- CommunitiesPortalLayout was the last piece still unconditionally loaded
on startup -> fixed
- extract the `communitiesStore` into AppMain to be able to reuse it from
other components
- move the import/create community dialogs to `Popups` (reusability)
- cleanup and remove some dead code, fix warnings
Iterates #6204
Also:
test(suite_communities): Fixed community related tests
- A new intermediate popup is now displayed when user clicks on `Create New Community` button from `Community Portal`.
- Reformulated `tst_communityPermissions` since now it is a default option without the need of activating it from experimental feature's section.
Closes#10115
disable retranslation, display a confirmation dialog and apply the
language change after app restart
rationale: the way the retranslation works internally is that it force
reevaluation of _all_ QML bindings which:
- might lead to crashes (immediately or later)
- lots of warnings printed to console, some bindings can get broken as a result
- not all UI is correctly retranslated on the fly (we have lots of places
where we assign the text imperatively via JS code), so these wouldn't
appear translated before app restart anyway
Fixes#7823
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go
Iterates #10339
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
Implement the UI part of Profile/Settings/Showcase:
- Communities/Accounts/Collectibles/Assets tabs
- drag and drop of items between "hidden" and "in showcase" sections
- ability to set individual items' visibility
- persistency (showcase saved across restarts), not exposed yet due to
missing backend API
Closes#9936
the ProfileSectionStore is simply missing the required method to proceed
(note that this popup is used in 2 different contexts; the one in
Community Portal works fine due to the fact it's passed a different
store!)
TLDR;
- all links visible in settings/popup
- persistent order of items
- drag'n'drop to reorder
- editing/deleting in a new popup
- several links of the same type
Needs changes in nimqml (to expose QAIM::begin/endMoveRows), in
DOtherSide (to expose those to NIM), in status-go (to preserve the links
order and fully save them to DB)
Fixes#9777
- Added local pairing signals
- Remove slash ending from keystorePath
- Implemented localPairingState. Fixed sync new device workflow.
- Error message view design update
- Moved local pairing status to devices service
- ConnectionString automatic validation
- Async inputConnectionString
- Added all installation properties to model. Minor renaming.
- Removed emoji and color customization
- Show display name, colorhash and color in device being synced
- Add timeout to pairing server
- Add device type
Fix `DeviceSyncingView` sizing. Fix `inputConnectionString` async task slot.
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
This commit resolves a crash happened due to connection to
`SIGNAL_WALLET_ACCOUNT_TOKENS_REBUILT` when keycard sync
flow was run in the background.
Also updated the keycard synchronization process with the current state of
the application and is the first step of many which leads towards completion
of entire syncing feature.
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
For these source/dev builds:
- display "git master SHA" as the version number
- disable the "Check for updates" button
- use APP_VERSION in nim
Rationale: instead of updating git master VERSION text file manually each
time an official version is released, we will now mark source/dev builds
with the corresponding git commit hash and display that in the
Settings/About section
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
- replace StackLayout with Loaders, activate them lazily and never unload
when staying inside the Settings sections
- drop some imperative code
- faster startup, subsection load times and quick switching between subsections
Fixes#8781
This is to ensure users don't get confused with the fact there's
more checkboxes to check in the modal until they can continue.
Depending on viewport size, checkboxes can be hidden but it's not
obvious that the area is scrollable.
See #8651Closes#8651
Considerations:
- Change validation mode for StatusText to have validity from the start
- Don't show a color selection if the selected color doesn't match the
available color palette
- Don't enable button if nothing changed
- Tests
- Add test for validation mode that shows how the valid property
behaves based on findings.
- Fix text to expect valid on no input for the default control
Fixes: #8211
- Changed `StatusListItemTag` API. Now it is based on `Control` component.
- Updated needed qml files to fit with the new `StatusListItemTag` API.
- Added `elide` property in `Text` component to better visualise the content when a specific width is forced.
- rework the way social links are displayed/editted; we now only allow to
enter a so called "handle" and then substitute that in the final URL
template
- move the "icon" model role to NIM backend
This has several advantages:
- we display only the "handle" and don't have to elide some long URL
- we won't let users enter random URLs into their profile and spoof the
viewing part into clicking it
Additionally, make the social link "button" clickable -> navigate to the
target URL, and make the tooltip behave as "usual" (on mouse hover).
- 01: Keycard settings menu labelling - fixed in this commit
- 02: Modal title renaming - not developed yet
- 03: Additional decision diamond and flow - not developed yet
- 04: Modal title renaming - not developed yet
- 05: Modal title renaming - done in issue #7035
- 06: Copy change - fixed in this commit
Fixes: #8458
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
Enabling the community archive protocol could fail when another app is
using the same port that is specified as torrent client port.
This would cause the app to crash.
