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Author SHA1 Message Date
Pascal Precht fe67997696 feat(StatusInput): add support for asynchronous validators
This adds support for asynchronous validators which are also just `StatusValidator`.

There are a few differences to syncronous validators though:

1. `validate` function doesn't return, it's only used to trigger the async
   validation. Ideally it would return an async object like Promise or Observable
   but since we have to rely on QML `Connections`, this won't work.
2. As mentioned, `Connections` are needed to listen to async events so the
  validation can be resolved.
3. Validation has to be resolved by calling `input.updateValidity` inside the validator.
   That API notifies `StatusInput` that validation is has been performed and expects
   the name of the validator as well as either a boolean (true), if validation was successful,
   or, if validation has failed, a boolean (false) or an error object.

Here's a `StatusENSValidator` as an example:

```qml
StatusValidator {

    id: root

    name: "ensValidator"
    errorMessage: "Couldn't resolve ENS name."

    readonly property string uuid: Utils.uuid()

    property int debounceTime: 600

    signal ensResolved(string address)

    validate: Backpressure.debounce(root, root.debounceTime, function (name) {
        name = name.startsWith("@") ? name.substring(1) : name
        walletModel.ensView.resolveENS(name, uuid)
    })

    Connections {
        target: walletModel.ensView
        onEnsWasResolved: {
            if (uuid !== root.uuid) {
                return
            }
            root.ensResolved(resolvedAddress)
            input.updateValidityAndPendingState(root.name, resolvedAddress !== "")
        }
    }
}
```

Closes #395
2021-09-16 15:58:00 +10:00
Pascal Precht 899f4461bb feat(StatusInput): introduce leftPadding and rightPadding properties 2021-09-16 15:58:00 +10:00
Pascal Precht 4b9d11d1d4 feat(StatusInput): introduce reset API
This can be used to reset text, error message and validity state of inputs
2021-09-16 15:58:00 +10:00
Alexandra Betouni 6e8a36be86 fix(StatusChatInfoToolBar): Right anchored title in StatusChatInfoToolBar
So that elide mode in text can be activated
2021-09-15 11:39:09 +02:00
B.Melnik c65f80d22e feat(Spellchecker): Add Spellchecker class
Closes: #399
2021-09-14 14:34:25 +02:00
B.Melnik f9457ef311 feat(Spellchecking): Add huspell dependency
Closes: #397
2021-09-14 14:33:53 +02:00
Pascal Precht 1374c1933f fix(StatusQ.Controls.Validators): fix bug that addressOrEns validator isn't properly exposed in QML 2021-09-14 14:33:34 +02:00
Khushboo Mehta 1f244f6282 feat(StatusExpandableItem): Correct placement of expandable region in tertiary type 2021-09-14 14:18:59 +02:00
Pascal Precht 80e5b338fd chore: cut 0.9.0 release 2021-09-13 10:59:02 +02:00
Pascal Precht 019471c804 feat(StatusBaseInput): introduce component property
This property enables users to load any component into the input field.
This is useful for rendering a "clearable" icon button, simple icons or
even more complex buttons.

Usage:

```qml
StatusBaseInput {
    ...
    component: StatusIcon {
        name: "cancel"
        color: Theme.palette.dangerColor1
        width: 16
    }
}
```

The `clearable` property of `StatusBaseInput` also renders and icon button
on the right hand side. With this new feature, `clearable` is just a short-hand
for:

```qml
StatusBaseInput {
    ...
    component: StatusFlatRoundButton {
        visible: edit.text.length != 0 &&
                statusBaseInput.clearable &&
                !statusBaseInput.multiline &&
                edit.activeFocus
        type: StatusFlatRoundButton.Type.Secondary
        width: 24
        height: 24
        icon.name: "clear"
        icon.width: 16
        icon.height: 16
        icon.color: Theme.palette.baseColor1
        onClicked: {
            edit.clear()
        }
    }
}
```

Closes #380
2021-09-13 09:56:24 +02:00
Pascal Precht 88fb57dd3b fix(StatusCheckbox): give checkbox label proper theme color 2021-09-13 09:55:54 +02:00
Pascal Precht a93ef16143 feat(StatusQ.Controls.Validators): introduce StatusAddressAndEnsValidator 2021-09-13 09:55:09 +02:00
Pascal Precht 77d0e9b8fd feat(StatusQ.Controls.Validators): introduce StatusAddressValidator 2021-09-13 09:55:09 +02:00
Pascal Precht d73a158418 feat(StatusInput): introduce ValidationMode
This allows users to configure how validation is run. There are two modes:

1. `ValidationMode.OnlyWhenDirty`
2. `ValidationMode.Always`

By default, validation happens when the inputs value changes, or on
initial `Component.onCompleted` event. The first mode allows for not
performing validation when the input field is blank and validation.
isn't necessary (yet).
2021-09-13 09:55:09 +02:00
Pascal Precht 1a23cc1912 feat(StatusValidator): allow validators to provide default errorMessage
Validators can now define a default `errorMessage` like so:

```qml
StatusValidator {
  ...
  errorMessage: "..."
}
```

Because there's no access to runtime validation errors, `errorMessage` have to
be static. However, if applications wish to provide their own `errorMessage`
they can still override it and make it dynamic:

```qml
SomeValidator {
  ...
  errorMessage: input.errors.someValidator ? "Whoopsie" : ""
}
```
2021-09-13 09:55:09 +02:00
Pascal Precht 48309d3040 Revert "chore: replace profile icon (#312)"
This reverts commit aab59763e5.
2021-09-09 11:37:45 +02:00
Khushboo Mehta 718171fd7b feat(StatusExpandableItem): Refactored the StatusExpandableSettingsItem to support different types
Renamed StatusExpandableSettingsItem to StatusExpandableItem.
Added support for dofferent types of styles for the item.
Type Primary: Relates to Settings Design
Type Secondary: Relates to Collectibles Design
Type Tertiary: Relates to the Collectibles detailed view design

BREAKING CHANGE: Renamed and expanded features of the  StatusExpandableSettingsItem to StatusExpandableItem
2021-09-08 13:37:03 +02:00
Pascal Precht efe3116610 feat(StatusSearchPopup): introduce forceActiveFocus API
This is used to enforce focus on the search input when the popup
is opened. In fact users decide to override the search popup's
`onOpened` handler, they still get access to this API to make use of it.
2021-09-08 12:36:31 +02:00
Pascal Precht aab44c1e0d feat(Status.Core.Theme): add RobotoMono font
Closes #342
2021-09-08 11:28:07 +02:00
Pascal Precht eabc62f796 fix(StatusModal): don't reserve header subtitle space
Closes #378
2021-09-08 11:21:18 +02:00
Pascal Precht 2971c60737 fix(StatusChatListAndCategories): rely on correct tooltip settings prop
Category tooltip settings were broken in this component due to a mismatching
property name.

This commit fixes it.
2021-09-08 11:19:54 +02:00
B.Melnik 29e9557d5f fix(StatusAppThreePanelLayout): Fix margin between left and center panels
This margin shows because of `handle` width incuded in `SplitView` width. Handle have `Component` type and can't accessable for getting sizes. I add `magic constant` as hotfix.

Closes: #307
2021-09-08 11:19:36 +02:00
B.Melnik 89f54a85c8 refactor(StatusPopupMenu): Refactor bug with reopen menu 2021-09-08 11:18:16 +02:00
Alexandra Betouni 73c77c29c2 feat(StatusInput): exposed edit component
We need to be able to call forceActiveFocus, so
TextEdit component should be somehow accessible

Relates to desktop #3310
2021-09-06 16:51:47 +02:00
Pascal Precht 62e93ecffb chore: release v0.8.0 2021-09-06 14:54:58 +02:00
Pascal Precht ddfca7a8fa feat(StatusBaseInput): introduce focussed property
We can't alias the property as `focus` because this is a final readonly
property, so we're introducing a `focussed` property instead.

Closes #373
2021-09-06 14:53:15 +02:00
B.Melnik 3187de5449 fix(StatusModal): Remove self-calculating height
Based on Qt docs `contentItem` must have `implicit` sizes.
link to rules: https://doc.qt.io/qt-5/qml-qtquick-controls2-popup.html#popup-sizing
2021-09-06 14:51:23 +02:00
Alexandra Betouni d648230d79 feat(StatusInput): Introduced secondaryLabel property
Due to design updates in AddAccount modal, updates are
needed in StatusBaseInput and StatusInput

* Added the possibility of having the icon on the right
  side
* Added secondaryLabel for title
* Added examples in StatusInputPage

Closes #383
2021-09-06 14:50:51 +02:00
Khushboo Mehta 38fb8f61a5 feat(qrc): Add new icon needed for share modal 2021-09-06 11:01:13 +02:00
Khushboo Mehta 8a94fb5412 feat(StatusModal): Add popup menu support for StatusModal
Added logic to support a popup menu to be launched from the StatusModal header.
Added an example in sandbox to demonstrate its usage.

fixes #374
2021-09-06 11:01:13 +02:00
B.Melnik 061c7d1c90 fix(StatusInput): Forward keys events to root
Closes: #372
2021-09-03 12:33:58 +02:00
Khushboo Mehta f3ab4ce9c9 feat(StatusExpandableSettingsItem): Added new component for wallet settings
Also added a page in the sandbox to demonstrate its usage.
2021-09-03 10:55:27 +02:00
Pascal Precht d449f0e903 feat(StatusQ.Controls): introduce StatusSwitchTabBar and StatusSwitchTabButton
This commit adds two new components to the StatusQ.Controls module:

- StatusSwitchTabBar
- StatusSwitchTabButton

Usage:

```qml
StatusSwitchTabBar {

    StatusSwitchTabButton {
        text: "Tab 1"
    }

    StatusSwitchTabButton {
        text: "Tab 2"
    }

    StatusSwitchTabButton {
        text: "Tab 3"
    }
}
```

Closes #365
2021-09-03 10:45:45 +02:00
B.Melnik 4a6800ed77 refactor(StatusModal): Remove custom content property
BREAKING CHANGES:
- `content` property removed
- `Loader` inside StatusModal removed
- default `contentItem` property should be used now

Closes: #306
2021-09-02 11:06:32 +02:00
B.Melnik d64aa6deed fix(StatusBaseInput): fix one line scroll
Closes: #291
2021-09-01 12:51:06 +02:00
B.Melnik 64098e84d3 feat(StatusChatListAndCategories): Add tooltip settings for categories buttons
Closes: #226
2021-09-01 12:43:47 +02:00
Pascal Precht b45aba4be8 feat(StatusSearchPopup): add function hook to allow timestamp formatting
This introduces a new API to allow users to provide a function that formats
timestamps in the search results.

```qml
StatusSearchPopup {
  formatTimestampFn: function (ts) {
      return // formatted ts
  }
}
```

Closes #363
2021-08-31 14:06:35 +02:00
Pascal Precht 0a4d3860ea feat: introduce bigger versions of navbar icons
Turns out the icons used in the navigation bar of the application actually
are designed to be bigger than the usual icons.

We can't just use the original source and scale them up in QML because that
will impact the stroke width of the SVGs as well, hence we need to introduce
a special set of icons that are design bigger but presever the feature ratios.
2021-08-31 13:48:28 +02:00
B.Melnik 387bfe77c0 fix(StatusBaseInput): Make clear button bigger
Closes: #294
2021-08-31 13:47:31 +02:00
Pascal Precht 1749cc0e3b feat(StatusDescriptionListItem): expose subtitle component for fine control
This enables users to get more control over the subtitle to set things like
`elide` and font properties.

Closes: #356
2021-08-31 11:27:43 +02:00
Pascal Precht a963ef80c8 feat(StatusDescriptionListItem): introduce support for value
This adds a new `value` property to the component to set label for a
selected value and also rendering a chevron as an indicator that the list
item becomes clickable.
2021-08-31 11:27:43 +02:00
B.Melnik fbecac4ac3 fix(StatusChatToolBar): Fix mouse event catching after menu closing
Closes: #350
2021-08-31 11:26:52 +02:00
Sale Djenic 9b3275f327 refactor(StatusSearchPopup): change expected search model shape
This changes the share of the model expected to render search results.

BREAKING CHANGE:
The model has changed in the following way:
- `image` field added
- `color` field added
- `badgeIdenticonColor` field renamed to `badgeIconColor`
- `isLetterIdenticon` field renamed to `badgeIsLetterIdenticon`
2021-08-31 11:23:23 +02:00
Pascal Precht 28e514f927 feat(StatusModal): add ability to set elide config of header titles
There are now two new properties in `StatusModalHeaderSettings`:

- `titleElide`
- `subTitleElide`

These can be used to configure the `elide` property of both header titles.
The default values for both of them is `Text.ElideRight`.

Closes #353
2021-08-31 10:59:56 +02:00
B.Melnik 5c706fdc80 fix(StatusListItem): Add propogateCompostedEvents to title mouse area
Closes: #346
2021-08-30 13:45:14 +02:00
Pascal Precht 450e863d44 chore: cut v0.7.0 release 2021-08-30 09:47:01 +02:00
B.Melnik faca4765f4 feat(StatusWindowsTitleBar): Add windows title bar
Closes: #200
2021-08-30 09:42:01 +02:00
Pascal Precht 503a07bf5a fix(StatusModal): ensure header and subtitles elide if needed
Closes #256
2021-08-27 23:08:09 +02:00
B.Melnik f9775e4de3 feat(StatusChatListCategoryItem): Add tooltips settings
Usage:

```qml
StatusChatListCategoryItem {
   addButton.tootlip.text: "Some add lazy text"
   menuButton.tooltip.text: "My menu"
}
```
2021-08-27 13:42:22 +02:00
B.Melnik 7ef61ed3f8 fix(StatusChatInfoButton): Add self-calculated implicitWIdth and elide to texts
This commit add elide flags to text in title and subtitle and add flexibility to width. Now compoents use next rules:
1. If width is set - text should be elided when implicit text  width is more than root object width
2. Component grows if width is not set based on inner elements natural sizes

Closes: #335 and #338
2021-08-27 13:39:36 +02:00
Pascal Precht ee5ec7b3db fix(StatusListItem): don't set width on title item
There was an explicit `width` introduced on `statusListItemTitle`, most likely
to make room for it when `titleAsideText` is supplied.

This unfortunately causes the title get a very small width, resulting in broken
UI.

Since we can assume that there should be enough space for the titleAsideText
when it's used, we probably don't have to calculate a fixed width for the title
in the first place.

This commit therefore removes that explicit setting.
2021-08-27 09:37:06 +02:00
Pascal Precht a4178bd6dc feat(StatusChatListAndCategories): add drag and drop support for cate… (#349)
* feat(StatusChatListAndCategories): add drag and drop support for categories

This adds support for dragging and dropping chat list categories.
To persist reorder of chat categories, the new `onChatListCategoryReordered`
signal can be leveraged.

Drag and drop of categories is turned off by default and needs to
be turned on using `draggableCategories: true`.

Closes #227

* feat(Status.Core): introduce Utils namespace

This adds a new package for utility related things.
2021-08-26 15:33:45 -04:00
Alexandra Betouni 7da4bdee74 fix(StatusAppThreePanelLayout): increase minimum width in right panel
This is to ensure it also inlcludes right margin.
2021-08-26 17:26:03 +02:00
khushboo-dev-cpp 2d8fd576e0 feat(StatusPopupMenu): changed close policy
Close on press outside added to closing policy as the I found old one to be buggy on mac. Causes no side effects.
2021-08-26 14:45:41 +02:00
B.Melnik 138458d10c fix(StatusBaseInput): fix click to focus
Closes: #325
2021-08-26 09:43:44 +02:00
Pascal Precht 8e8f70af7c chore: add v0.6.0 changelog 2021-08-26 09:36:04 +02:00
Pascal Precht 5da9cb06d5 fix(StatusChatListCategory): emit original mouse event data in clicked signal
This fixes a bug that was introduced in https://github.com/status-im/StatusQ/commit/01da7508995de15e45703262e97b60f84fe64c03 with a breaking change
where `StatusChatListCategoryItem`'s `clicked` signal would no longer receive
a `mouse` event object.

The reason this is happening is because we've introduced a new `clicked` signal
on `StatusListItem`. The idea was to rely on that within `StatusChatListCategoryItem`,
however, we didn't take into account that the new `clicked` signal in `StatusListItem`
doesn't emit a `mouse` event object.

To fix this issue could either reintroduce the custom `clicked` handler on
`StatusChatListCategoryItem`, or listen to the original `sensor.onClicked` and
`onTitleClicked` signals exposed by `StatusListItem` instead, ensuring the required
`mouse` event data exists.

Fixes #333
2021-08-23 14:17:13 +02:00
B.Melnik c679854d7d feat(StatusChatList): Add drag and drop support of list items
This implements drag and drop capabilities of chat items within a `StatusChatList`.
The commit introduces a `DelegateModal` to visually reorder chat items
when they're being dragged and dropped onto a `DropArea`.

To persist the new order of chat items, various signals have been introduced to chat
list related components:

```qml
StatusChatList {

    onChatItemReordered: function (id, from, to) {
        // ...
    }
}

StatusChatListAndCategories {

    onChatItemReordered: function (categoryId, chatId, from, to) {
        // ...
    }
}
```

There's no such API on the `StatusChatListCategory` type because that one already
exposes its underlying `StatusChatList` via `chatList`, which makes the signal available.

Dragging and dropping chat items is disabled by default and needs to be turned on
using the `draggableItems` property:

```qml
StatusChatList {
    draggableItems: true
    ...
}
```
2021-08-23 14:16:53 +02:00
Pascal Precht c6952a89ae Revert "fix(StatusChatInputButton) ensure button text is elided correctly"
This reverts commit 38b0207055.
2021-08-19 19:48:00 +02:00
Alexandra Betouni 38b0207055 fix(StatusChatInputButton) ensure button text is elided correctly
Closes #335
2021-08-19 15:28:26 +02:00
Khushboo Mehta d16719adda feat(StatusLetterIdenticon): Expose the text component
Aliased the text compoenent so that its color, text value can be set from outside
2021-08-18 10:44:05 +02:00
Pascal Precht ea3408012f feat(StatusBaseInput): introduce dirty and pristine properties
These properties can be used to determine whether a user has either
interacted with the form control, or changed its value.

It's also used in initial validation to ensure validation is done but
visually, form controls stay untouched.

Closes #327
2021-08-17 10:44:28 +02:00
Pascal Precht 4b107a0ef4 fix(StatusInput): ensure validation is performed on initialization
Closes #326
2021-08-17 10:42:21 +02:00
Pascal Precht 51d8b55b79 fix(StatusInput): remove recursive binding in label height 2021-08-17 10:42:09 +02:00
Pascal Precht 0243852c63 fix(StatusBaseInput): ensure wrapmode works as expectefd in multiline mode
Closes #324
2021-08-17 10:41:57 +02:00
Pascal Precht ea6743a776 fix(StatusBaseInput): expose cursorPosition
Fixes #323
2021-08-17 10:41:44 +02:00
Sale Djenic 2de261c49b fix(StatusSearchPopup): replace "#" character with "channel" icon 2021-08-17 10:38:23 +02:00
Sale Djenic 78edcb3795 feat(StatusSearchPopupMenuItem): New APIs resetSearchSelection and setSearchSelection
New methods added `resetSearchSelection` and `setSearchSelection` for resetting
and setting selected location.
2021-08-17 10:38:23 +02:00
Sale Djenic 3e134ada18 refactor(StatusSearchLocationMenu): expose a single itemClicked signal
A single `signal itemClicked(string firstLevelItemValue, string secondLevelItemValue)`
with parameters referring to the first level and second level item is exposed
and replaced multiple signals we had before for the same purpose.
2021-08-17 10:38:23 +02:00
Sale Djenic b133d10f96 feat(StatusSearchPopupMenuItem): new API
Status Menu item received new value property.
2021-08-17 10:38:23 +02:00
Sale Djenic c306b68296 fix(StatusSearchLocationMenu): typo fix
Fixed a typo in StatusSearchLocationMenu.locationModel
2021-08-17 10:38:23 +02:00
Sale Djenic 01da750899 feat(StatusListItem): introduce itemId and titleId properties and their handlers
A click on the item's title or whole item emits appropriate `titleClicked` or
`clicked` signal with `titleId` or `itemId` value respectively. `titleId` and
`itemId` may or may not defer from their display values, it's up to logic which
is applied.

This is introduced because of need of the issue-2934.
2021-08-17 10:38:23 +02:00
Pascal Precht 482296c310 chore: cut 0.5.0 release 2021-08-16 09:39:06 +02:00
Pascal Precht ba4f27f9ba feat(StatusInput): introduce new validator pipeline
There's a new `validators` property that can be used to add validators to `StatusInput` instances, which are executed in the same order:

```qml
StatusInput {
  text: "Some value"
  validators: [...]
}
```

For convenience StatusQ provides some common validation methods, such as `StatusMinLengthValidator`, StatusMaxLengthValidator` and could be extended to other (e.g. email validation etc):

```qml
StatusInput {
  text: "Some value"
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
}
```

Validators are executed every time the text of the input changes. They are executed in the same order they have been applied, which enables users to create cascading conditions like "First make sure the value is at least 3 characters long, then make sure it matches a certain pattern".

When a validation fails, it sets the validity of the input (`valid: false`) accordingly and optionally exposes additional error information on `StatusInput.errors`:

```qml
StatusInput {
  text: "Fo"
  onTextChanged: {
    if (errors) {
      /**
       * errors now has the following structure:
       * errors: {
       *   minLength: { minValue: 3, actual: ... }
       * }
       * Also, `StatusInput` is now `valid = false`
       **/
       errorMesssage = "Expected " + errors.minLenght.minValue + " but got: "+ errors.minLength.actual; // i18n'able
    }
  }
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
}
```
There can be any number of error objects on the `errors` property, depending on who many validators have been run that failed validation.

Custom validators can be implemented by introducing a new `StatusValidator` type that has to implement a `validate()` function and defines the validators name. The `validate()` function has to return either `true` or `false` depending on whether the value is valid.

Alternatively, the function can return an error object which gets exposed on the underlying input's `errors` property, at which point it's considered invalid as well.

Here's a simple custom validator:

```qml
// HelloValidator.qml
import StatusQ.Controls.Validators 0.1

StatusValidator {

  property string name: "hello"

  validate: function (value) { // `value` is the `text` value of the underlying control
    return value === "hello"
  }
}
```

Applying this validators would look like this:

```qml
StatusInput {
  text: "Some value"
  validators: [
    HelloValidator {}
  ]
  onTextChanged: {
    if (errors.hello) {
      errorMessage = "Doesn't say hello!"
    }
  }
}
```

Alternatively, validators can return error objects to provide more information about what went wrong. Here's the implementation of the `StatusMinLengthValidator` as an example:

```qml
StatusValidator {

    property int minLength: 0

    name: "minLength"

    validate: function (value) {
        return value.length >= minLength ? true : {
            min: minLength,
            actual: value.length
        }
    }
}
```

Because validators as components, they can hold any custom properties they need to be configured.

There has been concern that, with this API, error messages need to be potentially defined in multiple places, given that there could be multiple instances of any validator. This is easily solved by having a centralized function figure out what the error message is, given a certain error object:

```qml
StatusInput {
  validators: [
    StatusMinLengthValidator { minLength: 3 }
  ]
  onTextChanged: {
    if (errors) {
      errorMessage = getErrorMessage(errors) // this function is provided by global or elsewhere
    }
  }
}
```

Closes #298
2021-08-16 09:37:39 +02:00
Pascal Precht f635bad63c feat(StatusBaseInput): enforce maximumLength if it's set
Prior to this commit, setting `charLimit` on `StatusInput` would only have a visual effect
(rendering the char limit), however it wouldn't actually enforce this limit.

This was by intended behaviour, because we wanted to leave some room
for possible validators to kick in (for example a max length validator).

If however the char limit is enforce, such a validator would never kick in.
There seems to be consensus in the team that the limit should be enforced though.

This commit enables that.
2021-08-16 09:28:35 +02:00
Pascal Precht 58a3071626 feat(StatusIcon): add play-filled and pause-filled icons
Closes #310
2021-08-13 15:02:23 +02:00
Khushboo Mehta d24c2e6208 fix(StatusChatToolBar): Use updated StatusFlatRoundButton
Adapting the StatusChatToolBar with the new StatusFlatRoundButton and initializing it
2021-08-12 17:23:47 +02:00
Khushboo Mehta 5a0489ba17 feat(StatusFlatRoundButton): Adding tooltip to the button
Adding the StatusToolTip to the StatusFlatRoundButton. This will only function when the tooltip text is set from the outside
2021-08-12 17:23:47 +02:00
Khushboo Mehta ee4296837a feat(StatusToolTip): Adding an offset property
Added an offset property with which the arrow position for the tooltip can be adjusted from the outside
2021-08-12 17:23:47 +02:00
Pascal Precht 87ae7b90e7 chore: cut 0.4.0 release 2021-08-12 12:57:33 +02:00
Alexandra Betouni 30f5ae4b32 feat(StatusQ.Popups) Adding SearchPopup component
Closes #264
2021-08-12 11:35:09 +02:00
Pascal Precht 90aa9d76c0 fix(StatusPopupMenu): ensure icon or image settings exist
Fixes #295
2021-08-10 15:12:28 +02:00
RichΛrd 2e1359c9e2 fix(StatusAppNavBar): add profile button (#311) 2021-08-06 12:47:57 -04:00
RichΛrd aab59763e5 chore: replace profile icon (#312) 2021-08-06 12:47:52 -04:00
Alexandra Betouni a8e830f76c fix(StatusChatToolBar) Fixing more menu not closing
The menu has a CloseOnReleaseOutside policy and so it
was closing and immediately re-opened when the kebab icon
was clicked since it's outside the menu area and also was
calling the popup function of the menu. Added dummy bool
property to detect whether the menu is already closed and
not open it again

Closes #308
2021-08-05 09:59:39 +02:00
Pascal Precht b345c75a4c fix(StatusChatListItem): don't signal item selection if already selected
Closes #303
2021-08-03 09:48:53 +02:00
Jonathan Rainville 7e03daeaf9 feat(StatusListItem): add enabled prop to StatusLIneItem (#302) 2021-07-29 09:33:32 -04:00
Pascal Precht 556e5ccafc feat(StatusQ.Theme.Core): introduce theme colors for StatusChatInput (#299)
There's some usage specific color being added to the chat input (which doesn't live in
StatusQ yet). To make sure we don't lose that change, I'm adding the new
colors to StatusQ theming system and have Status Desktop use it for the time being
until `StatusChatInput` is moved to StatusQ anyways.
2021-07-28 16:16:54 -04:00
Pascal Precht 79200f066e chore: cut v0.3.0 release 2021-07-27 16:22:07 +02:00
Alexandra Betouni d327c51521 fix(StatusAppThreePanelLayout): limit right panel width to 300px
Also added handle in DemoApp as well as hiding text when in minimum
width for right and left panels
2021-07-26 16:49:53 +02:00
Pascal Precht e71bd45c55 chore(sandbox): make app wider due to minimum layout width
There have been minimum layout widths introduced lately which break the
sandbox app's UI. This commit makes it wider by default so this doesn't happen
2021-07-26 15:13:04 +02:00
Alexandra Betouni 762ff87bcc fix(StatusAppThreePanelLayout): limit center panel width to 300px 2021-07-26 15:07:06 +02:00
Pascal Precht 731a0f8c8f feat(sandbox): make use of StatusInput in chat view 2021-07-26 15:03:54 +02:00
Pascal Precht c8e903496c feat(StatusBaseInput): add icon support
Usage:

```qml
StatusBaseInput {
    icon.name: "..."
}
```

Closes #242
2021-07-26 15:03:54 +02:00
Pascal Precht f16e857c72 fix(StatusBaseInput): some minor style adjustment to adhere to design 2021-07-26 15:03:54 +02:00
Pascal Precht 3cf53d0233 feat(StatusInput): implement error message and charlimit APIs
Usage:

```qml
StatusInput {
  label: "Fieldname"
  charLimit: 30
  errorMessage: "Some error occured"

  input.valid: false
  input.text: "Some invalid value"
  input.valid: false
}
```

Closes #289, #290
2021-07-26 15:03:54 +02:00
Pascal Precht 646c00bd3a feat(Controls): introduce StatusInput
`StatusInput` is a wrapper around `StatusBaseInput` to provide additional
component composition for labels, error messages and alike

Closes #288
2021-07-26 15:03:54 +02:00
Pascal Precht ab3035930b fix(StatusBaseInput): ensure input text is selectable with mouse
This also sets the correcrt selection and selected text color.
2021-07-26 15:03:54 +02:00
Pascal Precht e8cce72c25 feat(StatusBaseInput): add visual validity state
Closes #287
2021-07-26 15:03:54 +02:00
Pascal Precht de1cec7e51 fix(StatusBaseInput): ensure clear button has the correct color
Also only render clear button when input has active focus.

Closes #286
2021-07-26 15:03:54 +02:00
Pascal Precht e1ebdaae2c feat(StatusBaseInput): add hover state visuals
Closes #285
2021-07-26 15:03:54 +02:00
Pascal Precht 35f20e33df fix(StatusBaseInput): add visuals for disabled state
Closes #284
2021-07-26 15:03:54 +02:00
Pascal Precht a2d48a5827 refactor(StatusBaseInput): change implicitWidth to adhere to design 2021-07-26 15:03:54 +02:00
Pascal Precht a1662adead chore(sandbox): introduce StatusInputPage 2021-07-26 15:03:54 +02:00
Pascal Precht 116ddfbb4d fix(StatusBaseInput): expose text prop alias 2021-07-26 15:03:54 +02:00
Alexandra Betouni 6170599060 fix(StatusAppThreePanelLayout): hide right panel when closed
Brought back opacity condition deleted by mistake
2021-07-26 11:27:34 +02:00
Alexandra Betouni ffc6fcb429 feat(StatusQ.Layout): introducing StatusAppThreePanelLayout
Added new component to support a 3 column view

Closes #272
2021-07-23 11:06:41 +02:00
Pascal Precht e3f7931442 fix(StatusListItem): ensure title area wraps text 2021-07-23 10:54:44 +02:00
Pascal Precht 3c4c7f040a feat(StatusPopupMenu): add support for letter identicons, identicons and images
This extends the popup menu to accept image or icon configurations a la `StatusIconSettings`
and `StatusImageSettings` in menu items, as well as nested menus.

Usage:

```qml
StatusPopupMenu {

    StatusMenuItem {
        text: "Custom Image icon"
        image.source: // image source
    }

    StatusMenuItem {
        text: "Custom identicon icon"
        image.source: // identicon source
        image.isIdenticon: true
    }

    StatusMenuItem {
        text: "Custom letter identicon"
        iconSettings.isLetterIdenticon: true
        iconSettings.background.color: "red"
    }
}
```

Few things to note:

- Because `StatusMenuItem` is an `Action` type, we can't extend its `icon` property,
  so we have to introduce our own (`iconSettings`) which can be of type `StatusIconSettings`
- Where possible, `StatusPopupMenu` will prefer `iconSettings.[...]` over `icon.[...]`,
  which means, both would work: `icon.name` and `iconSettings.name`.
  This is for consistency's sake. Consumers can switch completely to `iconSettings` if desired.
- When `isLetterIdenticon` is true, `iconSettings.background.color` must be set, similar
  to how it work in any other StatusQ component that makes use of this configuration type.

Closes #263
2021-07-22 13:24:26 +02:00
Pascal Precht 246bec0d97 feat(Popups): introduce StatusMenuHeadline component
This component can be used to group different sections within a popup menu.

Usage:

```qml
StatusPopupMenu {

    StatusMenuItem {
        text: "One"
        icon.name: "info"
    }

    StatusMenuHeadline {
        text: "Some text"
    }

    StatusMenuItem {
        text: "Two"
        icon.name: "info"
    }
}
```
2021-07-22 07:29:59 +02:00
Pascal Precht baefedb895 fix(StatusChatInfoButton): ensure pin icon button is always rendered
Closes #278
2021-07-22 07:29:34 +02:00
Pascal Precht e4e7ebe3cd fix(StatusModal): reset image/identicon width when loader state has changed 2021-07-21 11:46:22 +02:00
Pascal Precht ca6fb2b9e4 chore(CHANGELOG): add missing version number 2021-07-21 10:16:00 +02:00
Pascal Precht b26d350cde chore: cut 0.2.0 release 2021-07-21 10:10:54 +02:00
Pascal Precht 51b7c71dce feat(StatusToolTip): expose arrow for fine-grain control
There's cases where the arrow on the tooltip needs to be repositioned, for example
when the tooltip doesn't fit into the viewport anymore but is centered below a button.
2021-07-21 09:57:27 +02:00
Pascal Precht 031319968d feat(StatusListItem): support tertiaryTitle
Usage:

```qml
StatusListItem {
    title: ...
    subTitle: ...
    tertiaryTitle: ...
}
```

Closes #275
2021-07-21 09:57:15 +02:00
Pascal Precht fda9b71f7b feat(StatusModal): introduce support for identicons and letter identicons
Usage:

```qml
StatusModal {

    header.image.isIdenticon: ...

    // or

    header.icon.isLetterIdenticon: ...
    header.icon.background.color: ...
}
```

Closes #269
2021-07-21 09:57:03 +02:00
Pascal Precht 6775460356 chore: add thumbs up/down icons 2021-07-21 09:56:54 +02:00
Pascal Precht d1f8e3e5f0 fix(StatusPopupMenu): ensure menu items elide 2021-07-20 12:40:25 +02:00
Pascal Precht 18dbaadd43 feat(StatusModal): render header and footer border by default
This adds a `StatusModalDivider` to the header and footer so they don't
have to be put into `content` and therefore won't scroll out of the viewport
if the content exceeds the modal height.

The footer divider is only rendered when there's indeed action buttons
provided.

Closes #265
2021-07-16 13:40:09 +02:00
Anthony Laibe 52cb97e409 fix(StatusChatListCategory): ensures showActionButtons is taken into account
when showing the menu button and right click
2021-07-16 13:39:33 +02:00
Anthony Laibe 9cfcdace21 feat(StatusChatListAndCategories): new API showPopupMenu 2021-07-16 13:39:33 +02:00
Anthony Laibe 38c04cb91c feat(StatusChatInfoToolBar): make statusMenuButton public 2021-07-16 13:39:33 +02:00
Pascal Precht 214ef6b021 feat(StatusListItem): add identicon support
Closes #261
2021-07-16 08:55:48 +02:00
Pascal Precht a404ba0782 feat(StatusChatListItem): introduce muted badge visuals
Also ensure title font weight stays `normal` when item is `muted`.

Closes #258, #259
2021-07-16 08:55:34 +02:00
Pascal Precht b5a922c0d8 chore: add missing version to changelog 2021-07-15 15:09:04 +02:00
Pascal Precht 051bf86682 chore: add initial CHANGELOG 2021-07-15 15:01:22 +02:00
Pascal Precht 58e8f1cd23 feat(StatusFlatRoundButton): introduce highlighted color for secondary type
Closes #245
2021-07-15 13:00:58 +02:00
B.Melnik 193498815f feat(StatusBaseInput): Add focused state
Closes: #240
2021-07-13 10:12:56 +02:00
Pascal Precht 86da901e88 feat(StatusChatToolBar): add tooltips to action buttons
Closes #244
2021-07-12 14:17:40 +02:00
Pascal Precht e93dab2ba0 feat(StatusChatToolBar): add members and search button
This commit adds the members and search button which are needed for certain
features in Status Desktop. In views where these aren't needed, each button
can be set `visible: false` individually:

```qml
StatusChatToolBar {
    ...
    membersButton.visible: false
    searchButton.visible: false
}
```

Closes #243
2021-07-12 13:18:58 +02:00
Pascal Precht ac5c84529e fix(StatusChatList): ensure badge is also shown for one to one messages 2021-07-09 16:08:02 +02:00
Pascal Precht 096d4148cd chore: ensure StatusChatList receives the proper value for mentions
This is due to a change in how mentions and unread messages are indicated.
See https://github.com/status-im/status-desktop/commit/7fbccec227492c9c9f5188e1088e80304e1101fd for more information.
2021-07-09 14:56:24 +02:00
B.Melnik f2d36d3d80 fix(StatusBaseInput): Fix focus area
Closes: #241
2021-07-09 11:40:35 +02:00
Pascal Precht 8155d9a218 feat(StatusListItem): add Danger type support
Usage:

```qml
StatusListItem {
    title: "Some title"
    icon.name: "delete"
    type: StatusListItem.Type.Danger
}
```

Closes #248
2021-07-09 11:38:05 +02:00
Pascal Precht 70043c5be4 feat(StatusRoundIcon): enable icon.color support 2021-07-09 11:34:39 +02:00
Pascal Precht 531e54f238 feat(StatusListItem): support letter identicons
This adds support for letter identicons by using the `icon.isLetterIdenticon`
flag:

```qml
StatusListItem {
    title: "Some name"
    icon.isLetterIdenticon: true
    icon.background.color: "orange"
}
```

Closes #239
2021-07-09 11:34:25 +02:00
Alexandra Betouni 51a345866a [#202] Added Picker button
Adding picker button
* As an example it opens Qt's ColorDialog, as soon as
  a color is selected there, the button is colored
  with that. Final color picker to be implemented in
  a seperate task.

