App is responsive to the OS theme change event.
Now we're following system set theme when the app is started.
Corresponding part on the side on nimqml is added.
Corresponding part on the side on dotherside is added.
On the side of dother side we had kind of a memory leak, cause objects added to
the filter were not deleted ever. When the app is closing, it just removes
filters, but doesn't delete them.
I faced a logical issue, that we were sending qmlengine pointer to the
installEventFilter method, instead object which may or may not rely on the
qqmlengine instance, that is fixed also.
Fixes: #1725
The transfer ownership popup triggered by the backup community baner button
was behaving weirdly because the banner from where it originates lives inside
a loader that is deactivated once the popup was opened.
Moving the logic that deactivates the loader into the onClosed handler of the
popup solves this issue.
Thanks to @pinebit for getting to the bottom of this!
Fixes#2997
Counting mentions for community seems was not developed yet. That's added here in this commit, but
instead of using "mentionsCount" we introduced on the side of nim, I found that we're receiving
"unviewedMentionsCount", but only for new messages. I used it for this fix.
Counting mentions and requests per community added.
Fixes: #2972
Updated offset of the notification tooltip arrow based on if the members list is visible. The arrow should be in center when member list is visible else it should be right aligned as there is no place on the window
fixes#3102
Updated from PopupMenu to StatusPopMenu. Removed buttons not in design.
Also added left and right button functionalXity on memeber list
fixes#2956, #3162
Feature added. Firstly we check if the searched message is already displayed and if yes simply jump
to it, if not then we are loading new 20 messages in the past using cursor and check if the
searched message's id is among those received messages. We do that in a loop till we find the
message we are searching for.
Fixes: #3005
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
Current code adapted to handle future changes on message search (like searching message in multiple
channels).
Memory leak which was happening in qml assigning (copying) MessageItem to qml variable messageItem
(where that qml variable messageItem was never deleted) is fixed.
Fixes: #2912
Searching messages by some term for a specific channel is added on the side of status-go and an
appropriate part on the side of nim is developed accordingly.
Fixes: #2912
Current code adapted to handle future changes on message search (like searching message in multiple
channels).
Memory leak which was happening in qml assigning (copying) MessageItem to qml variable messageItem
(where that qml variable messageItem was never deleted) is fixed.
Fixes: #2912
Click on "Notification settings" in activity center takes user to profile tab, but not to the
notification section there, but to the last selected section. That is fixed now. Also marking
selected section within profile section is fixed now.
Fixes: #3049
This broke during the modal refactoring because we're no longer relying
on `chatsModel.contextChannel`.
Passing the channel item to the popup ensures it's properly hydrated again.
Closes#3050
This also updates StatusQ as the underlying StatusListItem component wasn't able
to handle multi-line subtitles very well. Also it didn't support tertiaryTitle, which
is needed in this UI.
As described in #3015, when editing channels that belong to a category of a community,
after saving them, they'll get kicked out of the category.
This is because we haven't passed the category id along the API that performs the
save operation.
This commit ensures we have access to a category chats' `categoryId` and send it
over to `editCommunityChat` RPC API provided by status-go
Fixes#3015
There are a few issues with the popup's content when there are many channels in a community:
1. Channel items belonging to other categories would still take space in the list
1. Due to the longer list of channels, the delete button wouldn't be fully visible (scrolling down
helps here)
2. Scrolling down is hard because the `ListView` in use is `interactive`
3. Even when `interactive` is set to false, one would scroll the name input out of the viewport.
To solve these, this commit rearchitects the popup's content such that:
1. The name input is always static and in place
2. The scrollview starts with the channel list and ends with the channel list
3. The delete button is positioned below the scrollview
4. The scrollview has a max height of 300 so that the popup doesn't grow too big
5. Invisible channel items won't have a height anymore
The result is that the middle section of the popup becomes scrollable in case there's many
channel items, while both, the name input and the delete button stay in the viewport.
Fixes#3013
This was lost during the refactor to use StatusQ components because it wasn't
clear to me that community channel descriptions should be rendered there.
