react-native-camera/README.md

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# react-native-camera [![npm version](https://badge.fury.io/js/react-native-camera.svg)](http://badge.fury.io/js/react-native-camera) [![Gitter](https://badges.gitter.im/lwansbrough/react-native-camera.svg)](https://gitter.im/lwansbrough/react-native-camera)
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A camera module for React Native.
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![](https://i.imgur.com/5j2JdUk.gif)
## Known Issues
Below is a list of known issues. Pull requests are welcome for any of these issues!
- Stills captured to disk will not be cleaned up and thus must be managed manually for now
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## Getting started
### Mostly automatic install
1. `npm install rnpm --global`
2. `npm install react-native-camera@latest --save`
3. `rnpm link react-native-camera`
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### Manual install
#### iOS
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1. `npm install react-native-camera@latest --save`
2. In XCode, in the project navigator, right click `Libraries``Add Files to [your project's name]`
3. Go to `node_modules``react-native-camera` and add `RCTCamera.xcodeproj`
4. In XCode, in the project navigator, select your project. Add `libRCTCamera.a` to your project's `Build Phases``Link Binary With Libraries`
5. Click `RCTCamera.xcodeproj` in the project navigator and go the `Build Settings` tab. Make sure 'All' is toggled on (instead of 'Basic'). In the `Search Paths` section, look for `Header Search Paths` and make sure it contains both `$(SRCROOT)/../../react-native/React` and `$(SRCROOT)/../../../React` - mark both as `recursive`.
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5. Run your project (`Cmd+R`)
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#### Android
1. `npm install react-native-camera@latest --save`
2. Modify the ReactInstanceManager.builder() calls chain in `android/app/main/java/.../MainActivity.java` to include:
```
.addPackage(new RCTCameraPackage())
```
3. Append the following lines to `android/settings.gradle`:
```
include ':react-native-camera'
project(':react-native-camera').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-camera/android')
```
4. Insert the following lines inside the dependencies block in `android/app/build.gradle`:
```
compile project(':react-native-camera')
```
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## Usage
All you need is to `require` the `react-native-camera` module and then use the
`<Camera/>` tag.
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```javascript
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var React = require('react-native');
var {
AppRegistry,
StyleSheet,
Text,
View,
TouchableHighlight
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} = React;
var Camera = require('react-native-camera');
var cameraApp = React.createClass({
getInitialState() {
return {
cameraType: Camera.constants.Type.back
}
},
render() {
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return (
<Camera
ref="cam"
style={styles.container}
onBarCodeRead={this._onBarCodeRead}
type={this.state.cameraType}
>
<Text style={styles.welcome}>
Welcome to React Native!
</Text>
<Text style={styles.instructions}>
To get started, edit index.ios.js{'\n'}
Press Cmd+R to reload
</Text>
<TouchableHighlight onPress={this._switchCamera}>
<Text>The old switcheroo</Text>
</TouchableHighlight>
<TouchableHighlight onPress={this._takePicture}>
<Text>Take Picture</Text>
</TouchableHighlight>
</Camera>
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);
},
_onBarCodeRead(e) {
console.log(e);
},
_switchCamera() {
var state = this.state;
state.cameraType = state.cameraType === Camera.constants.Type.back
? Camera.constants.Type.front : Camera.constants.Type.back;
this.setState(state);
},
_takePicture() {
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this.refs.cam.capture().then(
data => console.log(data),
error => console.log(error)
);
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});
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var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'transparent',
},
welcome: {
fontSize: 20,
textAlign: 'center',
margin: 10,
},
instructions: {
textAlign: 'center',
color: '#333333',
},
});
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AppRegistry.registerComponent('cameraApp', () => cameraApp);
```
## Properties
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#### `aspect`
Values: `Camera.constants.Aspect.fit` or `"fit"`, `Camera.constants.Aspect.fill` or `"fill"` (default), `Camera.constants.Aspect.stretch` or `"stretch"`
The `aspect` property allows you to define how your viewfinder renders the camera's view. For instance, if you have a square viewfinder and you want to fill the it entirely, you have two options: `"fill"`, where the aspect ratio of the camera's view is preserved by cropping the view or `"stretch"`, where the aspect ratio is skewed in order to fit the entire image inside the viewfinder. The other option is `"fit"`, which ensures the camera's entire view fits inside your viewfinder without altering the aspect ratio.
#### `captureAudio`
Values: `true` (default), `false` (Boolean)
*Applies to video capture mode only.* Specifies whether or not audio should be captured with the video.
