Considerations
- Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s
- Don't use blobbing. Use `target_sources` and `qt_target_qml_sources`
- Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt`
- Everything in libraries under `Status` namespace for cleaner code.
- Includes are exposed with Module folder externally and without prefix internally
- File/Folders name matches definitions they contain for uniformity that leads to cleaner code
- All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system.
- Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library
- Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers
- `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory
- Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option
- Depends on status-go changes to allow forcing of arm for apple silicon
Found limitations to CMake Qt API with Qt 6.3
- Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found.
- `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place
- Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround
- If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found
- For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
- Removed 'Communities Portal' toggle from the advanced settings and enable it by default.
- Removed dropdown menu. The button opens directly the join public chat modal.
- In the portal, "Import community" button is now clickable and opens the import community modal.
- In the portal, "Create community" button is now clickable and opens the create community modal.
- Enabled navigation to the clicked community.
Closes#6099
In case of a public key, the loader was always visible and an ephemeral
notification was display but it should not
Also, the show not found is disabled if there is no contact list being
displayed
- Channel is blank on first time joining - fixes: #6131
- Contacts list is empty when trying to invite/share community - fixes: #6139
- The same name is shown for all invited contacts - fixes: #6105
- The names and avatars of contacts are empty in the Contact requests - fixes: #6084
- 'Invite friends' dialog doesn't look good in the minimized app mode - fixes: #6106
This adds a checkbox to configure whether or not community members are
allowed to pin any message of a community channel, based on the newly
introduced `CommunityAdminSettings` that are introduced in https://github.com/status-im/status-go/pull/2668Closes#5662
- signal for adding notification to the Activity Center introduced
and emitted, but that part is not handled within this commit since
there are some details needed to be discussed in the PR#5334
- signal for displaying ephemeral app notification is introduced
and emitted, but that part is not handled within this commit since
we don't have yet ephemeral notificaiton in place.
Fixes#4902
Added Date & Time selectors in `Language & Currency" screen.
Added new properties in `local_app_settings` to set the date and time format.
Created all the chain from view to service to update date and time format.
Added date and time format functions in `Utils`.
Updated `FetchMoreMessagesButton`, `ChatTimePanel`, `AppSearch`, `TransactionBubbleView` and `TransactionDelegate` date and time text depending on the selected format.
Closes#5386
Following changes are done in `ConfirmPasswordView`, `CreatePasswordView` and `ChangePasswordModal`:
- Pressing enter in forms should submit the form if view is ready to submit.
- Pressing tab in inputs should jump to next one.
Fixes#5626
It has been changed footer layout from Item to row.
The colour of the Add button has been changed to match the rest of the style.
The recent tab control has been changed to be consistent with other popups like gifts or emojis and the used component directly controls the different themes.
Fixes#5458
Renamed setting section "Language" to "Language & Currency".
Updated link to StatusQ - Needed new `StatusListPicker` component.
Added language model in `LanguageStore` and created first view approach for `Language` setting.
Added temporal confirmation dialog for Linux OS (since it is currently needed to restart the app to apply changes).
Removed no longer used files.
Closes#5384
The issue was happening because adding gif to the recently used gifs model
was initiated after `gifSelected` action was fired and that action actually removed
the context within `addToRecentsGif` ought to be called and the app crashed.
That's fixed now updating the order of those two calls.
Fixes#5263
Add "supersampling" option to the ProfileHeader. Enabilng the option
will draw the emojis at double the resolution and downasmple them
by scaling down the text control by half to compensate for the
resolution increase
fixes: #5109
Emojis are parsed in a message to transform from special emojis characters
in qml image links. After this transformation, an XSS filter was applied
that "fixes" all the image URLs introduced by the previous stage.
Reversing the order of these opperations fixed the issue.
fixes#4899
Removed instances of VisualIdentityService as it was stateless.
Removed (emoji/color)Hash models as they were reduntant, hashes are
obtained only from global utility now.
- Added SplashScreen as initial screen before
onboard as per new designs.
- Also moved all onboarding related code from
main to onboarding section and switched to
import this and all other sections as
qml modules, exposing this way only
necessary files.
