Compare commits

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Author SHA1 Message Date
Alexandra Betouni 0cbdea5d73 feat(StatusTagSelector): fixed admin / non admin permissions
Needed for: status-im/status-desktop#5941
2022-09-08 18:55:37 +03:00
Lukáš Tinkl 384924ce58 fix: StatusDateGroupLabel doesn't support i18n and has no year
- fix evaluating "Today" and "Yesterday"; can't just compare the two Date
objects, the timestamp will always differ so need to compare
year/month/day only
- best attempt to have the month translated, and year added if they
differ (until Qt6 at least, left a TODO)

Closes #843
2022-09-08 13:21:01 +02:00
Sale Djenic 8c683bf83c feat(Controls): introduce StatusPasswordInput
`StatusPasswordInput` is a wrapper around  `TextField` with an option
to display signing phrase.
2022-09-08 13:03:04 +02:00
Michał f6424328d8 feat(StatusItemSelector): improved reusablity, addItem and popup handling removed (#887)
Additionally:
- minor positioning fixes in StatusListItem and StatusListItemTag
- StatusItemSelectorPage updated and added to main.qml
2022-09-08 11:06:25 +02:00
PavelS 60137c39b5 fix(StatusListItem): adjust placement of title icons (#888)
Needed for https://github.com/status-im/status-desktop/issues/6972
2022-09-07 19:28:52 +03:00
Pascal Precht 4d16ac17a8 fix(StatusBaseButton): fix wrong id usage 2022-09-07 15:15:05 +02:00
Pascal Precht 504053a6bf fix(StatusBaseButton): keep MouseArea enabled when in loading state
`StatusBaseButton` comes with a `MouseArea` that is disabled when the
button is set to being disabled. Prior to this commit it's *also* disabled
when the button is in `loading` state.

This makes sense because a button that is in `loading` state shouldn't
not emit any click signals or trigger hover indications.

There's a scenario though in which we want render a tooltip on top of
the button which is in `loading` state. For the tooltip to show, the
`MouseArea` of the button needs to be enabled.

Hence, this commit adjust `StatusBaseButton`'s behaviour to *not*
disable the `MouseArea` when it's `loading`. Mouse events are already
prevented via the `loading` flag. So the only thing left to do is to
ensure the button doesn't trigger any hover indication when in `loading`
state.
2022-09-07 13:49:18 +02:00
Pascal Precht fc10a0d43d feat(StatusMessageReply): introduce profileClickable property
This is analogue to `profileClickable` available on `StatusMessage`,
preventing users to activate a reply-to-message's profile avatar.

At the time of this commit, this is only the case for imported messages.
So we can derive that, if `StatusMessage.profileClickable` is false, then
`StatusMessageReply.profileClickable` is also false.

Hence, we don't need to expose this property to higher level APIs.
2022-09-06 11:24:19 +02:00
Stefan 3b6a6067af fix(StatusSelect): set implicitWidth to the content size 2022-09-05 12:14:56 +02:00
Patryk Osmaczko f1d7bdb069 fix(StatusTagSelector): forbid removing readonly tags 2022-09-05 12:06:28 +02:00
Lukáš Tinkl 32db0bb023 fix(StatusRadioButton): StatusRadioButton can't be fully clicked
- fix the control's width (don't have to be explicit, the QQC2 Control
takes care of calculating the implicitWidth/Height automatically based on
contents)
- while at it, fix the metrics to be able to support RTL
languages too (it was off for Arabic)
- some smaller cleanups too
2022-09-05 09:35:20 +02:00
Lukáš Tinkl 9688113d7f fix: remove duplicate entries 2022-09-05 09:35:20 +02:00
Alexandra Betouni 98d0d2163e feat(StatusQ): Merging Icon, Background and Image Settings (#788)
Closes #781
2022-09-02 18:40:30 +03:00
Alexandra Betouni e146ccaed4 fix(StatusScrollBar): Fixed visibilty when policy always on (#878)
Needed for https://github.com/status-im/status-desktop/issues/6262
2022-09-02 15:49:08 +03:00
PavelS 5e7a0d8251 fix(StatusSelectableText): add missing Utils import (#880) 2022-09-02 14:51:16 +03:00
Alexandra Betouni ecc44cfae0 feat(StatusQ/Layout)!: Cleaning up Layouts for consistency (#836)
- Created StatusMainLayout to be used as the apps' main
  layout
- Created StatusSectionLayout to be used for all sections as
  their base
  - Created StatusToolBar as part of StatusAppLayout with
    standard component the ActivityButton and posibility to
    add custom implementation components

Needed for https://github.com/status-im/status-desktop/issues/6635
2022-09-02 10:25:43 +03:00
Pascal Precht ad8bc322d1 feat(StatusMessage): introduce profileClickable property
This property allows for enabling/disabling whether or not the profile
picture and display name of a message is clickable and also dictates the
cursor type accordingly.

The reason this is being introduced is that, with imported messages from
other systems (e.g. discord, telegram etc), we don't want the user to
trigger the popup menu for more profile information because we don't
know any profile information of messages coming from such systems.

Such messages are signed by the community.

Closes https://github.com/status-im/status-desktop/issues/6680
2022-09-01 14:40:25 +02:00
PavelS 80a9cc9b3f feat(Icons): add quote icon (#876)
Needed for https://github.com/status-im/status-desktop/issues/6988
2022-08-31 17:43:12 +03:00
Michał 803a7637bf fix(StatusImageCropPanel): display SizeAllCursor cursor when over image (#864) 2022-08-31 15:36:23 +02:00
MishkaRogachev 4d9cec541f fix(StatusChatListCategory): Add alias to category item for squish tests 2022-08-31 14:29:35 +03:00
PavelS 4d73c25c7a feat(StatusScrollView): add ensureVisible function to Utils (#868)
Replace local ensureVisible with ensureVisible function from Utils

Required for https://github.com/status-im/status-desktop/issues/7093
2022-08-31 11:19:20 +03:00
Michał 8646daa401 chore(StatusAppNavBar): List views' bounds behavior refined (#866)
- outer list: not draggable
- communities list: not draggable when sufficient space,
  drag and overshot otherwise
2022-08-26 18:04:17 +02:00
Noelia db0f8e9fb5 feat(StatusItemPicker): Added radioButtonSize property
Added properties `namePixelSize` and `radioButtonSize`.
Some fixes when shortName is undefined.
2022-08-26 17:27:02 +02:00
Noelia 9d6cea7051 feat(StatusRadioButton): Added size variant Large and Small 2022-08-26 17:27:02 +02:00
Pascal Precht 780ade987d feat(StatusMessage): add messageOriginInfo property
This is a property that allows for adding information about the origin
of a message (e.g. "Imported from discord").

This will most likely be only useful for messages that have been
imported from any other platform.

Because importing from other platforms requires those message to be
signed by a Status Account, it's undesirable to render the public key of
the account that signed imported messages.

Hence, when there's a `messageOriginInfo`, we don't render the elided
public key.
2022-08-26 13:11:19 +02:00
Igor Sirotin fd6d735df8 test(StatusMessage): Added objectName to StatusTextMessage (#869) 2022-08-25 23:30:05 +03:00
Jonathan Rainville 4d63af303c test(StatusChatInfoButton): add objectName to pin text for tests 2022-08-24 10:08:17 -04:00
Jonathan Rainville 1e12636abd test(StatusTextMessage): add objectName for test 2022-08-22 13:48:24 -04:00
Michał 89049fd56b fix(StatusTabButton): display hand cursor on hover when enabled (#859)
Needed for https://github.com/status-im/status-desktop/issues/6787
2022-08-22 14:35:36 +02:00
Michal Iskierko be24401a50 fix(Theme): Adding additional green color
Issue #6279
2022-08-22 13:44:40 +02:00
Stefan 8214e64684 fix(StatusChatListCategory): Clicking on a category should toggle it
The culprit here is at the very bottom, in StatusListItem: the toplevel
item was a MouseArea handling the clicks and this causes problems as any
extra buttons placed on top of it get their mouseClick events delivered
in wrong order (after StatusListItem). Fix this by having a MouseArea
handling click events behind the actual toplevel item as a last resort,
catch all handler  plus the actual "sensor" being just a MouseArea that
handles merely the hover events

- drop unneeded onPressed/onReleased handlers in StatusChatListCategoryItem
- fix some warnings (typos, unreachable code, shadowed variables)

Fixes: #6733
2022-08-22 12:29:24 +02:00
Stefan 50299f8d83 test(Sandbox): extend sandbox test for StatusChatListCategoryItem
Scope was to validate why StatusChatListCategoryItem miss behaves when
used in StatusChatListCategory.

On its own all the events works fine, as it can be seen by monitoring
the click events for each item (title, item and buttons).
However, inside StatusChatListCategory the mouse events are overlapped and
button events trigger also for the item. Tried obvious fiexes like
disabling steal of mouse events from buttons but this break the hovering
effect.

Updates: #6733
2022-08-22 12:29:24 +02:00
PavelS 6e93b4ec41 fix(CreateChatView): adjust start chat page (#863)
Add fix from https://github.com/status-im/status-desktop/pull/7077 to
demoapp
2022-08-22 10:35:23 +03:00
Igor Sirotin 6c107b5760 fix(StatusMessage): Design update and minor improvements (#752) 2022-08-20 03:01:28 +03:00
Sale Djenic a9c0c88101 feat: added missing icons
The following icons added:
- `key_pair_prvate_key.svg`
- `key_pair_seed_phrase.svg`
2022-08-18 16:40:58 +02:00
Sale Djenic b59295d56b feat(StatusListItem): scroll feature added if list of tags exceeds component width 2022-08-18 16:40:58 +02:00
Jonathan Rainville b9882c6ff6 test(StatusSearchPopup): add object name for tests 2022-08-18 09:12:11 -04:00
Igor Sirotin 72750ef60c fix(StatusComboBox): Pointing hand cursor on hover (#862) 2022-08-18 15:07:16 +03:00
PavelS 9f6f9905e9 fix(StatusInput)!: trigger errors bindings (#858)
Change valid to false by default

Fixes https://github.com/status-im/status-desktop/issues/6825

BREAKING CHANGE: StatusInput now emits signal for errors change and is
invalid by default
2022-08-18 14:45:38 +03:00
Anthony Laibe a22d8252b1 feat(@StatusComboBox): expose inner objectName property (#850) 2022-08-18 10:55:09 +02:00
Jonathan Rainville 02bb67a266 test(StatusSearchPopup): add object names for tests 2022-08-16 09:35:19 -04:00
Stefan f15b0d4de4 fix(StatusChatListAndCategories): duplicate objectName
Due to repository automerge.
2022-08-16 11:47:47 +02:00
Stefan 8f06729c1a tests(StatusChatListAndCategories.qml) add object names for testing 2022-08-16 11:30:06 +02:00
MishkaRogachev c721a67c70 test(StatusChatListAndCategories): Add object names 2022-08-15 18:10:24 +04:00
PavelS b2e8a0e282 fix(StatusPopupMenu): update popup content to support big margins (#853)
Needed for https://github.com/status-im/status-desktop/issues/6822
2022-08-15 16:48:58 +03:00
PavelS 76cc5fda22 fix(StatusMenuItemDelegate): adjust menu item height (#852)
Needed for https://github.com/status-im/status-desktop/issues/6830
2022-08-15 12:53:44 +03:00
Sale Djenic e1d8d934b3 feat(StatusCheckbox): introduced new leftSide prop
- `leftSide` determines whether to display check box on the left or right
side, defaulted to left
2022-08-11 13:20:17 +02:00
Khushboo-dev-cpp 9fa6fb2324 fix(StatusColorSelectorGrid): Expose the Color Repeater for Squish testing (#847) 2022-08-11 12:58:09 +02:00
Patryk Osmaczko ce22d8759c fix(StatusIconTextButton): make icon invisible when no icon is loaded
Otherwise this button has invisible left padding when no icon is set
2022-08-10 14:43:28 +02:00
Patryk Osmaczko 91cafca41f fix(StatusToolTip): remove contentItem by id usage
Otherwise contentItem can't be safely overriden by the clients
2022-08-10 14:43:28 +02:00
Patryk Osmaczko 151097e466 feat: add social link icons 2022-08-10 14:43:28 +02:00
PavelS 7fc207f75f fix(StatusImageCropPanel) add margins to crop area (#848)
Needed for status-im/status-desktop#6835

Required by status-im/status-desktop#6872
2022-08-10 13:58:52 +03:00
MishkaRogachev caaa2fc53b fix(StatusCommunityTags): fix width calculation 2022-08-10 12:07:32 +03:00
PavelS 98aa6a4b27 fix(StatusTabButton) adjust tab button height (#842)
Needed by https://github.com/status-im/status-desktop/issues/6786
2022-08-09 18:27:15 +03:00
Lukáš Tinkl b3ceb0aad9 feat/(Status[Base]Button): add a new Primary variant
we were missing this variant, needed for status-im/status-desktop#6081
2022-08-09 10:53:27 +02:00
Lukáš Tinkl fa16c32316 chore(Palette): do not define font properties twice
sue a shared impl, they are common to both light/dark palettes
2022-08-09 10:53:27 +02:00
PavelS 4282cc10c4 fix(StatusImageCropPanel) adjust Image Crop component (#839)
- update StatusSlider handle and background positioning

Needed for https://github.com/status-im/status-desktop/issues/6835
2022-08-09 09:54:19 +03:00
Stefan e5ddf28f02 fix(tests): fix building tests 2022-08-09 01:07:17 +02:00
Stefan 4937681645 fix(StatusImageCrop): fix artefacts due to offscreen caching
Fix by disabling layering, leftover from the previous approach of not
using Canvas.

Also investigate TODO regarding artefacts workaround and implement
a proper approach

Fixes: #6640
2022-08-09 01:07:17 +02:00
Lukáš Tinkl 39b1bcfe6b hotfix(StatusDatePicker): fix some UI issues
- make selectedDate read/write for preselecting the date
- minor toolbar spacing/sizing fixes
2022-08-08 23:20:41 +02:00
Michał 56f36ed627 fix(StatusSeedPhraseInput): fix notifying inserting word done (#841) 2022-08-08 17:38:43 +02:00
Lukáš Tinkl 789b773649 feat(StatusDatePicker): introduce StatusDatePicker component
nothing fancy, just a combo box with a calendar popup; needed for the
discord import tool UI

Related to status-im/status-desktop#6081
2022-08-08 15:05:12 +02:00
MishkaRogachev ad962a6009 fix(StatusInput): Add labelPadding customization and improve height calculation 2022-08-08 15:58:31 +03:00
MishkaRogachev f09565a4fa fix(StatusBaseInput): placeholder text is also can be multiline 2022-08-08 14:20:20 +03:00
MishkaRogachev d08339a7b0 fix(StatusStackView): Use availableWidth for content 2022-08-08 14:20:20 +03:00
Michal Iskierko 5c24767310 feat(StatusColorRadioButton): expose radio button diameter property
Issue #5982
2022-08-08 10:29:12 +02:00
Jonathan Rainville 737b9cfb3f fix(StatusChatList): fix wrong id used 2022-08-05 15:57:24 -04:00
Stefan 10d312ec8f feature(StatusAddressPanel): Implement generic address display control
Provides frame, prefix icon and copy operation int addition to StatusAddress

Updates: #6798
2022-08-05 17:01:25 +02:00
PavelS 2a377533f8 fix(StatusImageCropPanel) vertically align slider in ImageCropPanel (#829)
- change StatusSlider to be vertically centered

Needed for https://github.com/status-im/status-desktop/issues/6725
2022-08-05 16:53:55 +03:00
Boris Melnik 25e3c5526a fix(handler): Remove handler include from sandbox (#834) 2022-08-05 12:21:34 +03:00
Michał 94e59e1bf0 chore(StatusChatList): Keep sync with underlying model after reordering (#825) 2022-08-04 21:52:56 +02:00
Alexandra Betouni 3ac0187923 fix(StatusBaseInput): added left margin between text and left component (#830)
Needed for https://github.com/status-im/status-desktop/issues/6730
2022-08-04 18:03:33 +03:00
Michał a563687bf5 chore(StatusChatList)!: Use SortFilterProxyModel instead of filtering functions (#823)
BREAKING CHANGE: StatusChatList has no longer filterFn, model is
intended to be already filtered externally
2022-08-04 14:52:12 +02:00
Boris Melnik 40992f6718 feat(hot reloading): Add first version of hot reloading (#674)
Version for: https://github.com/status-im/status-desktop/issues/5690
2022-08-04 13:54:13 +03:00
Anthony Laibe 9738890d9d feat(@StatusAppNavBar): Add qr scan button 2022-08-04 09:45:59 +02:00
Jonathan Rainville 9dc2b10448 test(StatusSmartIdenticon): add objectName for tests 2022-08-04 09:45:25 +02:00
Alexandra Betouni 9df658a574 feat(StatusQ/Controls): introducing StatusBackButton
Closes: https://github.com/status-im/status-desktop/issues/6727
2022-08-03 20:41:24 +02:00
Boris Melnik 4b4b0950a6 fix(StatusSearchPopup): Fix forceActiveFocus method (#818) 2022-08-03 18:15:50 +03:00
Alexandra Betouni 7b047a4b26 fix(StatusInput): setting default 44px in min/max height (#817) 2022-08-03 16:04:52 +03:00
Igor Sirotin cff836280f Reimplemented components using StatusComboBox (#815)
* fix(StatusAccountSelector): Refactored and reimplemented using `StatusComboBox`
* fix(StatusAssetSelector): Refactored and reimplemented using `StatusComboBox`
* fix(StatusColorSelector): Reimplemented using `StatusComboBox`
* fix(StatusCardPage): Replaced `StatusSelect` with `StatusComboBox`
2022-08-03 15:13:31 +03:00
Mikhail Rogachev e432efac28 fix(StatusCommunityTag): Polish text and icon sizings (#824) 2022-08-03 12:44:35 +03:00
Alexandra Betouni 4dec615cea fix(Utils): moved emojilists.js instance inside Emoji singleton (#816)
Needed for: https://github.com/status-im/status-desktop/issues/6729
2022-08-03 11:51:38 +03:00
Khushboo-dev-cpp f4bf830ae7 feat(StatusDialog): Add DIalog Background componentto make the dialog background customizable (#809) 2022-08-03 09:27:28 +02:00
Khushboo-dev-cpp dbc0c1960a chore: Remove StatusAssetSelector from StatusQ (#806)
* fix(StatusSelect): Expose a property to make arrow in the select item visible/invisible

* chore: Remove StatusAssetSelector from StatusQ as its base component StatusSelect is enough to build this further on desktop side.

This component also has dependecy on BE and hence should be moved out.

BREAKING CHANGE:
2022-08-03 09:22:36 +02:00
Anthony Laibe 03fe75c875 feat(@StatusFloatingButtonsSelector): expose repeater (#795) 2022-08-03 09:08:47 +02:00
Patryk Osmaczko 26eaeb3ad5 chore(StatusListPicker): enable picker to work with incompatible models 2022-08-02 17:03:51 +02:00
Jonathan Rainville 462b905c5c test(StatusListItem): add objectName 2022-08-02 10:03:07 -04:00
Lukáš Tinkl 4e048f724c fix(StatusSeedPhraseInput): Back up seed phrase inputs are missing spacing
Closes: #6720
2022-08-02 13:51:58 +02:00
Lukáš Tinkl e6be4d9bad feat(StatusTextArea): Implement StatusTextArea
Implements a standard QQC2 TextArea control with Status styling

Closes #236
2022-08-02 11:35:11 +02:00
Jonathan Rainville e184348190 feat(StatusInput): add force argument to validate to force validation 2022-08-01 10:06:56 -04:00
Igor Sirotin 2270526071 feat(StatusComboBox): Introduced new component to replace StatusSelect (#790) 2022-07-30 17:45:22 +03:00
Noelia d412fe208e test(StatusTagSelector): Added objectName property needed for automation 2022-07-28 13:51:32 +02:00
Noelia 0040a2d86b test(StatusChatList): Added objectName property needed for automation 2022-07-28 13:51:32 +02:00
Noelia 431aab7bb8 test(StatusChatInfoButton): Added objectName property needed for automation 2022-07-28 13:51:32 +02:00
Alexandra Betouni 938ae6afd8 fix(StatusInput): Replaced layout spacing with margins (#808)
As part of https://github.com/status-im/status-desktop/issues/6022
2022-07-28 11:35:46 +03:00
Khushboo-dev-cpp 63c008571e fix(StatusModal): Adapt the status modal to have a user defined background color (#807)
Add a new color for StatusFloatingButtonSelector
2022-07-27 18:29:44 +02:00
Jonathan Rainville 08c53e2f52 chore(StatusScrollView): remove unused background property
BREAKING CHANGE: removes the background property of the StatusScrollView
2022-07-27 10:26:00 -04:00
Alexandra Betouni 64ec74117d fix(StatusInputPage): updated input height leftovers (#804)
As part of https://github.com/status-im/status-desktop/issues/6637
2022-07-27 16:33:55 +03:00
Patryk Osmaczko e5ab0cd2a7 chore(utils): add iconSource API to Emoji 2022-07-27 13:54:23 +02:00
Patryk Osmaczko 5f1df089eb chore(StatusListPicker): remove imperative updateInputListModel
closes: status-im/status-desktop#6500
2022-07-27 13:54:23 +02:00
Patryk Osmaczko b30f7b3ac5 chore(StatusListPicker): remove imperative filtering
iterates: status-im/status-desktop#6511, status-im/status-desktop#6500
2022-07-27 13:54:23 +02:00
Sale Djenic ac37549f62 fix(StatusSearchPopup): reset search location
New `resetSearchLocationClicked` signal introduced.

Click on `X` button is emitting `resetSearchLocationClicked` signal and
lets a component which is using this one to decide what to do instead just
reseting search selection locally to this component.

Needed for https://github.com/status-im/status-desktop/issues/6551
2022-07-26 14:37:42 +02:00
Khushboo-dev-cpp a60c44e387 Revert "chore: Remove StatusAssetSelector from StatusQ (#792)" (#805)
This reverts commit 3954d49266.
2022-07-26 14:36:26 +02:00
Mikhail Rogachev 694010da38 feat(StatusListView): Add availableWidth/availableHeight to api (#801) 2022-07-26 12:30:31 +03:00
Lukáš Tinkl c0c240ed6a hotfix(@qrc): remove the StatusAssetSelector from qrc files too
fixes the build of StatusQ/sandbox
2022-07-26 10:05:45 +02:00
Lukáš Tinkl 39c1ba4e66 fix(StatusAppNavBar): fix profile icon bottom margin
it should be 24px from the bottom according to the design
2022-07-26 10:05:45 +02:00
Khushboo-dev-cpp 3954d49266 chore: Remove StatusAssetSelector from StatusQ (#792)
* chore: Remove StatusAssetSelector from StatusQ as its base component StatusSelect is enough to build this further on desktop side.

This component also has dependecy on BE and hence should be moved out.

BREAKING CHANGE:

* fix(StatusSelect): Expose a property to make arrow in the select item visible/invisible
2022-07-25 21:16:15 +02:00
Khushboo-dev-cpp 7f99acf32d fix: Move status logo to icons folder needed in the ReceiveModal (#773) 2022-07-25 21:09:50 +02:00
Lukáš Tinkl 59b2fe4641 fix(StatusBanner): TestNet banner overlaps left panel
let the text elide on the right side if the parent width is smaller
than ours

Related: status-im/status-desktop#6600
2022-07-25 12:34:08 +02:00
Alexandra Betouni 2f650dc745 fix(StatusInput): fixing various layout issues (#794)
- Resolved binding loops in StatusInput
- Replaced all instances of StatusBaseinput
  with StatusInput
- Cleaned up min/max height properties
- Fixed total height calculation

Needed for https://github.com/status-im/status-desktop/issues/6358
2022-07-25 13:19:26 +03:00
Michał 795370086b feat(StatusChatListAndCategories) expose highlightItem property (#796) 2022-07-22 16:35:04 +02:00
Igor Sirotin c0057daa7a fix(demoapp): Replaced non-existent web images with locals (#757) 2022-07-22 16:42:05 +03:00
Michał Iskierko 08f8cd60c4 fix(StatusMinLengthValidator): Check if the text contains only whitespaces (#778)
Fixes #6304
2022-07-21 17:27:31 -04:00
Jonathan Rainville bce53e9ccc test(StatusChatToolBar): add object name for tests 2022-07-21 16:29:57 -04:00
Jonathan Rainville 930fa3daf0 test(StatusMenuItemDelegate): add objectName property for tests 2022-07-21 10:39:06 -04:00
Jonathan Rainville bc5c86a2a4 test(StatusChatInfoButton): add objectName to StatusChatInfoButton 2022-07-21 10:38:57 -04:00
Mikhail Rogachev ed6aaab441 feat(StatusListView): Add new ListView, GridView and ScrollView components with tuned scrolling
* fix(StatusScrollView): use Flickable underhood to ScrollView issues

* feat(StatusListView): New listview component without twitches

* fix(StatusScrollView): Fix background positioning and sliders visibility

* feat(StatusGridView): Add GridView wrapper
2022-07-21 16:24:37 +03:00
MishkaRogachev 442ffb9feb Fix building x86_64 solution on Mac M1 2022-07-21 15:00:11 +02:00
Sale Djenic 132cfda244 Necessary updates applied to make it work on mac 2022-07-21 15:00:11 +02:00
Patryk Osmaczko 9b89e08294 feat: add filtering&sorting example
closes: status-im/status-desktop#6510
closes: status-im/status-desktop#6512
2022-07-21 15:00:11 +02:00
Patryk Osmaczko df60ec047a chore: update README and build script 2022-07-21 15:00:11 +02:00
Patryk Osmaczko c9931f95f0 bump vendor/SortFilterProxyModel
iterates: status-im/status-desktop#6510
2022-07-21 15:00:11 +02:00
Patryk Osmaczko 6504543518 chore(git): add vendor/SortFilterProxyModel
iterates: status-im/status-desktop#6510
2022-07-21 15:00:11 +02:00
Patryk Osmaczko 9b7772be3b feat: use cmake instead of qmake
- cmake is superior to qmake (e.g. linking custom libraries)
- maintaining two build system generators is costly

iterates: status-im/status-desktop#6510
2022-07-21 15:00:11 +02:00
Alexandra Betouni 21669aba17 feat(StatusListItem): adding title text icon (#785)
Needed for https://github.com/status-im/status-desktop/issues/6494
2022-07-20 16:53:03 +03:00
Alexandra Betouni 113f700617 fix(StatusQ): Added/updated icon assets (#786)
Nedded for: https://github.com/status-im/status-desktop/issues/6494
2022-07-20 11:03:40 +03:00
Alexandra Betouni fb99107bae fix(StatusActivityCenterButton): updated offset values (#780)
Closes https://github.com/status-im/status-desktop/issues/6350
2022-07-15 19:40:00 +03:00
Alexandra Betouni 9b9b3fcfff fix(demo/CreateChatView): fixed layout issues (#783)
As part of https://github.com/status-im/status-desktop/issues/6452
2022-07-15 19:35:59 +03:00
Alexandra Betouni f19f208b3c fix(StatusBaseButton): centered button's content (#779)
Closes #724
2022-07-15 17:09:58 +03:00
Noelia 4fa885ccea refactor(StatusPickerButton): Component refactor
Component refactor to have a clean and easy-to-read code.
Unnecessary stuff removed.

BREAKING CHANGES: Removed unnecessary properties since the parent already has them.
2022-07-14 17:03:05 +02:00
Lukáš Tinkl e0fd627050 fix(SearchPopup): align with design
Needed for status-im/status-desktop#6428

- set the default icon background color to "transparent"; otherwise it
would be black when unset
- set the popup default size to 560x122 (as designed)
- add placeholder for the search field
- correct the font and icon sizes, spacing and margins according to
design
- fix some warnings
2022-07-14 14:54:26 +02:00
Lukáš Tinkl 06fad29b63 fix(StatusCheckBox): enable setting the font size
add a possibility to override the font size for the contentItem's
StatusBaseText

otherwise it's impossible to do stuff like:
```
StatusCheckBox {
  font.pixelSize: 15
}
```¨
2022-07-14 14:42:20 +02:00
Mikhail Rogachev e7b80a9ae2 feat(StatusScrollView): New scrollview component without twitches (#766) 2022-07-14 15:29:14 +03:00
Khushboo-dev-cpp 24a0e7472d fix(StatusAssetSelector): Fixes the issue of longer text overlapping with the arrow. Have also added a max width for the text after which it should elide (#772) 2022-07-14 11:03:39 +02:00
Pascal Precht 45d8990067 feat(StatusStackModal): introduce prevAction API
This adds a possible `prevAction` hook to `stackLayout.currentItem`
which is triggered (if it exists) when the stack modal's back button is
hit.
2022-07-14 10:12:54 +02:00
Pascal Precht c0d434bbdf fix(StatusBaseInput): ensure correct text color is set for disabled
state
2022-07-14 10:12:54 +02:00
Khushboo-dev-cpp c697467c68 fix: Minors fixes for issues found when using StatusFloatingButtons and implementing new SendModal (#748)
1. Fix the issue of floating buttons having incorrect color in Dark theme
2. Added balances param in StatusAssetSelector. ideally should be removed in another task as it is not the correct place for business logic
2022-07-14 00:05:42 +02:00
Khushboo-dev-cpp e2d42289f7 feat(StatusCard): Create a new reusbale card component (#731)
closes #582
2022-07-14 00:03:44 +02:00
Noelia e781645a58 feat(StatusItemSelector): Component improvements
-  Added `popupItem` property
- Replaced `GridLayout` to `Flow`.
- Added add item logic.
- Added operators logic.
- Added basic documentation.
- Added to sandbox.
2022-07-13 13:17:21 +02:00
Noelia c98f144fd8 feat(StatusIconTextButton): Created new control
It defines a button composed with an icon and plain text.
It has been documented and added to sandbox.
2022-07-13 13:17:21 +02:00
Noelia 016a0eac46 feat(StatusFloatValidator): Updated default bottom and top values 2022-07-13 13:17:21 +02:00
Noelia 29a61c7f5c feat(StatusSwitchTabButton): Added property pixelSize 2022-07-13 13:17:21 +02:00
Noelia a8b9020a4b feat(StatusPickerButton): Added configurable image in front of text 2022-07-13 13:17:21 +02:00
Noelia 8caf994220 chore(icons): Added arrow icon 2022-07-13 13:17:21 +02:00
Noelia 7709810ae2 feat(StatusDropdown): Basic dropdown template 2022-07-13 13:17:21 +02:00
Noelia d8e3557f8f feat(StatusBaseInput): Updated leftMargin depending if it is set from outside 2022-07-13 13:17:21 +02:00
Noelia 59143f7f34 feat(StatusInput): Added alias property to font and binding to left / right paddings 2022-07-13 13:17:21 +02:00
Noelia cb4094b128 feat(StatusItemSelector): First component iteration
- Layout, basic properties and signal.
- Default tag displayed.
- TODO: Selector logic.
2022-07-13 13:17:21 +02:00
Alexandra Betouni 99457ee77f fix(CreateChatView): fixed no contacts text alignment (#767)
As part of https://github.com/status-im/status-desktop/issues/6354
2022-07-13 11:59:53 +03:00
Alexandra Betouni c41318d5e8 fix(StatusAppChatView): Updated layout based on new designs (#765)
As part of https://github.com/status-im/status-desktop/issues/6352
2022-07-13 11:58:59 +03:00
dbcf4565f4 chore(StatusIcon): Include Object Name to Status Icon (#761)
* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

* refactor(isContact): rename isMutualContact to isContact

BREAKING CHANGE: isMutualContact is replaced by isContact anywhere it was used

* fix(StatusStackModal): init the next/finish buttons

call `updateRightButtons()` also on creation to correctly initialize the
Next and Finish buttons in derived classes, when one overrrides these

can be seen in the Backup Seed dialog where the Next button is not
enabled even though all 3 boxes are checked

* feat(StatusFontSettings): Add StatusFontSettings component to change StatusMenuItems font attributes (#749)

Required by #6090

* fix(StatusPinInput): `forceFocus` function exposed

* fix(StatusTagSelector): corrected font size in to label

Needed for https://github.com/status-im/status-desktop/issues/6349

* fix(StatusActivityCenterButton): fixed actvity icon position (#763)

Closes https://github.com/status-im/status-desktop/issues/6350

* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

* Include auto generated object names for all Icons.

This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274

Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Co-authored-by: Lukáš Tinkl <lukast@status.im>
Co-authored-by: Michał Iskierko <61889657+endulab@users.noreply.github.com>
Co-authored-by: Sale Djenic <aleksandardjenic@status.im>
Co-authored-by: Alexandra Betouni <31625338+alexandraB99@users.noreply.github.com>
2022-07-12 16:58:48 +01:00
Alexandra Betouni 9b1a033571 fix(StatusActivityCenterButton): fixed actvity icon position (#763)
Closes https://github.com/status-im/status-desktop/issues/6350
2022-07-12 18:00:47 +03:00
Alexandra Betouni 25600ec624 fix(StatusTagSelector): corrected font size in to label
Needed for https://github.com/status-im/status-desktop/issues/6349
2022-07-12 16:12:26 +02:00
Sale Djenic 2b4398830a fix(StatusPinInput): forceFocus function exposed 2022-07-12 12:52:30 +02:00
Michał Iskierko 05250a6eab feat(StatusFontSettings): Add StatusFontSettings component to change StatusMenuItems font attributes (#749)
Required by #6090
2022-07-12 11:05:12 +02:00
Lukáš Tinkl 9a2e28f2a7 fix(StatusStackModal): init the next/finish buttons
call `updateRightButtons()` also on creation to correctly initialize the
Next and Finish buttons in derived classes, when one overrrides these

can be seen in the Backup Seed dialog where the Next button is not
enabled even though all 3 boxes are checked
2022-07-12 10:21:14 +02:00
Jonathan Rainville a35d3dca8c refactor(isContact): rename isMutualContact to isContact
BREAKING CHANGE: isMutualContact is replaced by isContact anywhere it was used
2022-07-11 09:29:30 -04:00
Lukáš Tinkl 7363899a96 fix(StatusChatList): StatusChatListItem should follow parent's width
both StatusChatList and StatusChatListItem have the same hardcoded width
of 288, so if we want to make the former smaller, StatusChatListItem has
to obey that, otherwise it's cut on its right side in status-desktop

Status Desktop's new designs have a smaller width (272), this fix is
needed for status-im/status-desktop#6343
2022-07-08 10:11:10 +02:00
Kamil K c921cf7280 fix: handle animations by higher level nodes or states 2022-07-07 09:26:53 +02:00
Lukáš Tinkl e16804c4f0 fix(models): flag/currency icons are rendered blurred
exchange language/currency icons, PNG->SVG
2022-07-06 14:12:06 +02:00
Lukáš Tinkl f7c7f004e2 fix(StatusIcon): flag/currency icons are rendered blurred
- set the Image's sourceSize only if it's an SVG, otherwise it is
rendered blurry
- remove antialiasing/mipmap; it's not the correct fix, doesn't really
improve the visual quality for smallish items like icons and just causes
memory/GPU overhead
2022-07-06 14:12:06 +02:00
Patryk Osmaczko c4421d3552 feat(StatusDialog): introduce StatusDialog
closes: #725
2022-07-06 11:48:11 +02:00
Lukáš Tinkl cdf3059d3d fix(sandbox): enable the hover effects by default (#751)
Similar to what we did in status desktop under
d0a26a326e95a14a6a8a5634c0d30cd6dc648b54

- since Qt 5.xy, hover is not enabled by default for QQC2, so enable it
unconditionally as we are a desktop app anyway
- this fixes several hover effects being broken, mostly for builtin
components like MenuItem and some buttons (eg. the leftmost NavBar)
where we haven't enabled those with `hoverEnabled: true` explicitely
2022-07-04 17:09:00 +02:00
Lukáš Tinkl 5e590056ff fix(@sandbox): greatly speed up (re)build times (#746)
since most of the compilation time is spent on creating the QRC bundle
and the resulting binary is quite huge, advice the `rcc` compiler to add
support for "big resources"
(cf https://doc.qt.io/qt-6/resources.html#embedding-large-files)

Also pass the env $LDFLAGS to qmake (to be able to link e.g. with mold,
which again greatly reduces the time to link the binary)

this leads to 6-10x faster time when recompiling
(Linux, gcc 12.1.1, mold 1.3.0)

BEFORE:
Clean build:
real	0m57,256s
user	1m25,869s
sys	0m40,963s

Incremental build, one file touched:
real	0m54,323s
user	0m54,012s
sys	0m2,934s

AFTER:
Clean build:
real	0m7,276s
user	0m21,001s
sys	0m37,256s

Incremental build, one file touched:
real	0m5,569s
user	0m4,850s
sys	0m0,840s
2022-07-01 10:18:09 +02:00
Mikhail Rogachev 7b8cf2ffb5 feat(StatusStackModal): add subheader and remove explicit width (#747) 2022-06-30 20:35:20 +03:00
Igor Sirotin 6da838c81f fix(icons): Updated arrows icons (#735) 2022-06-30 09:24:04 +04:00
Mikhail Rogachev a2e9f813a5 Fix(StatusStackModal): fix height calculation (#745) 2022-06-29 14:04:17 -04:00
Iuri Matias 64d6beb4a0 bug(@status-q): only run animations when they are visible to avoid cpu issues (#744)
bug(@status-q): only run animations when they are visible to avoid cpu issues

remove prop that doesn't exist
2022-06-28 11:03:17 -04:00
Mikhail Rogachev 84c529d58d feat(StatusStackModal): Component to replace nested StausModals (#733) 2022-06-27 12:23:36 -04:00
Noelia fe355eebf8 fix(StatusChatToolBar): Updated activity center button size
Activity center button has now the same size than the other toolbar buttons.

Fixes https://github.com/status-im/status-desktop/issues/6216
2022-06-27 07:52:14 +02:00
Noelia b064f9ebd8 feat(StatusRoundButton): Added Tertiary type
- Transparent background but when hovered, like Primary type in idle state.

- Updated sandbox with the new type.
2022-06-27 07:50:22 +02:00
Sale Djenic 604bb7a74c fix(StatusToastMessage): clicked signal added 2022-06-23 19:52:23 +02:00
Jonathan Rainville 7d064d6c6e chore(StatusFlatRoundButon): fix warning related to hovered property 2022-06-23 11:44:06 -04:00
Noelia 1730fe756d fix(StatusCommunityCard): Added implicit width and height (#739)
Fixes https://github.com/status-im/status-desktop/issues/6206
2022-06-22 16:48:10 -04:00
Igor Sirotin 996717885d feat(icons): Added unpin icon (#738) 2022-06-22 16:47:51 +03:00
Igor Sirotin 34c223b581 feat(StatusListItem): Added loading and loadingFailed properties (#736) 2022-06-22 10:40:17 +03:00
Mikhail Rogachev 7b35be6691 fix(StatusCommunityTag): fix StatusCommunityTag and and ETH icon (#734) 2022-06-20 18:09:38 +03:00
Igor Sirotin 2186259c06 fix(contributing.md): Added Popup sizing guidelines (#728) 2022-06-17 14:37:52 +03:00
Mikhail Rogachev 69b5cb1988 feat(StatusCommunityTags): Add community tags component (#718) 2022-06-14 16:23:18 +03:00
Boris Melnik cb900fe494 feat(StatusQ.Controls): Introduce StatusActivityCenterButton (#705) 2022-06-14 13:01:08 +03:00
Igor Sirotin 1d618f72f7 fix(StatusBaseButton): Passed icon.rotation property to the icon component (#727) 2022-06-14 12:21:53 +03:00
Khushboo-dev-cpp d5df8b42a7 feat(StatusFloatingButtonsSelector): Implements the floating buttons selector widget (#681)
To be used in with StatusModal or independently
2022-06-14 11:07:08 +05:30
Igor Sirotin c0639d8b8e fix(StatusTabButton): Hide bottom dash in disabled state (#729) 2022-06-13 17:53:30 +03:00
Patryk Osmaczko b816643e2d fix: adapt StatusMemeberListItem usages to renamed properties 2022-06-13 10:45:35 +02:00
Noelia 33a3ee3d6e feat(StatusCommunityCard): Added explicit dependency between z properties
Added explicit dependency between z properties with banner, logo, and content card.
2022-06-13 09:48:25 +02:00
Noelia 2f24b69462 fix(StatusListItemTag): Added margins to better center the content
Added margins to better center the content
2022-06-13 09:48:25 +02:00
Noelia 40db66f763 feat(StatusCommunityCard): New design
- Added community banner.
- Added community restrictions / private.
- Modified card background shape.
- Modified logo shape and position.
- Modified text position and size.
- Modified `loading state` card.
- Added `DropShadow` effect.
- Added new icons.
- Added new community images and updated model.
- Added numbers format function.
- Added following new properties: `banner`,`activeUsers` `communityColor`, `isPrivate` and `tokenLogo`.

Closes #692
2022-06-13 09:48:25 +02:00
Patryk Osmaczko 5361b56e9f chore: adapt to new user/member backend models structure 2022-06-12 15:37:29 +02:00
Patryk Osmaczko 0e73530b05 chore(StatusModal): set StatusModal margins to 64
closes: status-im/status-desktop#6049
2022-06-12 12:43:03 +02:00
Patryk Osmaczko 0f5c1ce4c6 chore(StatusModal): make StatusModal follow padding
https://github.com/status-im/status-desktop/pull/6010#discussion_r892148627
2022-06-12 12:43:03 +02:00
Noelia b569782d4c feat(StatusTagSelector): Updated component to use StatusTagItem as a delegate
Updated component to use `StatusTagItem` as a delegate.
2022-06-09 15:49:07 +02:00
Noelia d69b0598bf feat(StatusTagItem): Created new control that represents a tag item
Created new `StatusTagItem` control and added that represents a tag item with a `text`, `icon` and `isReadonly` properties.
2022-06-09 15:49:07 +02:00
Noelia 70834fc187 feat(StatusTagSelector): Introduced readonly tags and possibility of icon
- Different tag color depending if the entry `isReadonly` or not.
- Tag disabled if the entry `isReadonly`.
- Possibility to show icon if entry contains the proper info.
- Added property `orderByReadonly` to position `isReadonly` entries in the left.

Updated sandbox project examples according to new tag updates.

Closes #694
2022-06-09 15:49:07 +02:00
Anthony Laibe 18d385cf2b feat(@StatusAssetSelector): Use asset selector per symbol and not (#715)
address
2022-06-09 15:10:45 +02:00
Alexandra Betouni 648406c442 fix(StatusTagSelector): Fixed Layout issues when shrinking (#714)
Closes https://github.com/status-im/status-desktop/issues/5954
2022-06-09 14:41:05 +03:00
Alexandra Betouni 5f7bd307ef fix(StatusSeedPhraseInput): removed input anchoring not needed after refactor
Closes https://github.com/status-im/status-desktop/issues/5967
2022-06-07 16:25:09 +02:00
Igor Sirotin 890ef86e1c fix(StatusBaseButton): Mouse events ignored when button is disabled (#707)
* fix(StatusBaseButton): Mouse events ignored when button is disabled
2022-06-07 14:56:45 +03:00
Noelia 0b855bfb48 fix(StatusPopupMenu): Changed dim to false
Changed dim to false.

Fixes https://github.com/status-im/status-desktop/issues/5828
2022-06-07 11:19:52 +02:00
Patryk Osmaczko 10cd9b23c1 fix(StatusSearchPopup): add color hash to chat icons 2022-06-02 10:01:52 +02:00
Patryk Osmaczko bf3578cf7c chore(StatusBaseText): add theme aware default color 2022-06-01 16:26:10 +02:00
Boris Melnik da22cde5e6 feat(StatusMemberListItem): Add admin status (#704) 2022-06-01 15:00:15 +03:00
Alexandra Betouni 312858b420 feat(StatusTagSelector): Added colorIdForPubkeyGet property (#702)
Needed for: https://github.com/status-im/status-desktop/issues/5875
2022-06-01 10:47:38 +03:00
Noelia a4d0c13662 feat(StatusTagSelector): Added property showSortedListOnlyWhenText and make dynamic the implicitHeight
Added property `showSortedListOnlyWhenText` and make dynamic the `implicitHeight` calculation.
2022-05-31 15:22:17 +02:00
Noelia 61007c32e9 chore(assets): Added new icon add-to-dm
Added new icon `add-to-dm`.
2022-05-31 15:22:17 +02:00
Noelia 1cadfc051b feat(StatusChatToolBar): Add flexible component in right toolbar position
- Added loader in right component position and removed `StatusChatInfoButton` specific.

- Updated sandbox and added new example in Layouts with another different component than the `StatusChatInfoButton`.

BREAKING CHANGES:
The toolbar now expects a component to be loaded. The previous `StatusChatInfoButton` component has been removed and needs to be passed as a component from outside whenever needed.
Breaking changes in `desktop` will be addressed in: https://github.com/status-im/status-desktop/pull/5823
2022-05-31 15:22:17 +02:00
Noelia 46cd904ced feat(StatusCommunityCard): First component iteration (#693)
It includes logo, title, community members, description, loaded, community id, popularity, tags row (that must be replaced to a new StatusQ component `StatusListItemTagRow`.

It also contains `locale` property used to decide the member's number format.

Added loading card.

Added Community Card page (components test) and view (demo app) in sandbox.

Added component documentation.

Part of task: https://github.com/status-im/status-desktop/issues/4936
2022-05-31 11:44:26 +02:00
Patryk Osmaczko 9120a0fa1c chore(StatusBaseInput): expose placeholder as alias 2022-05-31 10:03:49 +02:00
Patryk Osmaczko 406e4a1177 chore(StatusInput): use layouts for elements positioning
It removes complexity and fixes StatusInput to follow the size assigned
by client.
2022-05-31 10:03:49 +02:00
Sale Djenic be0f49a8d8 fix(StatusRoundedImage): actual loaded image width and height updated
In case you're dynamically change source image and image width and height
are way bigger than the rounded image component width and height, resizing
was not done correctly.

update

update
2022-05-31 09:11:29 +02:00
Alexandra Betouni 24228c5568 feat(icons): adding view icon
Needed for: https://github.com/status-im/status-desktop/issues/4918
2022-05-30 16:17:25 +02:00
Alexandra Betouni 6056db73cf feat(StatusBaseInput): disabled mouse area when input is disabled
Needed for: https://github.com/status-im/status-desktop/issues/4918
2022-05-30 16:16:51 +02:00
Stefan ee3effcdd1 fix(StatusImageCrop): fix wrong initial image fit
The initial fit was computed for the square crop-window

updates: 5118
2022-05-26 03:00:24 +03:00
Mikhail Rogachev 07e711e30c feat(StatusLabeledSlider): add ability to decorate sliders and slider, decorated with lablels (#687)
Close #686
2022-05-25 11:12:50 +03:00
r4bbit.eth 0b1a910b06 fix(StatusNavigationListItem): make click handler work again (#688)
The click handler used inside the component broke in one of the latest
changes done in `StatusListItem` where it expects two arguments being
passed to its click handler.

This commit fixes it by supplying all needed arguments (where `itemId`
is always `''` unless set differently)
2022-05-24 15:57:59 -04:00
Mikhail Rogachev 81cbab3f66 feat(StatusColorSpace): impl color space component (#679) 2022-05-24 10:32:40 +03:00
Alexandra Betouni d31dddac7e fix(StatusListItem): added mouse obj parameter in clicked signal (#683)
Needed for: https://github.com/status-im/status-desktop/issues/5212
2022-05-23 18:22:01 +03:00
Igor Sirotin 485647d1c3 feat(StatusTabButton): Created component as per design (#684) 2022-05-23 14:29:42 +03:00
Alexandra Betouni e1db639340 feat(StatusTagSelector): Replaced member delegate w/ StatusMemberLisItm (#676)
Fixes https://github.com/status-im/status-desktop/issues/5625
2022-05-19 12:02:36 +03:00
Boris Melnik b918897241 fix(StatusTagSelector): Fix mouse hover (#678)
Closes: status-im/status-desktop#5220
2022-05-19 11:42:18 +03:00
Alexandra Betouni 6ba2d8f3e6 fix(StatusChatList): Fixed alignment in left column (#680)
Needed for https://github.com/status-im/status-desktop/issues/5211
2022-05-18 17:01:27 +03:00
Igor Sirotin c01f623305 fix(StatusLetterIdentIcon): Display emoji as svg (#677)
* fix(StatusLetterIdentIcon): Display emoji as svg

* feat(StatusEmoji): Added StatusEmoji image component
2022-05-17 21:16:11 +03:00
r4bbit.eth 6dc6ebb2fb fix(StatusSeedPhraseInput): ensure suggested item has correct text color (#670) 2022-05-13 14:24:24 -04:00
Igor Sirotin 2d031244ca fix(StatusSlider): Fixed background behavior (#667) 2022-05-13 14:24:07 -04:00
Mikhail Rogachev 9498be05ef fix(StatusProgressBar): Hide text in bar if it does not fit (#672) 2022-05-13 14:05:37 -04:00
Igor Sirotin 1b25ddd2b5 feat(Emoji): Functions improvements (#673)
- Introduced `format] argument for `parse` function
- New `iconId(text)` function
2022-05-13 14:01:48 -04:00
Alexandra Betouni 9741f98b70 fix(StatusSeedPhraseInput): anchored component to its parent bottom
Needed for: https://github.com/status-im/status-desktop/issues/5669
2022-05-13 16:29:35 +02:00
Alexandra Betouni 02923f7947 feat(StatusInput): exposed letterIconName property (#671)
Exposed letterIconName to be set in StatusLetterIdenticon

Needed for: https://github.com/status-im/status-desktop/issues/5636
2022-05-13 13:38:49 +03:00
Jonathan Rainville 6c5957a492 fix(StatusTagSelector): hide contact when it is selected (#668) 2022-05-12 16:27:35 -04:00
Jonathan Rainville eb96e5e08d fix(StatusSeedPhraseInput): autocomplete when word not alone in the list
The problem was that if the clicked word (or tabbed) was not alone in the suggestion list, the done signal was not called. Now it is always called when clicking on using tab or enter.
2022-05-12 10:00:06 -04:00
Stefan 457e5fe4af fix(StatusSlider): improve handle draging area
Issues
- The slider only handle mouse events in its own control space.
- In oder to use the entire area it needs to be centered.