Also minor improvements in main.qml and sandbox.pro

Closes #202
2021-07-09 11:16:04 +02:00
Pascal Precht bd383e8746 feat(StatusModal): expose loaded content
As discussed in #237, this is needed for consumers to access content
children from outside `content`.

Usage:

```qml
StatusModal {
  id: modal
  content: StatusBaseText {
      text: "Foo"
  }

  rightButtons: [
      StatusButton {
          text: "Change text"
          onClicked: {
              modal.contentComponent.text = "Bar"
          }
      }
  ]
}
```

Fixes #237
2021-07-08 11:42:08 +02:00
B.Melnik 1321760442 feat(Controls): introduce StatusBaseInput
Usage: The same interface like TextField

Closes: #106
2021-07-08 11:30:31 +02:00
Pascal Precht 0072154f9f chore: add safety to satisfy QML 2021-07-06 12:30:00 +02:00
Pascal Precht 7dcec0cace fix(StatusChatInfoButton): make component identicon aware
Closes #228
2021-07-06 11:48:36 +02:00
Pascal Precht 144ac69d31 fix(StatusChatInfoButton): prefix chat name with "#" if needed
Closes #229
2021-07-06 11:48:20 +02:00
Pascal Precht 7b2030c6ab fix(StatusChatInfoButton): vertically center title if no subtitle is provided
Closes #230
2021-07-06 11:48:07 +02:00
Pascal Precht f7e38c9c72 fix(StatusChatInfoButton): disable hover effects when sensor is disabled
Closes #231
2021-07-06 11:47:52 +02:00
Pascal Precht cbdaf12814 fix(StatusChatListCategory): only try open popup when supplied
Closes #220
2021-07-02 14:28:40 +02:00
Pascal Precht 53d63a9b01 fix(StatusChatListAndCategories): make chat list visibily flag work
Closes #217
2021-07-02 14:28:29 +02:00
Pascal Precht 722d92c012 fix(StatusChatList): ensure popupMenu closeHandler don't break
These broke because we were referring to a `highlighted` property that
was wrongly scoped.

Fixes #216
2021-07-02 14:28:17 +02:00
Pascal Precht a9ae426cf5 fix(StatusChatListAndCategories): ensure chatItemUnmuted event is propagated
Closes #219
2021-07-02 14:28:05 +02:00
Pascal Precht 23ddbc2e0d fix(StatusChatListAndCategories): ensure chat list receives popup menu
Closes #218
2021-07-02 14:27:56 +02:00
Pascal Precht a664f635a7 feat(StatusChatList): expose hook to lazily calculate chat item names 2021-06-30 16:12:21 +02:00
Pascal Precht fd7a5530cf fix(StatusMenuSeparator): ensure height is 0 when invisible or disabled
Closes #212
2021-06-30 13:38:21 +02:00
Pascal Precht f7f217ed22 fix(StatusChatList): use fallback property to determine unread message count 2021-06-30 13:38:12 +02:00
Pascal Precht 3b11a1a81c chore(README): re-add sandbox app instructions
Those have been accidentally removed in previous commits.
2021-06-29 13:43:31 +02:00
Iuri Matias 171b14bf40 Update README.md 2021-06-29 06:49:41 -04:00
Pascal Precht 0a8517e8a4 chore(README): add table of components 2021-06-29 11:55:41 +02:00
B.Melnik 71d0ef7f6a fix: Add missing .qml to resources, add qmlcache to gitignore 2021-06-29 09:47:47 +02:00
B.Melnik f4e6b3da8a bug(StatusLoadingIndicator): Change Animator to Animation
Closes: #188
2021-06-29 09:46:23 +02:00
Pascal Precht 34df0f0dab fix(StatusChatListItem): ensure chat name elides when it's too long
Closes #151
2021-06-29 09:46:08 +02:00
Pascal Precht 141872c2a5 fix(StatusChatListItem): ensure public chat names are prefixed with '#'
Closes #191
2021-06-25 12:42:19 +02:00
Pascal Precht a98bae48dd refactor(StatusPopupMenu): expose category and chat id via open handler
Closes #192
2021-06-25 12:42:08 +02:00
Pascal Precht 7a2648f69f feat(StatusRoundedImage): introduce identicon support
This just introduces a new `StatusImageSettings` property `isIdenticon`
which can be used to determine whether a `StatusRoundedImage` should
render with a background + border (which is the case for identicons).

It also updates the `StatusChatList` delegate to consider that property
and have it properly decide how to render the UI.

Closes #173
2021-06-24 16:27:25 +02:00
Pascal Precht cfacd5be6d feat(StatusChatList): introduce profileImageFn property
This property enables users to pass as factory function to `StatusChatList`
component that determines the profile image of a given chat id.

Usage:

```qml
import StatusQ.Components 0.1

StatusChatList {
    ...
    profileImageFn: function (id) {
        // `id` is the model id of the current chat item iterator
        return ... // has to return a profile image url
    }
}
```

In addition to this property, this commit also makes the component
expect an optional `model.identityImage` in case it's already provided.
That way, `profileImageFn` can be omitted.

Closes #174
2021-06-24 16:17:06 +02:00
Pascal Precht baa663cea6 feat(Components): introduce StatusContactRequestsIndicatorListItem
Usage:

```qml
import StatusQ.Components 0.1

StatusContactRequestsIndicatorListItem {
    title: "Contact requests"
    requestsCount: 3
    sensor.onClicked: ...
}
```

Closes #175
2021-06-24 16:09:58 +02:00
Pascal Precht 8ef2d0ee47 refactor: make chat component enum variants match protocol values
Closes #183
2021-06-24 16:02:17 +02:00
Pascal Precht a6262f0a34 feat(StatusChatList): introduce popupMenu property
Chat list items can open a context on right click as well, so `StatusChatList`
needs to provide an API for users to pass down a `StatusPopupMenu` accordingly.

This is now possible with a dedicated `popupMenu` proporty that can be
used as follows:

```qml
StatusChatList {
    ...
    popupMenu: StatusPopupMenu {

        property string chatId

        openHandler: function () {
            ...
        }

        StatusMenuItem {
            ...
        }
        ...
    }
}
```

As will all `popupMenu` properties in StatusQ component, having this explicit API
option enables us to have control over how triggering components (in this case chat
list items) behave when they open a context menu (e.g. keeping them highlighted as long
as the menu is active).

When defining a `chatId` property, `StatusChatList` will hydrate it with the id of
the chat list item that has triggered the menu.

If there's more logic to be executed upon opening the menu, `openHandler` serves
as a hook similar to other popup menus. Inside the hook, users have access to the
specific `chatId`.

Closes #171
2021-06-24 16:01:47 +02:00
Pascal Precht 75b2f508b3 fix(StatusModalHeader): ensure header has enough height for children
Closes #185
2021-06-24 16:00:30 +02:00
Pascal Precht 3d0688b778 fix(StatusRoundedImage): ensure images are scaled and positioned properly
Closes #172
2021-06-24 16:00:05 +02:00
Pascal Precht 70332a3f41 fix(StatusChatList): expect model.color instead of iconColor prop 2021-06-24 15:59:45 +02:00
Pascal Precht 300536bc5d fix(StatusChatList): ensure component provide default width
Closes #176
2021-06-24 15:59:21 +02:00
Pascal Precht 44343d3857 feat(StatusChatListItem): add highlighted property
Similar to other controls and components, chat list items can be in a
`highlighted` state, for example when popup menus are active.

Closes #178
2021-06-24 15:58:59 +02:00
Pascal Precht 34b35318bc fix(StatusListItem): ensure icon background in secondary type works correctly 2021-06-24 15:58:28 +02:00
Pascal Precht de2c36d0e9 fix(StatusModal): ensure modal footer uses correct theme color 2021-06-24 15:58:04 +02:00
Pascal Precht 615575800a chore(README): add StatusQ.Platforms to readme
Also adjust executable script for sandbox
2021-06-22 11:08:29 +02:00
B.Melnik 7bc7df8d1c feat(StatusIcon): Improvement of Icons 2021-06-22 11:02:06 +02:00
Pascal Precht 8a684a7d8a refactor: don't make StatusChatList scrollable by default
This is because we ran into issues where some component compositions
caused scrollviews to be nested which rendered them non-functional.

For now we're rolling back the idea of components being smart enough
to become scrollable by themselves and have StatusQ consumers handle
scroll behaviour.
2021-06-22 10:37:59 +02:00
B.Melnik e49b58b94d feat(Popups): Add StatusModal 2021-06-21 13:04:34 +02:00
Pascal Precht 148c30b991 feat(Popups): introduce StatusModalDivider 2021-06-21 13:04:34 +02:00
B.Melnik 9c2a5830f3 feat(Popups): Add StatusModalFooter 2021-06-21 13:04:30 +02:00
B.Melnik fa9bb7adc6 feat(Popups): Add status modal header 2021-06-21 12:58:00 +02:00
Pascal Precht 146218e0bb feat(StatusListItem): introduce primary and secondary types
Also enable `icon.rotation` via `StatusIconSettings.
2021-06-21 12:57:59 +02:00
Pascal Precht 4588d5976d feat(sandbox): introduce first part of profile view for reference app 2021-06-18 13:51:33 +02:00
Pascal Precht 507703af18 feat(Components): introduce StatusListSectionHeadline
Usage:

```qml
import StatusQ.Components 0.1

StatusListSectionHeadline {
    text: "Settings"
}
```

Closes #164
2021-06-18 12:12:04 +02:00
Pascal Precht 40617cd710 feat(Components): introduce StatusNavigationPanelHeadline
Component to render navigation panel headlines.

Usage:

```qml
import StatusQ.Components 0.1

StatusNavigationPanelHeadline {
    text: "Profile"
}
```

Closes #162
2021-06-18 12:11:50 +02:00
Pascal Precht 05fc97ca2f fix(StatusChatListCategoryItem): don't render menubutton with no popup
Fixes #153
2021-06-16 11:27:31 +02:00
Pascal Precht 7bca27455f feat(Components): introduce StatusChatListAndCategories component
This is a wrapping component that can be used to render community chat
lists and categories. It takes care of rendering categories, the top
chat list, as well as becominng scrollable in case the content outgrows
the available space.

Usage:

```qml
import StatusQ.Components 0.1

StatusChatListAndCategories {

    chatList.model: ... // non-categorized chat items, pass all chat items here, the component will take care of filtering categorized items out
    categoryListModel: ... // available categories (need to have `id` and `name`)

    selectedChatId: ...

    showCategoryActionButtons: true // default `false` - useful when only admin users can create and mutate categories/channels

    onChatItemSelected: ... // `id` is available for selected chat id

    categoryPopupMenu: StatusPopupMenu { // optional popup menu for category items

        property string categoryId // define this property to have it hydrated with correct id and make it available inside menu items
        ...
    }

    popupMenu: StatusPopupMenu { ... } // optional popup menu for whole list, will be triggered with right-click
}
```

Closes #133
2021-06-16 11:24:18 +02:00
Pascal Precht 4577551873 feat(StatusChatListCategory): apply chat list filter and expose category id in popup menu
This uses the newly introduced `filterFn` in `StatusChatList` to hide chat items
that don't belong to a given category.

It also optionally exposes the `categoryId` on the provided popup menu, so it has
access to it inside menu item triggers.
2021-06-16 11:12:50 +02:00
Pascal Precht cb07813444 feat(StatusChatList): introduce filterFn and categoryId
Chat lists can belong to a category inside of communities, so they should
hold a property `categoryId` that represents that. In addition,
this commit introduces a `filterFn` function that can be used to conditionally
show/hide chat list items.

Closes #154
2021-06-16 11:12:26 +02:00
Pascal Precht 2427fa2dee feat(StatusPopupMenu): introduce openHandler
Similar to `closeHandler`, StatusPopupMenu can now have a customized `openHandler`
to run custom logic on open.
2021-06-16 11:11:54 +02:00
Pascal Precht 9982c3df52 feat(StatusChatListCategory): introduce flag to show/hide buttons
This commit introduces a `showActionButtons` flag that defaults to `false`
and can be used to render the action buttons provided in the chat list category.

This is useful for cases where only admin users should have the right to
create channels inside categories or mutate a category's state.

Settings `showActionButtons: true` will then render the buttons.

Closes #150
2021-06-16 11:11:34 +02:00
Pascal Precht 4f6ff27f90 chore: introduce build script for sandbox app
Closes #148
2021-06-16 11:11:04 +02:00
B.Melnik 1a7c213395 fix: make release build work
I add several files in .qrc file for running app in release mode (CONFIG+=release)
2021-06-16 11:02:52 +02:00
Pascal Precht 454e73a838 feat(Components): introduce StatusChatInfoToolBar component
Usage:

```qml
import StatusQ.Components 0.1

StatusChatInfoToolBar {
    chatInfoButton.title: "Cryptokitties"
    chatInfoButton.subTitle: "128 Members"
    chatInfoButton.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
    chatInfoButton.icon.color: Theme.palette.miscColor6

    popupMenu: StatusPopupMenu {

        StatusMenuItem {
            text: "Create channel"
            icon.name: "channel"
        }

        StatusMenuItem {
            text: "Create category"
            icon.name: "channel-category"
        }

        StatusMenuSeparator {}

        StatusMenuItem {
            text: "Invite people"
            icon.name: "share-ios"
        }
    }
}
```

Closes #141
2021-06-16 11:01:22 +02:00
Pascal Precht 3480609f7a Revert "Revert "feat: can be used on tablets (#146)""
This reverts commit 59b40c0713.
2021-06-15 11:16:22 +02:00
Pascal Precht e5e96af538 fix(StatusListItem): various fixes w.r.t. sensor, icon size etc
This also exposes `statusListItemSubTitle` for more control over
it's appearance, if needed.
2021-06-15 10:48:32 +02:00
Pascal Precht 7c16a9bd3d feat(StatusRoundButton): add highlighted and icon.rotation props
These are needed for some UIs where the icon state may change based on the
user's interaction.
2021-06-15 10:47:53 +02:00
Pascal Precht 59b40c0713 Revert "feat: can be used on tablets (#146)"
This reverts commit 63be014479.
2021-06-14 16:41:28 +02:00
Boris MelnikandB.Melnik 63be014479 feat: can be used on tablets (#146)
Co-authored-by: B.Melnik <b.melnik@restream.rt.ru>
2021-06-14 08:26:16 -04:00
Pascal Precht 705f140207 fix(StatusNavBarTabButton): fix popup menu positioning 2021-06-14 11:24:03 +02:00
Pascal Precht 040da2a416 fix(StatusNavBarTabButton): ensure click signal is emitted when not menu is provided 2021-06-11 14:11:00 +02:00
Pascal Precht c9bc9bab11 feat(StatusPopupMenu): make menu items invisible when disabled
Closes #135
2021-06-11 13:54:08 +02:00
Pascal Precht 5e8242dfed feat(StatusNavBarTabButton): introduce popupMenu property
This enables users to apply a `StatusPopupMenu` to the button which automatically
positions itself and takes care of highlighting the activated button.

Usage:

```qml
StatusNavBarTabButton {
    ...
    popupMenu: StatusPopupMenu {

        StatusMenuItem {
            text: qsTr("Invite People")
            icon.name: "share-ios"
        }

        StatusMenuItem {
            text: qsTr("View Community")
            icon.name: "group"
        }

        StatusMenuItem {
            text: qsTr("Edit Community")
            icon.name: "edit"
        }
    }
}
```

Closes #137
2021-06-11 13:53:17 +02:00
Pascal Precht 175d7a195c fix(StatusAppNavBar): don't rely on undefined property
This turned out to be a bug. `model.count` isn't defined on `Repeater`
types.

Also, set `ScrollView` height to `0` if there are not community
tab buttons. This is needed because the columns implicit height
comes with spacing, resulting in some height.
2021-06-11 13:53:06 +02:00
Pascal Precht 1f3aa0bbd5 feat(StatusChatListItem): accept right clicks
Also triggers the context menu in `StatusChatListCategory`.

Fixes #131
2021-06-09 14:55:37 +02:00
Pascal Precht 22eaf6fa99 fix(Components): more popup menu position fine-tuning 2021-06-09 14:55:13 +02:00
Pascal Precht a0fae6ab70 fix: introduce tiny icon versions and make use of them where needed
Closes #128
2021-06-09 14:54:53 +02:00
Pascal Precht 3ea8da0593 fix(StatusChatToolBar): ensure context menu as proper position
Also expose action buttons for more custom control.
2021-06-09 10:42:04 +02:00
Pascal Precht 90bad9e312 fix(StatusChatToolBar): ensure menu button stays highlighted
This introduces a new `popupMenu` property that can be used to pass
down a `StatusPopupMenu` to `StatusChatToolBar`.

The reason this is done is so that we get control over its `onClosed`
handler, which is used to remove the menu button's `highlighted` state.

The `highlighted` state is activated inside the component as well when
it's clicked.

Existing signals like `menuButtonClicked` still exist and can be leveraged
for further logic.

Closes #125
2021-06-09 09:37:27 +02:00
Pascal Precht f4d211acbb feat(Components): introduce StatusChatListCategory
A component used to render chat list groups.

Usage:

```qml
import StatusQ.Components 0.1

StatusChatListCategory {
    categoryId: ...
    name: "Public"
    opened: true // default `true`

    addButton.[...]: ... // `StatusChatListCategoryItemButton`
    menuButton.[...]: ... // `StatusChatListCategoryItemButton`
    toggleButton.[...]: ... // `StatusChatListCategoryItemButton`

    chatList.chatListItems.model: ... // `chatsList` is a `StatusChatList`
    chatList.selectedChatId: ...
    chatList.onChatItemSelected: ...

    popupMenu: StatusPopupMenu {
        ...
    }
}
```

Closes #123
2021-06-08 15:34:15 +02:00
Pascal Precht 72bdd2d9af feat(StatusChatListCategoryItem): introduce highlighted property 2021-06-08 15:34:15 +02:00
Pascal Precht fb51e9d74a feat(StatusPopupMenu): introduce closeHandler hook
This enables us to predefine default close handlers for popup
menus.
2021-06-08 15:34:15 +02:00
Pascal Precht 645a3b79a2 feat(StatusChatListCategoryItemButton): introduce highglighted property 2021-06-08 15:34:15 +02:00
Pascal Precht 916dcc9c7f feat(Components): introduce StatusChatListCategoryItem
This component is used to render chat list categories.

Usage:

```qml
import StatusQ.Components 0.1

StatusChatListCategoryItem {
    title: "Public"
    onClicked: opened = !opened
    onToggleButtonClicked: opened = !opened
    onMenuButtonClicked: ...
    onAddButtonClicked: ...

    addButton.[...]: ... // StatusChatListCategoryItemButton
    menuButton.[...]: ... // StatusChatListCategoryItemButton
    toggleButton.[...]: ... // StatusChatListCategoryItemButton
}
```

The button components are exposed so their tooltips can be configured
with (internationalized) app messages.

Closes #117
2021-06-08 13:23:32 +02:00
Pascal Precht ac80f7f78d fix(StatusChatListItem): use proper font size for chat name 2021-06-08 13:18:35 +02:00
Pascal Precht 3a7a338da8 feat(StatusFlatRoundButton): support icon rotation 2021-06-08 13:18:25 +02:00
Pascal Precht a910d0f2a0 feat(StatusListItem) expose content children and introduce padding properties
These properties are needed to enable more control over how a list
item implementation can look like.

Content children are exposed as follows:

```qml
StatusListItem {
    statusListItemTitle.[...]: ... // StatusBaseText
    sensor.[...]: ... // MouseArea

    rightPadding: ... // default 16
    leftPadding: .. // default 16
}
```
2021-06-08 13:16:15 +02:00
Pascal Precht 341c0ddd0d fix(Core): add missing rotation property to StatusIconSettings 2021-06-08 13:15:50 +02:00
Pascal Precht 1e558b59b0 feat(Components): introduce StatusChatList
This commit introduce a new `StautsChatList` component that can be used
to render `StatusChatListItem`s, typically for chat and community views.

The component expects a `chatListItems.model` that has the following properties:

```qml
ListModel {
		ListElement {
				chatId: "0"
				name: "#status"
				chatType: StatusChatListItem.Type.PublicChat
				muted: false
				hasUnreadMessages: false
				hasMention: false
				unreadMessagesCount: 0
				iconColor: "blue"
		}
		...
}
```

It also emits two possible signals:

- `onChatItemSelected(string id)`
- `onChatItemUnmuted(string id)`

Usage:

```qml
import StatusQ.Components 0.1

StatusChatList {
		selectedChatId: "0"
		chatListItems.model: demoChatListItems

		onChatItemSelected: ...
		onChatItemUnmuted: ...
}
```

Closes #100
2021-06-08 13:15:20 +02:00
Pascal Precht 09a6f418d7 feat(StatusQ.Popups): introduce StatusPopupMenu component
Usage:

```qml
import StatusQ.Popups 0.1

Button {
    onClicked: simpleMenu.popup()
}

StatusPopupMenu {
    id: simpleMenu
    StatusMenuItem {
        text: "One"
    }

    StatusMenuItem {
        text: "Two"
    }

    StatusMenuItem {
        text: "Three"
    }
}
```

Closes #96 #74
2021-06-04 10:15:02 +02:00
Pascal Precht 092cc9666d chore: add tooltip to theme switch 2021-06-03 16:40:57 +02:00
Pascal Precht 6083fbb1e9 chore: re-introduce reload button 2021-06-03 16:38:34 +02:00
B.Melnik 26aae6d027 fix: update position of window to center, add traffic lights 2021-06-03 16:38:08 +02:00
Pascal Precht 70e17b0598 fix(StatusQ.Core.Theme): use correct dropshadow color in dark theme 2021-06-03 15:11:13 +02:00
Pascal Precht 062fe42a81 fix(Core): don't rotate ColorOverlay of StatusIcon
As discussed in #109, when using the `rotation` property of `StatusIcon`
it seems to just mirror the underlying image source.

It turns out that using `rotation` on the image source is enough to have
the `ColorOverlay` rotate as well. Adding a `rotation` to the overlay will
rotate the source that's already rotated, resulting in a mirrored result.

To fix this, we're removing the additional `rotation` from the overlay.

Fixes #109
2021-06-03 15:10:52 +02:00
Pascal Precht 202fb88654 feat(sandbox): introduce first version of reference app
This reference app serves as a dogfooding ground for StatusQ components.
2021-06-01 10:42:34 +02:00
Pascal Precht b1cbcd256d refactor: make use of StatusRoundImage's built-in loading indicator
Closes #89
2021-06-01 10:42:21 +02:00
B.Melnik c0ad32a192 feat(Components): Add StatusSlider
Closes: #13
2021-05-28 13:39:32 +02:00
Pascal Precht 1548212e47 refactor(sandbox): make use of StatusQ to layout sandbox app
Closes #41
2021-05-28 11:57:23 +02:00
Pascal Precht a4421b5b42 feat(Components): introduce StatusChatToolBar
Usage:

```qml
import StatusQ.Components 0.1

StatusChatToolBar {
    chatInfoButton.[...]: ... // StatusChatInfoButton
    notificationCount: 1 // default `0`

    onChatInfoButtonClicked: ...
    onMenuButtonClicked: ...
    onNotificationButtonClicked: ...
}
```

Closes #80
2021-05-28 11:56:49 +02:00
Pascal Precht 8a79918284 feat(Controls): introduce StatusChatInfoButton
Usage:

```qml
StatusChatInfoButton {
		title: "Iuri Matias"
		subTitle: "Contact"
		icon.color: Theme.palette.miscColor7 // identicon used as fallback when image source isn't available
		image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
		type: StatusChatInfoButton.Type.OneToOneChat // PublicChat | GroupChat | CommunityChat
		muted: true // default `false`
		pinnedMessagesCount: 1 // default `0`
}
```

Closes: #79
2021-05-28 11:54:50 +02:00
Pascal Precht c5ecfe087c fix(StatusNavigationListItem): make click event work again 2021-05-28 11:54:31 +02:00
Pascal Precht 6c84fed783 fix(Core.Theme): ensure proper nav bar colors is used 2021-05-28 11:54:31 +02:00
Pascal Precht b1fe73baa0 fix(StatusNavBarTabButton): don't change checked state implicitly 2021-05-28 11:54:31 +02:00
Pascal Precht d690a0c505 fix(StatusAppNavBar): don't try to render chat button if it doesn't exist 2021-05-28 11:54:31 +02:00
Pascal Precht 98b019463d fix(Controls): ensure round buttons expose hovered state
Fixes #88
2021-05-27 16:34:08 +02:00
Pascal Precht 4a25ca0270 feat(Components): introduce StatusDescriptionListItem
Usage:

```
import StatusQ.Components 0.1

StatusDescriptionListItem {
    title: "Title"
    subTitle: "Subtitle"
}

StatusDescriptionListItem {
    title: "Title"
    subTitle: "Subtitle"
    tooltip.text: "Tooltip"
    icon.name: "info"
    iconButton.onClicked: tooltip.visible = !tooltip.visible
}
```

Closes: #73
2021-05-27 15:03:54 +02:00
Pascal Precht af3ca15b7f feat(Layout): introduce StatusAppTwoPanelLayout
This is a component to easily render two panel layouts used in different
view of Status Desktop. Designed to be used with `StatusAppLayout`

Usage:

```qml
import StatusQ.Layout 0.1

StatusAppLayout {
    ...
    appView: StackView {
        anchors.fill: parent

        initialItem: Component {

            StatusAppTwoPanelLayout {

                leftPanel: Component {...}
                rightPanel: Component {...}
            }
        }
    }
}
```

Closes: #78
2021-05-27 15:03:23 +02:00
Pascal Precht 554998dc34 feat(Layout): introduce StatusAppLayout component
This introduces a layout component to quickly scaffold a Status Desktop
ui layout.

Usage:

```qml
import StatusQ.Layout 0.1

StatusAppLayout {
    appNavBar: StatusAppNavBar { ... }
    appView: StackView {
        anchors.fill: parent
        initialItem: Component { ... }
    }
}
```

Closes: #77
2021-05-27 15:01:55 +02:00
B.Melnik 44b275f23d feat(StatusRoundedImage): add loading indicator option
Closes #56
2021-05-27 14:53:49 +02:00
Pascal Precht 82e34d64a6 fix(StatusFlatRoundButton): use correct hover color 2021-05-26 15:33:26 +02:00
Pascal Precht 041c11fb94 feat(StatusBadge): introduce borderColor and hoverBorderColor
`StatusBadge` uses a border with same color as its underlying component
to create "fake space" (see `StatusNavTabButton`).

The color depends on the parent component background and its state,
which the `StatusBadge` doesn't know about by itself, so the border color
has to be set explicity whereever it's desired.

This commit introduces (default) colors for the border based on where
badge is used.
2021-05-26 15:32:59 +02:00
Pascal Precht cb9492abed fix(StatusBadge): use medium font weight for badge text 2021-05-26 15:32:35 +02:00
Pascal Precht 6327566889 feat(Components): introduce StatusNavigationListItem
This introduces the `StatusNavigationListItem` that can be used to render
menu navigation items in secondary panels, such as the profile panel.

Usage:

```
import StatusQ.Components 0.1

StatusNavigationListItem {
    title: "Menu Item"
}

StatusNavigationListItem {
    title: "Menu Item"
    icon.name: "info"
}

StatusNavigationListItem {
    title: "Menu Item"
    icon.name: "info"
    badge.value: 1
}
StatusNavigationListItem {
    title: "Menu Item (selected)"
    selected: true
    icon.name: "info"
    badge.value: 1
}
```

Closes #72
2021-05-26 10:28:04 +02:00
Pascal Precht a4e62fb2cf feat(Core): introduce StatusIconBackgroundSettings
This is a settings object to complement the existing `StatusIconSettings`.
Some components, like `StatusRoundIcon` need to be able to configure the
surroundings of the icon their rendering.

In such cases, `StatusIconBackgroundSettings` expose an API that give consumers
a way to configure things like background color, width, height and radius.
2021-05-26 10:26:08 +02:00
Pascal Precht b40d427d88 feat(Components): introduce StatusChatListItem
This introduces the brand new `StatusChatListItem` which can be used
to render channels, one-to-one chats and community channels in Status
applications.

The component can be used as follows:

```qml
import Status.Components 0.1

StatusChatListItem {
    name: "channel-name" // name of channel or user
    type: StatusChatListItem.Type.PublicChat // GroupChat | CommunityChat | OneToOneChat
    image.source: "profile/image/source" // uses letter identicon instead of not supplied
    hasUnreadMessages: true // default `false`
    badge.value: 1 // default `0`
    muted: true // `default `false`
    selected: true // default `false`

    onUnmute: ... // signal when unmute icon is clicked
}
```

Closes #65
2021-05-26 10:22:59 +02:00
Pascal Precht f1e34e39b9 fix(Core): disable StatusIcon ColorOverlay if no color is supplied
This is needed to have the underlying SVG's color bleed through and
make use of the image's opacity at the same time.

Using `ColorOverlay` together with (half) transparent colors doesn't
work very well as it makes the underlying SVG color come through,
result in wrong colors.

Applying `opacity` on the image itself cause the `ColorOverlay` to
reduce in opacity as well. So in order to work with transparent
colors, we need a way to turn of the ColorOverlay and work with the
Image's opacity, which is what this change enables.
2021-05-25 14:15:44 +02:00
B.Melnik 3ecf73ef58 refactor(Controls): make use of newly introduced StatusIconSettings in button controls
Closes #57
2021-05-25 14:10:56 +02:00
B.Melnik ee4a7c8824 fix: hover effect for StatusFlatRoundButton
Closes: #58
2021-05-25 14:05:05 +02:00
Pascal Precht a3fe02d0ce feat(Components): introduce StatusListItem component
This introduces a base list item component that is used in many different
places across Status Desktop. The component is configurable and allows for
child component customization.

Usage:

```qml
StatusListItem {
    title: "Title"
}

StatusListItem {
    title: "Title"
    subTitle: "Subtitle"
}

StatusListItem {
    title: "Title"
    subTitle: "Subtitle"
    icon.name: "info"
}

StatusListItem {
    title: "Title"
    subTitle: "Subtitle"
    image.source: "..."
}

StatusListItem {
    title: "Title"
    subTitle: "Subtitle"
    image.source: "..."
    label: "Some label"
}

StatusListItem {
    title: "Title"
    subTitle: "Subtitle"
    icon.name: "info"
    label: "Some label"
    components: [
        StatusButton {
            text: "Button"
            size: StatusBaseButton.Size.Small
        }
        ...
    ]
}
```

Closes #19
2021-05-25 13:52:25 +02:00
Pascal Precht d9529883a5 feat(Core): introduce StatusImageSettings
Very similar to what we're doing with `StatusIconSettings` in https://github.com/status-im/StatusQ/pull/61,
this commit introduces `StatusImageSettings` to expose a consisten image
API across components.
2021-05-25 12:28:30 +02:00
Pascal Precht 2f09179fcf fix(sandbox): make scrollview content height grow with content
This is just temporary until #40 lands, but for now it allows for
the scrollable content to be grow which is needed to make pages
with many components usable.
2021-05-25 12:27:33 +02:00
Pascal Precht 8639e8ccba feat(Components): introduce StatusRoundIcon component
This commit introduces a `StatusRoundIcon` component which renders
a `StatusIcon` inside a rounded rectangle.

This is similar to `StatusRoundButton`, just that it isn't a clickable
component.

With these changes, we also introduce a new `StatusIconSettings` config
object that can be used across component that need icon configuration.

The configuration includes the following properties:

- `name` - Name of the icon and used to locate the asset
- `width`
- `height`

Closes #53
2021-05-25 12:23:47 +02:00
Pascal Precht 6a92ff6823 fix(Components): add proper foreground color for StatusBadge
Fixes #59
2021-05-25 12:20:39 +02:00
Pascal Precht 9b99d8a957 feat(StatusIconTabButton): introduce image loading state and fallback
This commit introduces a loading indicator for cases where `icon.source`
is set (a custom image/icon) to improve UX of the component.

It also falls back to a letter identicon in case loading the image source
wasn't successful.

Usage:

```
StatusIconTabButton {
    icon.source: "SOME URL THAT CAN'T BE RESOLVED"
    icon.color: "red" // in case fallback is used, icon.color will be gray by default
    name: "Some channel" // used to generated letter identicon as fallback
}
```

Closes #37
2021-05-21 10:17:53 +02:00
Pascal Precht 1cb0c1d389 fix(StatusRadioButton): ensure control label as correct color
Closes #51
2021-05-21 10:14:30 +02:00
Pascal Precht 136cd55560 refactor(sandbox): rely on global Theme instead of theme prop 2021-05-21 10:14:03 +02:00
Pascal Precht 893cd0fdb1 chore(README): add StatusQ.Layout module to readme 2021-05-20 11:23:59 +02:00
B.Melnik c48d345044 chore: add StatusCheckBox
Closes: #10
2021-05-20 11:17:52 +02:00
B.Melnik fc95910552 chore: add StatusRadioButton
Closes #11
2021-05-20 10:56:43 +02:00
B.Melnik 52998d687c feat: add StatusSwitch
Closes #12
2021-05-20 10:51:30 +02:00
B.Melnik c94b801e37 fix: fix crash on removing title bar 2021-05-20 10:48:51 +02:00
Pascal Precht 0dfd39afe2 feat(Layout): introduce StatusAppNavBar
This commit introduces a new `StatusAppNavBar` component that can be used
to create a Status application's tab bar for dedicated tab sections such as
chat, profile, wallet etc.

The component is build in a way that it support declarative and imperative usage
where necessary.

In its most simple form, a `StatusAppNavBar` comes with a single tab button
for the chat section. Such button has to be of type `StatusNavBarTabButton`:

```qml
import StatusQ.Layout 0.1

StatusAppNavBar {
    navBarChatButton: StatusNavBarTabButton {
        icon.name: "chat"
        badge.value: 33
        badge.visible: true
        tooltip.text: "Chat"
    }
}
```

In addition, it's possible to specify a list of `StatusNavBarTabButton` for
other sections of the application using the `navBarTabButtons` property:

```qml

StatusAppNavBar {
    ...
    navBarTabButtons: [
        StatusNavBarTabButton {
            icon.name: "wallet"
            tooltip.text: "Wallet"
        },
        StatusNavBarTabButton {
            icon.name: "browser"
            tooltip.text: "Browser"
        },
        StatusNavBarTabButton {
            icon.name: "status-update"
            tooltip.text: "Timeline"
        }
    ]
}
```

Lastly, when desired to render tabs for Status community, which can grow
in size, `StatusAppNavBar` exposes a list via the `navBarCommunityTabButtons`
property that can have a `model` and a `delegate`. The `delegate` should also
be a `StatusNavBarTabButton`:

```qml

StatusAppNavBar {
    ...
    navBarCommunityTabButtons.model: someModel.communities

    navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
        name: model.name
        tooltip.text: model.name
        anchors.horizontalCenter: parent.horizontalCenter
    }
}
```

The amount of community tab buttons can grow as they need until their dedicated
area becomes scrollable, at which point all `navBarTabButtons` will stick to the
bottom of `StatusAppNavBar`.