With these changes we:
1. No longer crash the app but output an error in the logs
2. We popup a dialog telling the user that the specified pord is in use
Closes#7328
Adds a networks proxy model to be used with the original source model
for visualization and independent selection of isEnabled (as isActive) for a custom
purpose.
Use the proxy in the receive modal dialog for selection of networks
to be included in the address. This way the view follows the original
model but allows independent selection of networks.
Closes: #8180
Property bindings were added for showMessageLinksSwitch in order for it to change the checked state whenever previewableSites model has any item checked or displayChatImages setting is true.
There are two main changes in the model -> view relationship:
1. The model coming from the store becomes the only source of truth and the UI will only change when the model changes. This means that when another UI component from settings menu wants to change some setting it needs to update the model, not UI components directly.
2. When the store will provide a new model we will update only rows that are different in the current model.
chore(@storybook): add language & currency settings view to storybook
chore(@storybook): add language & currency settings view to storybook
fix storybook menu
remove qsTr
- wrap everything we can in AppMain with a (async) Loader
- do not access globals w/o a proper store
- drop some dead code
Although I wasn't able to completely fix the bug, the ~50% improvement in
startup time is still worth trying imho. On my machine, the startup time
went down from ~7s to under 4s.
Related: #7292
Keycard settings view - UI - developed in a way that list of keycards is displayed
if there is at least one keycard set up. If the a keycard is locked or gets locked it
will be correctly marked in red. Selecting keycard from the list, its details may be
seen and additional flows may be run for it (so far only unlock flow is developed).
Fixes: #7025
Updated `Create` and `Confirm` password views according to new design decisions taken to give consistency to the onboarding screens (related to font-size).
Updated related squish test cases: Screenshots updated with new font-size and refactored some objectNames and objects that where using `text` property instead of `objectName`.
Updated `Input` components to `StatusPasswordInput` ones.
Fixes#7447
Enabled restart info popup after language is changed --> Workaround to temporary resolve the crash we have when language is changed (`startupModule` is null and some qml bindings are still calling this dead pointer) so, change language will not retranslate and instead, also on mac and win, the app will need a restart to apply the new language.
Disabled retranslations for all os on the corresponding service.
Will temporary fix#7709
- don't display identicon rings for contacts with an ENS name
- prefer the at-form (@foo-user) whenever possible, and don't display their
username or pubkey unless they are locally given a nickname
- show compressed keys everywhere instead of the regular ones
Fixes: #7319Fixes: #7515
The gif test was manually activating the unfurling, which is no longer
necessary. Now check that enabling gifs will enable tenor unfurling
Also add a test for image unfurling and validate the unfurling image
links components and preview settings.
- Added `Authenticate` flow
- `Setup a new Keycard with an existing account` updated so it includes `Authenticate` flow
from the point where is needed (when migrating a profile keypair)
- We are missing `Unlock Keycard` flow for this one, will be added once it is developed
- Added flow which covers `Setup a new Keycard with an existing account` from
the keycard settings part (though two sub-flows there are missing, `Unlock Keycard`
and `Authentication` cause we don't have them yet).
- Updated factory reset flow (part of shared module) that it can read and display metadata
from a keycard if they are set, with this update this flow is almost complete, we are missing
`Unlock Keycard` flow for it as well.
- pull in required StatusQ changes (see status-im/StatusQ#882)
- simplify the radio buttons handling, no need for a ButtonGroup as they
share the same parent
- the radio buttons have the desired font size as a result ;)
Enable preview for gifs after enabling the gif functionality
Disable gif functionality if the preview was disabled
Addition fixes
- The gifs weren't checked if all images weren't enabled
- The subdomain wasn't checked for whitelisting if the main domain wasn't enabled
- Image clicking
- Dismiss asking for unfurling was not updating the state
Considerations
- Looked into having the "gif enabled" - "tenor unfurling" relation
embedded in the controller but it would require extensive refactoring
by implementing a data-model for unfurling whitelisted domains
Closes: #6829
This adds a feature flag for the discord import tool so we can start
landing individual pieces of the feature without it being fully
implemented.
It also introduces the modal chooser for creating new communities but
it doesn't do anything more than that, as of this commit
Closes#6843
Remove ValidationMode.Always for StatusInputs because by default they
are invalid and validate input when dirty
Remove condition from errorMessage of BackupSeedStepBase as not needed.
Fixes#6825
Requires https://github.com/status-im/StatusQ/pull/858
BREAKING CHANGE: StatusInputs are invalid by default and validate when
dirty.
`tst_languageSettings`:
- Feature and basic scenarios definition: Change language by selection and change language by search.
- Added `StatusLanguageScreen` class and related methods to change and validate language.
`SquishDriver`:
- Added support to scroll at a specific list view index.
- Added support to directly type into a focused element.