Fixes

- Center the content vertically (handle and slider bar)
- Height and implicitHeight defaults to heigh of the handle
- Add note to create awareness about the mouse handling requirements
2022-05-11 19:30:04 +03:00
Stefan 1c0d4b0133 improvement(StatusImageCrop): add option to limit to fill
Currently only fit image is supported as minimum limit
This change sdds option to fill crop window with image as
minimum zoom which is required by status-go crop function
2022-05-11 18:06:26 +03:00
Alexandra Betouni ba79f62fda fix(StatusTagSelector): Updated names list filtering (#659)
Fixes: https://github.com/status-im/status-desktop/issues/5642
2022-05-11 12:01:14 +03:00
Jonathan Rainville a9c79b0359 fix(StatusBaseInput): adjust emoji size and position in base input (#660) 2022-05-10 15:17:22 -04:00
Alexandra Betouni a668afef35 fix(StatusTagSelector): Adjusted name tags list width and scrolling (#653)
Needed for https://github.com/status-im/status-desktop/issues/5643
2022-05-10 19:04:27 +03:00
Patryk Osmaczko deb8b38b1f chore(translations): add missing qsTrs
issue: status-im/status-desktop#4544
2022-05-10 17:52:34 +02:00
Khushboo Mehta b4ebc520e1 fix(StatusBaseButton): Button component should keep its original width/size when it enters loading state
fixes #656
2022-05-10 10:53:45 +02:00
mishkarogachev 5def2102c7 fix(StatusTagSelector):Create new chat input is single line 2022-05-10 10:52:49 +02:00
mishkarogachev 0f511ebc60 fix(StatusListItem): Make text always fit boundaries 2022-05-10 07:44:25 +02:00
Alexandra Betouni b09210cf1f fix(StatusTagSelector): Added up/down hard keys navigation
Needed for: https://github.com/status-im/status-desktop/issues/5640
2022-05-10 07:42:01 +02:00
Noelia 3bdfc3e528 fix(StatusBaseButton): After loading, button keeps loader width, so the button size is bigger
When button changed from loading to their normal shape it kept the width of the loader as it was visible in the row component.

It has been added a binding between loader `visible` property and root `loading` property that fixes the issue with the width.

Also, removed some `break` leftovers.

Fixes #5606 --> https://github.com/status-im/status-desktop/issues/5606
2022-05-10 07:41:45 +02:00
mishkarogachev baf5948c90 fix(StatusSwitchTabBar): Update and unify colors of tabBar 2022-05-10 07:41:15 +02:00
Jonathan Rainville 4b1516c990 fix(StatusWizardStepper): make to value configurable 2022-05-10 07:40:56 +02:00
Jonathan Rainville 1a5990f24b fix(StatusBaseInput): fix typo in verticalAlignement 2022-05-10 07:40:56 +02:00
Khushboo Mehta 82e1845056 fix(StatusListPicker): Add an option to allign the menu with respective the buttons and keep right aligned as the default one
Also fixes search placeholder to be centrally aligned

fixes #5633
2022-05-10 07:40:26 +02:00
Jonathan Rainville 75a76afcf1 fix(StatusSeedPhraseInput): fix pasting word with spaces in them
This makes it possible to paste a word with a space in it. It will insert it correctly
2022-05-09 13:02:30 -04:00
Jonathan Rainville 0922cf507a fix(StatusSeedPhraseInput): fix interactions in SeedInput 2022-05-09 13:02:30 -04:00
Jonathan Rainville 32c5f7f8df feat(StatusBasenput): add acceptReturn to Input to pass return events 2022-05-09 13:02:30 -04:00
Jonathan Rainville 148505ba6b fix(StatusBaseInput): fix dirty being set when the text didn't change 2022-05-06 20:07:36 +02:00
Sale Djenic d960c6dcec feat(StatusToastMessage): introduce duration property and close signal emit after animation
- `open` property set to `true` by default
- `duration` property added (if set to anything greater than 0, will trigger
close toast signal after `duration` milliseconds)
- `close` signal is now emitted once animation gets completed
2022-05-06 07:51:19 +02:00
Stefan bb9f08155f fix(StatusImageCrop): output an error if trying to set cropRect without image 2022-05-05 17:16:13 +02:00
Stefan 934db52126 test(Components.StatusImageCropPanel): basic validation tests for the image crop component
updates #5401
2022-05-05 17:16:13 +02:00
Stefan dcef08f3b3 test(Controls.StatusImageCrop): basic validation tests for the image crop control
updates #5401
2022-05-05 17:16:13 +02:00
Stefan 20e7b345e1 tests(general): refactor tests
Enhance the CMake strucuture of thests
Update documentation
2022-05-05 17:16:13 +02:00
Stefan 5f8453659d feat(Sandbox): add visual test setup page for StatusImageCropPanel
Other improvements:

- save state for theme switcher and last selected page
- add optional fill all test space for pages

fixes: 5401
2022-05-05 17:16:13 +02:00
Stefan c7ff011649 feat(StatusImageCropPanel): Add image crop editor panel component
New QML component StatusQ.Components.StatusImageCropPanel
that extends on StatusImageCrop with simper interface and extra features

Features:
- Minimizes drawing with Canvas to the crop window
- Adds user interactions: pan, zoom
- Zoom slider for zooming, beside the mouse scroll action
- Optional checker pattern for background for the user to have a visual feedback on the transparent areas or image margins

fixes: #5401
updates: #5118
2022-05-05 17:16:13 +02:00
Stefan 2b71ccf50f feat(StatusImageCrop): Image cropping editor control
New QML control StatusQ.Controls.StatusImageCrop allows user to crop an image for avatar/banner purpuses

Features:
- Support rectangular and elliptical crop windows
- Transparency for the wall
- Controlling the crop window in image coordinates using cropRect
- The image support is based on `Image`
- Limits the

fixes: #5401
2022-05-05 17:16:13 +02:00
Alexandra Betouni 310be728a3 fix(StatusChatList): Added property to control item's highlight (#646)
Needed for https://github.com/status-im/status-desktop/issues/5627
2022-05-05 12:27:05 +03:00
Igor Sirotin e2728285e1 build: Added all qmls and assets to resources (fixes release build) (#647) 2022-05-04 21:19:46 +03:00
Igor Sirotin 1d9abf8e95 fix(StatusBaseInput): Fixed border color on active focus loss (#643) 2022-05-03 19:08:40 +03:00
Igor Sirotin 31e90c2d47 fix(StatusBaseInput): Implement cursor as per designs (#642) 2022-05-03 19:08:02 +03:00
Noelia ae1e72fb23 fix(StatusListPicker): Disable uncheck option and reset searcher (#639)
Disabled uncheck option if component is configured as single selection mode.

Added binding to reset searcher input text when picker is closed.

BREAKING CHANGE: Renamed `searchText` property for `placeholderSearchText` to control placeholder text in searcher and added / used existing `searchText` property to control  searcher input text.
2022-05-03 10:45:36 +02:00
Stefan Dunca 7710470559 doc(contributing.md): add pixel miss-alignment recommendation
Follow up on the PR comment https://github.com/status-im/status-desktop/pull/5549#issuecomment-1099468321
2022-04-16 20:28:27 +02:00
Michal Iskierko 2069399979 fix(StatusTagSelector): Fix displaying a list of contacts in StatusTagSelector
Fix #5465
2022-04-13 12:30:02 +02:00
Alexandra Betouni 29dd4da2e4 fix(StatusSearchLocationMenu): removed dimming from submenus (#635)
fixes https://github.com/status-im/status-desktop/issues/5139
2022-04-11 17:33:53 -04:00
Patryk Osmaczko 394040a039 chore(StatusChatList): use colorId if color is not provided 2022-04-08 13:19:00 +02:00
Patryk Osmaczko a8e1ed863c chore(StatusLetterIdenticon): test different backgrounds 2022-04-08 13:19:00 +02:00
Patryk Osmaczko d7b1ae9fbc fix(StatusIdenticonRing): repait ring when model changes 2022-04-08 13:19:00 +02:00
Patryk Osmaczko f0c7d950ea chore(ThemePalette): introduced userCustomizationColors
BREAKING CHANGE: renamed accountColors to userCustomizationColors
2022-04-08 13:19:00 +02:00
Patryk Osmaczko 1e5d389b53 feat(StatusLetterIdenticon): use luminance to determine letter color 2022-04-08 13:19:00 +02:00
Alexandra Betouni 1cda85fc0e feat(StatusInput): Adding component documentation (#632)
Part of #616
2022-04-07 16:51:21 -04:00
Alexandra Betouni 4999368dfe feat(StatusBaseInput): Adding component documentation (#631)
Part of #616
2022-04-07 16:50:36 -04:00
Noelia 7e4d69be05 feat(StatusPasswordStrengthIndicator): Added component documentation (#630)
Added component documentation.

Part of #620
2022-04-07 16:50:23 -04:00
Noelia 3abbd3d4cd feat(StatusMemberListItem): Added component documentation (#629)
Added component documentation and updated functions to be private.

Part of #620
2022-04-07 16:50:09 -04:00
Noelia 8fc5276090 feat(StatusBanner): Added component documentation (#628)
Added component documentation.

Part of #620
2022-04-07 16:49:44 -04:00
Alexandra Betouni cf4b092112 feat(StatusTagSelector): Adding component documentation (#623)
Part of #616
2022-04-07 16:49:14 -04:00
Alexandra Betouni ddf4a8d4f1 feat(StatusToastMessage): Adding component documentation (#621)
Part of #616
2022-04-07 16:49:02 -04:00
Alexandra Betouni 9c1edc80db feat(StatusSeedPhraseInput): Adding component documentation (#617)
Also fixed component's height in demonstration page

Part of #616
2022-04-07 16:48:43 -04:00
Alexandra Betouni 20bf5b07a6 fix(StatusTagSelector): adding wrap mode in text edit (#633)
needed for: https://github.com/status-im/status-desktop/issues/5294
2022-04-07 16:12:12 -04:00
Noelia ade6bd2d0d fix(StatusPickerButton): Added property textPixelSize to be configurable (#626)
Added property `textPixelSize` to be configurable in `StatusPickerButton`.
2022-04-07 11:13:37 -04:00
Noelia 125760b934 fix(StatusItemPicker): Updated selected property properly and documentation improvements. (#625)
Updated `selected` property properly.

Some documentation improvements.
2022-04-07 11:13:13 -04:00
Noelia e231c0a6cb fix(StatusListPicker/StatusItemPicker/StatusPickerButton): Added some properties / signals (#624)
Added property `textPixelSize` to be configurable in `StatusPickerButton`.

Added signal `itemPickerChanged` to be directly notified when an item changes its selected property value.

Updated `selected` property properly in `StatusListPicker`.

Added new property `enableSelectableItem` to highlight an item when hovering.

Some documentation improvements.
2022-04-07 11:12:57 -04:00
Pascal Precht a16bc6bb6e fix(StatusSeedPhraseInput): don't access input control via root 2022-04-07 14:32:07 +02:00
Richard Ramos 51989c0f5d fix(StatusSeedPhraseInput): handle 3 characters mnemonics 2022-04-07 13:15:50 +02:00
Boris Melnik 88b7f6eab8 fix(StatusListItem): Show emoji if exist
Part of: https://github.com/status-im/status-desktop/issues/5350
2022-04-06 13:58:05 +02:00
Alexandra Betouni 2df3c0a03e feat(StatusWizardStepper): Adding component documentation (#618)
Part of #616
2022-04-06 10:22:15 +02:00
Anthony Laibe 1e9cc07e2d fix(StatusFloatValidator): Fix value equal to bottom 2022-04-05 11:54:23 +02:00
Patryk Osmaczko 6221c0a540 fix: add various fixes/improvements to identicons 2022-04-04 17:39:52 +02:00
Boris Melnik ddbffa7f28 feat(assets): Add new icons for community settings
Part of: status-im/status-desktop#4932
2022-04-04 15:25:31 +02:00
Noelia 555ad8bea8 feat(StatusQ.Components/Controls): New StatusListPicker and StatusItemPicker selector component / control (#583)
It adds the `StatusItemPicker` control and `StatusListPicker` component and its corresponding documentation.

The new selector component is composed by a `StatusButtonPicker` and a drop-down list.

It adds sections in `ListView` by using `category` model property.

It incorporates a searcher in header.

The selector type can be customised as a `StatusRadioButton` or a `StatusCheckbox`.

It adds dynamic selection mechanism.

It adds a dynamic text fit between `name` and `shortName` text components.

It adds a specific page in `sandbox` and some models to play with that.

It extends `StatusPickerButton` to allow more than one type.

Closes #563
2022-04-04 12:16:47 +02:00
Stefan Dunca a561a3fff8 Clarify dynamic scoping 2022-04-04 10:49:24 +03:00
Stefan 70ec009edd docs(General): initial proposal on developer documentation and checklists
Developer targeted checklist and reminders to cover the most common source of errors
and tech-debt (maintenance burden).
2022-04-04 10:49:24 +03:00
Alexandra Betouni 31a1c60eb1 fix(StatusTagSelector): fixing tag selector height (#606)
Fix for https://github.com/status-im/status-desktop/issues/5199
2022-04-01 17:26:35 +03:00
Alexandra Betouni 0a2cf6ab6e fix(StatusSeedPhraseInput): added trim() also when seedWord selected from list (#613)
Fixes issue on Windows where empty spaces are insterted in the input
field together with the word
2022-03-31 19:40:21 +03:00
Jonathan Rainville 07fa2a1b0c fix(StatusSeedPhraseInput): remove empty spaces in seed phrase input (#611) 2022-03-30 14:23:18 -04:00
Sale Djenic 43b8e43303 fix(@desktop/contacts): placeholder position updated 2022-03-30 18:30:21 +02:00
Alexandra BetouniandKhushboo-dev-cpp 2cec51ff8d feat(StatusSeedPhraseInput): exposed keys on pressed signal (#599)
* feat(StatusSeedPhraseInput): exposed touch/keys pressed events

Exposed keys.onPressed signal, mouse on clicked signal
as well as tabNavItem to be set in KeyNavigation.tab
when needed

Needed for task https://github.com/status-im/status-desktop/issues/4955

* feat(StatusListItem): Added new tags inline in the StatusListItem (#607)

Co-authored-by: Khushboo-dev-cpp <60327365+Khushboo-dev-cpp@users.noreply.github.com>
2022-03-30 01:23:54 +03:00
Noelia 684f45cc08 fix(StatusChatListCategory): Selecting the category menu should not toggle the category itself
Closes `status-desktop` issue https://github.com/status-im/status-desktop/issues/4914
2022-03-29 11:50:29 +02:00
Stefan eae4e0f405 tests(StatusInput): add regression test to check for qml output
Also improves on the test structure
2022-03-28 22:52:36 +03:00
Michał Iskierko b2ac2794bb fix(StatusSearchPopup): Fix cutting text with big font (#604)
Decreasing padding.
Setting loading property default to false.

Fix #5197
2022-03-28 13:14:15 -04:00
Patryk Osmaczko b565a32c7e fix(StatusInput): add implicitHeight
It makes it work with layouts correctly.
2022-03-28 15:27:13 +02:00
Patryk Osmaczko a1835164d9 fix(StatusBaseInput): fix default padding when leftComponent is loaded 2022-03-28 15:26:39 +02:00
Alexandra Betouni 06e931d749 fix(StatusSeedPhraseInput): Increased suggestion match chars to 4 2022-03-26 07:46:11 +01:00
Khushboo Mehta b9aa49853a fix(StatusInput): Added mising documentation of new properties to StatusInput and StatusModal
Moved the StatusInputWithCursor out of StatusQ as it not needed under StatusQ.
2022-03-25 14:51:53 +01:00
Khushboo Mehta 03eb6302d5 fix(StatusModal): Added support for advanced footer and header as seen in new designs.
It is also backward compatible and is not a breaking change.
2022-03-25 14:51:53 +01:00
Khushboo Mehta 5f8f798cf2 feat(StatusInput): Expose errorMessage so that its placement can be controlled from outside 2022-03-25 14:51:53 +01:00
Khushboo Mehta bbc0177a66 fix(StatusListItemTag): Fix for allignment in StatusListItemTag and option to make close button invisible 2022-03-25 14:51:53 +01:00
Khushboo Mehta 6ce9f9bd86 feat: Added new icon fees 2022-03-25 14:51:53 +01:00
Khushboo Mehta 46254f79c4 feat(StatusFloatValidator): Used to validate a float variable for
1. Is a valid number
2. Is greater than bottom value
3. Is less than top value
2022-03-25 14:51:53 +01:00
Khushboo Mehta ad659a5dc2 feat(StatusInputWithCursor): Extended the StatusInput to support an Input with no background and a blinking custom cursor 2022-03-25 14:51:53 +01:00
Alexandra Betouni 41f67b59e9 fix(StatusTagSelector): move suggestions popup inside component (#598)
Closes #531
2022-03-24 18:03:36 -04:00
r4bbit.eth aa91a88be7 chore: add check for dark and light theme to PR template (#597) 2022-03-24 07:03:31 +01:00
Boris Melnik f299c9df3a fix(StatusQ.Popups): Replace TextEdit to StatusBaseInput for SearchPopup
Closes: https://github.com/status-im/status-desktop/issues/5059
2022-03-23 17:16:52 +01:00
Patryk Osmaczko b6c3231e30 feat(StatusQ.Controls): add StatusTokenInlineSelector
Closes: status-im/status-desktop#4937
2022-03-23 11:00:57 +01:00
Jonathan Rainville 496ad05247 fix(StatusLetterIdenticon): fix emoji positioning
The emoji wasn't centered correctly on Windows
Fixes #5045
2022-03-23 07:29:34 +01:00
Patryk Osmaczko 93f9214aad fix(StatusBaseInput): apply changes required by StatusSeedPhraseInput 2022-03-22 19:45:52 +01:00
Patryk Osmaczko 22bbf9b177 refactor(StatusBaseInput): use RowLayout for position management 2022-03-22 19:45:52 +01:00
Noelia 7301323ed7 fix(StatusPasswordStrengthIndicator): Added new onValueChanged condition
Added new `onValueChanged` condition if bar value is 0 --> Strength.None.
2022-03-22 10:21:48 +01:00
Alexandra Betouni c6e4cf627c fix(SeedPhraseInput): Fixing SeedPhraseInput control height
The suggestion list should be showing up to 5 seed
word entries
2022-03-22 09:20:13 +01:00
Alexandra Betouni 5c1c9852ae fix(SeedPhraseInput): fix lost focus after typing one character
Relates to: https://github.com/status-im/status-desktop/issues/4955
2022-03-22 09:17:18 +01:00
osmaczko be2b2c3df7 ci: add pull request template 2022-03-21 14:19:57 +01:00
Jonathan Rainville 1362a94448 fix(StatusChatListItem): add missing import (#585) 2022-03-18 12:15:38 -04:00
Jonathan Rainville 189f66225c fix(StatusIconSettings): set charactersLen to 1 by default (#581)
This caused a breaking change where components that used to imply 1 charactersLen now showed no character at all because it defaulted to 0.
2022-03-17 15:08:51 -04:00
Jonathan Rainville 40d8b9c2f6 feat(StatusIconSetting): add emojiSize setting for icons (#579) 2022-03-17 14:14:39 -04:00
Jonathan Rainville 8af7028efc fix(StatusContactRequestIndicatorListItem): hide badge when value is 0 (#580)
* fix(StatusContactRequestIndicatorListItem): hide badge when value is 0

* feat(icons): add edit pencil icon
2022-03-17 11:56:44 -04:00
Alexandra Betouni f1eff6700a feat(StatusQ/Controls): Adding StatusSeedPhraseInput control
Also added an example in Inputs page

Closes #567
2022-03-17 11:24:36 +01:00
Stefan 082bb8ef45 docs(StatusInput): Initial basic docs plus validationMode 2022-03-14 02:43:01 -07:00
Stefan 7609450068 test(StatusInput): Add initial basic tests 2022-03-14 02:43:01 -07:00
Stefan 6570275176 fix(dev): silence qml warnings 2022-03-14 02:43:01 -07:00
Stefan 4b579cddbe feat(StatusInput): add mode to ingnore unvalidated content
Add optional feature to StatusInput not to allow typing characters
that are not validated

updates #4961
2022-03-14 02:43:01 -07:00
osmaczko a84026d74d Add various of changes required by emojiHash and identiconRing integration (#577)
* chore(StatusIdenticonRing): make ringSpecModel accept array of objects

* chore(StatusLetterIdenticon): add charactersLen and textColor settings
2022-03-13 09:00:55 -04:00
Khushboo-dev-cpp 428b165198 feat: Add emoji support (#575)
* feat: Add emoji support
1. StatusChatListItem (only updated parts already done by Jo)
2. StatusListItem
3. StatusInput

* feat(StatusColorSelectorGrid): Added new widget for color selection as needed in wallet

* fix(StatusInput): on reset, valid should be set to true else error mode is shown even though the user hasnt entered a value

* fix(StatusLetterIdenticon): Removed the clicked event out from the LetterIdenticon and added it to the StatusBaseInput as other places that use the letterIdenticon dont need the mouse area is not needed
2022-03-11 14:34:21 -05:00
Jonathan Rainville 56b2663e4d fix(StatusQ.Validators): fix regular expression test in validator 2022-03-10 17:10:15 +01:00
Anthony Laibe 9dbb7ec53f fix(@StatusListItem): Use tags model 2022-03-10 15:14:14 +01:00
Alexandra Betouni 7e9c7a52fd feat(StatusLetterIdenticon): Added charCount property in StatusLetterIdenticon
For desktop task #4956 the letter identicon displayed inside
the StatusSmartIdenticon should be of 2 characters and not 1.
2022-03-10 10:06:07 +01:00
Noelia 2e33fb9f81 feat(StatusPasswordStrengthIndicator): Add new Strength type None
Add new Strength type None and its corresponding state.
2022-03-09 13:17:58 +01:00
Pascal Precht 208825807b chore: cut v0.25.0 release 2022-03-07 19:11:38 +01:00
Anthony Laibe 381150a7b5 feat(@StatusListItem): add option for tags 2022-03-07 13:29:26 +01:00
Jonathan Rainville 5fac8774f4 feat(StatusChatListItem): enable assigning emoji to chat item 2022-03-07 10:19:43 +01:00
Anthony Laibe e9f20be15a feat(StatusQ.Core): add new arrow-left icon 2022-03-03 10:53:50 +01:00
Anthony Laibe 9d06aae1f4 fix(build): fix linux build
Fixes #413
2022-03-03 10:50:45 +01:00
Anthony Laibe f574e39012 fix(@StatusListItem): fix left padding
When there is an icon, take it into account when calculating the left
padding
2022-03-02 19:01:12 +01:00
Jonathan Rainville 8495fae8a5 fix(StatusListItem): add propagateTitleClicks property to StatusListItem
Makes it possible disable the propagation of the mouse event when it's not wanted, for example in the search popup, where if the user clicks the title, we want to show the profile popup, but not navigate to the channel
2022-02-23 09:49:59 +01:00
Alexandra Betouni 07a5dc09ac fix(StatusTagSelector): Updates and fixes in the component
Moved `remove` function below remove contact signal
also removed online status badge from CreateChatView

Fixed as well name tags to be adapting on parent's
width and scrolling the list to the end when this is
bigger than the available width. Switcehd to use
nameCountLimit property where needed
2022-02-22 11:27:35 +01:00
Boris Melnik 9e6fbe955a feat(StatusChatList): Highlight chat item at creation time
Part of: https://github.com/status-im/status-desktop/issues/4767
2022-02-21 08:46:20 +01:00
Noelia 1217771fd0 feat(StatusPinInput): Introduce StatusPinInput control
It creates `StatusPinInput` control that allows customzing its circle diameter, circle spacing and pin length. It contains a `TextInput` object that will provide the component, input text management like validation rules.

It incorporates a blinking animation when the control is focused and feedback (mouse shape changed) when hovering it.

It adds new page in sandbox to play with `StatusPinInput` control.

It adds component documentation.

Also it creates 2 new `StatusValidator` controls with their corresponding documentation:
- `StatusRegularExpressionValidator` which wraps a QML type `RegularExpressionValidator`.

- `StatusIntValidator` which wraps a QML type `IntValidator`.

Closes #524
2022-02-18 09:25:05 +01:00
Noelia 3b86d13a96 feat(StatusSmartIdenticon): Add support for color rings in StatusSmartIdenticon (#553)
Created new control `StatusIdenticonRing` and used in `StatusSmartIdenticon` component.

Added property assignments in sandbox models to display the `StatusIdenticonRing` when needed.

Added first documentation approach for `StatusIdenticonRing` and `StatusIdenticonRingSettings`.

Closes #517
2022-02-17 09:20:17 +01:00
Noelia c0f825c690 feat(StatusContactVerificationIcons): Create new row control that includes mutual connect and trust indicator icons (#559)
Create `StatusContactVerificationIcons` row component.

Refactor in `StatusMemberListItem`. It now uses `StatusContactVerificationIcons` component.

Refactor in `StatusListItem`. It now contains a Loader for dynamically decide if a row icons component is defined aside the title.

Refactor in `StatusMessageHeader` and `StatusMessage`. They now use `StatusContactVerificationIcons` component.

Closes #542

BREAKING CHANGES:

Removed `titleIcon1Visible` and `titleIcon1Visible` from `StatusListItem`.

Removed `ContactType` enumeration in `StatusMessage`. Now, contact verification type is managed by enum `TrustedType` in `StatusContactVerificationIcons` component.
2022-02-16 11:37:48 +01:00
Alexandra Betouni 825999b151 feat(StatusQ): Moving docs outside sandbox
To generate docs, from doc folder run
/path/to/Qt/installation/bin/qdoc statusq.qdocconf

A folder named "html" will be generated under doc,
open the statusq-index.html to get to the home page.
2022-02-15 08:43:33 +01:00
Alexandra Betouni cdf51fefbd fix(sandbox): Fix results popup component position
Fixed alignment when results are being filtered.
If the x position that the popup should be aligned
goes off the screen, the popup appears back on
position 0. Also fixed result list item was not
vertically centered.
2022-02-15 08:40:19 +01:00
Alexandra Betouni 665141f81d fix(StatusQ.Popups): removed overlay setting (#557)
A MouseArea was set as an Overlay to the PopupMenu
consuming all clicks outside the component until it
was closed. Removed it as it's not necessary anymore.

Closes https://github.com/status-im/status-desktop/issues/3599
2022-02-15 05:08:15 +02:00
Pascal Precht 9cbd19d658 chore: release v0.24.0 2022-02-14 10:02:02 +01:00
Alexandra Betouni 0e00fd24ab feat(StatusQ) Adding qdoc related files (#555)
Added qdoc conf & source files for each
StatusQ module. Documented StatusBaseText
from StatusQ.Core as an example

To generate docs, from sandbox/docs run
/path/to/Qt/installation/bin/qdoc statusq.qdocconf

A folder named "html" will be generated under sandbox/doc,
open the statusq-index.html to get to the home page.

Closes #550
2022-02-11 09:55:44 -05:00
Patryk Osmaczko 5780f183c7 feat(StatusListItem): add highlighted property 2022-02-09 10:00:41 +01:00
Alexandra Betouni b7d6554b80 feat(StatusQ.Components): Adding StatusWizardSteper component
Added StatusWizardStepper component

Also added corresponding page in API documentation

Closes #522
2022-02-09 09:21:46 +01:00
Pascal Precht 0fabd92d61 chore: cut 0.23.0 release 2022-02-08 09:40:35 +01:00
Alexandra Betouni 7b290ddd56 feat(StatusQ.Components): Adding StatusToastMessage
Added StatusToastMessage component, an example page
as well as a demonstration in chat view

Closes #521
2022-02-08 09:36:38 +01:00
Alexandra Betouni 094dee4928 feat(StatusQ.Components): Adding StatusTagSelector component
Added StatusTagSelector component needed for
creating new chat channels, either ono on
one or group based on updated designs on
Figma

Also added corresponding page in API Documentation

Closes #526
2022-02-02 10:26:45 +01:00
Noelia 5497bb3f5f chore(demoApp): restore DemoApp to have the latest changes from both master and base_bc
Updated DemoApp, main and Models to have the
latest changes from both master and base_bc
2022-02-02 10:18:03 +01:00
Richard Ramos d85ed4c3ed refactor: fix empty categories handling (#544)
* feat(StatusChatListCategory): display item if the model is a category
* fix(StatusChatListAndCategories): do not display categories in StatusChatList
2022-02-01 11:10:09 +01:00
Sale Djenic 77b89edbdb refactor(StatusAppNavBar): triggerUpdate function added 2022-02-01 11:10:09 +01:00
Sale Djenic 80396841f1 refactor(StatusChatToolBar): open/close handlers get called if they are set for popupMenu of StatusChatToolBar component 2022-02-01 11:10:09 +01:00
Sale Djenic c2e075178c fix(StatusChatList): unexisting property name for chat item fixed
`StatusChatList` component is able to display:
- chats for Chat section
- channels for Community section
- channels from a category from Community section

in cases 1. and 2. displayed items do not have `parentItemId` property and
it's not used in these cases.
This commit fixes that console error.
2022-02-01 11:10:09 +01:00
Sale Djenic e0f34a3e1d refactor(StatusChatList): categoryId parameter added to chatItemSelected signal 2022-02-01 11:10:09 +01:00
Sale Djenic c2bab872be refactor(StatusChatList): updates due to chat & communities models refactored
Updated Models.qml for chats and communities models to reflect changes due to
refactor in the actual backend.`StatusChatList` and `StatusChatListAndCategories`
components updated accordingly.
2022-02-01 11:10:09 +01:00
Alexandra Betouni 491f7d5d15 refactor(sandbox): remove obsolete timeline demo code
This feature is deprecated and shall be removed

Relates to #4177
2022-02-01 11:10:09 +01:00
Sale Djenic c6893b0c7f refactor(StatusAppNavBar): profile nav bar button added
Profile button of type `StatusNavBarTabButton` added to `StatusAppNavBar`
and exposed so it can be optionally set from outside of the component.
2022-02-01 11:10:09 +01:00
Sale Djenic 2ee91475e5 refactor(StatusAppNavBar): navigation bar displays buttons based on set model
`StatusAppNavBar` component is refactored in order to meet new changes we
have on the backend in the desktop app.
2022-02-01 11:10:09 +01:00
Alexandra Betouni b632c712c1 fix: Icon components had wrong color in sandbox app
Icon color in Icons page was broken as setting it
in main.qml was mistakenly removed. Set it back to
Theme.palette.primaryColor1

Closes #538
2022-02-01 08:45:46 +01:00
Pascal Precht f2c2106ce9 chore: cut 0.22.0 release 2022-01-31 09:15:38 +01:00
Noelia c5a605bf73 feat(StatusMemberListItem): Implement StatusMemberListItem (#539)
Create component StatusMemberListItem.

Add StatusMemberListItem component in sandbox\controls\ListItems for testing all its variants and demo app.

Add new properties in StatusListItem.

Reorganize StatusListItem.qml following Qt conventions.

Add badge in StatusSmartIndenticon component that allows configure a colored state.

Closes #515
2022-01-28 15:29:29 +01:00
Pascal Precht 4b9f59c845 chore: cut 0.21.0 release 2022-01-24 11:02:16 +01:00
Noelia 626695da25 feat(StatusQ.Controls): Introduce StatusPasswordStrengthIndicator
Create a password strength indicator component with the corresponding variation.

Create a base StatusProgressBar component.

Add new miscColor12.

Closes #528
2022-01-24 10:59:33 +01:00
Khushboo Mehta ea9556948b feat(StatusMessage): Introducing a new StatusQ Component for Chat Messages
The below mentioned features have been implemented in this component
1. Profile Picture of sender
2. Sender details - name, secondaryName, chatID
3. Text content
4. Image Content
5. Sticker Content
6. Audio Content
7. Reply Component with all the details for the message beinf replied to
8. Pinned component for Pinned message
9. Edit Component to edit the message
10. Loades to load the below -
    a. Link content loader
    b. transaction content
    c. invitation bubble
    d. footer - in this case to show emoji reactions to a message
    e. quick actions loader to show the related quick actions
2022-01-21 11:41:58 +01:00
Alexandra Betouni 0056df517d refactor: refactored/cleaned up sandbox app
Grouped QML files by pages, controls and demo app
related stuff
2022-01-19 16:22:52 +01:00
Alexandra Betouni 55901cf0a3 fix(build): broken MacOS build (#533)
moved DESTDIR in sandbox.pro above
copydata command as it was breaking
the build process on MacOS
2022-01-19 00:45:21 +02:00
Pascal Precht 76eac6fb72 chore: cut 0.20.0 release 2022-01-17 13:53:26 +01:00
Noelia 35d12f444d feat(StatusBanner): introduce type variants for different banner styles
* feat(sandbox/controls): Added StatusBanner component in controls view

In order to test StatusBanner.qml ui component it has been added into the Sandbox app as another Control.

* chore(sandbox/controls): Refactor `StatusBanner' component

Create enum to allow selecting StatusBanner type (`Info`, `Danger`, `Success`, `Warning`).

Add new success color with some opacity in ThemePalette.

* chore(Controls/StatusBanner): Use states instead of function

To have a cleaner code, it has been added states to manage type property changes.

* chore(Controls/StatusBanner): Remove unnecessary stuff

Remove unnecessary name property.
Remove successColor3 property.
2022-01-14 20:18:57 +01:00
Boris Melnik 14ab4ce52d fix(build): Windows build 2022-01-14 16:24:19 +01:00
Noelia c56dcd9eb4 Created new UI component StatusBanner and added into StatusQ/Controls 2022-01-12 09:37:17 +01:00
Khushboo Mehta 5a416aa1c9 fix(StatusBaseInput): Corrects allignment of the placeholder text in the StatusBaseInput. 2021-12-03 13:54:20 +01:00
Pascal Precht 2f8f5f423b chore: cut 0.19.0 release 2021-12-03 12:55:31 +01:00
Khushboo Mehta ab6bdf54c0 fix(StatusChatListItem): This change fixes the issue of the chat list items getting a highlight even when they are not really hovered
The issue is caused by the fact that the MouseArea returns containsMouse as true even when the item is not hovered.
The issue is reproduced when the model changes dynamically in the StatusChatList, thus causing the StatusChatListItem to be recreated and
this is when the containsMouse remains true even though the item is not hovered.
I see a bunch of issues in the QT bug list with regards to the containsMouse property but are still open.
A solution to this is to use HoverHandler which is a more reliable way getting hovered events for an item.
2021-12-03 12:32:24 +01:00
Pascal Precht 2336b6aab1 feat(StatusModal): introduce hasCloseButton property
This property can be used to hide the close button, as there are some
modals that shouldn't allow users to "x" modals away.
2021-12-01 10:21:51 +01:00
Pascal Precht 9a400ea45c chore: cut 0.18.0 release 2021-11-30 14:11:25 +01:00
Pascal Precht b7883e8298 fix(StatusListItem): ensure title is elided 2021-11-30 14:09:27 +01:00
Khushboo Mehta 8d2121ade6 fix(StatusImageWithTitle): Fix position of the edit title button 2021-11-30 13:58:27 +01:00
Khushboo Mehta f82ce8b732 feat(StatusListItem): Expose the Aside text so that it can be modified from the outside 2021-11-30 13:58:27 +01:00
Khushboo Mehta 419b738456 fix(StatusAppNavBar): Fixed position of profile button on the NavBar 2021-11-23 10:24:21 +01:00
Pascal Precht eed0b83a2d chore: cut 0.17.1 release 2021-11-19 14:50:44 +01:00
Anthony Laibe db0244365f fix(StatusAccountSelector): Adapt ui to data model changed 2021-11-19 14:50:00 +01:00
Khushboo Mehta 2040d0f857 fix(StatusAssetSelector): Fixed error of crypto balance not updated correctly
Also added error handling in case in case that crypto symbol image is not available
Added a way to display the balance in currently selected currency on the widget
To do this the consumer of this widget needs to implement "getCurrencyBalanceString" based on the currently selected currency

fixes #4079
2021-11-16 16:08:52 +01:00
Pascal Precht 9fa1592aaa chore: cut 0.17.0 release 2021-11-10 09:52:29 +01:00
Khushboo Mehta 0c715b1717 fix(StatusListItem): This solves the issue of channel list overlpaing when a category is collapsed.
The issue is not reproducible a 100% of time. In order to solve this bug, we have turned on the preventStealing flag for the mousseArea.
Checked for any sideimpacts but didnt find any.
Tried several times and this change seems to solve the bug. Feel free to repoen if you are still able to reproduce this behaviour.

fixes #4047
2021-11-09 10:43:41 +01:00
Jonathan Rainville ce8d3231be fix(StatusAccountSelector): adapt AccountSelector to new model (#482) 2021-11-05 14:08:31 -04:00
Pascal Precht e23dc533bd fix(StatusExpandibleItem): add missing hover indicator in Secondary type
Fixes #478
2021-11-04 14:55:46 +01:00
Anastasiya S fecfb2a7e9 fix(StatusSearchPopup): disable enter and return keys to avoid UI breakage 2021-11-04 14:54:00 +01:00
Alexandra Betouni 31cfc8833a fix(StatusSlider): slider background and handle should not depend on root's height
Made slider background and handle to not depend
to root's height so that it covers cases where a
legend is needed thus all should be clickable for
better user experience.

Relates to status-im/status-desktop#3984
2021-11-03 11:29:49 +01:00
Pascal Precht a91558655c feat(StatusQ.Controls.Validators): introduce StatusUrlValidator 2021-11-03 11:26:00 +01:00
Pascal Precht dee9f43761 feat(StatusBaseButton): introduce Tiny size 2021-11-03 11:25:49 +01:00
Pascal Precht f82cd7f52b fix(StatusInput): ensure validator messages are rendered when validators return boolean values
There's two ways to signal that a validator emits invalidity on a control:

1. Its `validate()` method returns `false`
2. Its `validate()` method returns an object

Option 2) allows validators to supply the `errors` object with additional data.

Due to latest changes to `errorMessage` handling in validators, those messages
would not be rendered anymore if a validator returns simply `false` instead of an object.
The reason for that is because the code assumed that only option 2) is gonna happen.

This commit ensures that error messages a displayed in both options.
2021-11-03 11:25:34 +01:00
Pascal Precht 99b9e4f4f2 chore: cut 0.16.0 release 2021-11-01 10:49:14 +01:00
Pascal Precht da9dc2f46a fix(StatusModal): render footer correctly based on showFooter flag 2021-11-01 10:48:06 +01:00
Pascal Precht d301b94c70 feat(StatusQ.Platform): introduce StatusMacNotification component 2021-10-29 10:38:51 +02:00
Pascal Precht ea9a560277 feat(StatusQ.Controls): introduce StatusWalletColorSelect control
Usage:

```qml
StatusWalletColorSelect {
    model: Theme.palette.accountColors
}

```

Closes #467
2021-10-28 09:15:40 +02:00
Pascal Precht eb4aae4060 fix(StatusRoundButton): ensure disabled state uses correct background color 2021-10-27 18:00:11 +02:00
Pascal Precht 597ae19242 feat(StatusQ.Controls): introduce StatusWalletColorButton component
Usage:

```qml
StatusWalletColorButton {
    icon.color: Theme.palette.miscColor1
    selected: true
}
```

Closes #466
2021-10-27 17:59:50 +02:00
Pascal Precht 7e02a32f48 chore: release 0.15.0 2021-10-26 14:29:48 +02:00
Pascal Precht 4cc0d2bbca feat(StatusQ.Controls): introduce StatusChatCommandButton
Usage:

```qml
StatusChatCommandButton {
    icon.name: "send"
    icon.color: Theme.palette.miscColor2
    text: "Send transaction"
}
```

Closes #429
2021-10-26 14:26:42 +02:00
Pascal Precht 4bcd89b38a feat(StatusQ.Controls): introduce StatusTabBarIconButton component
Usage:

```qml
StatusTabBarIconButton {
    icon.name: "travel-and-places"
}
```

Closes #428
2021-10-26 14:26:30 +02:00
Pascal Precht 64b2a51c09 chore: cut 0.14.0 release 2021-10-25 12:00:59 +02:00
B.Melnik ab9ab2497b fix(Spellchecking): Add check for hunspell existence 2021-10-25 11:59:50 +02:00
Alexandra Betouni 98dab4ff82 fix(Popups/StatusMenuItemDelegate) adding checks to avoid undefined errors 2021-10-25 11:59:35 +02:00
Khushboo Mehta 1452748331 feat(StatusSmartIdenticon): Created a new StatusQ componnent to accomodate:
1. A StatusRoundedImage
2. StatusRoundIcon
3. LetterIdenticon

Fallback in case of an error in loading Image to the LetterIdenticon
2021-10-22 11:02:05 +02:00
Pascal Precht 074dc22ba5 fix(StatusModal): ensure onEditButtonClicked signal is emitted
Closes #454
2021-10-21 12:36:16 +02:00
Pascal Precht 9c5f79a695 fix(StatusModal): expose header.editable property
Fixes #452
2021-10-21 12:36:16 +02:00
Anastasiya S 6114c99311 chore(StatusChatInfoButton): add object name for pin counter for testing purposes 2021-10-20 09:22:35 +02:00
Anastasiya S 86f50edfdc chore(StatusChatInfoButton): add object name for testing purposes 2021-10-19 15:06:13 +02:00
Pascal Precht e945577e3c chore: cut 0.13.0 release 2021-10-19 09:49:21 +02:00
B.Melnik 8360d3e415 chore(ForTests): Add ojectName's for modals 2021-10-19 08:04:16 +02:00
Khushboo Mehta 71fbdef164 feat(StatusFlatRoundButton): Update the StatusFlatRoundButton to take over button behaviour from StatusIconButton under ui/shared/status
1. Added icon disabledColor property under StatusIconSettings
2. Added Tertiary and Quaternary type to accomodate hovered behavior needed in many buttons
3. Added a missing gif icon.
2021-10-19 08:04:00 +02:00
Pascal Precht 8aba017c24 fix: use proper double checkmark icon 2021-10-18 16:52:32 +02:00
Pascal Precht a37489204c fix(StatusBaseButton): introduce missing highlighted property 2021-10-18 16:47:51 +02:00
Pascal Precht dab12dc7c8 chore: cut 0.12.0 release 2021-10-18 10:17:15 +02:00
Pascal Precht 409c2ccafa chore: ignore cache files 2021-10-18 10:15:16 +02:00
B.Melnik e1b0f2dc9a feat: Resolve StatusQ modules highlighting and add qml compiler for detecting coompile time errors 2021-10-18 09:46:22 +02:00
Pascal Precht bdd699557d feat(StatusQ.Controls): introduce StatusColorSelector component
This is a select component to pick from various supplied colors.

Usage:

```qml
import StatusQ.Controls 0.1

StatusColorSelector {
    model: ["red", "blue", "green"]
}

```

Closes #444
2021-10-15 11:04:22 +02:00
Pascal Precht 9fdc9aeaa3 feat(StatusQ.Controls): introduce StatusAssetSelector component
This is used for a more complex amount and asset selector component.

Usage:

```qml
import StatusQ.Controls 0.1

StatusAssetSelector {
    assets: ListModel {
        ListElement {
            address: "0x1234"
            name: "Status Network Token"
            value: "20"
            symbol: "SNT"
            fiatBalance: "9992.01"
            fiatBalanceDisplay: "9992.01"
        }
        ListElement {
            address: "0x1234"
            name: "DAI Token"
            value: "20"
            symbol: "DAI"
            fiatBalance: "20"
            fiatBalanceDisplay: "20"
        }
    }
}
```

Closes #442
2021-10-15 11:03:31 +02:00
Pascal Precht 6789446df3 feat(StatusQ.Components): introduce StatusAddress component
This introduces a `StatusAddress` component which renders an address
and can be made `expandable` by applying a `width`:

```qml
import StatusQ.Components 0.1

// Simple case
StatusAddress {
    text: "0x9ce0056c5fc6bb9459a4dcfa35eaad8c1fee5ce9"
}

// Expandable case
Item {
    width: 200
    height: childrenRect.height
    StatusAddress {
        text: "0x9ce0056c5fc6bb9459a4dcfa35eaad8c1fee5ce9"
        expandable: true
        width: parent.width
    }
}

```

Closes #430
2021-10-15 11:02:41 +02:00
Pascal Precht 5e15cc49f6 feat(StatusQ.Controls): introduce StatusAccountSelector component
This commit moves the original `AccountSelector` into StatusQ and makes it
a `StatusAccountSelector`. The API has been preserved. The only difference is
that it's internally relying completely on `StatusQ.Core.Theme` and `StatusQ.Controls`
components instead.

Usage:

```qml
import StatusQ.Controls 0.1

StatusAccountSelector {
    accounts: ListModel {
        ListElement {
            name: "Pascal"
            address: "0x1234567891011"
            iconColor: "red"
            balance: "0"
            walletType: "generated"
            assets: []
            fiatBalance: "1199.02"
        }
        ListElement {
            name: "Boris"
            address: "0x123"
            iconColor: "red"
            balance: "0"
            walletType: "generated"
            assets: []
            fiatBalance: "0"
        }
        ListElement {
            name: "Alexandra"
            address: "0x123"
            iconColor: "yellow"
            balance: "0"
            walletType: "generated"
            assets: []
            fiatBalance: "0"
        }
        ListElement {
            name: "Khushboo"
            address: "0x123"
            iconColor: "blue"
            balance: "0"
            walletType: "generated"
            assets: []
            fiatBalance: "0"
        }
    }
}
```

Closes #435
2021-10-15 11:02:28 +02:00
Pascal Precht 6e10959e40 feat(StatusQ.Controls): introduce StatusSelect
This introduces a new `StatusSelect` component which is a select form control.
The `model` property can be used to apply a `ListModel` for dynamic data.
To give users full control over what the menu items look like, `StatusSelect`
exposes a `selectMenu.delegate` property.

Most of the time this should be a `StatusMenuItemDelegate` to get access to the
comple `MenuItem` component (remember that `StatusMenuItem` is merely an `Action`
type).

`StatusMenuItemDelegate` derives most of its behaviour by its applied `action`,
so the easiest way to construct a dynamic select with StatusQ menu item look and feel
is a combination of `StatusMenuItemDelegate` and `StatusMenuItem` as shown below.

Further more, because `StatusSelect` can't know what the `delegate` is going to look like
it also can't decide what data goes into a `selectedItem`. Therefore, it offers another API,
the `selectedItemComponent` which can be any component. This component can then be accessed
by menu item actions to set corresponding properties.

Usage:

```qml
import StatusQ.Controls 0.1

StatusSelect {
    label: "Some label"
    model: ListModel {
        ListElement {
            name: "Pascal"
        }
        ListElement {
            name: "Khushboo"
        }
        ListElement {
            name: "Alexandra"
        }
        ListElement {
            name: "Eric"
        }
    }

    selectMenu.delegate: StatusMenuItemDelegate {
        statusPopupMenu: select
        action: StatusMenuItem {
            iconSettings.name: "filled-account"
            text: name
            onTriggered: {
                selectedItem.text = name
            }
        }
    }

    selectedItemComponent: Item {
        id: selectedItem
        anchors.fill: parent
        property string text: ""

        StatusBaseText {
            text: selectedItem.text
            anchors.centerIn: parent
            color: Theme.palette.directColor1
        }
    }
}
```

Closes #436
2021-10-15 11:00:30 +02:00
Pascal Precht 0764e25a58 feat(StatusQ.Popups): introduce StatusMenuItemDelegate
This extracts the `MenuItem` delegate used in `StatusPopupMenu` into its
own component so it can be easily reused for cases where simply supplying the
popup menu with `StatusMenuItem` (which is of type `Action`) isn't enough.

Ideally, the `StatusMenuItemDelegate` would be called `StatusMenuItem` but that
would be a breaking change.