Closes #18
2021-05-19 12:00:05 +02:00
B.Melnik 91b8d31754 feat:Add buttons components 2021-05-19 10:43:14 +02:00
B.MelnikandPascal Precht 8737c06ab8 chore: remove title bar example
Co-authored-by: Pascal Precht <pascal.precht@gmail.com>
2021-05-17 10:39:24 +02:00
199 changed files with 11125 additions and 196 deletions
+2
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@@ -10,3 +10,5 @@ bin
*.autosave
Makefile
.qmake.stash
*_qml.cpp
*_qmlcache.qrc
+369
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@@ -0,0 +1,369 @@
<a name=""></a>
## v0.9.0 (2021-09-13)
#### Breaking Changes
* **StatusExpandableItem:** Refactored the StatusExpandableSettingsItem to support different types ([718171fd](718171fd))
#### Bug Fixes
* **StatusAppThreePanelLayout:** Fix margin between left and center panels ([29e9557d](29e9557d))
* **StatusChatListAndCategories:** rely on correct tooltip settings prop ([2971c607](2971c607))
* **StatusCheckbox:** give checkbox label proper theme color ([88fb57dd](88fb57dd))
* **StatusModal:** don't reserve header subtitle space ([eabc62f7](eabc62f7), closes [#378](378))
#### Features
* **Status.Core.Theme:** add RobotoMono font ([aab44c1e](aab44c1e), closes [#342](342))
* **StatusBaseInput:** introduce `component` property ([019471c8](019471c8), closes [#380](380))
* **StatusExpandableItem:** Refactored the StatusExpandableSettingsItem to support different types ([718171fd](718171fd))
* **StatusInput:**
* introduce `ValidationMode` ([d73a1584](d73a1584))
* exposed edit component ([73c77c29](73c77c29))
* **StatusQ.Controls.Validators:**
* introduce `StatusAddressAndEnsValidator` ([a93ef161](a93ef161))
* introduce `StatusAddressValidator` ([77d0e9b8](77d0e9b8))
* **StatusSearchPopup:** introduce forceActiveFocus API ([efe31166](efe31166))
* **StatusValidator:** allow validators to provide default `errorMessage` ([1a23cc19](1a23cc19))
<a name=""></a>
## v0.8.0 (2021-09-06)
#### Bug Fixes
* **StatusBaseInput:**
* fix one line scroll ([d64aa6de](d64aa6de))
* Make clear button bigger ([387bfe77](387bfe77))
* **StatusChatToolBar:** Fix mouse event catching after menu closing ([fbecac4a](fbecac4a))
* **StatusInput:** Forward keys events to root ([061c7d1c](061c7d1c))
* **StatusListItem:** Add propogateCompostedEvents to title mouse area ([5c706fdc](5c706fdc))
* **StatusModal:** Remove self-calculating height ([3187de54](3187de54))
#### Features
* introduce bigger versions of navbar icons ([0a4d3860](0a4d3860))
* **StatusBaseInput:** introduce focussed property ([ddfca7a8](ddfca7a8), closes [#373](373))
* **StatusChatListAndCategories:** Add tooltip settings for categories buttons ([64098e84](64098e84))
* **StatusDescriptionListItem:**
* expose subtitle component for fine control ([1749cc0e](1749cc0e))
* introduce support for `value` ([a963ef80](a963ef80))
* **StatusExpandableSettingsItem:** Added new component for wallet settings ([f3ab4ce9](f3ab4ce9))
* **StatusInput:** Introduced secondaryLabel property ([d648230d](d648230d), closes [#383](383))
* **StatusModal:**
* Add popup menu support for StatusModal ([8a94fb54](8a94fb54))
* add ability to set elide config of header titles ([28e514f9](28e514f9), closes [#353](353))
* **StatusQ.Controls:** introduce StatusSwitchTabBar and StatusSwitchTabButton ([d449f0e9](d449f0e9), closes [#365](365))
* **StatusSearchPopup:** add function hook to allow timestamp formatting ([b45aba4b](b45aba4b), closes [#363](363))
* **qrc:** Add new icon needed for share modal ([38fb8f61](38fb8f61))
<a name=""></a>
## v0.7.0 (2021-08-30)
#### Features
* **StatusChatListAndCategories:** add drag and drop support for cate… (#349) ([a4178bd6](a4178bd6), closes [#227](227))
* **StatusChatListCategoryItem:** Add tooltips settings ([f9775e4d](f9775e4d))
* **StatusPopupMenu:** changed close policy ([2d8fd576](2d8fd576))
* **StatusWindowsTitleBar:** Add windows title bar ([faca4765](faca4765))
#### Bug Fixes
* **StatusAppThreePanelLayout:** increase minimum width in right panel ([7da4bdee](7da4bdee))
* **StatusBaseInput:** fix click to focus ([138458d1](138458d1))
* **StatusChatInfoButton:** Add self-calculated implicitWIdth and elide to texts ([7ef61ed3](7ef61ed3))
* **StatusListItem:** don't set width on title item ([ee5ec7b3](ee5ec7b3))
* **StatusModal:** ensure header and subtitles elide if needed ([503a07bf](503a07bf), closes [#256](256))
<a name=""></a>
## v0.6.0 (2021-08-24)
#### Features
* **StatusBaseInput:** introduce `dirty` and `pristine` properties ([ea340801](ea340801), closes [#327](327))
* **StatusChatList:** Add drag and drop support of list items ([c679854d](c679854d))
* **StatusLetterIdenticon:** Expose the text component ([d16719ad](d16719ad))
* **StatusListItem:** introduce itemId and titleId properties and their handlers ([01da7508](01da7508))
* **StatusSearchPopupMenuItem:**
* New APIs resetSearchSelection and setSearchSelection ([78edcb37](78edcb37))
* new API ([b133d10f](b133d10f))
#### Bug Fixes
* **StatusBaseInput:**
* ensure wrapmode works as expectefd in multiline mode ([0243852c](0243852c), closes [#324](324))
* expose cursorPosition ([ea6743a7](ea6743a7), closes [#323](323))
* **StatusChatListCategory:** emit original mouse event data in clicked signal ([5da9cb06](5da9cb06), closes [#333](333))
* **StatusInput:**
* ensure validation is performed on initialization ([4b107a0e](4b107a0e), closes [#326](326))
* remove recursive binding in label height ([51d8b55b](51d8b55b))
* **StatusSearchLocationMenu:** typo fix ([c306b682](c306b682))
* **StatusSearchPopup:** replace "#" character with "channel" icon ([2de261c4](2de261c4))
<a name=""></a>
## v0.5.0 (2021-08-16)
#### Bug Fixes
* **StatusChatToolBar:** Use updated StatusFlatRoundButton ([d24c2e62](d24c2e62))
#### Features
* **StatusBaseInput:** enforce `maximumLength` if it's set ([f635bad6](f635bad6))
* **StatusFlatRoundButton:** Adding tooltip to the button ([5a0489ba](5a0489ba))
* **StatusIcon:** add `play-filled` and `pause-filled` icons ([58a30716](58a30716), closes [#310](310))
* **StatusInput:** introduce new validator pipeline ([ba4f27f9](ba4f27f9), closes [#298](298))
* **StatusToolTip:** Adding an offset property ([ee429683](ee429683))
<a name=""></a>
## v0.4.0 (2021-08-12)
#### Bug Fixes
* **StatusAppNavBar:** add profile button (#311) ([2e1359c9](2e1359c9))
* **StatusChatListItem:** don't signal item selection if already selected ([b345c75a](b345c75a), closes [#303](303))
* **StatusPopupMenu:** ensure icon or image settings exist ([90aa9d76](90aa9d76), closes [#295](295))
#### Features
* **StatusListItem:** add enabled prop to StatusListItem (#302) ([7e03daea](7e03daea))
* **StatusQ.Theme.Core:** introduce theme colors for StatusChatInput (#299) ([556e5cca](556e5cca))
<a name=""></a>
## v0.3.0 (2021-07-27)
#### Features
* **Controls:** introduce `StatusInput` ([646c00bd](646c00bd), closes [#288](288))
* **Popups:** introduce `StatusMenuHeadline` component ([246bec0d](246bec0d))
* **StatusBaseInput:**
* add icon support ([c8e90349](c8e90349), closes [#242](242))
* add visual validity state ([e8cce72c](e8cce72c), closes [#287](287))
* add hover state visuals ([e1ebdaae](e1ebdaae), closes [#285](285))
* **StatusInput:** implement error message and charlimit APIs ([3cf53d02](3cf53d02), closes [#290](290))
* **StatusPopupMenu:** add support for letter identicons, identicons and images ([3c4c7f04](3c4c7f04), closes [#263](263))
* **StatusQ.Layout:** introducing StatusAppThreePanelLayout ([ffc6fcb4](ffc6fcb4), closes [#272](272))
* **sandbox:** make use of `StatusInput` in chat view ([731a0f8c](731a0f8c))
#### Bug Fixes
* **StatusAppThreePanelLayout:**
* limit right panel width to 300px ([d327c515](d327c515))
* limit center panel width to 300px ([762ff87b](762ff87b))
* hide right panel when closed ([61705990](61705990))
* **StatusBaseInput:**
* some minor style adjustment to adhere to design ([f16e857c](f16e857c))
* ensure input text is selectable with mouse ([ab303593](ab303593))
* ensure clear button has the correct color ([de1cec7e](de1cec7e), closes [#286](286))
* add visuals for disabled state ([35f20e33](35f20e33), closes [#284](284))
* expose text prop alias ([116ddfbb](116ddfbb))
* **StatusChatInfoButton:** ensure pin icon button is always rendered ([baefedb8](baefedb8), closes [#278](278))
* **StatusListItem:** ensure title area wraps text ([e3f79314](e3f79314))
* **StatusModal:** reset image/identicon width when loader state has changed ([e4e7ebe3](e4e7ebe3))
<a name=""></a>
## v0.2.0 (2021-07-21)
#### Bug Fixes
* **StatusChatListCategory:** ensures showActionButtons is taken into account ([52cb97e4](52cb97e4))
* **StatusPopupMenu:** ensure menu items elide ([d1f8e3e5](d1f8e3e5))
#### Features
* **StatusChatInfoToolBar:** make statusMenuButton public ([38c04cb9](38c04cb9))
* **StatusChatListAndCategories:** new API showPopupMenu ([9cfcdace](9cfcdace))
* **StatusChatListItem:** introduce muted badge visuals ([a404ba07](a404ba07), closes [#259](259))
* **StatusListItem:**
* support tertiaryTitle ([03131996](03131996), closes [#275](275))
* add identicon support ([214ef6b0](214ef6b0), closes [#261](261))
* **StatusModal:**
* introduce support for identicons and letter identicons ([fda9b71f](fda9b71f), closes [#269](269))
* render header and footer border by default ([18dbaadd](18dbaadd), closes [#265](265))
* **StatusToolTip:** expose `arrow` for fine-grain control ([51b7c71d](51b7c71d))
<a name=""></a>
## v0.1.0 (2021-07-15)
#### Bug Fixes
* Add missing .qml to resources, add qmlcache to gitignore ([71d0ef7f](71d0ef7f))
* make release build work ([1a7c2133](1a7c2133))
* introduce tiny icon versions and make use of them where needed ([a0fae6ab](a0fae6ab), closes [#128](128))
* update position of window to center, add traffic lights ([26aae6d0](26aae6d0))
* hover effect for StatusFlatRoundButton ([ee4a7c88](ee4a7c88))
* fix crash on removing title bar ([c94b801e](c94b801e))
* **Components:**
* more popup menu position fine-tuning ([22eaf6fa](22eaf6fa))
* add proper foreground color for StatusBadge ([6a92ff68](6a92ff68), closes [#59](59))
* **Controls:** ensure round buttons expose `hovered` state ([98b01946](98b01946), closes [#88](88))
* **Core:**
* add missing `rotation` property to `StatusIconSettings` ([341c0ddd](341c0ddd))
* don't rotate `ColorOverlay` of `StatusIcon` ([062fe42a](062fe42a), closes [#109](109))
* disable StatusIcon ColorOverlay if no color is supplied ([f1e34e39](f1e34e39))
* **Core.Theme:**
* ensure proper nav bar colors is used ([6c84fed7](6c84fed7))
* remove redundant theme properties ([75e87725](75e87725))
* ensure all font weight are available ([0a88e652](0a88e652), closes [#30](30))
* **README:** fix module name in readme docs ([f4b5b271](f4b5b271))
* **StatusAppNavBar:**
* don't rely on `undefined` property ([175d7a19](175d7a19))
* don't try to render chat button if it doesn't exist ([d690a0c5](d690a0c5))
* **StatusBadge:** use medium font weight for badge text ([cb9492ab](cb9492ab))
* **StatusBaseInput:** Fix focus area Closes: #241 ([f2d36d3d](f2d36d3d))
* **StatusChatInfoButton:**
* make component identicon aware ([7dcec0ca](7dcec0ca), closes [#228](228))
* prefix chat name with "#" if needed ([144ac69d](144ac69d), closes [#229](229))
* vertically center title if no subtitle is provided ([7b2030c6](7b2030c6), closes [#230](230))
* disable hover effects when sensor is disabled ([f7e38c9c](f7e38c9c), closes [#231](231))
* **StatusChatList:**
* ensure badge is also shown for one to one messages ([ac5c8452](ac5c8452))
* ensure popupMenu closeHandler don't break ([722d92c0](722d92c0), closes [#216](216))
* use fallback property to determine unread message count ([f7f217ed](f7f217ed))
* expect `model.color` instead of `iconColor` prop ([70332a3f](70332a3f))
* ensure component provide default `width` ([300536bc](300536bc), closes [#176](176))
* **StatusChatListAndCategories:**
* make chat list visibily flag work ([53d63a9b](53d63a9b), closes [#217](217))
* ensure chatItemUnmuted event is propagated ([a9ae426c](a9ae426c), closes [#219](219))
* ensure chat list receives popup menu ([23ddbc2e](23ddbc2e), closes [#218](218))
* **StatusChatListCategory:** only try open popup when supplied ([cbdaf128](cbdaf128), closes [#220](220))
* **StatusChatListCategoryItem:** don't render menubutton with no popup ([05fc97ca](05fc97ca), closes [#153](153))
* **StatusChatListItem:**
* ensure chat name elides when it's too long ([34df0f0d](34df0f0d), closes [#151](151))
* ensure public chat names are prefixed with '#' ([141872c2](141872c2), closes [#191](191))
* use proper font size for chat name ([ac80f7f7](ac80f7f7))
* **StatusChatToolBar:**
* ensure context menu as proper position ([3ea8da05](3ea8da05))
* ensure menu button stays highlighted ([90bad9e3](90bad9e3), closes [#125](125))
* **StatusFlatRoundButton:** use correct hover color ([82e34d64](82e34d64))
* **StatusListItem:**
* ensure icon background in secondary type works correctly ([34b35318](34b35318))
* various fixes w.r.t. sensor, icon size etc ([e5e96af5](e5e96af5))
* **StatusMenuSeparator:** ensure height is 0 when invisible or disabled ([fd7a5530](fd7a5530), closes [#212](212))
* **StatusModal:** ensure modal footer uses correct theme color ([de2c36d0](de2c36d0))
* **StatusModalHeader:** ensure header has enough height for children ([75b2f508](75b2f508), closes [#185](185))
* **StatusNavBarTabButton:**
* fix popup menu positioning ([705f1402](705f1402))
* ensure click signal is emitted when not menu is provided ([040da2a4](040da2a4))
* don't change checked state implicitly ([b1fe73ba](b1fe73ba))
* **StatusNavigationListItem:** make click event work again ([c5ecfe08](c5ecfe08))
* **StatusQ.Core.Theme:** use correct dropshadow color in dark theme ([70e17b05](70e17b05))
* **StatusRadioButton:** ensure control label as correct color ([1cb0c1d3](1cb0c1d3), closes [#51](51))
* **StatusRoundedImage:** ensure images are scaled and positioned properly ([3d0688b7](3d0688b7), closes [#172](172))
* **sandbox:** make scrollview content height grow with content ([2f09179f](2f09179f))
#### Features
* can be used on tablets (#146) ([63be0144](63be0144))
* add StatusSwitch ([52998d68](52998d68), closes [#12](12))
* Add buttons components ([91b8d317](91b8d317))
* Set up catalog app (sandbox) ([3528b2ff](3528b2ff), closes [#5](5))
* introduce theming capability ([608fdbda](608fdbda), closes [#3](3))
* **Components:**
* introduce `StatusContactRequestsIndicatorListItem` ([baa663ce](baa663ce), closes [#175](175))
* introduce `StatusListSectionHeadline` ([507703af](507703af), closes [#164](164))
* introduce `StatusNavigationPanelHeadline` ([40617cd7](40617cd7), closes [#162](162))
* introduce `StatusChatListAndCategories` component ([7bca2745](7bca2745), closes [#133](133))
* introduce `StatusChatInfoToolBar` component ([454e73a8](454e73a8), closes [#141](141))
* introduce `StatusChatListCategory` ([f4d211ac](f4d211ac), closes [#123](123))
* introduce `StatusChatListCategoryItem` ([916dcc9c](916dcc9c), closes [#117](117))
* introduce `StatusChatList` ([1e558b59](1e558b59), closes [#100](100))
* Add StatusSlider ([c0ad32a1](c0ad32a1))
* introduce `StatusChatToolBar` ([a4421b5b](a4421b5b), closes [#80](80))
* introduce `StatusDescriptionListItem` ([4a25ca02](4a25ca02))
* introduce StatusNavigationListItem ([63275668](63275668), closes [#72](72))
* introduce StatusChatListItem ([b40d427d](b40d427d), closes [#65](65))
* introduce `StatusListItem` component ([a3fe02d0](a3fe02d0), closes [#19](19))
* introduce `StatusRoundIcon` component ([8639e8cc](8639e8cc), closes [#53](53))
* introduce StatusBadge component ([a89e218a](a89e218a), closes [#15](15))
* introduce StatusRoundedImage ([09876c1f](09876c1f), closes [#32](32))
* introduce StatusLetterIdenticon ([b0155313](b0155313), closes [#28](28))
* introduce StatusLoadingIndicator ([3ce1138b](3ce1138b), closes [#7](7))
* **Controls:**
* introduce StatusBaseInput ([13217604](13217604))
* introduce `StatusChatInfoButton` ([8a799182](8a799182))
* introduce StatusNavBarTabButton ([ea118d71](ea118d71), closes [#17](17))
* introduce StatusToolTip component ([f3a6c9f4](f3a6c9f4), closes [#14](14))
* **Core:**
* introduce StatusIconBackgroundSettings ([a4e62fb2](a4e62fb2))
* introduce `StatusImageSettings` ([d9529883](d9529883))
* introduce StatusBaseText component ([c7d533af](c7d533af), closes [#20](20))
* **Core.Controls:** introduce StatusIconTabButton component ([b4b1f472](b4b1f472), closes [#16](16))
* **Core.Theme:** expose solid black and white on `ThemePalette` ([996ceb2b](996ceb2b))
* **Layout:**
* introduce `StatusAppTwoPanelLayout` ([af3ca15b](af3ca15b))
* introduce StatusAppLayout component ([554998dc](554998dc))
* introduce StatusAppNavBar ([0dfd39af](0dfd39af), closes [#18](18))
* **Popups:**
* Add StatusModal ([e49b58b9](e49b58b9))
* introduce StatusModalDivider ([148c30b9](148c30b9))
* Add StatusModalFooter ([9c2a5830](9c2a5830))
* Add status modal header ([fa9bb7ad](fa9bb7ad))
* **StatusBadge:** introduce `borderColor` and `hoverBorderColor` ([041c11fb](041c11fb))
* **StatusBaseInput:** Add focused state Closes: #240 ([19349881](19349881))
* **StatusChatList:**
* expose hook to lazily calculate chat item names ([a664f635](a664f635))
* introduce `profileImageFn` property ([cfacd5be](cfacd5be), closes [#174](174))
* introduce `popupMenu` property ([a6262f0a](a6262f0a), closes [#171](171))
* introduce `filterFn` and `categoryId` ([cb078134](cb078134), closes [#154](154))
* **StatusChatListCategory:**
* apply chat list filter and expose category id in popup menu ([45775518](45775518))
* introduce flag to show/hide buttons ([9982c3df](9982c3df), closes [#150](150))
* **StatusChatListCategoryItem:** introduce `highlighted` property ([72bdd2d9](72bdd2d9))
* **StatusChatListCategoryItemButton:** introduce `highglighted` property ([645a3b79](645a3b79))
* **StatusChatListItem:**
* add `highlighted` property ([44343d38](44343d38), closes [#178](178))
* accept right clicks ([1f3aa0bb](1f3aa0bb), closes [#131](131))
* **StatusChatToolBar:**
* add tooltips to action buttons ([86da901e](86da901e), closes [#244](244))
* add members and search button ([e93dab2b](e93dab2b), closes [#243](243))
* **StatusFlatRoundButton:**
* introduce `highlighted` color for secondary type ([58e8f1cd](58e8f1cd), closes [#245](245))
* support icon rotation ([3a7a338d](3a7a338d))
* **StatusIcon:** Improvement of Icons ([7bc7df8d](7bc7df8d))
* **StatusIconTabButton:** introduce image loading state and fallback ([9b99d8a9](9b99d8a9), closes [#37](37))
* **StatusListItem:**
* add `Danger` type support ([8155d9a2](8155d9a2), closes [#248](248))
* support letter identicons ([531e54f2](531e54f2), closes [#239](239))
* introduce primary and secondary types ([146218e0](146218e0))
* **StatusModal:** expose loaded content ([bd383e87](bd383e87), closes [#237](237))
* **StatusNavBarTabButton:** introduce `popupMenu` property ([5e8242df](5e8242df), closes [#137](137))
* **StatusPopupMenu:**
* introduce `openHandler` ([2427fa2d](2427fa2d))
* make menu items invisible when disabled ([c9bc9bab](c9bc9bab), closes [#135](135))
* introduce `closeHandler` hook ([fb51e9d7](fb51e9d7))
* **StatusQ.Popups:** introduce StatusPopupMenu component ([09a6f418](09a6f418), closes [#96](96))
* **StatusRoundButton:** add `highlighted` and `icon.rotation` props ([7c16a9bd](7c16a9bd))
* **StatusRoundIcon:** enable `icon.color` support ([70043c5b](70043c5b))
* **StatusRoundedImage:**
* introduce identicon support ([7a2648f6](7a2648f6), closes [#173](173))
* add loading indicator option ([44b275f2](44b275f2), closes [#56](56))
* **sandbox:**
* introduce first part of profile view for reference app ([4588d597](4588d597))
* introduce first version of reference app ([202fb886](202fb886))
+10 -5
View File
@@ -1,6 +1,6 @@
# Status QML
# StatusQ
> An emerging reusable UI component library for Status applications.
> An emerging reusable QML UI component library for Status applications.
## Usage
@@ -9,8 +9,12 @@ These modules are:
- [StatusQ.Core](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/qmldir)
- [StatusQ.Core.Theme](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/Theme/qmldir)
- [StatusQ.Core.Utils](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Core/Utils/qmldir)
- [StatusQ.Components](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Controls/qmldir)
- [StatusQ.Controls](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Components/qmldir)
- [StatusQ.Layout](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Layout/qmldir)
- [StatusQ.Platform](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Platform/qmldir)
- [StatusQ.Popups](https://github.com/status-im/StatusQ/blob/master/src/StatusQ/Popups/qmldir)
Provided components can be viewed and tested in the [sandbox application](#viewing-and-testing-components) that comes with this repository.
Other than that, modules and components can be used as expected.
@@ -41,12 +45,13 @@ To run the sandbox from within a command line interface, run the following comma
```
$ git clone https://github.com/status-im/StatusQ
$ cd StatusQ/sandbox
$ qmake sandbox.pro -spec macx-clang CONFIG+=debug CONFIG+=x86_64 && /usr/bin/make qmake_all
$ make
$ ./scripts/build
```
Once that is done, the sandbox can be started with the generated executable:
```
$ ./bin
$ ./bin/sandbox
```
More Documentation available on the [wiki](https://hackmd.io/@status-desktop/B1naRjxh_/%2FwFtiXvOiQqCdw2lk6gbOLA)
+261
View File
@@ -0,0 +1,261 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import QtQuick.Dialogs 1.3
import StatusQ.Controls 0.1
import StatusQ.Core.Theme 0.1
Column {
spacing: 10
Grid {
id: buttonGridWidth
columns: 3
columnSpacing: 38
rowSpacing: 10
horizontalItemAlignment: Grid.AlignHCenter
// Large
StatusButton {
text: "Button"
}
StatusButton {
text: "Button"
enabled: false
}
StatusButton {
text: "Button"
loading: true
}
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Danger
}
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Danger
enabled: false
}
StatusButton {
text: "Button"
loading: true
type: StatusBaseButton.Type.Danger
}
StatusFlatButton {
text: "Button"
}
StatusFlatButton {
text: "Button"
enabled: false
}
StatusFlatButton {
text: "Button"
loading: true
}
StatusFlatButton {
text: "Button"
type: StatusBaseButton.Type.Danger
}
StatusFlatButton {
text: "Button"
type: StatusBaseButton.Type.Danger
enabled: false
}
StatusFlatButton {
text: "Button"
type: StatusBaseButton.Type.Danger
loading: true
}
// Small
StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}
StatusButton {
text: "Button"
enabled: false
size: StatusBaseButton.Size.Small
}
StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
loading: true
}
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Danger
size: StatusBaseButton.Size.Small
}
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Danger
size: StatusBaseButton.Size.Small
enabled: false
}
StatusButton {
text: "Button"
type: StatusBaseButton.Type.Danger
size: StatusBaseButton.Size.Small
loading: true
}
StatusFlatButton {
text: "Button"
size: StatusBaseButton.Size.Small
}
StatusFlatButton {
text: "Button"
enabled: false
size: StatusBaseButton.Size.Small
}
StatusFlatButton {
text: "Button"
enabled: false
size: StatusBaseButton.Size.Small
loading: true
}
// Icon buttons
// blue
StatusRoundButton {
icon.name: "info"
}
StatusRoundButton {
icon.name: "info"
enabled: false
}
StatusRoundButton {
icon.name: "info"
loading: true
}
// black
StatusRoundButton {
type: StatusRoundButton.Type.Secondary
icon.name: "info"
}
StatusRoundButton {
type: StatusRoundButton.Type.Secondary
icon.name: "info"
enabled: false
}
StatusRoundButton {
type: StatusRoundButton.Type.Secondary
icon.name: "info"
loading: true
}
// Rounded blue
StatusFlatRoundButton {
width: 44
height: 44
icon.name: "info"
}
StatusFlatRoundButton {
width: 44
height: 44
icon.name: "info"
enabled: false
}
StatusFlatRoundButton {
width: 44
height: 44
icon.name: "info"
loading: true
}
// Rounded white
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 44
height: 44
icon.name: "info"
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 44
height: 44
icon.name: "info"
enabled: false
}
StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 44
height: 44
icon.name: "info"
loading: true
}
StatusFlatButton {
icon.name: "info"
text: "Button"
size: StatusBaseButton.Size.Small
}
StatusFlatButton {
icon.name: "info"
text: "Button"
enabled: false
size: StatusBaseButton.Size.Small
}
StatusFlatButton {
icon.name: "info"
text: "Button"
loading: true
size: StatusBaseButton.Size.Small
}
}
StatusPickerButton {
width: buttonGridWidth.width
bgColor: colorDialog.colorSelected ? colorDialog.color : Theme.palette.baseColor2
contentColor: colorDialog.colorSelected ? Theme.palette.indirectColor1 : Theme.palette.baseColor1
text: colorDialog.colorSelected ? colorDialog.color.toString().toUpperCase() : "Pick a color"
onClicked: {
colorDialog.open();
}
ColorDialog {
id: colorDialog
property bool colorSelected: false
onAccepted: {
colorSelected = true;
}
}
}
}
+90 -2
View File
@@ -5,11 +5,12 @@ import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import Sandbox 0.1
GridLayout {
columns: 6
columns: 1
columnSpacing: 5
rowSpacing: 5
property ThemePalette theme
StatusIconTabButton {
icon.name: "chat"
@@ -19,6 +20,14 @@ GridLayout {
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusIconTabButton {
icon.color: Theme.palette.miscColor9
// This icon source is flawed and demonstrates the fallback case
// when the image source can't be loaded
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jp"
name: "Pascal"
}
StatusIconTabButton {
name: "#status"
}
@@ -85,4 +94,83 @@ GridLayout {
tooltip.text: "Chat"
badge.value: 100
}
StatusSwitch {
}
StatusRadioButton {
text: "i'm radio!"
}
StatusCheckBox {}
StatusChatInfoButton {
title: "Iuri Matias"
subTitle: "Contact"
icon.color: Theme.palette.miscColor7
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
}
Item {
implicitWidth: 100
implicitHeight: 48
StatusChatInfoButton {
title: "Iuri Matias elided"
subTitle: "Contact"
icon.color: Theme.palette.miscColor7
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
width: 100
}
}
Item {
implicitWidth: 100
implicitHeight: 48
StatusChatInfoButton {
title: "Iuri Matias big not elided"
subTitle: "Contact"
icon.color: Theme.palette.miscColor7
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatInfoButton.Type.OneToOneChat
muted: true
pinnedMessagesCount: 1
width: 400
}
}
StatusChatInfoButton {
title: "group"
subTitle: "Group Chat"
pinnedMessagesCount: 1
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.GroupChat
}
StatusChatInfoButton {
title: "public-chat"
subTitle: "Public Chat"
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.PublicChat
}
StatusChatInfoButton {
title: "community-channel"
subTitle: "Community Chat"
icon.color: Theme.palette.miscColor7
type: StatusChatInfoButton.Type.CommunityChat
}
StatusSlider {
width: 360
from: 0
to: 100
value: 40
}
}
+882
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import QtQuick 2.14
import QtQuick.Controls 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Popups 0.1
import StatusQ.Platform 0.1
Rectangle {
id: demoApp
height: 602
width: 1002
border.width: 1
border.color: Theme.palette.baseColor2
property string titleStyle: "osx"
StatusMacTrafficLights {
anchors.left: parent.left
anchors.top: parent.top
anchors.margins: 13
z: statusAppLayout.z + 1
visible: titleStyle === "osx"
}
StatusWindowsTitleBar {
id: windowsTitle
anchors.top: parent.top
width: parent.width
z: statusAppLayout.z + 1
visible: titleStyle === "windows"
}
StatusAppLayout {
id: statusAppLayout
anchors.top: windowsTitle.visible ? windowsTitle.bottom : demoApp.top
anchors.left: demoApp.left
anchors.topMargin: demoApp.border.width
anchors.leftMargin: demoApp.border.width
height: demoApp.height - demoApp.border.width * 2
width: demoApp.width - demoApp.border.width * 2
appNavBar: StatusAppNavBar {
id: navBar
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
tooltip.text: "Chat"
checked: appView.sourceComponent == statusAppChatView
onClicked: {
appView.sourceComponent = statusAppChatView
}
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Status Community"
tooltipText: "Status Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
id: communityBtn
anchors.horizontalCenter: parent.horizontalCenter
name: model.name
tooltip.text: model.tooltipText
icon.color: Theme.palette.miscColor6
icon.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
checked: appView.sourceComponent == statusAppCommunityView
onClicked: {
appView.sourceComponent = statusAppCommunityView
}
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: qsTr("Invite People")
icon.name: "share-ios"
}
StatusMenuItem {
text: qsTr("View Community")
icon.name: "group"
}
StatusMenuItem {
text: qsTr("Edit Community")
icon.name: "edit"
enabled: false
}
StatusMenuSeparator {}
StatusMenuItem {
text: qsTr("Leave Community")
icon.name: "arrow-right"
icon.width: 14
iconRotation: 180
type: StatusMenuItem.Type.Danger
}
}
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "bigger/browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "bigger/status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
id: profileNavButton
icon.name: "bigger/settings"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusAppNavBar.backgroundColor
badge.border.width: 2
tooltip.text: "Profile"
checked: appView.sourceComponent == statusAppProfileSettingsView
onClicked: {
appView.sourceComponent = statusAppProfileSettingsView
}
}
]
}
appView: Loader {
id: appView
anchors.fill: parent
sourceComponent: statusAppChatView
}
}
Component {
id: statusAppChatView
StatusAppTwoPanelLayout {
leftPanel: Item {
anchors.fill: parent
StatusNavigationPanelHeadline {
id: headline
anchors.top: parent.top
anchors.topMargin: 16
anchors.horizontalCenter: parent.horizontalCenter
text: "Chat"
}
Item {
id: searchInputWrapper
anchors.top: headline.bottom
anchors.topMargin: 16
width: parent.width
height: searchInput.height
StatusBaseInput {
id: searchInput
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.right: actionButton.left
anchors.leftMargin: 16
anchors.rightMargin: 16
height: 36
topPadding: 8
bottomPadding: 0
placeholderText: "Search"
icon.name: "search"
}
StatusRoundButton {
id: actionButton
anchors.verticalCenter: parent.verticalCenter
anchors.right: parent.right
anchors.rightMargin: 8
width: 32
height: 32
type: StatusRoundButton.Type.Secondary
icon.name: "add"
state: "default"
onClicked: chatContextMenu.popup(actionButton.width-chatContextMenu.width, actionButton.height + 4)
states: [
State {
name: "default"
PropertyChanges {
target: actionButton
icon.rotation: 0
highlighted: false
}
},
State {
name: "pressed"
PropertyChanges {
target: actionButton
icon.rotation: 45
highlighted: true
}
}
]
transitions: [
Transition {
from: "default"
to: "pressed"
RotationAnimation {
duration: 150
direction: RotationAnimation.Clockwise
easing.type: Easing.InCubic
}
},
Transition {
from: "pressed"
to: "default"
RotationAnimation {
duration: 150
direction: RotationAnimation.Counterclockwise
easing.type: Easing.OutCubic
}
}
]
StatusPopupMenu {
id: chatContextMenu
onOpened: {
actionButton.state = "pressed"
}
onClosed: {
actionButton.state = "default"
}
StatusMenuItem {
text: "Start new chat"
icon.name: "private-chat"
}
StatusMenuItem {
text: "Start group chat"
icon.name: "group-chat"
}
StatusMenuItem {
text: "Join public chat"
icon.name: "public-chat"
}
StatusMenuItem {
text: "Communities"
icon.name: "communities"
}
}
}
}
Column {
anchors.top: searchInputWrapper.bottom
anchors.topMargin: 16
width: parent.width
spacing: 8
StatusContactRequestsIndicatorListItem {
anchors.horizontalCenter: parent.horizontalCenter
title: "Contact requests"
requestsCount: 3
sensor.onClicked: demoContactRequestsModal.open()
}
StatusChatList {
anchors.horizontalCenter: parent.horizontalCenter
chatListItems.model: models.demoChatListItems
selectedChatId: "0"
onChatItemSelected: selectedChatId = id
onChatItemUnmuted: {
for (var i = 0; i < models.demoChatListItems.count; i++) {
let item = models.demoChatListItems.get(i);
if (item.chatId === id) {
models.demoChatListItems.setProperty(i, "muted", false)
}
}
}
popupMenu: StatusPopupMenu {
property string chatId
openHandler: function (id) {
chatId = id
}
StatusMenuItem {
text: "View Profile"
icon.name: "group-chat"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Mute chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear history"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete chat"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
}
}
}
rightPanel: Item {
anchors.fill: parent
StatusChatToolBar {
anchors.top: parent.top
width: parent.width
chatInfoButton.title: "Amazing Funny Squirrel"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.OneToOneChat
chatInfoButton.pinnedMessagesCount: 1
searchButton.visible: false
membersButton.visible: false
notificationCount: 1
onNotificationButtonClicked: notificationCount = 0
popupMenu: StatusPopupMenu {
id: contextMenu
StatusMenuItem {
text: "Mute Chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear History"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Leave Chat"
icon.name: "arrow-right"
icon.width: 14
iconRotation: 180
type: StatusMenuItem.Type.Danger
}
}
}
}
}
}
Component {
id: statusAppCommunityView
StatusAppThreePanelLayout {
id: root
handle: Rectangle {
implicitWidth: 5
color: SplitHandle.pressed ? Theme.palette.baseColor2
: (SplitHandle.hovered ? Qt.darker(Theme.palette.baseColor5, 1.1) : "transparent")
}
leftPanel: Item {
id: leftPanel
StatusChatInfoToolBar {
id: statusChatInfoToolBar
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
chatInfoButton.title: "CryptoKitties"
chatInfoButton.subTitle: "128 Members"
chatInfoButton.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
chatInfoButton.icon.color: Theme.palette.miscColor6
chatInfoButton.onClicked: demoCommunityDetailModal.open()
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: "Create channel"
icon.name: "channel"
}
StatusMenuItem {
text: "Create category"
icon.name: "channel-category"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Invite people"
icon.name: "share-ios"
}
}
}
ScrollView {
id: scrollView
anchors.top: statusChatInfoToolBar.bottom
anchors.topMargin: 8
anchors.bottom: parent.bottom
width: leftPanel.width
contentHeight: communityCategories.height
clip: true
StatusChatListAndCategories {
id: communityCategories
width: leftPanel.width
height: implicitHeight > (leftPanel.height - 64) ? implicitHeight + 8 : leftPanel.height - 64
draggableItems: true
draggableCategories: false
chatList.model: models.demoCommunityChatListItems
categoryList.model: models.demoCommunityCategoryItems
showCategoryActionButtons: true
onChatItemSelected: selectedChatId = id
categoryPopupMenu: StatusPopupMenu {
property string categoryId
openHandler: function (id) {