- Cleaned up unecessary qmldir files and
imports.
Closes#4954
Fixes#4904
Moves drag zone to the AppMain so that we can check if the current chat accepts the images
Also disables the Input Connection if the channel is not active
Async methods for send transaction is not impolemented yet and this is a fix until the proper flow is implemented.
Also resolves the same issue observed in chat section.
fixes#4821
Changed cursor behavior to jump over text when it
reaches a mention, either on left or right side.
Also made mention to behave as link when hovered
with mouse so that it cannot be clicked and place
cursor inside it.
Also fixed keyboard focus to navigate only in the
suggestions list when this is opened.
Closes#4423
- broken "jump to a section/chat/message" feature fixed
- added loading indicator while searching is in progress
- animation when we point to the searched message is in place again
Fixes#4577
Closes#4419
profileStore property has been added based in MyProfileView.qml.
Share profile information has been updated using the new store.
It also fixes another issue related to Contact/ViewProfile/ShareProfileURL. It was also showing incorrect info.
A reason why this issue was happening is that prev and next message
were set in a wrong way. An important thing is that list of messages is set
in descending order in terms of `timestamp` of a message, that means a
message with the most recent time is added at index 0.
That further means that getting an index of the previous message from the
current one is defined as `currentIndex + 1` and getting an index of the next
one is defined as `currentIndex - 1`.
Fixes#4417
- various issues on app start in console
- various issues when logging out in console
- `node_section` module delete method error
- SyntaxError: JSON.parse: Parse error from the MessageStore
Within this commit apart of `ChatContextMenuView` and `MessageContextMenuView`
some other things are fixed:
- pinned messages model (`asyncFetchChatMessagesTask`), which was corrupted most
likely by resolving conflicts
- `pinned by` part of the pinned messages
- set/remove local nickname for a contact
- contacts in a message list and pinned by name, contact in a pinned message list
and pinned by name, one to one chat details and chat tool bar are updated in a way
that they are responsive to the contact's updates
- pinned messages updated received from remote (from the `status-go`) is handled
Fixes#4366
- admin flag exposed to qml for chat/channel
- `CreateChannelPopup` updated
- `createPopup` function added to the `Global` singleton
- `PinnedMessagesPopup` component moved to `AppMain` and shared
among components beneath
We've recently removed timeline related code from the application.
It seems that either a) new changes have been introduced related to timeline
despite it being removed from the application, or b) a few more changes
where left out as part of the new architecture.
This causes the app to misbehave when selecting sections in the application
nav bar.
This commit fixes this by removing leftover timeline related code.
- `NormalMessageView` component is removed since we work with `CompactMessageView`
and it's the only and default message component in the app.
- `useCompactMode` property removed from local settings since it's not in use as
well and corresponding code is updated accordingly
- `chatType` added to `Constants` to group chat type related values
- `messageContentType` added to `Constants` to group message content type related
values
- `MessageStore` maintained per message list now
- added new `ChatContentView` component used to display chat/channel content
- components updated to display messages from the new backend
- `StatusChatToolBar` appropriately updated
- mute/unmute feature added to chat/channel list as well as to `StatusChatToolBar`
The openPopup function was declared in AppMain
and used via dynamic scoping in many places in the
application. Moved function to Global component
and updated all places to call it via Global instead.
Closes#4267
Removed all dynamic scoping parts in wallet section plus
- Renamed Config to Global and added more functions there
- Moved changeAppSectionBySectionType function to Global
and updated all places where is used to call it from
Global instead
- Moved openLink function to Global and updated all places
where is used to call it from Global instead
- Moved errorSound to Global, introduced playErrorSound
function and updated all places where is used to call
this function from Global instead
Closes#4245
Changes done on the backend side related to the new chat/channel/categories model
are applied here. Necessary changes done on the `statusq` may be seen in PR-486.
Parts of the code which are not refactored yet are commented out.
Displayed chats/categories/channels since now are using refactored backend.
Apart of all properties we have, now we have 3 new added props which will be used
almost always when we need the following details about logged in user:
- `name` - this will return an ens name in a pretty form or an alias if ens name
was not set (verified). Apart of this there are still `username` and `ensName`
properties for fetching them when it's needed.
