Allow user to be re-invited to the same group after leaving (#2431)

Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit is contained in:
Parvesh Monu 2021-11-19 20:02:04 +05:30 committed by GitHub
parent 6099380d9c
commit 478eb435b1
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4 changed files with 52 additions and 12 deletions

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@ -1 +1 @@
0.91.2
0.91.3

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@ -85,7 +85,8 @@ func (db sqlitePersistence) SaveActivityCenterNotification(notification *Activit
_ = tx.Rollback()
}()
if notification.Type == ActivityCenterNotificationTypeNewOneToOne {
if notification.Type == ActivityCenterNotificationTypeNewOneToOne ||
notification.Type == ActivityCenterNotificationTypeNewPrivateGroupChat {
// Delete other notifications so it pop us again if not currently dismissed
_, err = tx.Exec(`DELETE FROM activity_center_notifications WHERE id = ? AND (dismissed OR accepted)`, notification.ID)
if err != nil {

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@ -62,7 +62,11 @@ func (m *Messenger) HandleMembershipUpdate(messageState *ReceivedMessageState, c
//we need to create a new chat instance like we don't have a chat and just use a regular invitation flow
waitingForApproval := chat != nil && len(chat.InvitationAdmin) > 0
ourKey := contactIDFromPublicKey(&m.identity.PublicKey)
isActive := messageState.CurrentMessageState.Contact.Added || messageState.CurrentMessageState.Contact.ID == ourKey || waitingForApproval
showPushNotification := isActive && messageState.CurrentMessageState.Contact.ID != ourKey
// wasUserAdded indicates whether the user has been added to the group with this update
wasUserAdded := false
if chat == nil || waitingForApproval {
if len(message.Events) == 0 {
return errors.New("can't create new group chat without events")
@ -102,10 +106,11 @@ func (m *Messenger) HandleMembershipUpdate(messageState *ReceivedMessageState, c
if !group.IsMember(ourKey) {
return errors.New("can't create a new group chat without us being a member")
}
// A new chat always adds us
wasUserAdded = true
newChat := CreateGroupChat(messageState.Timesource)
// We set group chat inactive and create a notification instead
// unless is coming from us or a contact or were waiting for approval
isActive := messageState.CurrentMessageState.Contact.Added || messageState.CurrentMessageState.Contact.ID == ourKey || waitingForApproval
newChat.Active = isActive
chat = &newChat
@ -115,14 +120,6 @@ func (m *Messenger) HandleMembershipUpdate(messageState *ReceivedMessageState, c
return errors.Wrap(err, "failed to get group creator")
}
profilePicturesVisibility, err := m.settings.GetProfilePicturesVisibility()
if err != nil {
return errors.Wrap(err, "failed to get profilePicturesVisibility setting")
}
if chat.Active && messageState.CurrentMessageState.Contact.ID != ourKey {
messageState.Response.AddNotification(NewPrivateGroupInviteNotification(chat.ID, chat, messageState.CurrentMessageState.Contact, profilePicturesVisibility))
}
} else {
existingGroup, err := newProtocolGroupFromChat(chat)
if err != nil {
@ -138,12 +135,34 @@ func (m *Messenger) HandleMembershipUpdate(messageState *ReceivedMessageState, c
return errors.Wrap(err, "failed to create a group with new membership updates")
}
chat.updateChatFromGroupMembershipChanges(group)
wasUserAdded = !existingGroup.IsMember(ourKey) &&
updateGroup.IsMember(ourKey)
// Reactivate deleted group chat on re-invite from contact
chat.Active = chat.Active || (isActive && wasUserAdded)
// Show push notifications when our key is added to members list and chat is Active
showPushNotification = showPushNotification && wasUserAdded
}
if !chat.Active {
// Only create a message notification when the user is added, not when removed
if !chat.Active && wasUserAdded {
chat.Highlight = true
m.createMessageNotification(chat, messageState)
}
profilePicturesVisibility, err := m.settings.GetProfilePicturesVisibility()
if err != nil {
return errors.Wrap(err, "failed to get profilePicturesVisibility setting")
}
if showPushNotification {
// chat is highlighted for new group invites or group re-invites
chat.Highlight = true
messageState.Response.AddNotification(NewPrivateGroupInviteNotification(chat.ID, chat, messageState.CurrentMessageState.Contact, profilePicturesVisibility))
}
systemMessages := buildSystemMessages(message.Events, translations)
for _, message := range systemMessages {

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@ -1,6 +1,7 @@
package protocol
import (
"context"
"crypto/ecdsa"
"testing"
@ -176,4 +177,23 @@ func (s *EventToSystemMessageSuite) TestHandleMembershipUpdate() {
s.Require().NoError(err)
s.Require().Len(state.Response.Notifications(), 1)
s.Require().Equal(state.Response.Notifications()[0].Category, localnotifications.CategoryGroupInvite)
s.Require().Len(state.Response.Chats(), 1)
chat := state.Response.Chats()[0]
// Decline event, setting chat inactive
response, err := s.m.LeaveGroupChat(context.Background(), chat.ID, true)
s.Require().NoError(err)
s.Require().Len(response.Chats(), 1)
chat = response.Chats()[0]
// If the same response is handled, it should not show another notification & the chat should remain inactive
state.Response = &MessengerResponse{}
err = s.m.HandleMembershipUpdate(state, chat, *rawMembershipUpdateMessage2, defaultSystemMessagesTranslations)
s.Require().NoError(err)
s.Require().Len(state.Response.Notifications(), 0)
s.Require().Len(state.Response.Chats(), 1)
s.Require().False(state.Response.Chats()[0].Active)
}