4. In XCode, in the project navigator, select your project. Add `libRCTCamera.a` to your project's `Build Phases` ➜ `Link Binary With Libraries`
5. Click `RCTCamera.xcodeproj` in the project navigator and go the `Build Settings` tab. Make sure 'All' is toggled on (instead of 'Basic'). Look for `Header Search Paths` and make sure it contains both `$(SRCROOT)/../react-native/React` and `$(SRCROOT)/../../React` - mark both as `recursive`.
Values: `Camera.constants.Aspect.fit` or `"fit"`, `Camera.constants.Aspect.fill` or `"fill"` (default), `Camera.constants.Aspect.stretch` or `"stretch"`
The `aspect` property allows you to define how your viewfinder renders the camera's view. For instance, if you have a square viewfinder and you want to fill the it entirely, you have two options: `"fill"`, where the aspect ratio of the camera's view is preserved by cropping the view or `"stretch"`, where the aspect ratio is skewed in order to fit the entire image inside the viewfinder. The other option is `"fit"`, which ensures the camera's entire view fits inside your viewfinder without altering the aspect ratio.
This property allows you to specify the target output of the captured image data. By default the image binary is sent back as a base 64 encoded string. The disk output has been shown to improve capture response time, so that is the recommended value.
`Camera.constants.Orientation.auto` or `"auto"` (default),
`Camera.constants.Orientation.landscapeLeft` or `"landscapeLeft"`, `Camera.constants.Orientation.landscapeRight` or `"landscapeRight"`, `Camera.constants.Orientation.portrait` or `"portrait"`, `Camera.constants.Orientation.portraitUpsideDown` or `"portraitUpsideDown"`
You can access component methods by adding a `ref` (ie. `ref="camera"`) prop to your `<Camera>` element, then you can use `this.refs.camera.capture(cb)`, etc. inside your component.
Captures data from the camera. What is captured is based on the `captureMode` and `captureTarget` props. `captureMode` tells the camera whether you want a still image or -- in the future, this is not currently supported -- video. `captureTarget` allows you to specify how you want the data to be captured and sent back to you. The available `target`s are `Camera.constants.CaptureTarget.memory` and `Camera.constants.CaptureTarget.disk` - the latter has been shown to dramatically improve camera performance.
This component supports subviews, so if you wish to use the camera view as a background or if you want to layout buttons/images/etc. inside the camera then you can do that.