feat(StatusChatListItem): add `highlighted` property
Similar to other controls and components, chat list items can be in a `highlighted` state, for example when popup menus are active. Closes #178
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@ -18,6 +18,7 @@ Rectangle {
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color: Theme.palette.miscColor5
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}
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property int type: StatusChatListItem.Type.PublicChat
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property bool highlighted: false
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property bool selected: false
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signal clicked(var mouse)
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@ -39,7 +40,7 @@ Rectangle {
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if (selected) {
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return Theme.palette.statusChatListItem.selectedBackgroundColor
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}
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return sensor.containsMouse ? Theme.palette.statusChatListItem.hoverBackgroundColor : Theme.palette.baseColor4
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return sensor.containsMouse || highlighted ? Theme.palette.statusChatListItem.hoverBackgroundColor : Theme.palette.baseColor4
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}
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MouseArea {
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@ -47,6 +48,7 @@ Rectangle {
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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hoverEnabled: true
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onClicked: statusChatListItem.clicked(mouse)
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@ -101,12 +103,13 @@ Rectangle {
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width: 14
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visible: statusChatListItem.type !== StatusChatListItem.Type.OneToOneChat
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opacity: {
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if (statusChatListItem.muted && !sensor.containsMouse) {
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if (statusChatListItem.muted && !sensor.containsMouse && !statusChatListItem.highlighted) {
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return 0.4
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}
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return statusChatListItem.hasMention ||
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statusChatListItem.hasUnreadMessages ||
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statusChatListItem.selected ||
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statusChatListItem.highlighted ||
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statusBadge.visible ||
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sensor.containsMouse ? 1.0 : 0.7
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}
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@ -136,12 +139,13 @@ Rectangle {
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text: statusChatListItem.name
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color: {
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if (statusChatListItem.muted && !sensor.containsMouse) {
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if (statusChatListItem.muted && !sensor.containsMouse && !statusChatListItem.highlighted) {
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return Theme.palette.directColor5
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}
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return statusChatListItem.hasMention ||
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statusChatListItem.hasUnreadMessages ||
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statusChatListItem.selected ||
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statusChatListItem.highlighted ||
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sensor.containsMouse ||
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statusBadge.visible ? Theme.palette.directColor1 : Theme.palette.directColor4
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}
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