Summary: This diff improves the error message that is displayed when a component descriptor is not implemented in C++
Reviewed By: shergin
Differential Revision: D9093562
fbshipit-source-id: 930b381bc66c20af6fa160b09e7484bad4666e28
Summary:
@public
To avoid unnecessary copying of `shared_ptr`s inside ShadowNodeFragment, now we store them as `const &` references.
Reviewed By: mdvacca
Differential Revision: D8988388
fbshipit-source-id: 0b3582e57ce7577b8fa819392bf33f34e1a60b59
Summary:
@public
Now we use same data structure to specify a shape of shadow node as we use in ShadowNode (sub)clases.
Reviewed By: mdvacca
Differential Revision: D8988387
fbshipit-source-id: 475298b2c71ee7ee2b197db009f7b8313b54f5df
Summary:
@public
When we copy-construct ShadowNode, we don't need to retain a source shadow node, so there is no need to pass it as a `shared_ptr`. Passing an argument to constructor as `const &` is also more idiomatic in C++.
Reviewed By: mdvacca
Differential Revision: D8988384
fbshipit-source-id: 1279d9185fa1b4b82fd26e3040bd62fa9495b4d3
Summary:
@public
This diff changes a way how we specify a shape of newly created and/or cloned of ShadowNode. Previously we pass those values as a list of arguments, now those values are coupled into a new data structure called ShadowNodeFragment. All that makes suppose to make code much more easy to read and maintain, this is especially important because we want to add a couple of new entities in this set.
Reviewed By: mdvacca
Differential Revision: D8988389
fbshipit-source-id: 1835f646e1ecc6a1f413feaf1900f3d3ad0ebc05
Summary:
@public
Previously, ContextContainer could store only `shared_ptr`s, but now it wraps all values in own `shared_ptr` container.
I wish we can use `unique_ptr` here, but apparently we cannot because `unique_ptr` does not support type-erasure (`std::unique_ptr<void>` is illigal).
Becasue ContextContainer is not supposed to be used in hot paths, the performance aspect of that does not actually matter.
Reviewed By: mdvacca
Differential Revision: D8853446
fbshipit-source-id: e5d0a5595fe44c59f1395d6ffccf9d3fed923c83
Summary:
@public
We need that because gonna add much more event-related stuff, so it deserves separate buck target.
Reviewed By: mdvacca
Differential Revision: D8831547
fbshipit-source-id: 616581b39b425a49302d5f7f86267e62b0d58389
Summary:
@public
We need this in case when we want to store several intances of the same class in the container.
Reviewed By: mdvacca
Differential Revision: D8814808
fbshipit-source-id: 78ab15d78cf3878d03bf0a45bc42b968d87435e7
Summary:
@public
There is no reason to have it inside View; it deserves that.
Reviewed By: mdvacca
Differential Revision: D8757012
fbshipit-source-id: 881b54008b51614cd203ab97811494fa7c30e4ef
Summary:
@public
Everything is better with C++ templates.
In this cases templates allow us to remove additional parameters and casts on the callsite.
Reviewed By: mdvacca
Differential Revision: D8754523
fbshipit-source-id: 2340b2cd96ab0a60d54d9aa30dea3c072b951a8a
Summary:
@public
* In case of `ShadowTree` we just pass original old node as a `commit` method argument;
* In case of `ConcreteViewShadowNode` we just don't need that because diffing algorithm does not use that information anymore.
Reviewed By: mdvacca
Differential Revision: D8753906
fbshipit-source-id: b8555083c7e72e9b3c0f9a8065745946d4cf44c7
Summary:
@public
Non-null owner pointer in Yoga node indicates that this node is already being used by some other subtree, so it must be cloned in case of possible (re)layout.
Theoretically, this node must/can be cloned by Yoga right before applying a new layout to this node, but Yoga has a special optimization that uses that fact that Yoga always cloning *all* children of a particular node altogether. This is not true for React; to meet React and Yoga worlds we double check the owner pointer in `addChild` and clone node preliminary if needed.
See also the previous diff for more context.
Reviewed By: mdvacca
Differential Revision: D8709952
fbshipit-source-id: 84ef0faa0f1d9cc9a8136b550cf325bc20508d53
Summary:
@public
... and it's as efficient as it was before.
The previous version of the algorithm used `sourceNode` reference to know the previous state of the node to call the algorithm recursively.