Usage:

```qml

StatusPopupMenu {
    delegate: StatusMenuItemDelegate {
        ...
    }
}
2021-10-15 11:00:18 +02:00
B.Melnik 5043b0b625 feat(StatusModal): Add edit avatar button
Part of https://github.com/status-im/status-desktop/issues/3734
2021-10-15 10:49:40 +02:00
Pascal Precht 694a4ca1ec chore: cut 0.11.1 release 2021-10-12 11:34:25 +02:00
Khushboo Mehta c276a90e73 fix(StatusChatInfoButton): StatusChatInfoButton takes up entire available width
fixes #432
2021-10-08 08:37:20 +02:00
Khushboo Mehta dce45c2ff3 fix: Sandbox doesn't build on Linux machines
fixes #423
2021-10-08 08:37:01 +02:00
Khushboo-dev-cpp d9da5bdc1d feature(StatusSelectableText): Added a selectable text component (#431)
Features:
1. Select text and copy it
2. Custom highlight on selection
3. Highlight on links
4. Support for multiline text
2021-09-29 15:22:23 -04:00
Pascal Precht b6a6e220f7 chore: cut v0.11.0 release 2021-09-27 10:52:07 +02:00
B.Melnik 478177f25e fix(StatusSpellcheckingMenuItems): Exact menu items order 2021-09-27 10:48:18 +02:00
Pascal Precht 654bd9f284 fix(StatusSearchPopup): use correct theme color for search result text
This used `Theme.palette.black` before which doesn't work across differen themes.
`Theme.palette.directColor1` is the correct one to use here.
2021-09-27 10:48:02 +02:00
Pascal Precht a2e3659d99 fix(StatusChatList): ensure right click popup opens in correct position
This broke because the emitted `mouse` coordinates where no longer correct
after we've moved the chat list item into a delegate model.
2021-09-27 10:47:38 +02:00
Eric Mastro 5c3267f7e6 feat: add star icons (#422) 2021-09-23 15:00:04 -04:00
Eric Mastro 0631d500e1 fix: track category opened state
Category `opened` state is tracked and restored on model change.

Previously, when the model data for categories and channels was changed, all unexpanded, or collapsed categories would automatically expand. This was due to the default state of the category `opened` property being restored (which was set to true) when the model data changed.

With this change in place, the opened state of each category is tracked in the parent component (`StatusChatListAndCategories`), and on each model change, the opened state is restored.

NOTE: it was tempting to the put the changes inside of the `StatusChatListCategory` component, however this would not work as the component is used as a delegate, and all state is wiped on each model change.
2021-09-23 15:05:17 +02:00
Pascal Precht 8f8cb336c2 chore: cut 0.10.0 release 2021-09-20 08:53:01 +02:00
B.Melnik 3e24b71075 feat(StatusSpellcheckingMenuItems): Add spellchecking menu
Closes: #398
2021-09-20 08:52:06 +02:00
Pascal Precht 40c0e48b04 feat(StatusChatList): expose statusChatListItems Repeater
Ever since we've moved to `DelegateModel` which is passed to the `Repeater`
which was previously aliased as `chatListItems`, we no longer get access to the
`model.itemAt` method. This is because `DelegateModel` doesn't have such a method.

So in order to restore that access, we have to expose `Repeater` additionally.

The reason this method is needed, is so that apps like Status Desktop can update
individual chat list items based on `Connection` events
2021-09-20 08:51:55 +02:00
Pascal Precht 8820cd89be feat(StatusInput): add support for asynchronous validators
Allows asynchronous validation, with the ability to track the validated value for use in the StatusInput as a value that is separate from the entered text.

Async operations are debounced internally to the StatusAsyncValidator.

- `validate`: the input value to this function is the value sent to `asyncComplete`, which must be called by the validator. Return true when the value from the async operation is valid.
- `asyncComplete`: signal to be called by the validator after the async operation has completed. It should contain the value returned by the async operation that should be validated in `validate`.
- `validatedValue`: This is the valid value returned from the async operation. It it tracked separately so that the input text on the `StatusInput` can remain as entered by the user. Use this property and the `onValidatedValueChanged` signal handler for the “real” value to be used by other components.

Closes #395
2021-09-20 08:49:36 +02:00
B.Melnik 1d12d222f3 feat(Spellchecking): Add dictionaries
Closes: #400
2021-09-16 15:37:59 +02:00
Pascal Precht 13dc8ae3b6 feat(StatusInput): introduce leftPadding and rightPadding properties 2021-09-16 15:37:41 +02:00
Pascal Precht a2ad08e47e feat(StatusInput): introduce reset API
This can be used to reset text, error message and validity state of inputs
2021-09-16 15:34:42 +02:00
Alexandra Betouni c83641d2f0 fix(StatusChatListCategoryItem): Disable sensor when chevron clicked
List items' mouse area was also triggered when chevron
(sub menu) button was clicked so it was unsetting the
opened variable which is responsible for opening/closing
the chats list.
2021-09-16 15:33:12 +02:00
Alexandra Betouni 6e8a36be86 fix(StatusChatInfoToolBar): Right anchored title in StatusChatInfoToolBar
So that elide mode in text can be activated
2021-09-15 11:39:09 +02:00
B.Melnik c65f80d22e feat(Spellchecker): Add Spellchecker class
Closes: #399
2021-09-14 14:34:25 +02:00
B.Melnik f9457ef311 feat(Spellchecking): Add huspell dependency
Closes: #397
2021-09-14 14:33:53 +02:00
Pascal Precht 1374c1933f fix(StatusQ.Controls.Validators): fix bug that addressOrEns validator isn't properly exposed in QML 2021-09-14 14:33:34 +02:00
Khushboo Mehta 1f244f6282 feat(StatusExpandableItem): Correct placement of expandable region in tertiary type 2021-09-14 14:18:59 +02:00
Pascal Precht 80e5b338fd chore: cut 0.9.0 release 2021-09-13 10:59:02 +02:00
Pascal Precht 019471c804 feat(StatusBaseInput): introduce component property
This property enables users to load any component into the input field.
This is useful for rendering a "clearable" icon button, simple icons or
even more complex buttons.

Usage:

```qml
StatusBaseInput {
    ...
    component: StatusIcon {
        name: "cancel"
        color: Theme.palette.dangerColor1
        width: 16
    }
}
```

The `clearable` property of `StatusBaseInput` also renders and icon button
on the right hand side. With this new feature, `clearable` is just a short-hand
for:

```qml
StatusBaseInput {
    ...
    component: StatusFlatRoundButton {
        visible: edit.text.length != 0 &&
                statusBaseInput.clearable &&
                !statusBaseInput.multiline &&
                edit.activeFocus
        type: StatusFlatRoundButton.Type.Secondary
        width: 24
        height: 24
        icon.name: "clear"
        icon.width: 16
        icon.height: 16
        icon.color: Theme.palette.baseColor1
        onClicked: {
            edit.clear()
        }
    }
}
```

Closes #380
2021-09-13 09:56:24 +02:00
Pascal Precht 88fb57dd3b fix(StatusCheckbox): give checkbox label proper theme color 2021-09-13 09:55:54 +02:00
Pascal Precht a93ef16143 feat(StatusQ.Controls.Validators): introduce StatusAddressAndEnsValidator 2021-09-13 09:55:09 +02:00
Pascal Precht 77d0e9b8fd feat(StatusQ.Controls.Validators): introduce StatusAddressValidator 2021-09-13 09:55:09 +02:00
Pascal Precht d73a158418 feat(StatusInput): introduce ValidationMode
This allows users to configure how validation is run. There are two modes:

1. `ValidationMode.OnlyWhenDirty`
2. `ValidationMode.Always`

By default, validation happens when the inputs value changes, or on
initial `Component.onCompleted` event. The first mode allows for not
performing validation when the input field is blank and validation.
isn't necessary (yet).
2021-09-13 09:55:09 +02:00
Pascal Precht 1a23cc1912 feat(StatusValidator): allow validators to provide default errorMessage
Validators can now define a default `errorMessage` like so:

```qml
StatusValidator {
  ...
  errorMessage: "..."
}
```

Because there's no access to runtime validation errors, `errorMessage` have to
be static. However, if applications wish to provide their own `errorMessage`
they can still override it and make it dynamic:

```qml
SomeValidator {
  ...
  errorMessage: input.errors.someValidator ? "Whoopsie" : ""
}
```
2021-09-13 09:55:09 +02:00
Pascal Precht 48309d3040 Revert "chore: replace profile icon (#312)"
This reverts commit aab59763e5.
2021-09-09 11:37:45 +02:00
Khushboo Mehta 718171fd7b feat(StatusExpandableItem): Refactored the StatusExpandableSettingsItem to support different types
Renamed StatusExpandableSettingsItem to StatusExpandableItem.
Added support for dofferent types of styles for the item.
Type Primary: Relates to Settings Design
Type Secondary: Relates to Collectibles Design
Type Tertiary: Relates to the Collectibles detailed view design

BREAKING CHANGE: Renamed and expanded features of the  StatusExpandableSettingsItem to StatusExpandableItem
2021-09-08 13:37:03 +02:00
Pascal Precht efe3116610 feat(StatusSearchPopup): introduce forceActiveFocus API
This is used to enforce focus on the search input when the popup
is opened. In fact users decide to override the search popup's
`onOpened` handler, they still get access to this API to make use of it.
2021-09-08 12:36:31 +02:00
Pascal Precht aab44c1e0d feat(Status.Core.Theme): add RobotoMono font
Closes #342
2021-09-08 11:28:07 +02:00
Pascal Precht eabc62f796 fix(StatusModal): don't reserve header subtitle space
Closes #378
2021-09-08 11:21:18 +02:00
Pascal Precht 2971c60737 fix(StatusChatListAndCategories): rely on correct tooltip settings prop
Category tooltip settings were broken in this component due to a mismatching
property name.

This commit fixes it.
2021-09-08 11:19:54 +02:00
B.Melnik 29e9557d5f fix(StatusAppThreePanelLayout): Fix margin between left and center panels
This margin shows because of `handle` width incuded in `SplitView` width. Handle have `Component` type and can't accessable for getting sizes. I add `magic constant` as hotfix.

Closes: #307
2021-09-08 11:19:36 +02:00
B.Melnik 89f54a85c8 refactor(StatusPopupMenu): Refactor bug with reopen menu 2021-09-08 11:18:16 +02:00
Alexandra Betouni 73c77c29c2 feat(StatusInput): exposed edit component
We need to be able to call forceActiveFocus, so
TextEdit component should be somehow accessible

Relates to desktop #3310
2021-09-06 16:51:47 +02:00
Pascal Precht 62e93ecffb chore: release v0.8.0 2021-09-06 14:54:58 +02:00
Pascal Precht ddfca7a8fa feat(StatusBaseInput): introduce focussed property
We can't alias the property as `focus` because this is a final readonly
property, so we're introducing a `focussed` property instead.

Closes #373
2021-09-06 14:53:15 +02:00
B.Melnik 3187de5449 fix(StatusModal): Remove self-calculating height
Based on Qt docs `contentItem` must have `implicit` sizes.
link to rules: https://doc.qt.io/qt-5/qml-qtquick-controls2-popup.html#popup-sizing
2021-09-06 14:51:23 +02:00
Alexandra Betouni d648230d79 feat(StatusInput): Introduced secondaryLabel property
Due to design updates in AddAccount modal, updates are
needed in StatusBaseInput and StatusInput

* Added the possibility of having the icon on the right
  side
* Added secondaryLabel for title
* Added examples in StatusInputPage

Closes #383
2021-09-06 14:50:51 +02:00
Khushboo Mehta 38fb8f61a5 feat(qrc): Add new icon needed for share modal 2021-09-06 11:01:13 +02:00
Khushboo Mehta 8a94fb5412 feat(StatusModal): Add popup menu support for StatusModal
Added logic to support a popup menu to be launched from the StatusModal header.
Added an example in sandbox to demonstrate its usage.

fixes #374
2021-09-06 11:01:13 +02:00
B.Melnik 061c7d1c90 fix(StatusInput): Forward keys events to root
Closes: #372
2021-09-03 12:33:58 +02:00
Khushboo Mehta f3ab4ce9c9 feat(StatusExpandableSettingsItem): Added new component for wallet settings
Also added a page in the sandbox to demonstrate its usage.
2021-09-03 10:55:27 +02:00
Pascal Precht d449f0e903 feat(StatusQ.Controls): introduce StatusSwitchTabBar and StatusSwitchTabButton
This commit adds two new components to the StatusQ.Controls module:

- StatusSwitchTabBar
- StatusSwitchTabButton

Usage:

```qml
StatusSwitchTabBar {

    StatusSwitchTabButton {
        text: "Tab 1"
    }

    StatusSwitchTabButton {
        text: "Tab 2"
    }

    StatusSwitchTabButton {
        text: "Tab 3"
    }
}
```

Closes #365
2021-09-03 10:45:45 +02:00
B.Melnik 4a6800ed77 refactor(StatusModal): Remove custom content property
BREAKING CHANGES:
- `content` property removed
- `Loader` inside StatusModal removed
- default `contentItem` property should be used now

Closes: #306
2021-09-02 11:06:32 +02:00
B.Melnik d64aa6deed fix(StatusBaseInput): fix one line scroll
Closes: #291
2021-09-01 12:51:06 +02:00
B.Melnik 64098e84d3 feat(StatusChatListAndCategories): Add tooltip settings for categories buttons
Closes: #226
2021-09-01 12:43:47 +02:00
Pascal Precht b45aba4be8 feat(StatusSearchPopup): add function hook to allow timestamp formatting
This introduces a new API to allow users to provide a function that formats
timestamps in the search results.

```qml
StatusSearchPopup {
  formatTimestampFn: function (ts) {
      return // formatted ts
  }
}
```

Closes #363
2021-08-31 14:06:35 +02:00
Pascal Precht 0a4d3860ea feat: introduce bigger versions of navbar icons
Turns out the icons used in the navigation bar of the application actually
are designed to be bigger than the usual icons.

We can't just use the original source and scale them up in QML because that
will impact the stroke width of the SVGs as well, hence we need to introduce
a special set of icons that are design bigger but presever the feature ratios.
2021-08-31 13:48:28 +02:00
B.Melnik 387bfe77c0 fix(StatusBaseInput): Make clear button bigger
Closes: #294
2021-08-31 13:47:31 +02:00
Pascal Precht 1749cc0e3b feat(StatusDescriptionListItem): expose subtitle component for fine control
This enables users to get more control over the subtitle to set things like
`elide` and font properties.

Closes: #356
2021-08-31 11:27:43 +02:00
Pascal Precht a963ef80c8 feat(StatusDescriptionListItem): introduce support for value
This adds a new `value` property to the component to set label for a
selected value and also rendering a chevron as an indicator that the list
item becomes clickable.
2021-08-31 11:27:43 +02:00
B.Melnik fbecac4ac3 fix(StatusChatToolBar): Fix mouse event catching after menu closing
Closes: #350
2021-08-31 11:26:52 +02:00
Sale Djenic 9b3275f327 refactor(StatusSearchPopup): change expected search model shape
This changes the share of the model expected to render search results.

BREAKING CHANGE:
The model has changed in the following way:
- `image` field added
- `color` field added
- `badgeIdenticonColor` field renamed to `badgeIconColor`
- `isLetterIdenticon` field renamed to `badgeIsLetterIdenticon`
2021-08-31 11:23:23 +02:00
Pascal Precht 28e514f927 feat(StatusModal): add ability to set elide config of header titles
There are now two new properties in `StatusModalHeaderSettings`:

- `titleElide`
- `subTitleElide`

These can be used to configure the `elide` property of both header titles.
The default values for both of them is `Text.ElideRight`.

Closes #353
2021-08-31 10:59:56 +02:00
B.Melnik 5c706fdc80 fix(StatusListItem): Add propogateCompostedEvents to title mouse area
Closes: #346
2021-08-30 13:45:14 +02:00
Pascal Precht 450e863d44 chore: cut v0.7.0 release 2021-08-30 09:47:01 +02:00
B.Melnik faca4765f4 feat(StatusWindowsTitleBar): Add windows title bar
Closes: #200
2021-08-30 09:42:01 +02:00
Pascal Precht 503a07bf5a fix(StatusModal): ensure header and subtitles elide if needed
Closes #256
2021-08-27 23:08:09 +02:00
B.Melnik f9775e4de3 feat(StatusChatListCategoryItem): Add tooltips settings
Usage:

```qml
StatusChatListCategoryItem {
   addButton.tootlip.text: "Some add lazy text"
   menuButton.tooltip.text: "My menu"
}
```
2021-08-27 13:42:22 +02:00
B.Melnik 7ef61ed3f8 fix(StatusChatInfoButton): Add self-calculated implicitWIdth and elide to texts
This commit add elide flags to text in title and subtitle and add flexibility to width. Now compoents use next rules:
1. If width is set - text should be elided when implicit text  width is more than root object width
2. Component grows if width is not set based on inner elements natural sizes

Closes: #335 and #338
2021-08-27 13:39:36 +02:00
Pascal Precht ee5ec7b3db fix(StatusListItem): don't set width on title item
There was an explicit `width` introduced on `statusListItemTitle`, most likely
to make room for it when `titleAsideText` is supplied.

This unfortunately causes the title get a very small width, resulting in broken
UI.

Since we can assume that there should be enough space for the titleAsideText
when it's used, we probably don't have to calculate a fixed width for the title
in the first place.

This commit therefore removes that explicit setting.
2021-08-27 09:37:06 +02:00
Pascal Precht a4178bd6dc feat(StatusChatListAndCategories): add drag and drop support for cate… (#349)
* feat(StatusChatListAndCategories): add drag and drop support for categories

This adds support for dragging and dropping chat list categories.
To persist reorder of chat categories, the new `onChatListCategoryReordered`
signal can be leveraged.

Drag and drop of categories is turned off by default and needs to
be turned on using `draggableCategories: true`.

Closes #227

* feat(Status.Core): introduce Utils namespace

This adds a new package for utility related things.
2021-08-26 15:33:45 -04:00
Alexandra Betouni 7da4bdee74 fix(StatusAppThreePanelLayout): increase minimum width in right panel
This is to ensure it also inlcludes right margin.
2021-08-26 17:26:03 +02:00
khushboo-dev-cpp 2d8fd576e0 feat(StatusPopupMenu): changed close policy
Close on press outside added to closing policy as the I found old one to be buggy on mac. Causes no side effects.
2021-08-26 14:45:41 +02:00
B.Melnik 138458d10c fix(StatusBaseInput): fix click to focus
Closes: #325
2021-08-26 09:43:44 +02:00
Pascal Precht 8e8f70af7c chore: add v0.6.0 changelog 2021-08-26 09:36:04 +02:00
Pascal Precht 5da9cb06d5 fix(StatusChatListCategory): emit original mouse event data in clicked signal
This fixes a bug that was introduced in https://github.com/status-im/StatusQ/commit/01da7508995de15e45703262e97b60f84fe64c03 with a breaking change
where `StatusChatListCategoryItem`'s `clicked` signal would no longer receive
a `mouse` event object.

The reason this is happening is because we've introduced a new `clicked` signal
on `StatusListItem`. The idea was to rely on that within `StatusChatListCategoryItem`,
however, we didn't take into account that the new `clicked` signal in `StatusListItem`
doesn't emit a `mouse` event object.

To fix this issue could either reintroduce the custom `clicked` handler on
`StatusChatListCategoryItem`, or listen to the original `sensor.onClicked` and
`onTitleClicked` signals exposed by `StatusListItem` instead, ensuring the required
`mouse` event data exists.

Fixes #333
2021-08-23 14:17:13 +02:00
B.Melnik c679854d7d feat(StatusChatList): Add drag and drop support of list items
This implements drag and drop capabilities of chat items within a `StatusChatList`.
The commit introduces a `DelegateModal` to visually reorder chat items
when they're being dragged and dropped onto a `DropArea`.

To persist the new order of chat items, various signals have been introduced to chat
list related components:

```qml
StatusChatList {

    onChatItemReordered: function (id, from, to) {
        // ...
    }
}

StatusChatListAndCategories {

    onChatItemReordered: function (categoryId, chatId, from, to) {
        // ...
    }
}
```

There's no such API on the `StatusChatListCategory` type because that one already
exposes its underlying `StatusChatList` via `chatList`, which makes the signal available.

Dragging and dropping chat items is disabled by default and needs to be turned on
using the `draggableItems` property:

```qml
StatusChatList {
    draggableItems: true
    ...
}
```
2021-08-23 14:16:53 +02:00
Pascal Precht c6952a89ae Revert "fix(StatusChatInputButton) ensure button text is elided correctly"
This reverts commit 38b0207055.
2021-08-19 19:48:00 +02:00
Alexandra Betouni 38b0207055 fix(StatusChatInputButton) ensure button text is elided correctly
Closes #335
2021-08-19 15:28:26 +02:00
Khushboo Mehta d16719adda feat(StatusLetterIdenticon): Expose the text component
Aliased the text compoenent so that its color, text value can be set from outside
2021-08-18 10:44:05 +02:00
Pascal Precht ea3408012f feat(StatusBaseInput): introduce dirty and pristine properties
These properties can be used to determine whether a user has either
interacted with the form control, or changed its value.

It's also used in initial validation to ensure validation is done but
visually, form controls stay untouched.

Closes #327
2021-08-17 10:44:28 +02:00
Pascal Precht 4b107a0ef4 fix(StatusInput): ensure validation is performed on initialization
Closes #326
2021-08-17 10:42:21 +02:00
Pascal Precht 51d8b55b79 fix(StatusInput): remove recursive binding in label height 2021-08-17 10:42:09 +02:00
Pascal Precht 0243852c63 fix(StatusBaseInput): ensure wrapmode works as expectefd in multiline mode
Closes #324
2021-08-17 10:41:57 +02:00
Pascal Precht ea6743a776 fix(StatusBaseInput): expose cursorPosition
Fixes #323
2021-08-17 10:41:44 +02:00
Sale Djenic 2de261c49b fix(StatusSearchPopup): replace "#" character with "channel" icon 2021-08-17 10:38:23 +02:00
Sale Djenic 78edcb3795 feat(StatusSearchPopupMenuItem): New APIs resetSearchSelection and setSearchSelection
New methods added `resetSearchSelection` and `setSearchSelection` for resetting
and setting selected location.
2021-08-17 10:38:23 +02:00
Sale Djenic 3e134ada18 refactor(StatusSearchLocationMenu): expose a single itemClicked signal
A single `signal itemClicked(string firstLevelItemValue, string secondLevelItemValue)`
with parameters referring to the first level and second level item is exposed
and replaced multiple signals we had before for the same purpose.
2021-08-17 10:38:23 +02:00
Sale Djenic b133d10f96 feat(StatusSearchPopupMenuItem): new API
Status Menu item received new value property.
2021-08-17 10:38:23 +02:00
Sale Djenic c306b68296 fix(StatusSearchLocationMenu): typo fix
Fixed a typo in StatusSearchLocationMenu.locationModel
2021-08-17 10:38:23 +02:00
Sale Djenic 01da750899 feat(StatusListItem): introduce itemId and titleId properties and their handlers
A click on the item's title or whole item emits appropriate `titleClicked` or
`clicked` signal with `titleId` or `itemId` value respectively. `titleId` and
`itemId` may or may not defer from their display values, it's up to logic which
is applied.

This is introduced because of need of the issue-2934.
2021-08-17 10:38:23 +02:00
Pascal Precht 482296c310 chore: cut 0.5.0 release 2021-08-16 09:39:06 +02:00
Pascal Precht ba4f27f9ba feat(StatusInput): introduce new validator pipeline
There's a new `validators` property that can be used to add validators to `StatusInput` instances, which are executed in the same order:

```qml
StatusInput {
  text: "Some value"
  validators: [...]
}
```

For convenience StatusQ provides some common validation methods, such as `StatusMinLengthValidator`, StatusMaxLengthValidator` and could be extended to other (e.g. email validation etc):

```qml
StatusInput {
  text: "Some value"
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
}
```

Validators are executed every time the text of the input changes. They are executed in the same order they have been applied, which enables users to create cascading conditions like "First make sure the value is at least 3 characters long, then make sure it matches a certain pattern".

When a validation fails, it sets the validity of the input (`valid: false`) accordingly and optionally exposes additional error information on `StatusInput.errors`:

```qml
StatusInput {
  text: "Fo"
  onTextChanged: {
    if (errors) {
      /**
       * errors now has the following structure:
       * errors: {
       *   minLength: { minValue: 3, actual: ... }
       * }
       * Also, `StatusInput` is now `valid = false`
       **/
       errorMesssage = "Expected " + errors.minLenght.minValue + " but got: "+ errors.minLength.actual; // i18n'able
    }
  }
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
}
```
There can be any number of error objects on the `errors` property, depending on who many validators have been run that failed validation.

Custom validators can be implemented by introducing a new `StatusValidator` type that has to implement a `validate()` function and defines the validators name. The `validate()` function has to return either `true` or `false` depending on whether the value is valid.

Alternatively, the function can return an error object which gets exposed on the underlying input's `errors` property, at which point it's considered invalid as well.

Here's a simple custom validator:

```qml
// HelloValidator.qml
import StatusQ.Controls.Validators 0.1

StatusValidator {

  property string name: "hello"

  validate: function (value) { // `value` is the `text` value of the underlying control
    return value === "hello"
  }
}
```

Applying this validators would look like this:

```qml
StatusInput {
  text: "Some value"
  validators: [
    HelloValidator {}
  ]
  onTextChanged: {
    if (errors.hello) {
      errorMessage = "Doesn't say hello!"
    }
  }
}
```

Alternatively, validators can return error objects to provide more information about what went wrong. Here's the implementation of the `StatusMinLengthValidator` as an example:

```qml
StatusValidator {

    property int minLength: 0

    name: "minLength"

    validate: function (value) {
        return value.length >= minLength ? true : {
            min: minLength,
            actual: value.length
        }
    }
}
```

Because validators as components, they can hold any custom properties they need to be configured.

There has been concern that, with this API, error messages need to be potentially defined in multiple places, given that there could be multiple instances of any validator. This is easily solved by having a centralized function figure out what the error message is, given a certain error object:

