font-size and refactored some objectNames and objects that where using `text` property instead of `objectName`.
Updated `Input` components to `StatusPasswordInput` ones.
Fixes#7447
This workflow doesn't save the keystore files which are required in order
to create new wallet accounts. It is not yet clear how to proceed with
saving the keystore files without an accountId.
See `setupAccountKeycard` which is missing `storeAccount*` calls vs
working workflow done in `setupAccount`
Closes: #7867
Enabled restart info popup after language is changed --> Workaround to temporary resolve the crash we have when language is changed (`startupModule` is null and some qml bindings are still calling this dead pointer) so, change language will not retranslate and instead, also on mac and win, the app will need a restart to apply the new language.
Disabled retranslations for all os on the corresponding service.
Will temporary fix#7709