- cmake is superior to qmake (e.g. linking custom libraries)
- maintaining two build system generators is costly
iterates: status-im/status-desktop#6510
Component refactor to have a clean and easy-to-read code.
Unnecessary stuff removed.
BREAKING CHANGES: Removed unnecessary properties since the parent already has them.
Needed for status-im/status-desktop#6428
- set the default icon background color to "transparent"; otherwise it
would be black when unset
- set the popup default size to 560x122 (as designed)
- add placeholder for the search field
- correct the font and icon sizes, spacing and margins according to
design
- fix some warnings
add a possibility to override the font size for the contentItem's
StatusBaseText
otherwise it's impossible to do stuff like:
```
StatusCheckBox {
font.pixelSize: 15
}
```¨
1. Fix the issue of floating buttons having incorrect color in Dark theme
2. Added balances param in StatusAssetSelector. ideally should be removed in another task as it is not the correct place for business logic
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
* refactor(isContact): rename isMutualContact to isContact
BREAKING CHANGE: isMutualContact is replaced by isContact anywhere it was used
* fix(StatusStackModal): init the next/finish buttons
call `updateRightButtons()` also on creation to correctly initialize the
Next and Finish buttons in derived classes, when one overrrides these
can be seen in the Backup Seed dialog where the Next button is not
enabled even though all 3 boxes are checked
* feat(StatusFontSettings): Add StatusFontSettings component to change StatusMenuItems font attributes (#749)
Required by #6090
* fix(StatusPinInput): `forceFocus` function exposed
* fix(StatusTagSelector): corrected font size in to label
Needed for https://github.com/status-im/status-desktop/issues/6349
* fix(StatusActivityCenterButton): fixed actvity icon position (#763)
Closes https://github.com/status-im/status-desktop/issues/6350
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
* Include auto generated object names for all Icons.
This will help Squish tests easily identify Icons. Which is used in test case https://github.com/status-im/status-desktop/issues/6274
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
Co-authored-by: Lukáš Tinkl <lukast@status.im>
Co-authored-by: Michał Iskierko <61889657+endulab@users.noreply.github.com>
Co-authored-by: Sale Djenic <aleksandardjenic@status.im>
Co-authored-by: Alexandra Betouni <31625338+alexandraB99@users.noreply.github.com>
call `updateRightButtons()` also on creation to correctly initialize the
Next and Finish buttons in derived classes, when one overrrides these
can be seen in the Backup Seed dialog where the Next button is not
enabled even though all 3 boxes are checked
both StatusChatList and StatusChatListItem have the same hardcoded width
of 288, so if we want to make the former smaller, StatusChatListItem has
to obey that, otherwise it's cut on its right side in status-desktop
Status Desktop's new designs have a smaller width (272), this fix is
needed for status-im/status-desktop#6343
- set the Image's sourceSize only if it's an SVG, otherwise it is
rendered blurry
- remove antialiasing/mipmap; it's not the correct fix, doesn't really
improve the visual quality for smallish items like icons and just causes
memory/GPU overhead
Similar to what we did in status desktop under
d0a26a326e95a14a6a8a5634c0d30cd6dc648b54
- since Qt 5.xy, hover is not enabled by default for QQC2, so enable it
unconditionally as we are a desktop app anyway
- this fixes several hover effects being broken, mostly for builtin
components like MenuItem and some buttons (eg. the leftmost NavBar)
where we haven't enabled those with `hoverEnabled: true` explicitely
since most of the compilation time is spent on creating the QRC bundle
and the resulting binary is quite huge, advice the `rcc` compiler to add
support for "big resources"
(cf https://doc.qt.io/qt-6/resources.html#embedding-large-files)
Also pass the env $LDFLAGS to qmake (to be able to link e.g. with mold,
which again greatly reduces the time to link the binary)
this leads to 6-10x faster time when recompiling
(Linux, gcc 12.1.1, mold 1.3.0)
BEFORE:
Clean build:
real 0m57,256s
user 1m25,869s
sys 0m40,963s
Incremental build, one file touched:
real 0m54,323s
user 0m54,012s
sys 0m2,934s
AFTER:
Clean build:
real 0m7,276s
user 0m21,001s
sys 0m37,256s
Incremental build, one file touched:
real 0m5,569s
user 0m4,850s
sys 0m0,840s