```qml
StatusInput {
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
  onTextChanged: {
    if (errors) {
      errorMessage = getErrorMessage(errors) // this function is provided by global or elsewhere
    }
  }
}
```

Closes #298
2021-08-16 09:37:39 +02:00
Pascal Precht f635bad63c feat(StatusBaseInput): enforce maximumLength if it's set
Prior to this commit, setting `charLimit` on `StatusInput` would only have a visual effect
(rendering the char limit), however it wouldn't actually enforce this limit.

This was by intended behaviour, because we wanted to leave some room
for possible validators to kick in (for example a max length validator).

If however the char limit is enforce, such a validator would never kick in.
There seems to be consensus in the team that the limit should be enforced though.

This commit enables that.
2021-08-16 09:28:35 +02:00
Pascal Precht 58a3071626 feat(StatusIcon): add play-filled and pause-filled icons
Closes #310
2021-08-13 15:02:23 +02:00
Khushboo Mehta d24c2e6208 fix(StatusChatToolBar): Use updated StatusFlatRoundButton
Adapting the StatusChatToolBar with the new StatusFlatRoundButton and initializing it
2021-08-12 17:23:47 +02:00
Khushboo Mehta 5a0489ba17 feat(StatusFlatRoundButton): Adding tooltip to the button
Adding the StatusToolTip to the StatusFlatRoundButton. This will only function when the tooltip text is set from the outside
2021-08-12 17:23:47 +02:00
Khushboo Mehta ee4296837a feat(StatusToolTip): Adding an offset property
Added an offset property with which the arrow position for the tooltip can be adjusted from the outside
2021-08-12 17:23:47 +02:00
Pascal Precht 87ae7b90e7 chore: cut 0.4.0 release 2021-08-12 12:57:33 +02:00
Alexandra Betouni 30f5ae4b32 feat(StatusQ.Popups) Adding SearchPopup component
Closes #264
2021-08-12 11:35:09 +02:00
10771 changed files with 14098049 additions and 4500 deletions
+17
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@@ -0,0 +1,17 @@
### Checklist
- [ ] follow [conventional commits](https://www.conventionalcommits.org/en/v1.0.0/)
- the scope should be the component's name e.g: `feat(StatusListItem): ... `
- when adding new components, the scope is the module e.g: `feat(StatusQ.Controls): ...`
- [ ] add documentation if necessary (new component, new feature)
- [ ] update sandbox app
- in case of new component, add new component page
- in case of new features, add variation to existing component page
- nice to have: add it to the demo application as well
- [ ] test changes in both light and dark theme?
- [ ] is this a breaking change?
- [ ] use the dedicated `BREAKING CHANGE` commit message section
- [ ] resolve breaking changes in [status-desktop](https://github.com/status-im/status-desktop)
- [ ] (pre-merge) adapt code to breaking changes
- [ ] (post-merge) update StatusQ submodule pointer
- [ ] test changes in [status-desktop](https://github.com/status-im/status-desktop)
+5
View File
@@ -12,3 +12,8 @@ Makefile
.qmake.stash
*_qml.cpp
*_qmlcache.qrc
sandbox/qmlcache_loader.cpp
doc/html
CMakeLists.txt.user
.vscode
build/
+3
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@@ -0,0 +1,3 @@
[submodule "vendor/SortFilterProxyModel"]
path = vendor/SortFilterProxyModel
url = https://github.com/status-im/SortFilterProxyModel.git
+442
View File
@@ -1,3 +1,445 @@
<a name=""></a>
## 0.25.0 (2022-03-07)
#### Bug Fixes
* **@StatusListItem:** fix left padding ([f574e390](f574e390))
* **StatusListItem:** add propagateTitleClicks property to StatusListItem ([8495fae8](8495fae8))
* **StatusQ.Popups:** removed overlay setting (#557) ([665141f8](665141f8))
* **StatusTagSelector:** Updates and fixes in the component ([07a5dc09](07a5dc09))
* **build:** fix linux build ([9d06aae1](9d06aae1), closes [#413](413))
* **sandbox:** Fix results popup component position ([cdf51fef](cdf51fef))
#### Features
* **@StatusListItem:** add option for tags ([381150a7](381150a7))
* **StatusChatList:** Highlight chat item at creation time ([9e6fbe95](9e6fbe95))
* **StatusChatListItem:** enable assigning emoji to chat item ([5fac8774](5fac8774))
* **StatusContactVerificationIcons:** Create new row control that includes mutual connect and trust indicator icons (#559) ([c0f825c6](c0f825c6), closes [#542](542))
* **StatusQ:** Moving docs outside sandbox ([825999b1](825999b1))
* **StatusQ.Core:** add new arrow-left icon ([e9f20be1](e9f20be1))
* **StatusSmartIdenticon:** Add support for color rings in StatusSmartIdenticon (#553) ([3b86d13a](3b86d13a), closes [#517](517))
#### Breaking Changes
* **StatusContactVerificationIcons:** Create new row control that includes mutual connect and trust indicator icons (#559) ([c0f825c6](c0f825c6), closes [#542](542))
<a name=""></a>
## 0.24.0 (2022-02-14)
#### Features
* **StatusListItem:** add highlighted property ([5780f183](5780f183))
* **StatusQ.Components:** Adding StatusWizardSteper component ([b7d6554b](b7d6554b), closes [#522](522))
<a name=""></a>
## Version 0.23.0 (2022-02-08)
#### Bug Fixes
* Icon components had wrong color in sandbox app ([b632c712](b632c712), closes [#538](538))
* **StatusChatList:** unexisting property name for chat item fixed ([c2e07517](c2e07517))
#### Features
* **StatusQ.Components:**
* Adding StatusToastMessage ([7b290ddd](7b290ddd), closes [#521](521))
* Adding StatusTagSelector component ([094dee49](094dee49), closes [#526](526))
<a name=""></a>
## Version 0.22.0 (2022-01-31)
#### Features
* **StatusMemberListItem:** Implement `StatusMemberListItem` (#539) ([c5a605bf](c5a605bf), closes [#515](515))
<a name=""></a>
## Version 0.21.0 (2022-01-24)
#### Bug Fixes
* **build:** broken MacOS build (#533) ([55901cf0](55901cf0))
#### Features
* **StatusMessage:** Introducing a new StatusQ Component for Chat Messages ([ea955694](ea955694))
* **StatusQ.Controls:** Introduce `StatusPasswordStrengthIndicator` ([626695da](626695da), closes [#528](528))
<a name=""></a>
## Version 0.20.0 (2022-01-17)
#### Features
* **StatusBanner:** introduce type variants for different banner styles ([35d12f44](35d12f44))
#### Bug Fixes
* **StatusBaseInput:** Corrects allignment of the placeholder text in the StatusBaseInput. ([5a416aa1](5a416aa1))
* **build:** Windows build ([14ab4ce5](14ab4ce5))
<a name=""></a>
## Version 0.19.0 (2021-12-03)
#### Bug Fixes
* **StatusChatListItem:** This change fixes the issue of the chat list items getting a highlight even when they are not really hovered ([ab6bdf54](ab6bdf54))
#### Features
* **StatusModal:** introduce `hasCloseButton` property ([2336b6aa](2336b6aa))
<a name=""></a>
## Version 0.18.0 (2021-11-30)
#### Bug Fixes
* **StatusAppNavBar:** Fixed position of profile button on the NavBar ([419b7384](419b7384))
* **StatusImageWithTitle:** Fix position of the edit title button ([8d2121ad](8d2121ad))
* **StatusListItem:** ensure title is elided ([b7883e82](b7883e82))
#### Features
* **StatusListItem:** Expose the Aside text so that it can be modified from the outside ([f82ce8b7](f82ce8b7))
<a name=""></a>
## Version 0.17.1 (2021-11-19)
#### Bug Fixes
* **StatusAccountSelector:** Adapt ui to data model changed ([db024436](db024436))
* **StatusAssetSelector:** Fixed error of crypto balance not updated correctly ([2040d0f8](2040d0f8))
<a name=""></a>
## Version 0.17.0 (2021-11-10)
#### Features
* **StatusBaseButton:** introduce `Tiny` size ([dee9f437](dee9f437))
* **StatusQ.Controls.Validators:** introduce `StatusUrlValidator` ([a9155865](a9155865))
#### Bug Fixes
* **StatusAccountSelector:** adapt AccountSelector to new model (#482) ([ce8d3231](ce8d3231))
* **StatusExpandibleItem:** add missing hover indicator in `Secondary` type ([e23dc533](e23dc533), closes [#478](478))
* **StatusInput:** ensure validator messages are rendered when validators return boolean values ([f82cd7f5](f82cd7f5))
* **StatusListItem:** This solves the issue of channel list overlpaing when a category is collapsed. ([0c715b17](0c715b17))
* **StatusSearchPopup:** disable enter and return keys to avoid UI breakage ([fecfb2a7](fecfb2a7))
* **StatusSlider:** slider background and handle should not depend on root's height ([31cfc883](31cfc883))
<a name=""></a>
## Version 0.16.0 (2021-11-01)
#### Bug Fixes
* **StatusModal:** render footer correctly based on `showFooter` flag ([da9dc2f4](da9dc2f4))
* **StatusRoundButton:** ensure disabled state uses correct background color ([eb4aae40](eb4aae40))
#### Features
* **StatusQ.Controls:**
* introduce `StatusWalletColorSelect` control ([ea9a5602](ea9a5602), closes [#467](467))
* introduce `StatusWalletColorButton` component ([597ae192](597ae192), closes [#466](466))
* **StatusQ.Platform:** introduce StatusMacNotification component ([d301b94c](d301b94c))
<a name=""></a>
## Version 0.15.0 (2021-10-26)
#### Features
* **StatusQ.Controls:**
* introduce StatusChatCommandButton ([4cc0d2bb](4cc0d2bb), closes [#429](429))
* introduce `StatusTabBarIconButton` component ([4bcd89b3](4bcd89b3), closes [#428](428))
<a name=""></a>
## Version 0.14.0 (2021-10-25)
#### Bug Fixes
* **Spellchecking:** Add check for hunspell existence ([ab9ab249](ab9ab249))
* **StatusModal:**
* ensure `onEditButtonClicked` signal is emitted ([074dc22b](074dc22b), closes [#454](454))
* expose `header.editable` property ([9c5f79a6](9c5f79a6), closes [#452](452))
#### Features
* **StatusSmartIdenticon:** Created a new StatusQ componnent to accomodate: ([14527483](14527483))
<a name=""></a>
## Version 0.13.0 (2021-10-19)
#### Bug Fixes
* use proper double checkmark icon ([8aba017c](8aba017c))
* **StatusBaseButton:** introduce missing `highlighted` property ([a3748920](a3748920))
#### Features
* **StatusFlatRoundButton:** Update the StatusFlatRoundButton to take over button behaviour from StatusIconButton under ui/shared/status ([71fbdef1](71fbdef1))
<a name=""></a>
## Version 0.12.0 (2021-10-18)
#### Features
* Resolve StatusQ modules highlighting and add qml compiler for detecting coompile time errors ([e1b0f2dc](e1b0f2dc))
* **StatusModal:** Add edit avatar button ([5043b0b6](5043b0b6))
* **StatusQ.Components:** introduce `StatusAddress` component ([6789446d](6789446d), closes [#430](430))
* **StatusQ.Controls:**
* introduce StatusColorSelector component ([bdd69955](bdd69955), closes [#444](444))
* introduce `StatusAssetSelector` component ([9fdc9aea](9fdc9aea), closes [#442](442))
* introduce `StatusAccountSelector` component ([5e15cc49](5e15cc49), closes [#435](435))
* introduce `StatusSelect` ([6e10959e](6e10959e), closes [#436](436))
* **StatusQ.Popups:** introduce `StatusMenuItemDelegate` ([0764e25a](0764e25a))
#### Breaking Changes
* **StatusQ.Popups:** introduce `StatusMenuItemDelegate` ([0764e25a](0764e25a))
<a name=""></a>
## Version 0.11.1(2021-10-12)
#### Bug Fixes
* Sandbox doesn't build on Linux machines ([dce45c2f](dce45c2f))
* **StatusChatInfoButton:** StatusChatInfoButton takes up entire available width ([c276a90e](c276a90e))
<a name=""></a>
## v0.11.0 (2021-09-27)
#### Bug Fixes
* track category opened state ([0631d500](0631d500))
* **StatusChatList:** ensure right click popup opens in correct position ([a2e3659d](a2e3659d))
* **StatusSearchPopup:** use correct theme color for search result text ([654bd9f2](654bd9f2))
* **StatusSpellcheckingMenuItems:** Exact menu items order ([478177f2](478177f2))
#### Features
* add star icons (#422) ([5c3267f7](5c3267f7))
<a name=""></a>
## v0.10.0 (2021-09-20)
#### Bug Fixes
* **StatusChatInfoToolBar:** Right anchored title in StatusChatInfoToolBar ([6e8a36be](6e8a36be))
* **StatusChatListCategoryItem:** Disable sensor when chevron clicked ([c83641d2](c83641d2))
* **StatusQ.Controls.Validators:** fix bug that addressOrEns validator isn't properly exposed in QML ([1374c193](1374c193))
#### Features
* **Spellchecker:** Add Spellchecker class ([c65f80d2](c65f80d2))
* **Spellchecking:**
* Add dictionaries ([1d12d222](1d12d222))
* Add huspell dependency ([f9457ef3](f9457ef3))
* **StatusChatList:** expose `statusChatListItems` Repeater ([40c0e48b](40c0e48b))
* **StatusExpandableItem:** Correct placement of expandable region in tertiary type ([1f244f62](1f244f62))
* **StatusInput:**
* add support for asynchronous validators ([8820cd89](8820cd89), closes [#395](395))
* introduce `leftPadding` and `rightPadding` properties ([13dc8ae3](13dc8ae3))
* introduce `reset` API ([a2ad08e4](a2ad08e4))
* **StatusSpellcheckingMenuItems:** Add spellchecking menu ([3e24b710](3e24b710))
<a name=""></a>
## v0.9.0 (2021-09-13)
#### Breaking Changes
* **StatusExpandableItem:** Refactored the StatusExpandableSettingsItem to support different types ([718171fd](718171fd))
#### Bug Fixes
* **StatusAppThreePanelLayout:** Fix margin between left and center panels ([29e9557d](29e9557d))
* **StatusChatListAndCategories:** rely on correct tooltip settings prop ([2971c607](2971c607))
* **StatusCheckbox:** give checkbox label proper theme color ([88fb57dd](88fb57dd))
* **StatusModal:** don't reserve header subtitle space ([eabc62f7](eabc62f7), closes [#378](378))
#### Features
* **Status.Core.Theme:** add RobotoMono font ([aab44c1e](aab44c1e), closes [#342](342))
* **StatusBaseInput:** introduce `component` property ([019471c8](019471c8), closes [#380](380))
* **StatusExpandableItem:** Refactored the StatusExpandableSettingsItem to support different types ([718171fd](718171fd))
* **StatusInput:**
* introduce `ValidationMode` ([d73a1584](d73a1584))
* exposed edit component ([73c77c29](73c77c29))
* **StatusQ.Controls.Validators:**
* introduce `StatusAddressAndEnsValidator` ([a93ef161](a93ef161))
* introduce `StatusAddressValidator` ([77d0e9b8](77d0e9b8))
* **StatusSearchPopup:** introduce forceActiveFocus API ([efe31166](efe31166))
* **StatusValidator:** allow validators to provide default `errorMessage` ([1a23cc19](1a23cc19))
<a name=""></a>
## v0.8.0 (2021-09-06)
#### Bug Fixes
* **StatusBaseInput:**
* fix one line scroll ([d64aa6de](d64aa6de))
* Make clear button bigger ([387bfe77](387bfe77))
* **StatusChatToolBar:** Fix mouse event catching after menu closing ([fbecac4a](fbecac4a))
* **StatusInput:** Forward keys events to root ([061c7d1c](061c7d1c))
* **StatusListItem:** Add propogateCompostedEvents to title mouse area ([5c706fdc](5c706fdc))
* **StatusModal:** Remove self-calculating height ([3187de54](3187de54))
#### Features
* introduce bigger versions of navbar icons ([0a4d3860](0a4d3860))
* **StatusBaseInput:** introduce focussed property ([ddfca7a8](ddfca7a8), closes [#373](373))
* **StatusChatListAndCategories:** Add tooltip settings for categories buttons ([64098e84](64098e84))
* **StatusDescriptionListItem:**
* expose subtitle component for fine control ([1749cc0e](1749cc0e))
* introduce support for `value` ([a963ef80](a963ef80))
* **StatusExpandableSettingsItem:** Added new component for wallet settings ([f3ab4ce9](f3ab4ce9))
* **StatusInput:** Introduced secondaryLabel property ([d648230d](d648230d), closes [#383](383))
* **StatusModal:**
* Add popup menu support for StatusModal ([8a94fb54](8a94fb54))
* add ability to set elide config of header titles ([28e514f9](28e514f9), closes [#353](353))
* **StatusQ.Controls:** introduce StatusSwitchTabBar and StatusSwitchTabButton ([d449f0e9](d449f0e9), closes [#365](365))
* **StatusSearchPopup:** add function hook to allow timestamp formatting ([b45aba4b](b45aba4b), closes [#363](363))
* **qrc:** Add new icon needed for share modal ([38fb8f61](38fb8f61))
<a name=""></a>
## v0.7.0 (2021-08-30)
#### Features
* **StatusChatListAndCategories:** add drag and drop support for cate… (#349) ([a4178bd6](a4178bd6), closes [#227](227))
* **StatusChatListCategoryItem:** Add tooltips settings ([f9775e4d](f9775e4d))
* **StatusPopupMenu:** changed close policy ([2d8fd576](2d8fd576))
* **StatusWindowsTitleBar:** Add windows title bar ([faca4765](faca4765))
#### Bug Fixes
* **StatusAppThreePanelLayout:** increase minimum width in right panel ([7da4bdee](7da4bdee))
* **StatusBaseInput:** fix click to focus ([138458d1](138458d1))
* **StatusChatInfoButton:** Add self-calculated implicitWIdth and elide to texts ([7ef61ed3](7ef61ed3))
* **StatusListItem:** don't set width on title item ([ee5ec7b3](ee5ec7b3))
* **StatusModal:** ensure header and subtitles elide if needed ([503a07bf](503a07bf), closes [#256](256))
<a name=""></a>
## v0.6.0 (2021-08-24)
#### Features
* **StatusBaseInput:** introduce `dirty` and `pristine` properties ([ea340801](ea340801), closes [#327](327))
* **StatusChatList:** Add drag and drop support of list items ([c679854d](c679854d))
* **StatusLetterIdenticon:** Expose the text component ([d16719ad](d16719ad))
* **StatusListItem:** introduce itemId and titleId properties and their handlers ([01da7508](01da7508))
* **StatusSearchPopupMenuItem:**
* New APIs resetSearchSelection and setSearchSelection ([78edcb37](78edcb37))
* new API ([b133d10f](b133d10f))
#### Bug Fixes
* **StatusBaseInput:**
* ensure wrapmode works as expectefd in multiline mode ([0243852c](0243852c), closes [#324](324))
* expose cursorPosition ([ea6743a7](ea6743a7), closes [#323](323))
* **StatusChatListCategory:** emit original mouse event data in clicked signal ([5da9cb06](5da9cb06), closes [#333](333))
* **StatusInput:**
* ensure validation is performed on initialization ([4b107a0e](4b107a0e), closes [#326](326))
* remove recursive binding in label height ([51d8b55b](51d8b55b))
* **StatusSearchLocationMenu:** typo fix ([c306b682](c306b682))
* **StatusSearchPopup:** replace "#" character with "channel" icon ([2de261c4](2de261c4))
<a name=""></a>
## v0.5.0 (2021-08-16)
#### Bug Fixes
* **StatusChatToolBar:** Use updated StatusFlatRoundButton ([d24c2e62](d24c2e62))
#### Features
* **StatusBaseInput:** enforce `maximumLength` if it's set ([f635bad6](f635bad6))
* **StatusFlatRoundButton:** Adding tooltip to the button ([5a0489ba](5a0489ba))
* **StatusIcon:** add `play-filled` and `pause-filled` icons ([58a30716](58a30716), closes [#310](310))
* **StatusInput:** introduce new validator pipeline ([ba4f27f9](ba4f27f9), closes [#298](298))
* **StatusToolTip:** Adding an offset property ([ee429683](ee429683))
<a name=""></a>
## v0.4.0 (2021-08-12)
#### Bug Fixes
* **StatusAppNavBar:** add profile button (#311) ([2e1359c9](2e1359c9))
* **StatusChatListItem:** don't signal item selection if already selected ([b345c75a](b345c75a), closes [#303](303))
* **StatusPopupMenu:** ensure icon or image settings exist ([90aa9d76](90aa9d76), closes [#295](295))
#### Features
* **StatusListItem:** add enabled prop to StatusListItem (#302) ([7e03daea](7e03daea))
* **StatusQ.Theme.Core:** introduce theme colors for StatusChatInput (#299) ([556e5cca](556e5cca))
<a name=""></a>
## v0.3.0 (2021-07-27)
+23
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@@ -0,0 +1,23 @@
cmake_minimum_required(VERSION 3.19)
project(StatusQ)
if (APPLE)
set(MACOS_VERSION_MIN_FLAGS -mmacosx-version-min=10.14)
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# https://doc.qt.io/qtcreator/creator-qml-modules-with-plugins.html#importing-qml-modules
set(QML_IMPORT_PATH
${CMAKE_SOURCE_DIR}/src;${QML_IMPORT_PATH}
CACHE STRING "")
add_subdirectory(vendor/SortFilterProxyModel)
add_subdirectory(sandbox)
add_subdirectory(tests)
+6 -6
View File
@@ -9,6 +9,7 @@ These modules are:
- [StatusQ.Core](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/qmldir)
- [StatusQ.Core.Theme](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/Theme/qmldir)
- [StatusQ.Core.Utils](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/Utils/qmldir)
- [StatusQ.Components](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Controls/qmldir)
- [StatusQ.Controls](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Components/qmldir)
- [StatusQ.Layout](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Layout/qmldir)
@@ -35,7 +36,7 @@ To make viewing and testing components easy, we've added a sandbox application t
### Using Qt Creator
The easiest way to run the sandbox application is to simply open the provided `sandbox.pro` file using Qt Creator.
The easiest way to run the sandbox application is to simply open the provided `CMakeLists.txt` file using Qt Creator.
### Using command line interface
@@ -43,14 +44,13 @@ To run the sandbox from within a command line interface, run the following comma
```
$ git clone https://github.com/status-im/StatusQ
$ cd StatusQ/sandbox
$ ./scripts/build
$ cd StatusQ
$ git submodule update --init
$ ./sandbox/scripts/build
```
Once that is done, the sandbox can be started with the generated executable:
```
$ ./bin/sandbox
$ ./build/sandbox/Sandbox
```
More Documentation available on the [wiki](https://hackmd.io/@status-desktop/B1naRjxh_/%2FwFtiXvOiQqCdw2lk6gbOLA)
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/*!
\page statusq-index.html
\title StatusQ
\brief A components library for Status desktop client.
StatusQ provides a collection of components....
StatusQ - Components and Interfaces
\list
\li \l{StatusQ Components}{Components}
\li \l{StatusQ Controls}{Controls}
\li \l{StatusQ Core}{Core}
\li \l{StatusQ Layout}{Layout}
\li \l{StatusQ Platform}{Platform}
\li \l{StatusQ Popups}{Popups}
\endlist
*/
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@@ -0,0 +1,44 @@
/*!
\qmlmodule StatusQ.Components 0.1
\title StatusQ Components
\brief Basic set of Components StatusQ components
This is a listing of all Components components.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusAddress}
\li \l{StatusBadge}
\li \l{StatusChatInfoToolBar}
\li \l{StatusChatList}
\li \l{StatusChatListItem}
\li \l{StatusImageSettings}
\li \l{StatusChatListCategory}
\li \l{StatusChatListCategoryItem}
\li \l{StatusChatListAndCategories}
\li \l{StatusChatToolBar}
\li \l{StatusContactRequestsIndicatorListItem}
\li \l{StatusDescriptionListItem}
\li \l{StatusItemSelector}
\li \l{StatusLetterIdenticon}
\li \l{StatusListItem}
\li \l{StatusListPicker}
\li \l{StatusListSectionHeadline}
\li \l{StatusLoadingIndicator}
\li \l{StatusMemberListItem}
\li \l{StatusNavigationListItem}
\li \l{StatusNavigationPanelHeadline}
\li \l{StatusRoundIcon}
\li \l{StatusRoundedImage}
\li \l{StatusMacWindowButtons}
\li \l{StatusListItemBadge}
\li \l{StatusExpandableItem}
\li \l{StatusSmartIdenticon}
\li \l{StatusMessage}
\li \l{StatusMessageDetails}
\li \l{StatusTagSelector}
\li \l{StatusToastMessage}
\li \l{StatusWizardStepper}
\endlist
*/
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@@ -0,0 +1,51 @@
/*!
\qmlmodule StatusQ.Controls 0.1
\title StatusQ Controls
\brief Basic set of Controls StatusQ components
This is a listing of all Controls components.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusAccountSelector}
\li \l{StatusAssetSelector}
\li \l{StatusBanner}
\li \l{StatusChatCommandButton}
\li \l{StatusChatInfoButton}
\li \l{StatusChatListCategoryItemButton}
\li \l{StatusColorSelector}
\li \l{StatusDropdown}
\li \l{StatusIconTabButton}
\li \l{StatusNavBarTabButton}
\li \l{StatusTabBarIconButton}
\li \l{StatusToolTip}
\li \l{StatusBaseButton}
\li \l{StatusButton}
\li \l{StatusFlatButton}
\li \l{StatusRoundButton}
\li \l{StatusFlatRoundButton}
\li \l{StatusSwitch}
\li \l{StatusRadioButton}
\li \l{StatusCheckBox}
\li \l{StatusSlider}
\li \l{StatusSelect}
\li \l{StatusBaseInput}
\li \l{StatusIconTextButton}
\li \l{StatusIdenticonRing}
\li \l{StatusInput}
\li \l{StatusItemPicker}
\li \l{StatusPickerButton}
\li \l{StatusPinInput}
\li \l{StatusProgressBar}
\li \l{StatusPasswordStrengthIndicator}
\li \l{StatusSwitchTabButton}
\li \l{StatusSwitchTabBar}
\li \l{StatusSelectableText}
\li \l{StatusWalletColorButton}
\li \l{StatusWalletColorSelect}
\li \l{StatusRegularExpressionValidator}
\li \l{StatusIntValidator}
\li \l{StatusSeedPhraseInput}
\endlist
*/
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/*!
\qmlmodule StatusQ.Core 0.1
\title StatusQ Core
\brief Basic set of Core StatusQ components
This is a listing of all Core components. These
files are available for general import and they are based off the \l{https://doc.qt.io/qt-5/qtquick-qmlmodule.html}{Qt
Quick Primitives} and \l{https://doc.qt.io/archives/qt-5.11/qtquick-controls2-qmlmodule.html}{Qt Quick Controls 2}.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusAppNavBarFilterModel}
\li \l{StatusBaseText}
\li \l{StatusFontSettings}
\li \l{StatusIcon}
\li \l{StatusIconBackgroundSettings}
\li \l{StatusIconSettings}
\li \l{StatusIdenticonRingSettings}
\li \l{StatusImageSettings}
\li \l{StatusModalHeaderSettings}
\li \l{StatusTooltipSettings}
\endlist
*/
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@@ -0,0 +1,16 @@
/*!
\qmlmodule StatusQ.Layout 0.1
\title StatusQ Layout
\brief Basic set of Layout StatusQ components
This is a listing of all Layout components.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusAppLayout}
\li \l{StatusAppNavBar}
\li \l{StatusAppTwoPanelLayout}
\li \l{StatusAppThreePanelLayout}
\endlist
*/
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@@ -0,0 +1,15 @@
/*!
\qmlmodule StatusQ.Platform 0.1
\title StatusQ Platform
\brief Basic set of Platform StatusQ components
This is a listing of all Platform components.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusMacTrafficLights}
\li \l{StatusMacNotification}
\li \l{StatusWindowsTitleBar}
\endlist
*/
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@@ -0,0 +1,22 @@
/*!
\qmlmodule StatusQ.Popups 0.1
\title StatusQ Popups
\brief Basic set of Popups StatusQ components
This is a listing of all Popups components.
This module is part of the \l{StatusQ}{StatusQ} project.
\list
\li \l{StatusMenuSeparator}
\li \l{StatusPopupMenu}
\li \l{StatusMenuItem}
\li \l{StatusMenuItemDelegate}
\li \l{StatusModal}
\li \l{StatusSearchPopup}
\li \l{StatusModalDivider}
\li \l{StatusSearchPopupMenuItem}
\li \l{StatusSearchLocationMenu}
\li \l{StatusSpellcheckingMenuItems}
\endlist
*/
+36
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@@ -0,0 +1,36 @@
project = StatusQ
version = 0.1
description = StatusQ Project
url = https://github.com/status-im/StatusQ
#These are set implictly by qdoc as well, but only with these the module header can be found
includepaths = -I . \
-I $PWD/../src/StatusQ
imagedirs = src/images
sourcedirs += src \
$PWD/../src/StatusQ/Components \
$PWD/../src/StatusQ/Controls \
$PWD/../src/StatusQ/Core \
$PWD/../src/StatusQ/Layout \
$PWD/../src/StatusQ/Platform \
$PWD/../src/StatusQ/Popups \
sources.fileextensions = "*.cpp *.qdoc *.qml"
depends += qtcore \
qtquick \
qtqml \
qtgui \
qtdoc \
qtquickcontrols2
navigation.homepage = "StatusQ"
outputdir = $PWD/html
outputformats = HTML
HTML.stylesheets = style.css
HTML.headerstyles = "<link rel=\"stylesheet\" type=\"text/css\" href=\"style/style.css\"/>\n"
HTML.postheader = "<p class=\"header\"><small>StatusQ - A Components selection for Status dekstop client. </p></small></p><hr/>"
HTML.footer = "<hr/><div class=\"footer\"><p><acronym title=\"Copyright\">&copy;</acronym> 2022 Status. All rights reserved. <a href=\"https://status.im\" target=\"_blank\"><small>status.im</a></small></p></div>"
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body {
font-family: "Verdana";
font-size: 14px;
max-width: 80%;
margin: auto;
}
h1, h2, h3 {
color: #4360DF;
}
div.sidebar {
float: right;
}
pre {
padding: 15px;
}
div.qmlproto {
padding-left: 15px;
padding-right: 15px;
}
pre, div.qmlproto {
font-family: "Courier New";
font-size: 20px;
margin-left: 2em;
background-color: #F0F2F5;
}
hr {
margin-top: 2em;
margin-bottom: 2em;
}
p.header {
margin-bottom: -1em;
}
p.footer {
text-align: right;
margin-top: -1em;
}
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project(Sandbox)
find_package(
Qt5
COMPONENTS Core Quick QuickControls2
REQUIRED)
file(GLOB_RECURSE QML_FILES "../*.qml")
file(GLOB_RECURSE JS_FILES "../*.js")
file(GLOB_RECURSE HEADERS *.h)
if(APPLE)
file(GLOB_RECURSE SOURCES *.cpp *.mm)
else()
file(GLOB_RECURSE SOURCES *.cpp)
endif()
qt5_add_big_resources(QRC_FILES qml.qrc ../src/statusq.qrc ../src/assets.qrc)
add_executable(
${PROJECT_NAME}
${HEADERS}
${SOURCES}
${QRC_FILES}
${QML_FILES}
${JS_FILES})
target_compile_definitions(${PROJECT_NAME}
PRIVATE SRC_DIR="${CMAKE_CURRENT_LIST_DIR}")
target_link_libraries(
${PROJECT_NAME} PRIVATE Qt5::Core Qt5::Quick Qt5::QuickControls2
SortFilterProxyModel)
if (APPLE)
find_library(AppKit AppKit)
find_library(Foundation Foundation)
target_link_libraries(${PROJECT_NAME} PRIVATE ${AppKit} ${Foundation})
endif()
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import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import Sandbox 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusIconTabButton {
icon.name: "chat"
}
StatusIconTabButton {
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusIconTabButton {
icon.color: Theme.palette.miscColor9
// This icon source is flawed and demonstrates the fallback case
// when the image source can't be loaded
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jp"
name: "Pascal"
}
StatusIconTabButton {
name: "#status"
}
Button {
text: "Hover me!"
StatusToolTip {
visible: parent.hovered
text: "Top"
}
StatusToolTip {
visible: parent.hovered
text: "Right"
orientation: StatusToolTip.Orientation.Right
x: parent.width + 16
y: parent.height / 2 - height / 2 + 4
}
StatusToolTip {
visible: parent.hovered
text: "Bottom"
orientation: StatusToolTip.Orientation.Bottom
y: parent.height + 12
}
StatusToolTip {
visible: parent.hovered
text: "Left"
orientation: StatusToolTip.Orientation.Left
x: -parent.width /2 -8
y: parent.height / 2 - height / 2 + 4
}
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
}
StatusNavBarTabButton {
name: "#status"
tooltip.text: "Some Channel"
}
StatusNavBarTabButton {
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
tooltip.text: "Some Community"
}
StatusNavBarTabButton {
icon.name: "profile"
tooltip.text: "Profile"
badge.value: 0
badge.visible: true
badge.anchors.leftMargin:-16
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
badge.value: 35
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
badge.value: 100
}
StatusSwitch {
}
StatusRadioButton {
text: "i'm radio!"
}
StatusCheckBox {}
StatusChatInfoButton {
title: "Iuri Matias"
subTitle: "Contact"
icon.color: Theme.palette.miscColor7
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
}
StatusChatInfoButton {
title: "group"
subTitle: "Group Chat"
pinnedMessagesCount: 1
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.GroupChat
}
StatusChatInfoButton {
title: "public-chat"
subTitle: "Public Chat"
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.PublicChat
}
StatusChatInfoButton {
title: "community-channel"
subTitle: "Community Chat"
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.CommunityChat
}
StatusSlider {
width: 360
from: 0
to: 100
value: 40
}
}
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import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
Column {
spacing: 5
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.OneToOneChat
}
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.PublicChat
chatInfoButton.pinnedMessagesCount: 1
chatInfoButton.muted: true
}
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.OneToOneChat
chatInfoButton.pinnedMessagesCount: 1
notificationCount: 1
}
Row {
spacing: 5
Button {
id: btn
text: "Append"
onClicked: {
buttons.append({
name: "Test community",
tooltipText: "Test Community"
})
}
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
id: buttons
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
}
]
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
StatusAppNavBar {
id: test
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
}
}
-315
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import QtQuick 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusNavigationListItem {
title: "Menu Item"
}
StatusNavigationListItem {
title: "Menu Item"
icon.name: "info"
}
StatusNavigationListItem {
title: "Menu Item"
icon.name: "info"
badge.value: 1
}
StatusNavigationListItem {
title: "Menu Item (selected)"
selected: true
icon.name: "info"
badge.value: 1
}
StatusChatListItem {
id: test
name: "public-channel"
type: StatusChatListItem.Type.PublicChat
}
StatusChatListCategoryItem {
title: "Chat list category"
opened: false
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (opened)"
opened: true
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (no buttons)"
opened: true
}
StatusChatListItem {
name: "group-chat"
type: StatusChatListItem.Type.GroupChat
}
StatusChatListItem {
name: "community-channel"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "community-channel-with-image"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "Weird Crazy Otter"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatListItem.Type.OneToOneChat
}
StatusChatListItem {
name: "has-unread-messages"
type: StatusChatListItem.Type.PublicChat
hasUnreadMessages: true
}
StatusChatListItem {
name: "has-mentions"
type: StatusChatListItem.Type.PublicChat
badge.value: 1
}
StatusChatListItem {
name: "is-muted"
type: StatusChatListItem.Type.PublicChat
muted: true
onUnmute: muted = false
}
StatusChatListItem {
name: "muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
muted: true
hasUnreadMessages: true
badge.value: 1
}
StatusChatListItem {
name: "selected-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
}
StatusChatListItem {
name: "selected-muted-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
}
StatusChatListItem {
name: "selected-muted-channel-with-unread-messages"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
}
StatusChatListItem {
name: "selected-muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
badge.value: 1
}
StatusListItem {
title: "Title"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
tertiaryTitle: "Tertiary title"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Super long description that causes a multiline paragraph and makes the size of the component grow. Let's see how it behaves."
tertiaryTitle: "Tertiary title"
icon.name: "info"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
image.isIdenticon: true
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusRadioButton {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusRadioButton {}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusBadge {
value: 1
},
StatusIcon {
icon: "info"
color: Theme.palette.baseColor1
width: 20
height: 20
}
]
}
StatusListItem {
title: "Title"
icon.name: "info"
type: StatusListItem.Type.Secondary
}
StatusListItem {
title: "Title"
icon.isLetterIdenticon: true
icon.background.color: "orange"
}
StatusListItem {
title: "Title"
icon.name: "delete"
type: StatusListItem.Type.Danger
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
tooltip.text: "Tooltip"
icon.name: "info"
iconButton.onClicked: tooltip.visible = !tooltip.visible
}
StatusContactRequestsIndicatorListItem {
title: "Contact requests"
requestsCount: 3
}
}
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@@ -1,41 +0,0 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
GridLayout {
columns: 6
columnSpacing: 5
rowSpacing: 5
StatusLoadingIndicator {
color: Theme.palette.directColor4
}
StatusLetterIdenticon {
name: "#status"
}
StatusRoundedImage {
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusBadge {}
StatusBadge {
value: 1
}
StatusBadge {
value: 10
}
StatusBadge {
value: 100
}
StatusRoundIcon {
icon.name: "info"
}
}
-237
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@@ -1,237 +0,0 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
Column {
spacing: 20
StatusButton {
text: "Simple modal"
onClicked: simpleModal.open()
}
StatusButton {
text: "Modal with header image"
onClicked: headerImageModal.open()
}
StatusButton {
text: "Modal with footer buttons"
onClicked: footerButtonsModal.open()
}
StatusButton {
text: "Modal with header action button"
onClicked: headerActionButtonModal.open()
}
StatusButton {
text: "Modal with content"
onClicked: modalExample.open()
}
StatusButton {
text: "Modal with changable content"
onClicked: modalWithContentAccess.open()
}
StatusButton {
text: "Modal with letter identicon"
onClicked: modalWithLetterIdenticon.open()
}
StatusButton {
text: "Modal with identicon"
onClicked: modalWithIdenticon.open()
}
StatusModal {
id: simpleModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
}
StatusModal {
id: headerImageModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusModal {
id: footerButtonsModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: headerActionButtonModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: modalExample
anchors.centerIn: parent
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
header.title: "Header"
header.subTitle: "SubTitle"
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
content: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
}
StatusModal {
id: modalWithContentAccess
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
content: StatusBaseText {
id: text
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithContentAccess.contentComponent.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithLetterIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.icon.isLetterIdenticon: true
header.icon.background.color: "red"
content: StatusBaseText {
id: text
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithContentAccess.contentComponent.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.image.isIdenticon: true
content: StatusBaseText {
id: text
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithContentAccess.contentComponent.text = "Changed!"
}
}
]
}
}
-86
View File
@@ -1,86 +0,0 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import Sandbox 0.1
Column {
spacing: 8
StatusInput {
input.placeholderText: "Placeholder"
}
StatusInput {
label: "Label"
input.placeholderText: "Disabled"
input.enabled: false
}
StatusInput {
input.placeholderText: "Clearable"
input.clearable: true
}
StatusInput {
input.placeholderText: "Invalid"
input.valid: false
}
StatusInput {
label: "Label"
input.icon.name: "search"
input.placeholderText: "Input with icon"
}
StatusInput {
label: "Label"
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
charLimit: 30
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
label: "Label"
charLimit: 30
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
label: "Label"
charLimit: 30
errorMessage: "Error message"
input.clearable: true
input.valid: false
input.placeholderText: "Placeholder"
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline"
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline with static height"
input.implicitHeight: 100
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline with max/min"
input.minimumHeight: 80
input.maximumHeight: 200
}
}
+3
View File
@@ -7,6 +7,8 @@ Item {
id: themeSwitchWrapper
signal checkedChanged()
property alias lightThemeEnabled: switchControl.checked
width: themeSwitch.width
height: themeSwitch.height
@@ -26,6 +28,7 @@ Item {
}
StatusSwitch {
id: switchControl
onCheckedChanged: themeSwitchWrapper.checkedChanged()
StatusToolTip {
@@ -3,9 +3,10 @@ import QtQuick.Layouts 1.14
import QtQuick.Dialogs 1.3
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Column {
spacing: 10
Grid {
@@ -16,6 +17,24 @@ Column {
horizontalItemAlignment: Grid.AlignHCenter
// Primary
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Primary
}
StatusButton {
text: "Button"
enabled: false
type: StatusBaseButton.Type.Primary
}
StatusButton {
text: "Button"
loading: true
type: StatusBaseButton.Type.Primary
}
// Large
StatusButton {
text: "Button"
@@ -173,6 +192,25 @@ Column {
loading: true
}
// transparent
StatusRoundButton {
type: StatusRoundButton.Type.Tertiary
icon.name: "info"
}
StatusRoundButton {
type: StatusRoundButton.Type.Tertiary
icon.name: "info"
enabled: false
}
StatusRoundButton {
type: StatusRoundButton.Type.Tertiary
icon.name: "info"
loading: true
}
// Rounded blue
StatusFlatRoundButton {
@@ -240,6 +278,63 @@ Column {
loading: true
size: StatusBaseButton.Size.Small
}
// Tertiary
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
icon.name: "gif"
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
icon.name: "gif"
enabled: false
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
icon.name: "gif"
loading: true
}
// No background Tertiary
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
color: "transparent"
icon.name: "gif"
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
icon.name: "gif"
color: "transparent"
enabled: false
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Tertiary
icon.name: "gif"
color: "transparent"
loading: true
}
// Quartenery
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Quaternary
icon.name: "gif"
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Quaternary
icon.name: "gif"
enabled: false
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Quaternary
icon.name: "gif"
loading: true
}
}
StatusPickerButton {
@@ -250,12 +345,42 @@ Column {
onClicked: {
colorDialog.open();
}
ColorDialog {
id: colorDialog
property bool colorSelected: false
onAccepted: {
colorSelected = true;
}
}
StatusColorDialog {
id: colorDialog
anchors.centerIn: parent
property bool colorSelected: false
onAccepted: {
colorSelected = true;
}
}
// Button with emoji
StatusButton {