categoryId = id
}
StatusMenuItem {
text: "Mute Category"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Edit Category"
icon.name: "edit"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete Category"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
chatListPopupMenu: StatusPopupMenu {
property string chatId
StatusMenuItem {
text: "Mute chat"
icon.name: "notification"
}
StatusMenuItem {
text: "Mark as Read"
icon.name: "checkmark-circle"
}
StatusMenuItem {
text: "Clear history"
icon.name: "close-circle"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Delete chat"
icon.name: "delete"
type: StatusMenuItem.Type.Danger
}
}
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: "Create channel"
icon.name: "channel"
}
StatusMenuItem {
text: "Create category"
icon.name: "channel-category"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Invite people"
icon.name: "share-ios"
}
}
}
}
}
centerPanel: Item {
StatusChatToolBar {
id: statusChatToolBar
anchors.top: parent.top
width: parent.width
chatInfoButton.title: "general"
chatInfoButton.subTitle: "Community Chat"
chatInfoButton.icon.color: Theme.palette.miscColor6
chatInfoButton.type: StatusChatInfoButton.Type.CommunityChat
onSearchButtonClicked: {
searchButton.highlighted = !searchButton.highlighted;
searchPopup.setSearchSelection(demoCommunityDetailModal.header.title,
"",
demoCommunityDetailModal.header.image.source);
searchPopup.open();
}
membersButton.onClicked: membersButton.highlighted = !membersButton.highlighted
onMembersButtonClicked: {
root.showRightPanel = !root.showRightPanel;
}
}
StatusSearchPopup {
id: searchPopup
searchOptionsPopupMenu: searchPopupMenu
onAboutToHide: {
if (searchPopupMenu.visible) {
searchPopupMenu.close();
}
//clear menu
for (var i = 2; i < searchPopupMenu.count; i++) {
searchPopupMenu.removeItem(searchPopupMenu.takeItem(i));
}
}
onClosed: {
statusChatToolBar.searchButton.highlighted = false
searchPopupMenu.dismiss();
}
onSearchTextChanged: {
if (searchPopup.searchText !== "") {
searchPopup.loading = true;
searchModelSimTimer.start();
} else {
searchPopup.searchResults = [];
searchModelSimTimer.stop();
}
}
Timer {
id: searchModelSimTimer
interval: 500
onTriggered: {
if (searchPopup.searchText.startsWith("c")) {
searchPopup.searchResults = models.searchResultsA;
} else {
searchPopup.searchResults = models.searchResultsB;
}
searchPopup.loading = false;
}
}
}
StatusSearchLocationMenu {
id: searchPopupMenu
searchPopup: searchPopup
locationModel: models.optionsModel
}
}
rightPanel: Item {
id: rightPanel
StatusBaseText {
id: titleText
anchors.top: parent.top
anchors.topMargin:16
anchors.left: parent.left
anchors.leftMargin: 16
opacity: (rightPanel.width > 50) ? 1.0 : 0.0
visible: (opacity > 0.1)
font.pixelSize: 15
text: qsTr("Members")
}
ListView {
anchors.top: titleText.bottom
anchors.topMargin: 16
anchors.left: parent.left
anchors.leftMargin: 8
anchors.right: parent.right
anchors.rightMargin: 8
anchors.bottom: parent.bottom
anchors.bottomMargin: 16
boundsBehavior: Flickable.StopAtBounds
model: ["John", "Nick", "Maria", "Mike"]
delegate: Row {
width: parent.width
height: 30
spacing: 8
Rectangle {
width: 24
height: 24
radius: width/2
color: Qt.rgba(Math.random(), Math.random(), Math.random(), 255)
}
StatusBaseText {
height: parent.height
horizontalAlignment: Text.AlignHCenter
opacity: (rightPanel.width > 50) ? 1.0 : 0.0
visible: (opacity > 0.1)
font.pixelSize: 15
color: Theme.palette.directColor1
text: modelData
}
}
}
}
}
}
Component {
id: statusAppProfileSettingsView
StatusAppTwoPanelLayout {
leftPanel: Item {
anchors.fill: parent
StatusNavigationPanelHeadline {
id: profileHeadline
anchors.top: parent.top
anchors.topMargin: 16
anchors.horizontalCenter: parent.horizontalCenter
text: "Profile"
}
ScrollView {
anchors.top: profileHeadline.bottom
anchors.topMargin: 16
anchors.bottom: parent.bottom
width: parent.width
contentHeight: profileMenuItems.height + 8
contentWidth: parent.width
clip: true
Column {
id: profileMenuItems
anchors.horizontalCenter: parent.horizontalCenter
spacing: 4
Repeater {
model: models.demoProfileGeneralMenuItems
delegate: StatusNavigationListItem {
title: model.title
icon.name: model.icon
}
}
StatusListSectionHeadline { text: "Settings" }
Repeater {
model: models.demoProfileSettingsMenuItems
delegate: StatusNavigationListItem {
title: model.title
icon.name: model.icon
}
}
Item {
id: invisibleSeparator
height: 16
width: parent.width
}
Repeater {
model: models.demoProfileOtherMenuItems
delegate: StatusNavigationListItem {
title: model.title
icon.name: model.icon
}
}
}
}
}
rightPanel: Item {
anchors.fill: parent
}
}
}
StatusModal {
id: demoContactRequestsModal
anchors.centerIn: parent
header.title: "Contact Requests"
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "notification"
}
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Contact request will be shown here"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Decline all"
type: StatusBaseButton.Type.Danger
onClicked: demoContactRequestsModal.close()
},
StatusButton {
text: "Accept all"
onClicked: demoContactRequestsModal.close()
}
]
}
StatusModal {
id: demoCommunityDetailModal
anchors.centerIn: parent
header.title: "Cryptokitties"
header.subTitle: "Public Community"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
contentItem: Column {
width: demoCommunityDetailModal.width
StatusModalDivider {
bottomPadding: 8
}
StatusBaseText {
text: "A community of cat lovers, meow!"
verticalAlignment: Text.AlignVCenter
font.pixelSize: 15
height: 46
color: Theme.palette.directColor1
anchors.left: parent.left
anchors.right: parent.right
anchors.leftMargin: 16
anchors.rightMargin: 16
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusDescriptionListItem {
title: "Share community"
subTitle: "https://join.status.im/u/0x04...45f19"
tooltip.text: "Copy to clipboard"
icon.name: "copy"
iconButton.onClicked: tooltip.visible = !tooltip.visible
width: parent.width
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Members"
icon.name: "group-chat"
label: "184"
components: [
StatusIcon {
icon: "chevron-down"
rotation: 270
color: Theme.palette.baseColor1
}
]
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Notifications"
icon.name: "notification"
components: [
StatusSwitch {}
]
}
StatusModalDivider {
topPadding: 8
bottomPadding: 8
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Edit community"
icon.name: "edit"
type: StatusListItem.Type.Secondary
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Transfer ownership"
icon.name: "exchange"
type: StatusListItem.Type.Secondary
}
StatusListItem {
anchors.horizontalCenter: parent.horizontalCenter
statusListItemTitle.font.pixelSize: 17
title: "Leave community"
icon.name: "arrow-right"
icon.rotation: 180
type: StatusListItem.Type.Secondary
}
}
}
Models {
id: models
}
}
+295
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@@ -0,0 +1,295 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
Column {
spacing: 5
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.OneToOneChat
}
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.PublicChat
chatInfoButton.pinnedMessagesCount: 1
chatInfoButton.muted: true
}
StatusChatToolBar {
chatInfoButton.title: "Some contact"
chatInfoButton.subTitle: "Contact"
chatInfoButton.icon.color: Theme.palette.miscColor7
chatInfoButton.type: StatusChatInfoButton.Type.OneToOneChat
chatInfoButton.pinnedMessagesCount: 1
notificationCount: 1
}
Row {
spacing: 5
Button {
id: btn
text: "Append"
onClicked: {
buttons.append({
name: "Test community",
tooltipText: "Test Community"
})
}
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
id: buttons
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
}
]
}
StatusAppNavBar {
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
StatusAppNavBar {
id: test
navBarChatButton: StatusNavBarTabButton {
icon.name: "chat"
badge.value: 33
badge.visible: true
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Chat"
}
navBarCommunityTabButtons.model: ListModel {
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
ListElement {
name: "Test community"
tooltipText: "Test Community"
}
}
navBarCommunityTabButtons.delegate: StatusNavBarTabButton {
name: model.name
tooltip.text: model.name
anchors.horizontalCenter: parent.horizontalCenter
}
navBarTabButtons: [
StatusNavBarTabButton {
icon.name: "wallet"
tooltip.text: "Wallet"
},
StatusNavBarTabButton {
icon.name: "browser"
tooltip.text: "Browser"
},
StatusNavBarTabButton {
icon.name: "status-update"
tooltip.text: "Timeline"
},
StatusNavBarTabButton {
icon.name: "profile"
badge.visible: true
badge.anchors.rightMargin: 4
badge.anchors.topMargin: 5
badge.border.color: hovered ? Theme.palette.statusBadge.hoverBorderColor : Theme.palette.statusBadge.borderColor
badge.border.width: 2
tooltip.text: "Profile"
}
]
}
}
}
+348
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import QtQuick 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusNavigationListItem {
title: "Menu Item"
}
StatusNavigationListItem {
title: "Menu Item"
icon.name: "info"
}
StatusNavigationListItem {
title: "Menu Item"
icon.name: "info"
badge.value: 1
}
StatusNavigationListItem {
title: "Menu Item (selected)"
selected: true
icon.name: "info"
badge.value: 1
}
StatusChatListItem {
id: test
name: "public-channel"
type: StatusChatListItem.Type.PublicChat
}
StatusChatListCategoryItem {
title: "Chat list category"
opened: false
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (opened)"
opened: true
showActionButtons: true
}
StatusChatListCategoryItem {
title: "Chat list category (no buttons)"
opened: true
}
StatusChatListItem {
name: "group-chat"
type: StatusChatListItem.Type.GroupChat
}
StatusChatListItem {
name: "community-channel"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "community-channel-with-image"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatListItem.Type.CommunityChat
}
StatusChatListItem {
name: "Weird Crazy Otter"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
type: StatusChatListItem.Type.OneToOneChat
}
StatusChatListItem {
name: "has-unread-messages"
type: StatusChatListItem.Type.PublicChat
hasUnreadMessages: true
}
StatusChatListItem {
name: "has-mentions"
type: StatusChatListItem.Type.PublicChat
badge.value: 1
}
StatusChatListItem {
name: "is-muted"
type: StatusChatListItem.Type.PublicChat
muted: true
onUnmute: muted = false
}
StatusChatListItem {
name: "muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
muted: true
hasUnreadMessages: true
badge.value: 1
}
StatusChatListItem {
name: "selected-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
}
StatusChatListItem {
name: "selected-muted-channel"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
}
StatusChatListItem {
name: "selected-muted-channel-with-unread-messages"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
}
StatusChatListItem {
name: "selected-muted-with-mentions"
type: StatusChatListItem.Type.PublicChat
selected: true
muted: true
hasUnreadMessages: true
badge.value: 1
}
StatusListItem {
title: "Title"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
tertiaryTitle: "Tertiary title"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Super long description that causes a multiline paragraph and makes the size of the component grow. Let's see how it behaves."
tertiaryTitle: "Tertiary title"
icon.name: "info"
statusListItemTitle.font.pixelSize: 17
statusListItemTitle.font.weight: Font.Bold
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
image.isIdenticon: true
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusRadioButton {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusButton {
text: "Button"
size: StatusBaseButton.Size.Small
}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [StatusSwitch {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusRadioButton {}
]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [StatusCheckBox {}]
}
StatusListItem {
title: "Title"
subTitle: "Subtitle"
icon.name: "info"
label: "Text"
components: [
StatusBadge {
value: 1
},
StatusIcon {
icon: "info"
color: Theme.palette.baseColor1
width: 20
height: 20
}
]
}
StatusListItem {
title: "Title"
icon.name: "info"
type: StatusListItem.Type.Secondary
}
StatusListItem {
title: "Title"
icon.isLetterIdenticon: true
icon.background.color: "orange"
}
StatusListItem {
title: "Title"
titleAsideText: "test"
}
StatusListItem {
title: "Title"
icon.name: "delete"
type: StatusListItem.Type.Danger
}
StatusListItem {
title: "List Item with Badge"
subTitle: "Subtitle"
image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
image.isIdenticon: true
badge.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
badge.primaryText: "CryptoKitties"
badge.secondaryText: "#test"
}
StatusListItem {
title: "List Item with Badge 2"
subTitle: "Subtitle"
icon.isLetterIdenticon: true
badge.primaryText: "CryptoKitties"
badge.secondaryText: "#test"
badge.icon.color: "orange"
badge.icon.isLetterIdenticon: true
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
value: "None"
sensor.enabled: true
}
StatusDescriptionListItem {
title: "Title"
subTitle: "Subtitle"
tooltip.text: "Tooltip"
icon.name: "info"
iconButton.onClicked: tooltip.visible = !tooltip.visible
}
StatusContactRequestsIndicatorListItem {
title: "Contact requests"
requestsCount: 3
}
}
+336
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@@ -0,0 +1,336 @@
import QtQuick 2.14
import StatusQ.Components 0.1
QtObject {
property var demoChatListItems: ListModel {
id: demoChatListItems
ListElement {
chatId: "0"
name: "#status"
chatType: StatusChatListItem.Type.PublicChat
muted: false
unreadMessagesCount: 0
mentionsCount: 0
color: "blue"
position: 0
}
ListElement {
chatId: "1"
name: "status-desktop"
chatType: StatusChatListItem.Type.PublicChat
muted: false
color: "red"
unreadMessagesCount: 1
mentionsCount: 1
position: 1
}
ListElement {
chatId: "2"
name: "Amazing Funny Squirrel"
chatType: StatusChatListItem.Type.OneToOneChat
muted: false
color: "green"
identicon: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
unreadMessagesCount: 0
position: 2
}
ListElement {
chatId: "3"
name: "Black Ops"
chatType: StatusChatListItem.Type.GroupChat
muted: false
color: "purple"
unreadMessagesCount: 0
position: 3
}
ListElement {
chatId: "4"
name: "Spectacular Growing Otter"
chatType: StatusChatListItem.Type.OneToOneChat
muted: true
color: "Orange"
unreadMessagesCount: 0
position: 4
}
ListElement {
chatId: "5"
name: "channel-with-a-super-duper-long-name"
chatType: StatusChatListItem.Type.PublicChat
muted: false
color: "green"
unreadMessagesCount: 0
position: 5
}
}
property var demoCommunityChatListItems: ListModel {
id: demoCommunityChatListItems
ListElement {
chatId: "0"
name: "general"
chatType: StatusChatListItem.Type.CommunityChat
muted: false
unreadMessagesCount: 0
color: "orange"
position: 0
}
ListElement {
chatId: "1"
name: "random"
chatType: StatusChatListItem.Type.CommunityChat
muted: false
unreadMessagesCount: 0
color: "orange"
categoryId: "public"
position: 0
}
ListElement {
chatId: "2"
name: "watercooler"
chatType: StatusChatListItem.Type.CommunityChat
muted: false
unreadMessagesCount: 0
color: "orange"
categoryId: "public"
position: 1
}
ListElement {
chatId: "3"
name: "language-design"
chatType: StatusChatListItem.Type.CommunityChat
muted: false
unreadMessagesCount: 0
color: "orange"
categoryId: "dev"
position: 0
}
}
property var demoCommunityCategoryItems: ListModel {
id: demoCommunityCategoryItems
ListElement {
categoryId: "public"
name: "Public"
position: 0
}
ListElement {
categoryId: "dev"
name: "Development"
position: 1
}
}
property var demoProfileGeneralMenuItems: ListModel {
id: demoProfileGeneralMenuItems
ListElement {
title: "My Profile"
icon: "profile"
}
ListElement {
title: "Contacts"
icon: "contact"
}
ListElement {
title: "ENS Usernames"
icon: "username"
}
}
property var demoProfileSettingsMenuItems: ListModel {
id: demoProfileSettingsMenuItems
ListElement {
title: "Privacy & Security"
icon: "security"
}
ListElement {
title: "Appearance"
icon: "appearance"
}
ListElement {
title: "Browser"
icon: "browser"
}
ListElement {
title: "Sounds"
icon: "sound"
}
ListElement {
title: "Language"
icon: "language"
}
ListElement {
title: "Notifications"
icon: "notification"
}
ListElement {
title: "Sync settings"
icon: "mobile"
}
ListElement {
title: "Advanced"
icon: "settings"
}
}
property var demoProfileOtherMenuItems: ListModel {
id: demoProfileOtherMenuItems
ListElement {
title: "Need help?"
icon: "help"
}
ListElement {
title: "About"
icon: "info"
}
ListElement {
title: "Sign out & Quit"
icon: "logout"
}
}
//dummy search popup models
property var searchResultsA: ListModel {
ListElement { itemId: "i1"; titleId: "t1"; title: "@Flea"; sectionName: "Messages"; time: "18:55 AM"; content: "lorem ipsum <font color='#4360DF'>@Nick</font> dolor sit amet";
image: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg";
color: "orange";
badgeImage: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg";
badgePrimaryText: "CryptoKities";
badgeSecondaryText: "";
badgeIconColor: "";
badgeIsLetterIdenticon: false }
ListElement { itemId: "i2"; titleId: "t2"; image: ""; color: "blue"; title: "core"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i3"; titleId: "t3"; image: ""; color: "yellow"; title: "communities-phase3"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i4"; titleId: "t4"; image: ""; color: "black"; title: "core-ui"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i5"; titleId: "t5"; image: ""; color: "green"; title: "desktop"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i6"; titleId: "t6"; image: ""; color: "red"; title: "Crocodile Vanilla Bird"; sectionName: "Chat"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i7"; titleId: "t7"; image: ""; color: "purple"; title: "carmen eth"; sectionName: "Chat"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i8"; titleId: "t8"; image: ""; color: "red"; title: "CryptoKitties"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i9"; titleId: "t9"; image: ""; color: "blue"; title: "MyCommunity"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i10"; titleId: "t10"; image: ""; color: "green"; title: "Foo"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
}
property var searchResultsB: ListModel {
ListElement { itemId: "i1"; titleId: "t1"; title: "@Ant"; sectionName: "Messages"; time: "11:43 AM"; content: "<font color='#4360DF'>@John</font>, lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum ";
image: "";
color: "orange";
badgeImage: "";
badgePrimaryText: "CryptoKities";
badgeSecondaryText: "#design";
badgeIconColor: "pink"; badgeIsLetterIdenticon: true }
ListElement { itemId: "i2"; titleId: "t2"; image: ""; color: "blue"; title: "support"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i3"; titleId: "t3"; image: ""; color: "red"; title: "desktop-ui"; sectionName: "Channels"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i4"; titleId: "t4"; image: ""; color: "orange"; title: "climate-change"; sectionName: "Chat"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i5"; titleId: "t5"; image: ""; color: "black"; title: "food"; sectionName: "Chat"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: "pink"; badgeIsLetterIdenticon: true }
ListElement { itemId: "i6"; titleId: "t6"; image: ""; color: "green"; title: "CryptoKitties"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i7"; titleId: "t7"; image: ""; color: "purple"; title: "CryptoRangers"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: ""; badgeIsLetterIdenticon: false }
ListElement { itemId: "i8"; titleId: "t8"; image: ""; color: "yellow"; title: "Foo"; sectionName: "Communities"; time: ""; content: ""; badgeImage: ""; badgePrimaryText: ""; badgeSecondaryText: ""; badgeIconColor: "orange"; badgeIsLetterIdenticon: true }
}
property ListModel optionsModel: ListModel {
ListElement {
value: "item_1"
title: "Item with icon"
imageSource: ""
iconName: "chat"
iconColor: ""
isIdenticon: false
subItems: [
ListElement {
value: "sub_item_1_1"
text: "Profile image item"
imageSource: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
iconName: ""
iconColor: ""
isIdenticon: false
},
ListElement {
value: "sub_item_1_2"
text: "identicon item"
imageSource: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0BhCExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
iconName: ""
iconColor: ""
isIdenticon: true
}]}
ListElement {
value: "item_2"
title: "Community item";
imageSource: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
iconName: ""
iconColor: ""
isIdenticon: false
subItems: [
ListElement {
value: "sub_item_2_1"
text: "welcome"
imageSource: ""
iconName: "channel"
iconColor: ""
isIdenticon: false
},
ListElement {
value: "sub_item_2_2"
text: "support"
imageSource: ""
iconName: "channel"
iconColor: ""
isIdenticon: false
},
ListElement {
value: "sub_item_2_3"
text: "news"
imageSource: ""
iconName: "channel"
iconColor: ""
isIdenticon: false
}]}
ListElement {
value: "item_3"
title: "Other";
imageSource: "";
iconName: "info"
iconColor: ""
isIdenticon: false
subItems: [
ListElement {
value: "sub_item_3_1"
text: "news"
imageSource: ""
iconName: "channel"
iconColor: ""
isIdenticon: false
}]}
ListElement {
value: "item_4"
title: "Letter identicon";
imageSource: "";
iconName: ""
iconColor: "red"
isIdenticon: false
subItems: [
ListElement {
value: "sub_item_4_1"
text: "news"
imageSource: ""
iconName: "channel"
iconColor: ""
isIdenticon: false
}]}
}
}
+5 -2
View File
@@ -8,10 +8,9 @@ GridLayout {
columns: 6
columnSpacing: 5
rowSpacing: 5
property ThemePalette theme
StatusLoadingIndicator {
color: parent.theme.directColor4
color: Theme.palette.directColor4
}
StatusLetterIdenticon {
@@ -35,4 +34,8 @@ GridLayout {
StatusBadge {
value: 100
}
StatusRoundIcon {
icon.name: "info"
}
}
+312
View File
@@ -0,0 +1,312 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
Column {
spacing: 20
StatusButton {
text: "Simple modal"
onClicked: simpleModal.open()
}
StatusButton {
text: "Simple title modal"
onClicked: simpleTitleModal.open()
}
StatusButton {
text: "Modal with header image"
onClicked: headerImageModal.open()
}
StatusButton {
text: "Modal with footer buttons"
onClicked: footerButtonsModal.open()
}
StatusButton {
text: "Modal with header action button"
onClicked: headerActionButtonModal.open()
}
StatusButton {
text: "Modal with content"
onClicked: modalExample.open()
}
StatusButton {
text: "Modal with changable content"
onClicked: modalWithContentAccess.open()
}
StatusButton {
text: "Modal with letter identicon"
onClicked: modalWithLetterIdenticon.open()
}
StatusButton {
text: "Modal with identicon"
onClicked: modalWithIdenticon.open()
}
StatusButton {
text: "Modal with long titles"
onClicked: modalWithLongTitles.open()
}
StatusButton {
text: "Modal with Header Popup Menu"
onClicked: modalWithHeaderPopupMenu.open()
}
StatusModal {
id: simpleModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
}
StatusModal {
id: simpleTitleModal
anchors.centerIn: parent
header.title: "Some Title"
}
StatusModal {
id: headerImageModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
StatusModal {
id: footerButtonsModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: headerActionButtonModal
anchors.centerIn: parent
header.title: "Some Title"
header.subTitle: "Subtitle"
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
}
StatusModal {
id: modalExample
anchors.centerIn: parent
header.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
header.title: "Header"
header.subTitle: "SubTitle"
rightButtons: [
StatusButton {
text: "Button"
},
StatusButton {
text: "Button"
}
]
leftButtons: [
StatusRoundButton {
icon.name: "arrow-right"
rotation: 180
}
]
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
headerActionButton: StatusFlatRoundButton {
type: StatusFlatRoundButton.Type.Secondary
width: 32
height: 32
icon.width: 20
icon.height: 20
icon.name: "info"
}
}
StatusModal {
id: modalWithContentAccess
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
contentItem: StatusBaseText {
id: text
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithContentAccess.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithLetterIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.icon.isLetterIdenticon: true
header.icon.background.color: "red"
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithLetterIdenticon.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithIdenticon
anchors.centerIn: parent
header.title: "Header"
header.subTitle: "SubTitle"
header.image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.image.isIdenticon: true
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithIdenticon.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithLongTitles
anchors.centerIn: parent
header.title: "Some super long text here that exceeds the available space"
header.subTitle: "Some super long text here that exceeds the available space"
header.subTitleElide: Text.ElideMiddle
header.image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
header.image.isIdenticon: true
contentItem: StatusBaseText {
anchors.centerIn: parent
text: "Some text content"
font.pixelSize: 15
color: Theme.palette.directColor1
}
rightButtons: [
StatusButton {
text: "Change text"
onClicked: {
modalWithLongTitles.contentItem.text = "Changed!"
}
}
]
}
StatusModal {
id: modalWithHeaderPopupMenu
anchors.centerIn: parent
header.title: "helloworld.eth"
header.subTitle: "Basic address"
header.popupMenu: StatusPopupMenu {
id: popupMenu
Repeater {
model: dummyAccountsModel
delegate: Loader {
sourceComponent: popupMenu.delegate
onLoaded: {
item.action.text = model.name
item.action.iconSettings.name = model.iconName
}
}
}
onMenuItemClicked: {
popupMenu.dismiss()
}
}
}
ListModel {
id: dummyAccountsModel
ListElement{name: "Account 1"; iconName: "filled-account"}
ListElement{name: "Account 2"; iconName: "filled-account"}
}
}
+40
View File
@@ -0,0 +1,40 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import QtQuick.Controls 2.13
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
import StatusQ.Popups 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusChatInfoToolBar {
chatInfoButton.title: "Cryptokitties"
chatInfoButton.subTitle: "128 Members"
chatInfoButton.image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
chatInfoButton.icon.color: Theme.palette.miscColor6
popupMenu: StatusPopupMenu {
StatusMenuItem {
text: "Create channel"
icon.name: "channel"
}
StatusMenuItem {
text: "Create category"
icon.name: "channel-category"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Invite people"
icon.name: "share-ios"
}
}
}
}
@@ -0,0 +1,152 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Column {
spacing: 12
width: 800
anchors.top:parent.top
leftPadding: 20
rightPadding: 20
Rectangle {
width: parent.width
height: 30
color: Theme.palette.baseColor2
StatusBaseText {
anchors.verticalCenter: parent.verticalCenter
text: "Type Primary"
color: Theme.palette.directColor1
}
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
expandable: false
icon.name: "seed-phrase"
primaryText: "Back up seed phrase"
secondaryText: "Back up your seed phrase now to secure this account ajhaDH SDHSAHDLSADBSA,DLISAHDLASD ADASDHASLDHALSDHAS DAS,DASJDGLIASGD"
button.text: qsTr("Back up seed phrase")
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
expandable: true
icon.name: "secret"
primaryText: "Account signing phrase"
secondaryText: "View your signing phrase and ensure that you never get scammed. View your signing phrase and ensure that you never get scammed."
expandableComponent: notImplemented
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
expandable: true
icon.name: "seed-phrase"
primaryText: "View private key"
secondaryText: "Back up your seed phrase now to secure this account"
expandableComponent: notImplemented
button.text: "View private key"
button.icon.name: "tiny/public-chat"
button.onClicked: {
// To-do open enter password Modal
expanded = !expanded
}
}
Rectangle {
width: parent.width
height: 30
color: Theme.palette.baseColor2
StatusBaseText {
anchors.verticalCenter: parent.verticalCenter
text: "Type Secondary"
color: Theme.palette.directColor1
}
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
type: StatusExpandableItem.Type.Secondary
expandable: true
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
primaryText: "CryptoKitties"
additionalText: "1456 USD"
expandableComponent: notImplemented
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
type: StatusExpandableItem.Type.Secondary
expandable: true
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
primaryText: "Adding Really long text to test scenario of having very long text along with tertiary text"
additionalText: "564.90 USD"
expandableComponent: notImplemented
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
type: StatusExpandableItem.Type.Secondary
expandable: true
primaryText: "CryptoKitties"
additionalText: "1456 USD"
expandableComponent: notImplemented
}
Rectangle {
width: parent.width
height: 30
color: Theme.palette.baseColor2
StatusBaseText {
anchors.verticalCenter: parent.verticalCenter
text: "Type Tertiary"
color: Theme.palette.directColor1
}
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
type: StatusExpandableItem.Type.Tertiary
expandable: true
primaryText: "CryptoKitties"
expandableComponent: notImplemented
}
StatusExpandableItem {
anchors.horizontalCenter: parent.horizontalCenter
type: StatusExpandableItem.Type.Tertiary
expandable: true
primaryText: "Rescue Moon"
expandableComponent: notImplemented
}
Component {
id: notImplemented
Rectangle {
anchors.centerIn: parent
width: 654
height: infoText.implicitHeight
color: Theme.palette.baseColor5
StatusBaseText {
id: infoText
anchors.centerIn: parent
color: Theme.palette.directColor4
font.pixelSize: 15
lineHeight: 22
lineHeightMode: Text.FixedHeight
font.weight: Font.Medium
text: qsTr("Not Implemented")
}
}
}
}
+133
View File
@@ -0,0 +1,133 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQuick.Layouts 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Controls.Validators 0.1
import Sandbox 0.1
Column {
spacing: 8
StatusInput {
input.placeholderText: "Placeholder"
}
StatusInput {
label: "Label"
input.placeholderText: "Disabled"
input.enabled: false
}
StatusInput {
input.placeholderText: "Clearable"
input.clearable: true
}
StatusInput {
input.placeholderText: "Invalid"
input.valid: false
}
StatusInput {
label: "Label"
input.icon.name: "search"
input.placeholderText: "Input with icon"
}
StatusInput {
label: "Label"
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
charLimit: 30
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
label: "Label"
charLimit: 30
input.placeholderText: "Placeholder"
input.clearable: true
}
StatusInput {
label: "Label"
charLimit: 30
errorMessage: "Error message"
input.clearable: true
input.valid: false
input.placeholderText: "Placeholder"
}
StatusInput {
label: "StatusInput"
secondaryLabel: "with right icon"
input.icon.width: 15
input.icon.height: 11
input.icon.name: text !== "" ? "checkmark" : ""
input.leftIcon: false
}
StatusInput {
label: "Label"
secondaryLabel: "secondary label"
input.placeholderText: "Placeholder"
input.implicitHeight: 56
}
StatusInput {
id: input
label: "Label"
charLimit: 30
input.placeholderText: "Input with validator"
validators: [
StatusMinLengthValidator {
minLength: 10
errorMessage: {
if (input.errors && input.errors.minLength) {
return `Value can't be shorter than ${input.errors.minLength.min} but got ${input.errors.minLength.actual}`
}
return ""
}
}
]
}
StatusInput {
label: "Label"
input.placeholderText: "Input width component (right side)"
input.component: StatusIcon {
icon: "cancel"
height: 16
color: Theme.palette.dangerColor1
}
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline"
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline with static height"
input.implicitHeight: 100
}
StatusInput {
input.multiline: true
input.placeholderText: "Multiline with max/min"
input.minimumHeight: 80
input.maximumHeight: 200
}
}
+150
View File
@@ -0,0 +1,150 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import QtQuick.Controls 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusButton {
text: "Simple"
onClicked: simpleMenu.popup()
}
StatusButton {
text: "Complex"
onClicked: complexMenu.popup()
}
StatusButton {
text: "Menu with custom images and icons"
onClicked: customMenu.popup()
}
StatusPopupMenu {
id: simpleMenu
StatusMenuItem {
text: "One"
}
StatusMenuItem {
text: "Two"
}
StatusMenuItem {
text: "Three"
}
}
StatusPopupMenu {
id: complexMenu
subMenuItemIcons: [{ icon: 'info' }]
StatusMenuItem {
text: "One"
iconSettings.name: "info"
}
StatusMenuSeparator {}
StatusMenuItem {
text: "Two"
iconSettings.name: "info"
}
StatusMenuItem {
text: "Three"
iconSettings.name: "info"
}
StatusPopupMenu {
title: "Four"
StatusMenuItem {
text: "One"
iconSettings.name: "info"
}
StatusMenuItem {
text: "Three"
iconSettings.name: "info"
}
}
}
StatusPopupMenu {
id: customMenu
subMenuItemIcons: [
{ icon: "chat" },
{
source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
},
{
isLetterIdenticon: true,
color: "red"
}
]
StatusMenuItem {
text: "Anywhere"
}
StatusMenuSeparator {}
StatusPopupMenu {
title: "Chat"
StatusMenuItem {
text: "vitalik.eth"
image.source: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADIAAAAyCAYAAAAeP4ixAAAAlklEQVR4nOzW0QmDQBAG4SSkl7SUQlJGCrElq9F3QdjjVhh/5nv3cFhY9vUIYQiNITSG0Bh
CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2ImYgiNITTlTdG1nUZ5a92VITQxITFiJmIIjSE0htAYQrMHAAD//+wwFVpz+yqXAAAAAElFTkSuQmCC"
image.isIdenticon: true
}
StatusMenuItem {
text: "Pascal"
image.source: "https://pbs.twimg.com/profile_images/1369221718338895873/T_5fny6o_400x400.jpg"
}
}
StatusPopupMenu {
title: "Cryptokitties"
StatusMenuItem {
text: "welcome"
iconSettings.name: "channel"
iconSettings.color: Theme.palette.directColor1
}
StatusMenuItem {
text: "support"
iconSettings.name: "channel"
iconSettings.color: Theme.palette.directColor1
}
StatusMenuHeadline { text: "Public" }
StatusMenuItem {
text: "news"
iconSettings.name: "channel"
iconSettings.color: Theme.palette.directColor1
}
}
StatusPopupMenu {
title: "Another community"
StatusMenuItem {
text: "welcome"
iconSettings.isLetterIdenticon: true
iconSettings.background.color: "red"
}
}
}
}
+24
View File
@@ -0,0 +1,24 @@
import QtQuick 2.14
import QtQuick.Layouts 1.14
import QtQuick.Controls 2.13
import StatusQ.Controls 0.1
GridLayout {
columns: 1
columnSpacing: 5
rowSpacing: 5
StatusSwitchTabBar {
StatusSwitchTabButton {
text: "Swap"
}
StatusSwitchTabButton {
text: "Swap & Send"
}
StatusSwitchTabButton {
text: "Send"
}
}
}
+46
View File
@@ -0,0 +1,46 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import StatusQ.Controls 0.1
Item {
id: themeSwitchWrapper
signal checkedChanged()
width: themeSwitch.width
height: themeSwitch.height
MouseArea {
id: sensor
hoverEnabled: true
anchors.fill: parent
Row {
id: themeSwitch
spacing: 2
Text {