- `icon` - this will return a thumbnail image if it's set, otherwise it will
return identicon. Apart of this there are still `identicon` and `thumbnailImage`
properties for fetching them when it's needed.
- `isIdenticon` - this will return `false` if a thumbnail image is set, otherwise
it will return `true`
- Selecting `currentIndex` based on the children placed in the `StackLayout`
component with id `appView` is sorted out since we were referring to the wrong
indexes there in case of walletv2, node and community sections.
- Places which call `Utils.getAppSectionIndex` are updated since we don't have
that method any more.
- Some parts which are not refactored yet are commented.
Download an image to a local folder was not working as
clickMessage function was called from root. and root has
no such function. Switched to use clickMessage via dynamic
scoping.
TODO: remove dynamic scoping
Closes#4143
This broke when we removed timeline support. Most likely because `profileImage`
is undefined, the entire expression fails, leaving `anchors.left` `undefined`,
causing the text area to be slammed to the right.
Since the timeline was removed, this introduced a little hiccup in
the application section selection.
This commit ensures navigation tab buttons match the correct section.
When in message editing mode was not possible to cofirm edit and
close edit mode when pressing enter key as the clicked signal
of the StatusButton is called without an argument, aparently that
signal has a var mouse parameter. Passed null as parameter to
get the signal emitted.
Closes#4213
Moved Message component & dependencies to shared
for usage import shared.views.chat 1.0 and accordingly
import shared.controls/panels.chat 1.0
Closes#3927
This makes sure we don't wait until all sticker packs are loaded
to show the user that now packs were installed (we know this much earlier).
Fixes#4127
Probably slipped through in the refactor: `getLinkStyle` was defined
in to places, was probably meant to live only in `Utils`.
In addition, it expected a `wrapper` expression which wasn't defined.
This commit fixes it by removing the second declaration of that function
and passing a third parameter to the one defined in `Utils`.
Introduced Style.svg() Style.png() Style.emoji() and
Style.icon() in Style.qml. Those should be used to
set the source in Images instead of using relative
paths. Usage:
Image {
source: Style.svg("check)
....
Also moved all Singletons inside a new "utils"
folder and made it a QML module, to use
import utils 1.0 instead of relative paths
Closes#3678
This feature works for MacOs only, for now.
On login, whether new or already created user may select between options:
"Store" - store password to the Keychain
"Not now" - don't store it now, but ask next time again
"Never" - don't store them ever and don't ask again
Selected preference may be changed later in:
`ProfileSettings > Privacy and security > Store pass to Keychain`
On the next app run, if `Store` was selected, a user will be asked to confirm
his identity using Touch Id in order to log in the app. If any error happens
he will be able to login using password.
Fixes: #2675
App is responsive to the OS theme change event.
Now we're following system set theme when the app is started.
Corresponding part on the side on nimqml is added.
Corresponding part on the side on dotherside is added.
On the side of dother side we had kind of a memory leak, cause objects added to
the filter were not deleted ever. When the app is closing, it just removes
filters, but doesn't delete them.
I faced a logical issue, that we were sending qmlengine pointer to the
installEventFilter method, instead object which may or may not rely on the
qqmlengine instance, that is fixed also.
Fixes: #1725
- The arrow in select chat name was not
from StatusQ
- The text in case of password missmatch
was wrongly displayed
- The loading icon color was not from StatusQ
Closes#2762
Toast message is added when user access an existing community using community's private key. Toast
message with message that importing community is in progress is displayed while community is being
imported and once it is imported toast is closed and new one, which will be closed in 4 seconds,
with message that community is imported is displayed.
Fixes: #2467
This integrates the StatusQ Theming system and updates the selected
theme based on existing APIs, allowing it to live side by side next
to the legacy theming system.
Closes#2687
Fixes#2448.
Currently, if a wrong password is entered when generating a wallet account, the app will crash due to attempting to decode a `GeneratedAccount ` from an rpc response containing only an error.