text: "Button with Emoji"
icon.emoji: "🖼️"
}
RowLayout {
spacing: 20
StatusIconTextButton {
Layout.alignment: Qt.AlignVCenter
spacing: 0
statusIcon: "next"
icon.width: 24
icon.height: 24
iconRotation: 180
text: "Previous page"
font.pixelSize: 15
onClicked: testText.visible = !testText.visible
}
StatusBaseText {
id: testText
Layout.alignment: Qt.AlignVCenter
text: "Click and hide!"
font.pixelSize: 15
}
}
}
+233
View File
@@ -0,0 +1,233 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import Sandbox 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusSelectableText {
color: Theme.palette.baseColor1
text: "This is a multiline paragraph that can be selected and copied. A paragraph is a group of words put together to form a group that is usually longer than a sentence. Paragraphs are often made up of several sentences. There are usually between three and eight sentences. Paragraphs can begin with an indentation (about five spaces), or by missing a line out, and then starting again."
font.pixelSize: 15
width: 300
multiline: true
}
StatusSelectableText {
color: Theme.palette.baseColor1
text: "<p>This is a selectable link in rich text format to test <a href='www.google.com'>www.google.com</a></p>"
font.pixelSize: 15
width: 200
}
StatusIconTabButton {
icon.name: "chat"
}
StatusIconTabButton {
icon.source: "qrc:/demoapp/data/profile-image-1.jpeg"
}
StatusIconTabButton {
icon.color: Theme.palette.miscColor9
// This icon source is flawed and demonstrates the fallback case
// when the image source can't be loaded
icon.source: "https://httpstat.us/404"
name: "Pascal"
}
StatusIconTabButton {
name: "#status"
}
Button {
text: "Hover me!"
StatusToolTip {
visible: parent.hovered
text: "Top"
}
StatusToolTip {
visible: parent.hovered
text: "Right"
orientation: StatusToolTip.Orientation.Right
x: parent.width + 16
y: parent.height / 2 - height / 2 + 4
}
StatusToolTip {
visible: parent.hovered
text: "Bottom"
orientation: StatusToolTip.Orientation.Bottom
y: parent.height + 12
}
StatusToolTip {
visible: parent.hovered
text: "Left"
orientation: StatusToolTip.Orientation.Left
x: -parent.width /2 -8
y: parent.height / 2 - height / 2 + 4
}
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
}
StatusNavBarTabButton {
name: "#status"
tooltip.text: "Some Channel"
}
StatusNavBarTabButton {
icon.source: "qrc:/demoapp/data/profile-image-1.jpeg"
tooltip.text: "Some Community"
}
StatusNavBarTabButton {
icon.name: "profile"
tooltip.text: "Profile"
badge.value: 0
badge.visible: true
badge.anchors.leftMargin:-16
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
badge.value: 35
}
StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
badge.value: 100
}
StatusSwitch {
}
StatusSwitch {
text: "Switch with text"
}
StatusRadioButton {
text: "Radio button 1"
checked: true
}
StatusRadioButton {
text: "Radio button 2 (clicking on this text will uncheck the above)"
}
StatusRadioButton {
LayoutMirroring.enabled : true
text: "Radio button 3 (forced right-to-left)"
}
StatusCheckBox {}
StatusCheckBox { checkState: Qt.Checked}
StatusCheckBox { text: "Check me on left side"}
StatusCheckBox { text: "Check me on right side"; leftSide: false}
StatusChatInfoButton {
title: "Iuri Matias"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
}
Item {
implicitWidth: 100
implicitHeight: 48
StatusChatInfoButton {
title: "Iuri Matias elided"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
width: 100
}
}
Item {
implicitWidth: 100
implicitHeight: 48
StatusChatInfoButton {
title: "Iuri Matias big not elided"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
width: 400
}
}
StatusChatInfoButton {
title: "group"
subTitle: "Group Chat"
pinnedMessagesCount: 1
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.GroupChat
}
StatusChatInfoButton {
title: "public-chat"
subTitle: "Public Chat"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.PublicChat
}
StatusChatInfoButton {
title: "community-channel"
subTitle: "Community Chat"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.CommunityChat
}
StatusSlider {
width: 360
from: 0
to: 100
value: 40
}
StatusLabeledSlider {
width: 360
model: [ qsTr("XS"), qsTr("S"), qsTr("M"), qsTr("L"), qsTr("XL"), qsTr("XXL")]
}
StatusLabeledSlider {
width: 360
model: [ qsTr("50%"), qsTr("100%"), qsTr("150%"), qsTr("200%")]
}
StatusBanner {
id: banner
width: 360
topPadding: 20
type: StatusBanner.Type.Danger
statusText: "Banner"
}
StatusProgressBar {
id: progressBar
text: "Weak"
value: 0.5
fillColor : Theme.palette.pinColor1
}
}
+480
View File
@@ -0,0 +1,480 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Popups 0.1
Column {
spacing: 10
StatusToolBar {
width: 518
headerContent: StatusChatInfoButton {
width: Math.min(implicitWidth, parent.width)
title: "Some contact"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.OneToOneChat
}
}
StatusToolBar {
width: 518
headerContent: StatusChatInfoButton {
width: Math.min(implicitWidth, parent.width)
title: "Some contact"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.PublicChat
pinnedMessagesCount: 1
muted: true
}
}
StatusToolBar {
notificationCount: 1
width: 518
headerContent: StatusChatInfoButton {
width: Math.min(implicitWidth, parent.width)
title: "Some contact"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.OneToOneChat
pinnedMessagesCount: 1
}
}
StatusToolBar {
notificationCount: 1
width: 518
StatusTagSelector {
namesModel: ListModel {
ListElement {
publicId: "0x0"
name: "Maria"
icon: ""
isIdenticon: false
onlineStatus: 3
isReadonly: true
tagIcon: "crown"
}
ListElement {
publicId: "0x1"
name: "James"
icon: ""
isIdenticon: false
onlineStatus: 1
isReadonly: false
tagIcon: ""
}
}
toLabelText: qsTr("To: ")
warningText: qsTr("USER LIMIT REACHED")
}
}
Row {
spacing: 5
Button {
id: btn
text: "Append"
onClicked: {
buttons.append({
name: "Test community",
tooltipText: "Test Community"
})
}
}
QtObject {
id: appSectionType
readonly property int chat: 0
readonly property int community: 1
readonly property int wallet: 2
readonly property int browser: 3
readonly property int nodeManagement: 4
readonly property int profileSettings: 5
}
StatusAppNavBar {
sectionModel: ListModel {
ListElement {sectionId: "chat"; sectionType: 0; name: "Chat"; active: true; image: ""; icon: "chat"; color: ""; hasNotification: true; notificationsCount: 12}
}
regularNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
}
}
StatusAppNavBar {
communityTypeRole: "sectionType"
communityTypeValue: appSectionType.community
sectionModel: ListModel {
ListElement {sectionId: "chat"; sectionType: 0; name: "Chat"; active: true; image: ""; icon: "chat"; color: ""; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "0x0001"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "wallet"; sectionType: 2; name: "Wallet"; active: false; image: ""; icon: "wallet"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "browser"; sectionType: 3; name: "Browser"; active: false; image: ""; icon: "bigger/browser"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "profile"; sectionType: 5; name: "Profile"; active: false; image: ""; icon: "bigger/settings"; color: ""; hasNotification: true; notificationsCount: 0}
}
property bool communityAdded: false
filterRegularItem: function(item) {
if(item.sectionType === appSectionType.community)
if(communityAdded)
return false
else
communityAdded = true
return true
}
filterCommunityItem: function(item) {
return item.sectionType === appSectionType.community
}
regularNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
}
communityNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: qsTr("Invite People")
icon.name: "share-ios"
}
StatusMenuItem {
text: qsTr("View Community")
icon.name: "group"
}
StatusMenuItem {
text: qsTr("Edit Community")
icon.name: "edit"
enabled: false
}
StatusMenuSeparator {}
StatusMenuItem {
text: qsTr("Leave Community")
icon.name: "arrow-left"
type: StatusMenuItem.Type.Danger
}
}
}
}
StatusAppNavBar {
communityTypeRole: "sectionType"
communityTypeValue: appSectionType.community
sectionModel: ListModel {
ListElement {sectionId: "chat"; sectionType: 0; name: "Chat"; active: true; image: ""; icon: "chat"; color: ""; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "0x0001"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "wallet"; sectionType: 2; name: "Wallet"; active: false; image: ""; icon: "wallet"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "browser"; sectionType: 3; name: "Browser"; active: false; image: ""; icon: "bigger/browser"; color: ""; hasNotification: false; notificationsCount: 0}
}
property bool communityAdded: false
filterRegularItem: function(item) {
if(item.sectionType === appSectionType.community)
if(communityAdded)
return false
else
communityAdded = true
return true
}
filterCommunityItem: function(item) {
return item.sectionType === appSectionType.community
}
regularNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
}
communityNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: qsTr("Invite People")
icon.name: "share-ios"
}
StatusMenuItem {
text: qsTr("View Community")
icon.name: "group"
}
StatusMenuItem {
text: qsTr("Edit Community")
icon.name: "edit"
enabled: false
}
StatusMenuSeparator {}
StatusMenuItem {
text: qsTr("Leave Community")
icon.name: "arrow-left"
type: StatusMenuItem.Type.Danger
}
}
}
}
StatusAppNavBar {
communityTypeRole: "sectionType"
communityTypeValue: appSectionType.community
sectionModel: ListModel {
ListElement {sectionId: "chat"; sectionType: 0; name: "Chat"; active: true; image: ""; icon: "chat"; color: ""; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "0x0001"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0002"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0003"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0004"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 0}
ListElement {sectionId: "wallet"; sectionType: 2; name: "Wallet"; active: false; image: ""; icon: "wallet"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "browser"; sectionType: 3; name: "Browser"; active: false; image: ""; icon: "bigger/browser"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "profile"; sectionType: 5; name: "Profile"; active: false; image: ""; icon: "bigger/settings"; color: ""; hasNotification: false; notificationsCount: 0}
}
property bool communityAdded: false
filterRegularItem: function(item) {
if(item.sectionType === appSectionType.community)
if(communityAdded)
return false
else
communityAdded = true
return true
}
filterCommunityItem: function(item) {
return item.sectionType === appSectionType.community
}
regularNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
}
communityNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: qsTr("Invite People")
icon.name: "share-ios"
}
StatusMenuItem {
text: qsTr("View Community")
icon.name: "group"
}
StatusMenuItem {
text: qsTr("Edit Community")
icon.name: "edit"
enabled: false
}
StatusMenuSeparator {}
StatusMenuItem {
text: qsTr("Leave Community")
icon.name: "arrow-left"
type: StatusMenuItem.Type.Danger
}
}
}
}
StatusAppNavBar {
communityTypeRole: "sectionType"
communityTypeValue: appSectionType.community
sectionModel: ListModel {
ListElement {sectionId: "chat"; sectionType: 0; name: "Chat"; active: true; image: ""; icon: "chat"; color: ""; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "0x0001"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 12}
ListElement {sectionId: "0x0002"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0003"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 0}
ListElement {sectionId: "0x0004"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 1}
ListElement {sectionId: "0x0005"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0006"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 3}
ListElement {sectionId: "0x0007"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 5}
ListElement {sectionId: "0x0008"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 0}
ListElement {sectionId: "0x0009"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "0x0010"; sectionType: 1; name: "Test Community"; active: false; image: ""; icon: ""; color: "#00ff00"; hasNotification: true; notificationsCount: 11}
ListElement {sectionId: "wallet"; sectionType: 2; name: "Wallet"; active: false; image: ""; icon: "wallet"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "browser"; sectionType: 3; name: "Browser"; active: false; image: ""; icon: "bigger/browser"; color: ""; hasNotification: false; notificationsCount: 0}
ListElement {sectionId: "profile"; sectionType: 5; name: "Profile"; active: false; image: ""; icon: "bigger/settings"; color: ""; hasNotification: true; notificationsCount: 0}
}
property bool communityAdded: false
filterRegularItem: function(item) {
if(item.sectionType === appSectionType.community)
if(communityAdded)
return false
else
communityAdded = true
return true
}
filterCommunityItem: function(item) {
return item.sectionType === appSectionType.community
}
regularNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
}
communityNavBarButton: StatusNavBarTabButton {
anchors.horizontalCenter: parent.horizontalCenter
name: model.icon.length > 0? "" : model.name
icon.name: model.icon
icon.source: model.image
tooltip.text: model.name
autoExclusive: true
checked: model.active
badge.value: model.notificationsCount
badge.visible: model.hasNotification
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: qsTr("Invite People")
icon.name: "share-ios"
}
StatusMenuItem {
text: qsTr("View Community")
icon.name: "group"
}
StatusMenuItem {
text: qsTr("Edit Community")
icon.name: "edit"
enabled: false
}
StatusMenuSeparator {}
StatusMenuItem {
text: qsTr("Leave Community")
icon.name: "arrow-left"
type: StatusMenuItem.Type.Danger
}
}
}
}
}
}
+579
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import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQml.Models 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Core.Utils 0.1
ColumnLayout {
spacing: 5
StatusNavigationListItem {
title: "Menu Item"
}
StatusNavigationListItem {
title: "Menu Item"
asset.name: "info"
}
StatusNavigationListItem {
title: "Menu Item"
asset.name: "info"
badge.value: 1
}
StatusNavigationListItem {
title: "Menu Item (selected) with very long text"
selected: true
asset.name: "info"
badge.value: 1
}
StatusChatListItem {
id: test
name: "public-channel"
type: StatusChatListItem.Type.PublicChat
}
StatusChatListCategoryItem {
title: "Chat list category"
opened: false
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (opened)"
opened: true
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (no buttons)"
opened: true
}
StatusChatListCategoryItem {
id: categoryItemInteractive
title: "Chat category interactive"
showActionButtons: true
onAddButtonClicked: testEventsList.eventTriggered("Add button clicked")
onMenuButtonClicked: testEventsList.eventTriggered("Menu button clicked")
onToggleButtonClicked: {
opened = !opened
testEventsList.eventTriggered("Toggle button clicked")
}
onTitleClicked: {
testEventsList.eventTriggered("Title clicked")
}
onClicked: {
opened = !opened
testEventsList.eventTriggered("Item clicked", itemId)
}
}
ListView {
id: testEventsList
Layout.fillWidth: true
Layout.preferredHeight: categoryItemInteractive.opened ? 20 * count : 0
clip: true
function eventTriggered(message) {
let obj = eventDelegateComponent.createObject()
obj.text = message
model.insert(0, obj)
}
Component {
id: eventDelegateComponent
ItemDelegate {
implicitHeight: 20
property int index: ObjectModel.index
Timer {
interval: 5000; running: true
onTriggered: testObjectModel.remove(index)
}
}
}
model: ObjectModel {
id: testObjectModel
}
}
StatusChatListItem {
name: "group-chat"
type: StatusChatListItem.Type.GroupChat
}
StatusChatListItem {
name: "community-channel"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "community-channel-emoji"
type: StatusChatListItem.Type.CommunityChat
asset.emoji: "😁"
}
StatusChatListItem {
name: "community-channel-with-image"
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "Weird Crazy Otter"
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
type: StatusChatListItem.Type.OneToOneChat
}
StatusChatListItem {
name: "has-unread-messages"
type: StatusChatListItem.Type.PublicChat
hasUnreadMessages: true
}
StatusChatListItem {
name: "has-mentions"
type: StatusChatListItem.Type.PublicChat
hasUnreadMessages: true
notificationsCount: 1
}
StatusChatListItem {
name: "is-muted"
type: StatusChatListItem.Type.PublicChat
muted: true
onUnmute: muted = false
}
StatusChatListItem {
name: "muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
muted: true
hasUnreadMessages: true
notificationsCount: 1
}
StatusChatListItem {
name: "selected-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
}
StatusChatListItem {
name: "selected-muted-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
}
StatusChatListItem {
name: "selected-muted-channel-with-unread-messages"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
}
StatusChatListItem {
name: "selected-muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
notificationsCount: 1
}
StatusListItem {
title: "Title"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
tertiaryTitle: "Tertiary title"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Super long description that causes a multiline paragraph and makes the size of the component grow. Let's see how it behaves."
tertiaryTitle: "Tertiary title"
asset.name: "info"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.isImage: true
asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.isImage: true
asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
asset.imgIsIdenticon: true
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
components: [StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
components: [StatusRadioButton {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
components: [
StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
components: [
StatusRadioButton {}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
asset.name: "info"
label: "Text"
components: [
StatusBadge {
value: 1
},
StatusIcon {
icon: "info"
color: Theme.palette.baseColor1
width: 20
height: 20
}
]
}
StatusListItem {
title: "Title"
asset.name: "info"
type: StatusListItem.Type.Secondary
}
StatusListItem {
title: "Title"
asset.isLetterIdenticon: true
asset.color: "orange"
}
StatusListItem {
title: "Title"
titleAsideText: "test"
}
StatusListItem {
title: "Title"
asset.name: "delete"
type: StatusListItem.Type.Danger
}
StatusListItem {
title: "List Item with Badge"
subTitle: "Subtitle"
asset.isImage: true
asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
asset.imgIsIdenticon: true
badge.asset.isImage: true
badge.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
badge.primaryText: "CryptoKitties"
badge.secondaryText: "#test"
}
StatusListItem {
title: "List Item with Badge 2"
subTitle: "Subtitle"
asset.isLetterIdenticon: true
badge.primaryText: "CryptoKitties"
badge.secondaryText: "#test"
badge.asset.color: "orange"
badge.asset.isLetterIdenticon: true
}
StatusListItem {
title: "List Item with Tags"
asset.isLetterIdenticon: true
bottomModel: 3
bottomDelegate: StatusListItemTag {
title: "tag"
asset.isLetterIdenticon: true
}
}
StatusListItem {
title: "List Item with Inline Tags"
asset.isLetterIdenticon: true
tagsModel: ListModel{
ListElement {
name: "helloworld.eth"
emoji: "😁"
}
ListElement {
name: "account1"
emoji: "😁"
}
ListElement {
name: "account2"
emoji: "😁"
}
ListElement {
name: "account3"
emoji: "😁"
}
ListElement {
name: "account4"
emoji: "😁"
}
}
tagsDelegate: StatusListItemTag {
color: "blue"
height: 24
radius: 6
closeButtonVisible: false
asset.emoji: model.emoji
asset.emojiSize: Emoji.size.verySmall
asset.isLetterIdenticon: true
title: model.name
titleText.font.pixelSize: 12
titleText.color: Theme.palette.indirectColor1
}
}
StatusListItem {
title: "List Item with Emoji"
subTitle: "Emoji"
asset.emoji: "😁"
asset.color: "yellow"
asset.letterSize: 14
asset.isLetterIdenticon: true
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
value: "None"
sensor.enabled: true
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
tooltip.text: "Tooltip"
asset.name: "info"
iconButton.onClicked: tooltip.visible = !tooltip.visible
}
StatusContactRequestsIndicatorListItem {
title: "Contact requests"
requestsCount: 3
}
StatusMemberListItem {
nickName: "This is an example"
userName: "annabelle"
pubKey: "0x043a7ed0e8752236a4688563652fd0296453cef00a5dcddbe252dc74f72cc1caa97a2b65e4a1a52d9c30a84c9966beaaaf6b333d659cbdd2e486b443ed1012cf04"
isVerified: true
isContact: true
asset.isImage: true
asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
asset.imgIsIdenticon: true
status: 1 // FIXME: use enum
ringSettings.ringSpecModel:
ListModel {
ListElement {colorId: 13; segmentLength: 5}
ListElement {colorId: 31; segmentLength: 5}
ListElement {colorId: 10; segmentLength: 1}
ListElement {colorId: 2; segmentLength: 5}
ListElement {colorId: 26; segmentLength: 2}
ListElement {colorId: 19; segmentLength: 4}
ListElement {colorId: 28; segmentLength: 3}
}
ringSettings.distinctiveColors: Theme.palette.identiconRingColors
}
StatusMemberListItem {
nickName: "carmen.eth"
isUntrustworthy: true
asset.isLetterIdenticon: true
}
StatusMemberListItem {
nickName: "very-long-annoying-nickname.eth"
isUntrustworthy: true
asset.isLetterIdenticon: true
}
StatusMemberListItem {
nickName: "untrusted-admin.eth"
asset.isLetterIdenticon: true
isUntrustworthy: true
isAdmin: true
isContact: true
}
StatusMemberListItem {
nickName: "This girl I know from work"
userName: "annabelle"
asset.isLetterIdenticon: true
status: 1 // FIXME: use enum
}
StatusMemberListItem {
nickName: "Mark Cuban"
userName: "annabelle"
pubKey: "0x043a7ed0e8752236a4688563652fd0296453cef00a5dcddbe252dc74f72cc1caa97a2b65e4a1a52d9c30a84c9966beaaaf6b333d659cbdd2e486b443ed1012cf04"
isContact: true
asset.isImage: true
asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
asset.imgIsIdenticon: true
}
StatusMemberListItem {
nickName: "admin.guy"
userName: "adguy"
isAdmin: true
asset.isLetterIdenticon: true
isUntrustworthy: true
Component.onCompleted: {
print(asset.name, asset.isImage, asset.isLetterIdenticon)
}
}
StatusBaseText {
Layout.fillWidth: true
Layout.topMargin: 16
text: "Loading features:"
font.pixelSize: 17
}
StatusListItem {
title: "Nokia 3310"
subTitle: "Incoming device"
label: "loading: true"
asset.width: 40
asset.height: 40
asset.emoji: "😁"
asset.color: "hotpink"
asset.letterSize: 14
asset.isLetterIdenticon: true
loading: true
}
StatusListItem {
title: "Nokia 3310"
subTitle: "Device"
label: "loadingFailed: true"
asset.width: 40
asset.height: 40
asset.emoji: "😁"
asset.color: "hotpink"
asset.letterSize: 14
asset.isLetterIdenticon: true
loadingFailed: true
}
}
+64
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import QtQuick 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
ColumnLayout {
GridLayout {
Layout.fillWidth: true
Layout.fillHeight: true
columns: 6
columnSpacing: 5
rowSpacing: 5
StatusLoadingIndicator {
color: Theme.palette.directColor4
}
StatusLetterIdenticon {
name: "#status"
}
StatusRoundedImage {
image.source: "qrc:/demoapp/data/profile-image-1.jpeg"
}
StatusBadge {}
StatusBadge {
value: 1
}
StatusBadge {
value: 10
}
StatusBadge {
value: 100
}
StatusRoundIcon {
asset.name: "info"
}
}
Flow {
Layout.fillWidth: true
spacing: 4
Repeater {
model: 12
StatusLetterIdenticon {
name: "A"
color: Theme.palette.userCustomizationColors[index]
letterSize: 16
}
}
}
StatusDatePicker {
label: "Select date"
}
}
+459
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@@ -0,0 +1,459 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
import StatusQ.Components 0.1
import StatusQ.Core.Utils 0.1
Column {
spacing: 20
StatusButton {
text: "Simple modal"
onClicked: simpleModal.open()
}
StatusButton {
text: "Simple title modal"
onClicked: simpleTitleModal.open()
}
StatusButton {
text: "Modal with header image"
onClicked: headerImageModal.open()
}
StatusButton {
text: "Modal with footer buttons"
onClicked: footerButtonsModal.open()
}
StatusButton {
text: "Modal with header action button"
onClicked: headerActionButtonModal.open()
}
StatusButton {
text: "Modal with content"
onClicked: modalExample.open()
}
StatusButton {
text: "Modal with changable content"
onClicked: modalWithContentAccess.open()
}
StatusButton {
text: "Modal with letter identicon"
onClicked: modalWithLetterIdenticon.open()
}
StatusButton {
text: "Modal with identicon"
onClicked: modalWithIdenticon.open()
}
StatusButton {
text: "Modal with editable identicon"
onClicked: modalWithEditableIdenticon.open()
}
StatusButton {
text: "Modal with long titles"
onClicked: modalWithLongTitles.open()
}
StatusButton {
text: "Modal with Header Popup Menu"
onClicked: modalWithHeaderPopupMenu.open()
}
StatusButton {
text: "Spellchecking menu"
onClicked: spellMenu.open()
}
StatusButton {
text: "Modal with Editable Title"
onClicked: editTitleModal.open()
}
StatusButton {
text: "Modal with Advanced Header/Footer"
onClicked: advancedHeaderFooterModal.open()
}
StatusButton {
text: "Modal with Floating header Buttons"
onClicked: floatingHeaderModal.open()
}
StatusModal {
id: simpleModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
}
StatusModal {
id: simpleTitleModal
anchors.centerIn: parent
header.title: "Some Title"
}
StatusModal {
id: headerImageModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.asset.isImage: true
header.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
}
StatusModal {
id: footerButtonsModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.asset.isImage: true
header.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
leftButtons: [
StatusBackButton { }
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: headerActionButtonModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.asset.isImage: true
header.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
leftButtons: [
StatusBackButton { }
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: modalExample
anchors.centerIn: parent
header.asset.isImage: true
header.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
header.title: "Header"
header.subTitle: "SubTitle"
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
leftButtons: [
StatusBackButton { }
]
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
}
StatusModal {
id: modalWithContentAccess
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
contentItem: StatusBaseText {
id: text
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithContentAccess.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithLetterIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.asset.isLetterIdenticon: true
header.asset.bgColor: "red"
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithLetterIdenticon.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.asset.imgIsIdenticon: true
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithIdenticon.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithEditableIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.headerImageEditable: true
header.asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.asset.imgIsIdenticon: true
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithIdenticon.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithLongTitles
anchors.centerIn: parent
header.title: "Some super long text here that exceeds the available space"
header.subTitle: "Some super long text here that exceeds the available space"
header.subTitleElide: Text.ElideMiddle
header.asset.name: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/
nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.asset.imgIsIdenticon: true
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithLongTitles.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithHeaderPopupMenu
anchors.centerIn: parent
header.title: "helloworld.eth"
header.subTitle: "Basic address"
header.popupMenu: StatusPopupMenu {
id: popupMenu
Repeater {
model: dummyAccountsModel
delegate: Loader {
sourceComponent: popupMenu.delegate
onLoaded: {
item.action.text = model.name
item.action.assetSettings.name = model.iconName
}
}
}
onMenuItemClicked: {
popupMenu.dismiss()
}
}
}
StatusModal {
id: editTitleModal
anchors.centerIn: parent
header.title: "This title can be edited"
header.editable: true
}
StatusModal {
id: advancedHeaderFooterModal
anchors.centerIn: parent
showHeader: false
showFooter: false
showAdvancedHeader: true
showAdvancedFooter: true
height: 200
advancedHeaderComponent: Rectangle {
width: parent.width
height: 50
color: Theme.palette.baseColor1
border.width: 1
StatusBaseText {
anchors.centerIn: parent
text: "Add any header here"
font.pixelSize: 15
color: Theme.palette.directColor1
}
}
advancedFooterComponent: Rectangle {
width: parent.width
height: 50
color: Theme.palette.baseColor1
border.width: 1
StatusBaseText {
anchors.centerIn: parent
text: "Add any footer here"
font.pixelSize: 15
color: Theme.palette.directColor1
}
}
}
StatusModal {
id: floatingHeaderModal
anchors.centerIn: parent
height: 200
showHeader: false
showFooter: false
showAdvancedHeader: true
hasFloatingButtons: true
advancedHeaderComponent: StatusFloatingButtonsSelector {
id: floatingHeader
model: dummyAccountsModel
delegate: Rectangle {
width: button.width
height: button.height
radius: 8
visible: visibleIndices.includes(index)
color: Theme.palette.statusAppLayout.backgroundColor
StatusButton {
id: button
topPadding: 8
bottomPadding: 0
implicitHeight: 32
defaultLeftPadding: 4
text: name
icon.emoji: !!emoji ? emoji: ""
icon.emojiSize: Emoji.size.middle
icon.name: !emoji ? "filled-account": ""
normalColor: "transparent"
highlighted: index === floatingHeader.currentIndex
onClicked: {
floatingHeader.currentIndex = index
}
}
}
popupMenuDelegate: StatusListItem {
implicitWidth: 272
title: name
onClicked: floatingHeader.itemSelected(index)
visible: !visibleIndices.includes(index)
}
}
}
ListModel {
id: dummyAccountsModel
ListElement{name: "Account 1"; iconName: "filled-account"; emoji: "🥑"}
ListElement{name: "Account 2"; iconName: "filled-account"}
ListElement{name: "Account 3"; iconName: "filled-account"}
ListElement{name: "Account 4"; iconName: "filled-account"}
ListElement{name: "Account 5"; iconName: "filled-account"}
ListElement{name: "Account 6"; iconName: "filled-account"}
ListElement{name: "Account 7"; iconName: "filled-account"}
}
StatusSpellcheckingMenuItems {
id: spellMenu
anchors.centerIn: parent
suggestions: ["suggestion1", "suggestion2", "suggestion3", "suggestion4"]
}
}
+131
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import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
import QtQml.Models 2.2
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
import StatusQ.Components 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
ListView {
id: messageList
anchors.fill: parent
anchors.margins: 15
clip: true
delegate: StatusMessage {
id: delegate
width: ListView.view.width
audioMessageInfoText: "Audio Message"
cancelButtonText: "Cancel"
saveButtonText: "Save"
loadingImageText: "Loading image..."
errorLoadingImageText: "Error loading the image"
resendText: "Resend"
pinnedMsgInfoText: "Pinned by"
timestamp: model.timestamp
isAReply: model.isReply
hasMention: model.hasMention
isPinned: model.isPinned
pinnedBy: model.pinnedBy
hasExpired: model.hasExpired
reactionsModel: model.reactions || []
messageDetails: StatusMessageDetails {
contentType: model.contentType
messageContent: model.messageContent
amISender: model.amIsender
sender.id: model.senderId
sender.userName: model.userName
sender.localName: model.localName
sender.ensName: model.ensName
sender.isContact: model.isContact
sender.trustIndicator: model.trustIndicator
sender.profileImage: StatusProfileImageSettings {
width: 40
height: 40
pubkey: model.senderId
name: model.profileImage || ""
colorId: 1
colorHash: ListModel {
ListElement { colorId: 13; segmentLength: 5 }
ListElement { colorId: 31; segmentLength: 5 }
ListElement { colorId: 10; segmentLength: 1 }
ListElement { colorId: 2; segmentLength: 5 }
ListElement { colorId: 26; segmentLength: 2 }
ListElement { colorId: 19; segmentLength: 4 }
ListElement { colorId: 28; segmentLength: 3 }
}
}
messageText: model.message
}
replyDetails: StatusMessageDetails {
amISender: model.isReply && model.replyAmISender
sender.id: model.replySenderId || ""
sender.userName: model.isReply ? model.replySenderName: ""
sender.ensName: model.isReply ? model.replySenderEnsName : ""
sender.profileImage: StatusProfileImageSettings {
width: 20
height: 20
name: model.isReply ? model.replyProfileImage: ""
pubkey: model.replySenderId
colorId: 1
colorHash: ListModel {
ListElement { colorId: 13; segmentLength: 5 }
ListElement { colorId: 31; segmentLength: 5 }
ListElement { colorId: 10; segmentLength: 1 }
ListElement { colorId: 2; segmentLength: 5 }
ListElement { colorId: 26; segmentLength: 2 }
ListElement { colorId: 19; segmentLength: 4 }
ListElement { colorId: 28; segmentLength: 3 }
}
}
messageText: model.isReply ? model.replyMessageText: ""
contentType: model.replyContentType
messageContent: model.replyMessageContent
}
quickActions: [
StatusFlatRoundButton {
id: emojiBtn
width: 32
height: 32
icon.name: "reaction-b"
type: StatusFlatRoundButton.Type.Tertiary
tooltip.text: "Add reaction"
},
StatusFlatRoundButton {
id: replyBtn
width: 32
height: 32
icon.name: "reply"
type: StatusFlatRoundButton.Type.Tertiary
tooltip.text: "Reply"
},
StatusFlatRoundButton {
width: 32
height: 32
icon.name: "tiny/edit"
type: StatusFlatRoundButton.Type.Tertiary
tooltip.text: "Edit"
onClicked: {
delegate.editMode = !delegate.editMode
}
},
StatusFlatRoundButton {
id: otherBtn
width: 32
height: 32
icon.name: "more"
type: StatusFlatRoundButton.Type.Tertiary
tooltip.text: "More"
}
]
}
}
+126
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import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Page {
id: root
anchors.fill: parent
anchors.margins: 16
property ListModel contactsModel: null
background: null
header: RowLayout {
id: headerRow
width: parent.width
height: tagSelector.height
anchors.right: parent.right
anchors.rightMargin: 8
spacing: 16
StatusTagSelector {
id: tagSelector
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter | Qt.AlignLeft
Layout.leftMargin: 17
maxHeight: root.height
toLabelText: qsTr("To: ")
warningText: qsTr("USER LIMIT REACHED")
listLabel: qsTr("Contacts")
ringSpecModelGetter: function(pubKey) {
//for simulation purposes only, in real app
//this would be Utils.getColorHashAsJson(pubKey)
var index = -1;
if (!!contactsModel) {
for (var i = 0; i < contactsModel.count; i++) {
if (contactsModel.get(i).pubKey === pubKey) {
index = i;
}
}
return contactsModel.get(index).ringSpecModel;
} else {
return null;
}
}
compressedKeyGetter: function(pubKey) {
//for simulation purposes only, in real app
//this would be Utils.getCompressedPk(pubKey);
var possibleCharacters = pubKey.split('');
var randomStringLength = 12; // assuming you want random strings of 12 characters
var randomString = [];
for (var i=0; i<randomStringLength; ++i) {
var index = (Math.random() * possibleCharacters.length).toFixed(0);
var nextChar = possibleCharacters[index];
randomString.push(nextChar);
}
return randomString.join().toString().replace(/,/g, '');
}
colorIdForPubkeyGetter: function (pubKey) {
//for simulation purposes only, in real app
//this would be Utils.colorIdForPubkey(pubKey);
return Math.floor(Math.random() * 10);
}
onTextChanged: {
sortModel(root.contactsModel);
}
Component.onCompleted: {
textEdit.forceActiveFocus();
sortModel(root.contactsModel);
//add admin tag
namesModel.append({
"pubKey": "0x043a7ed78362567894688563652fd0296453cef00a5dcddbe252dc74f72cc1caa97a2b65e4a1a52d9c30a84c9966beaaaf6b333d659cbdd2e486b443ed1012cf04",
"name": "carmen.eth",
"tagIcon": "crown",
"isReadonly": true});
}
}
StatusButton {
implicitWidth: 106
implicitHeight: 44
Layout.alignment: Qt.AlignTop
enabled: (tagSelector.namesModel.count > 1)
text: "Confirm"
}
Item {
implicitHeight: 32
implicitWidth: 32
Layout.alignment: Qt.AlignTop
StatusActivityCenterButton {
id: notificationButton
anchors.right: parent.right
unreadNotificationsCount: 3
}
}
}
contentItem: Item {
anchors.fill: parent
StatusBaseText {
width: Math.min(553, parent.width - 32)
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
anchors.verticalCenterOffset: -(headerRow.height/2)
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
visible: contactsModel.count === 0
wrapMode: Text.WordWrap
font.pixelSize: 15
color: Theme.palette.baseColor1
text: qsTr("You can only send direct messages to your Contacts.\n
Send a contact request to the person you would like to chat with, you will be able to chat with them once they have accepted your contact request.")
Component.onCompleted: {
if (visible) {
tagSelector.enabled = false;
}
}
}
}
}
@@ -0,0 +1,111 @@
import QtQuick 2.12
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Popups 0.1
StatusModal {
id: root
anchors.centerIn: parent
header.title: "Cryptokitties"
header.subTitle: "Public Community"
header.asset.isImage: true
header.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
contentItem: Column {
width: root.width
StatusModalDivider {
bottomPadding: 8
}
StatusBaseText {
text: "A community of cat lovers, meow!"
verticalAlignment: Text.AlignVCenter
font.pixelSize: 15
height: 46
color: Theme.palette.directColor1
anchors.left: parent.left
anchors.right: parent.right
anchors.leftMargin: 16
anchors.rightMargin: 16
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusDescriptionListItem {
title: "Share community"
subTitle: "https://join.status.im/u/0x04...45f19"
tooltip.text: "Copy to clipboard"
asset.name: "copy"
iconButton.onClicked: tooltip.visible = !tooltip.visible
width: parent.width
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Members"
asset.name: "group-chat"
label: "184"
components: [
StatusIcon {
icon: "chevron-down"
rotation: 270
color: Theme.palette.baseColor1
}
]
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Notifications"
asset.name: "notification"
components: [
StatusSwitch {}
]
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Edit community"
asset.name: "edit"
type: StatusListItem.Type.Secondary
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Transfer ownership"
asset.name: "exchange"
type: StatusListItem.Type.Secondary
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Leave community"
asset.name: "arrow-left"
type: StatusListItem.Type.Secondary
}
}
}
@@ -0,0 +1,40 @@
import QtQuick 2.12
import StatusQ.Controls 0.1
import StatusQ.Core 0.1
import StatusQ.Popups 0.1
import StatusQ.Core.Theme 0.1
StatusModal {
id: root
header.title: "Contact Requests"
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "notification"
}
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Contact request will be shown here"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Decline all"
type: StatusBaseButton.Type.Danger
onClicked: root.close()
},
StatusButton {
text: "Accept all"
onClicked: root.close()
}
]
}
+272
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import QtQuick 2.12
import QtQuick.Layouts 1.12
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import "data" 1.0
StatusSectionLayout {
id: root
property bool createChat: false
notificationCount: 1
onNotificationButtonClicked: { notificationCount = 0; }
showHeader: !root.createChat
headerContent: RowLayout {
id: chatHeader
signal chatInfoButtonClicked()
signal menuButtonClicked()
signal membersButtonClicked()
signal searchButtonClicked()
StatusChatInfoButton {
Layout.fillWidth: true
Layout.fillHeight: true
Layout.alignment: Qt.AlignLeft
Layout.leftMargin: padding
title: "Amazing Funny Squirrel"
subTitle: "Contact"
asset.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.OneToOneChat
pinnedMessagesCount: 1
}
RowLayout {
id: actionButtons
Layout.alignment: Qt.AlignRight
Layout.rightMargin: padding
spacing: 8
StatusFlatRoundButton {
id: menuButton
objectName: "chatToolbarMoreOptionsButton"
width: 32
height: 32
icon.name: "more"
type: StatusFlatRoundButton.Type.Secondary
// initializing the tooltip
tooltip.visible: !!tooltip.text && menuButton.hovered && !contextMenu.open
tooltip.text: qsTr("More")
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
property bool showMoreMenu: false
onClicked: {
menuButton.highlighted = true
let originalOpenHandler = contextMenu.openHandler
let originalCloseHandler = contextMenu.closeHandler
contextMenu.openHandler = function () {
if (!!originalOpenHandler) {
originalOpenHandler()
}
}
contextMenu.closeHandler = function () {
menuButton.highlighted = false
if (!!originalCloseHandler) {
originalCloseHandler()
}
}
contextMenu.openHandler = originalOpenHandler
contextMenu.popup(-contextMenu.width + menuButton.width, menuButton.height + 4)
}
StatusPopupMenu {
id: contextMenu
StatusMenuItem {
text: "Mute Chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear History"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Leave Chat"
icon.name: "arrow-left"
type: StatusMenuItem.Type.Danger
}
}
}
Rectangle {
width: 1
height: 24
color: Theme.palette.directColor7
Layout.alignment: Qt.AlignVCenter