Fixes#2982
Fixes#2434. Modals that were affected by this issue were
- RegisterENSModal (for registeing an ens username)
- SetPubKeyModal (for changing the contact code of an already owned ens)
- StatusStickerPackPurchaseModal (for acquiring a sticker pack)
When right-clicking a community from the navbar and selecting "View community", Status Desktop
opens `CommunityMembersPopup` which looks like it was either never really finished or more of an
intermediate solution until a proper community profile popup was created.
That's why this commit replaces it with a `CommunityProfilePopup` instead.
In fact, this lead to changes in `CommunityProfilePopup` where the `activeCommunity` dependency
is entirely removed, which allows us to use this popup in various places given that it's hydrated
with proper data.
Because we're no longer relying on `activeCommunity` inside that popup, all of its children and
connected popups needed that same refactor as well, hence this PR introduces a few more changes.
Closes#2890
This replaces the modal popup with `StatusModal` in the `CreateCommunityPopup`
and also ensures that it adheres to the design.
There are still things to be refactored in here, primarily form control components.
Those will be tackled in future commits once they have been built in StatusQ
Closes#2882
There was a change in StatusQ that introduced dividers for modal footers
and headers, so we don't need to put them in the content manually anymore.
This commit removes the no longer needed ones.
Toast message is added when user access an existing community using community's private key. Toast
message with message that importing community is in progress is displayed while community is being
imported and once it is imported toast is closed and new one, which will be closed in 4 seconds,
with message that community is imported is displayed.
Fixes: #2467
The reason for this issue is a message where recipient accepted to share his address with sender.
In that message recipient's public key is set as a "from" property of a "Message" object and we
cannot determine which of two users has initiated transaction actually.
This is fixed checking if the "from" address from the "commandParameters" object of the "Message"
is contained as an address in the wallet of logged in user. If yes, means that currently logged in
user has initiated a transaction (he is a sender), otherwise currently logged in user is a
recipient.
We were just sending a transaction, without notifying message about that. Now we call
callPrivateRPC("acceptRequestTransaction".prefix, %* [transactionHash, messageId, signature])
and that notifies message about the change, but only on the sender side. Appropriate message
on the recipient side was not notified about the change. That need to be checked.
This commit refactors the `CommunityProfilePopup` to use `StatusModal`. Since it's made of
various popup content components, it also updates the memberlist, the overview and the
invite friends view, so it doesn't break the UI along the way.
Closes: #2885, #2887, #2888
There are two regressions introduced in 080767c338 where
the `CreateChannelPopup` isn't properly centered when triggered in edit mode,
and that the channel name field isn't hydrated with channel data.
This commits fixes both bugs.
This bug is happening if you have more than one private chat in the contacts column. How many chats
you have that many same notifications you will get. That's happening cause connection is made
between chatsModel.messageView and ChatsMessages component for each private chat, and for each of
them ChatsMessages component is maintained in StackLayout component what means all of them are
exist but only selected instance is visible. When new messageNotificationPushed signal is emitted
each qml component triggers its slot (regardless component is not currently visible it exists in
the background, it's not deleted) and that's why we see more than one OS' notification bubble for
the same notification.
That is fixed moving slot from ChatMessage component to ChatColumn component.
Fixes: #2551
The chat navbar tab button renders an indicator when there's unread messages
in any of the chats. It also renders a message count, which prior to this commit
equals to the number of total unread messages.
This however is not the desired behaviour. Instead, the count should be the total
number of unread one on one messages (DMs), plus the total number of mentions in any
chats the user is participating in.
This commiit ensures the correct message count is rendered. It also adds an "unread messages"
indicator to community buttons.
Closes#2869
Also fixes a bug where if the search was cleared, messages would after that appear all on top of each other.
Also leaves the popup live after closing so the search can be gone back to
The issue is happening randomly. I managed to catch it few times and hopefully fix it. Problem was
in leave proc in src/status/chat.nim cause we were sending activeChannelChanged signal from it what
started setting activeChannel to the value of the backToFirstChat variable, and while that process
was in progress setActiveChannelByIndex was called from activeChannel what caused another emit of
activeChannelChanged signal while the previous one was not completed. That caused new setting of
activeChannel with active channel index 0, what caused an app crash.