text: "🌤"
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
}
StatusSwitch {
onCheckedChanged: themeSwitchWrapper.checkedChanged()
StatusToolTip {
text: "Toggle Theme"
visible: sensor.containsMouse
orientation: StatusToolTip.Orientation.Bottom
y: themeSwitchWrapper.y + 16
}
}
Text {
text: "🌙"
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
}
}
}
}
+80
View File
@@ -0,0 +1,80 @@
<?xml version="1.0"?>
<manifest package="im.statusq" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="0.1" android:versionCode="0100" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29"/>
<!-- The following comment will be replaced upon deployment with default permissions based on the dependencies of the application.
Remove the comment if you do not require these default permissions. -->
<!-- %%INSERT_PERMISSIONS -->
<!-- The following comment will be replaced upon deployment with default features based on the dependencies of the application.
Remove the comment if you do not require these default features. -->
<!-- %%INSERT_FEATURES -->
<supports-screens android:largeScreens="true" android:normalScreens="true" android:anyDensity="true" android:smallScreens="true"/>
<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="-- %%INSERT_APP_NAME%% --">
<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation|mcc|mnc|density" android:name="org.qtproject.qt5.android.bindings.QtActivity" android:label="-- %%INSERT_APP_NAME%% --" android:screenOrientation="unspecified" android:launchMode="singleTop">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
<!-- Application arguments -->
<!-- meta-data android:name="android.app.arguments" android:value="arg1 arg2 arg3"/ -->
<!-- Application arguments -->
<meta-data android:name="android.app.lib_name" android:value="-- %%INSERT_APP_LIB_NAME%% --"/>
<meta-data android:name="android.app.qt_sources_resource_id" android:resource="@array/qt_sources"/>
<meta-data android:name="android.app.repository" android:value="default"/>
<meta-data android:name="android.app.qt_libs_resource_id" android:resource="@array/qt_libs"/>
<meta-data android:name="android.app.bundled_libs_resource_id" android:resource="@array/bundled_libs"/>
<!-- Deploy Qt libs as part of package -->
<meta-data android:name="android.app.bundle_local_qt_libs" android:value="-- %%BUNDLE_LOCAL_QT_LIBS%% --"/>
<meta-data android:name="android.app.bundled_in_lib_resource_id" android:resource="@array/bundled_in_lib"/>
<meta-data android:name="android.app.bundled_in_assets_resource_id" android:resource="@array/bundled_in_assets"/>
<!-- Run with local libs -->
<meta-data android:name="android.app.use_local_qt_libs" android:value="-- %%USE_LOCAL_QT_LIBS%% --"/>
<meta-data android:name="android.app.libs_prefix" android:value="/data/local/tmp/qt/"/>
<meta-data android:name="android.app.load_local_libs" android:value="-- %%INSERT_LOCAL_LIBS%% --"/>
<meta-data android:name="android.app.load_local_jars" android:value="-- %%INSERT_LOCAL_JARS%% --"/>
<meta-data android:name="android.app.static_init_classes" android:value="-- %%INSERT_INIT_CLASSES%% --"/>
<!-- Used to specify custom system library path to run with local system libs -->
<!-- <meta-data android:name="android.app.system_libs_prefix" android:value="/system/lib/"/> -->
<!-- Messages maps -->
<meta-data android:value="@string/ministro_not_found_msg" android:name="android.app.ministro_not_found_msg"/>
<meta-data android:value="@string/ministro_needed_msg" android:name="android.app.ministro_needed_msg"/>
<meta-data android:value="@string/fatal_error_msg" android:name="android.app.fatal_error_msg"/>
<meta-data android:value="@string/unsupported_android_version" android:name="android.app.unsupported_android_version"/>
<!-- Messages maps -->
<!-- Splash screen -->
<!-- Orientation-specific (portrait/landscape) data is checked first. If not available for current orientation,
then android.app.splash_screen_drawable. For best results, use together with splash_screen_sticky and
use hideSplashScreen() with a fade-out animation from Qt Android Extras to hide the splash screen when you
are done populating your window with content. -->
<!-- meta-data android:name="android.app.splash_screen_drawable_portrait" android:resource="@drawable/logo_portrait" / -->
<!-- meta-data android:name="android.app.splash_screen_drawable_landscape" android:resource="@drawable/logo_landscape" / -->
<!-- meta-data android:name="android.app.splash_screen_drawable" android:resource="@drawable/logo"/ -->
<!-- meta-data android:name="android.app.splash_screen_sticky" android:value="true"/ -->
<!-- Splash screen -->
<!-- Background running -->
<!-- Warning: changing this value to true may cause unexpected crashes if the
application still try to draw after
"applicationStateChanged(Qt::ApplicationSuspended)"
signal is sent! -->
<meta-data android:name="android.app.background_running" android:value="false"/>
<!-- Background running -->
<!-- auto screen scale factor -->
<meta-data android:name="android.app.auto_screen_scale_factor" android:value="false"/>
<!-- auto screen scale factor -->
<!-- extract android style -->
<!-- available android:values :
* default - In most cases this will be the same as "full", but it can also be something else if needed, e.g., for compatibility reasons
* full - useful QWidget & Quick Controls 1 apps
* minimal - useful for Quick Controls 2 apps, it is much faster than "full"
* none - useful for apps that don't use any of the above Qt modules
-->
<meta-data android:name="android.app.extract_android_style" android:value="default"/>
<!-- extract android style -->
</activity>
<!-- For adding service(s) please check: https://wiki.qt.io/AndroidServices -->
</application>
</manifest>
+57
View File
@@ -0,0 +1,57 @@
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.0.2'
}
}
repositories {
google()
jcenter()
}
apply plugin: 'com.android.application'
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar', '*.aar'])
}
android {
/*******************************************************
* The following variables:
* - androidBuildToolsVersion,
* - androidCompileSdkVersion
* - qt5AndroidDir - holds the path to qt android files
* needed to build any Qt application
* on Android.
*
* are defined in gradle.properties file. This file is
* updated by QtCreator and androiddeployqt tools.
* Changing them manually might break the compilation!
*******************************************************/
compileSdkVersion androidCompileSdkVersion.toInteger()
buildToolsVersion androidBuildToolsVersion
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = [qt5AndroidDir + '/src', 'src', 'java']
aidl.srcDirs = [qt5AndroidDir + '/src', 'src', 'aidl']
res.srcDirs = [qt5AndroidDir + '/res', 'res']
resources.srcDirs = ['src']
renderscript.srcDirs = ['src']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
}
lintOptions {
abortOnError false
}
}
Binary file not shown.
@@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Executable
+172
View File
@@ -0,0 +1,172 @@
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
+84
View File
@@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
+25
View File
@@ -0,0 +1,25 @@
<?xml version='1.0' encoding='utf-8'?>
<resources>
<array name="qt_sources">
<item>https://download.qt.io/ministro/android/qt5/qt-5.9</item>
</array>
<!-- The following is handled automatically by the deployment tool. It should
not be edited manually. -->
<array name="bundled_libs">
<!-- %%INSERT_EXTRA_LIBS%% -->
</array>
<array name="qt_libs">
<!-- %%INSERT_QT_LIBS%% -->
</array>
<array name="bundled_in_lib">
<!-- %%INSERT_BUNDLED_IN_LIB%% -->
</array>
<array name="bundled_in_assets">
<!-- %%INSERT_BUNDLED_IN_ASSETS%% -->
</array>
</resources>
+344 -118
View File
@@ -1,125 +1,223 @@
import QtQuick 2.14
import QtQuick.Window 2.14
import QtQuick.Controls 2.14
import QtGraphicalEffects 1.13
import Sandbox 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import StatusQ.Layout 0.1
import StatusQ.Platform 0.1
Window {
StatusWindow {
id: rootWindow
width: 640
height: 480
width: Qt.platform.os == "ios" || Qt.platform.os == "android" ? Screen.width
: 1224
height: Qt.platform.os == "ios" || Qt.platform.os == "android" ? Screen.height
:840
visible: true
title: qsTr("Status App Sandbox")
title: qsTr("StatusQ Documentation App")
ButtonGroup {
id: topicsGroup
buttons: tabs.children
}
Flow {
id: tabs
width: parent.width
Button {
text: "Reload QML"
onClicked: app.restartQml()
}
Button {
id: iconsTab
checkable: true
text: "Icons"
}
Button {
id: controlsTab
checkable: true
text: "Controls"
}
Button {
id: otherTab
checkable: true
text: "Other"
}
}
ScrollView {
width: parent.width
anchors.top: tabs.bottom
anchors.bottom: parent.bottom
contentHeight: rootWindow.height * rootWindow.factor
contentWidth: rootWindow.width * rootWindow.factor
clip: true
SplitView {
width: parent.width
height: rootWindow.height
handle: Item {}
scale: rootWindow.factor
Rectangle {
id: lightThemeBg
SplitView.minimumWidth: rootWindow.width / 2
height: parent.height
color: lightTheme.baseColor5
clip: true
Loader {
active: true
anchors.centerIn: parent
property var currentTheme: StatusLightTheme { id: lightTheme }
sourceComponent: {
switch(topicsGroup.checkedButton) {
case iconsTab:
return iconsComponent;
case controlsTab:
return controlsComponent;
case otherTab:
return othersComponent;
default:
return null;
}
}
}
}
Rectangle {
id: darkThemeBg
SplitView.fillWidth: true
SplitView.minimumWidth: rootWindow.width / 2
height: parent.height
color: darkTheme.baseColor5
clip: true
Loader {
active: true
anchors.centerIn: parent
property var currentTheme: StatusDarkTheme { id: darkTheme }
sourceComponent: {
switch(topicsGroup.checkedButton) {
case iconsTab:
return iconsComponent;
case controlsTab:
return controlsComponent;
case otherTab:
return othersComponent;
default:
return null;
}
}
}
}
}
}
property ThemePalette lightTheme: StatusLightTheme {}
property ThemePalette darkTheme: StatusDarkTheme {}
readonly property real maxFactor: 2.0
readonly property real minFactor: 0.5
property real factor: 1.0
Component.onCompleted: {
Theme.palette = lightTheme
apiDocsButton.checked = true
rootWindow.updatePosition();
}
StatusAppLayout {
id: appLayout
anchors.fill: parent
appNavBar: StatusAppNavBar {
height: rootWindow.height
navBarChatButton: StatusNavBarTabButton {
icon.name: "refresh"
tooltip.text: "Reload App"
onClicked: app.restartQml()
}
navBarTabButtons: [
StatusNavBarTabButton {
id: apiDocsButton
icon.name: "edit"
tooltip.text: "API Documentation"
onClicked: {
stackView.clear()
stackView.push(libraryDocumentationCmp)
checked = !checked
demoAppButton.checked = false
}
},
StatusNavBarTabButton {
id: demoAppButton
icon.name: "status"
tooltip.text: "Demo Application"
checked: stackView.currentItem == demoAppCmp
onClicked: {
stackView.clear()
stackView.push(demoAppCmp)
checked = !checked
apiDocsButton.checked = false
}
}
]
}
appView: StackView {
id: stackView
anchors.fill: parent
initialItem: libraryDocumentationCmp
}
ThemeSwitch {
anchors.top: parent.top
anchors.topMargin: 32
anchors.right: parent.right
anchors.rightMargin: 32
onCheckedChanged: {
if (Theme.palette === rootWindow.lightTheme) {
Theme.palette = rootWindow.darkTheme
} else {
Theme.palette = rootWindow.lightTheme
}
}
}
}
Component {
id: libraryDocumentationCmp
StatusAppTwoPanelLayout {
leftPanel: Item {
anchors.fill: parent
ScrollView {
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter
contentHeight: navigation.height + 56
contentWidth: navigation.width
clip: true
Column {
id: navigation
anchors.top: parent.top
anchors.topMargin: 48
anchors.horizontalCenter: parent.horizontalCenter
spacing: 0
StatusListSectionHeadline { text: "StatusQ.Core" }
StatusNavigationListItem {
title: "Icons"
selected: page.sourceComponent == iconsComponent
onClicked: page.sourceComponent = iconsComponent
}
StatusListSectionHeadline { text: "StatusQ.Layout" }
StatusNavigationListItem {
title: "Layouts"
selected: page.sourceComponent == layoutComponent
onClicked: page.sourceComponent = layoutComponent
}
StatusListSectionHeadline { text: "StatusQ.Controls" }
StatusNavigationListItem {
title: "Buttons"
selected: page.sourceComponent == buttonsComponent
onClicked: page.sourceComponent = buttonsComponent
}
StatusNavigationListItem {
title: "StatusSwitchTab"
selected: page.sourceComponent == statusTabSwitchesComponent
onClicked: page.sourceComponent = statusTabSwitchesComponent
}
StatusNavigationListItem {
title: "Controls"
selected: page.sourceComponent == controlsComponent
onClicked: page.sourceComponent = controlsComponent
}
StatusNavigationListItem {
title: "StatusInput"
selected: page.sourceComponent == statusInputPageComponent
onClicked: page.sourceComponent = statusInputPageComponent
}
StatusListSectionHeadline { text: "StatusQ.Components" }
StatusNavigationListItem {
title: "List Items"
selected: page.sourceComponent == listItemsComponent
onClicked: page.sourceComponent = listItemsComponent
}
StatusNavigationListItem {
title: "StatusChatInfoToolBar"
selected: page.sourceComponent == chatInfoToolBarComponent
onClicked: page.sourceComponent = chatInfoToolBarComponent
}
StatusNavigationListItem {
title: "Others"
selected: page.sourceComponent == othersComponent
onClicked: page.sourceComponent = othersComponent
}
StatusNavigationListItem {
title: "StatusExpandableItem"
selected: page.sourceComponent == settingsComponent
onClicked: page.sourceComponent = settingsComponent
}
StatusListSectionHeadline { text: "StatusQ.Popup" }
StatusNavigationListItem {
title: "StatusPopupMenu"
selected: page.sourceComponent == popupMenuComponent
onClicked: page.sourceComponent = popupMenuComponent
}
StatusNavigationListItem {
title: "StatusModal"
selected: page.sourceComponent == statusModalComponent
onClicked: page.sourceComponent = statusModalComponent
}
}
}
}
rightPanel: Item {
id: rightPanel
anchors.fill: parent
ScrollView {
anchors.fill: parent
contentHeight: (pageWrapper.height + pageWrapper.anchors.topMargin) * rootWindow.factor
contentWidth: (pageWrapper.width * rootWindow.factor)
clip: true
Item {
id: pageWrapper
width: rightPanel.width
anchors.top: parent.top
anchors.topMargin: 64
height: Math.max(rootWindow.height, page.height + 128)
scale: rootWindow.factor
Loader {
id: page
active: true
anchors.centerIn: parent
sourceComponent: iconsComponent
}
}
}
}
}
}
Action {
shortcut: "CTRL+="
onTriggered: {
@@ -145,25 +243,153 @@ Window {
Component {
id: iconsComponent
Icons {
anchors.centerIn: parent
iconColor: parent? parent.currentTheme.primaryColor1 : "#ffffff"
}
Icons { iconColor: Theme.palette.primaryColor1 }
}
Component {
id: controlsComponent
Controls {
anchors.centerIn: parent
theme: parent.currentTheme
}
Controls {}
}
Component {
id: statusInputPageComponent
StatusInputPage {}
}
Component {
id: listItemsComponent
ListItems {}
}
Component {
id: layoutComponent
Layout {}
}
Component {
id: othersComponent
Others {
anchors.centerIn: parent
theme: parent.currentTheme
Others {}
}
Component {
id: buttonsComponent
Buttons {}
}
Component {
id: popupMenuComponent
StatusPopupMenuPage {}
}
Component {
id: chatInfoToolBarComponent
StatusChatInfoToolBarPage {}
}
Component {
id: statusModalComponent
Popups {}
}
Component {
id: statusTabSwitchesComponent
StatusTabSwitchPage {}
}
Component {
id: settingsComponent
StatusExpandableSettingsItemPage{}
}
Component {
id: demoAppCmp
Rectangle {
anchors.fill: parent
color: Theme.palette.baseColor3
Row {
id: platformSwitch
anchors.left: demoApp.left
anchors.bottom: demoApp.top
anchors.bottomMargin: 20
spacing: 2
Text {
text: "OSX"
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
}
StatusSwitch {
onCheckedChanged: {
if (checked) {
demoApp.titleStyle = "windows"
} else {
demoApp.titleStyle = "osx"
}
}
}
Text {
text: "Win"
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
}
}
DemoApp {
id: demoApp
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
}
DropShadow {
anchors.fill: demoApp
source: demoApp
horizontalOffset: 0
verticalOffset: 5
radius: 20
samples: 20
color: "#22000000"
}
}
}
StatusMacTrafficLights {
anchors.left: parent.left
anchors.top: parent.top
anchors.margins: 13
visible: Qt.platform.os == "osx"
onClose: {
rootWindow.close()
}
onMinimised: {
rootWindow.showMinimized()
}
onMaximized: {
rootWindow.toggleFullScreen()
}
}
StatusWindowsTitleBar {
anchors.top: parent.top
width: parent.width
visible: Qt.platform.os == "windows"
onClose: {
rootWindow.close()
}
onMinimised: {
rootWindow.showMinimized()
}
onMaximized: {
rootWindow.toggleFullScreen()
}
}
}
+10
View File
@@ -4,5 +4,15 @@
<file>Controls.qml</file>
<file>Icons.qml</file>
<file>Others.qml</file>
<file>Buttons.qml</file>
<file>DemoApp.qml</file>
<file>ListItems.qml</file>
<file>StatusChatInfoToolBarPage.qml</file>
<file>StatusPopupMenuPage.qml</file>
<file>StatusInputPage.qml</file>
<file>ThemeSwitch.qml</file>
<file>Layout.qml</file>
<file>Popups.qml</file>
<file>StatusExpandableSettingsItemPage.qml</file>
</qresource>
</RCC>
+63 -10
View File
@@ -1,6 +1,9 @@
QT += quick
QT += quick svg
CONFIG += c++11 warn_on
DEFINES += QT_DEPRECATED_WARNINGS
CONFIG += c++11
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
@@ -9,23 +12,73 @@ CONFIG += c++11
SOURCES += \
handler.cpp \
main.cpp \
sandboxapp.cpp
sandboxapp.cpp \
spellchecker.cpp
OBJECTIVE_SOURCES += \
sandboxapp_mac.mm
!macx {
SOURCES += statuswindow.cpp
}
RESOURCES += qml.qrc
TARGET = sandboxapp
macx {
CONFIG -= app_bundle
OBJECTIVE_SOURCES += \
statuswindow_mac.mm
hunspellTarget.depends = FORCE
hunspellTarget.commands = brew install hunspell
QMAKE_EXTRA_TARGETS += hunspellTarget
LIBS += -L"/usr/local/lib" -lhunspell-1.7
INCLUDEPATH += /usr/local/include/hunspell
}
ios {
LIBS += -framework UIKit
QMAKE_TARGET_BUNDLE_PREFIX = "im.status"
#QMAKE_XCODE_CODE_SIGN_IDENTITY = "iPhone Developer"
MY_DEVELOPMENT_TEAM.name = "STATUS HOLDINGS PTE.LTD"
MY_DEVELOPMENT_TEAM.value = "DTX7Z4U3YA"
QMAKE_MAC_XCODE_SETTINGS += MY_DEVELOPMENT_TEAM
}
RESOURCES += qml.qrc \
$$PWD/../statusq.qrc
DESTDIR = $$PWD/bin
CONFIG -= app_bundle
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
OTHER_FILES += $$files($$PWD/../src/*, true)
#OTHER_FILES += $$files($$PWD/../src/*, true)
HEADERS += \
handler.h \
sandboxapp.h
sandboxapp.h \
statuswindow.h \
spellchecker.h
OTHER_FILES += $$files($$PWD/../*.qml, true)
OTHER_FILES += $$files($$PWD/*.qml, true)
android {
DISTFILES += \
android/AndroidManifest.xml \
android/build.gradle \
android/gradle/wrapper/gradle-wrapper.jar \
android/gradle/wrapper/gradle-wrapper.properties \
android/gradlew \
android/gradlew.bat \
android/res/values/libs.xml
contains(ANDROID_TARGET_ARCH,armeabi-v7a) {
ANDROID_PACKAGE_SOURCE_DIR = \
$$PWD/android
}
}
+16 -8
View File
@@ -4,6 +4,9 @@
#include <QWindow>
#include <QDebug>
#include "statuswindow.h"
#include "spellchecker.h"
SandboxApp::SandboxApp(int &argc, char **argv)
: QGuiApplication(argc, argv),
m_handler(new Handler(this))
@@ -13,11 +16,23 @@ SandboxApp::SandboxApp(int &argc, char **argv)
void SandboxApp::startEngine()
{
qmlRegisterType<StatusWindow>("Sandbox", 0, 1, "StatusWindow");
qmlRegisterType<SpellChecker>("Sandbox", 0, 1, "Spellchecker");
#ifdef QT_DEBUG
const QUrl url(applicationDirPath() + "/../main.qml");
#else
const QUrl url(QStringLiteral("qrc:/main.qml"));
#endif
m_engine.rootContext()->setContextProperty("app", m_handler);
#ifdef QT_DEBUG
m_engine.addImportPath(applicationDirPath() + "/../../src");
#else
m_engine.addImportPath(QStringLiteral("qrc:/src"));
#endif
qDebug() << m_engine.importPathList();
QObject::connect(&m_engine, &QQmlApplicationEngine::objectCreated,
this, [url](QObject *obj, const QUrl &objUrl) {
@@ -25,13 +40,6 @@ void SandboxApp::startEngine()
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
m_engine.load(url);
QWindow *rootWindow = qobject_cast<QWindow*>(m_engine.rootObjects().at(0));
if (rootWindow) {
removeTitleBar(rootWindow->winId());
} else {
qDebug() << "Window doesn't exist";
}
}
void SandboxApp::restartEngine()
@@ -39,8 +47,8 @@ void SandboxApp::restartEngine()
const QUrl url(applicationDirPath() + "/../main.qml");
QWindow *rootWindow = qobject_cast<QWindow*>(m_engine.rootObjects().at(0));
if (rootWindow) {
rootWindow->close();
rootWindow->deleteLater();
}
m_engine.clearComponentCache();
m_engine.load(url);
-2
View File
@@ -13,8 +13,6 @@ public:
void startEngine();
void removeTitleBar(WId wid);
public slots:
void restartEngine();
-18
View File
@@ -1,18 +0,0 @@
#include "sandboxapp.h"
#include <QColor>
#include <Foundation/Foundation.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSColor.h>
void SandboxApp::removeTitleBar(WId wid)
{
NSView *nsView = reinterpret_cast<NSView*>(wid);
NSWindow *window = [nsView window];
window.titlebarAppearsTransparent = true;
window.titleVisibility = NSWindowTitleHidden;
window.styleMask |= NSWindowStyleMaskFullSizeContentView;
}
+4
View File
@@ -0,0 +1,4 @@
make clean
qmake sandbox.pro -spec macx-clang CONFIG+=debug CONFIG+=x86_64 && /usr/bin/make qmake_all
make
+174
View File
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#include "spellchecker.h"
#include "hunspell.hxx"
#include <QTextCodec>
#include <QFile>
#include <QDebug>
#include <QLocale>
#include <QRegularExpression>
#include <QApplication>
#include <QDir>
SpellChecker::SpellChecker(QObject *parent)
: QObject(parent)
, m_hunspell(nullptr)
, m_userDict("userDict_")
{
}
SpellChecker::~SpellChecker()
{
#ifdef Q_OS_MACOS
delete m_hunspell;
#endif
}
bool SpellChecker::spell(const QString &word)
{
#ifdef Q_OS_MACOS
return m_hunspell->spell(m_codec->fromUnicode(word).toStdString());
#else
return true;
#endif
}
bool SpellChecker::isInit() const
{
return !m_hunspell;
}
void SpellChecker::initHunspell()
{
#ifdef Q_OS_MACOS
if (m_hunspell) {
delete m_hunspell;
}
QString dictFile = QApplication::applicationDirPath() + "/dictionaries/" + m_lang + "/index.dic";
QString affixFile = QApplication::applicationDirPath() + "/dictionaries/" + m_lang + "/index.aff";
QByteArray dictFilePathBA = dictFile.toLocal8Bit();
QByteArray affixFilePathBA = affixFile.toLocal8Bit();
m_hunspell = new Hunspell(affixFilePathBA.constData(),
dictFilePathBA.constData());
// detect encoding analyzing the SET option in the affix file
auto encoding = QStringLiteral("ISO8859-15");
QFile _affixFile(affixFile);
if (_affixFile.open(QIODevice::ReadOnly)) {
QTextStream stream(&_affixFile);
QRegularExpression enc_detector(
QStringLiteral("^\\s*SET\\s+([A-Z0-9\\-]+)\\s*"),
QRegularExpression::CaseInsensitiveOption);
QString sLine;
QRegularExpressionMatch match;
while (!stream.atEnd()) {
sLine = stream.readLine();
if (sLine.isEmpty()) { continue; }
match = enc_detector.match(sLine);
if (match.hasMatch()) {
encoding = match.captured(1);
qDebug() << "Encoding set to " + encoding;
break;
}
}
_affixFile.close();
}
m_codec = QTextCodec::codecForName(encoding.toLatin1().constData());
QString userDict = m_userDict + m_lang + ".txt";
if (!userDict.isEmpty()) {
QFile userDictonaryFile(userDict);
if (userDictonaryFile.open(QIODevice::ReadOnly)) {
QTextStream stream(&userDictonaryFile);
for (QString word = stream.readLine();
!word.isEmpty();
word = stream.readLine())
ignoreWord(word);
userDictonaryFile.close();
} else {
qWarning() << "User dictionary in " << userDict
<< "could not be opened";
}
} else {
qDebug() << "User dictionary not set.";
}
#endif
}
QVariantList SpellChecker::suggest(const QString &word)
{
int numSuggestions = 0;
QVariantList suggestions;
#ifdef Q_OS_MACOS
std::vector<std::string> wordlist;
wordlist = m_hunspell->suggest(m_codec->fromUnicode(word).toStdString());
numSuggestions = static_cast<int>(wordlist.size());
if (numSuggestions > 0) {
suggestions.reserve(numSuggestions);
for (int i = 0; i < numSuggestions; i++) {
suggestions << m_codec->toUnicode(
QByteArray::fromStdString(wordlist[i]));
}
}
#endif
return suggestions;
}
void SpellChecker::ignoreWord(const QString &word)
{
#ifdef Q_OS_MACOS
m_hunspell->add(m_codec->fromUnicode(word).constData());
#endif
}
void SpellChecker::addToUserWordlist(const QString &word)
{
#ifdef Q_OS_MACOS
QString userDict = m_userDict + m_lang + ".txt";
if (!userDict.isEmpty()) {
QFile userDictonaryFile(userDict);
if (userDictonaryFile.open(QIODevice::Append)) {
QTextStream stream(&userDictonaryFile);
stream << word << "\n";
userDictonaryFile.close();
} else {
qWarning() << "User dictionary in " << userDict
<< "could not be opened for appending a new word";
}
} else {
qDebug() << "User dictionary not set.";
}
#endif
}
const QString& SpellChecker::lang() const
{
return m_lang;
}
void SpellChecker::setLang(const QString& lang)
{
if (m_lang != lang) {
m_lang = lang;
initHunspell();
emit langChanged();
}
}
const QString& SpellChecker::userDict() const
{
return m_userDict;
}
void SpellChecker::setUserDict(const QString& userDict)
{
if (m_userDict != userDict) {
m_userDict = userDict;
emit userDictChanged();
}
}
+54
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#ifndef SPELLCHECKER_H
#define SPELLCHECKER_H
#include <QObject>
#include <QVariant>
#include <QQuickTextDocument>
#include <QSyntaxHighlighter>
#ifdef Q_OS_MACOS
class Hunspell;
#endif
class QTextCodec;
class SpellChecker : public QObject
{
Q_OBJECT
Q_PROPERTY(QString lang READ lang WRITE setLang NOTIFY langChanged)
Q_PROPERTY(QString userDict READ userDict WRITE setUserDict NOTIFY userDictChanged)
public:
explicit SpellChecker(QObject *parent = nullptr);
~SpellChecker();
Q_INVOKABLE bool spell(const QString& word);
Q_INVOKABLE QVariantList suggest(const QString &word);
Q_INVOKABLE void ignoreWord(const QString &word);
Q_INVOKABLE void addToUserWordlist(const QString &word);
Q_INVOKABLE bool isInit() const;
const QString& lang() const;
void setLang(const QString& lang);
const QString& userDict() const;
void setUserDict(const QString& userDict);
signals:
void langChanged();
void userDictChanged();
private:
void initHunspell();
private:
QString m_lang;
QString m_userDict;
QQuickTextDocument *m_document;
#ifdef Q_OS_MACOS
Hunspell *m_hunspell;
#endif
QTextCodec *m_codec;
};
#endif // SPELLCHECKER_H
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#include "statuswindow.h"
void StatusWindow::toggleFullScreen()
{
if (m_isFullScreen) {
showNormal();
} else {
showFullScreen();
}
}
bool StatusWindow::isFullScreen() const
{
return m_isFullScreen;
}
void StatusWindow::removeTitleBar()
{
}
void StatusWindow::showTitleBar()
{
}
+64
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#ifndef STATUSWINDOW_H
#define STATUSWINDOW_H
#include <QQuickWindow>
#include <QScreen>
class StatusWindow: public QQuickWindow
{
Q_OBJECT
Q_PROPERTY(bool isFullScreen READ isFullScreen NOTIFY isFullScreenChanged)
public:
struct EventCallbacks {
std::function<void()> onResize;
std::function<void()> willExitFullScreen;
std::function<void()> didExitFullScreen;
};
explicit StatusWindow(QWindow *parent = nullptr)
: QQuickWindow(parent),
m_isFullScreen(false)
{
removeTitleBar();
connect(this, &QQuickWindow::windowStateChanged, [&](Qt::WindowState windowState) {
if (windowState == Qt::WindowNoState) {
removeTitleBar();
m_isFullScreen = false;
emit isFullScreenChanged();
} else if (windowState == Qt::WindowFullScreen) {
m_isFullScreen = true;
emit isFullScreenChanged();
showTitleBar();
}
});
}
Q_INVOKABLE void toggleFullScreen();
Q_INVOKABLE void updatePosition() {
auto point = QPoint(screen()->geometry().center().x() - geometry().width() / 2, screen()->geometry().center().y() - geometry().height() / 2);
if (point != this->position()) {
this->setPosition(point);
}
}
bool isFullScreen() const;
signals:
void isFullScreenChanged();
private:
void removeTitleBar();
void showTitleBar();
void initCallbacks();
private:
EventCallbacks m_callbacks;
bool m_isFullScreen;
};
#endif // STATUSWINDOW_H
+53
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#include "statuswindow.h"
#include <QColor>
#include <QDebug>
#include <Foundation/Foundation.h>
#include <AppKit/NSView.h>
#include <AppKit/NSWindow.h>
#include <AppKit/NSColor.h>
#include <AppKit/NSToolbar.h>
#include <AppKit/NSButton.h>
#include <AppKit/AppKit.h>
void StatusWindow::toggleFullScreen()
{
if (m_isFullScreen) {
showNormal();
} else {
showFullScreen();
}
}
bool StatusWindow::isFullScreen() const
{
return m_isFullScreen;
}
void StatusWindow::removeTitleBar()
{
NSView *nsView = reinterpret_cast<NSView*>(this->winId());
NSWindow *window = [nsView window];
window.titlebarAppearsTransparent = true;
window.titleVisibility = NSWindowTitleHidden;
window.styleMask |= NSWindowStyleMaskFullSizeContentView;
NSButton* close = [window standardWindowButton:NSWindowCloseButton];
NSView* titleBarContainerView = close.superview.superview;
[titleBarContainerView setHidden:YES];
}
void StatusWindow::showTitleBar()
{
NSView *nsView = reinterpret_cast<NSView*>(this->winId());
NSWindow *window = [nsView window];
window.titlebarAppearsTransparent = true;
window.titleVisibility = NSWindowTitleHidden;
window.styleMask |= NSWindowStyleMaskFullSizeContentView;
NSButton* close = [window standardWindowButton:NSWindowCloseButton];
NSView* titleBarContainerView = close.superview.superview;
[titleBarContainerView setHidden:NO];
}
+2 -2
View File
@@ -27,8 +27,8 @@ Rectangle {
id: value
visible: statusBadge.value > 0
font.pixelSize: statusBadge.value > 99 ? 10 : 12
font.weight: Font.Bold
color: Theme.palette.white
font.weight: Font.Medium
color: Theme.palette.statusBadge.foregroundColor
anchors.centerIn: parent
text: {
if (statusBadge.value > 99) {
@@ -0,0 +1,108 @@
import QtQuick 2.13
import QtGraphicalEffects 1.13
import StatusQ.Components 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
Item {
id: statusChatInfoToolBar
implicitWidth: 288
implicitHeight: 56
property alias chatInfoButton: statusChatInfoButton
property alias menuButton: statusMenuButton
property Component popupMenu
signal chatInfoButtonClicked()
signal addButtonClicked(var mouse)
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
StatusChatInfoButton {
id: statusChatInfoButton
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 5
anchors.right: (implicitWidth > parent.width - 50) ? statusMenuButton.left : undefined
anchors.rightMargin: 5
type: StatusChatInfoButton.Type.OneToOneChat
onClicked: statusChatInfoToolBar.chatInfoButtonClicked()
}
StatusRoundButton {
id: statusMenuButton
anchors.right: parent.right
anchors.rightMargin: 8
anchors.verticalCenter: parent.verticalCenter
visible: popupMenuSlot.active
width: visible ? 32 : 0
height: 32
type: StatusRoundButton.Type.Secondary
icon.name: "add"
state: "default"
states: [
State {
name: "default"
PropertyChanges {
target: statusMenuButton
icon.rotation: 0
}
},
State {
name: "pressed"
PropertyChanges {
target: statusMenuButton
icon.rotation: 45
highlighted: true
}
}
]
transitions: [
Transition {
from: "default"
to: "pressed"
RotationAnimation {
duration: 150
direction: RotationAnimation.Clockwise
easing.type: Easing.InCubic
}
},
Transition {
from: "pressed"
to: "default"
RotationAnimation {
duration: 150
direction: RotationAnimation.Counterclockwise
easing.type: Easing.OutCubic
}
}
]
onClicked: {
statusChatInfoToolBar.addButtonClicked(mouse)
statusMenuButton.state = "pressed"
popupMenuSlot.item.popup(statusMenuButton.width-popupMenuSlot.item.width, statusMenuButton.height + 4)
}
Loader {
id: popupMenuSlot
active: !!statusChatInfoToolBar.popupMenu
onLoaded: {
popupMenuSlot.item.closeHandler = function () {
statusMenuButton.state = "default"
}
}
}
}
}
+225
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@@ -0,0 +1,225 @@
import QtQuick 2.13
import QtQml.Models 2.14
import QtQuick.Controls 2.13 as QC
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Core.Utils 0.1
import StatusQ.Components 0.1
import StatusQ.Controls 0.1
Column {
id: statusChatList
spacing: 4
width: 288
property string categoryId: ""
property string selectedChatId: ""
property alias chatListItems: delegateModel
property bool draggableItems: false
property Component popupMenu
property var filterFn
property var profileImageFn
property var chatNameFn
signal chatItemSelected(string id)
signal chatItemUnmuted(string id)
signal chatItemReordered(string id, int from, int to)
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
DelegateModel {
id: delegateModel
delegate: Item {
id: draggable
width: statusChatListItem.width
height: statusChatListItem.height
property alias chatListItem: statusChatListItem
visible: {
if (!!statusChatList.filterFn) {
return statusChatList.filterFn(model, statusChatList.categoryId)
}
return true
}
MouseArea {
id: dragSensor
anchors.fill: parent
cursorShape: active ? Qt.ClosedHandCursor : Qt.PointingHandCursor
hoverEnabled: true
pressAndHoldInterval: 150
enabled: statusChatList.draggableItems
property bool active: false
property real startY: 0
property real startX: 0
drag.target: draggedListItemLoader.item
drag.threshold: 0.1
drag.filterChildren: true
onPressed: {
startY = mouseY
startX = mouseX
}
onPressAndHold: active = true
onReleased: {
if (active) {
statusChatList.chatItemReordered(statusChatListItem.chatId, statusChatListItem.originalOrder, statusChatListItem.originalOrder)
}
active = false
}
onMouseYChanged: {
if ((Math.abs(startY - mouseY) > 1) && pressed) {
active = true
}
}
onMouseXChanged: {
if ((Math.abs(startX - mouseX) > 1) && pressed) {
active = true
}
}
StatusChatListItem {
id: statusChatListItem
property string profileImage: ""
opacity: dragSensor.active ? 0.0 : 1.0
Component.onCompleted: {
if (typeof statusChatList.profileImageFn === "function") {
profileImage = statusChatList.profileImageFn(model.chatId || model.id) || ""
}
}
originalOrder: model.position
chatId: model.chatId || model.id
categoryId: model.categoryId || ""
name: !!statusChatList.chatNameFn ? statusChatList.chatNameFn(model) : model.name
type: model.chatType
muted: !!model.muted
hasUnreadMessages: !!model.hasUnreadMessages || model.unviewedMessagesCount > 0
hasMention: model.mentionsCount > 0
badge.value: model.chatType === StatusChatListItem.Type.OneToOneChat ?
model.unviewedMessagesCount || 0 :
model.mentionsCount || 0
selected: (model.chatId || model.id) === statusChatList.selectedChatId
icon.color: model.color || ""
image.isIdenticon: !!!profileImage && !!!model.identityImage && !!model.identicon
image.source: profileImage || model.identityImage || model.identicon || ""
sensor.cursorShape: dragSensor.cursorShape
onClicked: {
if (mouse.button === Qt.RightButton && !!statusChatList.popupMenu) {
statusChatListItem.highlighted = true
let originalOpenHandler = popupMenuSlot.item.openHandler
let originalCloseHandler = popupMenuSlot.item.closeHandler
popupMenuSlot.item.openHandler = function () {
if (!!originalOpenHandler) {
originalOpenHandler((model.chatId || model.id))
}
}
popupMenuSlot.item.closeHandler = function () {
if (statusChatListItem) {
statusChatListItem.highlighted = false
}
if (!!originalCloseHandler) {
originalCloseHandler()
}
}
popupMenuSlot.item.popup(mouse.x + 4, statusChatListItem.y + mouse.y + 6)