visible: (notificationButton.visible && menuButton.visible)
}
}
}
leftPanel: Item {
anchors.fill: parent
anchors.margins: 16
RowLayout {
id: searchInputWrapper
width: parent.width
StatusNavigationPanelHeadline {
id: headline
Layout.alignment: Qt.AlignVCenter
text: "Chat"
}
Item {
Layout.fillWidth: true
}
StatusRoundButton {
Layout.alignment: Qt.AlignVCenter
icon.name: "public-chat"
icon.color: Theme.palette.directColor1
icon.height: editBtn.icon.height
icon.width: editBtn.icon.width
implicitWidth: editBtn.implicitWidth
implicitHeight: editBtn.implicitHeight
type: StatusRoundButton.Type.Tertiary
StatusToolTip {
text: qsTr("Join public chats")
visible: parent.hovered
orientation: StatusToolTip.Orientation.Bottom
y: parent.height + 12
}
}
StatusIconTabButton {
id: editBtn
icon.name: "edit"
icon.color: Theme.palette.directColor1
checked: root.createChat
highlighted: checked
onClicked: {
root.createChat = !root.createChat;
}
StatusToolTip {
text: qsTr("Start chat")
visible: parent.hovered
orientation: StatusToolTip.Orientation.Bottom
y: parent.height + 12
}
}
}
StatusInput {
id: searchInput
anchors.top: searchInputWrapper.bottom
anchors.topMargin: 16
width: parent.width
maximumHeight: 36
topPadding: 8
bottomPadding: 8
placeholderText: "Search"
input.asset.name: "search"
}
Column {
width: parent.width
anchors.top: searchInput.bottom
anchors.topMargin: 16
anchors.horizontalCenter: parent.horizontalCenter
spacing: 8
StatusContactRequestsIndicatorListItem {
width: parent.width
anchors.horizontalCenter: parent.horizontalCenter
title: "Contact requests"
requestsCount: 3
onClicked: demoContactRequestsModal.open()
}
StatusChatList {
width: parent.width
model: Models.demoChatListItems
highlightItem: !root.createChat
onChatItemUnmuted: {
for (var i = 0; i < Models.demoChatListItems.count; i++) {
let item = Models.demoChatListItems.get(i);
if (item.chatId === id) {
Models.demoChatListItems.setProperty(i, "muted", false)
}
}
}
popupMenu: StatusPopupMenu {
property string chatId
openHandler: function (id) {
chatId = id
}
StatusMenuItem {
text: "View Profile"
icon.name: "group-chat"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Mute chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear history"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete chat"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
}
}
}
centerPanel: Loader {
anchors.fill: parent
sourceComponent: root.createChat ? createChatView : chatChannelView
Component {
id: createChatView
CreateChatView {
contactsModel: Models.membersListModel
}
}
Component {
id: chatChannelView
ChatChannelView {
model: Models.chatMessagesModel
}
}
}
}
@@ -0,0 +1,161 @@
import QtQuick 2.13
import QtQuick.Controls 2.13
import QtQuick.Layouts 1.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Layout 0.1
import StatusQ.Components 0.1
import "../demoapp/data" 1.0
StatusSectionLayout {
id: root
QtObject {
id: d
property ListModel featuredCommunitiesModel: Models.featuredCommunitiesModel
property ListModel popularCommunitiesModel: Models.curatedCommunitiesModel
property ListModel tagsModel: Models.tagsModel
property string searchText: ""
property int layoutVMargin: 70
property int layoutHMargin: 64
property int titlePixelSize: 28
property int subtitlePixelSize: 17
property int stylePadding: 16
function navigateToCommunity(communityId) {
console.info("Clicked community ID: " + communityId)
}
}
centerPanel: Item {
anchors.fill: parent
clip: true
StatusScrollView {
anchors.fill: parent
contentHeight: column.height + d.layoutVMargin
contentWidth: column.width + d.layoutHMargin
ColumnLayout {
id: column
spacing: 18
StatusBaseText {
Layout.topMargin: d.layoutVMargin
Layout.leftMargin: d.layoutHMargin
text: qsTr("Find community")
font.weight: Font.Bold
font.pixelSize: d.titlePixelSize
color: Theme.palette.directColor1
}
// Tags definition - Now hidden - Out of scope
// TODO: Replace by `StatusListItemTagRow`
Row {
visible: d.tagsModel.count > 0
Layout.leftMargin: d.layoutHMargin
Layout.rightMargin: d.layoutHMargin
width: 1234 // by design
spacing: d.stylePadding/2
Repeater {
model: d.tagsModel
delegate: StatusListItemTag {
border.color: Theme.palette.baseColor2
color: "transparent"
height: 32
radius: 36
closeButtonVisible: false
asset.emoji: model.emoji
asset.height: 32
asset.width: asset.height
asset.color: "transparent"
asset.isLetterIdenticon: true
title: model.name
titleText.font.pixelSize: 15
titleText.color: Theme.palette.primaryColor1
}
}
}
StatusBaseText {
Layout.leftMargin: d.layoutHMargin
Layout.topMargin: 20
text: qsTr("Featured")
font.weight: Font.Bold
font.pixelSize: d.subtitlePixelSize
color: Theme.palette.directColor1
}
GridLayout {
id: featuredGrid
Layout.leftMargin: d.layoutHMargin
columns: 3
columnSpacing: d.stylePadding
rowSpacing: d.stylePadding
Repeater {
model: d.featuredCommunitiesModel
delegate: StatusCommunityCard {
locale: "es"
communityId: model.communityId
loaded: model.available
logo: model.logo
name: model.name
description: model.description
members: model.members
popularity: model.popularity
communityColor: model.communityColor
categories: ListModel {
ListElement { name: "sport"; emoji: "🎾"}
ListElement { name: "food"; emoji: "🥑"}
ListElement { name: "privacy"; emoji: "👻"}
}
onClicked: { d.navigateToCommunity(communityId) }
}
}
}
StatusBaseText {
Layout.leftMargin: d.layoutHMargin
Layout.topMargin: 20
text: qsTr("Popular")
font.weight: Font.Bold
font.pixelSize: d.subtitlePixelSize
color: Theme.palette.directColor1
}
GridLayout {
Layout.leftMargin: d.layoutHMargin
columns: 3
columnSpacing: d.stylePadding
rowSpacing: d.stylePadding
Repeater {
model: d.popularCommunitiesModel
delegate: StatusCommunityCard {
locale: "es"
communityId: model.communityId
loaded: model.available
logo: model.logo
name: model.name
description: model.description
members: model.members
activeUsers: model.activeUsers
popularity: model.popularity
tokenLogo: model.tokenLogo
isPrivate: model.isPrivate
banner: model.banner
onClicked: { d.navigateToCommunity(communityId) }
}
}
}
}
}
}
}
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import QtQuick 2.12
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.12
import StatusQ.Core 0.1
import StatusQ.Popups 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Core.Theme 0.1
import "data" 1.0
StatusSectionLayout {
id: root
property string communityDetailModalTitle: ""
property string communityDetailModalImage: ""
signal chatInfoButtonClicked()
handle: Rectangle {
implicitWidth: 5
color: SplitHandle.pressed ? Theme.palette.baseColor2
: (SplitHandle.hovered ? Qt.darker(Theme.palette.baseColor5, 1.1) : "transparent")
}
headerContent: RowLayout {
id: statusToolBar
StatusFlatRoundButton {
id: searchButton
Layout.alignment: Qt.AlignLeft
Layout.leftMargin: padding
icon.name: "search"
type: StatusFlatRoundButton.Type.Secondary
// initializing the tooltip
tooltip.text: qsTr("Search")
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
onClicked: {
searchButton.highlighted = !searchButton.highlighted;
searchPopup.setSearchSelection(communityDetailModalTitle,
"",
communityDetailModalImage);
searchPopup.open();
}
}
StatusChatInfoButton {
Layout.preferredWidth: Math.min(implicitWidth, parent.width)
Layout.fillHeight: true
title: "general"
subTitle: "Community Chat"
asset.color: Theme.palette.miscColor6
type: StatusChatInfoButton.Type.CommunityChat
}
Item {
Layout.fillWidth: true
}
StatusFlatRoundButton {
id: membersButton
icon.name: "group-chat"
type: StatusFlatRoundButton.Type.Secondary
// initializing the tooltip
tooltip.text: qsTr("Members")
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
onClicked: {
membersButton.highlighted = !membersButton.highlighted;
root.showRightPanel = !root.showRightPanel;
}
}
StatusSearchPopup {
id: searchPopup
searchOptionsPopupMenu: searchPopupMenu
onAboutToHide: {
if (searchPopupMenu.visible) {
searchPopupMenu.close();
}
//clear menu
for (var i = 2; i < searchPopupMenu.count; i++) {
searchPopupMenu.removeItem(searchPopupMenu.takeItem(i));
}
}
onClosed: {
statusToolBar.searchButton.highlighted = false
searchPopupMenu.dismiss();
}
onSearchTextChanged: {
if (searchPopup.searchText !== "") {
searchPopup.loading = true;
searchModelSimTimer.start();
} else {
searchPopup.searchResults = [];
searchModelSimTimer.stop();
}
}
Timer {
id: searchModelSimTimer
interval: 500
onTriggered: {
if (searchPopup.searchText.startsWith("c")) {
searchPopup.searchResults = Models.searchResultsA;
} else {
searchPopup.searchResults = Models.searchResultsB;
}
searchPopup.loading = false;
}
}
}
StatusSearchLocationMenu {
id: searchPopupMenu
searchPopup: searchPopup
locationModel: Models.optionsModel
}
}
leftPanel: Item {
id: leftPanel
StatusChatInfoToolBar {
id: statusChatInfoToolBar
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
chatInfoButton.title: "CryptoKitties"
chatInfoButton.subTitle: "128 Members"
chatInfoButton.asset.isImage: true
chatInfoButton.asset.name: "qrc:/demoapp/data/profile-image-1.jpeg"
chatInfoButton.asset.color: Theme.palette.miscColor6
chatInfoButton.onClicked: { chatInfoButtonClicked(); }
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: "Create channel"
icon.name: "channel"
}
StatusMenuItem {
text: "Create category"
icon.name: "channel-category"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Invite people"
icon.name: "share-ios"
}
}
}
StatusScrollView {
id: scrollView
anchors.top: statusChatInfoToolBar.bottom
anchors.topMargin: 8
anchors.bottom: parent.bottom
width: leftPanel.width
contentHeight: communityCategories.height
clip: true
StatusChatListAndCategories {
id: communityCategories
width: leftPanel.width
height: implicitHeight > (leftPanel.height - 64) ? implicitHeight + 8 : leftPanel.height - 64
draggableItems: true
draggableCategories: false
model: Models.demoCommunityChatListItems
showCategoryActionButtons: true
categoryPopupMenu: StatusPopupMenu {
property string categoryId
openHandler: function (id) {
categoryId = id
}
StatusMenuItem {
text: "Mute Category"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Edit Category"
icon.name: "edit"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete Category"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
chatListPopupMenu: StatusPopupMenu {
property string chatId
StatusMenuItem {
text: "Mute chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear history"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete chat"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: "Create channel"
icon.name: "channel"
}
StatusMenuItem {
text: "Create category"
icon.name: "channel-category"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Invite people"
icon.name: "share-ios"
}
}
}
}
}
centerPanel: Item {
anchors.fill: parent
StatusBaseText {
anchors.centerIn: parent
font.pixelSize: 15
text: qsTr("Community content here")
}
}
rightPanel: Item {
id: rightPanel
StatusBaseText {
id: titleText
anchors.top: parent.top
anchors.topMargin:16
anchors.left: parent.left
anchors.leftMargin: 16
opacity: (rightPanel.width > 50) ? 1.0 : 0.0
visible: (opacity > 0.1)
font.pixelSize: 15
text: qsTr("Members")
}
ListView {
anchors.top: titleText.bottom
anchors.topMargin: 16
anchors.left: parent.left
anchors.leftMargin: 8
anchors.right: parent.right
anchors.rightMargin: 8
anchors.bottom: parent.bottom
anchors.bottomMargin: 16
boundsBehavior: Flickable.StopAtBounds
model: Models.membersListModel
delegate: StatusMemberListItem {
implicitWidth: parent.width
nickName: model.localNickname
userName: model.displayName
pubKey: model.pubKey
isVerified: model.isVerified
isUntrustworthy: model.isUntrustworthy
isContact: model.isContact
asset.name: model.icon
asset.isImage: (asset.name !== "")
asset.isLetterIdenticon: (asset.name === "")
asset.imgIsIdenticon: false
status: model.onlineStatus
}
}
}
}
@@ -0,0 +1,78 @@
import QtQuick 2.12
import QtQuick.Controls 2.14
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import "data" 1.0
StatusSectionLayout {
id: root
leftPanel: Item {
anchors.fill: parent
StatusNavigationPanelHeadline {
id: profileHeadline
anchors.top: parent.top
anchors.topMargin: 16
anchors.horizontalCenter: parent.horizontalCenter
text: "Profile"
}
StatusScrollView {
anchors.top: profileHeadline.bottom
anchors.topMargin: 16
anchors.bottom: parent.bottom
width: parent.width
contentHeight: profileMenuItems.height + 8
contentWidth: parent.width
clip: true
Column {
id: profileMenuItems
anchors.horizontalCenter: parent.horizontalCenter
spacing: 4
Repeater {
model: Models.demoProfileGeneralMenuItems
delegate: StatusNavigationListItem {
title: model.title
asset.name: model.icon
}
}
StatusListSectionHeadline { text: "Settings" }
Repeater {
model: Models.demoProfileSettingsMenuItems
delegate: StatusNavigationListItem {
title: model.title
asset.name: model.icon
}
}
Item {
id: invisibleSeparator
height: 16
width: parent.width
}
Repeater {
model: Models.demoProfileOtherMenuItems
delegate: StatusNavigationListItem {
title: model.title
asset.name: model.icon
}
}
}
}
}
rightPanel: Item {
anchors.fill: parent
}
}
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singleton Models 1.0 Models.qml
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Това е пакет за проверка на правописа за OpenOffice.org. Може
да свалите OpenOffice.org от http://openoffice.org/.
Пакетът е продукт на проекта bgOffice. За повече
информация, прочетете файла README.bgOffice, който идва с
този пакет или посетете страницата на проекта на адрес:
http://bgoffice.sourceforge.net.
Указания за инсталиране и настройка
1. Копирате файловете bg_BG.dic и bg_BG.aff в директорията:
..\OpenOffice.org\share\dict\ooo
Ако сте инсталирали проверка на правописа на американски
английски, то в тази директория трябва да се намират файловете
en_US.aff, en_US.dic и dictionary.lst.
2. Отваряте файла dictionary.lst с текстов редактор и добавяте
следния ред на края му:
DICT bg BG bg_BG
3. Стартирате OpenOffice и осъществявате следните настройки:
- Избирате от менюто Tools/Options;
- От менюто вляво на изскочилото диалогово прозорче избирате
Language Settings/Writing Aids;
- От диалога вдясно избирате
Available language modules/OpenOffice MySpell SpellChecker;
- Включвате опцията (ако не е включена);
- Избирате бутона Edit вдясно от тази опция;
- Избирате Language - Bulgarian;
- В полето долу избирате Spelling/OpenOffice MySpell
SpellChecker и включвате опцията;
- Избирате бутона Close (за да затворите този диалогов
прозорец);
- Натискате бутона OK (за да потвърдите настройките).
4. Ако текущият избран език не е български, то трябва да
изпълните следните стъпки за да го изберете:
- Избирате от менюто Tools/Options;
- От менюто вляво на изскочилото диалогово прозорче избирате
Language Settings/Languages;
- Сега от същия диалог, но вдясно избирате
Default languages for documents/Western/Bulgarian;
- В този момент пред българския език (Bulgarian) трябва да
виждате знака за проверка на правописа (малка икона с отметка
на фона на буквите ABC). Това означава, че новите настройки са
възприети;
- Натискате бутона OK (за да потвърдите промените).
5. В този момент проверката на правописа трябва да функционира.
Ако имате проблеми, опитайте се да ги разрешите и да ми пишете.
Всяка помощ е добра дошла. Търсят се доброволци да помагат.
OOo-spell-bg
Авторски права (C) 2001 Радостин Раднев <radnev@gmail.com>
OOo-spell-bg
Copyright (C) 2001 Radostin Radnev <radnev@gmail.com>
+584
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# Copyright (c) 2001-2020 Korvigelloù An Drouizig
#
# Kit e darempred ganeomp : drouizig@drouizig.org - http://www.drouizig.org
#
# PEP GWIR MIRET STRIZH - KORVIGELLOÙ AN DROUIZIG
# po (part of speech) :
# aa : adanv
# b : anv benel
# bev : bevezour
# g : anv gourel
# v : verb
#
# is (inflectional suffix(es)) :
# pl : plural
# comp : comparative
# super : superlative
# excl : exclamative
#
# ip (inflectional prefix(es)) :
# dv : dre vlotaat
# dg : dre galetaat
# dc : dre c'hwezhañ
# ke : kemmesket
SET UTF-8
TRY esiaùnñrtolcdugmphbyfvkwzESIAÙNÑRTOLCDUGMPHBYFVKWZ'
WORDCHARS '
FLAG long
REP 6
REP én ñ
REP an añ
REP en eñ
REP in iñ
REP on oñ
REP un uñ
PFX a0 Y 10
PFX a0 0 m' [aehiou]
PFX a0 0 t' [aehiou]
PFX a0 0 n' [aehiou]
PFX a0 0 d' [aehiou]
PFX a0 0 p' [aehiou]
PFX a0 0 M' [aehiou]
PFX a0 0 T' [aehiou]
PFX a0 0 N' [aehiou]
PFX a0 0 D' [aehiou]
PFX a0 0 P' [aehiou]
# Kemmadurioù
PFX m0 Y 30
PFX m0 k g k
PFX m0 K G K
PFX m0 k c'h k
PFX m0 K C'h K
PFX m0 t d t
PFX m0 T D T
PFX m0 t z t
PFX m0 T Z T
PFX m0 p b p
PFX m0 P B P
PFX m0 p f p
PFX m0 P F P
PFX m0 G C'h G[^w]
PFX m0 g c'h g[^w]
PFX m0 G K G[^W]
PFX m0 g k g[^w]
PFX m0 gw w gw
PFX m0 Gw W Gw
PFX m0 Gw Kw Gw
PFX m0 gw kw gw
PFX m0 b v b
PFX m0 B V B
PFX m0 b p b
PFX m0 B P B
PFX m0 m v m
PFX m0 M V M
PFX m0 d z d
PFX m0 D Z D
PFX m0 d t d
PFX m0 D T D
#Kemmadur ober (gra>ra)
PFX m1 Y 1
PFX m1 g 0 .
# Adanv
SFX n1 Y 12
SFX n1 0 añ [^hz] is:super
SFX n1 0 at [^hz] is:excl
SFX n1 0 oc'h [^hz] is:comp
SFX n1 0 añ [^z]h is:super
SFX n1 0 at [^z]h is:excl
SFX n1 0 oc'h [^z]h is:comp
SFX n1 z sañ z is:super
SFX n1 z sat z is:excl
SFX n1 z soc'h z is:comp
SFX n1 zh shañ zh is:super
SFX n1 zh shat zh is:excl
SFX n1 zh shoc'h zh is:comp
# Liesterioù
SFX p1 Y 1
SFX p1 0 ed . is:pl
SFX p2 Y 1
SFX p2 0 i . is:pl
SFX p3 Y 1
SFX p3 0 ion . is:pl
SFX p4 Y 1
SFX p4 0 ioù . is:pl
SFX p5 Y 1
SFX p5 0 où . is:pl
SFX p6 Y 1
SFX p6 0 ien . is:pl
SFX p7 Y 1
SFX p7 où eier . is:pl
SFX p8 Y 1
SFX p8 ad iz . is:pl
SFX p9 Y 1
SFX p9 iad iz . is:pl
SFX p10 Y 1
SFX p10 ad idi . is:pl
# Lostgerioù all
SFX l4 Y 2
SFX l4 0 ig .
SFX l4 0 ioùigoù . is:pl
SFX l5 Y 2
SFX l5 0 ig .
SFX l5 0 oùigoù . is:pl
# Displegadurioù
SFX a1 Y 42
SFX a1 0 an .
SFX a1 0 as .
SFX a1 0 e .
SFX a1 0 ec'h .
SFX a1 0 ed .
SFX a1 0 emp .
SFX a1 0 en .
SFX a1 0 ent .
SFX a1 0 er .
SFX a1 0 es .
SFX a1 0 et .
SFX a1 0 ez .
SFX a1 0 fe .
SFX a1 0 fec'h .
SFX a1 0 fed .
SFX a1 0 femp .
SFX a1 0 fen .
SFX a1 0 fent .
SFX a1 0 fes .
SFX a1 0 i .
SFX a1 0 imp .
SFX a1 0 in .
SFX a1 0 int .
SFX a1 0 is .
SFX a1 0 it .
SFX a1 0 je .
SFX a1 0 jec'h .
SFX a1 0 jed .
SFX a1 0 jemp .
SFX a1 0 jen .
SFX a1 0 jent .
SFX a1 0 jes .
SFX a1 0 joc'h .
SFX a1 0 jod .
SFX a1 0 jomp .
SFX a1 0 jont .
SFX a1 0 jout .
SFX a1 0 o .
SFX a1 0 omp .
SFX a1 0 ont .
SFX a1 0 or .
SFX a1 0 ot .
# Displegadurioù : verboù reizh
SFX d1 Y 52
SFX d1 0 0 . is:imp_p2_sg
SFX d1 0 0 . is:pri_p3_sg
SFX d1 0 an . is:pri_p1_sg
SFX d1 0 as . is:past_p3_sg
SFX d1 0 e . is:pii_p3_sg
SFX d1 0 ec'h . is:pii_p2_pl
SFX d1 0 ed . is:pii_impers_sp
SFX d1 0 emp . is:pii_p1_pl
SFX d1 0 en . is:pii_p1_sg
SFX d1 0 ent . is:imp_p3_pl
SFX d1 0 ent . is:pii_p3_pl
SFX d1 0 er . is:pri_impers_sp
SFX d1 0 es . is:pii_p2_sg
SFX d1 0 et . is:imp_p3_sg
SFX d1 0 et . is:pp
SFX d1 0 etañ . is:sup
SFX d1 0 etoc'h . is:comp
SFX d1 0 ez . is:pri_p2_sg
SFX d1 0 fe . is:cni_p3_sg
SFX d1 0 fec'h . is:cni_p2_pl
SFX d1 0 fed . is:cni_impers_sp
SFX d1 0 femp . is:cni_p1_pl
SFX d1 0 fen . is:cni_p1_sg
SFX d1 0 fent . is:cni_p3_pl
SFX d1 0 fes . is:cni_p2_sg
SFX d1 0 i . is:fti_p2_sg
SFX d1 0 imp . is:fti_p1_pl
SFX d1 0 in . is:fti_p1_sg
SFX d1 0 int . is:fti_p3_pl
SFX d1 0 is . is:past_p1_sg
SFX d1 0 it . is:imp_p2_pl
SFX d1 0 it . is:pri_p2_pl
SFX d1 0 je . is:cip_p3_sg
SFX d1 0 jec'h . is:cip_p2_pl
SFX d1 0 jed . is:cip_impers_sp
SFX d1 0 jemp . is:cip_p1_pl
SFX d1 0 jen . is:cip_p1_sg
SFX d1 0 jent . is:cip_p3_pl
SFX d1 0 jes . is:cip_p2_sg
SFX d1 0 joc'h . is:past_p2_pl
SFX d1 0 jod . is:past_impers_sp
SFX d1 0 jomp . is:past_p1_pl
SFX d1 0 jon . is:past_p1_sg
SFX d1 0 jont . is:past_p3_pl
SFX d1 0 jout . is:past_p2_sg
SFX d1 0 o . is:fti_p3_sg
SFX d1 0 oc'h . is:fti_p2_pl
SFX d1 0 omp . is:imp_p1_pl
SFX d1 0 omp . is:pri_p1_pl
SFX d1 0 ont . is:pri_p3_pl
SFX d1 0 or . is:fti_impers_sp
SFX d1 0 ot . is:fti_p2_pl
# Displegadurioù : verboù reizh gant ur bennrann dre -a, -o et -eu
# kuitaat : kuita-
# pesketa : pesketa-
SFX d2 Y 53
SFX d2 0 0 . is:pri_p3_sg
SFX d2 0 0 . is:imp_p2_sg
SFX d2 0 an . is:pri_p1_sg
SFX d2 0 as . is:past_p3_sg
SFX d2 0 e . is:pii_p3_sg
SFX d2 0 ec'h . is:pii_p2_pl
SFX d2 0 ed . is:pii_impers_sp
SFX d2 0 emp . is:pii_p1_pl
SFX d2 0 en . is:pii_p1_sg
SFX d2 0 ent . is:pii_p3_pl
SFX d2 0 ent . is:imp_p3_pl
SFX d2 0 er . is:pri_impers_sp
SFX d2 0 es . is:pii_p2_sg
SFX d2 0 et . is:pp
SFX d2 0 et . is:imp_p3_sg
SFX d2 0 etañ . is:sup
SFX d2 0 etoc'h . is:comp
SFX d2 0 ez . is:pri_p2_sg
SFX d2 0 fe . is:cni_p3_sg
SFX d2 0 fec'h . is:cni_p2_pl
SFX d2 0 fed . is:cni_impers_sp
SFX d2 0 femp . is:cni_p1_pl
SFX d2 0 fen . is:cni_p1_sg
SFX d2 0 fent . is:cni_p3_pl
SFX d2 0 fes . is:cni_p2_sg
SFX d2 0 i . is:fti_p2_sg
SFX d2 0 imp . is:fti_p1_pl
SFX d2 0 in . is:fti_p1_sg
SFX d2 0 int . is:fti_p3_pl
SFX d2 0 io . is:fti_p3_sg
SFX d2 0 is . is:past_p1_sg
SFX d2 0 it . is:pri_p2_pl
SFX d2 0 it . is:imp_p2_pl
SFX d2 0 je . is:cip_p3_sg
SFX d2 0 jec'h . is:cip_p2_pl
SFX d2 0 jed . is:cip_impers_sp
SFX d2 0 jemp . is:cip_p1_pl
SFX d2 0 jen . is:cip_p1_sg
SFX d2 0 jent . is:cip_p3_pl
SFX d2 0 jes . is:cip_p2_sg
SFX d2 0 joc'h . is:past_p2_pl
SFX d2 0 jod . is:past_impers_sp
SFX d2 0 jomp . is:past_p1_pl
SFX d2 0 jon . is:past_p1_sg
SFX d2 0 jont . is:past_p3_pl
SFX d2 0 jout . is:past_p2_sg
SFX d2 0 oc'h . is:fti_p2_pl
SFX d2 0 omp . is:pri_p1_pl
SFX d2 0 omp . is:imp_p1_pl
SFX d2 0 ont . is:pri_p3_pl
SFX d2 0 or . is:fti_impers_sp
SFX d2 0 ot . is:fti_p2_pl
SFX d2 0 y . is:fti_p3_sg
# Displegadurioù : displegadur dazeilel ar verboù dre -a (pesketa, boueta, ...)
# pesketa : pesketa-
SFX d3 Y 53
SFX d3 0 0/d2 .
SFX d3 0 0 . is:imp_p2_sg
SFX d3 0 0 . is:pri_p3_sg
SFX d3 0 n . is:pri_p1_sg
SFX d3 0 s . is:past_p3_sg
SFX d3 a e . is:pii_p3_sg
SFX d3 a ec'h . is:pii_p2_pl
SFX d3 a ed . is:pii_impers_sp
SFX d3 a emp . is:pii_p1_pl
SFX d3 a en . is:pii_p1_sg
SFX d3 a ent . is:imp_p3_pl
SFX d3 a ent . is:pii_p3_pl
SFX d3 a er . is:pri_impers_sp
SFX d3 a es . is:pii_p2_sg
SFX d3 a et . is:imp_p3_sg
SFX d3 a et . is:pp
SFX d3 a etañ . is:sup
SFX d3 a etoc'h . is:comp
SFX d3 a ez . is:pri_p2_sg
SFX d3 a fe . is:cni_p3_sg
SFX d3 a fec'h . is:cni_p2_pl
SFX d3 a fed . is:cni_impers_sp
SFX d3 a femp . is:cni_p1_pl
SFX d3 a fen . is:cni_p1_sg
SFX d3 a fent . is:cni_p3_pl
SFX d3 a fes . is:cni_p2_sg
SFX d3 a i . is:fti_p2_sg
SFX d3 a imp . is:fti_p1_pl
SFX d3 a in . is:fti_p1_sg
SFX d3 a int . is:fti_p3_pl
SFX d3 a is . is:past_p1_sg
SFX d3 a it . is:imp_p2_pl
SFX d3 a it . is:pri_p2_pl
SFX d3 a je . is:cip_p3_sg
SFX d3 a jec'h . is:cip_p2_pl
SFX d3 a jed . is:cip_impers_sp
SFX d3 a jemp . is:cip_p1_pl
SFX d3 a jen . is:cip_p1_sg
SFX d3 a jent . is:cip_p3_pl
SFX d3 a jes . is:cip_p2_sg
SFX d3 a joc'h . is:past_p2_pl
SFX d3 a jod . is:past_impers_sp
SFX d3 a jomp . is:past_p1_pl
SFX d3 a jon . is:past_p1_sg
SFX d3 a jont . is:past_p3_pl
SFX d3 a jout . is:past_p2_sg
SFX d3 a o . is:fti_p3_sg
SFX d3 a oc'h . is:fti_p2_pl
SFX d3 a omp . is:imp_p1_pl
SFX d3 a omp . is:pri_p1_pl
SFX d3 a ont . is:pri_p3_pl
SFX d3 a or . is:fti_impers_sp
SFX d3 a ot . is:fti_p2_pl
# Verboù dre -iañ
# glebiañ : gleb-
SFX d4 Y 52
SFX d4 0 0 . is:imp_p2_sg
SFX d4 0 0 . is:pri_p3_sg
SFX d4 0 fe . is:cni_p3_sg
SFX d4 0 fec'h . is:cni_p2_pl
SFX d4 0 fed . is:cni_impers_sp
SFX d4 0 femp . is:cni_p1_pl
SFX d4 0 fen . is:cni_p1_sg
SFX d4 0 fent . is:cni_p3_pl
SFX d4 0 fes . is:cni_p2_sg
SFX d4 0 i . is:fti_p2_sg
SFX d4 0 ian . is:pri_p1_sg
SFX d4 0 ias . is:past_p3_sg
SFX d4 0 ie . is:pii_p3_sg
SFX d4 0 iec'h . is:pii_p2_pl
SFX d4 0 ied . is:pii_impers_sp
SFX d4 0 iemp . is:pii_p1_pl
SFX d4 0 ien . is:pii_p1_sg
SFX d4 0 ient . is:imp_p3_pl
SFX d4 0 ient . is:pii_p3_pl
SFX d4 0 ier . is:pri_impers_sp
SFX d4 0 ies . is:pii_p2_sg
SFX d4 0 iet . is:imp_p3_sg
SFX d4 0 iet . is:pp
SFX d4 0 ietañ . is:sup
SFX d4 0 ietoc'h . is:comp
SFX d4 0 iez . is:pri_p2_sg
SFX d4 0 imp . is:fti_p1_pl
SFX d4 0 in . is:fti_p1_sg
SFX d4 0 int . is:fti_p3_pl
SFX d4 0 io . is:fti_p3_sg
SFX d4 0 ioc'h . is:fti_p2_pl
SFX d4 0 iomp . is:imp_p1_pl
SFX d4 0 iomp . is:pri_p1_pl
SFX d4 0 iont . is:pri_p3_pl
SFX d4 0 ior . is:fti_impers_sp
SFX d4 0 iot . is:fti_p2_pl
SFX d4 0 is . is:past_p1_sg
SFX d4 0 it . is:imp_p2_pl
SFX d4 0 it . is:pri_p2_pl
SFX d4 0 je . is:cip_p3_sg
SFX d4 0 jec'h . is:cip_p2_pl
SFX d4 0 jed . is:cip_impers_sp
SFX d4 0 jemp . is:cip_p1_pl
SFX d4 0 jen . is:cip_p1_sg
SFX d4 0 jent . is:cip_p3_pl
SFX d4 0 jes . is:cip_p2_sg
SFX d4 0 joc'h . is:past_p2_pl
SFX d4 0 jod . is:past_impers_sp
SFX d4 0 jomp . is:past_p1_pl
SFX d4 0 jon . is:past_p1_sg
SFX d4 0 jont . is:past_p3_pl
SFX d4 0 jout . is:past_p2_sg
# Verboù dre -liañ
# kuzuliañ : kuzuilh-
SFX d5 Y 52
SFX d5 0 0 . is:pri_p3_sg
SFX d5 0 0 . is:imp_p2_sg
SFX d5 0 fe . is:cni_p3_sg
SFX d5 0 fec'h . is:cni_p2_pl
SFX d5 0 fed . is:cni_impers_sp
SFX d5 0 femp . is:cni_p1_pl
SFX d5 0 fen . is:cni_p1_sg
SFX d5 0 fent . is:cni_p3_pl
SFX d5 0 fes . is:cni_p2_sg
SFX d5 0 i . is:fti_p2_sg
SFX d5 0 imp . is:fti_p1_pl
SFX d5 0 in . is:fti_p1_sg
SFX d5 0 int . is:fti_p3_pl
SFX d5 0 is . is:past_p1_sg
SFX d5 0 it . is:pri_p2_pl
SFX d5 0 it . is:imp_p2_pl
SFX d5 0 je . is:cip_p3_sg
SFX d5 0 jec'h . is:cip_p2_pl
SFX d5 0 jed . is:cip_impers_sp
SFX d5 0 jemp . is:cip_p1_pl
SFX d5 0 jen . is:cip_p1_sg
SFX d5 0 jent . is:cip_p3_pl
SFX d5 0 jes . is:cip_p2_sg
SFX d5 0 joc'h . is:past_p2_pl
SFX d5 0 jod . is:past_impers_sp
SFX d5 0 jomp . is:past_p1_pl
SFX d5 0 jon . is:past_p1_sg
SFX d5 0 jont . is:past_p3_pl
SFX d5 0 jout . is:past_p2_sg
SFX d5 ilh lian . is:pri_p1_sg
SFX d5 ilh lias . is:past_p3_sg
SFX d5 ilh lie . is:pii_p3_sg
SFX d5 ilh liec'h . is:pii_p2_pl
SFX d5 ilh lied . is:pii_impers_sp
SFX d5 ilh liemp . is:pii_p1_pl
SFX d5 ilh lien . is:pii_p1_sg
SFX d5 ilh lient . is:pii_p3_pl
SFX d5 ilh lient . is:imp_p3_pl
SFX d5 ilh lier . is:pri_impers_sp
SFX d5 ilh lies . is:pii_p2_sg
SFX d5 ilh liet . is:pp
SFX d5 ilh liet . is:imp_p3_sg
SFX d5 ilh lietañ . is:sup
SFX d5 ilh lietoc'h . is:comp
SFX d5 ilh liez . is:pri_p2_sg
SFX d5 ilh lio . is:fti_p3_sg
SFX d5 ilh lioc'h . is:fti_p2_pl
SFX d5 ilh liomp . is:pri_p1_pl
SFX d5 ilh liomp . is:imp_p1_pl
SFX d5 ilh liont . is:pri_p3_pl
SFX d5 ilh lior . is:fti_impers_sp
SFX d5 ilh liot . is:fti_p2_pl
# Verboù dre -niañ
# koaniañ : koagn-
SFX d6 Y 52
SFX d6 0 0 . is:imp_p2_sg
SFX d6 0 0 . is:pri_p3_sg
SFX d6 0 fe . is:cni_p3_sg
SFX d6 0 fec'h . is:cni_p2_pl
SFX d6 0 fed . is:cni_impers_sp
SFX d6 0 femp . is:cni_p1_pl
SFX d6 0 fen . is:cni_p1_sg
SFX d6 0 fent . is:cni_p3_pl
SFX d6 0 fes . is:cni_p2_sg
SFX d6 0 i . is:fti_p2_sg
SFX d6 0 imp . is:fti_p1_pl
SFX d6 0 in . is:fti_p1_sg
SFX d6 0 int . is:fti_p3_pl
SFX d6 0 is . is:past_p1_sg
SFX d6 0 it . is:imp_p2_pl
SFX d6 0 it . is:pri_p2_pl
SFX d6 0 je . is:cip_p3_sg
SFX d6 0 jec'h . is:cip_p2_pl
SFX d6 0 jed . is:cip_impers_sp
SFX d6 0 jemp . is:cip_p1_pl
SFX d6 0 jen . is:cip_p1_sg
SFX d6 0 jent . is:cip_p3_pl
SFX d6 0 jes . is:cip_p2_sg
SFX d6 0 joc'h . is:past_p2_pl
SFX d6 0 jod . is:past_impers_sp
SFX d6 0 jomp . is:past_p1_pl
SFX d6 0 jon . is:past_p1_sg
SFX d6 0 jont . is:past_p3_pl
SFX d6 0 jout . is:past_p2_sg
SFX d6 gn nian . is:pri_p1_sg
SFX d6 gn nias . is:past_p3_sg
SFX d6 gn nie . is:pii_p3_sg
SFX d6 gn niec'h . is:pii_p2_pl
SFX d6 gn nied . is:pii_impers_sp
SFX d6 gn niemp . is:pii_p1_pl
SFX d6 gn nien . is:pii_p1_sg
SFX d6 gn nient . is:imp_p3_pl
SFX d6 gn nient . is:pii_p3_pl
SFX d6 gn nier . is:pri_impers_sp
SFX d6 gn nies . is:pii_p2_sg
SFX d6 gn niet . is:imp_p3_sg
SFX d6 gn niet . is:pp
SFX d6 gn nietañ . is:sup
SFX d6 gn nietoc'h . is:comp
SFX d6 gn niez . is:pri_p2_sg
SFX d6 gn nio . is:fti_p3_sg
SFX d6 gn nioc'h . is:fti_p2_pl
SFX d6 gn niomp . is:imp_p1_pl
SFX d6 gn niomp . is:pri_p1_pl
SFX d6 gn niont . is:pri_p3_pl
SFX d6 gn nior . is:fti_impers_sp
SFX d6 gn niot . is:fti_p2_pl
# Displegadurioù : ober
SFX d7 Y 54
SFX d7 0 0 . is:pri_p3_sg
SFX d7 0 0 . is:imp_p2_sg
SFX d7 0 e . is:pii_p3_sg
SFX d7 0 ec'h . is:pii_p2_pl
SFX d7 0 ed . is:pii_impers_sp
SFX d7 0 emp . is:pii_p1_pl
SFX d7 0 en . is:pii_p1_sg
SFX d7 0 ent . is:pii_p3_pl
SFX d7 0 ent . is:imp_p3_pl
SFX d7 0 es . is:pii_p2_sg
SFX d7 0 et . is:imp_p3_sg
SFX d7 0 et . is:pp
SFX d7 0 etañ . is:sup
SFX d7 0 etoc'h . is:comp
SFX d7 0 fe . is:cni_p3_sg
SFX d7 0 fec'h . is:cni_p2_pl
SFX d7 0 fed . is:cni_impers_sp
SFX d7 0 femp . is:cni_p1_pl
SFX d7 0 fen . is:cni_p1_sg
SFX d7 0 fent . is:cni_p3_pl
SFX d7 0 fes . is:cni_p2_sg
SFX d7 0 imp . is:fti_p1_pl
SFX d7 0 int . is:fti_p3_pl
SFX d7 0 io . is:fti_p3_sg
SFX d7 0 je . is:cip_p3_sg
SFX d7 0 jec'h . is:cip_p2_pl
SFX d7 0 jed . is:cip_impers_sp
SFX d7 0 jemp . is:cip_p1_pl
SFX d7 0 jen . is:cip_p1_sg
SFX d7 0 jent . is:cip_p3_pl
SFX d7 0 jes . is:cip_p2_sg
SFX d7 0 n . is:pri_p1_sg
SFX d7 0 y . is:fti_p3_sg
SFX d7 a eas . is:past_p3_sg
SFX d7 a eer . is:pri_impers_sp
SFX d7 a ejoc'h . is:past_p2_pl
SFX d7 a ejod . is:past_impers_sp
SFX d7 a ejomp . is:past_p1_pl
SFX d7 a ejon . is:past_p1_sg
SFX d7 a ejont . is:past_p3_pl
SFX d7 a ejout . is:past_p2_sg
SFX d7 a eoc'h . is:fti_p2_pl
SFX d7 a eomp . is:pri_p1_pl
SFX d7 a eomp . is:imp_p1_pl
SFX d7 a eont . is:pri_p3_pl
SFX d7 a eor . is:fti_impers_sp
SFX d7 a eot . is:fti_p2_pl
SFX d7 a ez . is:pri_p2_sg
SFX d7 a i . is:fti_p2_sg
SFX d7 a imp . is:fti_p1_pl
SFX d7 a in . is:fti_p1_sg
SFX d7 a is . is:past_p1_sg
SFX d7 a it . is:pri_p2_pl
SFX d7 a it . is:imp_p2_pl
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Hunspell Breton (br_FR) dictionary
Copyright (c) 2001-2018 Korvigelloù An Drouizig
drouizig@drouizig.org - http://www.drouizig.org
Version 0.16 - release date: 2018-12-16
--
This dictionary is based on the original Breton
word list created by Philippe Basciano-Le Gall for
Korvigelloù an Drouizig. It is covered by the LGPL,
MPL and GPL licenses. The affix file has been heavily
modified by Michel "Boulc'hurun" Nedeleg.
Thanks to both authors for their wonderful work !
2020-06-06 Denis Arnaud (still on progress...)
* Uppercases added in m0 mutations rule.
* Plural rules ad>iz (p8), iad>iz (p9) and ad>idi (p10)
2018-12-16 Denis Arnaud
* Review of the verbs list (still on progress)
* new flags (m1 and d7) for some verbs (ober, gouzout...)
* new replacement rules (én>ñ, en>eñ, un>uñ...)
* In dictionary file, words not found in reference dictionaries have been marked by "kkeg" comment, mutation from g- to -h have been marked by "g>h" comment, mutation from gw- to -c'hw have been marked by "c'hw" comment, mutation from gou- to ou- have been marked by "g>o" comment, d3 conjugation applied to -aat verbs have been marked by "d3evaat". The reference dictionaries are Roparz Hemon-Ronan Huon, Favereau, devri.bzh, preder.net and termofis.
* Words added (ejiptologour, daer, daerenn, adlabourat, adasavadenn)
2018-01-15 Denis Arnaud
* Words added (anlennet, aodio, pennbajenn, kevanek, skript, proksi, daouglik, daouglikañ, kelennskrid, makro, frammlun, spisverk, spisverkan, stlenngrafer). Review of -niañ verbs list (flag d6).
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Dual license:
* GNU General Public License, version 2 or later
https://www.gnu.org/licenses/gpl-2.0.txt
* GNU Lesser General Public License, version 2.1 or later
https://www.gnu.org/licenses/lgpl-2.1.txt
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Dual license:
* GNU General Public License, version 2 or later
https://www.gnu.org/licenses/gpl-2.0.txt
* GNU Lesser General Public License, version 2.1 or later
https://www.gnu.org/licenses/lgpl-2.1.txt
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The pack contains current versions of all OpenOffice.org Czech dictionares as of 2008-05-18.
Spellchecker
------------
This dictionary for spell-checking Czech texts is licensed under GPL license.
The dictionary is based on Czech ispell dictionary created by Petr Kolar
and numerous contributors.
Thesaurus
----------
Copyright (c) 1994,2008 Karel Pala, Jan Všianský
pala@fi.muni.cz
You can freely use the thesaurus in OpenOffice.org (or its derivatives).
You can not modify it or use for commercial purposes without the author's
approval.
Hyphenation dictionary
----------------------
Language: Czech (Czech Republic) (cs CZ).
Origin: Based on the TeX hyphenation tables
License: GPL license, 2003
Author: Pavel@Janik.cz (Pavel Janík)
HYPH cs CZ hyph_cs
These patterns were converted from TeX hyphenation patterns by the package
lingucomponent-tools
(http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/oo-cs/lingucomponent-tools/).
The license of original files is GNU GPL (they are both parts of csTeX). My
work on them was to only run the scripts from lingucomponent-tools package
(dual LGPL/SISSL license so it can be integrated).
--
Pavel Janík
2003
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Stavekontrolden - Danish dictionary files for Hunspell and thesaurus files for MyThes
Version 2.5.129 - 11-07-2020
da_DK.dic, da_DK.aff, th_da_DK.dat, th_da_DK.idx: © 2020 Foreningen for frit tilgængelige sprogværktøjer - http://www.stavekontrolden.dk
These files are published under the following open source licenses:
GNU GPL version 2.0 - https://www.gnu.org/licenses/gpl-2.0.html
GNU LGPL version 2.1 - https://www.gnu.org/licenses/lgpl-2.1.html
Mozilla MPL version 1.1 - https://www.mozilla.org/en-US/MPL/1.1/
This dictionary is based on data from Det Danske Sprog- og Litteraturselskab
(The Danish Society for Language and Literature), https://dsl.dk.
Thanks to Lyngby-Taarbæk Kommune, Gribskov Kommune and Region Midtjylland for financial support to the thesaurus project.
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# this is the affix file of the de_AT Hunspell dictionary
# derived from the igerman98 dictionary
#
# Version: 20161207
#
# Copyright (C) 1998-2015 Bjoern Jacke <bjoern@j3e.de>
#
# License: GPLv2, GPLv3
# There should be a copy of both of this licenses included
# with every distribution of this dictionary. Modified
# versions using the GPL may only include the GPL
SET UTF-8
TRY esijanrtolcdugmphbyfvkwqxzäüößáéêàâñESIJANRTOLCDUGMPHBYFVKWQXZÄÜÖÉ-.
PFX U Y 1
PFX U 0 un .
PFX V Y 1
PFX V 0 ver .
SFX F Y 35
SFX F 0 nen in
SFX F e in e
SFX F e innen e
SFX F 0 in [^i]n
SFX F 0 innen [^i]n
SFX F 0 in [^enr]
SFX F 0 innen [^enr]
SFX F 0 in [^e]r
SFX F 0 innen [^e]r
SFX F 0 in [^r]er
SFX F 0 innen [^r]er
SFX F 0 in [^e]rer
SFX F 0 innen [^e]rer
SFX F 0 in ierer
SFX F 0 innen ierer
SFX F er in [^i]erer
SFX F er innen [^i]erer
SFX F in In in
SFX F in Innen in
SFX F e In e
SFX F e Innen e
SFX F 0 In [^i]n
SFX F 0 Innen [^i]n
SFX F 0 In [^en]
SFX F 0 Innen [^en]
SFX F 0 In [^e]r
SFX F 0 Innen [^e]r
SFX F 0 In [^r]er
SFX F 0 Innen [^r]er
SFX F 0 In [^e]rer
SFX F 0 Innen [^e]rer
SFX F 0 In ierer
SFX F 0 Innen ierer
SFX F er In [^i]erer
SFX F er Innen [^i]erer
#SFX F en innen en
#SFX F en Innen en
SFX L N 12
SFX L 0 tlich n
SFX L 0 tliche n
SFX L 0 tlicher n
SFX L 0 tliches n
SFX L 0 tlichem n
SFX L 0 tlichen n
SFX L 0 lich [^n]
SFX L 0 liche [^n]
SFX L 0 licher [^n]
SFX L 0 liches [^n]
SFX L 0 lichem [^n]
SFX L 0 lichen [^n]
#SFX H N 2
#SFX H 0 heit .
#SFX H 0 heiten .
#SFX K N 2
#SFX K 0 keit .
#SFX K 0 keiten .
SFX M N 10
SFX M 0 chen [^se]
SFX M 0 chens [^se]
SFX M ass ässchen ass
SFX M ass ässchens ass
SFX M oss össchen oss
SFX M oss össchens oss
SFX M uss üsschen uss
SFX M uss üsschens uss
SFX M e chen e
SFX M e chens e
SFX A Y 46
SFX A 0 r e
SFX A 0 n e
SFX A 0 m e
SFX A 0 s e
SFX A 0 e [^elr]
SFX A 0 er [^elr]
SFX A 0 en [^elr]
SFX A 0 em [^elr]
SFX A 0 es [^elr]
SFX A 0 e [^e][rl]
SFX A 0 er [^e][rl]
SFX A 0 en [^e][rl]
SFX A 0 em [^e][rl]
SFX A 0 es [^e][rl]
SFX A 0 e [^u]er
SFX A 0 er [^u]er
SFX A 0 en [^u]er
SFX A 0 em [^u]er
SFX A 0 es [^u]er
SFX A er re uer
SFX A er rer uer
SFX A er ren uer
SFX A er rem uer
SFX A er res uer
SFX A 0 e [eil]el
SFX A 0 er [eil]el
SFX A 0 en [eil]el
SFX A 0 em [eil]el
SFX A 0 es [eil]el
SFX A el le [^eil]el
SFX A el ler [^eil]el
SFX A el len [^eil]el
SFX A el lem [^eil]el
SFX A el les [^eil]el
SFX A lig elig [^aeiouhlräüö]lig
SFX A lig elige [^aeiouhlräüö]lig
SFX A lig eliger [^aeiouhlräüö]lig
SFX A lig eligen [^aeiouhlräüö]lig
SFX A lig eligem [^aeiouhlräüö]lig
SFX A lig eliges [^aeiouhlräüö]lig
SFX A erig rig [^hi]erig
SFX A erig rige [^hi]erig
SFX A erig riger [^hi]erig
SFX A erig rigen [^hi]erig
SFX A erig rigem [^hi]erig
SFX A erig riges [^hi]erig
SFX C Y 100
SFX C 0 ere [^elr]
SFX C 0 erer [^elr]
SFX C 0 eren [^elr]
SFX C 0 erem [^elr]
SFX C 0 eres [^elr]
SFX C 0 re e
SFX C 0 rer e
SFX C 0 ren e
SFX C 0 rem e
SFX C 0 res e
SFX C 0 ere [^e][lr]
SFX C 0 erer [^e][lr]
SFX C 0 eren [^e][lr]
SFX C 0 erem [^e][lr]
SFX C 0 eres [^e][lr]
SFX C el lere el
SFX C el lerer el
SFX C el leren el
SFX C el lerem el
SFX C el leres el
SFX C er rere uer
SFX C er rerer uer
SFX C er reren uer
SFX C er rerem uer
SFX C er reres uer
SFX C 0 ere [^u]er
SFX C 0 erer [^u]er
SFX C 0 eren [^u]er
SFX C 0 erem [^u]er
SFX C 0 eres [^u]er
SFX C lig eligere [^aeiouhlräüö]lig
SFX C lig eligerer [^aeiouhlräüö]lig
SFX C lig eligeren [^aeiouhlräüö]lig
SFX C lig eligerem [^aeiouhlräüö]lig
SFX C lig eligeres [^aeiouhlräüö]lig
SFX C erig rigere [^hi]erig
SFX C erig rigerer [^hi]erig
SFX C erig rigeren [^hi]erig
SFX C erig rigerem [^hi]erig
SFX C erig rigeres [^hi]erig
SFX C 0 est [kßsuxz]
SFX C 0 este [kßsuxz]
SFX C 0 ester [kßsuxz]
SFX C 0 esten [kßsuxz]
SFX C 0 estem [kßsuxz]
SFX C 0 estes [kßsuxz]
SFX C 0 st et
SFX C 0 ste et
SFX C 0 ster et
SFX C 0 sten et
SFX C 0 stem et
SFX C 0 stes et
SFX C 0 st igt
SFX C 0 ste igt
SFX C 0 ster igt
SFX C 0 sten igt
SFX C 0 stem igt
SFX C 0 stes igt
SFX C 0 est [^i]gt
SFX C 0 este [^i]gt
SFX C 0 ester [^i]gt
SFX C 0 esten [^i]gt
SFX C 0 estem [^i]gt
SFX C 0 estes [^i]gt
SFX C 0 est [^eg]t
SFX C 0 este [^eg]t
SFX C 0 ester [^eg]t
SFX C 0 esten [^eg]t
SFX C 0 estem [^eg]t
SFX C 0 estes [^eg]t
SFX C 0 st [^kßstxz]
SFX C 0 ste [^kßstxz]
SFX C 0 ster [^kßstxz]
SFX C 0 sten [^kßstxz]
SFX C 0 stem [^kßstxz]
SFX C 0 stes [^kßstxz]
SFX C 0 st nd
SFX C 0 ste nd
SFX C 0 ster nd
SFX C 0 sten nd
SFX C 0 stem nd
SFX C 0 stes nd
SFX C 0 est [^n]d
SFX C 0 este [^n]d
SFX C 0 ester [^n]d
SFX C 0 esten [^n]d
SFX C 0 estem [^n]d
SFX C 0 estes [^n]d
SFX C lig eligst [^aeiouhlräüö]lig
SFX C lig eligste [^aeiouhlräüö]lig
SFX C lig eligster [^aeiouhlräüö]lig
SFX C lig eligsten [^aeiouhlräüö]lig
SFX C lig eligstem [^aeiouhlräüö]lig
SFX C lig eligstes [^aeiouhlräüö]lig
SFX C erig rigst [^hi]erig
SFX C erig rigste [^hi]erig
SFX C erig rigster [^hi]erig
SFX C erig rigsten [^hi]erig
SFX C erig rigstem [^hi]erig
SFX C erig rigstes [^hi]erig
SFX E Y 1
SFX E 0 e .
SFX f Y 4
SFX f ph f ph
SFX f ph fen ph
SFX f phie fie phie
SFX f phie fien phie
SFX N Y 1
SFX N 0 n .
SFX P Y 1
SFX P 0 en .
SFX p Y 26
SFX p auf äufe auf
SFX p auf äufen auf
SFX p aus äuser [hH]aus
SFX p aus äusern [hH]aus
SFX p arkt ärkte [mM]arkt
SFX p arkt ärkten [mM]arkt
SFX p ang änge ang
SFX p ang ängen ang
SFX p uß üße uß
SFX p uß üßen uß
SFX p oß öße oß
SFX p oß ößen oß
SFX p aum äume aum
SFX p aum äumen aum
SFX p ag äge ag
SFX p ag ägen ag
SFX p ug üge ug
SFX p ug ügen ug
SFX p all älle all
SFX p all ällen all
SFX p ass ässe ass
SFX p ass ässen ass
SFX p uss üsse uss
SFX p uss üssen uss
SFX p oss össe oss
SFX p oss össen oss
# last ...oss rules are for swiss de_CH only - but do not affect de_DE
SFX R Y 3
SFX R 0 er [^e]
SFX R 0 ern [^e]
SFX R 0 r e
SFX S Y 1
SFX S 0 s .
SFX q Y 2
SFX q 0 se s
SFX q 0 sen s
SFX Q Y 1
SFX Q 0 ses s
#SFX Q 0 se s
#SFX Q 0 sen s
SFX T Y 1
SFX T 0 es .
SFX J Y 12
SFX J n ung [bgkpßsz]eln
SFX J n ungen [bgkpßsz]eln
SFX J eln lung eln
SFX J n ung ern
SFX J en ung en
SFX J eln lungen eln
SFX J n ungen ern
SFX J en ungen en
SFX J 0 ung [^n]
SFX J 0 ungen [^n]
SFX J el lung el
SFX J el lungen el
SFX B N 12
SFX B n bar e[lr]n
SFX B n bare e[lr]n
SFX B n baren e[lr]n
SFX B n barer e[lr]n
SFX B n bares e[lr]n
SFX B n barem e[lr]n
SFX B en bar en
SFX B en bare en
SFX B en baren en
SFX B en barer en
SFX B en bares en
SFX B en barem en
SFX D Y 6
SFX D 0 d n
SFX D 0 de n
SFX D 0 den n
SFX D 0 der n
SFX D 0 des n
SFX D 0 dem n
SFX W Y 5
SFX W en 0 en
SFX W n 0 [^e]n
SFX W st 0 [^s]st
SFX W t 0 sst
SFX W t 0 [^s]t
SFX I Y 16
SFX I n 0 en
SFX I eln le eln
SFX I n e eln
SFX I ern re ern
SFX I n e ern
SFX I n t e[lr]n
SFX I n t [dt]en
SFX I en t [^dimnt]en
SFX I en t eien
SFX I n t [^e]ien
SFX I n t chnen
SFX I en t [^c]h[mn]en
SFX I n t [^aäehilmnoöuür][mn]en
SFX I en t [aäeilmnoöuür][mn]en
SFX I n e un
SFX I n t un
SFX X Y 26
SFX X n t e[lr]n
SFX X n t [dtw]en
SFX X en t eien
SFX X n t [^e]ien
SFX X en t [^ditmnw]en
SFX X n t chnen
SFX X en t [^c]h[mn]en
SFX X n t [^aäehilmnoöuür][mn]en
SFX X en t [aäeilmnoöuür][mn]en
SFX X n t un
SFX X st 0 tst
SFX X n st e[lr]n
SFX X n st [dtw]en
SFX X en st [^dimnßstwzx]en
SFX X en st eien
SFX X n st [^e]ien
SFX X n st chnen
SFX X en st [^c]h[mn]en
SFX X n st [^aäehilmnoöuür][mn]en
SFX X en st [aäeilmnoöuür][mn]en
SFX X n st un
SFX X n st [ßsxz]en
SFX X n st ssen
SFX X n st schen
SFX X t st [^sz]t
SFX X t est zt
SFX Y Y 36
SFX Y n te e[lr]n
SFX Y n te [dtw]en
SFX Y en te [^dimntw]en
SFX Y en te eien
SFX Y n te [^e]ien
SFX Y n te chnen
SFX Y en te [^c]h[mn]en
SFX Y n te [^aäehilmnoöuür][mn]en
SFX Y en te [aäeilmnoöuür][mn]en
SFX Y n test e[lr]n
SFX Y n test [dtw]en
SFX Y en test [^dimntw]en