This is fixed by setting active channel to the first one from the list when we get a signal that
any channel from the list is removed. This way activeChannelChanged is broadcasted to the other
parts correctly.
Fixes: #2825
This issue is being happened randomly, no general rule, in my case it happens often when you accept
first contact from the list immediately after the app start, but the ticket says that it happens
when you click accept while context menu is opened.
Two places were threat for this crash and both are fixed here:
- getChannel proc, direct access by index to Chat element of the chats sequence,
- setChatItem proc, where we actually were setting chatItem and accessing its property without
checking if it is an empty object.
Fixes: #2837
A crash is happening not only when you click on a notification bubble with mentions, but on any
chat notification displayed in macOS' notification center. Discussion and details how we can
overcome this may be seen on zenhub, in issue 2819. So far this commit is just a simple solution
to avoid an app crash.
Fixes: #2819
This commit replaces the `TopBar` components with StatusQ's `StatusChatToolBar`
and touches a few other things as part of this refactoring, namely:
1. `ChannelContextMenu` has been renamed to `ChatContextMenu` and is now a `StatusPopupMenu`
2. Leftover components have been removed: `StatusChatInfo`, `StatusChatInfoButton` and `TopBar`
3 `ActivityCenter` has been moved into `ChatColumn.qml` because `StatusChatToolBar` doesn't provide it
4. `Share chat` option in `ChatContextMenu` has been removed as it wasn't doing anything.
Closes#2746
This commit replaces `CategoryList` and `ChannelList` with `StatusChatListAndCategories`,
`StatusPopupMenu` etc. provided by StatusQ.
It also removes components that lived inside Status Desktop but are no longer used
anywhere after the refactor.
Since StatusQ components are decoupled from UI model logic, we also needed to introduce
a new API retrieve a community category from within QML.
Closes#2805
A reason why the crash is happening is actually previous step, when an user who is about to receive
a transaction clicks "confirm and share address" button. In that moment instead of his address an
empty js object is shared. After that clicking on the "sign and send" button, by sender, causes an
app crash because transaction cannot be made using invalid address of the recipient.
Fixes: #2718
Mark all mention notifications as read is fixed. Also mark as read one by one notification removes "@" from the appropriate channel along with the marking as read last mention notification for that channel. hasMention field which was bool is switched with mentionsCount field which is int, so we have evidention how many mentions were for each channel.
Fixes: #2788
Fixes: #2725.
When clicking on the History tab for a wallet account, there was a QML error for `qrc:/app/AppLayouts/Wallet/WalletLayout.qml:113: TypeError: Property 'checkIfHistoryIsBeingFetched' of object HistoryTab_QMLTYPE_503(0x7fed35da2710) is not a function`. This must have been reintroduced when StatusQ objects were introduced. It has now been removed.
chore: change log level to warn for non-archival node
Previously, there was an error being logged for non-archival infura nodes being used (typically in dev). This log level has been reduced to a warning as the application still functions with non-archival nodes.
This first step in leveraging StatusQ components. This sets up the overall
app layout, allowing us to use other sub view layouts provided by StatusQ,
such as `StatusAppTwoPanelLayout`.
This commit primarily touches the application navbar, leaving layout changes
in dedicated views for future commits.
Partially closes#2688
Fixes: #2649.
Upon receipt of status-go signals which included communities that have been left (`joined: false`), those communities were being rejoined automatically when they should not have been.
fix(communities): Invitation bubble button state updates
The community state inside of the invitation bubble was not reactive to any community actions (such as joining, leaving, updating). In addition, requesting to join a community changed the button’s text to “Pending”, but upon approval, the button’s state was not updating.
The component was setting an observed community in the Component.onCompleted event, which was occurring for all invitation bubbles, but because the community wasn’t bound correctly to the bubble, once a bubble with a different community was encountered, the community in context of the bubble wasn’t updated and instead used a local copy. Once the community was bound correctly (to be reactive), the states started working correctly.