`settings_names.py`:
- Added support for object names related to `side bar` options.
- Unified some nomenclature related to settings objects.
`LanguageView`:
- Updated to allow registering the change on Linux before the restart popup is shown so the language test can work.
Closes#6903
Note: interaction between clients is not tested here to avoid dependency
on mailserver. When mailserver is mocked more comprehensive tests should
be provided, that is: verify if identity properties are propagated
and read correctly between two different clients.
closes: #6950
- Added functionality as experimental advanced view button
feat(CommunitySettings / Permissions): Added welcome page
- Enabled new permissions tab.
- Created welcome page layout.
- Added permissions welcome image.
- Fixed top margin content in `SettingsPanelLayout` to fit designs.
Closes#6036
feat(CommunitySettings/Permissions): Created `new permission` page
- Added `new permission` page.
- Created first card layout.
- Added navigation between `welcome` and `newPermission` views.
- Improvements in base community settings layout pages.
Closes#6037
feat(CommunitySettings/Permissions): `Who holds` tokens dropdown component creation and integration
- Tokens dropdown component creation: main view, operators view and extended view.
- Logic to add new token and change operator.
Part of #6038
Keycard implementation affected onboarding/login flows.
- new user - first run - new keys into keycard
- new user - first run - import seed phrase into keycard
- old user - first run - login importing from keycard
- login the app using keycard
Fixes: #5972
- fix system appearance preview being cut off
- bring the panel close to UI design (I haven't changed the common
stuff like headline fonts, overall margins, etc)
Closes: #6623
Currently there is no need in the app for creating a pass via `CreatePasswordModal`
removed that support from the modal to avoid confusion about its usage.
- startup, login and onboarding modules merged into the single one
- `State` class introduced which is the base class for all states, every state
determines what is the next state in each of 3 possible actions, and what
is the previous state, if it has previous state
- `StateWrapper` class is introduced as a convenient way to expose
`State`'s props and deal with them on the qml side
- startup module maintains states as a linked list and there are few convenient
methods to move through the list `onBackActionClicked`, `onNextPrimaryActionClicked`
`onNextSecondaryActionClicked`, `onNextTertiaryActionClicked`
- redundant code removed
Fixes: #6473
Fixes#6411
- fix the order of buttons and the Skip button transparent background
- don't let the subHeaderItem eat vertical space when it's not visible
- layout/margins/spacing/linespacing fixes
Fixes#6387
TLDR; since this is a GridView, it needs a width/height set and then
centered on top of the parent component (as opposed to `anchors.fill`)
Also added a scroll indicator in case the window height is not tall
enough and fixed some small warnings
Fixes#6220
Fixes the issue with the mutual contact icon showing when just added.
It also does a huge cleanup of the codebase to remove isContact and replace it with either isAdded, when we care only about if we added, or isMutualContact if we want the contact to be mutual
Also fixes an issue with the MessageContextMenu not reflecting the added state correctly.
The warning to back up the seedphrase should disappear after either
dismissing the message, or in fact backing up the seed phrase.
The latter was not happening because the banner didn't take that
information into account. This commit fixes this by ensuring we let the
banner know whether the seed phrase was already backed up.
Notice that we don't want to render the banner when the seed phrase has
*not* been backed up yet, but was dismissed by the user.
Fixes#6255
Fixes#6306
- update the StatusQ components to the latest commit which includes
the StatusIcon fixes
- switch the LanguageStore and CurrenciesStore to use SVG icons for flags
and money icons instead of PNGs
- Removed 'Communities Portal' toggle from the advanced settings and enable it by default.
- Removed dropdown menu. The button opens directly the join public chat modal.
- In the portal, "Import community" button is now clickable and opens the import community modal.
- In the portal, "Create community" button is now clickable and opens the create community modal.
- Enabled navigation to the clicked community.
Closes#6099
This is first iteration. Models have been restructured and qml adapted
to the changes.
What is left to be done:
- populate new models with appropriate data (some fields were left
default)
- use new fields in qml, use StatusMemberItem where possible
- fix all #FIXMEs introduced by this commit
iterates: #5951
- signal for adding notification to the Activity Center introduced
and emitted, but that part is not handled within this commit since
there are some details needed to be discussed in the PR#5334
- signal for displaying ephemeral app notification is introduced
and emitted, but that part is not handled within this commit since
we don't have yet ephemeral notificaiton in place.
Fixes#4902
Added Date & Time selectors in `Language & Currency" screen.
Added new properties in `local_app_settings` to set the date and time format.
Created all the chain from view to service to update date and time format.
Added date and time format functions in `Utils`.
Updated `FetchMoreMessagesButton`, `ChatTimePanel`, `AppSearch`, `TransactionBubbleView` and `TransactionDelegate` date and time text depending on the selected format.