popupMenuSlot.item.openHandler = originalOpenHandler
return
}
if (!statusChatListItem.selected) {
statusChatList.chatItemSelected(model.chatId || model.id)
}
}
onUnmute: statusChatList.chatItemUnmuted(model.chatId || model.id)
}
}
DropArea {
id: dropArea
width: dragSensor.active ? 0 : parent.width
height: dragSensor.active ? 0 : parent.height
keys: ["chat-item-category-" + statusChatListItem.categoryId]
onEntered: reorderDelay.start()
onDropped: statusChatList.chatItemReordered(statusChatListItem.chatId, drag.source.originalOrder, statusChatListItem.DelegateModel.itemsIndex)
Timer {
id: reorderDelay
interval: 100
repeat: false
onTriggered: {
if (dropArea.containsDrag) {
dropArea.drag.source.chatListItem.originalOrder = statusChatListItem.originalOrder
delegateModel.items.move(dropArea.drag.source.DelegateModel.itemsIndex, draggable.DelegateModel.itemsIndex)
}
}
}
}
Loader {
id: draggedListItemLoader
active: dragSensor.active
sourceComponent: StatusChatListItem {
property var globalPosition: Utils.getAbsolutePosition(draggable)
parent: QC.Overlay.overlay
sensor.cursorShape: dragSensor.cursorShape
Drag.active: dragSensor.active
Drag.hotSpot.x: width / 2
Drag.hotSpot.y: height / 2
Drag.keys: ["chat-item-category-" + categoryId]
Drag.source: draggable
Component.onCompleted: {
x = globalPosition.x
y = globalPosition.y
}
chatId: draggable.chatListItem.chatId
categoryId: draggable.chatListItem.categoryId
name: draggable.chatListItem.name
type: draggable.chatListItem.type
muted: draggable.chatListItem.muted
dragged: true
hasUnreadMessages: draggable.chatListItem.hasUnreadMessages
hasMention: draggable.chatListItem.hasMention
badge.value: draggable.chatListItem.badge.value
selected: draggable.chatListItem.selected
icon.color: draggable.chatListItem.icon.color
image.isIdenticon: draggable.chatListItem.image.isIdenticon
image.source: draggable.chatListItem.image.source
}
}
}
}
Repeater {
id: statusChatListItems
model: delegateModel
}
Loader {
id: popupMenuSlot
active: !!statusChatList.popupMenu
}
}
@@ -0,0 +1,216 @@
import QtQuick 2.14
import QtQml.Models 2.14
import QtQuick.Controls 2.14 as QC
import StatusQ.Core.Utils 0.1
import StatusQ.Components 0.1
import StatusQ.Popups 0.1
import StatusQ.Core 0.1
Item {
id: statusChatListAndCategories
implicitHeight: chatListsAndCategories.height
implicitWidth: chatListsAndCategories.width
property StatusTooltipSettings categoryAddButtonToolTip: StatusTooltipSettings {
text: "Add channel inside category"
}
property StatusTooltipSettings categoryMenuButtonToolTip: StatusTooltipSettings {
text: "More"
}
property string selectedChatId: ""
property bool showCategoryActionButtons: false
property bool showPopupMenu: true
property alias chatList: statusChatList.chatListItems
property alias categoryList: delegateModel
property alias sensor: sensor
property bool draggableItems: false
property bool draggableCategories: false
property Component categoryPopupMenu
property Component chatListPopupMenu
property Component popupMenu
signal chatItemSelected(string id)
signal chatItemUnmuted(string id)
signal chatItemReordered(string categoryId, string chatId, int from, int to)
signal chatListCategoryReordered(string categoryId, int from, int to)
signal categoryAddButtonClicked(string id)
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
MouseArea {
id: sensor
anchors.top: parent.top
width: statusChatListAndCategories.width
height: statusChatListAndCategories.height
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
if (mouse.button === Qt.RightButton && showPopupMenu && !!statusChatListAndCategories.popupMenu) {
popupMenuSlot.item.popup(mouse.x + 4, mouse.y + 6)
return
}
}
Column {
id: chatListsAndCategories
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
spacing: 4
StatusChatList {
id: statusChatList
anchors.horizontalCenter: parent.horizontalCenter
visible: chatListItems.count > 0
selectedChatId: statusChatListAndCategories.selectedChatId
onChatItemSelected: statusChatListAndCategories.chatItemSelected(id)
onChatItemUnmuted: statusChatListAndCategories.chatItemUnmuted(id)
onChatItemReordered: statusChatListAndCategories.chatItemReordered(categoryId, id, from, to)
draggableItems: statusChatListAndCategories.draggableItems
filterFn: function (model) {
return !!!model.categoryId
}
popupMenu: statusChatListAndCategories.chatListPopupMenu
}
DelegateModel {
id: delegateModel
delegate: Item {
id: draggable
width: statusChatListCategory.width
height: statusChatListCategory.height
property alias chatListCategory: statusChatListCategory
StatusChatListCategory {
id: statusChatListCategory
property bool dragActive: false
property real startY: 0
property real startX: 0
opacity: dragActive ? 0.0 : 1.0
dragSensor.drag.target: draggedListCategoryLoader.item
dragSensor.drag.threshold: 0.1
dragSensor.drag.filterChildren: true
dragSensor.onPressAndHold: {
if (statusChatListAndCategories.draggableCategories) {
dragActive = true
}
}
dragSensor.onReleased: {
if (dragActive) {
statusChatListAndCategories.chatListCategoryReordered(statusChatListCategory.categoryId, statusChatListCategory.originalOrder, statusChatListCategory.originalOrder)
}
dragActive = false
}
dragSensor.cursorShape: dragActive ? Qt.ClosedHandCursor : Qt.PointingHandCursor
dragSensor.onPressed: {
startY = dragSensor.mouseY
startX = dragSensor.mouseX
}
dragSensor.onMouseYChanged: {
if (statusChatListAndCategories.draggableCategories && (Math.abs(startY - dragSensor.mouseY) > 1) && dragSensor.pressed) {
dragActive = true
}
}
dragSensor.onMouseXChanged: {
if (statusChatListAndCategories.draggableCategories && (Math.abs(startX - dragSensor.mouseX) > 1) && dragSensor.pressed) {
dragActive = true
}
}
addButton.tooltip: statusChatListAndCategories.categoryAddButtonToolTip
menuButton.tooltip: statusChatListAndCategories.categoryMenuButtonToolTip
originalOrder: model.position
categoryId: model.categoryId
name: model.name
showActionButtons: statusChatListAndCategories.showCategoryActionButtons
addButton.onClicked: statusChatListAndCategories.categoryAddButtonClicked(model.categoryId)
chatList.chatListItems.model: statusChatListAndCategories.chatList.model
chatList.selectedChatId: statusChatListAndCategories.selectedChatId
chatList.onChatItemSelected: statusChatListAndCategories.chatItemSelected(id)
chatList.onChatItemUnmuted: statusChatListAndCategories.chatItemUnmuted(id)
chatList.onChatItemReordered: statusChatListAndCategories.chatItemReordered(model.categoryId, id, from, to)
chatList.draggableItems: statusChatListAndCategories.draggableItems
popupMenu: statusChatListAndCategories.categoryPopupMenu
chatListPopupMenu: statusChatListAndCategories.chatListPopupMenu
}
DropArea {
id: dropArea
width: draggable.chatListCategory.dragActive ? 0 : parent.width
height: draggable.chatListCategory.dragActive ? 0 : parent.height
keys: ["chat-category"]
onEntered: reorderDelay.start()
onDropped: statusChatListAndCategories.chatListCategoryReordered(statusChatListCategory.categoryId, drag.source.originalOrder, statusChatListCategory.DelegateModel.itemsIndex)
Timer {
id: reorderDelay
interval: 100
repeat: false
onTriggered: {
if (dropArea.containsDrag) {
dropArea.drag.source.chatListCategory.originalOrder = statusChatListCategory.originalOrder
delegateModel.items.move(dropArea.drag.source.DelegateModel.itemsIndex, draggable.DelegateModel.itemsIndex)
}
}
}
}
Loader {
id: draggedListCategoryLoader
active: draggable.chatListCategory.dragActive
sourceComponent: StatusChatListCategory {
property var globalPosition: Utils.getAbsolutePosition(draggable)
parent: QC.Overlay.overlay
dragSensor.cursorShape: draggable.chatListCategory.dragSensor.cursorShape
Drag.active: draggable.chatListCategory.dragActive
Drag.hotSpot.x: width / 2
Drag.hotSpot.y: height / 2
Drag.keys: ["chat-category"]
Drag.source: draggable
Component.onCompleted: {
x = globalPosition.x
y = globalPosition.y
}
dragged: true
categoryId: draggable.chatListCategory.categoryId
name: draggable.chatListCategory.name
showActionButtons: draggable.chatListCategory.showActionButtons
chatList.chatListItems.model: draggable.chatListCategory.chatList.chatListItems.model
chatList.selectedChatId: draggable.chatListCategory.chatList.selectedChatId
}
}
}
}
Repeater {
id: statusChatListCategories
visible: !!model && model.count > 0
model: delegateModel
}
}
}
Loader {
id: popupMenuSlot
active: !!statusChatListAndCategories.popupMenu
}
}
@@ -0,0 +1,99 @@
import QtQuick 2.13
import StatusQ.Components 0.1
import StatusQ.Popups 0.1
Column {
id: statusChatListCategory
spacing: 0
opacity: dragged ? 0.5 : 1
objectName: "chatListCategory"
property int originalOrder: -1
property string categoryId: ""
property string name: ""
property bool opened: true
property bool dragged: false
property alias showActionButtons: statusChatListCategoryItem.showActionButtons
property alias addButton: statusChatListCategoryItem.addButton
property alias menuButton: statusChatListCategoryItem.menuButton
property alias toggleButton: statusChatListCategoryItem.toggleButton
property alias chatList: statusChatList
property alias dragSensor: statusChatListCategoryItem.sensor
property Component chatListPopupMenu
property Component popupMenu
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
StatusChatListCategoryItem {
id: statusChatListCategoryItem
title: statusChatListCategory.name
opened: statusChatListCategory.opened
sensor.pressAndHoldInterval: 150
showMenuButton: showActionButtons && !!statusChatListCategory.popupMenu
highlighted: statusChatListCategory.dragged
sensor.onClicked: {
if (mouse.button === Qt.RightButton && showActionButtons && !!statusChatListCategory.popupMenu) {
highlighted = true
popupMenuSlot.item.popup(mouse.x + 4, mouse.y + 6)
return
}
statusChatListCategory.opened = !opened
}
onTitleClicked: statusChatListCategory.opened = !opened
onToggleButtonClicked: statusChatListCategory.opened = !opened
onMenuButtonClicked: {
highlighted = true
menuButton.highlighted = true
let p = menuButton.mapToItem(statusChatListCategoryItem, menuButton.x, menuButton.y)
let menuWidth = popupMenuSlot.item.width
popupMenuSlot.item.popup(p.x - menuWidth, p.y + menuButton.height + 4)
}
}
StatusChatList {
id: statusChatList
anchors.horizontalCenter: parent.horizontalCenter
visible: statusChatListCategory.opened
categoryId: statusChatListCategory.categoryId
filterFn: function (model) {
return !!model.categoryId && model.categoryId == statusChatList.categoryId
}
popupMenu: statusChatListCategory.chatListPopupMenu
}
Loader {
id: popupMenuSlot
active: !!statusChatListCategory.popupMenu
onLoaded: {
let originalOpenHandler = popupMenuSlot.item.openHandler
let originalCloseHandler = popupMenuSlot.item.closeHandler
popupMenuSlot.item.openHandler = function () {
if (!!originalOpenHandler) {
originalOpenHandler(statusChatListCategory.categoryId)
}
}
popupMenuSlot.item.closeHandler = function () {
statusChatListCategoryItem.highlighted = false
statusChatListCategoryItem.menuButton.highlighted = false
if (!!originalCloseHandler) {
originalCloseHandler()
}
}
}
}
}
@@ -0,0 +1,67 @@
import QtQuick 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
StatusListItem {
id: statusChatListCategoryItem
implicitWidth: 288
implicitHeight: 28
leftPadding: 8
rightPadding: 8
property bool opened: true
property bool highlighted: false
property bool showActionButtons: false
property bool showMenuButton: showActionButtons
property bool showAddButton: showActionButtons
property alias addButton: addButton
property alias menuButton: menuButton
property alias toggleButton: toggleButton
signal addButtonClicked(var mouse)
signal menuButtonClicked(var mouse)
signal toggleButtonClicked(var mouse)
color: sensor.containsMouse || highlighted ? Theme.palette.baseColor2 : "transparent"
statusListItemTitle.color: Theme.palette.directColor4
statusListItemTitle.font.weight: Font.Medium
statusListItemComponentsSlot.spacing: 1
components: [
StatusChatListCategoryItemButton {
id: addButton
icon.name: "add"
icon.width: 20
visible: statusChatListCategoryItem.showAddButton &&
(statusChatListCategoryItem.highlighted ||
statusChatListCategoryItem.sensor.containsMouse)
onClicked: statusChatListCategoryItem.addButtonClicked(mouse)
tooltip.text: "Add channel inside category"
},
StatusChatListCategoryItemButton {
id: menuButton
icon.name: "more"
icon.width: 21
visible: statusChatListCategoryItem.showMenuButton &&
(statusChatListCategoryItem.highlighted ||
statusChatListCategoryItem.sensor.containsMouse)
onClicked: statusChatListCategoryItem.menuButtonClicked(mouse)
tooltip.text: "More"
},
StatusChatListCategoryItemButton {
id: toggleButton
icon.name: "chevron-down"
icon.width: 18
icon.rotation: statusChatListCategoryItem.opened ? 0 : 270
onClicked: statusChatListCategoryItem.toggleButtonClicked(mouse)
}
]
}
@@ -0,0 +1,222 @@
import QtQuick 2.13
import QtQml.Models 2.13
import QtQuick.Controls 2.13 as QC
import QtGraphicalEffects 1.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
import StatusQ.Controls 0.1
Rectangle {
id: statusChatListItem
objectName: "chatItem"
property int originalOrder: -1
property string chatId: ""
property string categoryId: ""
property string name: ""
property alias badge: statusBadge
property bool hasUnreadMessages: false
property bool hasMention: false
property bool muted: false
property StatusImageSettings image: StatusImageSettings {}
property StatusIconSettings icon: StatusIconSettings {
color: Theme.palette.miscColor5
}
property int type: StatusChatListItem.Type.PublicChat
property bool highlighted: false
property bool selected: false
property bool dragged: false
property alias sensor: sensor
signal clicked(var mouse)
signal unmute()
enum Type {
Unknown0, // 0
OneToOneChat, // 1
PublicChat, // 2
GroupChat, // 3
Unknown1, // 4
Unknown2, // 5
CommunityChat // 6
}
implicitWidth: 288
implicitHeight: 40
radius: 8
color: {
if (selected) {
return Theme.palette.statusChatListItem.selectedBackgroundColor
}
return sensor.containsMouse || highlighted ? Theme.palette.statusChatListItem.hoverBackgroundColor : Theme.palette.baseColor4
}
opacity: dragged ? 0.7 : 1
MouseArea {
id: sensor
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
acceptedButtons: Qt.LeftButton | Qt.RightButton
hoverEnabled: true
onClicked: statusChatListItem.clicked(mouse)
Loader {
id: identicon
anchors.left: parent.left
anchors.leftMargin: 8
anchors.verticalCenter: parent.verticalCenter
sourceComponent: !!statusChatListItem.image.source.toString() ?
statusRoundedImageCmp : statusLetterIdenticonCmp
}
Component {
id: statusLetterIdenticonCmp
StatusLetterIdenticon {
height: 24
width: 24
name: statusChatListItem.name
letterSize: 15
color: statusChatListItem.icon.color
}
}
Component {
id: statusRoundedImageCmp
Item {
height: 24
width: 24
StatusRoundedImage {
id: statusRoundedImage
width: parent.width
height: parent.height
image.source: statusChatListItem.image.source
showLoadingIndicator: true
color: statusChatListItem.image.isIdenticon ?
Theme.palette.statusRoundedImage.backgroundColor :
"transparent"
border.width: statusChatListItem.image.isIdenticon ? 1 : 0
border.color: Theme.palette.directColor7
}
Loader {
sourceComponent: statusLetterIdenticonCmp
active: statusRoundedImage.image.status === Image.Error
}
}
}
StatusIcon {
id: statusIcon
anchors.left: identicon.right
anchors.leftMargin: 8
anchors.verticalCenter: parent.verticalCenter
width: 14
visible: statusChatListItem.type !== StatusChatListItem.Type.OneToOneChat
opacity: {
if (statusChatListItem.muted && !sensor.containsMouse && !statusChatListItem.highlighted) {
return 0.4
}
return statusChatListItem.hasMention ||
statusChatListItem.hasUnreadMessages ||
statusChatListItem.selected ||
statusChatListItem.highlighted ||
statusBadge.visible ||
sensor.containsMouse ? 1.0 : 0.7
}
icon: {
switch (statusChatListItem.type) {
case StatusChatListItem.Type.PublicCat:
return Theme.palette.name == "light" ? "tiny/public-chat" : "tiny/public-chat-white"
break;
case StatusChatListItem.Type.GroupChat:
return Theme.palette.name == "light" ? "tiny/group" : "tiny/group-white"
break;
case StatusChatListItem.Type.CommunityChat:
return Theme.palette.name == "light" ? "tiny/channel" : "tiny/channel-white"
break;
default:
return Theme.palette.name == "light" ? "tiny/public-chat" : "tiny/public-chat-white"
}
}
}
StatusBaseText {
id: chatName
anchors.left: statusIcon.visible ? statusIcon.right : identicon.right
anchors.leftMargin: statusIcon.visible ? 1 : 8
anchors.right: mutedIcon.visible ? mutedIcon.left :
statusBadge.visible ? statusBadge.left : parent.right
anchors.rightMargin: 6
anchors.verticalCenter: parent.verticalCenter
text: (statusChatListItem.type === StatusChatListItem.Type.PublicChat &&
!statusChatListItem.name.startsWith("#") ?
"#" + statusChatListItem.name :
statusChatListItem.name)
elide: Text.ElideRight
color: {
if (statusChatListItem.muted && !sensor.containsMouse && !statusChatListItem.highlighted) {
return Theme.palette.directColor5
}
return statusChatListItem.hasMention ||
statusChatListItem.hasUnreadMessages ||
statusChatListItem.selected ||
statusChatListItem.highlighted ||
sensor.containsMouse ||
statusBadge.visible ? Theme.palette.directColor1 : Theme.palette.directColor4
}
font.weight: !statusChatListItem.muted &&
(statusChatListItem.hasMention ||
statusChatListItem.hasUnreadMessages ||
statusBadge.visible) ? Font.Bold : Font.Medium
font.pixelSize: 15
}
StatusIcon {
id: mutedIcon
anchors.right: statusBadge.visible ? statusBadge.left : parent.right
anchors.rightMargin: 8
anchors.verticalCenter: parent.verticalCenter
width: 14
opacity: mutedIconSensor.containsMouse ? 1.0 : 0.2
icon: Theme.palette.name === "light" ? "tiny/muted" : "tiny/muted-white"
visible: statusChatListItem.muted
MouseArea {
id: mutedIconSensor
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onClicked: statusChatListItem.unmute()
}
StatusToolTip {
text: "Unmute"
visible: mutedIconSensor.containsMouse
}
}
StatusBadge {
id: statusBadge
anchors.verticalCenter: parent.verticalCenter
anchors.right: parent.right
anchors.rightMargin: 8
color: statusChatListItem.muted ? Theme.palette.primaryColor2 : Theme.palette.primaryColor1
border.width: 4
border.color: color
visible: statusBadge.value > 0
}
}
}
@@ -0,0 +1,165 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
Rectangle {
id: statusChatToolBar
implicitWidth: 518
height: 56
color: Theme.palette.statusAppLayout.backgroundColor
property alias chatInfoButton: statusChatInfoButton
property alias menuButton: menuButton
property alias notificationButton: notificationButton
property alias membersButton: membersButton
property alias searchButton: searchButton
property int notificationCount: 0
property Component popupMenu
signal chatInfoButtonClicked()
signal menuButtonClicked()
signal notificationButtonClicked()
signal membersButtonClicked()
signal searchButtonClicked()
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
StatusChatInfoButton {
id: statusChatInfoButton
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 12
width: Math.min(implicitWidth, parent.width - actionButtons.implicitWidth - anchors.leftMargin * 2)
onClicked: statusChatToolBar.chatInfoButtonClicked()
}
Row {
id: actionButtons
anchors.right: parent.right
anchors.rightMargin: 8
anchors.verticalCenter: parent.verticalCenter
spacing: 8
StatusFlatRoundButton {
id: searchButton
width: 32
height: 32
icon.name: "search"
type: StatusFlatRoundButton.Type.Secondary
onClicked: statusChatToolBar.searchButtonClicked()
// initializing the tooltip
tooltip.text: "Search"
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
}
StatusFlatRoundButton {
id: membersButton
width: 32
height: 32
icon.name: "group-chat"
type: StatusFlatRoundButton.Type.Secondary
onClicked: statusChatToolBar.membersButtonClicked()
// initializing the tooltip
tooltip.text: "Members"
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
}
StatusFlatRoundButton {
id: menuButton
width: 32
height: 32
icon.name: "more"
type: StatusFlatRoundButton.Type.Secondary
visible: !!statusChatToolBar.popupMenu
// initializing the tooltip
tooltip.visible: !!tooltip.text && menuButton.hovered && !popupMenuSlot.item.opened
tooltip.text: "More"
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
property bool showMoreMenu: false
onClicked: {
popupMenuSlot.item.popup(-popupMenuSlot.item.width + menuButton.width, menuButton.height + 4)
statusChatToolBar.menuButtonClicked()
}
Loader {
id: popupMenuSlot
active: !!statusChatToolBar.popupMenu
onLoaded: {
popupMenuSlot.item.closeHandler = function () {
menuButton.highlighted = false
}
popupMenuSlot.item.openHandler = function () {
menuButton.highlighted = true
}
}
}
}
Rectangle {
height: 24
width: 1
color: Theme.palette.directColor7
anchors.verticalCenter: parent.verticalCenter
visible: notificationButton.visible &&
(menuButton.visible || membersButton.visible || searchButton.visible)
}
StatusFlatRoundButton {
id: notificationButton
width: 32
height: 32
icon.name: "notification"
icon.height: 21
type: StatusFlatRoundButton.Type.Secondary
// initializing the tooltip
tooltip.text: "Activity"
tooltip.orientation: StatusToolTip.Orientation.Bottom
tooltip.y: parent.height + 12
onClicked: statusChatToolBar.notificationButtonClicked()
StatusBadge {
id: statusBadge
visible: value > 0
anchors.top: parent.top
anchors.left: parent.right
anchors.topMargin: -3
anchors.leftMargin: {
if (statusBadge.value > 99) {
return -22
}
if (statusBadge.value > 9) {
return -21
}
return -18
}
value: statusChatToolBar.notificationCount
border.width: 2
border.color: parent.hovered ? Theme.palette.baseColor2 : Theme.palette.statusAppLayout.backgroundColor
}
}
}
}
@@ -0,0 +1,30 @@
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
StatusListItem {
id: statusContactRequestsListItem
implicitHeight: 64
implicitWidth: 288
color: sensor.containsMouse ? Theme.palette.baseColor2 : "transparent"
property int requestsCount: 0
components: [
StatusBadge {
value: statusContactRequestsListItem.requestsCount
anchors.verticalCenter: parent.verticalCenter
border.width: 4
border.color: color
},
StatusIcon {
icon: "chevron-down"
rotation: 270
color: Theme.palette.baseColor1
}
]
}
@@ -0,0 +1,100 @@
import QtQuick 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
Rectangle {
id: statusDescriptionListItem
property string title: ""
property string subTitle: ""
property alias subTitleComponent: statusDescriptionListItemSubTitle
property string value: ""
property StatusIconSettings icon: StatusIconSettings {
width: 23
height: 23
}
property alias tooltip: statusToolTip
property alias iconButton: statusFlatRoundButton
property alias sensor: sensor
implicitWidth: 448
implicitHeight: 56
radius: 8
color: Theme.palette.statusListItem.backgroundColor
MouseArea {
id: sensor
anchors.fill: parent
hoverEnabled: true
enabled: false
cursorShape: enabled ? Qt.PointingHandCursor : Qt.ArrowCursor
StatusBaseText {
id: statusDescriptionListItemTitle
anchors.top: parent.top
anchors.left: parent.left
anchors.leftMargin: 16
anchors.topMargin: 5
color: Theme.palette.baseColor1
text: statusDescriptionListItem.title
font.pixelSize: 13
font.weight: Font.Medium
}
StatusBaseText {
id: statusDescriptionListItemSubTitle
anchors.top: statusDescriptionListItemTitle.bottom
anchors.left: parent.left
anchors.leftMargin: 16
anchors.topMargin: 4
text: statusDescriptionListItem.subTitle
color: Theme.palette.directColor1
font.pixelSize: 15
font.weight: Font.Normal
}
StatusFlatRoundButton {
id: statusFlatRoundButton
visible: !!statusDescriptionListItem.icon.name
anchors.verticalCenter: statusDescriptionListItemSubTitle.verticalCenter
anchors.left: statusDescriptionListItemSubTitle.right
anchors.leftMargin: 4
width: 32
height: 32
icon.name: statusDescriptionListItem.icon.name
icon.width: statusDescriptionListItem.icon.width
icon.height: statusDescriptionListItem.icon.height
StatusToolTip {
id: statusToolTip
}
}
Row {
anchors.right: parent.right
anchors.rightMargin: 16
anchors.verticalCenter: parent.verticalCenter
visible: !!statusDescriptionListItem.value
spacing: 8
StatusBaseText {
text: statusDescriptionListItem.value
color: Theme.palette.baseColor1
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
}
StatusIcon {
icon: "chevron-down"
rotation: 270
color: Theme.palette.baseColor1
}
}
}
}
@@ -0,0 +1,229 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Controls 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Rectangle {
id: statusExpandableItem
property alias primaryText: primaryText.text
property alias secondaryText: secondaryText.text
property alias additionalText: additionalText.text
property alias button: button
property alias expandableComponent: expandableRegion.sourceComponent
property int type: StatusExpandableItem.Type.Primary
property bool expandable: true
property bool expanded: false
property StatusIconSettings icon: StatusIconSettings {
color: Theme.palette.directColor1
background: StatusIconBackgroundSettings {
width: 32
height: 32
color: Theme.palette.primaryColor2
}
}
property StatusImageSettings image: StatusImageSettings {
width: 40
height: 40
}
enum Type {
Primary, // 0
Secondary, // 1
Tertiary // 2
}
implicitWidth: 718
radius: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 8 : 0
color: "transparent"
border.color: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? Theme.palette.baseColor2 : "transparent"
state: "COLLAPSED"
clip: true
Rectangle {
id: separatorRect
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
width: parent.width
height: 1
color: Theme.palette.baseColor2
visible: (statusExpandableItem.type === StatusExpandableItem.Type.Tertiary)
}
Loader {
id: identicon
anchors.top: parent.top
anchors.topMargin: 25
anchors.left: parent.left
anchors.leftMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Secondary) ? 0 : 11
active: (statusExpandableItem.type !== StatusExpandableItem.Type.Tertiary)
sourceComponent: !!statusExpandableItem.image.source.toString() ? roundedImage :
!!statusExpandableItem.icon.name.toString() ? roundedIcon : letterIdenticon
}
Component {
id: roundedImage
StatusRoundedImage {
image.source: statusExpandableItem.image.source
}
}
Component {
id: roundedIcon
StatusRoundIcon {
icon.background.width: statusExpandableItem.icon.background.width
icon.background.height: statusExpandableItem.icon.background.height
icon.background.color: statusExpandableItem.icon.background.color
icon.color: statusExpandableItem.icon.color
icon.name: statusExpandableItem.icon.name
}
}
Component {
id: letterIdenticon
StatusLetterIdenticon {
height: 40
width: 40
name: primaryText.text
letterSize: 20
color: Theme.palette.miscColor5
}
}
StatusBaseText {
id: primaryText
anchors.top: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ||
(statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ? parent.top : undefined
anchors.topMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ? 29 : 17
anchors.left: identicon.active ? identicon.right : parent.left
anchors.leftMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 10 : 16
anchors.verticalCenter: (statusExpandableItem.type === StatusExpandableItem.Type.Secondary) ? identicon.verticalCenter : undefined
width: !!additionalText.text ? (button.visible ? parent.width - icon.background.width - button.width - additionalText.contentWidth - 110 :
parent.width - icon.background.width - additionalText.contentWidth - 110) :
(button.visible ? parent.width - icon.background.width - button.width - 70 :
parent.width - icon.background.width - 70)
font.weight: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? Font.Medium : Font.Normal
font.pixelSize: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 15 : 17
lineHeight: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 22 : 24
lineHeightMode: Text.FixedHeight
elide: Text.ElideRight
color: (statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ? Theme.palette.baseColor1 : Theme.palette.directColor1
}
StatusBaseText {
id: secondaryText
anchors.top: primaryText.bottom
anchors.topMargin: 4
anchors.left: primaryText.left
anchors.right: primaryText.right
font.pixelSize: 15
lineHeight: 22
lineHeightMode: Text.FixedHeight
elide: Text.ElideRight
color: Theme.palette.directColor3
}
StatusBaseText {
id: additionalText
anchors.verticalCenter: primaryText.verticalCenter
anchors.verticalCenterOffset: 2
anchors.right: expandImage.left
anchors.rightMargin: 16
font.pixelSize: 15
lineHeight: 24
lineHeightMode: Text.FixedHeight
elide: Text.ElideRight
color: Theme.palette.baseColor1
}
StatusButton {
id: button
anchors.top: parent.top
anchors.topMargin: 19
anchors.right: parent.right
anchors.rightMargin: 16
visible: !!text
}
StatusIcon {
id: expandImage
anchors.verticalCenter: (statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ?
primaryText.verticalCenter : identicon.verticalCenter
anchors.verticalCenterOffset:(statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ? -3 : -1
anchors.right: parent.right
anchors.rightMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 23 : 6
visible: expandable && !button.visible
color: (statusExpandableItem.type === StatusExpandableItem.Type.Tertiary) ?
Theme.palette.baseColor1 :
Theme.palette.directColor1
}
MouseArea {
anchors.fill: parent
onClicked: {
if(expandable) {
expanded = !expanded
}
}
cursorShape: Qt.PointingHandCursor
visible: !button.visible && expandable
}
Loader {
id: expandableRegion
anchors.top: !!secondaryText.text ? secondaryText.bottom: primaryText.bottom
anchors.topMargin: 16
anchors.left: parent.left
anchors.leftMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 48 : 0
anchors.right: parent.right
anchors.rightMargin: (statusExpandableItem.type === StatusExpandableItem.Type.Primary) ? 16 : 0
active: false
}
onExpandedChanged: {
if(expanded) {
state = "EXPANDED"
}
else {
state = "COLLAPSED"
}
}
states: [
State {
name: "EXPANDED"
PropertyChanges {target: expandImage; icon: "chevron-up"}
PropertyChanges {target: statusExpandableItem; height: 82 + expandableRegion.height + 22}
PropertyChanges {target: expandableRegion; active: true}
},
State {
name: "COLLAPSED"
PropertyChanges {target: expandImage; icon: "chevron-down"}
PropertyChanges {target: statusExpandableItem; height: 82}
PropertyChanges {target: expandableRegion; active: false}
}
]
transitions: [
Transition {
from: "COLLAPSED"
to: "EXPANDED"
NumberAnimation { properties: "height"; duration: 200 }
},
Transition {
from: "EXPANDED"
to: "COLLAPSED"
NumberAnimation { properties: "height"; duration: 200 }
}
]
}
@@ -5,6 +5,7 @@ import StatusQ.Core.Theme 0.1
Rectangle {
id: statusLetterIdenticon
property alias identiconText: identiconText
property string name
property int letterSize: 21
@@ -14,7 +15,10 @@ Rectangle {
radius: width / 2
StatusBaseText {
text: (statusLetterIdenticon.name.charAt(0) == "#" ? statusLetterIdenticon.name.charAt(1) : statusLetterIdenticon.name.charAt(0)).toUpperCase()
id: identiconText
text: ((statusLetterIdenticon.name.charAt(0) === "#")
|| (statusLetterIdenticon.name.charAt(0) === "@") ?
statusLetterIdenticon.name.charAt(1) : statusLetterIdenticon.name.charAt(0)).toUpperCase()
font.weight: Font.Bold
font.pixelSize: statusLetterIdenticon.letterSize
color: Qt.rgba(255, 255, 255, 0.7)
+275
View File
@@ -0,0 +1,275 @@
import QtQuick 2.13
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
import StatusQ.Controls 0.1
Rectangle {
id: statusListItem
implicitWidth: 448
implicitHeight: Math.max(64, statusListItemTitleArea.height + 16)
enum Type {
Primary,
Secondary,
Danger
}
color: {
if (sensor.containsMouse) {
switch(type) {
case StatusListItem.Type.Primary:
return Theme.palette.baseColor2
case StatusListItem.Type.Secondary:
return Theme.palette.statusListItem.secondaryHoverBackgroundColor
case StatusListItem.Type.Danger:
return Theme.palette.dangerColor3
}
}
return Theme.palette.statusListItem.backgroundColor
}
radius: 8
property string itemId: ""
property string titleId: ""
property string title: ""
property string titleAsideText: ""
property string subTitle: ""
property string tertiaryTitle: ""
property alias badge: statusListItemBadge
property real leftPadding: 16
property real rightPadding: 16
property bool enabled: true
property StatusIconSettings icon: StatusIconSettings {
height: 20
width: 20
rotation: 0
isLetterIdenticon: false
color: type === StatusListItem.Type.Danger ?
Theme.palette.dangerColor1 : Theme.palette.primaryColor1
background: StatusIconBackgroundSettings {
width: 40
height: 40
color: {
if (sensor.containsMouse) {
return type === StatusListItem.Type.Secondary ||
type === StatusListItem.Type.Danger ? "transparent" :
Theme.palette.primaryColor3
}
return type === StatusListItem.Type.Danger ?
Theme.palette.dangerColor3 : Theme.palette.primaryColor3
}
}
}
property StatusImageSettings image: StatusImageSettings {
width: 40
height: 40
isIdenticon: false
}
property string label: ""
property int type: StatusListItem.Type.Primary
property alias sensor: sensor
property alias statusListItemIcon: iconOrImage
property alias statusListItemTitle: statusListItemTitle
property alias statusListItemSubTitle: statusListItemSubTitle
property alias statusListItemTertiaryTitle: statusListItemTertiaryTitle
property alias statusListItemComponentsSlot: statusListItemComponentsSlot
property list<Item> components
signal clicked(string itemId)
signal titleClicked(string titleId)
onComponentsChanged: {
if (components.length) {
for (let idx in components) {
components[idx].parent = statusListItemComponentsSlot
}
}
}
MouseArea {
id: sensor
enabled: statusListItem.enabled
anchors.fill: parent
cursorShape: enabled ? Qt.PointingHandCursor : Qt.ArrowCursor
acceptedButtons: Qt.LeftButton | Qt.RightButton
hoverEnabled: true
onClicked: {
statusListItem.clicked(statusListItem.itemId)
}
Loader {
id: iconOrImage
anchors.left: parent.left
anchors.leftMargin: statusListItem.leftPadding
anchors.top: parent.top
anchors.topMargin: 12
sourceComponent: {
if (statusListItem.icon.isLetterIdenticon) {
return statusLetterIdenticon
}
return !!statusListItem.icon.name ? statusRoundedIcon : statusRoundedImage
}
active: statusListItem.icon.isLetterIdenticon ||
!!statusListItem.icon.name ||
!!statusListItem.image.source.toString()
}
Component {
id: statusRoundedIcon
StatusRoundIcon {
icon.width: statusListItem.icon.width
icon.height: statusListItem.icon.height
icon.name: statusListItem.icon.name
icon.rotation: statusListItem.icon.rotation
icon.color: statusListItem.icon.color
color: statusListItem.icon.background.color
width: statusListItem.icon.background.width
height: statusListItem.icon.background.height
}
}
Component {
id: statusRoundedImage
StatusRoundedImage {
image.source: statusListItem.image.source
image.height: statusListItem.image.height
image.width: statusListItem.image.width
color: statusListItem.image.isIdenticon ?
Theme.palette.statusRoundedImage.backgroundColor :
"transparent"
border.width: statusListItem.image.isIdenticon ? 1 : 0
border.color: Theme.palette.directColor7
}
}
Component {
id: statusLetterIdenticon