The invitation bubble has been simplied so that it has states instead of using lots of if/else statements inside of the property bindings. This simplified the component’s logic for things like onClick action and made it a lot easier to read and modify.
add getSettings methods to src/status
fix issue with calling getSettings; document issue
remove most direct references to libstatus; document some common issues
remove most references to libstatus wallet
add mailserver layer to status lib; remove references to libstatus mailservers
remove libstatus accounts references
move types out of libstatus; remove libstatus types references
remove libstatus browser references
refactor libstatus utils references
remove more references to libstatus stickers
remove references to libstatus constants from src/app
remove more libstatus references from src/app
refactor token_list usage of libstatus
refactor stickers usage of libstatus
refactor chat usage of libstatus
remove libstatus references from the wallet view
remove logic from ens manager view
fix issue with import & namespace conflict
remove unnecessary imports
refactor provider view to not depend on libstatus
refactor provider view
refactor: move accounts specific code to its own section
fix account selection
move collectibles to their own module
update references to wallet transactions
refactor: move gas methods to their own file
refactor: extract tokens into their own file
refactor: extract ens to its own file
refactor: extract dappbrowser code to its own file
refactor: extract history related code to its own file
refactor: extract balance to its own file
refactor: extract utils to its own file
clean up wallet imports
fix: identicon for transaction commands
Fixes#2533
Fixes: #2486.
In the community member managment popup, for the current user, remove the “more actions” menu that allows kicking of the user and viewing of their profile.
Fixes: #2601.
Kicking a user and re-inviting them now correctly redisplays the join/decline options. Other combinations of User B leaving or declining an invitation are not handled. Please see the notes below for clarification.
Additionally, the group invite popup (that shows the list of members belonging to the group) correctly shows when a user is kicked or when a user leaves the group in real time. Previously, the popup needed to be reopened to display this.
fix: decline invitation crash
Declining a group invitation was crashing the app. This has been fixed.
### NOTES
1. In the case where User A invites User B to a group, but User B declines (or User B joins, then leaves), then from a status-go standpoint, User B is still part of the group, but the chat is marked as `active: false` for User B. This creates a situation where User B cannot re-join the group once s/he has declined the invitation. @cammellos mentioned there possibly will need to be a refactor of cab6281dc5/protocol/messenger.go (L1710) (which, by retaining User B as a member, effectively prevents the re-invitation) once “swipe to delete” is implemented on mobile. There is an activity center notification received for User B that is meant to allow re-joining of the group when the notification is accepted. The activity center notification received from status-go looks like the following:
```json
"activityCenterNotifications": [
{
"id": "0x0e342d33",
"chatId": "e342d33f-dd05-4d7b-b14e-b5335e1a3ee9-0x043bf46aa874c377a34946eab67a32cf36c15907b328216dfce375d169fed7d81c21cada3229db1fd37c762d2c02702111a646657feca6621e2e948febcf378fb4",
"name": "test-22",
"type": 2,
"lastMessage": null,
"message": null,
"timestamp": 1623305612000,
"read": false,
"dismissed": false,
"accepted": false
}
]
```
Fixes: #2539.
Transaction history is now correctly being fetched from status-go as per mobile. Firstly, when accounts are added (ie as watch accounts), `wallet_checkRecentHistory` must be called first so that the status-go db is populated. After that, `wallet_getTransfersByAddress` can be called. On app load, when we run the `initBalance` logic, we are calling `wallet_getTransfersByAddress`, asking for the last 20 transactions with the `loadMore` parameter set to false. When the user navigates to the Wallet > History tab, they can then click “Load More” to fetch more transactions from status-go. Once the number of transactions returns false below the expected amount, the remaining transactions to fetch have been exhausted and the “Load More” button is disabled.
feat: add non-archival node warning to the UI to indicate to the user that they may not have complete results
feat: set active account to the added account
Once an account is added to the wallet, that newly added account is selected as the active account.
1. The “load more” button is active when new transactions that aren’t already displayed are returned from `wallet_getTransfersByAddress`. This is the only way to enable or disable the “Load more” button as status-go is not able to return information regarding whether or not there are more transactions to be fetched. The downside to this is that lets say the last page of transactions is returned, but there are no more pages left. These returned txs are not currently displayed, so the “load more” button will still be enabled. However, the next click of the button will return 0 results, thus disabling it. It’s effectively an extra click to get to the disabled state.