With this PR, we are detecting if an error is returned in the response, and if so, raising a StatusGoException. This exception is caught in the call chain, and translated in to a `StatusGoError` which is serialised and sent to the QML view, where it is parsed and displayed as an invalid password error in the input box.
refactor: remove string return values as error messages in wallet model
In the wallet model, we were passing back empty strings for no error, or an error as a string. This is not only confusing, but does not benefit from leaning on the compiler and strong types. One has to read the entire code to understand if a string result is returned when there is no error instead of implicitly being able to understand there is no return type.
To alleviate this, account creation fundtions that do not need to return a value have been changed to a void return type, and raise `StatusGoException` if there is an error encountered. This can be caught in the call chain and used as necessary (ie to pass to QML).
refactor: move invalid password string detection to Utils
Currently, we are reading returned view model values and checking to see if they include a known string from Status Go that means there was an invalid password used. This string was placed in the codebased in mulitple locations.
This PR moves the string check to a Utils function and updates all the references to use the function in Utils.
As discussed in https://github.com/status-im/status-desktop/issues/2144#issuecomment-817791172 and https://github.com/status-im/status-desktop/discussions/2145, it's no longer desired
to have different appearance settings across multiple accounts.
Instead, the appearance setting should apply globally to all accounts,
essentially bypassing the individual setting stored in status-go.
This commit introduces a new global setting called `theme` which,
at the time of introducing this commit, can be either:
0 => Light
1 => Dark
2 => System
Because those enum values matches the `AppearanceContainer.Theme` enum,
this commit removes it completely and simply relies on QML's built-in
`Universal.[Light|Dark|System] variants respectively.
Closes#2144
We've been implementing such a button in various ways throughout the
application. Sometimes using SVG icons and rectangles, sometimes highjacking
`StyledText` components (which was clever though).
Obviously this resulted in inconsistencies, so this commit introduces
a new dedicated component to render the three-dots button for context menus.
Allow up to 5 images to be dragged and dropped in to one-on-one chats and in the timeline. Can be combined with the existing upload button. The upload file dialog has been changed to allow multiple selections. Drag and dropped images adhere to the following rules, with corresponding validations messages:
- Max 5 image
- Image size must be 0.5 MB or less
- File extension must be one of [".png", ".jpg", ".jpeg", ".heif", "tif", ".tiff"]
Drag and drop and uploaded images are now also deduplicated.
StatusButton has a lot of issues when it comes to consistent behaviour
and look & feel. This includes things like calculating incorrect
hover colors as well as not being flexible enough to be used in various
scenarios
This commit changes StatusButton so that it's able to handle outlined
versions of warn buttons, calculates proper colors and more.
Many of these changes introduce heuristics to make things work.
In the long run, we should revisit the different variants that exists
(primary, secondary, outlined, warn etc) to encode them properly
in the API.
The `StatusRoundButton` was missing the `hoverEnabled` flag, causing it
to not turn the cursor into a pointer when the component is hovered.
It's also not rendering the proper hover color.
This commit fixes that to improve usability and look & feel.
redesigns the compact mode to have a nice hover, easier replying and adding reactions and more
Missing parts are aligning chat command, images and unfurlings, redesigning mentions and the channel list and also trying to find a way to re-enable link hovers in the text
It was requested to change the tooltip to black an white and white on
black in dark and light themes respectively.
This commit changes the colors accordingly.
Fixes#1377.
Fixes#1479.
Two sites have been added to the whitelist: giphy.com and tenor.com.
`imageUrls` in its entirety has been removed and instead all links are being handle through the message `linkUrls`. This prevents double-handling of urls that may or may not be images.
The logic to automatically show links previews works like this:
1. If the setting "display chat images" is enabled, all links that *contain* ".png", ".jpg", ".jpeg", ".svg", ".gif" will be automatically shown. If the URL doesn't contain the extension, we are not downloading it. This was meant to be somewhat of a security compromise as we do not want to download each and every link posted in a message just to find out its true content type.