StatusLetterIdenticon {
width: statusListItem.icon.background.width
height: statusListItem.icon.background.height
color: statusListItem.icon.background.color
name: statusListItem.title
}
}
Item {
id: statusListItemTitleArea
anchors.left: iconOrImage.active ? iconOrImage.right : parent.left
anchors.right: statusListItemLabel.visible ?
statusListItemLabel.left : statusListItemComponentsSlot.left
anchors.leftMargin: statusListItem.leftPadding
anchors.rightMargin: statusListItem.rightPadding
anchors.verticalCenter: parent.verticalCenter
height: childrenRect.height
StatusBaseText {
id: statusListItemTitle
text: statusListItem.title
font.pixelSize: 15
height: visible ? contentHeight : 0
wrapMode: Text.WrapAtWordBoundaryOrAnywhere
color: {
if (!statusListItem.enabled) {
return Theme.palette.baseColor1
}
switch (statusListItem.type) {
case StatusListItem.Type.Primary:
return Theme.palette.directColor1
case StatusListItem.Type.Secondary:
return Theme.palette.primaryColor1
case StatusListItem.Type.Danger:
return Theme.palette.dangerColor1
}
}
MouseArea {
anchors.fill: parent
cursorShape: containsMouse? Qt.PointingHandCursor : Qt.ArrowCursor
hoverEnabled: true
propagateComposedEvents: true
onClicked: {
statusListItem.titleClicked(statusListItem.titleId)
mouse.accepted = false
}
}
}
StatusBaseText {
id: statusListItemTitleAsideText
anchors.left: statusListItemTitle.right
anchors.leftMargin: 4
anchors.verticalCenter: statusListItemTitle.verticalCenter
text: statusListItem.titleAsideText
font.pixelSize: 10
color: Theme.palette.baseColor1
visible: !!statusListItem.titleAsideText
}
StatusBaseText {
id: statusListItemSubTitle
anchors.top: statusListItemTitle.bottom
width: parent.width
text: statusListItem.subTitle
font.pixelSize: 15
color: !statusListItem.enabled || !statusListItem.tertiaryTitle ? Theme.palette.baseColor1 : Theme.palette.directColor1
height: visible ? contentHeight : 0
visible: !!statusListItem.subTitle
wrapMode: Text.WrapAtWordBoundaryOrAnywhere
}
StatusBaseText {
id: statusListItemTertiaryTitle
anchors.top: statusListItemSubTitle.bottom
width: parent.width
height: visible ? contentHeight : 0
text: statusListItem.tertiaryTitle
color: Theme.palette.baseColor1
font.pixelSize: 13
visible: !!statusListItem.tertiaryTitle
wrapMode: Text.WrapAtWordBoundaryOrAnywhere
}
StatusListItemBadge {
id: statusListItemBadge
anchors.top: statusListItemTertiaryTitle.bottom
width: contentItem.width
implicitHeight: visible ? 22 : 0
}
}
StatusBaseText {
id: statusListItemLabel
anchors.verticalCenter: parent.verticalCenter
anchors.right: statusListItemComponentsSlot.left
anchors.rightMargin: statusListItemComponentsSlot.width > 0 ? 10 : 0
text: statusListItem.label
font.pixelSize: 15
color: Theme.palette.baseColor1
visible: !!statusListItem.label
}
Row {
id: statusListItemComponentsSlot
anchors.right: parent.right
anchors.rightMargin: statusListItem.rightPadding
anchors.verticalCenter: parent.verticalCenter
spacing: 10
}
}
}
@@ -0,0 +1,80 @@
import QtQuick 2.13
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Control {
id: root
implicitWidth: contentItem.width
implicitHeight: visible ? 22 : 0
visible: !!root.primaryText
property string primaryText: ""
property string secondaryText: ""
property StatusImageSettings image: StatusImageSettings {
height: 16
width: 16
isIdenticon: false
}
property StatusIconSettings icon: StatusIconSettings {
height: 16
width: 16
isLetterIdenticon: false
background: StatusIconBackgroundSettings {}
color: "transparent"
}
background: Rectangle {
anchors.fill: parent
color: "transparent"
radius: 11
border.color: Theme.palette.directColor7
}
contentItem: Item {
id: contentItem
width: (contentItemRow.width + 10)
height: parent.height
RowLayout {
id: contentItemRow
anchors.centerIn: parent
anchors.horizontalCenterOffset: -spacing
spacing: 2
StatusRoundedImage {
implicitWidth: root.image.width
implicitHeight: root.image.height
visible: !root.icon.isLetterIdenticon
image.source: root.image.source
border.color: Theme.palette.baseColor1
border.width: root.image.isIdenticon ? 1 : 0
}
StatusLetterIdenticon {
implicitWidth: root.icon.width
implicitHeight: root.icon.width
letterSize: 11
visible: root.icon.isLetterIdenticon
color: root.icon.color
name: root.primaryText
}
StatusBaseText {
font.weight: Font.Medium
color: Theme.palette.baseColor1
text: root.primaryText
}
StatusIcon {
Layout.alignment: Qt.AlignVCenter
visible: !!root.secondaryText
color: Theme.palette.baseColor1
icon: "next"
}
StatusBaseText {
font.weight: Font.Medium
color: Theme.palette.baseColor1
visible: !!root.secondaryText
text: root.secondaryText
}
}
}
}
@@ -0,0 +1,21 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Item {
implicitHeight: 34
implicitWidth: 176
property alias text: label.text
StatusBaseText {
anchors.left: parent.left
anchors.bottom: parent.bottom
anchors.bottomMargin: 4
anchors.leftMargin: 16
id: label
font.pixelSize: 15
color: Theme.palette.baseColor1
}
}
@@ -6,7 +6,7 @@ StatusIcon {
icon: "loading"
height: 17
width: 17
RotationAnimator {
RotationAnimation {
target: statusIcon;
from: 0;
to: 360;
@@ -0,0 +1,44 @@
import QtQuick 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
StatusListItem {
id: statusNavigationListItem
property bool selected: false
property alias badge: statusBadge
implicitWidth: 286
implicitHeight: 48
icon.background.width: 20
icon.background.height: 20
icon.background.color: "transparent"
statusListItemIcon.anchors.topMargin: 14
color: {
if (selected) {
return Theme.palette.statusNavigationListItem.selectedBackgroundColor
}
return sensor.containsMouse ?
Theme.palette.statusNavigationListItem.hoverBackgroundColor :
Theme.palette.baseColor4
}
MouseArea {
id: sensor
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
hoverEnabled: true
onClicked: statusNavigationListItem.clicked(mouse)
}
components: [
StatusBadge {
id: statusBadge
visible: value > 0
}
]
}
@@ -0,0 +1,11 @@
import QtQuick 2.13
import StatusQ.Core.Theme 0.1
import StatusQ.Core 0.1
StatusBaseText {
font.pixelSize: 17
font.weight: Font.Bold
color: Theme.palette.directColor1
}
@@ -0,0 +1,37 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Rectangle {
id: statusRoundedIcon
property StatusIconSettings icon: StatusIconSettings {
width: 24
height: 24
rotation: 0
color: Theme.palette.primaryColor1
background: StatusIconBackgroundSettings {
width: 40
height: 40
color: Theme.palette.primaryColor3
}
}
color: icon.background.color
implicitWidth: icon.background.width
implicitHeight: icon.background.height
radius: icon.background.width / 2
StatusIcon {
id: statusIcon
anchors.centerIn: parent
width: statusRoundedIcon.icon.width
height: statusRoundedIcon.icon.height
color: statusRoundedIcon.icon.color
icon: statusRoundedIcon.icon.name
rotation: statusRoundedIcon.icon.rotation
}
}
+19 -2
View File
@@ -5,6 +5,9 @@ import StatusQ.Core.Theme 0.1
Rectangle {
id: statusRoundImage
property bool showLoadingIndicator: false
property alias image: image
implicitWidth: 40
@@ -23,9 +26,23 @@ Rectangle {
Image {
id: image
sourceSize.width: parent.implicitWidth
sourceSize.height: parent.implicitHeight
width: statusRoundImage.width
height: statusRoundImage.height
sourceSize.width: parent.width * 2
sourceSize.height: parent.height * 2
fillMode: Image.PreserveAspectFit
anchors.centerIn: parent
cache: true
}
Loader {
id: itemSelector
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
active: showLoadingIndicator && image.status === Image.Loading
sourceComponent: StatusLoadingIndicator {
color: Theme.palette.directColor6
}
}
}
+17
View File
@@ -1,6 +1,23 @@
module StatusQ.Components
StatusBadge 0.1 StatusBadge.qml
StatusChatInfoToolBar 0.1 StatusChatInfoToolBar.qml
StatusChatList 0.1 StatusChatList.qml
StatusChatListItem 0.1 StatusChatListItem.qml
StatusChatListCategory 0.1 StatusChatListCategory.qml
StatusChatListCategoryItem 0.1 StatusChatListCategoryItem.qml
StatusChatListAndCategories 0.1 StatusChatListAndCategories.qml
StatusChatToolBar 0.1 StatusChatToolBar.qml
StatusContactRequestsIndicatorListItem 0.1 StatusContactRequestsIndicatorListItem.qml
StatusDescriptionListItem 0.1 StatusDescriptionListItem.qml
StatusLetterIdenticon 0.1 StatusLetterIdenticon.qml
StatusListItem 0.1 StatusListItem.qml
StatusListSectionHeadline 0.1 StatusListSectionHeadline.qml
StatusLoadingIndicator 0.1 StatusLoadingIndicator.qml
StatusNavigationListItem 0.1 StatusNavigationListItem.qml
StatusNavigationPanelHeadline 0.1 StatusNavigationPanelHeadline.qml
StatusRoundIcon 0.1 StatusRoundIcon.qml
StatusRoundedImage 0.1 StatusRoundedImage.qml
StatusMacWindowButtons 0.1 StatusMacWindowButtons.qml
StatusListItemBadge 0.1 StatusListItemBadge.qml
StatusExpandableItem 0.1 StatusExpandableItem.qml
+148
View File
@@ -0,0 +1,148 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Rectangle {
id: statusBaseButton
enum Size {
Small,
Large
}
enum Type {
Normal,
Danger
}
property StatusIconSettings icon: StatusIconSettings {
width: 24
height: 24
}
property bool loading: false
property alias hovered: sensor.containsMouse
property int size: StatusBaseButton.Size.Large
property int type: StatusBaseButton.Type.Normal
property alias text: label.text
property alias font: label.font
property real defaultLeftPadding: size === StatusBaseButton.Size.Large ? 24 : 12
property real defaultRightPadding: size === StatusBaseButton.Size.Large ? 24 : 12
property real defaultTopPadding: size === StatusBaseButton.Size.Large ? 11 : 10
property real defaultBottomPadding: size === StatusBaseButton.Size.Large ? 11 : 10
property real leftPadding: defaultLeftPadding
property real rightPadding: defaultRightPadding
property real topPadding: defaultTopPadding
property real bottomPadding: defaultBottomPadding
property color normalColor
property color hoverColor
property color disaledColor
property color textColor
property color disabledTextColor
signal pressed(var mouse)
signal released(var mouse)
signal clicked(var mouse)
signal pressAndHold(var mouse)
/// Implementation
implicitWidth: sensor.width
implicitHeight: sensor.height
radius: 8
color: {
if (statusBaseButton.enabled) {
return sensor.containsMouse ? hoverColor
: normalColor
} else {
return disaledColor
}
}
MouseArea {
id: sensor
width: layout.width + statusBaseButton.leftPadding + statusBaseButton.rightPadding
height: layout.height + statusBaseButton.topPadding + statusBaseButton.bottomPadding
cursorShape: loading ? Qt.ArrowCursor
: Qt.PointingHandCursor
hoverEnabled: !loading
enabled: !loading
Row {
id: layout
anchors.left: parent.left
anchors.leftMargin: statusBaseButton.leftPadding
anchors.verticalCenter: parent.verticalCenter
spacing: 4
StatusIcon {
id: statusIcon
width: statusBaseButton.icon.width
height: statusBaseButton.icon.height
icon: statusBaseButton.icon.name
anchors.verticalCenter: parent.verticalCenter
visible: !loading && statusBaseButton.icon.name !== ""
color: statusBaseButton.enabled ? textColor
: disabledTextColor
} // Icon
StatusBaseText {
id: label
visible: !loading
anchors.verticalCenter: parent.verticalCenter
font.pixelSize: size === StatusBaseButton.Size.Large ? 15 : 13 // by design
color: statusBaseButton.enabled ? textColor
: disabledTextColor
} // Text
Loader {
anchors.verticalCenter: parent.verticalCenter
active: loading
sourceComponent: StatusLoadingIndicator {
color: statusBaseButton.enabled ? textColor
: disabledTextColor
} // Indicator
} // Loader
} // Ro
onPressed: {
if (!loading) {
statusBaseButton.pressed(mouse)
}
}
onReleased: {
if (!loading) {
statusBaseButton.released(mouse)
}
}
onClicked: {
if (!loading) {
statusBaseButton.clicked(mouse)
}
}
onPressAndHold: {
if (!loading) {
statusBaseButton.pressAndHold(mouse)
}
}
} // Sensor
}
+265
View File
@@ -0,0 +1,265 @@
import QtQuick 2.14
import QtQuick.Controls 2.14 as QC
import StatusQ.Controls 0.1
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Item {
id: statusBaseInput
property bool multiline: false
property bool clearable: false
property alias inputMethodHints: edit.inputMethodHints
property alias selectedText: edit.selectedText
property alias selectedTextColor: edit.selectedTextColor
property alias selectionStart: edit.selectionStart
property alias selectionEnd: edit.selectionEnd
property alias cursorPosition: edit.cursorPosition
property alias edit: edit
property alias text: edit.text
property alias color: edit.color
property alias font: edit.font
property alias focussed: edit.activeFocus
property alias verticalAlignmet: edit.verticalAlignment
property alias horizontalAlignment: edit.horizontalAlignment
property alias placeholderText: placeholder.text
property alias placeholderTextColor: placeholder.color
property alias placeholderFont: placeholder.font
property real leftPadding: 16
property real rightPadding: 16
property real topPadding: 12
property real bottomPadding: 12
property real minimumHeight: 0
property real maximumHeight: 0
property int maximumLength: 0
property bool valid: true
property bool pristine: true
property bool dirty: false
property bool pending: false
property bool leftIcon: true
property StatusIconSettings icon: StatusIconSettings {
width: 24
height: 24
name: ""
color: Theme.palette.baseColor1
}
property Item component
onClearableChanged: {
if (clearable && !component) {
clearButtonLoader.active = true
clearButtonLoader.parent = statusBaseInputComponentSlot
} else {
clearButtonLoader.active = false
}
}
onComponentChanged: {
if (!!component) {
component.parent = statusBaseInputComponentSlot
}
}
implicitWidth: 448
implicitHeight: multiline ? Math.max((edit.implicitHeight + topPadding + bottomPadding), 44) : 44
Rectangle {
width: parent.width
height: maximumHeight != 0 ? Math.min(
minimumHeight != 0 ? Math.max(statusBaseInput.implicitHeight, minimumHeight)
: statusBaseInput.implicitHeight, maximumHeight) : parent.height
color: Theme.palette.baseColor2
radius: 8
clip: true
border.width: 1
border.color: {
if (!statusBaseInput.valid && statusBaseInput.dirty) {
return Theme.palette.dangerColor1;
}
if (edit.activeFocus) {
return Theme.palette.primaryColor1;
}
return sensor.containsMouse ? Theme.palette.primaryColor2 : "transparent"
}
MouseArea {
id: sensor
enabled: !edit.activeFocus
hoverEnabled: true
anchors.fill: parent
cursorShape: Qt.IBeamCursor
onClicked: {
edit.forceActiveFocus()
}
StatusIcon {
id: statusIcon
anchors.topMargin: 10
anchors.left: statusBaseInput.leftIcon ? parent.left : undefined
anchors.right: !statusBaseInput.leftIcon ? parent.right : undefined
anchors.leftMargin: 10
anchors.rightMargin: 10
anchors.verticalCenter: parent.verticalCenter
icon: statusBaseInput.icon.name
width: statusBaseInput.icon.width
height: statusBaseInput.icon.height
color: statusBaseInput.icon.color
visible: !!statusBaseInput.icon.name
}
Flickable {
id: flick
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: (statusIcon.visible && statusBaseInput.leftIcon) ?
statusIcon.right : parent.left
anchors.right: {
if (!!statusBaseInput.component) {
return statusBaseInputComponentSlot.left
}
return statusIcon.visible && !statusBaseInput.leftIcon ? statusIcon.left : parent.right
}
anchors.leftMargin: statusIcon.visible && statusBaseInput.leftIcon ? 8
: statusBaseInput.leftPadding
anchors.rightMargin: {
return clearable ? clearButtonLoader.width + 12 :
(statusIcon.visible && !leftIcon) || !!statusBaseInput.component ? 8 : 0
}
anchors.topMargin: statusBaseInput.topPadding
anchors.bottomMargin: statusBaseInput.bottomPadding
contentWidth: edit.paintedWidth
contentHeight: edit.paintedHeight
boundsBehavior: Flickable.StopAtBounds
QC.ScrollBar.vertical: QC.ScrollBar { interactive: multiline; enabled: multiline }
function ensureVisible(r) {
if (contentX >= r.x)
contentX = r.x;
else if (contentX+width <= r.x+r.width)
contentX = r.x+r.width-width;
if (contentY >= r.y)
contentY = r.y;
else if (contentY+height <= r.y+r.height)
contentY = r.y+r.height-height;
}
TextEdit {
id: edit
property string previousText: text
width: flick.width
height: flick.height
verticalAlignment: Text.AlignVCenter
selectByMouse: true
selectionColor: Theme.palette.primaryColor2
selectedTextColor: color
focus: true
font.pixelSize: 15
font.family: Theme.palette.baseFont.name
color: Theme.palette.directColor1
onCursorRectangleChanged: { flick.ensureVisible(cursorRectangle); }
wrapMode: statusBaseInput.multiline ? Text.WrapAtWordBoundaryOrAnywhere : TextEdit.NoWrap
onActiveFocusChanged: {
if (statusBaseInput.pristine) {
statusBaseInput.pristine = false
}
}
Keys.onReturnPressed: {
if (multiline) {
event.accepted = false
} else {
event.accepted = true
}
}
Keys.onEnterPressed: {
if (multiline) {
event.accepted = false
} else {
event.accepted = true
}
}
Keys.forwardTo: [statusBaseInput]
onTextChanged: {
statusBaseInput.dirty = true
if (statusBaseInput.maximumLength > 0) {
if (text.length > statusBaseInput.maximumLength) {
var cursor = cursorPosition;
text = previousText;
if (cursor > text.length) {
cursorPosition = text.length;
} else {
cursorPosition = cursor-1;
}
}
previousText = text
}
}
StatusBaseText {
id: placeholder
visible: (edit.text.length === 0)
anchors.left: parent.left
anchors.right: parent.right
anchors.rightMargin: statusBaseInput.rightPadding
anchors.verticalCenter: parent.verticalCenter
font.pixelSize: 15
elide: StatusBaseText.ElideRight
font.family: Theme.palette.baseFont.name
color: statusBaseInput.enabled ? Theme.palette.baseColor1 :
Theme.palette.directColor6
}
}
} // Flickable
Item {
id: statusBaseInputComponentSlot
anchors.right: parent.right
anchors.rightMargin: 12
width: childrenRect.width
height: childrenRect.height
anchors.verticalCenter: parent.verticalCenter
}
}
} // Rectangle
Loader {
id: clearButtonLoader
sourceComponent: StatusFlatRoundButton {
id: clearButton
visible: edit.text.length != 0 &&
statusBaseInput.clearable &&
!statusBaseInput.multiline &&
edit.activeFocus
type: StatusFlatRoundButton.Type.Secondary
width: 24
height: 24
icon.name: "clear"
icon.width: 16
icon.height: 16
icon.color: Theme.palette.baseColor1
onClicked: {
edit.clear()
}
}
}
}
+17
View File
@@ -0,0 +1,17 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
StatusBaseButton {
id: statusButton
normalColor: type === StatusBaseButton.Type.Normal ? Theme.palette.primaryColor3
: Theme.palette.dangerColor3
hoverColor: type === StatusBaseButton.Type.Normal ? Theme.palette.primaryColor2
: Theme.palette.dangerColor2
disaledColor: Theme.palette.baseColor2
textColor: type === StatusBaseButton.Type.Normal ? Theme.palette.primaryColor1
: Theme.palette.dangerColor1
disabledTextColor: Theme.palette.baseColor1
}
@@ -0,0 +1,265 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
Rectangle {
id: statusChatInfoButton
implicitWidth: identicon.width +
Math.max(
statusChatInfoButtonTitle.anchors.leftMargin + statusChatInfoButtonTitle.implicitWidth,
statusChatInfoButtonTitle.anchors.leftMargin + statusChatInfoButtonSubTitle.implicitWidth
) + 8
implicitHeight: 48
property string title: ""
property string subTitle: ""
property bool muted: false
property int pinnedMessagesCount: 0
property StatusImageSettings image: StatusImageSettings {}
property StatusIconSettings icon: StatusIconSettings {}
property int type: StatusChatInfoButton.Type.PublicChat
property alias tooltip: statusToolTip
property alias sensor: sensor
signal clicked(var mouse)
signal pinnedMessagesCountClicked(var mouse)
signal unmute()
enum Type {
Unknown0, // 0
OneToOneChat, // 1
PublicChat, // 2
GroupChat, // 3
Unknown1, // 4
Unknown2, // 5
CommunityChat // 6
}
radius: 8
color: sensor.enabled && sensor.containsMouse ? Theme.palette.baseColor2 : "transparent"
MouseArea {
id: sensor
anchors.fill: parent
hoverEnabled: true
cursorShape: enabled ? Qt.PointingHandCursor : Qt.ArrowCursor
onClicked: statusChatInfoButton.clicked(mouse)
Loader {
id: identicon
anchors.left: parent.left
anchors.leftMargin: 4
anchors.verticalCenter: parent.verticalCenter
sourceComponent: !!statusChatInfoButton.image.source.toString() ?
statusRoundImageComponent :
statusLetterIdenticonComponent
}
Component {
id: statusRoundImageComponent
Item {
width: 36
height: 36
StatusRoundedImage {
id: statusRoundImage
width: parent.width
height: parent.height
image.source: statusChatInfoButton.image.source
showLoadingIndicator: true
border.width: statusChatInfoButton.image.isIdenticon ? 1 : 0
border.color: Theme.palette.directColor7
}
Loader {
sourceComponent: statusLetterIdenticonComponent
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
active: statusRoundImage.image.status === Image.Error
}
}
}
Component {
id: statusLetterIdenticonComponent
StatusLetterIdenticon {
width: 36
height: 36
name: statusChatInfoButton.title
color: statusChatInfoButton.icon.color
}
}
Item {
id: statusChatInfoButtonTitle
anchors.top: identicon.top
anchors.topMargin: statusChatInfoButtonSubTitle.visible ? 0 : 8
anchors.left: identicon.right
anchors.leftMargin: 8
width: Math.min(parent.width - anchors.leftMargin
- identicon.width - identicon.anchors.leftMargin,
implicitWidth)
height: chatName.height
implicitWidth: statusIcon.width + chatName.anchors.leftMargin + chatName.implicitWidth
+ mutedDelta
property real mutedDelta: mutedIcon.visible ? mutedIcon.width + 8 : 0
StatusIcon {
id: statusIcon
anchors.top: parent.top
anchors.topMargin: -2
anchors.left: parent.left
visible: statusChatInfoButton.type !== StatusChatInfoButton.Type.OneToOneChat
width: visible ? 14 : 0
color: statusChatInfoButton.muted ? Theme.palette.baseColor1 : Theme.palette.directColor1
icon: {
switch (statusChatInfoButton.type) {
case StatusChatInfoButton.Type.PublicCat:
return "tiny/public-chat"
break;
case StatusChatInfoButton.Type.GroupChat:
return "tiny/group"
break;
case StatusChatInfoButton.Type.CommunityChat:
return "tiny/channel"
break;
default:
return "tiny/public-chat"
}
}
}
StatusBaseText {
id: chatName
anchors.left: statusIcon.visible ? statusIcon.right : parent.left
anchors.leftMargin: statusIcon.visible ? 1 : 0
anchors.top: parent.top
elide: Text.ElideRight
width: Math.min(implicitWidth, parent.width
- statusIcon.width
- statusChatInfoButtonTitle.mutedDelta)
text: statusChatInfoButton.type === StatusChatInfoButton.Type.PublicChat &&
!statusChatInfoButton.title.startsWith("#") ?
"#" + statusChatInfoButton.title :
statusChatInfoButton.title
color: statusChatInfoButton.muted ? Theme.palette.directColor5 : Theme.palette.directColor1
font.pixelSize: 15
font.weight: Font.Medium
}
StatusIcon {
id: mutedIcon
anchors.left: chatName.right
anchors.leftMargin: 4
anchors.top: chatName.top
anchors.topMargin: -2
width: 13
icon: "tiny/muted"
color: mutedIconSensor.containsMouse ? Theme.palette.directColor1 : Theme.palette.baseColor1
visible: statusChatInfoButton.muted
MouseArea {
id: mutedIconSensor
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onClicked: statusChatInfoButton.unmute()
}
StatusToolTip {
id: statusToolTip
text: "Unmute"
visible: mutedIconSensor.containsMouse
orientation: StatusToolTip.Orientation.Bottom
y: parent.height + 12
}
}
}
Item {
id: statusChatInfoButtonSubTitle
anchors.left: statusChatInfoButtonTitle.left
anchors.top: statusChatInfoButtonTitle.bottom
visible: !!statusChatInfoButton.subTitle || statusChatInfoButton.pinnedMessagesCount > 0
height: visible ? chatType.height : 0
width: Math.min(parent.width - statusChatInfoButtonTitle.anchors.leftMargin
- identicon.width - identicon.anchors.leftMargin - 8,
implicitWidth)
implicitWidth: chatType.implicitWidth + pinIconDelta + 8
property real pinIconDelta: pinIcon.visible ? pinIcon.width + pinIcon.anchors.leftMargin
+ divider.width + divider.anchors.leftMargin
: 0
StatusBaseText {
id: chatType
text: statusChatInfoButton.subTitle
color: Theme.palette.baseColor1
font.pixelSize: 12
elide: Text.ElideRight
width: Math.min(parent.width - (pinIcon.visible ? divider.width + divider.anchors.leftMargin + pinIcon.width + pinIcon.anchors.leftMargin : 0),
implicitWidth)
}
Rectangle {
id: divider
height: 12
width: 1
color: Theme.palette.directColor7
anchors.left: chatType.right
anchors.leftMargin: 4
anchors.verticalCenter: chatType.verticalCenter
visible: !!chatType.text && pinIcon.visible
}
StatusIcon {
id: pinIcon
anchors.left: divider.visible ? divider.right : parent.left
anchors.leftMargin: -2
anchors.verticalCenter: chatType.verticalCenter
height: 14
visible: statusChatInfoButton.pinnedMessagesCount > 0
icon: "pin"
color: Theme.palette.baseColor1
}
StatusBaseText {
anchors.left: pinIcon.right
anchors.leftMargin: -6
anchors.verticalCenter: pinIcon.verticalCenter
width: 14
text: statusChatInfoButton.pinnedMessagesCount
font.pixelSize: 12
font.underline: pinCountSensor.containsMouse
visible: pinIcon.visible
color: pinCountSensor.containsMouse ? Theme.palette.directColor1 : Theme.palette.baseColor1
MouseArea {
id: pinCountSensor
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onClicked: statusChatInfoButton.pinnedMessagesCountClicked(mouse)
}
}
}
}
}
@@ -0,0 +1,31 @@
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Core 0.1
StatusFlatRoundButton {
id: statusChatListCategoryItemButton
height: 22
width: 22
radius: 4
property bool highlighted: false
property StatusTooltipSettings tooltip: StatusTooltipSettings {}
type: StatusFlatRoundButton.Type.Secondary
icon.width: 20
icon.color: Theme.palette.directColor4
color: hovered || highlighted ?
Theme.palette.statusChatListCategoryItem.buttonHoverBackgroundColor :
"transparent"
StatusToolTip {
id: statusToolTip
visible: !!text && parent.hovered
text: tooltip.text
orientation: tooltip.orientation
offset: tooltip.offset
}
}
+43
View File
@@ -0,0 +1,43 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtGraphicalEffects 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
CheckBox {
id: statusCheckBox
indicator: Rectangle {
implicitWidth: 18
implicitHeight: 18
x: statusCheckBox.leftPadding
y: parent.height / 2 - height / 2
radius: 2
color: (statusCheckBox.down || statusCheckBox.checked) ? Theme.palette.primaryColor1
: Theme.palette.directColor8
StatusIcon {
icon: "checkbox"
width: 11
height: 8
anchors.centerIn: parent
anchors.horizontalCenterOffset: 1
color: Theme.palette.white
visible: statusCheckBox.down || statusCheckBox.checked
}
}
contentItem: StatusBaseText {
text: statusCheckBox.text
opacity: enabled ? 1.0 : 0.3
verticalAlignment: Text.AlignVCenter
wrapMode: Text.WordWrap
width: parent.width
color: Theme.palette.directColor1
leftPadding: !!statusCheckBox.text ? statusCheckBox.indicator.width + statusCheckBox.spacing
: statusCheckBox.indicator.width
}
}
+21
View File
@@ -0,0 +1,21 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
StatusBaseButton {
id: statusFlatButton
normalColor: "transparent"
hoverColor: type === StatusBaseButton.Type.Normal ? Theme.palette.primaryColor3
: Theme.palette.dangerColor3
disaledColor: "transparent"
textColor: type === StatusBaseButton.Type.Normal ? Theme.palette.primaryColor1
: Theme.palette.dangerColor1
disabledTextColor: Theme.palette.baseColor1
border.color: type === StatusBaseButton.Type.Normal || hovered ? "transparent"
: Theme.palette.baseColor2
rightPadding: icon.name !== "" ? 18 : defaultRightPadding
leftPadding: icon.name !== "" ? 14 : defaultLeftPadding
}
@@ -0,0 +1,160 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Rectangle {
id: statusFlatRoundButton
property StatusIconSettings icon: StatusIconSettings {
width: 23
height: 23
rotation: 0
color: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Secondary:
return Theme.palette.directColor1;
case StatusFlatRoundButton.Type.Primary:
return Theme.palette.primaryColor1;
}
}
property color disabledColor: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Secondary:
return Theme.palette.baseColor1;
case StatusFlatRoundButton.Type.Primary:
return Theme.palette.baseColor1;
}
}
}
property bool loading: false
property alias hovered: sensor.containsMouse
property alias tooltip: statusToolTip
property bool highlighted: false
property int type: StatusFlatRoundButton.Type.Primary
signal pressed(var mouse)
signal released(var mouse)
signal clicked(var mouse)
signal pressAndHold(var mouse)
enum Type {
Primary,
Secondary
}
/// Implementation
QtObject {
id: backgroundSettings
property color color: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Primary:
case StatusFlatRoundButton.Type.Secondary:
return "transparent";
}
}
property color hoverColor: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Primary:
return Theme.palette.primaryColor3;
case StatusFlatRoundButton.Type.Secondary:
return Theme.palette.baseColor2;
}
}
property color disabledColor: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Primary:
case StatusFlatRoundButton.Type.Secondary:
return "transparent";
}
}
property color highlightedColor: {
switch(statusFlatRoundButton.type) {
case StatusFlatRoundButton.Type.Primary:
return Theme.palette.primaryColor3;
case StatusFlatRoundButton.Type.Secondary:
return Theme.palette.baseColor4;
}
}
}
implicitWidth: 44
implicitHeight: 44
radius: 8
color: {
if (statusFlatRoundButton.enabled) {
if (sensor.containsMouse) {
return backgroundSettings.hoverColor
}
return highlighted ? backgroundSettings.highlightedColor : backgroundSettings.color
} else {
return backgroundSettings.disabledColor
}
}
MouseArea {
id: sensor
anchors.fill: parent
cursorShape: loading ? Qt.ArrowCursor
: Qt.PointingHandCursor
hoverEnabled: !loading
enabled: !loading
StatusIcon {
id: statusIcon
anchors.centerIn: parent
visible: !loading
icon: statusFlatRoundButton.icon.name
rotation: statusFlatRoundButton.icon.rotation
width: statusFlatRoundButton.icon.width
height: statusFlatRoundButton.icon.height
color: {
if (statusFlatRoundButton.enabled) {
return statusFlatRoundButton.icon.color
} else {
return statusFlatRoundButton.icon.disabledColor
}
}
} // Icon
Loader {
active: loading
anchors.centerIn: parent
sourceComponent: StatusLoadingIndicator {
color: {
if (statusFlatRoundButton.enabled) {
return statusFlatRoundButton.icon.color
} else {
return statusFlatRoundButton.icon.disabledColor
}
}
} // Indicator
} // Loader
onClicked: statusFlatRoundButton.clicked(mouse)
onPressed: statusFlatRoundButton.pressed(mouse)
onReleased: statusFlatRoundButton.released(mouse)
onPressAndHold: statusFlatRoundButton.pressAndHold(mouse)
} // Sensor
StatusToolTip {
id: statusToolTip
visible: !!text && parent.hovered
} // Tooltip
} // Rectangle
+19 -5
View File
@@ -9,6 +9,7 @@ TabButton {
id: statusIconTabButton
property string name: ""
property bool highlighted: false
implicitWidth: 40
implicitHeight: 40
@@ -34,16 +35,29 @@ TabButton {
icon: statusIconTabButton.icon.name
height: statusIconTabButton.icon.height
width: statusIconTabButton.icon.width
color: (statusIconTabButton.hovered || statusIconTabButton.checked) ? Theme.palette.primaryColor1 : statusIconTabButton.icon.color
color: (statusIconTabButton.hovered || highlighted || statusIconTabButton.checked) ? Theme.palette.primaryColor1 : statusIconTabButton.icon.color
}
}
Component {
id: imageIcon
StatusRoundedImage {
Item {
width: 28
height: 28
image.source: icon.source
StatusRoundedImage {
id: statusRoundImage
showLoadingIndicator: true
width: parent.width
height: parent.height
image.source: icon.source
}
Loader {
sourceComponent:letterIdenticon
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
active: statusRoundImage.image.status === Image.Error
}
}
}
@@ -54,13 +68,13 @@ TabButton {
height: 26
letterSize: 15
name: statusIconTabButton.name
color: (statusIconTabButton.hovered || statusIconTabButton.checked) ? Theme.palette.primaryColor1 : statusIconTabButton.icon.color
color: (statusIconTabButton.hovered || highlighted || statusIconTabButton.checked) ? Theme.palette.primaryColor1 : statusIconTabButton.icon.color
}
}
}
background: Rectangle {
color: hovered || ((!!icon.source.toString() || !!name) && checked) ? Theme.palette.primaryColor3 : "transparent"
color: hovered || highlighted || ((!!icon.source.toString() || !!name) && checked) ? Theme.palette.primaryColor3 : "transparent"
border.color: Theme.palette.primaryColor1
border.width: (!!icon.source.toString() || !!name) && checked ? 1 : 0
radius: statusIconTabButton.width / 2
+204
View File
@@ -0,0 +1,204 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Controls.Validators 0.1
Item {
id: root
implicitWidth: 480
height: (label.visible ?
label.anchors.topMargin +
label.height :
charLimitLabel.visible ?
charLimitLabel.anchors.topMargin +
charLimitLabel.height :
0) +
statusBaseInput.anchors.topMargin +
statusBaseInput.height +
(errorMessage.visible ?
errorMessage.anchors.topMargin +
errorMessage.height :
0) + 8
property alias input: statusBaseInput
property alias valid: statusBaseInput.valid
property alias pending: statusBaseInput.pending
property alias text: statusBaseInput.text
property string label: ""
property string secondaryLabel: ""
property int charLimit: 0
property string errorMessage: ""
property real leftPadding: 16
property real rightPadding: 16
property list<StatusValidator> validators
property list<StatusValidator> asyncValidators
property int validationMode: StatusInput.ValidationMode.OnlyWhenDirty
property var pendingValidators: []
enum ValidationMode {
OnlyWhenDirty, // validates input only after it has become dirty
Always // validates input even before it has become dirty
}
property var errors: ({})
property var asyncErrors: ({})
function reset() {
statusBaseInput.valid = false
statusBaseInput.pristine = true
statusBaseInput.text = ""
errorMessage = ""
}
function validate() {
if (!statusBaseInput.dirty && validationMode === StatusInput.ValidationMode.OnlyWhenDirty) {
return
}
statusBaseInput.valid = true
if (validators.length) {
for (let idx in validators) {
let validator = validators[idx]
let result = validator.validate(statusBaseInput.text)
if (typeof result === "boolean" && result) {
statusBaseInput.valid = statusBaseInput.valid && true
delete errors[validator.name]
} else {
if (!errors) {
errors = {}
}
result.errorMessage = validator.errorMessage
errors[validator.name] = result
statusBaseInput.valid = statusBaseInput.valid && false
}
}
if (errors){
let errs = Object.values(errors)
if (errs && errs[0]) {
errorMessage.text = errs[0].errorMessage || root.errorMessage;
} else {
errorMessage.text = ""
}
}
}
if (asyncValidators.length && !Object.values(errors).length) {
root.pending = true
for (let idx in asyncValidators) {
let asyncValidator = asyncValidators[idx]
if (pendingValidators.indexOf(asyncValidator.name) == -1) {
asyncValidator.input = root
pendingValidators.push(asyncValidator.name)
asyncValidator.validate(statusBaseInput.text)
}
}
}
}
function updateValidity(validatorName, result) {
if (!asyncErrors) {
asyncErrors = {}
}
if (typeof result === "boolean" && result) {
if (asyncErrors[validatorName] !== undefined) {
delete asyncErrors[validatorName]
}
errorMessage.text = ""
} else {
asyncErrors[validatorName] = result
for (let idx in asyncValidators) {
errorMessage.text = asyncValidators[idx].errorMessage || root.errorMessage
break;
}
}
pendingValidators = pendingValidators.filter(v => v !== validatorName)
root.pending = pendingValidators.length > 0