2. For more information on how the `toBlock` parameter operates for the `wallet_getTransfersForAddress` RPC call, see https://notes.status.im/XmENTrVRRaqhwE4gK0m8Mg?view.
Closes#2344.
Add ability to edit name, description, and private fields of a community channel.
feat: Display community channel description
Ensure the width of the description does not surpass the context menu and instead wraps to the next line.
feat: After channel is created, set it as the active channel
For new and existing communities, force the `require approval` membership requirement in the create/edit community popup.
### NOTE
This will not affect the membership requirement value already-created communities.
When inviting contacts to a community, Status Desktop suggests a list of
all contacts, even if contacts of that list are already members of the community.
This commit introduces a new flag to `ExistingContacts` component that
allows for configuring whether community members should be hidden or not
Fixes#2502
Fixes: #2365.
Previously, suggestions for mentions were showing profile pics even for users who were not contacts. Now, profile pics are only shown for those users who are contacts. The user’s identicon is shown otherwise.
fix: user thumbnail not shown when no profile pic
When a user was a contact, but didn’t have a profile pic, an image would not be loaded and a ‘reload’ image would be shown instead. With this PR, if the user is a contact and they do not have a profile pic, their identicon will be shown instead.
Fixes#2448.
Currently, if a wrong password is entered when generating a wallet account, the app will crash due to attempting to decode a `GeneratedAccount ` from an rpc response containing only an error.
With this PR, we are detecting if an error is returned in the response, and if so, raising a StatusGoException. This exception is caught in the call chain, and translated in to a `StatusGoError` which is serialised and sent to the QML view, where it is parsed and displayed as an invalid password error in the input box.
refactor: remove string return values as error messages in wallet model
In the wallet model, we were passing back empty strings for no error, or an error as a string. This is not only confusing, but does not benefit from leaning on the compiler and strong types. One has to read the entire code to understand if a string result is returned when there is no error instead of implicitly being able to understand there is no return type.
To alleviate this, account creation fundtions that do not need to return a value have been changed to a void return type, and raise `StatusGoException` if there is an error encountered. This can be caught in the call chain and used as necessary (ie to pass to QML).
refactor: move invalid password string detection to Utils
Currently, we are reading returned view model values and checking to see if they include a known string from Status Go that means there was an invalid password used. This string was placed in the codebased in mulitple locations.
This PR moves the string check to a Utils function and updates all the references to use the function in Utils.
Fixes#2419
Makes it so the private key is elided by default so you can see it all from the get-go. If you focus the field, the key will "unfurl" and you can copy it manually.
Otherwise. the Copy button will always copy the whole key
Fixes: #2364
The Send Message button click event was erroring due to a refactor that had been done to allow for changing app sections.
This has been updated to follow the current way to change app sections.
fix: “Send Message” button crash in communities
This required switching from communities to normal view.
fix: crash when clicking channel link in community message
When a message in communities contains a link to another channel (ie #otherchannel), the search for this channel needed to be updated to also search for the channel by name, allowing for switching between channels within a community by message link. Additionally, when in a community, if the channel was located in a normal chat, it will switch the view to the normal chat after being found.
Fixes: #2257.
If a user had selected a watch-only address in the wallet, the backend `walletModel.currentAccount` property would also change. When loading a transaction modal, this property was used to set the `selectedAccount` value for the “from” `AccountSelector`, regardless if the account was a watch-only address.
This PR updates the logic for `selectedAccount` such that it will only allow the account to be selected if it is not a watch-only account.
A `StatusIcon` that rotates infinitely and can be used for indicating
pending states.
Usage:
```
StatusLoadingIndicator {
width: 24 // default: 17
height: 24 // default: 17
color: "red" // default: loading asset color
}
```
This also removes `LoadingImage` component from `ui/shared`.
Closes#2360
Fixes: #2248.
Add a close button to the seed backup warning banner in the wallet. The banner will reappear upon application restart as long as the seed hasn’t already been backed up (`profileModel.mnemonic.isBackedUp`).
