* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
In general, any time a piece of state is updated in the backend, that
should be propagated to the client through signals.
In this case, when a request was accepted, the client wasn't notified,
requiring them to re-fetch the accepted requests and causing
inconsistent state between status-go and client.
Summary
=======
- [x] Changes endpoint ActivityCenterNotificationsBy to support fetching
multiple types of notification in a single query.
- [x] Adds endpoint UnreadAndAcceptedActivityCenterNotificationsCount to
allow the mobile client to fetch the count of unread & accepted
notifications.
- [x] Add `golangci-lint` to Nix shell. This was possible since PR
https://github.com/status-im/status-go/pull/3087 was merged.
Notes
=====
- If you'd like to understand why these changes are needed, please see
the mobile PR https://github.com/status-im/status-mobile/pull/14785,
or issue https://github.com/status-im/status-mobile/issues/14712
- All changes should be completely backwards compatible, and there
should be no impact for the desktop app.
- The mobile client has been already tested using this branch.
When discovery fails to be seeded with bootstrap/fallback nodes, it
never recovers.
This commit changes the behavior so that status-go retries fetching
bootnodes, and restarts discovery when that happens.
Add image_payload column to chats table.
Add Base64Image to chat struct.
Add ImageChange event to propagate image.
Change EditChat API - use CroppedImage.
Process and crop image in EditGroupChat.
This commit introduces a few changes regarding users accessing
communities:
While the APIs still exist, community invites should no longer be
used, instead communities should merely be "shared".
Sharing a community to users allows users to "join" the community,
which in reality makes them request access to that community.
This means, users have to request access to any community, even if
the community has permissions set to NO_MEMBERSHIP
Only difference between ON_REQUEST and NO_MEMBERSHIP is that
ON_REQUEST communities require manual approval of the owner/admin
to access a community. NO_MEMBERSHIP communities accept
automatically (as soon as owner/admin receives the request).
This also implies that users are no longer optimistically added to the
member list of communities, but only after they have been accepted.
This introduces a bit of a message ping-pong for users to know that
someone is now part of a community
If a contact update or a legacy contact request is sent, we create a
notification for the user in the activity center so it can be replied
to.
If at a later date a new contact request is received from the same user,
this will replace it, so the proper message can be displayed.
This commit introduces a new `clock` field in the
`communities_settings` table so that it can be leveraged for syncing
community settings across devices.
It alsoe exends existing `syncCommunity` APIs to generate
`SyncCommunitySettings` as well, avoiding sending additional sync messages
for community settings.
When editing communities however, we still sync community settings
explicitly are we aren't syncing the community itself in that case.
* Version bump
* Implemented lan connection string functionality
Also added more robust testing
* Added ConnectionParams struct and related funcs
* Add server mode to ConnectionParams
* Added function to get preffered network IP
Also done some refactor work oon server package to make a lot more reusable
* Added server.Option and simplified handler funcs
* Added serial number deterministically generated from pk
* Debugging TLS server connection
* Implemented configurable server ip
When accessing over the network the server needs to listen on the network port and not localhost or 127.0.0.1 . Also the cert can now have a dedicated IP
* Refactor of URL funcs to use the url package
* Removed redundant Options pattern in favour of config param
* Added full server test using GetOutboundIP
* Remove references and usage of Server.port
The application does not need to set the port, we rely on the net.Listener to pick a port.
* Version bump
* Added ToECDSA func and improved cert testing
* Added error check in test
* Split Server types, embedding raw Server funcs into specialised server types
* localhost
* Implemented DNS and IP based cert gen
ios doesn't allow for restricted ip addresses to be used in a valid tls cert
* Replace listener handling with original port store
Also added handlers as a parameter of the Server
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit enables mailserver cycle logic by default and make a few
changes:
1) Nodes are graylisted instead of being blacklisted for a set amount of
time. The reason is that if we blacklist, any cut in connectivity
might result in long delays before reconnecting, especially on spotty
connections.
2) Fixes an issue on the devp2p server, whereby the node would not
connect to one of the static nodes since all the connection slots
where filled. The fix is a bit inelegant, it always connects to
static nodes, ignoring maxpeers, but it's tricky to get it to work
since the code is clearly not written to select a specific node.
3) Adds support to pinned mailservers
4) Add retries to mailservers requests. It uses a closure for now, I
think we should eventually have a channel etc, but I'd leave that for
later.
This commit fixes one source of flakyness in the tests, which was an
actual bug.
If 1 device is registering with a push notification server, if there's
another device with the same public key, both would mark themselves as
registered, while maybe only one has been actually registered.
To fix this, we keep track of the request ids we send (in memory for
now), and only mark it as registered if the request was originating on
this device.
* feat: enable wallet without network binding
* feat: make transfer network aware
* feat: allow to pass initial networks via config
* fix: nil check and feed
* feat: Add documentation with better function name
* fix: do not init the manager more than once
* fix: PR feedbacks
* Bump version
* Update Jenkinsfile.tests
* Convert int to string
Co-authored-by: RichΛrd <info@richardramos.me>
* Protobufs and adapters
* Added basic anon metric service and config init
* Added fibonacci interval incrementer
* Added basic Client.Start func and integrated interval incrementer
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Moved incrementer into dedicated file
* Resolve incrementer test fail
* Finalised the main loop functionality
* Implemented delete loop framework
* Updated adaptors file name
* Added delete loop delay and quit, and tweak on RawMessage gen
* Completed delete loop logic
* Added DBLock to prevent deletion during mainLoop
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Function name update
* Added sample config files for client and server
* Fixes and testing for low level e2e
* make generate
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* delinting
* Fixing database tests
* Attempted fix of does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error on sql resource loas
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
* Lint for the lint god
* Why doesn't the linter list all its problems at once?
* test tweaks
* Fix for wakuV2 change
* DB reset change
* Fix for postgres db migrations fails
* More robust implementation of postgres test setup and teardown
* Added block for anon metrics functionality
* Version Bump to 0.84.0
* Added test to check anon metrics broadcast is deactivated
* Protobufs and adapters
* Added basic anon metric service and config init
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Added sample config files for client and server
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
This release does not contain a breaking change. The intention behind
incrementing the minor version is to make a clean break from broken
versions and make it easier to remember the name of recent working
release.
This specifically targets the following fix:
https://github.com/status-im/status-go/pull/2331
Signed-off-by: Jakub Sokołowski <jakub@status.im>
* Added community sync protobuf
* Updated community sync send logic
* Integrated syncCommunity handling
* Added synced_at field and tidied up some other logic
* persistence testing
* Added testing and join functionality
* Fixed issue with empty scan params
* Finshed persistence tests for new db funcs
* Midway debug of description not persisting after sync
* Resolved final issues and tidied up
* Polish
* delint
* Fix error not handled on SetPrivateKey
* fix infinite loop, again
* Added muted option and test fix
* Added Muted to syncing functions, not just in persistence
* Fix bug introduced with Muted property
* Added a couple of notes for future devs
* Added most of the sync RequestToJoin functionality
Tests need to be completed and tests are giving some errors
* Finished tests for getJoinedAndPending
* Added note
* Resolving lint
* Fix of protobuf gen bug
* Fixes to community sync tests
* Fixes to test
* Continued fix of e2e
* Final fix to e2e testing
* Updated migration position
* resolve missing import
* Apparently the linter spellchecks
* Fix bug from #2276 merge
* Bug fix for leaving quirkiness
* Addressed superfluous MessengerResponse field
* Addressed feedback
* VERSION bump
This commit adds a setting for mailserver, that allows the client to
specify the syncing period.
Also fixes a minor issue with deletion of public chats.