root.valid = Object.values(asyncErrors).length == 0
}
Component.onCompleted: validate()
Row {
id: labelRow
anchors.top: parent.top
anchors.left: parent.left
anchors.topMargin: visible ? 8 : 0
anchors.leftMargin: root.leftPadding
anchors.right: (charLimitLabel.visible ? charLimitLabel.right : parent.right)
anchors.rightMargin: root.rightPadding
height: visible ? 17 : 0
visible: !!root.label
spacing: 5
StatusBaseText {
id: label
elide: Text.ElideRight
text: root.label
font.pixelSize: 15
color: statusBaseInput.enabled ? Theme.palette.directColor1 : Theme.palette.baseColor1
}
StatusBaseText {
id: secondaryLabel
height: visible ? 17 : 0
visible: !!root.secondaryLabel
elide: Text.ElideRight
text: root.secondaryLabel
font.pixelSize: 15
color: Theme.palette.baseColor1
}
}
StatusBaseText {
id: charLimitLabel
height: visible ? implicitHeight : 0
anchors.top: parent.top
anchors.right: parent.right
anchors.topMargin: visible ? 11 : 0
anchors.rightMargin: root.rightPadding
visible: root.charLimit > 0
text: "%1 / %2".arg(statusBaseInput.text.length).arg(root.charLimit)
font.pixelSize: 12
color: statusBaseInput.enabled ? Theme.palette.baseColor1 : Theme.palette.directColor6
}
StatusBaseInput {
id: statusBaseInput
anchors.top: labelRow.visible ? labelRow.bottom :
charLimitLabel.visible ? charLimitLabel.bottom : parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.topMargin: charLimitLabel.visible ? 11 : 8
anchors.leftMargin: root.leftPadding
anchors.rightMargin: root.rightPadding
maximumLength: root.charLimit
onTextChanged: root.validate()
Keys.forwardTo: [root]
}
StatusBaseText {
id: errorMessage
anchors.top: statusBaseInput.bottom
anchors.topMargin: 11
anchors.right: parent.right
anchors.rightMargin: root.rightPadding
anchors.left: parent.left
anchors.leftMargin: root.leftPadding
height: visible ? implicitHeight : 0
visible: !!text && !statusBaseInput.valid
font.pixelSize: 12
color: Theme.palette.dangerColor1
horizontalAlignment: Text.AlignRight
wrapMode: Text.WordWrap
}
}
+28 -2
View File
@@ -1,13 +1,22 @@
import QtQuick 2.13
import StatusQ.Components 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
StatusIconTabButton {
id: statusNavBarTabButton
property alias badge: statusBadge
property alias tooltip: statusTooltip
property Component popupMenu
signal clicked(var mouse)
onPopupMenuChanged: {
if (!!popupMenu) {
popupMenuSlot.sourceComponent = popupMenu
}
}
StatusToolTip {
id: statusTooltip
visible: statusNavBarTabButton.hovered && !!statusTooltip.text
@@ -38,10 +47,27 @@ StatusIconTabButton {
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: function (mouse) {
statusNavBarTabButton.checked = !statusNavBarTabButton.checked
onClicked: {
if (mouse.button === Qt.RightButton) {
if (popupMenuSlot.active) {
statusNavBarTabButton.highlighted = true
let btnWidth = statusNavBarTabButton.width
popupMenuSlot.item.popup(parent.x + btnWidth + 4, -2)
return
}
}
statusNavBarTabButton.clicked(mouse)
}
}
Loader {
id: popupMenuSlot
active: !!statusNavBarTabButton.popupMenu
onLoaded: {
popupMenuSlot.item.closeHandler = function () {
statusNavBarTabButton.highlighted = false
}
}
}
}
@@ -0,0 +1,59 @@
import QtQuick 2.14
import QtQuick.Controls 2.12
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Button {
id: root
implicitWidth: 446
implicitHeight: 44
property color bgColor: Theme.palette.baseColor2
property color contentColor: Theme.palette.baseColor1
signal clicked()
background: Item {
anchors.fill: parent
Rectangle {
id: background
anchors.fill: parent
radius: 8
color: root.bgColor
}
StatusIcon {
id: nextIcon
anchors.right: parent.right
anchors.rightMargin: 8
anchors.verticalCenter: parent.verticalCenter
icon: "next"
color: !Qt.colorEqual(root.contentColor, Theme.palette.baseColor1)
? root.contentColor : Theme.palette.directColor1
}
}
contentItem: Item {
anchors.fill: parent
StatusBaseText {
id: textLabel
anchors {
fill: parent
leftMargin: 16
}
verticalAlignment: Text.AlignVCenter
font.pixelSize: 15
color: root.contentColor
text: root.text
}
}
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onClicked: {
root.clicked();
}
}
}
@@ -0,0 +1,41 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtQml 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
RadioButton {
id: statusRadioButton
width: indicator.implicitWidth
indicator: Rectangle {
implicitWidth: 20
implicitHeight: 20
x: 0
y: 6
radius: 10
color: statusRadioButton.checked ? Theme.palette.primaryColor1
: Theme.palette.directColor8
Rectangle {
width: 12
height: 12
radius: 6
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
color: statusRadioButton.checked ? Theme.palette.white : "transparent"
visible: statusRadioButton.checked
}
}
contentItem: StatusBaseText {
text: statusRadioButton.text
color: Theme.palette.directColor1
verticalAlignment: Text.AlignVCenter
leftPadding: !!statusRadioButton.text ? statusRadioButton.indicator.width + statusRadioButton.spacing
: statusRadioButton.indicator.width
}
}
+147
View File
@@ -0,0 +1,147 @@
import QtQuick 2.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Rectangle {
id: statusRoundButton
property StatusIconSettings icon: StatusIconSettings {
width: 23
height: 23
rotation: 0
color: {
switch(statusRoundButton.type) {
case StatusRoundButton.Type.Primary:
return Theme.palette.primaryColor1;
case StatusRoundButton.Type.Secondary:
return Theme.palette.indirectColor1;
}
}
property color disabledColor: {
switch(statusRoundButton.type) {
case StatusRoundButton.Type.Primary:
return Theme.palette.baseColor1;
case StatusRoundButton.Type.Secondary:
return Theme.palette.indirectColor1;
}
}
}
property bool loading: false
property alias hovered: sensor.containsMouse
property bool highlighted: false
property int type: StatusRoundButton.Type.Primary
signal pressed(var mouse)
signal released(var mouse)
signal clicked(var mouse)
signal pressAndHold(var mouse)
enum Type {
Primary,
Secondary
}
/// Implementation
QtObject {
id: backgroundSettings
property color color: {
switch(statusRoundButton.type) {
case StatusRoundButton.Type.Primary:
return Theme.palette.primaryColor3;
case StatusRoundButton.Type.Secondary:
return Theme.palette.primaryColor1;
}
}
property color hoverColor: {
switch(statusRoundButton.type) {
case StatusRoundButton.Type.Primary:
return Theme.palette.primaryColor2;
case StatusRoundButton.Type.Secondary:
return Theme.palette.miscColor1;
}
}
property color disabledColor: {
switch(statusRoundButton.type) {
case StatusRoundButton.Type.Primary:
return Theme.palette.indirectColor1;
case StatusRoundButton.Type.Secondary:
return Theme.palette.baseColor1;
}
}
}
implicitWidth: 44
implicitHeight: 44
radius: width / 2;
color: {
if (statusRoundButton.enabled) {
return sensor.containsMouse || highlighted ? backgroundSettings.hoverColor
: backgroundSettings.color
} else {
return backgroundSettings.disabledColor
}
}
MouseArea {
id: sensor
anchors.fill: parent
cursorShape: loading ? Qt.ArrowCursor
: Qt.PointingHandCursor
hoverEnabled: !loading
enabled: !loading
StatusIcon {
id: statusIcon
anchors.centerIn: parent
visible: !loading
icon: statusRoundButton.icon.name
rotation: statusRoundButton.icon.rotation
width: statusRoundButton.icon.width
height: statusRoundButton.icon.height
color: {
if (statusRoundButton.enabled) {
return statusRoundButton.icon.color
} else {
return statusRoundButton.icon.disabledColor
}
}
} // Icon
Loader {
active: loading
anchors.centerIn: parent
sourceComponent: StatusLoadingIndicator {
color: {
if (statusRoundButton.enabled) {
return statusRoundButton.icon.color
} else {
return statusRoundButton.icon.disabledColor
}
}
} // Indicator
} // Loader
onClicked: statusRoundButton.clicked(mouse)
onPressed: statusRoundButton.pressed(mouse)
onReleased: statusRoundButton.released(mouse)
onPressAndHold: statusRoundButton.pressAndHold(mouse)
} // Sensor
} // Rectangle
+60
View File
@@ -0,0 +1,60 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtGraphicalEffects 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
Slider {
id: statusSlider
implicitWidth: 360
implicitHeight: 4
leftPadding: 0
background: Rectangle {
implicitHeight: 4
implicitWidth: 100
color: {
if (statusSlider.value === statusSlider.to) {
return Theme.palette.primaryColor1
}
return Theme.palette.primaryColor3
}
radius: 2
Rectangle {
radius: 2
anchors.fill: parent
visible: statusSlider.value > statusSlider.from && statusSlider.value < statusSlider.to
gradient: Gradient {
GradientStop { color: Theme.palette.primaryColor1 ; position: 0 }
GradientStop { color: Theme.palette.primaryColor3 ; position: (((statusSlider.value - statusSlider.from) * 100) / (statusSlider.to - statusSlider.from) / 100).toFixed(2) }
GradientStop { color: Theme.palette.primaryColor1 ; position: (((statusSlider.value - statusSlider.from) * 100) / (statusSlider.to - statusSlider.from) / 100).toFixed(2) }
GradientStop { color: Theme.palette.primaryColor3 ; position: 1 }
orientation: Gradient.Horizontal
}
}
} // background
handle: Rectangle {
x: statusSlider.leftPadding + statusSlider.visualPosition * (statusSlider.availableWidth - width / 2)
anchors.verticalCenter: parent.verticalCenter
color: Theme.palette.white
implicitWidth: 28
implicitHeight: 28
radius: 14
layer.enabled: true
layer.effect: DropShadow {
width: parent.width
height: parent.height
visible: true
verticalOffset: 2
samples: 15
fast: true
cached: true
color: Theme.palette.dropShadow
}
}
}
+66
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@@ -0,0 +1,66 @@
import QtQuick 2.12
import QtQuick.Controls 2.14
import QtGraphicalEffects 1.14
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Components 0.1
Switch {
id: statusSwitch
indicator: Rectangle {
id: oval
implicitWidth: 52
implicitHeight: 28
x: statusSwitch.leftPadding
y: parent.height / 2 - height / 2
radius: 14
color: statusSwitch.checked ? Theme.palette.primaryColor1
: Theme.palette.directColor8
Rectangle {
id: circle
y: 4
width: 20
height: 20
radius: 10
color: Theme.palette.white
layer.enabled: true
layer.effect: DropShadow {
width: parent.width
height: parent.height
visible: true
verticalOffset: 1
fast: true
cached: true
color: Theme.palette.dropShadow
}
states: [
State {
name: "on"
when: statusSwitch.checked
PropertyChanges { target: circle; x: oval.width - circle.width - 4 }
},
State {
name: "off"
when: !statusSwitch.checked
PropertyChanges { target: circle; x: 4 }
}
]
transitions: Transition {
reversible: true
NumberAnimation { properties: "x"; easing.type: Easing.Linear; duration: 120; }
}
}
}
contentItem: StatusBaseText {
text: statusSwitch.text
opacity: enabled ? 1.0 : 0.3
verticalAlignment: Text.AlignVCenter
leftPadding: !!statusSwitch.text ? statusSwitch.indicator.width + statusSwitch.spacing : statusSwitch.indicator.width
}
}
@@ -0,0 +1,14 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import StatusQ.Core.Theme 0.1
TabBar {
id: statusSwitchTabBar
padding: 1
background: Rectangle {
implicitHeight: 36
color: Theme.palette.directColor7
radius: 8
}
}
@@ -0,0 +1,52 @@
import QtQuick 2.14
import QtQuick.Controls 2.14
import QtGraphicalEffects 1.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
TabButton {
id: statusSwitchTabButton
contentItem: Item {
height: 36
MouseArea {
id: sensor
hoverEnabled: true
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
onPressed: mouse.accepted = false
onReleased: mouse.accepted = false
StatusBaseText {
id: label
text: statusSwitchTabButton.text
color: Theme.palette.primaryColor1
font.weight: Font.Medium
font.pixelSize: 15
horizontalAlignment: Text.AlignHCenter
anchors.centerIn: parent
}
}
}
background: Rectangle {
id: controlBackground
implicitHeight: 36
implicitWidth: 148
color: statusSwitchTabButton.checked ?
Theme.palette.statusSwitchTab.backgroundColor :
"transparent"
radius: 8
layer.enabled: true
layer.effect: DropShadow {
horizontalOffset: 0
verticalOffset: 0
radius: 10
samples: 25
spread: 0
color: Theme.palette.dropShadow
}
}
}
+6 -3
View File
@@ -15,6 +15,8 @@ ToolTip {
property int maxWidth: 800
property int orientation: StatusToolTip.Orientation.Top
property int offset: 0
property alias arrow: arrow
implicitWidth: Math.min(maxWidth, textContent.implicitWidth + 16)
leftPadding: 8
@@ -32,6 +34,7 @@ ToolTip {
anchors.bottomMargin: 8
}
Rectangle {
id: arrow
color: statusToolTipContentBackground.color
height: 20
width: 20
@@ -39,13 +42,13 @@ ToolTip {
radius: 1
x: {
if (orientation === StatusToolTip.Orientation.Top || orientation === StatusToolTip.Orientation.Bottom) {
return statusToolTipBackground.width / 2 - width / 2
return statusToolTipBackground.width / 2 - width / 2 + offset
}
if (orientation === StatusToolTip.Orientation.Left) {
return statusToolTipContentBackground.width - (width / 2) - 8
return statusToolTipContentBackground.width - (width / 2) - 8 + offset
}
if (orientation === StatusToolTip.Orientation.Right) {
return -width/2 + 8
return -width/2 + 8 + offset
}
}
y: {
@@ -0,0 +1,15 @@
import StatusQ.Controls 0.1
import StatusQ.Core.Utils 0.1
StatusValidator {
name: "addressOrEns"
errorMessage: "Please enter a valid address or ENS name."
validate: function (t) {
return Utils.isValidAddress(t) || Utils.isValidEns(t) ?
true :
{ actual: t }
}
}
@@ -0,0 +1,13 @@
import StatusQ.Controls 0.1
import StatusQ.Core.Utils 0.1
StatusValidator {
name: "address"
errorMessage: "Please enter a valid address."
validate: function (t) {
return Utils.isValidAddress(t) ? true : { actual: t }
}
}
@@ -0,0 +1,22 @@
import StatusQ.Controls 0.1
StatusValidator {
property int minLength: 0
name: "minLength"
errorMessage: {
minLength === 1 ?
"Please enter a value" :
`The value must be at least ${minLength} characters.`
}
validate: function (value) {
return value.length >= minLength ? true : {
min: minLength,
actual: value.length
}
}
}
@@ -0,0 +1,14 @@
import QtQuick 2.13
import StatusQ.Controls 0.1
QtObject {
id: statusValidator
property string name: ""
property string errorMessage: "invalid input"
property StatusInput input
property var validate: function (value) {
return true
}
}
+7
View File
@@ -0,0 +1,7 @@
module StatusQ.Controls.Validators
StatusAddressValidator 0.1 StatusAddressValidator.qml
StatusAddressOrEnsValidator 0.1 StatusAddressOrEnsValidator.qml
StatusValidator 0.1 StatusValidator.qml
StatusMinLengthValidator 0.1 StatusMinLengthValidator.qml
StatusMaxLengthValidator 0.1 StatusMaxLengthValidator.qml
+16 -1
View File
@@ -1,6 +1,21 @@
module StatusQ.Controls
StatusChatInfoButton 0.1 StatusChatInfoButton.qml
StatusChatListCategoryItemButton 0.1 StatusChatListCategoryItemButton.qml
StatusIconTabButton 0.1 StatusIconTabButton.qml
StatusNavBarTabButton 0.1 StatusNavBarTabButton.qml
StatusToolTip 0.1 StatusToolTip.qml
StatusBaseButton 0.1 StatusBaseButton.qml
StatusButton 0.1 StatusButton.qml
StatusFlatButton 0.1 StatusFlatButton.qml
StatusRoundButton 0.1 StatusRoundButton.qml
StatusFlatRoundButton 0.1 StatusFlatRoundButton.qml
StatusSwitch 0.1 StatusSwitch.qml
StatusRadioButton 0.1 StatusRadioButton.qml
StatusCheckBox 0.1 StatusCheckBox.qml
StatusSlider 0.1 StatusSlider.qml
StatusBaseInput 0.1 StatusBaseInput.qml
StatusInput 0.1 StatusInput.qml
StatusPickerButton 0.1 StatusPickerButton.qml
StatusSwitchTabButton 0.1 StatusSwitchTabButton.qml
StatusSwitchTabBar 0.1 StatusSwitchTabBar.qml
+9 -9
View File
@@ -3,7 +3,7 @@ import QtGraphicalEffects 1.13
Image {
property string icon: ""
property color color
property color color: "transparent"
id: statusIcon
width: 24
@@ -12,20 +12,20 @@ Image {
sourceSize.height: height
fillMode: Image.PreserveAspectFit
antialiasing: true
mipmap: true
onIconChanged: {
if (icon !== "") {
source = "../../assets/img/icons/" + icon + ".svg";
}
}
ColorOverlay {
visible: statusIcon.color !== undefined
anchors.fill: statusIcon
source: statusIcon
layer.mipmap: true
layer.smooth: true
layer.format: ShaderEffectSource.RGBA
layer.enabled:!Qt.colorEqual(statusIcon.color, "transparent")
layer.effect: ColorOverlay {
color: statusIcon.color
antialiasing: true
smooth: true
rotation: statusIcon.rotation
}
}
@@ -0,0 +1,11 @@
import QtQuick 2.13
QtObject {
id: statusIconBackgroundSettings
property color color
property real width
property real height
property int radius
}
+15
View File
@@ -0,0 +1,15 @@
import QtQuick 2.13
import StatusQ.Core 0.1
QtObject {
id: statusIconSettings
property string name
property real width
property real height
property color color
property url source
property int rotation
property bool isLetterIdenticon
property StatusIconBackgroundSettings background: StatusIconBackgroundSettings {}
}
+11
View File
@@ -0,0 +1,11 @@
import QtQuick 2.13
QtObject {
id: statusImageSettings
property url source
property real width
property real height
property bool isIdenticon: false
}
@@ -0,0 +1,20 @@
import QtQuick 2.14
QtObject {
property string title
property string subTitle
property int titleElide: Text.ElideRight
property int subTitleElide: Text.ElideRight
property Component popupMenu
property StatusImageSettings image: StatusImageSettings {
width: 40
height: 40
isIdenticon: false
}
property StatusIconSettings icon: StatusIconSettings {
width: 40
height: 40
isLetterIdenticon: false
}
}
@@ -0,0 +1,9 @@
import QtQuick 2.14
import StatusQ.Controls 0.1
QtObject {
property string text: ""
property int orientation: StatusToolTip.Orientation.Top
property int offset: 0
}
+1
View File
@@ -13,6 +13,7 @@ QtObject {
'blue3': '#88B0FF',
'blue4': '#869EFF',
'blue5': '#AAC6FF',
'blue6': '#ECEFFC',
'brown': '#8B3131',
'brown2': '#9B832F',
@@ -2,6 +2,8 @@ import QtQuick 2.13
ThemePalette {
name: "dark"
property QtObject baseFont: FontLoader {
source: "../../../assets/fonts/Inter/Inter-Regular.otf"
}
@@ -66,6 +68,32 @@ ThemePalette {
source: "../../../assets/fonts/InterStatus/InterStatus-Black.otf"
}
property QtObject codeFont: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Regular.ttf"
}
property QtObject codeFontThin: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Thin.ttf"
}
property QtObject codeFontExtraLight: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-ExtraLight.ttf"
}
property QtObject codeFontLight: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Light.ttf"
}
property QtObject codeFontMedium: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Medium.ttf"
}
property QtObject codeFontBold: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Bold.ttf"
}
property color dropShadow: getColor('black', 0.08)
baseColor1: getColor('graphite5')
baseColor2: getColor('graphite4')
baseColor3: getColor('graphite3')
@@ -100,6 +128,7 @@ ThemePalette {
directColor6: getColor('white', 0.2)
directColor7: getColor('white', 0.1)
directColor8: getColor('white', 0.05)
directColor9: getColor('white', 0.2)
indirectColor1: getColor('black')
indirectColor2: getColor('black', 0.7)
@@ -116,5 +145,65 @@ ThemePalette {
miscColor9: getColor('moss2')
miscColor10: getColor('brown3')
miscColor11: getColor('yellow2')
property QtObject statusAppLayout: QtObject {
property color backgroundColor: baseColor3
property color rightPanelBackgroundColor: baseColor3
}
property QtObject statusAppNavBar: QtObject {
property color backgroundColor: baseColor5
}
property QtObject statusListItem: QtObject {
property color backgroundColor: baseColor3
property color secondaryHoverBackgroundColor: primaryColor3
}
property QtObject statusChatListItem: QtObject {
property color hoverBackgroundColor: directColor8
property color selectedBackgroundColor: directColor7
}
property QtObject statusChatListCategoryItem: QtObject {
property color buttonHoverBackgroundColor: directColor7
}
property QtObject statusNavigationListItem: QtObject {
property color hoverBackgroundColor: directColor8
property color selectedBackgroundColor: directColor7
}
property QtObject statusBadge: QtObject {
property color foregroundColor: baseColor3
property color borderColor: baseColor5
property color hoverBorderColor: "#353A4D"
}
property QtObject statusChatInfoButton: QtObject {
property color backgroundColor: baseColor3
}
property QtObject statusPopupMenu: QtObject {
property color backgroundColor: baseColor2
property color hoverBackgroundColor: directColor7
property color separatorColor: directColor7
}
property QtObject statusModal: QtObject {
property color backgroundColor: baseColor3
}
property QtObject statusRoundedImage: QtObject {
property color backgroundColor: baseColor3
}
property QtObject statusChatInput: QtObject {
property color secondaryBackgroundColor: "#414141"
}
property QtObject statusSwitchTab: QtObject {
property color backgroundColor: baseColor3
}
}
@@ -2,6 +2,8 @@ import QtQuick 2.13
ThemePalette {
name: "light"
property QtObject baseFont: FontLoader {
source: "../../../assets/fonts/Inter/Inter-Regular.otf"
}
@@ -66,6 +68,30 @@ ThemePalette {
source: "../../../assets/fonts/InterStatus/InterStatus-Black.otf"
}
property QtObject codeFont: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Regular.ttf"
}
property QtObject codeFontThin: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Thin.ttf"
}
property QtObject codeFontExtraLight: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-ExtraLight.ttf"
}
property QtObject codeFontLight: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Light.ttf"
}
property QtObject codeFontMedium: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Medium.ttf"
}
property QtObject codeFontBold: FontLoader {
source: "../../../assets/fonts/RobotoMono/RobotoMono-Bold.ttf"
}
baseColor1: getColor('grey5')
baseColor2: getColor('grey4')
baseColor3: getColor('grey3')
@@ -100,6 +126,7 @@ ThemePalette {
directColor6: getColor('black', 0.3)
directColor7: getColor('black', 0.1)
directColor8: getColor('black', 0.05)
directColor9: getColor('black', 0.2)
indirectColor1: getColor('white')
indirectColor2: getColor('white', 0.7)
@@ -116,5 +143,65 @@ ThemePalette {
miscColor9: getColor('moss')
miscColor10: getColor('brown')
miscColor11: getColor('brown2')
property QtObject statusAppLayout: QtObject {
property color backgroundColor: white
property color rightPanelBackgroundColor: white
}
property QtObject statusAppNavBar: QtObject {
property color backgroundColor: baseColor2
}
property QtObject statusListItem: QtObject {
property color backgroundColor: white
property color secondaryHoverBackgroundColor: getColor('blue6')
}
property QtObject statusChatListItem: QtObject {
property color hoverBackgroundColor: baseColor2
property color selectedBackgroundColor: baseColor3
}
property QtObject statusChatListCategoryItem: QtObject {
property color buttonHoverBackgroundColor: directColor8
}
property QtObject statusNavigationListItem: QtObject {
property color hoverBackgroundColor: baseColor2
property color selectedBackgroundColor: baseColor3
}
property QtObject statusBadge: QtObject {
property color foregroundColor: white
property color borderColor: baseColor4
property color hoverBorderColor: "#DDE3F3"
}
property QtObject statusChatInfoButton: QtObject {
property color backgroundColor: white
}
property QtObject statusPopupMenu: QtObject {
property color backgroundColor: white
property color hoverBackgroundColor: baseColor2
property color separatorColor: baseColor2
}
property QtObject statusModal: QtObject {
property color backgroundColor: white
}
property QtObject statusRoundedImage: QtObject {
property color backgroundColor: white
}
property QtObject statusChatInput: QtObject {
property color secondaryBackgroundColor: "#E2E6E8"
}
property QtObject statusSwitchTab: QtObject {
property color backgroundColor: white
}
}
+1 -4
View File
@@ -4,10 +4,7 @@ import QtQuick 2.13
QtObject {
id: appTheme
// Replace it with:
// property QtObject palette: StatusLightTheme {}
// for reloading
property ThemePalette palette: StatusLightTheme {}
property QtObject palette: StatusLightTheme {}
function setTheme(theme) {
palette = theme
+74
View File
@@ -4,6 +4,8 @@ QtObject {
id: theme
property string name
property FontLoader baseFont
property FontLoader baseFontThin
property FontLoader baseFontExtraLight
@@ -22,9 +24,19 @@ QtObject {
property FontLoader monoFontExtraBold
property FontLoader monoFontBlack
property FontLoader codeFont
property FontLoader codeFontThin
property FontLoader codeFontExtraLight
property FontLoader codeFontLight
property FontLoader codeFontMedium
property FontLoader codeFontBold
property color black: getColor('black')
property color white: getColor('white')
property color dropShadow: getColor('black', 0.12)
property color backdropColor: getColor('black', 0.4)
property color baseColor1
property color baseColor2
property color baseColor3
@@ -59,6 +71,7 @@ QtObject {
property color directColor6
property color directColor7
property color directColor8
property color directColor9
property color indirectColor1
property color indirectColor2
@@ -76,6 +89,67 @@ QtObject {
property color miscColor10
property color miscColor11
property QtObject statusAppLayout: QtObject {
property color backgroundColor
property color rightPanelBackgroundColor
}
property QtObject statusAppNavBar: QtObject {
property color backgroundColor
}
property QtObject statusListItem: QtObject {
property color backgroundColor
property color secondaryHoverBackgroundColor
}
property QtObject statusChatListItem: QtObject {
property color hoverBackgroundColor
property color selectedBackgroundColor
}
property QtObject statusChatListCategoryItem: QtObject {
property color buttonHoverBackgroundColor
}
property QtObject statusNavigationListItem: QtObject {
property color hoverBackgroundColor
property color selectedBackgroundColor
}
property QtObject statusBadge: QtObject {
property color foregroundColor
property color borderColor
property color hoverBorderColor
}
property QtObject statusChatInfoButton: QtObject {
property color backgroundColor
property color hoverBackgroundColor
}
property QtObject statusPopupMenu: QtObject {
property color backgroundColor
property color hoverBackgroundColor
property color separatorColor
}
property QtObject statusModal: QtObject {
property color backgroundColor
}
property QtObject statusRoundedImage: QtObject {
property color backgroundColor
}
property QtObject statusChatInput: QtObject {
property color secondaryBackgroundColor
}
property QtObject statusSwitchTab: QtObject {
property color backgroundColor
}
function alphaColor(color, alpha) {
let actualColor = Qt.darker(color, 1)
actualColor.a = alpha
+31
View File
@@ -0,0 +1,31 @@
pragma Singleton
import QtQuick 2.13
QtObject {
function getAbsolutePosition(node) {
var returnPos = {};
returnPos.x = 0;
returnPos.y = 0;
if (node !== undefined && node !== null) {
var parentValue = getAbsolutePosition(node.parent);
returnPos.x = parentValue.x + node.x;
returnPos.y = parentValue.y + node.y;
}
return returnPos;
}
function isValidAddress(inputValue) {
return inputValue !== "0x" && /^0x[a-fA-F0-9]{40}$/.test(inputValue)
}
function isValidEns(inputValue) {
if (!inputValue) {
return false
}
const isEmail = /(?:[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*|"(?:[\x01-\x08\x0b\x0c\x0e-\x1f\x21\x23-\x5b\x5d-\x7f]|\\[\x01-\x09\x0b\x0c\x0e-\x7f])*")@(?:(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?|\[(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?|[a-z0-9-]*[a-z0-9]:(?:[\x01-\x08\x0b\x0c\x0e-\x1f\x21-\x5a\x53-\x7f]|\\[\x01-\x09\x0b\x0c\x0e-\x7f])+)\])/.test(inputValue)
const isDomain = /(?:(?:(?<thld>[\w\-]*)(?:\.))?(?<sld>[\w\-]*))\.(?<tld>[\w\-]*)/.test(inputValue)
return isEmail || isDomain || (inputValue.startsWith("@") && inputValue.length > 1)
}
}
+4
View File
@@ -0,0 +1,4 @@
module StatusQ.Core.Utils
singleton Utils 0.1 Utils.qml
+5 -1
View File
@@ -2,4 +2,8 @@ module StatusQ.Core
StatusBaseText 0.1 StatusBaseText.qml
StatusIcon 0.1 StatusIcon.qml
StatusIconSettings 0.1 StatusIconSettings.qml
StatusIconBackgroundSettings 0.1 StatusIconBackgroundSettings.qml
StatusImageSettings 0.1 StatusImageSettings.qml
StatusModalHeaderSettings 0.1 StatusModalHeaderSettings.qml
StatusTooltipSettings 0.1 StatusTooltipSettings.qml
+49
View File
@@ -0,0 +1,49 @@
import QtQuick 2.13
import QtQuick.Layouts 1.13
import QtQuick.Controls 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Rectangle {
id: statusAppLayout
implicitWidth: 900
implicitHeight: 600
color: Theme.palette.statusAppLayout.backgroundColor
property StatusAppNavBar appNavBar
property Item appView
onAppNavBarChanged: {
if (!!appNavBar) {
appNavBar.parent = appNavBarSlot
}
}
onAppViewChanged: {
if (!!appView) {
appView.parent = appViewSlot
}
}
Row {
id: rowLayout
spacing: 0
height: statusAppLayout.height
width: statusAppLayout.width
Item {
id: appNavBarSlot
height: statusAppLayout.height
width: 78
}
Item {
id: appViewSlot
height: statusAppLayout.height
width: statusAppLayout.width - appNavBarSlot.width
}
}
}
+156
View File
@@ -0,0 +1,156 @@
import QtQuick 2.13
import QtQuick.Layouts 1.13
import QtQuick.Controls 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
Rectangle {
id: statusAppNavBar
property StatusNavBarTabButton navBarChatButton
property StatusNavBarTabButton navBarProfileButton
property list<StatusNavBarTabButton> navBarTabButtons
property alias navBarCommunityTabButtons: navBarCommunityTabButtons
property int navBarContentHeight: 0
property int navBarContentHeightWithoutCommunityButtons: 0
width: 78
implicitHeight: 600
color: Theme.palette.statusAppNavBar.backgroundColor
Component.onCompleted: {
navBarContentHeightWithoutCommunityButtons = (navBarChatButtonSlot.anchors.topMargin + navBarChatButtonSlot.height) +
(separator.anchors.topMargin + separator.height) +
(navBarTabButtonsSlot.height + navBarTabButtonsSlot.anchors.topMargin + navBarTabButtonsSlot.anchors.bottomMargin)
navBarContentHeight = navBarContentHeightWithoutCommunityButtons +
(navBarCommunityTabButtonsSlot.height + navBarScrollSection.anchors.topMargin)
}
onNavBarChatButtonChanged: {
if (!!navBarChatButton) {
navBarChatButton.parent = navBarChatButtonSlot
}
}
onNavBarProfileButtonChanged: {
if (!!navBarProfileButton) {
navBarProfileButton.parent = navBarProfileButtonSlot
}
}
onNavBarTabButtonsChanged: {
if (navBarTabButtons.length) {
for (let idx in navBarTabButtons) {
navBarTabButtons[idx].parent = navBarTabButtonsSlot
}
}
}
Item {
id: navBarChatButtonSlot
anchors.top: parent.top
anchors.topMargin: 48
anchors.horizontalCenter: parent.horizontalCenter
height: visible ? statusAppNavBar.navBarChatButton.height : 0
width: visible ? statusAppNavBar.navBarChatButton.width : 0
visible: !!statusAppNavBar.navBarChatButton
}
Rectangle {
id: separatorTop
height: 1
width: 30
color: Theme.palette.directColor7
anchors.top: navBarChatButtonSlot.bottom
anchors.topMargin: 16
anchors.horizontalCenter: parent.horizontalCenter
visible: separator.anchors.topMargin === 0
}
ScrollView {
id: navBarScrollSection
anchors.top: separatorTop.visible ? separatorTop.bottom : navBarChatButtonSlot.bottom
anchors.topMargin: separatorTop.visible ? 0 : 12
anchors.horizontalCenter: statusAppNavBar.horizontalCenter
ScrollBar.horizontal.policy: ScrollBar.AlwaysOff
clip: true
Component.onCompleted: {
if (navBarContentHeight > statusAppNavBar.height) {
height = statusAppNavBar.height -
statusAppNavBar.navBarContentHeightWithoutCommunityButtons -
(!!navBarTabButtonsSlot.anchors.bottom ? navBarTabButtonsSlot.anchors.bottomMargin : navBarTabButtonsSlot.anchors.topMargin) -
navBarProfileButtonSlot.height -
navBarProfileButtonSlot.anchors.bottomMargin
bottomPadding = 16
topPadding = 16
} else {
height = navBarCommunityTabButtons.count > 0 ? navBarCommunityTabButtonsSlot.implicitHeight : 0
}
}
Column {
id: navBarCommunityTabButtonsSlot
width: navBarScrollSection.width
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
spacing: 12
onImplicitHeightChanged: {
statusAppNavBar.Component.onCompleted()
navBarTabButtonsSlot.Component.onCompleted()
navBarScrollSection.Component.onCompleted()
}
Repeater {
id: navBarCommunityTabButtons
}
}
}
Rectangle {
id: separator
height: 1
width: 30
color: Theme.palette.directColor7
anchors.top: !!navBarCommunityTabButtons.model && navBarCommunityTabButtons.count > 0 ? navBarScrollSection.bottom : navBarChatButtonSlot.bottom
anchors.topMargin: navBarScrollSection.height < navBarCommunityTabButtonsSlot.implicitHeight ? 0 : 16
anchors.horizontalCenter: parent.horizontalCenter
visible: navBarChatButton !== null && navBarTabButtons.length > 0
}
Column {
id: navBarTabButtonsSlot
anchors.horizontalCenter: parent.horizontalCenter
spacing: 12
Component.onCompleted: {
if (navBarContentHeight > statusAppNavBar.height) {
anchors.top = undefined
anchors.topMargin = 0
anchors.bottom = navBarProfileButtonSlot.top
anchors.bottomMargin = 32
} else {
anchors.bottom = undefined
anchors.bottomMargin = 0
anchors.top = separator.visible ? separator.bottom : parent.top
anchors.topMargin = separator.visible ? 16 : navBarChatButtonSlot.anchors.topMargin
}
}
}
Item {
id: navBarProfileButtonSlot
anchors.horizontalCenter: parent.horizontalCenter
height: visible ? statusAppNavBar.navBarProfileButton.height : 0
width: visible ? statusAppNavBar.navBarProfileButton.width : 0
visible: !!statusAppNavBar.navBarProfileButton
anchors.bottom: parent.bottom
anchors.bottomMargin: visible ? 32 : 0
}
}
@@ -0,0 +1,54 @@
import QtQuick 2.13
import QtQuick.Controls 2.13
import StatusQ.Core.Theme 0.1
SplitView {
id: root
implicitWidth: 822
implicitHeight: 600
handle: Item { }
property Item leftPanel
property Item centerPanel
property Component rightPanel
property bool showRightPanel
Control {
SplitView.minimumWidth: 300
SplitView.preferredWidth: 300
SplitView.fillHeight: true
contentItem: (!!leftPanel) ? leftPanel : null
background: Rectangle {
anchors.fill: parent
color: Theme.palette.baseColor4
}
}
Control {
SplitView.minimumWidth: 300
SplitView.fillWidth: true
SplitView.fillHeight: true
leftPadding: -5
contentItem: (!!centerPanel) ? centerPanel : null
background: Rectangle {
anchors.fill: parent
color: Theme.palette.statusAppLayout.rightPanelBackgroundColor
}
}
Control {
SplitView.preferredWidth: root.showRightPanel ? 250 : 0
SplitView.minimumWidth: root.showRightPanel ? 58 : 0
opacity: root.showRightPanel ? 1.0 : 0.0
visible: (opacity > 0.1)
contentItem: Loader {
anchors.fill: parent
sourceComponent: (!!rightPanel) ? rightPanel : null
}
background: Rectangle {
anchors.fill: parent
color: Theme.palette.baseColor4
}
}
}
@@ -0,0 +1,46 @@
import QtQuick 2.13
import QtQuick.Layouts 1.13
import QtQuick.Controls 2.13
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
Item {
id: statusAppTwoPanelLayout
implicitWidth: 822
implicitHeight: 600
property Item leftPanel
property Item rightPanel
onLeftPanelChanged: {
if (!!leftPanel) {
leftPanel.parent = leftPanelSlot
}
}
onRightPanelChanged: {
if (!!rightPanel) {
rightPanel.parent = rightPanelSlot
}
}
Row {
anchors.fill: parent
Rectangle {
id: leftPanelSlot
height: parent.height
width: 304
color: Theme.palette.baseColor4
}
Rectangle {
id: rightPanelSlot
height: parent.height
width: parent.width - leftPanelSlot.width
color: Theme.palette.statusAppLayout.rightPanelBackgroundColor
}
}
}

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