That wasn't so good because of several reasons:
- It was fragile because we had two different sources of the truth of the "previous state of the tree": committed tree and source node pointer;
- We had to store weak pointers to source nodes inside cloned nodes. That is not free in terms of performance;
- The old approach introduced a constraint that all previously used and now reinserted nodes must be cloned to update source node (otherwise, the algorithm would regenerate instructions recreating already existing subtrees);
- That cloning required access to `isSealed` flag which is supposed to be a debug-only thing (that actually affects performance and must be compile-out for release builds).
The new approach compares nodes with same react tag and naturally cloning-artifacts resilient.
Yes, the new approach uses a map of inserted nodes, but the previous one already had it (otherwise there is no way to tell which nodes should be "deleted"). And anyway, this is a very little map that exists for a very little period of time.
Reviewed By: mdvacca
Differential Revision: D8709953
fbshipit-source-id: 027abb326cf45f00f7bb0bbd7c4e612578268c66
Summary: Revert the order of "remove mount items", to ensure views are removed from high index to low index.
Reviewed By: shergin
Differential Revision: D8742796
fbshipit-source-id: 6e04c39386d290bf3958ee83256d4fbe23e2c4ca
Summary: We were supposed to pass in proper eventEmitter, but passed in one with null eventTarget instead, causing assertion failures when dispatching event.
Reviewed By: sebmarkbage, shergin
Differential Revision: D8720793
fbshipit-source-id: 891f3b2a2c76a6dd3e40039623c6e86991aad50b
Summary:
Removes the concept of instance handle. Instead we pass the event target
to createNode and don't pass it to subsequent clones.
The life time of the event target is managed by native (the event emitter).
It has to be released manually.
Reviewed By: shergin
Differential Revision: D8688330
fbshipit-source-id: e11b61f147ea9ca4dfb453fe07063ed06f24b7ac
Summary:
@public
Most of them are legit issues which should not be compilable anyways (but Clang tolerates thems).
Reviewed By: mdvacca
Differential Revision: D8655539
fbshipit-source-id: 645729fb9d6a120ce1ab2b07542abcdacd72320d
Summary:
@public
Suddenly, it is not supported on Android.
Luckelly `folly:to<std::string>()` is as good as `std::to_string()`.
Reviewed By: mdvacca
Differential Revision: D8655538
fbshipit-source-id: 2b3b970f6a261253aaa6b22dba8338dc66b7195d
Summary: This is basic impl of <PerformanceLoggerFlag> component without any layout/mounting computation, just TTI.
Reviewed By: shergin, mdvacca
Differential Revision: D8598983
fbshipit-source-id: b938753d6396088735cbbeab26d69c9aaa45608e
Summary:
@public
The current Fabric architecture, in general, does not support "subscribing" for events, so all kinds of events are always delivered no matter have JavaScript components `on`-handlers for them or not.
At this point, we are not sure should it be this way or not. But we are sure that for some extremely noisy events (like onLayout) we have to make an exception right now (otherwise overall performance will suffer).
So, this diff implements that for `onLayout`.
Reviewed By: fkgozali
Differential Revision: D8597408
fbshipit-source-id: 6933b7cb96e24f0660bd7850b625ff27e3146a2b
Summary:
@public
We do preventing cloning in UIManager especially to add a layer to Shadow Node source chain,
so apparently there is no point illuminate that by calling `shallowSourceNode`.
Reviewed By: fkgozali
Differential Revision: D8585163
fbshipit-source-id: 3743edc30bf2183c420fd79ce1e59d68ceaa278b
Summary:
@public
We need this temporary for testing until we support them all.
Reviewed By: mdvacca
Differential Revision: D8552361
fbshipit-source-id: 25f48cebcf5a665a24b92803dd7738f947ca74b2
Summary:
@public
This diff implements basics of cross-platform part of <Image> component.
Known issues:
- Events does not work yet.
- Some quite specific image source parameters (like custom http headers) are not supported yet.
Reviewed By: fkgozali
Differential Revision: D8526575
fbshipit-source-id: ecc97d9fda2b2e65bb1b079af057f8e176a161e5
Summary:
@public
After reading about move-semantic and rvalue refs I realized that we (I) definitely overuse `auto &&` (aka universal reference) construction. Even if this is harmless, does not look good and idiomatic.
Whenever I used that from a semantical point of view I always meant "I need an alias for this" which is actually "read-only reference" which is `const auto &`.