Closes#5386
Following changes are done in `ConfirmPasswordView`, `CreatePasswordView` and `ChangePasswordModal`:
- Pressing enter in forms should submit the form if view is ready to submit.
- Pressing tab in inputs should jump to next one.
Fixes#5626
- Updated finalise button text with the British spelling.
- Password warning texts in onboard flow updated to correct size.
- Updated StatusQ that fixes button change size after loading.
- Updated position of the message error in the Confirmation Screen.
Fixes#5607, #5339, #5606 and #5610
NOTE: Updated status-desktop compilation error after StatusQ commit 1a5990f24bd3f2aba87ab62880e39113c63ba015
Added currency picker into `LanguageView.qml`.
Added `category` and `imageSource` property to existing `CurrenciesStore.qml`. Renamed `code` to `shortName`.
Added `currenciesModel` property to `WalletStore.qml`.
Added wallet store into `LanguageView.qml` in order to link to the currencies model.
Added some tokens in the currencies store.
Made wallet and any currency related UI code that uses current currency use the new Display Currency value.
Removed no longer used wallet/settings related files.
Closes#5385
Renamed setting section "Language" to "Language & Currency".
Updated link to StatusQ - Needed new `StatusListPicker` component.
Added language model in `LanguageStore` and created first view approach for `Language` setting.
Added temporal confirmation dialog for Linux OS (since it is currently needed to restart the app to apply changes).
Removed no longer used files.
Closes#5384
It has been used a `StatusInput` component from `StatusQ`.
Placeholder text updated to "Display Name" and button / content layout redefined to be shown correctly.
It incorporates the same validation rules as in the current onboarding process (min and max length validation, regular expression, some ends with 'eth' validations and alias validation).
Closes#5110 and #5193.
Add "supersampling" option to the ProfileHeader. Enabilng the option
will draw the emojis at double the resolution and downasmple them
by scaling down the text control by half to compensate for the
resolution increase
fixes: #5109
Use new `PrivacyStore` method getPasswordStrengthScore and link it to the new password strength bar value.
Used backend/general to call to `status-go` method and services/general to define the common `GetPasswordStrengthScore` service.
Added onboarding chain to get password strength score information from `OnboardingStore` to `status-go` call.
Closes#5096
Don't show members in public chat
Show members in communities by default
Enable Gif Widget by default and remove settings entry
Enable Online users by default and remove settings entry
fixes#4906
Created new PasswordView.qml component.
Added logic in new component:
- Type of characters introduced.
- Length of strength indicator bar depending on characters length.
- Show/hide icons.
- Error messages.
- Added algorithm for password categorisation.
Added Onboarding screens and modified flow.
Replaced ChangePasswordModal content.
Closes#4785
- Added SplashScreen as initial screen before
onboard as per new designs.
- Also moved all onboarding related code from
main to onboarding section and switched to
import this and all other sections as
qml modules, exposing this way only
necessary files.
- Cleaned up unecessary qmldir files and
imports.
Closes#4954
- various issues on app start in console
- various issues when logging out in console
- `node_section` module delete method error
- SyntaxError: JSON.parse: Parse error from the MessageStore
- `chatType` added to `Constants` to group chat type related values
- `messageContentType` added to `Constants` to group message content type related
values
- `MessageStore` maintained per message list now
- added new `ChatContentView` component used to display chat/channel content
- components updated to display messages from the new backend
- `StatusChatToolBar` appropriately updated
- mute/unmute feature added to chat/channel list as well as to `StatusChatToolBar`
The openPopup function was declared in AppMain
and used via dynamic scoping in many places in the
application. Moved function to Global component
and updated all places to call it via Global instead.
Closes#4267
Removed all dynamic scoping parts in wallet section plus
- Renamed Config to Global and added more functions there
- Moved changeAppSectionBySectionType function to Global
and updated all places where is used to call it from
Global instead
- Moved openLink function to Global and updated all places
where is used to call it from Global instead
- Moved errorSound to Global, introduced playErrorSound
function and updated all places where is used to call
this function from Global instead
Closes#4245
Apart of all properties we have, now we have 3 new added props which will be used
almost always when we need the following details about logged in user:
- `name` - this will return an ens name in a pretty form or an alias if ens name
was not set (verified). Apart of this there are still `username` and `ensName`
properties for fetching them when it's needed.
- `icon` - this will return a thumbnail image if it's set, otherwise it will
return identicon. Apart of this there are still `identicon` and `thumbnailImage`
properties for fetching them when it's needed.
- `isIdenticon` - this will return `false` if a thumbnail image is set, otherwise
it will return `true`
Moved Message component & dependencies to shared
for usage import shared.views.chat 1.0 and accordingly
import shared.controls/panels.chat 1.0
Closes#3927