#### `captureMode`
Values: `Camera.constants.CaptureMode.still` (default), `Camera.constants.CaptureMode.video`
The type of capture that will be performed by the camera - either a still image or video.
#### `captureTarget`
Values: `Camera.constants.CaptureTarget.cameraRoll` (default), `Camera.constants.CaptureTarget.disk`, `Camera.constants.CaptureTarget.temp`, ~~`Camera.constants.CaptureTarget.memory`~~ (deprecated),
This property allows you to specify the target output of the captured image data. By default the image binary is sent back as a base 64 encoded string. The disk output has been shown to improve capture response time, so that is the recommended value.
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#### `type`
Values: `Camera.constants.Type.front` or `"front"`, `Camera.constants.Type.back` or `"back"` (default)
Use the `type` property to specify which camera to use.
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#### `orientation`
Values:
`Camera.constants.Orientation.auto` or `"auto"` (default),
`Camera.constants.Orientation.landscapeLeft` or `"landscapeLeft"`, `Camera.constants.Orientation.landscapeRight` or `"landscapeRight"`, `Camera.constants.Orientation.portrait` or `"portrait"`, `Camera.constants.Orientation.portraitUpsideDown` or `"portraitUpsideDown"`
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The `orientation` property allows you to specify the current orientation of the phone to ensure the viewfinder is "the right way up."
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#### `onBarCodeRead`
Will call the specified method when a barcode is detected in the camera's view.
Event contains `data` (the data in the barcode) and `bounds` (the rectangle which outlines the barcode.)
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The following barcode types can be recognised:
- `aztec`
- `code138`
- `code39`
- `code39mod43`
- `code93`
- `ean13`
- `ean8`
- `pdf417`
- `qr`
- `upce`
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- `datamatrix` (when available)
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The barcode type is provided in the `data` object.
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#### `flashMode`
Values:
`Camera.constants.FlashMode.on`,
`Camera.constants.FlashMode.off`,
`Camera.constants.FlashMode.auto`
Use the `flashMode` property to specify the camera flash mode.
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#### `torchMode`
Values:
`Camera.constants.TorchMode.on`,
`Camera.constants.TorchMode.off`,
`Camera.constants.TorchMode.auto`
Use the `torchMode` property to specify the camera torch mode.
#### `onFocusChanged`
Args:
```
e: {
nativeEvent: {
touchPoint: { x, y }
}
}
```
Will call when touch to focus has been made.
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By default, `onFocusChanged` is not defined and tap-to-focus is disabled.
#### `defaultOnFocusComponent`
Values:
`true` (default)
`false`
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If `defaultOnFocusComponent` set to false, default internal implementation of visual feedback for tap-to-focus gesture will be disabled.
#### `onZoomChanged`
Args:
```
e: {
nativeEvent: {
velocity, zoomFactor
}
}
```
Will call when focus has changed.
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By default, `onZoomChanged` is not defined and pinch-to-zoom is disabled.
## Component methods
You can access component methods by adding a `ref` (ie. `ref="camera"`) prop to your `<Camera>` element, then you can use `this.refs.camera.capture(cb)`, etc. inside your component.
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#### `capture([options]): Promise`
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Captures data from the camera. What is captured is based on the `captureMode` and `captureTarget` props. `captureMode` tells the camera whether you want a still image or video. `captureTarget` allows you to specify how you want the data to be captured and sent back to you. See `captureTarget` under Properties to see the available values. The promise will be fulfilled with the image data or file handle of the image on disk, depending on `target`.
Supported options:
- `audio` (See `captureAudio` under Properties)
- `mode` (See `captureMode` under Properties)
- `target` (See `captureTarget` under Properties)
- `metadata` This is metadata to be added to the captured image.
- `location` This is the object returned from `navigator.geolocation.getCurrentPosition()` (React Native's geolocation polyfill). It will add GPS metadata to the image.
- `rotation` This will rotate the image by the number of degrees specified.
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#### `stopCapture()`
Ends the current capture session for video captures. Only applies when the current `captureMode` is `video`.
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#### `checkDeviceAuthorizationStatus(): Promise`
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Exposes the native API for checking if the device has authorized access to the camera. Can be used to call before loading the Camera component to ensure proper UX. The promise will be fulfilled with `true` or `false` depending on whether the device is authorized.
## Subviews
This component supports subviews, so if you wish to use the camera view as a background or if you want to layout buttons/images/etc. inside the camera then you can do that.
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------------
Thanks to Brent Vatne (@brentvatne) for the `react-native-video` module which provided me with a great example of how to set up this module.