This is also fit good to our policy where "everything is const (immutable) by default".
Hence I change that to how it should be.
Reviewed By: fkgozali
Differential Revision: D8475637
fbshipit-source-id: 0a691ededa0e798db8ffa053bff0f400913ab7b8
Summary:
@public
`ContextContainer` is general purpose DI container for Fabric.
We need this to communicate some enviroment-specific and/or platform-specific modules down to cross-platform C++ code.
The first one will be ImageManager. Soon.
Reviewed By: fkgozali
Differential Revision: D8475636
fbshipit-source-id: 0afc65063f818d0bab736cd2c55c6fdd21b629ac
Summary:
@public
There are some race conditions between VM objects getting deallocated and the instanceHandle held by the eventEmitter can point to deallocated memory space, causing undefined behavior like a crash.
For now, keep a strong ref to the eventTarget inside EventEmitter to avoid that scenario. This is a temporary workaround.
Reviewed By: shergin
Differential Revision: D8576785
fbshipit-source-id: 87ef36f716270ceca906b32bb86e0046ceaca19e
Summary:
On JS reload the FabricUIManager and EventDispatcher didn't get release due to a retain cycle. This breaks the cycle.
In addition, force release the Scheduler on reload so that the stale classes get cleaned up properly, avoiding crashes. Also the surface now remounts the content correctly
Reviewed By: shergin
Differential Revision: D8414916
fbshipit-source-id: 4b14031f29b3bc9987d7aa765dc0d930a7de2b1e
Summary: Calling the event emitters on the main thread seems to be problematic, so let's dispatch it via the JS thread. This requires some changes to make "eventTarget" single-use because otherwise the binding would need to synchronize the actual JS call with the act of releasing the target.
Reviewed By: shergin
Differential Revision: D8375291
fbshipit-source-id: bd2b42731176ae209f4a19c232309c163fb1c01b
Summary:
Using `EventHandlers` name was a bad idea, and I cannot tolerate it anymore.
The worst part of it is that when you have a collection of `EventHandlers` objects you cannot use plural word to describe it because `EventHandlers` is an already plural word.
And, this object is actually an event emitter, the thing on which we call events.
Reviewed By: fkgozali
Differential Revision: D8247723
fbshipit-source-id: b3303a4b9529bd6d32bb8ca0378287ebefaedda8
Summary:
This is the first attempt to implement some base part of event dispatching pipeline from end-to-end.
Even when it is working, all this is still incomplete and generally up in the air. We are still messing proper implementation of event queue, priority, and synchronization of react reconciliation process with event scheduling.
Reviewed By: fkgozali
Differential Revision: D8212271
fbshipit-source-id: 92f9427d14726441c70ffff294ac95eeb004152a
Summary:
In order to dispatch event, `EventHandlers` must also know react tag. So we have to store it inside.
We plan to illuminate this requirement (and `tag` from `EventHandlers`) eventually.
Reviewed By: fkgozali
Differential Revision: D8211685
fbshipit-source-id: 2064c0f4a7869cbf4d2c92d0349f4ee3998cb8f5
Summary:
Nothing actually changed besides type names... which actually helps me found an issue in FabricUIManager!
Now there is no a single `void *` in Fabric/C++ and JavaScript bindings. Yay!
Reviewed By: fkgozali
Differential Revision: D8191420
fbshipit-source-id: b1eb60b6bc34dd25ab200aab854ffbd7ccf5b15d
Summary: Now FabricUIManager is all you (or I) need to deliver an event.
Reviewed By: fkgozali
Differential Revision: D8086627
fbshipit-source-id: 70d783bee291f4c5d19650ac0768a5d2bd778961
Summary: This implements `EventHandlers` abstract class (aka "Events Guy") which encapsulates `eventDispatcher` and `instanceHandle` (and ownership of future `eventTarget`), all of this as part of existing {ShadowNode + Props + LayoutMetrics + LocalData + Descriptor + (and now) EventHandlers} infra. (We don't plan to add anything else to this model. Ever.)
Reviewed By: fkgozali
Differential Revision: D8053351
fbshipit-source-id: 1dd9ccbcbe5a2eb284b59ea351dc8beca645e8bf
Summary: <Image> support isn't there, so fallback to <View> instead of crashing.
Reviewed By: shergin
Differential Revision: D8086403
fbshipit-source-id: 16d7fd8023f93cbe25f2bc0f7d0a03e32cd402ce