2. If the above setting is *disabled*, then we follow the whitelist settings for tenor and giphy. This allows us to preview gifs that do not have a file extension in their url.
feat: bump status-go to the commit that supports the new whitelist (https://github.com/status-im/status-go/pull/2094), and also lets us get link preview data from urls in the whitelist. NOTE: this commit was branched off status-go `develop`, so once it is merged, and we update this PR to the new commit, we will effectively be getting status-go develop changes. We *could* base that status-go PR off of master if it makes things easier.
fix: height on settings update issue
feat: move date/time of message below links
fix: layout issues when changing setting `neverAskAboutUnfurlingAgain`
feat: Add MessageBorder component to aid in showing rounded corners with different radius
This commit changes the `StatusChatInput` component to also be a `StatusUpdateInput`.
The latter isn't an actual new type or component, it's just a visual variation of the already
existing status chat input. That's my most of the changes are `isStatusUpdateInput` conditions
sprinkled here and there.
In addition, this commit introduces a new `chatType` which is passed to `StatusChatInput` later
in the timeline view, so it knows it has to render like a status update input.
This PR is a response to @emizzle's suggested change in PR #1431 . It checks if a user is blocked before exposing certain functionality to the user in a Profile popup. The new unblock button also has a fail-safe unblock confirmation popup
disable the chat input if 1-on-1 chat recipient has been blocked.
Add keyboard shortcuts according to https://notes.status.im/02cfVf1KQLeQU2SqrIi9tw
fix: update chat message bubbles
- Align emojis to middle of text
- Add line-height as per design
- Properly support RTL languages (right-aligned) and LTR languages (left-aligned)
- Remove unneeded non-breaking space at the beginning of current user messages
- Properly support markdown for bold, strikethrough, and italic
- Fix text being removed when in between strikethrough markdown (~~)
fix: emoji resolution update for high resolution monitors
- Emojis now use the 72x72 original set, but are down-scaled to 20x20 (in chat bubbles) or 22x22 in other places, effectively tripling their pixel density
feat: handle new lines in blockquote
Handle new lines in blockquote so that messages display correctly.
Also, add functionality when a new line is entered in to the chat input, if it's inside a blockquote, a new ">" will be added automatically. This is also handled when backspace is entered.
feat: update xss to support full qt html4 table and table-cell attributes
I noticed that the 1:1 chat commands were not able to send token transactions due to "intrinsic gas too low" error. I quickly realised there there were a few components missing, which have been fixed.
*feat: update the 1:1 chat commands transaction modal to allow editing of the from account and network fee*
The TransactionStackGroup was updated slightly to allow manual control of back/next actions.
Fixes#870.
*fix: Create distinct modal transaction actions*
Previously, adding `Connection`s for the `walletModel.transactionWasSent` signal in different dialogs would cause the signal to be handled in the wrong dialog. The solution was to pass a `uuid` from the requesting dialog, and include the `uuid` in the response, so that only requests that were requested from the dialog would be handled.
*fix: update 1:1 translations*
All the translations were not being translated for me. I noticed that they did not exist in the `.ts` translation files either.
- If the count matches the required amount a tick will be included next the count
- The format is "✓ 12 words"
- This commit also fixes the text color when in dark in the wallet add new account modal
This commit extends the AddressInput to perform ENS lookups when valid
ENS values are entered. The lookup happens asynchronously, so we show a loading
indicator as the request is happening.
Closes#790
The problem was that the BigInt lib did not handle decimals at all. `divMod` only let the remainder be what is after the dot. So I created my own divde and multiply methods to move the dot depending on the number of decimals
Add gas estimate for sticker pack purchase.
Update transaction for sticker pack purchase.
Add GasValidator component which validates gas is selected correctly and displays an error message if not. This component is not visible until it is not valid (at which point the valdiation error message is displayed).
In a future PR, need to:
1. estimate gas for token txfer (sendTransaction) via a normalised method for estimating gas for EthSend
2. move sticker pack purchase to use an EthSend object so gas can be estimated and tx sent
Fixes#669.
Composes all tx components to create a send transaction modal for the wallet.
1. Add a reusable TransactionStackView component that wraps a StackView component to show the screens of the Send Tx modal and handles back/forward/reset functionality.