A new .svg with a white outline needed to be added as well because the original “close.svg” had a purple outline, which would show up when the ColorOverlay applied to the close button had an opacity less than 1.0.
The popup to invite friends to communities has so far always been a brand new
popup that's opened on top of possible existing popups.
The design however, expects that the same section should be shown as part
of a wizard-like process inside of the existing community profile overview
popup, when entered from there.
This commit extracts the invite friends popup section into component that
can be reused as stack view, as well as modal content, to implement both
scenarios.
This commit changes a bunch of things related to ui bugs in the community
profile popup. Fixes include:
- Removing the `Delete Community` option since this functionality isn't implemented yet
- Changing the color of the menu item's icons in dark mode to be blue
- Doing the same in the memberlist popup
There's a regression in the application where kicking members from communities
doesn't work anymore. This was due to UI logic being moved to a different model
without updating the corresponding view action.
Fixes#2274
Prior to this commit, only admins of a community could open up the community
profile popup from inside the community. However, normal members should be able
to do so too.
Normal members shouldn't be able to create channels, nor should "leave
channel" be an option of the context menu provided inside of a community.
This commit removes these.
As discussed in https://github.com/status-im/status-desktop/issues/2144#issuecomment-817791172 and https://github.com/status-im/status-desktop/discussions/2145, it's no longer desired
to have different appearance settings across multiple accounts.
Instead, the appearance setting should apply globally to all accounts,
essentially bypassing the individual setting stored in status-go.
This commit introduces a new global setting called `theme` which,
at the time of introducing this commit, can be either:
0 => Light
1 => Dark
2 => System
Because those enum values matches the `AppearanceContainer.Theme` enum,
this commit removes it completely and simply relies on QML's built-in
`Universal.[Light|Dark|System] variants respectively.
Closes#2144
This commit introces global settings that apply across accounts used
inside the application. This is useful when settings like the selected
locale should b the same across all accounts.
Closes#2144
Fixes#2050.
This PR contains changes to fix the name validation for new communities and new channels in communities. In the process of updating this, better validation was also added to both popups (create community and create channel), including the prevention of the "Create" button from being enabled until all form fields were valid.
During this process, it was noticed that the community image cropper was not actually cropping the image *in the preview*. Once the community was created, status-go was successfully cropping the image as the user intended. However, the preview thumbnail prior to creation was not accurately showing the cropped image preview and showing the entire image centred instead. *This is still yet to be fixed.* One solution is to upgrade Qt to `5.15` to take advantage of Image QML's `sourceClipRect`.
There was a bad merge in PR #2225 that caused the QML propery `activeMailserver` in `SyncContainer` to be stripped out. This was causing an error in the console: `qrc:/app/AppLayouts/Profile/Sections/SyncContainer.qml:16: Error: Cannot assign to non-existent property "activeMailserver”`.
This PR adds the property back in and resolves the issue.
Fixes#2143.
Methuselah is the a task manager for long-running tasks. It allows fo registration of workers that will each run in their own thead. Each worker can pass messages to and recieve messages from the main thread.
MailserverWoker was also introduced which moves all mailserver model logic to a MethuselahWorker. All communication to/from the model is done via a MethuselahTask. Results of the task are returned to the main thread by way of `signal_handler`, which calls the QtObject slot specified in the task.
Mailsever also provides a way for the model to emit events inside of the worker. These events are forwarded to the main thread via the `receiveEvent` slot of the `MailserverController`.
Co-authored-by: Michael Bradley, Jr <michaelsbradleyjr@gmail.com>
When the profile popup is opened inside the contacts list, it doesn't have
a surrounding window context (`Popup` types should usually be used within `ApplicationWindow`
or `Window` components as per https://doc.qt.io/qt-5/qml-qtquick-controls2-popup.html).
This is problematic when popup are nested, like it's the case with the
nickname popup that will be instantiated by the profile popup.
With no window context, such nested popup can't be opened by the application.
This commit ensures the profile popup is created with a proper context,
fixing the issue that the nickname popup won't open when visting via
contacts list.
Fixes#2216