SFX Y en test eien
SFX Y n test [^e]ien
SFX Y n test chnen
SFX Y en test [^c]h[mn]en
SFX Y n test [^aäehilmnoöuür][mn]en
SFX Y en test [aäeilmnoöuür][mn]en
SFX Y n tet e[lr]n
SFX Y n tet [dtw]en
SFX Y en tet [^dimntw]en
SFX Y en tet eien
SFX Y n tet [^e]ien
SFX Y n tet chnen
SFX Y en tet [^c]h[mn]en
SFX Y n tet [^aäehilmnoöuür][mn]en
SFX Y en tet [aäeilmnoöuür][mn]en
SFX Y n ten e[lr]n
SFX Y n ten [dtw]en
SFX Y en ten [^dimntw]en
SFX Y en ten eien
SFX Y n ten [^e]ien
SFX Y n ten chnen
SFX Y en ten [^c]h[mn]en
SFX Y n ten [^aäehilmnoöuür][mn]en
SFX Y en ten [aäeilmnoöuür][mn]en
SFX Z Y 15
SFX Z 0 st [^hßsz]
SFX Z 0 st [^c]h
SFX Z 0 st [^s]ch
SFX Z 0 est [dfkstz]
SFX Z 0 est ch
SFX Z 0 est [au]ß
SFX Z 0 est ieß
SFX Z 0 est [io]ss
SFX Z 0 t [^dt]
SFX Z 0 et [dt]
SFX Z 0 n e
SFX Z 0 en ie
SFX Z 0 en [^e]
SFX Z 0 est iess
SFX Z 0 est [au]ss
# last two ...ss rules only used for swiss de_CH - but de_DE is unaffected
SFX O Y 21
SFX O n tes e[lr]n
SFX O n tes [dtw]en
SFX O en tes [^dmntw]en
SFX O n tes chnen
SFX O en tes [^c]h[mn]en
SFX O n tes [^aäehilmnoöuür][mn]en
SFX O en tes [aäeilmnoöuür][mn]en
SFX O n ter e[lr]n
SFX O n ter [dtw]en
SFX O en ter [^dmntw]en
SFX O n ter chnen
SFX O en ter [^c]h[mn]en
SFX O n ter [^aäehilmnoöuür][mn]en
SFX O en ter [aäeilmnoöuür][mn]en
SFX O n tem e[lr]n
SFX O n tem [dtw]en
SFX O en tem [^dmntw]en
SFX O n tem chnen
SFX O en tem [^c]h[mn]en
SFX O n tem [^aäehilmnoöuür][mn]en
SFX O en tem [aäeilmnoöuür][mn]en
REP 28
REP f ph
REP ph f
REP ß ss
REP ss ß
REP s ss
REP ss s
REP i ie
REP ie i
REP ee e
REP o oh
REP oh o
REP a ah
REP ah a
REP e eh
REP eh e
REP ae ä
REP oe ö
REP ue ü
REP Ae Ä
REP Oe Ö
REP Ue Ü
REP d t
REP t d
REP th t
REP t th
REP r rh
REP ch k
REP k ch
#REP eee ee-E
# this one will allow "-Eltern" - Hunspell 1.1.5 bug, but CHECKSHARPS obsoletes LANG de_DE
#LANG de_DE
CHECKSHARPS
COMPOUNDBEGIN x
COMPOUNDMIDDLE y
COMPOUNDEND z
FORBIDDENWORD d
# Prefixes are allowed at the beginning of compounds,
# suffixes are allowed at the end of compounds by default:
# (prefix)?(root)+(affix)?
# Affixes with COMPOUNDPERMITFLAG may be inside of compounds.
COMPOUNDPERMITFLAG c
ONLYINCOMPOUND o
# my PSEUDOROOT h(elper) flag
NEEDAFFIX h
# forbid uppercase characters at compound word bounds
# BUT I want to take care about it myself ;-)
# CHECKCOMPOUNDCASE
KEEPCASE w
# Affixes signed with CIRCUMFIX flag may be on a word when this word also has a prefix with CIRCUMFIX flag and vice versa.
# for decapitalizing nouns with fogemorphemes
CIRCUMFIX f
# this one would make a separate dict entry "Denkmalsschutz" invalidate the
# compound of "Denkmal"+"schutz". We do not want this feature here...
# CHECKCOMPOUNDREP
# make not all possible suggestions for typos of Flicken or some rare words
NOSUGGEST n
WORDCHARS ß-.
# - setting this to 2 decreases performance by 1/10 but is needed for "öl" and "ei"
# - setting this to 1 for handling Fuge-elements with dashes (Arbeits-) dash will
# be a special word but - is handled as a affix now
COMPOUNDMIN 2
# this ones are for Duden R36 (old orthography)
#CHECKCOMPOUNDPATTERN 2 #oldspell
#CHECKCOMPOUNDPATTERN ee e #oldspell
#CHECKCOMPOUNDPATTERN oo o #oldspell
# also need oo o
# this one needs to be flagable to be used for old orthography
#CHECKCOMPOUNDTRIPLE
PFX i Y 1
PFX i 0 -/coyf .
SFX j Y 3
SFX j 0 0/xoc .
SFX j 0 -/zocf .
SFX j 0 -/cz .
# Female forms for compound/Compound words:
# attention: [^e][^n] does also filter out "...er" !
SFX g Y 12
SFX g 0 innen/xyoc [^n]
SFX g en innen/xyoc en
SFX g 0 Innen/xyoc [^n]
SFX g en Innen/xyoc en
SFX g 0 innen/xyocf [^n]
SFX g en innen/xyocf en
SFX g 0 Innen/xyocf [^n]
SFX g en Innen/xyocf en
SFX g 0 innen-/cz [^n]
SFX g en innen-/cz en
SFX g 0 Innen-/cz [^n]
SFX g en Innen-/cz en
PFX k Y 2
PFX k 0 -/coxf .
PFX k 0 0/coy .
SFX e Y 2
SFX e 0 0/yoc .
SFX e 0 -/zc .
# for Uppercased end-words to prepend - and lowercase: (Tier/EPSm) (EX: Bettbezüge und *-laken*)
# AND
# for lowercased end-words to prepend - and re-uppercase : (tier/EPSozm) (EX: Arbeits*-Tier*)
#PFX m A -a/co A
#PFX m a -/ a
PFX m Y 58
PFX m A -a A
PFX m B -b B
PFX m C -c C
PFX m D -d D
PFX m E -e E
PFX m F -f F
PFX m G -g G
PFX m H -h H
PFX m I -i I
PFX m J -j J
PFX m K -k K
PFX m L -l L
PFX m M -m M
PFX m N -n N
PFX m O -o O
PFX m P -p P
PFX m Q -q Q
PFX m R -r R
PFX m S -s S
PFX m T -t T
PFX m U -u U
PFX m V -v V
PFX m W -w W
PFX m X -x X
PFX m Y -y Y
PFX m Z -z Z
PFX m Ä -ä Ä
PFX m Ö -ö Ö
PFX m Ü -ü Ü
PFX m a -A/co a
PFX m b -B/co b
PFX m c -C/co c
PFX m d -D/co d
PFX m e -E/co e
PFX m f -F/co f
PFX m g -G/co g
PFX m h -H/co h
PFX m i -I/co i
PFX m j -J/co j
PFX m k -K/co k
PFX m l -L/co l
PFX m m -M/co m
PFX m n -N/co n
PFX m o -O/co o
PFX m p -P/co p
PFX m q -Q/co q
PFX m r -R/co r
PFX m s -S/co s
PFX m t -T/co t
PFX m u -U/co u
PFX m v -V/co v
PFX m w -W/co w
PFX m x -X/co x
PFX m y -Y/co y
PFX m z -Z/co z
PFX m ä -Ä/co ä
PFX m ö -Ö/co ö
PFX m ü -Ü/co ü
# Decapitalizing: (not used ATM... )
# /co(f) : compound permit, in coumpount only, (decapitalizing with fogemorphemes)
#PFX l Y 29
#PFX l A a/co A
#PFX l Ä ä/co Ä
#PFX l B b/co B
#PFX l C c/co C
#PFX l D d/co D
#PFX l E e/co E
#PFX l F f/co F
#PFX l G g/co G
#PFX l H h/co H
#PFX l I i/co I
#PFX l J j/co J
#PFX l K k/co K
#PFX l L l/co L
#PFX l M m/co M
#PFX l N n/co N
#PFX l O o/co O
#PFX l Ö ö/co Ö
#PFX l P p/co P
#PFX l Q q/co Q
#PFX l R r/co R
#PFX l S s/co S
#PFX l T t/co T
#PFX l U u/co U
#PFX l Ü ü/co Ü
#PFX l V v/co V
#PFX l W w/co W
#PFX l X x/co X
#PFX l Y y/co Y
#PFX l Z z/co Z
# private hunspell flags:
# --x : not for capmain (rare words)
# With "BREAK -" some wrong forms are accepted but that is needed for US-Wirtschaft etc.
# So enabling this is the lesser evil. No perfect solution found so far...
BREAK 2
BREAK -
BREAK .
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+16
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@@ -0,0 +1,16 @@
igerman98 - dictionaries for German language
Copyright (C) 1999-2016 Björn Jacke <bjoern@j3e.de>.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 or 3 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+729
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@@ -0,0 +1,729 @@
# this is the affix file of the de_CH Hunspell dictionary
# derived from the igerman98 dictionary
#
# Version: 20161207
#
# Copyright (C) 1998-2015 Bjoern Jacke <bjoern@j3e.de>
#
# License: GPLv2, GPLv3
# There should be a copy of both of this licenses included
# with every distribution of this dictionary. Modified
# versions using the GPL may only include the GPL
SET UTF-8
TRY esijanrtolcdugmphbyfvkwqxzäüößáéêàâñESIJANRTOLCDUGMPHBYFVKWQXZÄÜÖÉ-.
PFX U Y 1
PFX U 0 un .
PFX V Y 1
PFX V 0 ver .
SFX F Y 35
SFX F 0 nen in
SFX F e in e
SFX F e innen e
SFX F 0 in [^i]n
SFX F 0 innen [^i]n
SFX F 0 in [^enr]
SFX F 0 innen [^enr]
SFX F 0 in [^e]r
SFX F 0 innen [^e]r
SFX F 0 in [^r]er
SFX F 0 innen [^r]er
SFX F 0 in [^e]rer
SFX F 0 innen [^e]rer
SFX F 0 in ierer
SFX F 0 innen ierer
SFX F er in [^i]erer
SFX F er innen [^i]erer
SFX F in In in
SFX F in Innen in
SFX F e In e
SFX F e Innen e
SFX F 0 In [^i]n
SFX F 0 Innen [^i]n
SFX F 0 In [^en]
SFX F 0 Innen [^en]
SFX F 0 In [^e]r
SFX F 0 Innen [^e]r
SFX F 0 In [^r]er
SFX F 0 Innen [^r]er
SFX F 0 In [^e]rer
SFX F 0 Innen [^e]rer
SFX F 0 In ierer
SFX F 0 Innen ierer
SFX F er In [^i]erer
SFX F er Innen [^i]erer
#SFX F en innen en
#SFX F en Innen en
SFX L N 12
SFX L 0 tlich n
SFX L 0 tliche n
SFX L 0 tlicher n
SFX L 0 tliches n
SFX L 0 tlichem n
SFX L 0 tlichen n
SFX L 0 lich [^n]
SFX L 0 liche [^n]
SFX L 0 licher [^n]
SFX L 0 liches [^n]
SFX L 0 lichem [^n]
SFX L 0 lichen [^n]
#SFX H N 2
#SFX H 0 heit .
#SFX H 0 heiten .
#SFX K N 2
#SFX K 0 keit .
#SFX K 0 keiten .
SFX M N 10
SFX M 0 chen [^se]
SFX M 0 chens [^se]
SFX M ass ässchen ass
SFX M ass ässchens ass
SFX M oss össchen oss
SFX M oss össchens oss
SFX M uss üsschen uss
SFX M uss üsschens uss
SFX M e chen e
SFX M e chens e
SFX A Y 46
SFX A 0 r e
SFX A 0 n e
SFX A 0 m e
SFX A 0 s e
SFX A 0 e [^elr]
SFX A 0 er [^elr]
SFX A 0 en [^elr]
SFX A 0 em [^elr]
SFX A 0 es [^elr]
SFX A 0 e [^e][rl]
SFX A 0 er [^e][rl]
SFX A 0 en [^e][rl]
SFX A 0 em [^e][rl]
SFX A 0 es [^e][rl]
SFX A 0 e [^u]er
SFX A 0 er [^u]er
SFX A 0 en [^u]er
SFX A 0 em [^u]er
SFX A 0 es [^u]er
SFX A er re uer
SFX A er rer uer
SFX A er ren uer
SFX A er rem uer
SFX A er res uer
SFX A 0 e [eil]el
SFX A 0 er [eil]el
SFX A 0 en [eil]el
SFX A 0 em [eil]el
SFX A 0 es [eil]el
SFX A el le [^eil]el
SFX A el ler [^eil]el
SFX A el len [^eil]el
SFX A el lem [^eil]el
SFX A el les [^eil]el
SFX A lig elig [^aeiouhlräüö]lig
SFX A lig elige [^aeiouhlräüö]lig
SFX A lig eliger [^aeiouhlräüö]lig
SFX A lig eligen [^aeiouhlräüö]lig
SFX A lig eligem [^aeiouhlräüö]lig
SFX A lig eliges [^aeiouhlräüö]lig
SFX A erig rig [^hi]erig
SFX A erig rige [^hi]erig
SFX A erig riger [^hi]erig
SFX A erig rigen [^hi]erig
SFX A erig rigem [^hi]erig
SFX A erig riges [^hi]erig
SFX C Y 100
SFX C 0 ere [^elr]
SFX C 0 erer [^elr]
SFX C 0 eren [^elr]
SFX C 0 erem [^elr]
SFX C 0 eres [^elr]
SFX C 0 re e
SFX C 0 rer e
SFX C 0 ren e
SFX C 0 rem e
SFX C 0 res e
SFX C 0 ere [^e][lr]
SFX C 0 erer [^e][lr]
SFX C 0 eren [^e][lr]
SFX C 0 erem [^e][lr]
SFX C 0 eres [^e][lr]
SFX C el lere el
SFX C el lerer el
SFX C el leren el
SFX C el lerem el
SFX C el leres el
SFX C er rere uer
SFX C er rerer uer
SFX C er reren uer
SFX C er rerem uer
SFX C er reres uer
SFX C 0 ere [^u]er
SFX C 0 erer [^u]er
SFX C 0 eren [^u]er
SFX C 0 erem [^u]er
SFX C 0 eres [^u]er
SFX C lig eligere [^aeiouhlräüö]lig
SFX C lig eligerer [^aeiouhlräüö]lig
SFX C lig eligeren [^aeiouhlräüö]lig
SFX C lig eligerem [^aeiouhlräüö]lig
SFX C lig eligeres [^aeiouhlräüö]lig
SFX C erig rigere [^hi]erig
SFX C erig rigerer [^hi]erig
SFX C erig rigeren [^hi]erig
SFX C erig rigerem [^hi]erig
SFX C erig rigeres [^hi]erig
SFX C 0 est [kßsuxz]
SFX C 0 este [kßsuxz]
SFX C 0 ester [kßsuxz]
SFX C 0 esten [kßsuxz]
SFX C 0 estem [kßsuxz]
SFX C 0 estes [kßsuxz]
SFX C 0 st et
SFX C 0 ste et
SFX C 0 ster et
SFX C 0 sten et
SFX C 0 stem et
SFX C 0 stes et
SFX C 0 st igt
SFX C 0 ste igt
SFX C 0 ster igt
SFX C 0 sten igt
SFX C 0 stem igt
SFX C 0 stes igt
SFX C 0 est [^i]gt
SFX C 0 este [^i]gt
SFX C 0 ester [^i]gt
SFX C 0 esten [^i]gt
SFX C 0 estem [^i]gt
SFX C 0 estes [^i]gt
SFX C 0 est [^eg]t
SFX C 0 este [^eg]t
SFX C 0 ester [^eg]t
SFX C 0 esten [^eg]t
SFX C 0 estem [^eg]t
SFX C 0 estes [^eg]t
SFX C 0 st [^kßstxz]
SFX C 0 ste [^kßstxz]
SFX C 0 ster [^kßstxz]
SFX C 0 sten [^kßstxz]
SFX C 0 stem [^kßstxz]
SFX C 0 stes [^kßstxz]
SFX C 0 st nd
SFX C 0 ste nd
SFX C 0 ster nd
SFX C 0 sten nd
SFX C 0 stem nd
SFX C 0 stes nd
SFX C 0 est [^n]d
SFX C 0 este [^n]d
SFX C 0 ester [^n]d
SFX C 0 esten [^n]d
SFX C 0 estem [^n]d
SFX C 0 estes [^n]d
SFX C lig eligst [^aeiouhlräüö]lig
SFX C lig eligste [^aeiouhlräüö]lig
SFX C lig eligster [^aeiouhlräüö]lig
SFX C lig eligsten [^aeiouhlräüö]lig
SFX C lig eligstem [^aeiouhlräüö]lig
SFX C lig eligstes [^aeiouhlräüö]lig
SFX C erig rigst [^hi]erig
SFX C erig rigste [^hi]erig
SFX C erig rigster [^hi]erig
SFX C erig rigsten [^hi]erig
SFX C erig rigstem [^hi]erig
SFX C erig rigstes [^hi]erig
SFX E Y 1
SFX E 0 e .
SFX f Y 4
SFX f ph f ph
SFX f ph fen ph
SFX f phie fie phie
SFX f phie fien phie
SFX N Y 1
SFX N 0 n .
SFX P Y 1
SFX P 0 en .
SFX p Y 26
SFX p auf äufe auf
SFX p auf äufen auf
SFX p aus äuser [hH]aus
SFX p aus äusern [hH]aus
SFX p arkt ärkte [mM]arkt
SFX p arkt ärkten [mM]arkt
SFX p ang änge ang
SFX p ang ängen ang
SFX p uß üße uß
SFX p uß üßen uß
SFX p oß öße oß
SFX p oß ößen oß
SFX p aum äume aum
SFX p aum äumen aum
SFX p ag äge ag
SFX p ag ägen ag
SFX p ug üge ug
SFX p ug ügen ug
SFX p all älle all
SFX p all ällen all
SFX p ass ässe ass
SFX p ass ässen ass
SFX p uss üsse uss
SFX p uss üssen uss
SFX p oss össe oss
SFX p oss össen oss
# last ...oss rules are for swiss de_CH only - but do not affect de_DE
SFX R Y 3
SFX R 0 er [^e]
SFX R 0 ern [^e]
SFX R 0 r e
SFX S Y 1
SFX S 0 s .
SFX q Y 2
SFX q 0 se s
SFX q 0 sen s
SFX Q Y 1
SFX Q 0 ses s
#SFX Q 0 se s
#SFX Q 0 sen s
SFX T Y 1
SFX T 0 es .
SFX J Y 12
SFX J n ung [bgkpßsz]eln
SFX J n ungen [bgkpßsz]eln
SFX J eln lung eln
SFX J n ung ern
SFX J en ung en
SFX J eln lungen eln
SFX J n ungen ern
SFX J en ungen en
SFX J 0 ung [^n]
SFX J 0 ungen [^n]
SFX J el lung el
SFX J el lungen el
SFX B N 12
SFX B n bar e[lr]n
SFX B n bare e[lr]n
SFX B n baren e[lr]n
SFX B n barer e[lr]n
SFX B n bares e[lr]n
SFX B n barem e[lr]n
SFX B en bar en
SFX B en bare en
SFX B en baren en
SFX B en barer en
SFX B en bares en
SFX B en barem en
SFX D Y 6
SFX D 0 d n
SFX D 0 de n
SFX D 0 den n
SFX D 0 der n
SFX D 0 des n
SFX D 0 dem n
SFX W Y 5
SFX W en 0 en
SFX W n 0 [^e]n
SFX W st 0 [^s]st
SFX W t 0 sst
SFX W t 0 [^s]t
SFX I Y 16
SFX I n 0 en
SFX I eln le eln
SFX I n e eln
SFX I ern re ern
SFX I n e ern
SFX I n t e[lr]n
SFX I n t [dt]en
SFX I en t [^dimnt]en
SFX I en t eien
SFX I n t [^e]ien
SFX I n t chnen
SFX I en t [^c]h[mn]en
SFX I n t [^aäehilmnoöuür][mn]en
SFX I en t [aäeilmnoöuür][mn]en
SFX I n e un
SFX I n t un
SFX X Y 26
SFX X n t e[lr]n
SFX X n t [dtw]en
SFX X en t eien
SFX X n t [^e]ien
SFX X en t [^ditmnw]en
SFX X n t chnen
SFX X en t [^c]h[mn]en
SFX X n t [^aäehilmnoöuür][mn]en
SFX X en t [aäeilmnoöuür][mn]en
SFX X n t un
SFX X st 0 tst
SFX X n st e[lr]n
SFX X n st [dtw]en
SFX X en st [^dimnßstwzx]en
SFX X en st eien
SFX X n st [^e]ien
SFX X n st chnen
SFX X en st [^c]h[mn]en
SFX X n st [^aäehilmnoöuür][mn]en
SFX X en st [aäeilmnoöuür][mn]en
SFX X n st un
SFX X n st [ßsxz]en
SFX X n st ssen
SFX X n st schen
SFX X t st [^sz]t
SFX X t est zt
SFX Y Y 36
SFX Y n te e[lr]n
SFX Y n te [dtw]en
SFX Y en te [^dimntw]en
SFX Y en te eien
SFX Y n te [^e]ien
SFX Y n te chnen
SFX Y en te [^c]h[mn]en
SFX Y n te [^aäehilmnoöuür][mn]en
SFX Y en te [aäeilmnoöuür][mn]en
SFX Y n test e[lr]n
SFX Y n test [dtw]en
SFX Y en test [^dimntw]en
SFX Y en test eien
SFX Y n test [^e]ien
SFX Y n test chnen
SFX Y en test [^c]h[mn]en
SFX Y n test [^aäehilmnoöuür][mn]en
SFX Y en test [aäeilmnoöuür][mn]en
SFX Y n tet e[lr]n
SFX Y n tet [dtw]en
SFX Y en tet [^dimntw]en
SFX Y en tet eien
SFX Y n tet [^e]ien
SFX Y n tet chnen
SFX Y en tet [^c]h[mn]en
SFX Y n tet [^aäehilmnoöuür][mn]en
SFX Y en tet [aäeilmnoöuür][mn]en
SFX Y n ten e[lr]n
SFX Y n ten [dtw]en
SFX Y en ten [^dimntw]en
SFX Y en ten eien
SFX Y n ten [^e]ien
SFX Y n ten chnen
SFX Y en ten [^c]h[mn]en
SFX Y n ten [^aäehilmnoöuür][mn]en
SFX Y en ten [aäeilmnoöuür][mn]en
SFX Z Y 15
SFX Z 0 st [^hßsz]
SFX Z 0 st [^c]h
SFX Z 0 st [^s]ch
SFX Z 0 est [dfkstz]
SFX Z 0 est ch
SFX Z 0 est [au]ß
SFX Z 0 est ieß
SFX Z 0 est [io]ss
SFX Z 0 t [^dt]
SFX Z 0 et [dt]
SFX Z 0 n e
SFX Z 0 en ie
SFX Z 0 en [^e]
SFX Z 0 est iess
SFX Z 0 est [au]ss
# last two ...ss rules only used for swiss de_CH - but de_DE is unaffected
SFX O Y 21
SFX O n tes e[lr]n
SFX O n tes [dtw]en
SFX O en tes [^dmntw]en
SFX O n tes chnen
SFX O en tes [^c]h[mn]en
SFX O n tes [^aäehilmnoöuür][mn]en
SFX O en tes [aäeilmnoöuür][mn]en
SFX O n ter e[lr]n
SFX O n ter [dtw]en
SFX O en ter [^dmntw]en
SFX O n ter chnen
SFX O en ter [^c]h[mn]en
SFX O n ter [^aäehilmnoöuür][mn]en
SFX O en ter [aäeilmnoöuür][mn]en
SFX O n tem e[lr]n
SFX O n tem [dtw]en
SFX O en tem [^dmntw]en
SFX O n tem chnen
SFX O en tem [^c]h[mn]en
SFX O n tem [^aäehilmnoöuür][mn]en
SFX O en tem [aäeilmnoöuür][mn]en
REP 28
REP f ph
REP ph f
REP ß ss
REP ss ß
REP s ss
REP ss s
REP i ie
REP ie i
REP ee e
REP o oh
REP oh o
REP a ah
REP ah a
REP e eh
REP eh e
REP ae ä
REP oe ö
REP ue ü
REP Ae Ä
REP Oe Ö
REP Ue Ü
REP d t
REP t d
REP th t
REP t th
REP r rh
REP ch k
REP k ch
#REP eee ee-E
# this one will allow "-Eltern" - Hunspell 1.1.5 bug, but CHECKSHARPS obsoletes LANG de_DE
#LANG de_DE
CHECKSHARPS
COMPOUNDBEGIN x
COMPOUNDMIDDLE y
COMPOUNDEND z
FORBIDDENWORD d
# Prefixes are allowed at the beginning of compounds,
# suffixes are allowed at the end of compounds by default:
# (prefix)?(root)+(affix)?
# Affixes with COMPOUNDPERMITFLAG may be inside of compounds.
COMPOUNDPERMITFLAG c
ONLYINCOMPOUND o
# my PSEUDOROOT h(elper) flag
NEEDAFFIX h
# forbid uppercase characters at compound word bounds
# BUT I want to take care about it myself ;-)
# CHECKCOMPOUNDCASE
KEEPCASE w
# Affixes signed with CIRCUMFIX flag may be on a word when this word also has a prefix with CIRCUMFIX flag and vice versa.
# for decapitalizing nouns with fogemorphemes
CIRCUMFIX f
# this one would make a separate dict entry "Denkmalsschutz" invalidate the
# compound of "Denkmal"+"schutz". We do not want this feature here...
# CHECKCOMPOUNDREP
# make not all possible suggestions for typos of Flicken or some rare words
NOSUGGEST n
WORDCHARS ß-.
# - setting this to 2 decreases performance by 1/10 but is needed for "öl" and "ei"
# - setting this to 1 for handling Fuge-elements with dashes (Arbeits-) dash will
# be a special word but - is handled as a affix now
COMPOUNDMIN 2
# this ones are for Duden R36 (old orthography)
#CHECKCOMPOUNDPATTERN 2 #oldspell
#CHECKCOMPOUNDPATTERN ee e #oldspell
#CHECKCOMPOUNDPATTERN oo o #oldspell
# also need oo o
# this one needs to be flagable to be used for old orthography
#CHECKCOMPOUNDTRIPLE
PFX i Y 1
PFX i 0 -/coyf .
SFX j Y 3
SFX j 0 0/xoc .
SFX j 0 -/zocf .
SFX j 0 -/cz .
# Female forms for compound/Compound words:
# attention: [^e][^n] does also filter out "...er" !
SFX g Y 12
SFX g 0 innen/xyoc [^n]
SFX g en innen/xyoc en
SFX g 0 Innen/xyoc [^n]
SFX g en Innen/xyoc en
SFX g 0 innen/xyocf [^n]
SFX g en innen/xyocf en
SFX g 0 Innen/xyocf [^n]
SFX g en Innen/xyocf en
SFX g 0 innen-/cz [^n]
SFX g en innen-/cz en
SFX g 0 Innen-/cz [^n]
SFX g en Innen-/cz en
PFX k Y 2
PFX k 0 -/coxf .
PFX k 0 0/coy .
SFX e Y 2
SFX e 0 0/yoc .
SFX e 0 -/zc .
# for Uppercased end-words to prepend - and lowercase: (Tier/EPSm) (EX: Bettbezüge und *-laken*)
# AND
# for lowercased end-words to prepend - and re-uppercase : (tier/EPSozm) (EX: Arbeits*-Tier*)
#PFX m A -a/co A
#PFX m a -/ a
PFX m Y 58
PFX m A -a A
PFX m B -b B
PFX m C -c C
PFX m D -d D
PFX m E -e E
PFX m F -f F
PFX m G -g G
PFX m H -h H
PFX m I -i I
PFX m J -j J
PFX m K -k K
PFX m L -l L
PFX m M -m M
PFX m N -n N
PFX m O -o O
PFX m P -p P
PFX m Q -q Q
PFX m R -r R
PFX m S -s S
PFX m T -t T
PFX m U -u U
PFX m V -v V
PFX m W -w W
PFX m X -x X
PFX m Y -y Y
PFX m Z -z Z
PFX m Ä -ä Ä
PFX m Ö -ö Ö
PFX m Ü -ü Ü
PFX m a -A/co a
PFX m b -B/co b
PFX m c -C/co c
PFX m d -D/co d
PFX m e -E/co e
PFX m f -F/co f
PFX m g -G/co g
PFX m h -H/co h
PFX m i -I/co i
PFX m j -J/co j
PFX m k -K/co k
PFX m l -L/co l
PFX m m -M/co m
PFX m n -N/co n
PFX m o -O/co o
PFX m p -P/co p
PFX m q -Q/co q
PFX m r -R/co r
PFX m s -S/co s
PFX m t -T/co t
PFX m u -U/co u
PFX m v -V/co v
PFX m w -W/co w
PFX m x -X/co x
PFX m y -Y/co y
PFX m z -Z/co z
PFX m ä -Ä/co ä
PFX m ö -Ö/co ö
PFX m ü -Ü/co ü
# Decapitalizing: (not used ATM... )
# /co(f) : compound permit, in coumpount only, (decapitalizing with fogemorphemes)
#PFX l Y 29
#PFX l A a/co A
#PFX l Ä ä/co Ä
#PFX l B b/co B
#PFX l C c/co C
#PFX l D d/co D
#PFX l E e/co E
#PFX l F f/co F
#PFX l G g/co G
#PFX l H h/co H
#PFX l I i/co I
#PFX l J j/co J
#PFX l K k/co K
#PFX l L l/co L
#PFX l M m/co M
#PFX l N n/co N
#PFX l O o/co O
#PFX l Ö ö/co Ö
#PFX l P p/co P
#PFX l Q q/co Q
#PFX l R r/co R
#PFX l S s/co S
#PFX l T t/co T
#PFX l U u/co U
#PFX l Ü ü/co Ü
#PFX l V v/co V
#PFX l W w/co W
#PFX l X x/co X
#PFX l Y y/co Y
#PFX l Z z/co Z
# private hunspell flags:
# --x : not for capmain (rare words)
# With "BREAK -" some wrong forms are accepted but that is needed for US-Wirtschaft etc.
# So enabling this is the lesser evil. No perfect solution found so far...
BREAK 2
BREAK -
BREAK .
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+16
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@@ -0,0 +1,16 @@
igerman98 - dictionaries for German language
Copyright (C) 1999-2016 Björn Jacke <bjoern@j3e.de>.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 or 3 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+729
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@@ -0,0 +1,729 @@
# this is the affix file of the de_DE Hunspell dictionary
# derived from the igerman98 dictionary
#
# Version: 20161207
#
# Copyright (C) 1998-2015 Bjoern Jacke <bjoern@j3e.de>
#
# License: GPLv2, GPLv3
# There should be a copy of both of this licenses included
# with every distribution of this dictionary. Modified
# versions using the GPL may only include the GPL
SET UTF-8
TRY esijanrtolcdugmphbyfvkwqxzäüößáéêàâñESIJANRTOLCDUGMPHBYFVKWQXZÄÜÖÉ-.
PFX U Y 1
PFX U 0 un .
PFX V Y 1
PFX V 0 ver .
SFX F Y 35
SFX F 0 nen in
SFX F e in e
SFX F e innen e
SFX F 0 in [^i]n
SFX F 0 innen [^i]n
SFX F 0 in [^enr]
SFX F 0 innen [^enr]
SFX F 0 in [^e]r
SFX F 0 innen [^e]r
SFX F 0 in [^r]er
SFX F 0 innen [^r]er
SFX F 0 in [^e]rer
SFX F 0 innen [^e]rer
SFX F 0 in ierer
SFX F 0 innen ierer
SFX F er in [^i]erer
SFX F er innen [^i]erer
SFX F in In in
SFX F in Innen in
SFX F e In e
SFX F e Innen e
SFX F 0 In [^i]n
SFX F 0 Innen [^i]n
SFX F 0 In [^en]
SFX F 0 Innen [^en]
SFX F 0 In [^e]r
SFX F 0 Innen [^e]r
SFX F 0 In [^r]er
SFX F 0 Innen [^r]er
SFX F 0 In [^e]rer
SFX F 0 Innen [^e]rer
SFX F 0 In ierer
SFX F 0 Innen ierer
SFX F er In [^i]erer
SFX F er Innen [^i]erer
#SFX F en innen en
#SFX F en Innen en
SFX L N 12
SFX L 0 tlich n
SFX L 0 tliche n
SFX L 0 tlicher n
SFX L 0 tliches n
SFX L 0 tlichem n
SFX L 0 tlichen n
SFX L 0 lich [^n]
SFX L 0 liche [^n]
SFX L 0 licher [^n]
SFX L 0 liches [^n]
SFX L 0 lichem [^n]
SFX L 0 lichen [^n]
#SFX H N 2
#SFX H 0 heit .
#SFX H 0 heiten .
#SFX K N 2
#SFX K 0 keit .
#SFX K 0 keiten .
SFX M N 10
SFX M 0 chen [^se]
SFX M 0 chens [^se]
SFX M ass ässchen ass
SFX M ass ässchens ass
SFX M oss össchen oss
SFX M oss össchens oss
SFX M uss üsschen uss
SFX M uss üsschens uss
SFX M e chen e
SFX M e chens e
SFX A Y 46
SFX A 0 r e
SFX A 0 n e
SFX A 0 m e
SFX A 0 s e
SFX A 0 e [^elr]
SFX A 0 er [^elr]
SFX A 0 en [^elr]
SFX A 0 em [^elr]
SFX A 0 es [^elr]
SFX A 0 e [^e][rl]
SFX A 0 er [^e][rl]
SFX A 0 en [^e][rl]
SFX A 0 em [^e][rl]
SFX A 0 es [^e][rl]
SFX A 0 e [^u]er
SFX A 0 er [^u]er
SFX A 0 en [^u]er
SFX A 0 em [^u]er
SFX A 0 es [^u]er
SFX A er re uer
SFX A er rer uer
SFX A er ren uer
SFX A er rem uer
SFX A er res uer
SFX A 0 e [eil]el
SFX A 0 er [eil]el
SFX A 0 en [eil]el
SFX A 0 em [eil]el
SFX A 0 es [eil]el
SFX A el le [^eil]el
SFX A el ler [^eil]el
SFX A el len [^eil]el
SFX A el lem [^eil]el
SFX A el les [^eil]el
SFX A lig elig [^aeiouhlräüö]lig
SFX A lig elige [^aeiouhlräüö]lig
SFX A lig eliger [^aeiouhlräüö]lig
SFX A lig eligen [^aeiouhlräüö]lig
SFX A lig eligem [^aeiouhlräüö]lig
SFX A lig eliges [^aeiouhlräüö]lig
SFX A erig rig [^hi]erig
SFX A erig rige [^hi]erig
SFX A erig riger [^hi]erig
SFX A erig rigen [^hi]erig
SFX A erig rigem [^hi]erig
SFX A erig riges [^hi]erig
SFX C Y 100
SFX C 0 ere [^elr]
SFX C 0 erer [^elr]
SFX C 0 eren [^elr]
SFX C 0 erem [^elr]
SFX C 0 eres [^elr]
SFX C 0 re e
SFX C 0 rer e
SFX C 0 ren e
SFX C 0 rem e
SFX C 0 res e
SFX C 0 ere [^e][lr]
SFX C 0 erer [^e][lr]
SFX C 0 eren [^e][lr]
SFX C 0 erem [^e][lr]
SFX C 0 eres [^e][lr]
SFX C el lere el
SFX C el lerer el
SFX C el leren el
SFX C el lerem el
SFX C el leres el
SFX C er rere uer
SFX C er rerer uer
SFX C er reren uer
SFX C er rerem uer
SFX C er reres uer
SFX C 0 ere [^u]er
SFX C 0 erer [^u]er
SFX C 0 eren [^u]er
SFX C 0 erem [^u]er
SFX C 0 eres [^u]er
SFX C lig eligere [^aeiouhlräüö]lig
SFX C lig eligerer [^aeiouhlräüö]lig
SFX C lig eligeren [^aeiouhlräüö]lig
SFX C lig eligerem [^aeiouhlräüö]lig
SFX C lig eligeres [^aeiouhlräüö]lig
SFX C erig rigere [^hi]erig
SFX C erig rigerer [^hi]erig
SFX C erig rigeren [^hi]erig
SFX C erig rigerem [^hi]erig
SFX C erig rigeres [^hi]erig
SFX C 0 est [kßsuxz]
SFX C 0 este [kßsuxz]
SFX C 0 ester [kßsuxz]
SFX C 0 esten [kßsuxz]
SFX C 0 estem [kßsuxz]
SFX C 0 estes [kßsuxz]
SFX C 0 st et
SFX C 0 ste et
SFX C 0 ster et
SFX C 0 sten et
SFX C 0 stem et
SFX C 0 stes et
SFX C 0 st igt
SFX C 0 ste igt
SFX C 0 ster igt
SFX C 0 sten igt
SFX C 0 stem igt
SFX C 0 stes igt
SFX C 0 est [^i]gt
SFX C 0 este [^i]gt
SFX C 0 ester [^i]gt
SFX C 0 esten [^i]gt
SFX C 0 estem [^i]gt
SFX C 0 estes [^i]gt
SFX C 0 est [^eg]t
SFX C 0 este [^eg]t
SFX C 0 ester [^eg]t
SFX C 0 esten [^eg]t
SFX C 0 estem [^eg]t
SFX C 0 estes [^eg]t
SFX C 0 st [^kßstxz]
SFX C 0 ste [^kßstxz]
SFX C 0 ster [^kßstxz]
SFX C 0 sten [^kßstxz]
SFX C 0 stem [^kßstxz]
SFX C 0 stes [^kßstxz]
SFX C 0 st nd
SFX C 0 ste nd
SFX C 0 ster nd
SFX C 0 sten nd
SFX C 0 stem nd
SFX C 0 stes nd
SFX C 0 est [^n]d
SFX C 0 este [^n]d
SFX C 0 ester [^n]d
SFX C 0 esten [^n]d
SFX C 0 estem [^n]d
SFX C 0 estes [^n]d
SFX C lig eligst [^aeiouhlräüö]lig
SFX C lig eligste [^aeiouhlräüö]lig
SFX C lig eligster [^aeiouhlräüö]lig
SFX C lig eligsten [^aeiouhlräüö]lig
SFX C lig eligstem [^aeiouhlräüö]lig
SFX C lig eligstes [^aeiouhlräüö]lig
SFX C erig rigst [^hi]erig
SFX C erig rigste [^hi]erig
SFX C erig rigster [^hi]erig
SFX C erig rigsten [^hi]erig
SFX C erig rigstem [^hi]erig
SFX C erig rigstes [^hi]erig
SFX E Y 1
SFX E 0 e .
SFX f Y 4
SFX f ph f ph
SFX f ph fen ph
SFX f phie fie phie
SFX f phie fien phie
SFX N Y 1
SFX N 0 n .
SFX P Y 1
SFX P 0 en .
SFX p Y 26
SFX p auf äufe auf
SFX p auf äufen auf
SFX p aus äuser [hH]aus
SFX p aus äusern [hH]aus
SFX p arkt ärkte [mM]arkt
SFX p arkt ärkten [mM]arkt
SFX p ang änge ang
SFX p ang ängen ang
SFX p uß üße uß
SFX p uß üßen uß
SFX p oß öße oß
SFX p oß ößen oß
SFX p aum äume aum
SFX p aum äumen aum
SFX p ag äge ag
SFX p ag ägen ag
SFX p ug üge ug
SFX p ug ügen ug
SFX p all älle all
SFX p all ällen all
SFX p ass ässe ass
SFX p ass ässen ass
SFX p uss üsse uss
SFX p uss üssen uss
SFX p oss össe oss
SFX p oss össen oss
# last ...oss rules are for swiss de_CH only - but do not affect de_DE
SFX R Y 3
SFX R 0 er [^e]
SFX R 0 ern [^e]
SFX R 0 r e
SFX S Y 1
SFX S 0 s .
SFX q Y 2
SFX q 0 se s
SFX q 0 sen s
SFX Q Y 1
SFX Q 0 ses s
#SFX Q 0 se s
#SFX Q 0 sen s
SFX T Y 1
SFX T 0 es .
SFX J Y 12
SFX J n ung [bgkpßsz]eln
SFX J n ungen [bgkpßsz]eln
SFX J eln lung eln
SFX J n ung ern
SFX J en ung en
SFX J eln lungen eln
SFX J n ungen ern
SFX J en ungen en
SFX J 0 ung [^n]
SFX J 0 ungen [^n]
SFX J el lung el
SFX J el lungen el
SFX B N 12
SFX B n bar e[lr]n
SFX B n bare e[lr]n
SFX B n baren e[lr]n
SFX B n barer e[lr]n
SFX B n bares e[lr]n
SFX B n barem e[lr]n
SFX B en bar en
SFX B en bare en
SFX B en baren en
SFX B en barer en
SFX B en bares en
SFX B en barem en
SFX D Y 6
SFX D 0 d n
SFX D 0 de n
SFX D 0 den n
SFX D 0 der n
SFX D 0 des n
SFX D 0 dem n
SFX W Y 5
SFX W en 0 en
SFX W n 0 [^e]n
SFX W st 0 [^s]st
SFX W t 0 sst
SFX W t 0 [^s]t
SFX I Y 16
SFX I n 0 en
SFX I eln le eln
SFX I n e eln
SFX I ern re ern
SFX I n e ern
SFX I n t e[lr]n
SFX I n t [dt]en
SFX I en t [^dimnt]en
SFX I en t eien
SFX I n t [^e]ien
SFX I n t chnen
SFX I en t [^c]h[mn]en
SFX I n t [^aäehilmnoöuür][mn]en
SFX I en t [aäeilmnoöuür][mn]en
SFX I n e un
SFX I n t un
SFX X Y 26
SFX X n t e[lr]n
SFX X n t [dtw]en
SFX X en t eien
SFX X n t [^e]ien
SFX X en t [^ditmnw]en
SFX X n t chnen
SFX X en t [^c]h[mn]en
SFX X n t [^aäehilmnoöuür][mn]en
SFX X en t [aäeilmnoöuür][mn]en
SFX X n t un
SFX X st 0 tst
SFX X n st e[lr]n
SFX X n st [dtw]en
SFX X en st [^dimnßstwzx]en
SFX X en st eien
SFX X n st [^e]ien
SFX X n st chnen
SFX X en st [^c]h[mn]en
SFX X n st [^aäehilmnoöuür][mn]en
SFX X en st [aäeilmnoöuür][mn]en
SFX X n st un
SFX X n st [ßsxz]en
SFX X n st ssen
SFX X n st schen
SFX X t st [^sz]t
SFX X t est zt
SFX Y Y 36
SFX Y n te e[lr]n
SFX Y n te [dtw]en
SFX Y en te [^dimntw]en
SFX Y en te eien
SFX Y n te [^e]ien
SFX Y n te chnen
SFX Y en te [^c]h[mn]en
SFX Y n te [^aäehilmnoöuür][mn]en
SFX Y en te [aäeilmnoöuür][mn]en
SFX Y n test e[lr]n
SFX Y n test [dtw]en
SFX Y en test [^dimntw]en
SFX Y en test eien
SFX Y n test [^e]ien
SFX Y n test chnen
SFX Y en test [^c]h[mn]en
SFX Y n test [^aäehilmnoöuür][mn]en
SFX Y en test [aäeilmnoöuür][mn]en
SFX Y n tet e[lr]n
SFX Y n tet [dtw]en
SFX Y en tet [^dimntw]en
SFX Y en tet eien
SFX Y n tet [^e]ien
SFX Y n tet chnen
SFX Y en tet [^c]h[mn]en
SFX Y n tet [^aäehilmnoöuür][mn]en
SFX Y en tet [aäeilmnoöuür][mn]en
SFX Y n ten e[lr]n
SFX Y n ten [dtw]en
SFX Y en ten [^dimntw]en
SFX Y en ten eien
SFX Y n ten [^e]ien
SFX Y n ten chnen
SFX Y en ten [^c]h[mn]en
SFX Y n ten [^aäehilmnoöuür][mn]en
SFX Y en ten [aäeilmnoöuür][mn]en
SFX Z Y 15
SFX Z 0 st [^hßsz]
SFX Z 0 st [^c]h
SFX Z 0 st [^s]ch
SFX Z 0 est [dfkstz]
SFX Z 0 est ch
SFX Z 0 est [au]ß
SFX Z 0 est ieß
SFX Z 0 est [io]ss
SFX Z 0 t [^dt]
SFX Z 0 et [dt]
SFX Z 0 n e
SFX Z 0 en ie
SFX Z 0 en [^e]
SFX Z 0 est iess
SFX Z 0 est [au]ss
# last two ...ss rules only used for swiss de_CH - but de_DE is unaffected
SFX O Y 21
SFX O n tes e[lr]n
SFX O n tes [dtw]en
SFX O en tes [^dmntw]en
SFX O n tes chnen
SFX O en tes [^c]h[mn]en
SFX O n tes [^aäehilmnoöuür][mn]en
SFX O en tes [aäeilmnoöuür][mn]en
SFX O n ter e[lr]n
SFX O n ter [dtw]en
SFX O en ter [^dmntw]en
SFX O n ter chnen
SFX O en ter [^c]h[mn]en
SFX O n ter [^aäehilmnoöuür][mn]en
SFX O en ter [aäeilmnoöuür][mn]en
SFX O n tem e[lr]n
SFX O n tem [dtw]en
SFX O en tem [^dmntw]en
SFX O n tem chnen
SFX O en tem [^c]h[mn]en
SFX O n tem [^aäehilmnoöuür][mn]en
SFX O en tem [aäeilmnoöuür][mn]en
REP 28
REP f ph
REP ph f
REP ß ss
REP ss ß
REP s ss
REP ss s
REP i ie
REP ie i
REP ee e
REP o oh
REP oh o
REP a ah
REP ah a
REP e eh
REP eh e
REP ae ä
REP oe ö
REP ue ü
REP Ae Ä
REP Oe Ö
REP Ue Ü
REP d t
REP t d
REP th t
REP t th
REP r rh
REP ch k
REP k ch
#REP eee ee-E
# this one will allow "-Eltern" - Hunspell 1.1.5 bug, but CHECKSHARPS obsoletes LANG de_DE
#LANG de_DE
CHECKSHARPS
COMPOUNDBEGIN x
COMPOUNDMIDDLE y
COMPOUNDEND z
FORBIDDENWORD d
# Prefixes are allowed at the beginning of compounds,
# suffixes are allowed at the end of compounds by default:
# (prefix)?(root)+(affix)?
# Affixes with COMPOUNDPERMITFLAG may be inside of compounds.
COMPOUNDPERMITFLAG c
ONLYINCOMPOUND o
# my PSEUDOROOT h(elper) flag
NEEDAFFIX h
# forbid uppercase characters at compound word bounds
# BUT I want to take care about it myself ;-)
# CHECKCOMPOUNDCASE
KEEPCASE w
# Affixes signed with CIRCUMFIX flag may be on a word when this word also has a prefix with CIRCUMFIX flag and vice versa.
# for decapitalizing nouns with fogemorphemes
CIRCUMFIX f
# this one would make a separate dict entry "Denkmalsschutz" invalidate the
# compound of "Denkmal"+"schutz". We do not want this feature here...
# CHECKCOMPOUNDREP
# make not all possible suggestions for typos of Flicken or some rare words
NOSUGGEST n
WORDCHARS ß-.
# - setting this to 2 decreases performance by 1/10 but is needed for "öl" and "ei"
# - setting this to 1 for handling Fuge-elements with dashes (Arbeits-) dash will
# be a special word but - is handled as a affix now
COMPOUNDMIN 2
# this ones are for Duden R36 (old orthography)
#CHECKCOMPOUNDPATTERN 2 #oldspell
#CHECKCOMPOUNDPATTERN ee e #oldspell
#CHECKCOMPOUNDPATTERN oo o #oldspell
# also need oo o
# this one needs to be flagable to be used for old orthography
#CHECKCOMPOUNDTRIPLE
PFX i Y 1
PFX i 0 -/coyf .
SFX j Y 3
SFX j 0 0/xoc .
SFX j 0 -/zocf .
SFX j 0 -/cz .
# Female forms for compound/Compound words:
# attention: [^e][^n] does also filter out "...er" !
SFX g Y 12
SFX g 0 innen/xyoc [^n]
SFX g en innen/xyoc en
SFX g 0 Innen/xyoc [^n]
SFX g en Innen/xyoc en
SFX g 0 innen/xyocf [^n]
SFX g en innen/xyocf en
SFX g 0 Innen/xyocf [^n]
SFX g en Innen/xyocf en
SFX g 0 innen-/cz [^n]
SFX g en innen-/cz en
SFX g 0 Innen-/cz [^n]
SFX g en Innen-/cz en
PFX k Y 2
PFX k 0 -/coxf .
PFX k 0 0/coy .
SFX e Y 2
SFX e 0 0/yoc .
SFX e 0 -/zc .
# for Uppercased end-words to prepend - and lowercase: (Tier/EPSm) (EX: Bettbezüge und *-laken*)
# AND
# for lowercased end-words to prepend - and re-uppercase : (tier/EPSozm) (EX: Arbeits*-Tier*)
#PFX m A -a/co A
#PFX m a -/ a
PFX m Y 58
PFX m A -a A
PFX m B -b B
PFX m C -c C
PFX m D -d D
PFX m E -e E
PFX m F -f F
PFX m G -g G
PFX m H -h H
PFX m I -i I
PFX m J -j J
PFX m K -k K
PFX m L -l L
PFX m M -m M
PFX m N -n N
PFX m O -o O
PFX m P -p P
PFX m Q -q Q
PFX m R -r R
PFX m S -s S
PFX m T -t T
PFX m U -u U
PFX m V -v V
PFX m W -w W
PFX m X -x X
PFX m Y -y Y
PFX m Z -z Z
PFX m Ä -ä Ä
PFX m Ö -ö Ö
PFX m Ü -ü Ü
PFX m a -A/co a
PFX m b -B/co b
PFX m c -C/co c
PFX m d -D/co d
PFX m e -E/co e
PFX m f -F/co f
PFX m g -G/co g
PFX m h -H/co h
PFX m i -I/co i
PFX m j -J/co j
PFX m k -K/co k
PFX m l -L/co l
PFX m m -M/co m
PFX m n -N/co n
PFX m o -O/co o
PFX m p -P/co p
PFX m q -Q/co q
PFX m r -R/co r
PFX m s -S/co s
PFX m t -T/co t
PFX m u -U/co u
PFX m v -V/co v
PFX m w -W/co w
PFX m x -X/co x
PFX m y -Y/co y
PFX m z -Z/co z
PFX m ä -Ä/co ä
PFX m ö -Ö/co ö
PFX m ü -Ü/co ü
# Decapitalizing: (not used ATM... )
# /co(f) : compound permit, in coumpount only, (decapitalizing with fogemorphemes)
#PFX l Y 29
#PFX l A a/co A
#PFX l Ä ä/co Ä
#PFX l B b/co B
#PFX l C c/co C
#PFX l D d/co D
#PFX l E e/co E
#PFX l F f/co F
#PFX l G g/co G
#PFX l H h/co H
#PFX l I i/co I
#PFX l J j/co J
#PFX l K k/co K
#PFX l L l/co L
#PFX l M m/co M
#PFX l N n/co N
#PFX l O o/co O
#PFX l Ö ö/co Ö
#PFX l P p/co P
#PFX l Q q/co Q
#PFX l R r/co R
#PFX l S s/co S
#PFX l T t/co T
#PFX l U u/co U
#PFX l Ü ü/co Ü
#PFX l V v/co V
#PFX l W w/co W
#PFX l X x/co X
#PFX l Y y/co Y
#PFX l Z z/co Z
# private hunspell flags:
# --x : not for capmain (rare words)
# With "BREAK -" some wrong forms are accepted but that is needed for US-Wirtschaft etc.
# So enabling this is the lesser evil. No perfect solution found so far...
BREAK 2
BREAK -
BREAK .
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+16
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igerman98 - dictionaries for German language
Copyright (C) 1999-2016 Björn Jacke <bjoern@j3e.de>.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 or 3 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+937
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@@ -0,0 +1,937 @@
SET UTF-8
MAXNGRAMSUGS 10
MAXDIFF 8
ONLYMAXDIFF
NOSPLITSUGS
FLAG UTF-8
REP 145
REP ά ά
REP ^ἠ ἡ
REP ^ἄ ἀ
REP ή ῆ
REP ^ἰ ἱ
REP ά ᾶ
REP ῖ ί
REP υ
REP υ
REP ω ο
REP ώ ῶ
REP ω ώ
REP B Β
REP Z Ζ
REP K Κ
REP M Μ
REP N Ν
REP P Ρ
REP T Τ
REP Y Υ
REP X Χ
REP ί ῖ
REP ῑ ῖ
REP ι ί
REP ι
REP ι
REP ωϊ ωι
REP όι όϊ
REP x χ
REP εῖ ῇ
REP ῇ εῖ
REP εῖ ῆ
REP ῆ εῖ
REP ῃ ει
REP ᾶ εῖ
REP οἴ οἶ
REP ο ε
REP ὄ ὅ
REP Ἰ Ἱ
REP εῖ ή
REP ή εῖ
REP ή εί
REP ἦ εἶ
REP ει εί
REP ει η
REP εί ει
REP ή ός
REP η ος
REP εῖ ᾶ
REP εί ύ
REP ^εἴ ἤ
REP ιέ εῖ
REP ά έ
REP ἄ ά
REP ἄ ἀ
REP n ν
REP η ει
REP ε αι
REP αι ε
REP αι ες
REP έ αί
REP αί έ
REP ού οῦ
REP ᾶ οῦ
REP φτ φθ
REP φτ πτ
REP φθ φτ
REP στ σθ
REP σθ στ
REP χτ κτ
REP ευτ ευθ
REP εύτ εύθ
REP έψ εύσ
REP ἕβ εὕ
REP ἔβ εὕ
REP εψ ευσ
REP άψ αύσ
REP σ σσ
REP ^καλλίτερ καλύτερ
REP ο$ ον
REP ό$ όν
REP ὸ$ ὸν
REP ιο$ ιον
REP ^θέτομαι τίθεμαι
REP όμαστε$ ώμεθα
REP ούμαστε$ ούμεθα
REP ουμαστε$ ούμεθα
REP θονταν$ θετο
REP ειους$ είους
REP ούμουν$ ούμην
REP ούσουν$ εῖσο
REP οῦταν$ εῖτο
REP ούταν$ εῖτο
REP ούνταν$ οῦντο
REP νταν$ ντοο
REP άει$ ᾶ
REP ες$ οι
REP ιδα$ ι
REP ιδα$ ιν
REP ^ὑπό ὑπέ
REP ^ἔγκ ἐνέκ
REP ^ἠρωϊ ἡρωι
REP ^ἐπικεφαλής$ ἐπὶ_κεφαλῆς
REP ^ἐπικεφαλῆς$ ἐπὶ_κεφαλῆς
REP ^επιμέρους$ ἐπὶ_μέρους
REP ^ἐπιμέρους$ ἐπὶ_μέρους
REP ^επιτέλους$ ἐπὶ_τέλους
REP ^ἐπιτέλους$ ἐπὶ_τέλους
REP ^κατεξοχήν$ κατ'_ἐξοχήν
REP ^κατεξοχὴν$ κατ'_ἐξοχὴν
REP ^καταρχήν$ κατ'_ἀρχήν
REP ^καταρχὴν$ κατ'_ἀρχὴν
REP ^καταρχάς$ κατ'_ἀρχάς
REP ^καταρχὰς$ κατ'_ἀρχὰς
REP ^κατευθείαν$ κατ'_εὐθεῖαν
REP ^ἀπευθείας$ ἀπ'_εὐθείας
REP ^απευθείας$ ἀπ'_εὐθείας
REP ^παρότι$ παρ'_ὅτι
REP ^παρόλο$ παρ'_ὅλο
REP ^παρόλα$ παρ'_ὅλα
REP ^παρόλην$ παρ'_ὅλην
REP ^παρόλη$ παρ'_ὅλη
REP ^καθόλα$ καθ'_ὅλα
REP ^εξαιτίας$ ἐξ_αἰτίας
REP ^τελοσπάντων$ τέλος_πάντων
REP ^ἀφενός$ ἀφ'_ἑνός
REP ^ἀφενὸς$ ἀφ'_ἑνὸς
REP ^ἀφετέρου$ ἀφ'_ἑτέρου
REP ^αφενός$ ἀφ'_ἑνός
REP ^αφετέρου$ ἀφ'_ἑτέρου
REP ^εντούτοις$ ἐν_τούτοις
REP ^ἐντούτοις$ ἐν_τούτοις
REP ^περεταίρω$ περαιτέρω
REP ^καθωσπρέπει$ καθὼς_πρέπει
REP ^ἐσαεὶ$ ἐς_ἀεί
REP ^εσαεὶ$ ἐς_ἀεί
REP ^ἐσαεί$ ἐς_ἀεί
REP ^εσαεί$ ἐς_ἀεί
REP ^νοός$ νοῦ
REP ^νοὸς$ νοῦ
REP ^νόες$ νοῖ
REP ^μεγαλο μεγα
REP ῥ ρ
REP ῤ ρ
REP ῤῥ ρρ
TRY άόίϊΐέήύϋΰώιηυωοεαἀἐἠἰὀὠἁἑἡἱὁὑὡἄἔἤἴὄὤἅἕἥἵὅὕὥἆἦἶὦἇἧἷὗὧᾳῃῳᾷῇῷᾆᾖᾦᾇᾗᾧλςγδθφβζρξψχΑΕΗΙΥΟΩἈἘἨἸὈὨὙΡΤΘΠΣΔΦΓΞΚΛΖΧΨΒΝΜ'
MAP 7
MAP αάᾶὰἀἄἆἂἁἅἇἃᾳᾷᾆᾇΑἈἌἊἎἉἍ
MAP ηήῆὴἠἤἦἢἡἥἧἣῃῇᾖᾗΗἨἬἪἮἩἭιίῖὶϊΐἰἴἶἲἱἵἷἳΙἸἼἺἾἹἽΪυύῦὺϋΰὐὔὖὒὑὕὗὓΥὙὝὟΫ(ει)(οι)
MAP εέὲἐἔἒἑἕἓΕἘἜἙἝ
MAP οόὸὀὄὂὁὅὃωώῶὼὠὤὦὢὡὥὧὣῳῷᾦᾧΟὈὉὌὍΩὨὩὮὯὬὭ
MAP (ου)(οῦ)(ού)(οὺ)(οὐ)
MAP σς
MAP ρῤῥ
PFX a Y 1
PFX a ᾐ ἠ ᾐ
SFX A Y 60
SFX A ά ὰ ά
SFX A ή ὴ ή
SFX A έ ὲ έ
SFX A ί ὶ ί
SFX A ό ὸ ό
SFX A ύ ὺ ύ
SFX A ώ ὼ ώ
SFX A ών ὼν ών
SFX A ώς ὼς ώς
SFX A ός ὸς ός
SFX A όν ὸν όν
SFX A όλ ὸλ όλ
SFX A ότ ὸτ ότ
SFX A όρ ὸρ όρ
SFX A ὅν ὃν ὅν
SFX A ίς ὶς ίς
SFX A ίν ὶν ίν
SFX A ίτ ὶτ ίτ
SFX A ίχ ὶχ ίχ
SFX A ίμ ὶμ ίμ
SFX A ίδ ὶδ ίδ
SFX A ίθ ὶθ ίθ
SFX A ίκ ὶκ ίκ
SFX A ίλ ὶλ ίλ
SFX A ίλμ ὶλμ ίλμ
SFX A ίπ ὶπ ίπ
SFX A ύς ὺς ύς
SFX A ύν ὺν ύν
SFX A ύλ ὺλ ύλ
SFX A ύπ ὺπ ύπ
SFX A ύθ ὺθ ύθ
SFX A ής ὴς ής
SFX A ήν ὴν ήν
SFX A ἥν ἣν ἥν
SFX A ήλ ὴλ ήλ
SFX A ήμ ὴμ ήμ
SFX A άς ὰς άς
SFX A άμ ὰμ άμ
SFX A άλ ὰλ άλ
SFX A άτ ὰτ άτ
SFX A άρ ὰρ άρ
SFX A άζ ὰζ άζ
SFX A άπ ὰπ άπ
SFX A άχ ὰχ άχ
SFX A ἅς ἃς ἅς
SFX A άν ὰν άν
SFX A άνς ὰνς άνς
SFX A άξ ὰξ άξ
SFX A όξ ὸξ όξ
SFX A όκ ὸκ όκ
SFX A ές ὲς ές
SFX A έστ ὲστ έστ
SFX A έν ὲν έν
SFX A έλ ὲλ έλ
SFX A έρ ὲρ έρ
SFX A έμ ὲμ έμ
SFX A έξ ὲξ έξ
SFX A άρ ἀρ άρ
SFX A ήρ ὴρ ήρ
SFX A ίρ ὶρ ίρ
SFX C Y 17
SFX C ος ός ος
SFX C ο ό ο
SFX C ον όν ον
SFX C ε έ ε
SFX C α ά α
SFX C ας άς ας
SFX C αν άν αν
SFX C αι αί αι
SFX C ες ές ες
SFX C ις ίς ις
SFX C η ή η
SFX C ιν ίν ιν
SFX C ι ί ι
SFX C ως ώς ως
SFX C ων ών ων
SFX C ης ής ης
SFX C εν έν εν
SFX D Y 4
SFX D ῃ η ῃ
SFX D ῇ ῆ ῇ
SFX D ῃς ης ῃς
SFX D ῇς ῆς ῇς
SFX F Y 13
SFX F ός οῦ ός
SFX F ός όν ός
SFX F ός έ ός
SFX F ός οί ός
SFX F ός ῶν ός
SFX F ός ούς ός
SFX F ός ό ός
SFX F ός ὸς ός
SFX F ός ὸν ός
SFX F ός ὲ ός
SFX F ός οὶ ός
SFX F ός οὺς ός
SFX F ός ὸ ός
SFX E Y 11
SFX E ός ή ός
SFX E ός ῆς ός
SFX E ός ήν ός
SFX E ός αί ός
SFX E ός ές ός
SFX E ός άς ός
SFX E ός ὴ ός
SFX E ός ὴν ός
SFX E ός αὶ ός
SFX E ός ὲς ός
SFX E ός ὰς ός
SFX B Y 11
SFX B ός ά ός
SFX B ός ᾶς ός
SFX B ός άν ός
SFX B ός αί ός
SFX B ός ές ός
SFX B ός άς ός
SFX B ός ὰ ός
SFX B ός ὰν ός
SFX B ός αὶ ός
SFX B ός ὲς ός
SFX B ός ὰς ός
SFX ε Y 2
SFX ε ός ά ός
SFX ε ός ὰ ός
SFX Φ Y 2
SFX Φ ός ῷ ός
SFX Φ ός οῖς ός
SFX φ Y 2
SFX φ ός ῇ ός
SFX φ ός αῖς ός
SFX β Y 2
SFX β ός ᾷ ός
SFX β ός αῖς ός
SFX X Y 5
SFX X ος ον ος
SFX X ος ο ος
SFX X ος ε ος
SFX X ος οι ος
SFX X ος α ος
SFX Γ Y 6
SFX Γ ος ός ος
SFX Γ ος όν ος
SFX Γ ος ό ος
SFX Γ ος έ ος
SFX Γ ος οί ος
SFX Γ ος ά ος
SFX Z Y 3
SFX Z ος ου ος
SFX Z ος ων ος
SFX Z ος ους ος
SFX Δ Y 3
SFX Δ ος ού ος
SFX Δ ος ών ος
SFX Δ ος ούς ος
SFX Θ Y 4
SFX Θ ος ά ος
SFX Θ ος άς ος
SFX Θ ος άν ος
SFX Θ ος ές ος
SFX Λ Y 4
SFX Λ ος ή ος
SFX Λ ος ής ος
SFX Λ ος ήν ος
SFX Λ ος ές ος
SFX Ξ Y 1
SFX Ξ ος αί ος
SFX x Y 4
SFX x ου ῳ ου
SFX x ου ων ου
SFX x ου οις ου
SFX x ου ους ου
SFX γ Y 4
SFX γ ος η ος
SFX γ ος ης ος
SFX γ ος ην ος
SFX γ ος ες ος
SFX κ Y 3
SFX κ ου η ου
SFX κ ου ης ου
SFX κ ου ην ου
SFX δ Y 3
SFX δ ου α ου
SFX δ ου ας ου
SFX δ ου αν ου
SFX ζ Y 3
SFX ζ ος α ος
SFX ζ ος ας ος
SFX ζ ος αν ος
SFX θ Y 2
SFX θ ος αι ος
SFX θ ος ες ος
SFX λ Y 1
SFX λ ος ες ος
SFX ι Y 2
SFX ι ου ᾳ ου
SFX ι ου αις ου
SFX μ Y 3
SFX μ ου ῃ ου
SFX μ ου αις ου
SFX μ ου ας ου
SFX K Y 10
SFX K ής ὴς ής
SFX K ής οῦς ής
SFX K ής εῖ ής
SFX K ής ῆ ής
SFX K ής ές ής
SFX K ής ὲς ής
SFX K ής εῖς ής
SFX K ής ῶν ής
SFX K ής έσι ής
SFX K ής ῆ ής
SFX J Y 8
SFX J ώδης ώδους ώδης
SFX J ώδης ώδει ώδης
SFX J ώδης ώδη ώδης
SFX J ώδης ῶδες ώδης
SFX J ώδης ώδεις ώδης
SFX J ώδης ωδῶν ώδης
SFX J ώδης ώδεσι ώδης
SFX J ώδης ῶδες ώδης
SFX f Y 6
SFX f ός ῶς .
SFX f ος ως .
SFX f ου ως .
SFX f ύς έως .
SFX f ώδης ωδῶς .
SFX f ής ῶς .
SFX I Y 27
SFX I ος ου .
SFX I ος ον .
SFX I ος ε .
SFX I ος οι .
SFX I ος ων .
SFX I ος ους .
SFX I ος ο .
SFX I ος αι .
SFX I ος ες .
SFX I ος η .
SFX I ος ης .
SFX I ος ην .
SFX I ος α .
SFX I ος ός .
SFX I ος ού .
SFX I ος όν .
SFX I ος έ .
SFX I ος οί .
SFX I ος ών .
SFX I ος ούς .
SFX I ος ό .
SFX I ος αί .
SFX I ος ές .
SFX I ος ή .
SFX I ος ής .
SFX I ος ήν .
SFX I ος ά .
SFX i Y 13
SFX i ου ῳ
SFX i ου ων
SFX i ου οις
SFX i ου ους
SFX i ου αις
SFX i ου ας
SFX i ου α ρου
SFX i ου ᾳ ρου
SFX i ου αν ρου
SFX i ου η του
SFX i ου ης του
SFX i ου ῃ του
SFX i ου ην του
SFX r Y 7
SFX r ας ου ας
SFX r ας α ας
SFX r ας ᾳ ας
SFX r ας αν ας
SFX r ας αι ας
SFX r ας ες ας
SFX r ας αις ας
SFX s Y 3
SFX s ας α ας
SFX s ας αν ας
SFX s ας ες ας
SFX u Y 6
SFX u ης ου ης
SFX u ης η ης
SFX u ης ῃ ης
SFX u ης ην ης
SFX u ης αις ης
SFX u ης ας ης
SFX t Y 1
SFX t αι ες αι
SFX z Y 2
SFX z αι ες αι
SFX z αι α αι
SFX p Y 3
SFX p ης η ης
SFX p ης ην ης
SFX p ης ες ης
SFX j Y 1
SFX j ης η ης
SFX k Y 1
SFX k ες ων ες
SFX M Y 18
SFX M ής οῦ ής
SFX M ής ῆ ής
SFX M ής ῇ ής
SFX M ής ήν ής
SFX M ής ή ής
SFX M ής ά ής
SFX M ής αί ής
SFX M ής ές ής
SFX M ής ῶν ής
SFX M ής αῖς ής
SFX M ής άς ής
SFX M ής ὴς ής
SFX M ής ὴν ής
SFX M ής ὴ ής
SFX M ής ὰ ής
SFX M ής αὶ ής
SFX M ής ὲς ής
SFX M ής ὰς ής
SFX l Y 9
SFX l α ας α
SFX l α αν α
SFX l α αι α
SFX l α ες α
SFX l α ά α
SFX l α άς α
SFX l α άν α
SFX l α αί α
SFX l α ές α
SFX m Y 3
SFX m ης ῃ ης
SFX m ης αις ης
SFX m ης ας ης
SFX ψ Y 7
SFX ψ α αν α
SFX ψ α αι α
SFX ψ α ες α
SFX ψ α ά α