2. Add a reusable TransactionStackGroup which holds tx components and allows modal header and button text to be defined and handles validation for all child components.
3. Add an isValid property to all tx comps for pristine validation state.
4. Reset all components in modal once modal is closed. This consists of a `resetInternal` function that each component should implement to reinstate its original starting state, and a `reset` function that parent components can use to reinstate the overridden properties.
5. Tx error handling to display either a StatusGo error message in the dialog, or wrong password in the TransactionSigner.
6. Fix ReceiveModal to allow for pre-selected account based on current wallet account.
7. Add focused border colour to Input component.
8. Fix issue with last TransactionStackGroup input not being able to obtain focus.
9. Fix fiatBalance not appearing on initial load on AccountSelector.
10. Fix selected asset updated properly when assets changed in the AssetSelector component.
11. AccountSelector is pre-populated with selected wallet account. Supporting work on the components has been done to suppor this.
12. Changing accounts in the "from account" updates the asset balances in the AssetAndAmountInput component.
13. Move validation from ContactSelector to the Select component.
1. Test sending of tokens. This requires that tokens contracts are setup on testnet. Right now, they are set up for contract addresses on mainnet.
2. Loading state once transaction is sent. Button in modal needs to move to a loading state and the "toast" messages in the wallet need to appear informaing user of tx progress.
3. Need to clarify (and implement?) support of ENS names in the AddressInput. It appears that ENS names could be resolved. This would be a long operation and require some kind of UI loading indication.
4. Wallet balances need to be updated on every block, so for example, sending funds between accounts I should be able to see the balance updated in real time.
1. Sending to a contact currently doesn't work because the ContactSelector component selects the Contact's whipser key, instead of his/her wallet address. May need to figure out how this is done in status-react. As it stands, attempting to send to a contact will crash the app.
2. Sending *from* an imported account does not work, with an error from StatusGo `cannot locate account for address: 0x123...`
Fixes#670.
Component spec based on https://www.notion.so/emizzle/Wallet-transaction-components-2003b78a8d0d41c4ab3d21eb2496fb20.
Changes the current Select shared component to a model databound component. This means we can bind directly to `QAbstractListModel`'s coming from Nim instead of needing manipulating the data in to javascript objects. The changes to the Select component will be used for the upcoming Asset selector shared component.
Sticker pack details retreived from contract:
- pack data decoded from contract response
- data contains contentHash which, once decoded, contains an IPFS identifier
- futher pack data in EDN format is downloaded from IPFS
- the EDN info is decoded in to a StickerPack
List of available packs from contract are obtained separately from list of installed contracts (stored as a setting in Status-go).
Sticker market contains dynamic list of sticker packs. The sticker button shown for each pack has all states defined (in the design) for all UI states (ie bought, free, installed, pending, etc)
Add modal popup showing sticker pack details and list of stickers to be un/installed. Contains a "larger" version of the sticker pack button with many differnt UI states defined.
Uninstallation of a sticker pack removes those sticker pack's stickers from the recent sticker list and persists the list
Simplify the view model by including stickers, instead of setting an "activeStickerPackId" property. This allowed for display of sticker pack stickers to be displayed in the modal popup separately from the sticker packs shown in the market.
display a sticker when a content type sticker message is received
display a sticker when a content type sticker message is received
display a sticker when a content type sticker message is received
display sticker
fix height and default value
cleanup
cleanup
cleanup
use constants for the content type
Onboarding carousel completed
Redo folder restructuring
NOTES:
1. nim_status_client binary is output to `./bin/nim_status_client`, so you'll need to update your workflow to run this file. README has been updated to reflect this. Also, if you're running VSCode, instructions for code reload were added.
2. All `ui` files now live in `ui/`
3. All lib files (ie `libstatus`) now live in `lib/`
4. Removed the Qt Creater user project file as this is unique to each user
5. Moved the project file to `ui/`, so just open up the `ui` folder in Qt creator and it should locate the project file
6. `-d:release` removed from compilation as it wasn't needed
7. Broke up main.qml in to the main app and onboarding components, however this should be broken down further into more reusable components
8. Click "Get started" to show chat
Format some files using nimpretty