SFX ψ α άν α
SFX ψ α αί α
SFX ψ α ές α
SFX n Y 4
SFX n α ας α
SFX n αα
SFX n α αν α
SFX n α αις α
SFX h Y 9
SFX h α ας α
SFX h α αν α
SFX h α αι α
SFX h α ες α
SFX h α ά α
SFX h α άς α
SFX h α άν α
SFX h α αί α
SFX h α ές α
SFX g Y 2
SFX g ας ᾳ ας
SFX g ας αις ας
SFX e Y 13
SFX e ά ᾶς ά
SFX e ά ᾷ ά
SFX e ά άν ά
SFX e ά αί ά
SFX e ά ές ά
SFX e ά ῶν ά
SFX e ά αῖς ά
SFX e ά άς ά
SFX e ά ὰ ά
SFX e ά ὰν ά
SFX e ά αὶ ά
SFX e ά ὲς ά
SFX e ά ὰς ά
SFX d Y 5
SFX d η ης η
SFX d η ῃ η
SFX d η ην η
SFX d η αις η
SFX d η ας η
SFX c Y 1
SFX c αι ες αι
SFX L Y 13
SFX L ή ῆς ή
SFX L ή ῇ ή
SFX L ή ήν ή
SFX L ή αί ή
SFX L ή ές ή
SFX L ή ῶν ή
SFX L ή αῖς ή
SFX L ή άς ή
SFX L ή ὴ ή
SFX L ή ὴν ή
SFX L ή αὶ ή
SFX L ή ὲς ή
SFX L ή ὰς ή
SFX b Y 7
SFX b ή ῆς ή
SFX b ή ήν ή
SFX b ή ῶν ή
SFX b ή ές ή
SFX b ή ὴ ή
SFX b ή ὴν ή
SFX b ή ὲς ή
SFX G Y 7
SFX G ί ιοῦ ί
SFX G ί άκι ί
SFX G ί ιά ί
SFX G ί ιῶν ί
SFX G ί άκια ί
SFX G ί ὶ ί
SFX G ί ιὰ ί
SFX H Y 13
SFX H ίον ίου ίον
SFX H ίον ίῳ ίον
SFX H ίον ί ίον
SFX H ίον ιοῦ ίον
SFX H ίον άκι ίον
SFX H ίον ία ίον
SFX H ίον ίων ίον
SFX H ίον ίοις ίον
SFX H ίον ιά ίον
SFX H ίον ιῶν ίον
SFX H ίον άκια ίον
SFX H ίον ὶ ίον
SFX H ίον ιὰ ίον
SFX V Y 9
SFX V ις ιν ις
SFX V ις ι ις
SFX V ις η ις
SFX V ις ης ις
SFX V ις ίς ις
SFX V ις ίν ις
SFX V ις ί ις
SFX V ις ή ις
SFX V ις ής ις
SFX u Y 2
SFX u ις ιν ις
SFX u ις ι ις
SFX α Y 2
SFX α εως η εως
SFX α εως ης εως
SFX v Y 9
SFX v εως ει εως
SFX v εως εις εως
SFX v εως εων εως
SFX v εως εσι εως
SFX v εως εσιν εως
SFX v εως εώς εως
SFX v εως εών εως
SFX v εως εσί εως
SFX v εως εσίν εως
SFX ξ Y 9
SFX ξ τος τι τος
SFX ξ τος τα τος
SFX ξ τος σι τος
SFX ξ τος σιν τος
SFX ξ τος τός τος
SFX ξ τος τί τος
SFX ξ τος τά τος
SFX ξ τος σί τος
SFX ξ τος σίν τος
SFX σ Y 3
SFX σ ος α ος
SFX σ ος ός ος
SFX σ ος ά ος
SFX π Y 1
SFX π ι ια ι
SFX Q Y 11
SFX Q ων οντος ων
SFX Q ων οντι ων
SFX Q ων οντα ων
SFX Q ων οντες ων
SFX Q ων ουσι ων
SFX Q ων ουσιν ων
SFX Q ων ουσα ων
SFX Q ων ουσας ων
SFX Q ων ουσαν ων
SFX Q ων ουσαι ων
SFX Q ων ουσες ων
SFX q Y 5
SFX q όντων ούσης όντων
SFX q όντων ούσῃ όντων
SFX q όντων ούσαις όντων
SFX q όντων ούσας όντων
SFX q όντων ουσῶν όντων
SFX S Y 10
SFX S ας αντος ας
SFX S ας αντι ας
SFX S ας αντα ας
SFX S ας αντες ας
SFX S ας ασι ας
SFX S ας ασιν ας
SFX S ας ασα ας
SFX S ας ασαν ας
SFX S ας ασαι ας
SFX S ας ασες ας
SFX s Y 5
SFX s άντων άσης άντων
SFX s άντων άσῃ άντων
SFX s άντων άσαις άντων
SFX s άντων άσας άντων
SFX s άντων ασῶν άντων
SFX U Y 20
SFX U ώς ὼς ώς
SFX U ώς ότος ώς
SFX U ώς ότι ώς
SFX U ώς ότα ώς
SFX U ώς ότες ώς
SFX U ώς ότων ώς
SFX U ώς όσι ώς
SFX U ώς όσιν ώς
SFX U ώς ότας ώς
SFX U ώς υῖα ώς
SFX U ώς υίας ώς
SFX U ώς υίᾳ ώς
SFX U ώς υῖαν ώς
SFX U ώς υῖαι ώς
SFX U ώς υιῶν ώς
SFX U ώς υίαις ώς
SFX U ώς υίας ώς
SFX U ώς ός ώς
SFX U ώς ὸς ώς
SFX U ώς ότα ώς
SFX O Y 24
SFX O ος ου ος
SFX O ος ού ος
SFX O ος ον ος
SFX O ος όν ος
SFX O ος ε ος
SFX O ος έ ος
SFX O ος οι ος
SFX O ος οί ος
SFX O ος ων ος
SFX O ος ών ος
SFX O ος ους ος
SFX O ος ούς ος
SFX O ος η ος
SFX O ος ή ος
SFX O ος ης ος
SFX O ος ής ος
SFX O ος αι ος
SFX O ος αί ος
SFX O ος ες ος
SFX O ος ές ος
SFX O ος ο ος
SFX O ος ό ος
SFX O ος α ος
SFX O ος ά ος
SFX o Y 10
SFX o ου ῳ ου
SFX o ου ων ου
SFX o ου οις ου
SFX o ου ους ου
SFX o ου η ου
SFX o ου ης ου
SFX o ου ῃ ου
SFX o ου ην ου
SFX o ου αις ου
SFX o ου ας ου
SFX P Y 21
SFX P είς εὶς είς
SFX P είς έντος είς
SFX P είς έντι είς
SFX P είς έντα είς
SFX P είς έντες είς
SFX P είς έντων είς
SFX P είς εῖσι είς
SFX P είς εῖσιν είς
SFX P είς έντας είς
SFX P είς εῖσα είς
SFX P είς είσης είς
SFX P είς είσῃ είς
SFX P είς εῖσαν είς
SFX P είς εῖσαι είς
SFX P είς εῖσες είς
SFX P είς εισῶν είς
SFX P είς είσαις είς
SFX P είς είσας είς
SFX P είς έν είς
SFX P είς ὲν είς
SFX P είς έντα είς
SFX N Y 19
SFX N ος ου ος
SFX N ος ῳ ος
SFX N ος ον ος
SFX N ος ο ος
SFX N ος ε ος
SFX N ος οι ος
SFX N ος ων ος
SFX N ος οις ος
SFX N ος ους ος
SFX N ος η ος
SFX N ος ης ος
SFX N ος ῃ ος
SFX N ος ην ος
SFX N ος αι ος
SFX N ος ων ος
SFX N ος αις ος
SFX N ος ας ος
SFX N ος ες ος
SFX N ος α ος
SFX W Y 17
SFX W ῶν οῦντος ῶν
SFX W ῶν οῦντι ῶν
SFX W ῶν οῦντα ῶν
SFX W ῶν οῦντες ῶν
SFX W ῶν ούντων ῶν
SFX W ῶν οῦσι ῶν
SFX W ῶν οῦσιν ῶν
SFX W ῶν οῦντας ῶν
SFX W ῶν οῦσα ῶν
SFX W ῶν ούσης ῶν
SFX W ῶν ούσῃ ῶν
SFX W ῶν οῦσαν ῶν
SFX W ῶν οῦσαι ῶν
SFX W ῶν ουσῶν ῶν
SFX W ῶν ούσαις ῶν
SFX W ῶν ούσας ῶν
SFX W ῶν οῦν ῶν
SFX w Y 17
SFX w ῶν ῶντος ῶν
SFX w ῶν ῶντι ῶν
SFX w ῶν ῶντα ῶν
SFX w ῶν ῶντες ῶν
SFX w ῶν ώντων ῶν
SFX w ῶν ῶσι ῶν
SFX w ῶν ῶσιν ῶν
SFX w ῶν ῶντας ῶν
SFX w ῶν ῶσα ῶν
SFX w ῶν ώσης ῶν
SFX w ῶν ώσῃ ῶν
SFX w ῶν ῶσαν ῶν
SFX w ῶν ῶσαι ῶν
SFX w ῶν ουσῶν ῶν
SFX w ῶν ώσαις ῶν
SFX w ῶν ώσας ῶν
SFX w ῶν ῶν ῶν
SFX Σ Y 18
SFX Σ ών όντος ών
SFX Σ ών όντι ών
SFX Σ ών όντα ών
SFX Σ ών όντες ών
SFX Σ ών όντων ών
SFX Σ ών οῦσι ών
SFX Σ ών οῦσιν ών
SFX Σ ών όντας ών
SFX Σ ών οῦσα ών
SFX Σ ών ούσης ών
SFX Σ ών ούσῃ ών
SFX Σ ών οῦσαν ών
SFX Σ ών οῦσαι ών
SFX Σ ών ουσών ών
SFX Σ ών ούσαις ών
SFX Σ ών ούσας ών
SFX Σ ών όν ών
SFX Σ ών ὸν ών
SFX T Y 17
SFX T ύς ύντος ύς
SFX T ύς ύντι ύς
SFX T ύς ύντα ύς
SFX T ύς ύντες ύς
SFX T ύς ύντων ύς
SFX T ύς ῦσι ύς
SFX T ύς ῦσιν ύς
SFX T ύς ύντας ύς
SFX T ύς ῦσα ύς
SFX T ύς ύσης ύς
SFX T ύς ύσῃ ύς
SFX T ύς ῦσαν ύς
SFX T ύς ῦσαι ύς
SFX T ύς υσῶν ύς
SFX T ύς ύσαις ύς
SFX T ύς ύσας ύς
SFX T ύς ύν ύς
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Προϊόν: Πολυτονικὸς διορθωτὴς - συλλαβιστής "The Polytonic Project" 2.0.7
Ἡμ. Ἐκδόσεως: 10/7/2016
License: GNU General Public License (τελευταία ἔκδοση)
Ἐπικοινωνία: Α. Δεληγιάννη - The Polytonic Project - adeliyanni@yahoo.gr
URL: http://www.thepolytonicproject.gr
Τὰ λεξιλογικὰ ἀρχεῖα ἔχουν συνταχθεῖ ἀπὸ τὴν Α. Δεληγιάννη τοῦ "The Polytonic Project" καὶ διανέμονται χωρὶς ἐγγύηση.
Περισσότερες λεπτομέρειες γιὰ τὴν ἄδεια χρήσεως ὑπάρχουν στὸ κείμενο τῆς GNU General Public License.
Θερμὲς εὐχαριστίες στοὺς κ. κ. Ε. Κριτσίνη καὶ Δ. Μπλέτσα γιὰ προτάσεις λέξεων.
Ἐπίσης στοὺς χρῆστες ποὺ κατὰ καιροὺς ἐπισημαίνουν ἐλλείψεις καὶ λάθη.
Ὁ συλλαβισμὸς βασίζεται στὸ xetex-greek Hyphenation for different variants of Greek, under xetex
ποὺ διανέμεται μὲ ἄδεια χρήσεως LPPL καὶ συντηρεῖται ἀπὸ τὸν Α. Συρόπουλο.
Περισσότερα στὸ http://ctan.org/tex-archive/macros/xetex/hyphenation/greek/
Οι χρησιμοποιούμενοι κανόνες συλλαβισμοῦ προέρχονται ἀπὸ τὶς σχετικὲς ἐργασίες τοῦ Δ. Φιλίππου.
Σχετικὰ μὲ τὸ περιεχόμενο τοῦ λεξικοῦ:
Ἡ τελευταία ἔκδοση τοῦ λεξικοῦ περιλαμβάνει 26.180 λήμματα, προερχόμενα ἀπὸ σύγχρονα καὶ παλαιότερα κείμενα.
Ὡς πρὸς τὴν πρώτη ἔκδοση περιέχει τὶς ἑξῆς βελτιώσεις:
περὶ τὰ 3.000 περισσότερα λήμματα
Διόρθωση σφαλμάτων
Μικρότερο μέγεθος ἀρχείου .dic
Τὸ λεξικὸ καλύπτει τύπους τῆς δημοτικῆς, λογίας καὶ κατὰ περίπτωσιν ἀρχαΐζουσας γλώσσας.
Γιὰ μεγαλύτερη ἐλευθερία τοῦ χρήστη περιλαμβάνονται τόσον οἱ σύγχρονες, ὅσο καὶ παλαιότερες ὀρθογραφίες, π.χ., "νεότερος" καὶ "νεώτερος".
Ἀκολουθοῦνται οἱ κανόνες τοῦ ἱστορικοῦ τονισμοῦ τῆς ἑλληνικῆς. Ἔτσι, π.χ., ἡ λέξη "γλῶσσα" περισπᾶται, ἡ μετοχή "ἀγαπῶντας" περισπᾶται ὡς τύπος συνηρημένου ρήματος, κλπ.
Τὸ λεξικὸ συνεχίζει νὰ ἐμπλουτίζεται μὲ τὴν βοήθεια καὶ τῶν συνεργατῶν καὶ φίλων τοῦ The Polytonic Project.
Συνιστᾶται ἡ ἀνανέωση τῆς ἐγκατάστασης μὲ τὶς καινούργιες ἐκδόσεις.
Διαφορὲς ἐκδόσεως 2.0.2 ἀπὸ 2.0.1:
Συμπλήρωση ὁρισμένων τύπων μετοχῶν ρημάτων.
Προσθήκη 328 λημμάτων στὸ λεξικό, σύνολον 25.873 λήμματα
Διαφορὲς ἐκδόσεως 2.0.4 ἀπὸ 2.0.2:
Διορθώσεις σὲ ὁρισμενους τύπους μετοχῶν ρημάτων.
Προσθήκη 179 λημμάτων στὸ λεξικό, σύνολον 26.052 λήμματα
Ἔκδοση 2.0.5: Μία διόρθωση καὶ 44 λέξεις ἐπὶ πλέον
Ἔκδοση 2.0.6: Μία διόρθωση καὶ 26.160 λέξεις.
Ἔκδοση 2.0.7: Πολυτονικὸς συλλαβιστής.
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# el_GR.aff
# greek affix file
# for MySpell (pspell)
# GPL
#
#
# LOG etc:
# --------
# Minor errors detected by Kevin Hendricks <kevin.hendricks@sympatico.ca>
# and corrected by me 08/06/02 (evris)
#
# Fix the TRY order to be more useful. Added character mappings so the vowels
# that have the same pronunciation be closely related to each other. Added a
# replacement table to better describe the phonetic rules. 13/05/2004 (steve)
#
# Added 59 REP rules and one more letter for the TRY (patch by Nick Demou)
#
# Removed some REP rules and added some more (Nick Demou)
#
# Steve Stavropoulos <steve@math.upatras.gr> 01/05/2004
#
# Based on an older job :
# Papakostas Evripidis evris@source.gr ep@rocketmail.com 27/01/02
# Vryonis Panayotis vrypan@yassou.net 27/01/02
#
# Based on an older job :
# greek.aff file
# for ispell
# Papakostas Evripidis evris@source.gr ep@rocketmail.com 1999
#
# Based on an older job :
# ellhnika.aff for Greek language by Μήταλας Γιάννης and Σερασκέρης Νίκος
# Καρλόβασι, Σάμος ,24-9-97
SET UTF-8
# You are likely to forget the accent, so accented characters come first. If
# you don't forget the accent, this order won't do any harm because it is higly
# unlikely for a word that differs in one accented char plus some other mistake
# to pop up in the possible suggestions (there has to be a closer match granted
# that the word you are looking for exists).
TRY άόίϊΐέήύϋΰώιηυωοεατνρσκμπλςγδθφβζξψχ
MAP 5
MAP αά
MAP εέ
MAP ωώοό
MAP ηήύϋυιίϊΐ
MAP σς
# Do we have to put the accented characters in here or the MAP above is enough?
# ANSWER: Looks like it is not! Maybe the map is only useful for the
# suggestion order...
#
# Because of the automatic generation of the following REP there are some
# combinations of letters that the greek language never uses, but I don't
# think they will do any harm.
REP 522
REP α ά
REP ά α
REP γκ γγ
REP γγ γκ
REP πσ ψ
REP ψ πσ
REP κσ ξ
REP ξ κσ
REP άΰ άβ
REP άΰ άυ
REP άΰ άϋ
REP άΰ αΰ
REP άΰ αβ
REP άΰ αυ
REP άΰ αϋ
REP άΰ αύ
REP άβ άυ
REP άβ άϋ
REP άβ αΰ
REP άβ αβ
REP άβ αυ
REP άβ αϋ
REP άβ αύ
REP άυ άβ
REP άυ άϋ
REP άυ αΰ
REP άυ αβ
REP άυ αυ
REP άυ αϋ
REP άυ αύ
REP άϋ άβ
REP άϋ άυ
REP άϋ αΰ
REP άϋ αβ
REP άϋ αυ
REP άϋ αϋ
REP άϋ αύ
REP άύ άβ
REP άύ άυ
REP άύ άϋ
REP άύ αΰ
REP άύ αβ
REP άύ αυ
REP άύ αϋ
REP άύ αύ
REP αΰ άβ
REP αΰ άυ
REP αΰ άϋ
REP αΰ αβ
REP αΰ αυ
REP αΰ αϋ
REP αΰ αύ
REP αβ άβ
REP αβ άυ
REP αβ άϋ
REP αβ αΰ
REP αβ αυ
REP αβ αϋ
REP αβ αύ
REP αυ άβ
REP αυ άυ
REP αυ άϋ
REP αυ αΰ
REP αυ αβ
REP αυ αϋ
REP αυ αύ
REP αϋ άβ
REP αϋ άυ
REP αϋ άϋ
REP αϋ αΰ
REP αϋ αβ
REP αϋ αυ
REP αϋ αύ
REP αύ άβ
REP αύ άυ
REP αύ άϋ
REP αύ αΰ
REP αύ αβ
REP αύ αυ
REP αύ αϋ
REP ι ί
REP ί ι
REP ι ϊ
REP ϊ ι
REP ι ΐ
REP ΐ ι
REP ι η
REP η ι
REP ι ή
REP ή ι
REP ι υ
REP υ ι
REP ι ύ
REP ύ ι
REP ι ϋ
REP ϋ ι
REP ι ΰ
REP ΰ ι
REP ί ϊ
REP ϊ ί
REP ί ΐ
REP ΐ ί
REP ί η
REP η ί
REP ί ή
REP ή ί
REP ί υ
REP υ ί
REP ί ύ
REP ύ ί
REP ί ϋ
REP ϋ ί
REP ί ΰ
REP ΰ ί
REP ϊ ΐ
REP ΐ ϊ
REP ϊ η
REP η ϊ
REP ϊ ή
REP ή ϊ
REP ϊ υ
REP υ ϊ
REP ϊ ύ
REP ύ ϊ
REP ϊ ϋ
REP ϋ ϊ
REP ϊ ΰ
REP ΰ ϊ
REP ΐ η
REP η ΐ
REP ΐ ή
REP ή ΐ
REP ΐ υ
REP υ ΐ
REP ΐ ύ
REP ύ ΐ
REP ΐ ϋ
REP ϋ ΐ
REP ΐ ΰ
REP ΰ ΐ
REP η ή
REP ή η
REP η υ
REP υ η
REP η ύ
REP ύ η
REP η ϋ
REP ϋ η
REP η ΰ
REP ΰ η
REP ή υ
REP υ ή
REP ή ύ
REP ύ ή
REP ή ϋ
REP ϋ ή
REP ή ΰ
REP ΰ ή
REP υ ύ
REP ύ υ
REP υ ϋ
REP ϋ υ
REP υ ΰ
REP ΰ υ
REP ύ ϋ
REP ϋ ύ
REP ύ ΰ
REP ΰ ύ
REP ϋ ΰ
REP ΰ ϋ
REP ο ό
REP ό ο
REP ο ω
REP ω ο
REP ο ώ
REP ώ ο
REP ό ω
REP ω ό
REP ό ώ
REP ώ ό
REP ω ώ
REP ώ ω
REP έΰ έβ
REP έΰ έυ
REP έΰ έϋ
REP έΰ εΰ
REP έΰ εβ
REP έΰ ευ
REP έΰ εϋ
REP έΰ εύ
REP έβ έυ
REP έβ έϋ
REP έβ εΰ
REP έβ εβ
REP έβ ευ
REP έβ εϋ
REP έβ εύ
REP έυ έβ
REP έυ έϋ
REP έυ εΰ
REP έυ εβ
REP έυ ευ
REP έυ εϋ
REP έυ εύ
REP έϋ έβ
REP έϋ έυ
REP έϋ εΰ
REP έϋ εβ
REP έϋ ευ
REP έϋ εϋ
REP έϋ εύ
REP έύ έβ
REP έύ έυ
REP έύ έϋ
REP έύ εΰ
REP έύ εβ
REP έύ ευ
REP έύ εϋ
REP έύ εύ
REP εΰ έβ
REP εΰ έυ
REP εΰ έϋ
REP εΰ εβ
REP εΰ ευ
REP εΰ εϋ
REP εΰ εύ
REP εβ έβ
REP εβ έυ
REP εβ έϋ
REP εβ εΰ
REP εβ ευ
REP εβ εϋ
REP εβ εύ
REP ευ έβ
REP ευ έυ
REP ευ έϋ
REP ευ εΰ
REP ευ εβ
REP ευ εϋ
REP ευ εύ
REP εϋ έβ
REP εϋ έυ
REP εϋ έϋ
REP εϋ εΰ
REP εϋ εβ
REP εϋ ευ
REP εϋ εύ
REP εύ έβ
REP εύ έυ
REP εύ έϋ
REP εύ εΰ
REP εύ εβ
REP εύ ευ
REP εύ εϋ
REP έΐ έι
REP έΐ έϊ
REP έΐ εΐ
REP έΐ εί
REP έΐ ει
REP έΐ εϊ
REP έί έι
REP έί έϊ
REP έί εΐ
REP έί εί
REP έί ει
REP έί εϊ
REP έι έϊ
REP έι εΐ
REP έι εί
REP έι ει
REP έι εϊ
REP έϊ έι
REP έϊ εΐ
REP έϊ εί
REP έϊ ει
REP έϊ εϊ
REP εΐ έι
REP εΐ έϊ
REP εΐ εί
REP εΐ ει
REP εΐ εϊ
REP εί έι
REP εί έϊ
REP εί εΐ
REP εί ει
REP εί εϊ
REP ει έι
REP ει έϊ
REP ει εΐ
REP ει εί
REP ει εϊ
REP εϊ έι
REP εϊ έϊ
REP εϊ εΐ
REP εϊ εί
REP εϊ ει
REP άΐ άι
REP άΐ άϊ
REP άΐ αΐ
REP άΐ αί
REP άΐ αι
REP άΐ αϊ
REP άί άι
REP άί άϊ
REP άί αΐ
REP άί αί
REP άί αι
REP άί αϊ
REP άι άϊ
REP άι αΐ
REP άι αί
REP άι αι
REP άι αϊ
REP άϊ άι
REP άϊ αΐ
REP άϊ αί
REP άϊ αι
REP άϊ αϊ
REP αΐ άι
REP αΐ άϊ
REP αΐ αί
REP αΐ αι
REP αΐ αϊ
REP αί άι
REP αί άϊ
REP αί αΐ
REP αί αι
REP αί αϊ
REP αι άι
REP αι άϊ
REP αι αΐ
REP αι αί
REP αι αϊ
REP αϊ άι
REP αϊ άϊ
REP αϊ αΐ
REP αϊ αί
REP αϊ αι
REP άί έ
REP άί ε
REP άι έ
REP άι ε
REP έ άι
REP έ αΐ
REP έ αί
REP έ αι
REP έ αϊ
REP έ ε
REP αΐ έ
REP αΐ ε
REP αί έ
REP αί ε
REP αι έ
REP αι ε
REP αϊ έ
REP αϊ ε
REP ε άι
REP ε έ
REP ε αΐ
REP ε αί
REP ε αι
REP ε αϊ
REP ή ει
REP ή οι
REP ί ει
REP ί οι
REP εί η
REP εί ι
REP εί οι
REP εί υ
REP εί ή
REP εί ί
REP εί οί
REP εί ύ
REP ει ή
REP ει ί
REP ει η
REP ει ι
REP ει οί
REP ει οι
REP ει υ
REP ει ύ
REP η εί
REP η ει
REP η οί
REP η οι
REP ηβ ηυ
REP ηυ ηβ
REP ι εί
REP ι ει
REP ι οί
REP ι οι
REP κ κκ
REP κκ κ
REP λ λλ
REP λλ λ
REP μ μμ
REP μμ μ
REP οί ει
REP οί η
REP οί ι
REP οί υ
REP οι ή
REP οι ί
REP οι εί
REP οι ει
REP οι η
REP οι ι
REP οι υ
REP οι ύ
REP π ππ
REP ππ π
REP ρ ρρ
REP ρρ ρ
REP σ σσ
REP σσ σ
REP τ ττ
REP ττ τ
REP υ εί
REP υ ει
REP υ οί
REP υ οι
REP ύ ει
REP ύ οι
REP αυ αφ
REP άυ αφ
REP αύ αφ
REP αυ άφ
REP άυ άφ
REP αύ άφ
REP αφ αυ
REP άφ αυ
REP αφ αύ
REP άφ αύ
REP άφ αφ
REP αφ άφ
REP έι η
REP έι ή
REP έι ι
REP έι ί
REP ει ϊ
REP έι ϊ
REP εί ϊ
REP ει ΐ
REP έι ΐ
REP εί ΐ
REP έι οι
REP έι οί
REP έι υ
REP έι ύ
REP ει ϋ
REP έι ϋ
REP εί ϋ
REP ει ΰ
REP έι ΰ
REP εί ΰ
REP ευ εφ
REP έυ εφ
REP εύ εφ
REP ευ έφ
REP έυ έφ
REP εύ έφ
REP εφ ευ
REP έφ ευ
REP εφ εύ
REP έφ εύ
REP έφ εφ
REP εφ έφ
REP ή εί
REP ή οί
REP ϊ ει
REP ΐ ει
REP ί εί
REP ϊ εί
REP ΐ εί
REP ϊ οι
REP ΐ οι
REP ί οί
REP ϊ οί
REP ΐ οί
REP όι ει
REP όι εί
REP οί εί
REP όι η
REP όι ή
REP οί ή
REP όι ι
REP όι ί
REP οί ί
REP οι ϊ
REP όι ϊ
REP οί ϊ
REP οι ΐ
REP όι ΐ
REP οί ΐ
REP όι οι
REP οί οι
REP οι οί
REP όι οί
REP όι υ
REP όι ύ
REP οί ύ
REP οι ϋ
REP όι ϋ
REP οί ϋ
REP οι ΰ
REP όι ΰ
REP οί ΰ
REP όυ ου
REP ού ου
REP ου ού
REP όυ ού
REP ϋ ει
REP ΰ ει
REP ύ εί
REP ϋ εί
REP ΰ εί
REP ϋ οι
REP ΰ οι
REP ύ οί
REP ϋ οί
REP ΰ οί
# prefix rules
PFX A Y 1
PFX A 0 α . # βάσιμος > αβάσιμος
PFX B Y 1
PFX B 0 ξανα . # ζητώ > ξαναζητώ
PFX C Y 1
PFX C 0 απο . # σύνθεση > αποσύνθεση
PFX D Y 1
PFX D 0 κατα . # στροφή > καταστροφή
PFX E Y 1
PFX E 0 παρα . # βλέπω > παραβλέπω
# suffix rules
SFX F Y 4
SFX F ώ ά . # αγαπώ > αγαπά
SFX F ός ά . # καλός > καλά
SFX F ό ά . # βουνό > βουνά
SFX F άς ά . # σφουγγαράς > σφουγγαρά
SFX G Y 7
SFX G ώ άς . # αγαπώ > αγαπάς
SFX G 0 ς ά # καρδιά > καρδιάς
SFX G ός ού . # ουρανός > ουρανού
SFX G ό ού . # βουνό > βουνού
SFX G ούς ού . # παππούς > παππού
SFX G ω εις . # δένω > δένεις
SFX G η εις . # σκέψη > σκέψεις
SFX H Y 3
SFX H 0 ς [ώω] # Αργυρώ > Αργυρώς Δέσπω > Δέσπως
SFX H ός ώς . # καλός > καλώς τελευταίος τελευταίως
SFX H ής ώς . # # συνεχής > συνεχώς
SFX I Y 5
SFX I ώ είς . # αγαπηθώ > αγαπηθείς
SFX I ος α . # ωραίος > ωραία
SFX I ο α . # βιβλίο > βιβλία
SFX I ης α . # ζηλιάρης > ζηλιάρα
SFX I ας α . # αγώνας > αγώνα
SFX J Y 5
SFX J ώ εί . # αγαπηθώ > αγαπηθεί
SFX J ός έ . # ουρανός > ουρανέ
SFX J ές έ . # καφές > καφέ
SFX J ύς ιούς . # βαθύς > βαθιούς
SFX J ω οντας . # δένω > δένοντας
SFX K Y 4
SFX K ώ ούμε . # αγαπώ > αγαπούμε
SFX K ός οί . # ουρανός > ουρανοί
SFX K ές έδες . # καφές > καφέδες
SFX K 0 ς η # νίκη > νίκης
SFX L Y 5
SFX L ός ών . # ουρανός > ουρανών
SFX L ής ών . # νικητής > νικητών
SFX L ά ών . # καρδιά > καρδιών
SFX L ή ών . # ψυχή > ψυχών
SFX L ό ών . # βουνό > βουνών
SFX M Y 4
SFX M ώ ούν . # αγαπώ > αγαπούν
SFX M ός ούς . # ουρανός > ουρανούς
SFX M ώς ώτων . # καθεστώς > καθεστώτων
SFX M ί ιού . # πουλί > πουλιού
SFX N Y 5
SFX N ούς ούδων . # παππούς > παππούδων
SFX N ας ες . # αγώνας > αγώνες
SFX N α ες . # ώρα > ώρες
SFX N η ες . # νίκη > νίκες
SFX N ης ες . # ναύτης > ναύτες
SFX O Y 5
SFX O ώ άμε . # αγαπώ > αγαπάμε
SFX O ός ιά . # γλυκός > γλυκιά
SFX O ής ιά . # σταχτής > σταχτιά
SFX O ί ιά . # πουλί > πουλιά
SFX O ύς ιά . # βαθύς > βαθιά
SFX P Y 4
SFX P ώ άτε . # αγαπώ > αγαπάτε
SFX P ός ότος . # γεγονός > γεγονότος
SFX P ω ετε . # δένω > δένετε
SFX P η εως . # σκέψη > σκέψεως
SFX Q Y 5
SFX Q ώ άστε . # λυπώ > λυπάστε
SFX Q ας ων . # αγώνας > αγώνων
SFX Q ος ων . # δρόμος > δρόμων
SFX Q ο ων . # σίδερο > σίδερων
SFX Q ύς ύ . # βαθύς > βαθύ
SFX R Y 4
SFX R ώ ιέμαι . # αγαπώ > αγαπιέμαι
SFX R ής άδες . # πραματευτής > πραματευτάδες
SFX R άς άδες . # σφουγγαράς > σφουγγαράδες
SFX R ω ομαι . # δένω > δένομαι
SFX S Y 4
SFX S ώ ιέσαι . # αγαπώ > αγαπιέσαι
SFX S ής άδων . # πραματευτής > πραματευτάδων
SFX S άς άδων . # σφουγγαράς > σφουγγαράδων
SFX S ω εσαι . # δένω > δένεσαι
SFX T Y 4
SFX T ώ άν . # αγαπώ > αγαπάν
SFX T ός ότα . # γεγονός > γεγονότα
SFX T ω ουν . # δένω > δένουν
SFX T ας ατα . # κρέας > κρέατα
SFX U Y 4
SFX U ώ ιέται . # αγαπώ > αγαπιέται
SFX U ής ήδες . # μπαλωματής > μπαλωματήδες
SFX U ί ιών . # πουλί > πουλιών
SFX U ύς ιών . # βαθύς > βαθιών
SFX V Y 5
SFX V ώ ιέστε . # αγαπώ > αγαπιέστε
SFX V ούς ούδες . # παππούς > παππούδες
SFX V ής ί . # σταχτής > σταχτί
SFX V ω εστε . # δένω > δένεστε
SFX V 0 τα μα # κύμα > κύματα
SFX W Y 5
SFX W ώ ιούνται . # αγαπώ > αγαπιούνται
SFX W ώς ώτα . # καθεστώς > καθεστώτα
SFX W ω ονται . # δένω > δένονται
SFX W 0 τος μα # κύμα > κύματος
SFX W 0 ς ή # ψυχή > ψυχής
SFX X Y 5
SFX X ώ ιόμουν . # αγαπώ > αγαπιόμουν
SFX X ός ή . # καλός > καλή
SFX X ος η . # δάσος > δάση
SFX X ής ή . # νικητής > νικητή
SFX X ης η . # ναύτης > ναύτη
SFX Y Y 4
SFX Y ώ ιόσουν . # αγαπώ > αγαπιόσουν
SFX Y όμουν όσουν . # δενόμουν > δενόσουν
SFX Y ω ουμε . # δένω > δένουμε
SFX Y η εων . # σκέψη > σκέψεων
SFX Z Y 3
SFX Z ώ ιόταν . # αγαπώ > αγαπιόταν
SFX Z μουν ταν όμουν # δενόμουν > δενόταν
SFX Z ς δων ές # καφές > καφέδων
SFX a Y 4
SFX a ώ ιόμαστε . # αγαπώ > αγαπιόμαστε
SFX a ός ό . # καλός > καλό
SFX a ω αμε . # δένω > δέναμε
SFX a 0 με α # αγαπούσα > αγαπούσαμε
SFX b Y 4
SFX b ώ ιόσαστε . # αγαπώ > αγαπιόσαστε
SFX b ω ατε . # δένω > δένατε
SFX b με τε αμε # αγαπήσαμε > αγαπήσατε
SFX b 0 τε α # αγαπούσα > αγαπούσατε
SFX c Y 3
SFX c ώ ιόνταν . # αγαπώ > αγαπιόνταν
SFX c όμουν όνταν . # θυμόμουν > θυμόνταν
SFX c ω ονταν . # δένω > δένονταν
SFX d Y 4
SFX d ώ ιούνταν . # αγαπώ > αγαπιούνταν
SFX d ω ου . # δένω > δένου
SFX d 0 υ ο # σίδερο > σίδερου
SFX d ς υ ος # δρόμος > δρόμου
SFX e Y 4
SFX e ώ ούνται . # λυπώ > λυπούνται
SFX e ω ε . # δένω > δένε
SFX e ος ε . # δρόμος > δρόμε
SFX e α ε . # αγαπούσα > αγαπούσε
SFX f Y 3
SFX f ώ άσαι . # λυπώ > λυπάσαι
SFX f ί ιού . # πουλί > πουλιού
SFX f ς δες ης # νοικοκύρης > νοικοκύρηδες
SFX g Y 4
SFX g ώ άται . # λυπώ > λυπάται
SFX g ός ότων . # γεγονός γεγονότων
SFX g ης ηδων . # νοικοκύρης > νοικοκύρηδων
SFX g α αν . # αγαπούσα > αγαπούσαν
SFX h Y 4
SFX h ώ ούμαστε . # λυπώ > λυπούμαστε
SFX h ώς ώτος . # καθεστώς > καθεστώτος
SFX h όμουν όμαστε . # δενόμουν > δενόμαστε
SFX h α ας . # ώρα > ώρας
SFX i Y 4
SFX i ώ ώντας . # αγαπώ > αγαπώντας
SFX i ής ές . # νικητής > νικητές
SFX i ά ές . # καρδιά > καρδιές
SFX i ή ές . # ψυχή > ψυχές
SFX j Y 3
SFX j ης ικο . # ζηλιάρης > ζηλιάρικο
SFX j ω τε . # δέσω > δέστε
SFX j ος ους . # δρόμος > δρόμους
SFX k Y 3
SFX k ω εται . # δένω > δένεται
SFX k ος οι . # δρόμος > δρόμοι
SFX k ας ατος . # κρέας > κρέατος
SFX l Y 4
SFX l υ ια . # βράδυ > βράδια
SFX l ι ια . # καλοκαίρι > καλοκαίρια
SFX l ώ ούμαι . # λυπώ > λυπούμαι
SFX l ής ήδων . # μπαλωματής > μπαλωματήδων
SFX m Y 3
SFX m ώ άει . # αγαπώ > αγαπάει
SFX m όμουν όσαστε . # δενόμουν > δενόσαστε
SFX m ω ει . # δένω > δένει
SFX n Y 3
SFX n ύς ιοί . # βαθύς > βαθιοί
SFX n ώ είτε . # αγαπηθώ > αγαπηθείτε
SFX n ος ο . # δρόμος > δρόμο
File diff suppressed because it is too large Load Diff
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name : el_GR 0.9 version of the greek dictionary
dd/mm/yyyy: 14/03/2015
License : MPL 1.1/GPL 2.0/LGPL 2.1
contact : Steve Stavropoulos
URL : http://elspell.math.upatras.gr
Added about 240259 new words in this release (courtesy of Γιώργος Γέγος, with the kind help of Nick Demou).
Steve Stavropoulos
==================
name : el_GR (v.003) Enhanced Version
dd/mm/yyyy: 08/02/2002
License : GNU GPL
contact : evris@source.gr
URL : ispell.source.gr
-----------------------------------------------
This dictionary is based on greek wordlist and affixes used by ispell
(which based on older work of Mitalas and Seraskeris). Many thanks to
Voula Sanida (voulariba@source.gr) and Panayotis Vryonis (vrypan@yassou.net)
for their help in converting the affix rules and to all the people that
contributed words to the vocabulary.
Evripidis Papakostas (evris@source.gr)
==================
The new Licence:
Version: MPL 1.1/GPL 2.0/LGPL 2.1
The contents of this file are subject to the Mozilla Public License Version
1.1 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
Alternatively, the contents of this file may be used under the terms of
either the GNU General Public License Version 2 or later (the "GPL"), or
the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
in which case the provisions of the GPL or the LGPL are applicable instead
of those above. If you wish to allow use of your version of this file only
under the terms of either the GPL or the LGPL, and not to allow others to
use your version of this file under the terms of the MPL, indicate your
decision by deleting the provisions above and replace them with the notice
and other provisions required by the GPL or the LGPL. If you do not delete
the provisions above, a recipient may use your version of this file under
the terms of any one of the MPL, the GPL or the LGPL.
+205
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@@ -0,0 +1,205 @@
SET UTF-8
TRY esianrtolcdugmphbyfvkwzESIANRTOLCDUGMPHBYFVKWZ'
ICONV 1
ICONV '
NOSUGGEST !
# ordinal numbers
COMPOUNDMIN 1
# only in compounds: 1th, 2th, 3th
ONLYINCOMPOUND c
# compound rules:
# 1. [0-9]*1[0-9]th (10th, 11th, 12th, 56714th, etc.)
# 2. [0-9]*[02-9](1st|2nd|3rd|[4-9]th) (21st, 22nd, 123rd, 1234th, etc.)
COMPOUNDRULE 2
COMPOUNDRULE n*1t
COMPOUNDRULE n*mp
WORDCHARS 0123456789
PFX A Y 1
PFX A 0 re .
PFX I Y 1
PFX I 0 in .
PFX U Y 1
PFX U 0 un .
PFX C Y 1
PFX C 0 de .
PFX E Y 1
PFX E 0 dis .
PFX F Y 1
PFX F 0 con .
PFX K Y 1
PFX K 0 pro .
SFX V N 2
SFX V e ive e
SFX V 0 ive [^e]
SFX N Y 3
SFX N e ion e
SFX N y ication y
SFX N 0 en [^ey]
SFX X Y 3
SFX X e ions e
SFX X y ications y
SFX X 0 ens [^ey]
SFX H N 2
SFX H y ieth y
SFX H 0 th [^y]
SFX Y Y 1
SFX Y 0 ly .
SFX G Y 2
SFX G e ing e
SFX G 0 ing [^e]
SFX J Y 2
SFX J e ings e
SFX J 0 ings [^e]
SFX D Y 4
SFX D 0 d e
SFX D y ied [^aeiou]y
SFX D 0 ed [^ey]
SFX D 0 ed [aeiou]y
SFX T N 4
SFX T 0 st e
SFX T y iest [^aeiou]y
SFX T 0 est [aeiou]y
SFX T 0 est [^ey]
SFX R Y 4
SFX R 0 r e
SFX R y ier [^aeiou]y
SFX R 0 er [aeiou]y
SFX R 0 er [^ey]
SFX Z Y 4
SFX Z 0 rs e
SFX Z y iers [^aeiou]y
SFX Z 0 ers [aeiou]y
SFX Z 0 ers [^ey]
SFX S Y 4
SFX S y ies [^aeiou]y
SFX S 0 s [aeiou]y
SFX S 0 es [sxzh]
SFX S 0 s [^sxzhy]
SFX P Y 3
SFX P y iness [^aeiou]y
SFX P 0 ness [aeiou]y
SFX P 0 ness [^y]
SFX M Y 1
SFX M 0 's .
SFX B Y 3
SFX B 0 able [^aeiou]
SFX B 0 able ee
SFX B e able [^aeiou]e
SFX L Y 1
SFX L 0 ment .
REP 90
REP a ei
REP ei a
REP a ey
REP ey a
REP ai ie
REP ie ai
REP alot a_lot
REP are air
REP are ear
REP are eir
REP air are
REP air ere
REP ere air
REP ere ear
REP ere eir
REP ear are
REP ear air
REP ear ere
REP eir are
REP eir ere
REP ch te
REP te ch
REP ch ti
REP ti ch
REP ch tu
REP tu ch
REP ch s
REP s ch
REP ch k
REP k ch
REP f ph
REP ph f
REP gh f
REP f gh
REP i igh
REP igh i
REP i uy
REP uy i
REP i ee
REP ee i
REP j di
REP di j
REP j gg
REP gg j
REP j ge
REP ge j
REP s ti
REP ti s
REP s ci
REP ci s
REP k cc
REP cc k
REP k qu
REP qu k
REP kw qu
REP o eau
REP eau o
REP o ew
REP ew o
REP oo ew
REP ew oo
REP ew ui
REP ui ew
REP oo ui
REP ui oo
REP ew u
REP u ew
REP oo u
REP u oo
REP u oe
REP oe u
REP u ieu
REP ieu u
REP ue ew
REP ew ue
REP uff ough
REP oo ieu
REP ieu oo
REP ier ear
REP ear ier
REP ear air
REP air ear
REP w qu
REP qu w
REP z ss
REP ss z
REP shun tion
REP shun sion
REP shun cion
REP size cise
File diff suppressed because it is too large Load Diff
+347
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@@ -0,0 +1,347 @@
en_AU Hunspell Dictionary
Version 2020.12.07
Mon Dec 7 20:14:35 2020 -0500 [5ef55f9]
http://wordlist.sourceforge.net
README file for English Hunspell dictionaries derived from SCOWL.
These dictionaries are created using the speller/make-hunspell-dict
script in SCOWL.
The following dictionaries are available:
en_US (American)
en_CA (Canadian)
en_GB-ise (British with "ise" spelling)
en_GB-ize (British with "ize" spelling)
en_AU (Australian)
en_US-large
en_CA-large
en_GB-large (with both "ise" and "ize" spelling)
en_AU-large
The normal (non-large) dictionaries correspond to SCOWL size 60 and,
to encourage consistent spelling, generally only include one spelling
variant for a word. The large dictionaries correspond to SCOWL size
70 and may include multiple spelling for a word when both variants are
considered almost equal. The larger dictionaries however (1) have not
been as carefully checked for errors as the normal dictionaries and
thus may contain misspelled or invalid words; and (2) contain
uncommon, yet valid, words that might cause problems as they are
likely to be misspellings of more common words (for example, "ort" and
"calender").
To get an idea of the difference in size, here are 25 random words
only found in the large dictionary for American English:
Bermejo Freyr's Guenevere Hatshepsut Nottinghamshire arrestment
crassitudes crural dogwatches errorless fetial flaxseeds godroon
incretion jalapeño's kelpie kishkes neuroglias pietisms pullulation
stemwinder stenoses syce thalassic zees
The en_US, en_CA and en_AU are the official dictionaries for Hunspell.
The en_GB and large dictionaries are made available on an experimental
basis. If you find them useful please send me a quick email at
kevina@gnu.org.
If none of these dictionaries suite you (for example, maybe you want
the normal dictionary that also includes common variants) additional
dictionaries can be generated at http://app.aspell.net/create or by
modifying speller/make-hunspell-dict in SCOWL. Please do let me know
if you end up publishing a customized dictionary.
If a word is not found in the dictionary or a word is there you think
shouldn't be, you can lookup the word up at http://app.aspell.net/lookup
to help determine why that is.
General comments on these list can be sent directly to me at
kevina@gnu.org or to the wordlist-devel mailing lists
(https://lists.sourceforge.net/lists/listinfo/wordlist-devel). If you
have specific issues with any of these dictionaries please file a bug
report at https://github.com/kevina/wordlist/issues.
IMPORTANT CHANGES INTRODUCED In 2016.11.20:
New Australian dictionaries thanks to the work of Benjamin Titze
(btitze@protonmail.ch).
IMPORTANT CHANGES INTRODUCED IN 2016.04.24:
The dictionaries are now in UTF-8 format instead of ISO-8859-1. This
was required to handle smart quotes correctly.
IMPORTANT CHANGES INTRODUCED IN 2016.01.19:
"SET UTF8" was changes to "SET UTF-8" in the affix file as some
versions of Hunspell do not recognize "UTF8".
ADDITIONAL NOTES:
The NOSUGGEST flag was added to certain taboo words. While I made an
honest attempt to flag the strongest taboo words with the NOSUGGEST
flag, I MAKE NO GUARANTEE THAT I FLAGGED EVERY POSSIBLE TABOO WORD.
The list was originally derived from Németh László, however I removed
some words which, while being considered taboo by some dictionaries,
are not really considered swear words in today's society.
COPYRIGHT, SOURCES, and CREDITS:
The English dictionaries come directly from SCOWL
and is thus under the same copyright of SCOWL. The affix file is
a heavily modified version of the original english.aff file which was
released as part of Geoff Kuenning's Ispell and as such is covered by
his BSD license. Part of SCOWL is also based on Ispell thus the
Ispell copyright is included with the SCOWL copyright.
The collective work is Copyright 2000-2018 by Kevin Atkinson as well
as any of the copyrights mentioned below:
Copyright 2000-2018 by Kevin Atkinson
Permission to use, copy, modify, distribute and sell these word
lists, the associated scripts, the output created from the scripts,
and its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appears in all copies and
that both that copyright notice and this permission notice appear in
supporting documentation. Kevin Atkinson makes no representations
about the suitability of this array for any purpose. It is provided
"as is" without express or implied warranty.
Alan Beale <biljir@pobox.com> also deserves special credit as he has,
in addition to providing the 12Dicts package and being a major
contributor to the ENABLE word list, given me an incredible amount of
feedback and created a number of special lists (those found in the
Supplement) in order to help improve the overall quality of SCOWL.
The 10 level includes the 1000 most common English words (according to
the Moby (TM) Words II [MWords] package), a subset of the 1000 most
common words on the Internet (again, according to Moby Words II), and
frequently class 16 from Brian Kelk's "UK English Wordlist
with Frequency Classification".
The MWords package was explicitly placed in the public domain:
The Moby lexicon project is complete and has
been place into the public domain. Use, sell,
rework, excerpt and use in any way on any platform.
Placing this material on internal or public servers is
also encouraged. The compiler is not aware of any
export restrictions so freely distribute world-wide.
You can verify the public domain status by contacting
Grady Ward
3449 Martha Ct.
Arcata, CA 95521-4884
grady@netcom.com
grady@northcoast.com
The "UK English Wordlist With Frequency Classification" is also in the
Public Domain:
Date: Sat, 08 Jul 2000 20:27:21 +0100
From: Brian Kelk <Brian.Kelk@cl.cam.ac.uk>
> I was wondering what the copyright status of your "UK English
> Wordlist With Frequency Classification" word list as it seems to
> be lacking any copyright notice.
There were many many sources in total, but any text marked
"copyright" was avoided. Locally-written documentation was one
source. An earlier version of the list resided in a filespace called
PUBLIC on the University mainframe, because it was considered public
domain.
Date: Tue, 11 Jul 2000 19:31:34 +0100
> So are you saying your word list is also in the public domain?
That is the intention.
The 20 level includes frequency classes 7-15 from Brian's word list.
The 35 level includes frequency classes 2-6 and words appearing in at
least 11 of 12 dictionaries as indicated in the 12Dicts package. All
words from the 12Dicts package have had likely inflections added via
my inflection database.
The 12Dicts package and Supplement is in the Public Domain.
The WordNet database, which was used in the creation of the
Inflections database, is under the following copyright:
This software and database is being provided to you, the LICENSEE,
by Princeton University under the following license. By obtaining,
using and/or copying this software and database, you agree that you
have read, understood, and will comply with these terms and
conditions.:
Permission to use, copy, modify and distribute this software and
database and its documentation for any purpose and without fee or
royalty is hereby granted, provided that you agree to comply with
the following copyright notice and statements, including the
disclaimer, and that the same appear on ALL copies of the software,
database and documentation, including modifications that you make
for internal use or for distribution.
WordNet 1.6 Copyright 1997 by Princeton University. All rights
reserved.
THIS SOFTWARE AND DATABASE IS PROVIDED "AS IS" AND PRINCETON
UNIVERSITY MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR
IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, PRINCETON
UNIVERSITY MAKES NO REPRESENTATIONS OR WARRANTIES OF MERCHANT-
ABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE
LICENSED SOFTWARE, DATABASE OR DOCUMENTATION WILL NOT INFRINGE ANY
THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS.
The name of Princeton University or Princeton may not be used in
advertising or publicity pertaining to distribution of the software
and/or database. Title to copyright in this software, database and
any associated documentation shall at all times remain with
Princeton University and LICENSEE agrees to preserve same.
The 40 level includes words from Alan's 3esl list found in version 4.0
of his 12dicts package. Like his other stuff the 3esl list is also in the
public domain.
The 50 level includes Brian's frequency class 1, words appearing
in at least 5 of 12 of the dictionaries as indicated in the 12Dicts
package, and uppercase words in at least 4 of the previous 12
dictionaries. A decent number of proper names is also included: The
top 1000 male, female, and Last names from the 1990 Census report; a
list of names sent to me by Alan Beale; and a few names that I added
myself. Finally a small list of abbreviations not commonly found in
other word lists is included.
The name files form the Census report is a government document which I
don't think can be copyrighted.
The file special-jargon.50 uses common.lst and word.lst from the
"Unofficial Jargon File Word Lists" which is derived from "The Jargon
File". All of which is in the Public Domain. This file also contain
a few extra UNIX terms which are found in the file "unix-terms" in the
special/ directory.
The 55 level includes words from Alan's 2of4brif list found in version
4.0 of his 12dicts package. Like his other stuff the 2of4brif is also
in the public domain.
The 60 level includes all words appearing in at least 2 of the 12
dictionaries as indicated by the 12Dicts package.
The 70 level includes Brian's frequency class 0 and the 74,550 common
dictionary words from the MWords package. The common dictionary words,
like those from the 12Dicts package, have had all likely inflections
added. The 70 level also included the 5desk list from version 4.0 of
the 12Dics package which is in the public domain.
The 80 level includes the ENABLE word list, all the lists in the
ENABLE supplement package (except for ABLE), the "UK Advanced Cryptics
Dictionary" (UKACD), the list of signature words from the YAWL package,
and the 10,196 places list from the MWords package.
The ENABLE package, mainted by M\Cooper <thegrendel@theriver.com>,
is in the Public Domain:
The ENABLE master word list, WORD.LST, is herewith formally released
into the Public Domain. Anyone is free to use it or distribute it in
any manner they see fit. No fee or registration is required for its
use nor are "contributions" solicited (if you feel you absolutely
must contribute something for your own peace of mind, the authors of
the ENABLE list ask that you make a donation on their behalf to your
favorite charity). This word list is our gift to the Scrabble
community, as an alternate to "official" word lists. Game designers
may feel free to incorporate the WORD.LST into their games. Please
mention the source and credit us as originators of the list. Note
that if you, as a game designer, use the WORD.LST in your product,
you may still copyright and protect your product, but you may *not*
legally copyright or in any way restrict redistribution of the
WORD.LST portion of your product. This *may* under law restrict your
rights to restrict your users' rights, but that is only fair.
UKACD, by J Ross Beresford <ross@bryson.demon.co.uk>, is under the
following copyright:
Copyright (c) J Ross Beresford 1993-1999. All Rights Reserved.
The following restriction is placed on the use of this publication:
if The UK Advanced Cryptics Dictionary is used in a software package
or redistributed in any form, the copyright notice must be
prominently displayed and the text of this document must be included
verbatim.
There are no other restrictions: I would like to see the list
distributed as widely as possible.
The 95 level includes the 354,984 single words, 256,772 compound
words, 4,946 female names and the 3,897 male names, and 21,986 names
from the MWords package, ABLE.LST from the ENABLE Supplement, and some
additional words found in my part-of-speech database that were not
found anywhere else.
Accent information was taken from UKACD.
The VarCon package was used to create the American, British, Canadian,
and Australian word list. It is under the following copyright:
Copyright 2000-2016 by Kevin Atkinson
Permission to use, copy, modify, distribute and sell this array, the
associated software, and its documentation for any purpose is hereby
granted without fee, provided that the above copyright notice appears
in all copies and that both that copyright notice and this permission
notice appear in supporting documentation. Kevin Atkinson makes no
representations about the suitability of this array for any
purpose. It is provided "as is" without express or implied warranty.
Copyright 2016 by Benjamin Titze
Permission to use, copy, modify, distribute and sell this array, the
associated software, and its documentation for any purpose is hereby
granted without fee, provided that the above copyright notice appears
in all copies and that both that copyright notice and this permission
notice appear in supporting documentation. Benjamin Titze makes no
representations about the suitability of this array for any
purpose. It is provided "as is" without express or implied warranty.
Since the original words lists come from the Ispell distribution:
Copyright 1993, Geoff Kuenning, Granada Hills, CA
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. All modifications to the source code must be clearly marked as
such. Binary redistributions based on modified source code
must be clearly marked as modified versions in the documentation
and/or other materials provided with the distribution.
(clause 4 removed with permission from Geoff Kuenning)
5. The name of Geoff Kuenning may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY GEOFF KUENNING AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL GEOFF KUENNING OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
Build Date: Mon Dec 7 20:19:31 EST 2020
Wordlist Command: mk-list --accents=strip en_AU 60
+205
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SET UTF-8
TRY esianrtolcdugmphbyfvkwzESIANRTOLCDUGMPHBYFVKWZ'
ICONV 1
ICONV '
NOSUGGEST !
# ordinal numbers
COMPOUNDMIN 1
# only in compounds: 1th, 2th, 3th
ONLYINCOMPOUND c
# compound rules:
# 1. [0-9]*1[0-9]th (10th, 11th, 12th, 56714th, etc.)
# 2. [0-9]*[02-9](1st|2nd|3rd|[4-9]th) (21st, 22nd, 123rd, 1234th, etc.)
COMPOUNDRULE 2
COMPOUNDRULE n*1t
COMPOUNDRULE n*mp
WORDCHARS 0123456789
PFX A Y 1
PFX A 0 re .
PFX I Y 1
PFX I 0 in .
PFX U Y 1
PFX U 0 un .
PFX C Y 1
PFX C 0 de .
PFX E Y 1
PFX E 0 dis .
PFX F Y 1
PFX F 0 con .
PFX K Y 1
PFX K 0 pro .
SFX V N 2
SFX V e ive e
SFX V 0 ive [^e]
SFX N Y 3
SFX N e ion e
SFX N y ication y
SFX N 0 en [^ey]
SFX X Y 3
SFX X e ions e
SFX X y ications y
SFX X 0 ens [^ey]
SFX H N 2
SFX H y ieth y
SFX H 0 th [^y]
SFX Y Y 1
SFX Y 0 ly .
SFX G Y 2
SFX G e ing e
SFX G 0 ing [^e]
SFX J Y 2
SFX J e ings e
SFX J 0 ings [^e]
SFX D Y 4
SFX D 0 d e
SFX D y ied [^aeiou]y
SFX D 0 ed [^ey]
SFX D 0 ed [aeiou]y
SFX T N 4
SFX T 0 st e
SFX T y iest [^aeiou]y
SFX T 0 est [aeiou]y
SFX T 0 est [^ey]
SFX R Y 4
SFX R 0 r e
SFX R y ier [^aeiou]y
SFX R 0 er [aeiou]y
SFX R 0 er [^ey]
SFX Z Y 4
SFX Z 0 rs e
SFX Z y iers [^aeiou]y
SFX Z 0 ers [aeiou]y
SFX Z 0 ers [^ey]
SFX S Y 4
SFX S y ies [^aeiou]y
SFX S 0 s [aeiou]y
SFX S 0 es [sxzh]
SFX S 0 s [^sxzhy]
SFX P Y 3
SFX P y iness [^aeiou]y
SFX P 0 ness [aeiou]y
SFX P 0 ness [^y]
SFX M Y 1
SFX M 0 's .
SFX B Y 3
SFX B 0 able [^aeiou]
SFX B 0 able ee
SFX B e able [^aeiou]e
SFX L Y 1
SFX L 0 ment .
REP 90
REP a ei
REP ei a
REP a ey
REP ey a
REP ai ie
REP ie ai
REP alot a_lot
REP are air
REP are ear
REP are eir
REP air are
REP air ere
REP ere air
REP ere ear
REP ere eir
REP ear are
REP ear air
REP ear ere
REP eir are
REP eir ere
REP ch te
REP te ch
REP ch ti
REP ti ch
REP ch tu
REP tu ch
REP ch s
REP s ch
REP ch k
REP k ch
REP f ph
REP ph f
REP gh f
REP f gh
REP i igh
REP igh i
REP i uy
REP uy i
REP i ee
REP ee i
REP j di
REP di j
REP j gg
REP gg j
REP j ge
REP ge j
REP s ti
REP ti s
REP s ci
REP ci s
REP k cc
REP cc k
REP k qu
REP qu k
REP kw qu
REP o eau
REP eau o
REP o ew
REP ew o
REP oo ew
REP ew oo
REP ew ui
REP ui ew
REP oo ui
REP ui oo
REP ew u
REP u ew
REP oo u
REP u oo
REP u oe
REP oe u
REP u ieu
REP ieu u
REP ue ew
REP ew ue
REP uff ough
REP oo ieu
REP ieu oo
REP ier ear
REP ear ier
REP ear air
REP air ear
REP w qu
REP qu w
REP z ss
REP ss z
REP shun tion
REP shun sion
REP shun cion
REP size cise

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