* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
In general, any time a piece of state is updated in the backend, that
should be propagated to the client through signals.
In this case, when a request was accepted, the client wasn't notified,
requiring them to re-fetch the accepted requests and causing
inconsistent state between status-go and client.
Summary
=======
- [x] Changes endpoint ActivityCenterNotificationsBy to support fetching
multiple types of notification in a single query.
- [x] Adds endpoint UnreadAndAcceptedActivityCenterNotificationsCount to
allow the mobile client to fetch the count of unread & accepted
notifications.
- [x] Add `golangci-lint` to Nix shell. This was possible since PR
https://github.com/status-im/status-go/pull/3087 was merged.
Notes
=====
- If you'd like to understand why these changes are needed, please see
the mobile PR https://github.com/status-im/status-mobile/pull/14785,
or issue https://github.com/status-im/status-mobile/issues/14712
- All changes should be completely backwards compatible, and there
should be no impact for the desktop app.
- The mobile client has been already tested using this branch.
When discovery fails to be seeded with bootstrap/fallback nodes, it
never recovers.
This commit changes the behavior so that status-go retries fetching
bootnodes, and restarts discovery when that happens.
Add image_payload column to chats table.
Add Base64Image to chat struct.
Add ImageChange event to propagate image.
Change EditChat API - use CroppedImage.
Process and crop image in EditGroupChat.
This commit introduces a few changes regarding users accessing
communities:
While the APIs still exist, community invites should no longer be
used, instead communities should merely be "shared".
Sharing a community to users allows users to "join" the community,
which in reality makes them request access to that community.
This means, users have to request access to any community, even if
the community has permissions set to NO_MEMBERSHIP
Only difference between ON_REQUEST and NO_MEMBERSHIP is that
ON_REQUEST communities require manual approval of the owner/admin
to access a community. NO_MEMBERSHIP communities accept
automatically (as soon as owner/admin receives the request).
This also implies that users are no longer optimistically added to the
member list of communities, but only after they have been accepted.
This introduces a bit of a message ping-pong for users to know that
someone is now part of a community
If a contact update or a legacy contact request is sent, we create a
notification for the user in the activity center so it can be replied
to.
If at a later date a new contact request is received from the same user,
this will replace it, so the proper message can be displayed.
This commit introduces a new `clock` field in the
`communities_settings` table so that it can be leveraged for syncing
community settings across devices.
It alsoe exends existing `syncCommunity` APIs to generate
`SyncCommunitySettings` as well, avoiding sending additional sync messages
for community settings.
When editing communities however, we still sync community settings
explicitly are we aren't syncing the community itself in that case.
* Version bump
* Implemented lan connection string functionality
Also added more robust testing
* Added ConnectionParams struct and related funcs
* Add server mode to ConnectionParams
* Added function to get preffered network IP
Also done some refactor work oon server package to make a lot more reusable
* Added server.Option and simplified handler funcs
* Added serial number deterministically generated from pk
* Debugging TLS server connection
* Implemented configurable server ip
When accessing over the network the server needs to listen on the network port and not localhost or 127.0.0.1 . Also the cert can now have a dedicated IP
* Refactor of URL funcs to use the url package
* Removed redundant Options pattern in favour of config param
* Added full server test using GetOutboundIP
* Remove references and usage of Server.port
The application does not need to set the port, we rely on the net.Listener to pick a port.
* Version bump
* Added ToECDSA func and improved cert testing
* Added error check in test
* Split Server types, embedding raw Server funcs into specialised server types
* localhost
* Implemented DNS and IP based cert gen
ios doesn't allow for restricted ip addresses to be used in a valid tls cert
* Replace listener handling with original port store
Also added handlers as a parameter of the Server
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit enables mailserver cycle logic by default and make a few
changes:
1) Nodes are graylisted instead of being blacklisted for a set amount of
time. The reason is that if we blacklist, any cut in connectivity
might result in long delays before reconnecting, especially on spotty
connections.
2) Fixes an issue on the devp2p server, whereby the node would not
connect to one of the static nodes since all the connection slots
where filled. The fix is a bit inelegant, it always connects to
static nodes, ignoring maxpeers, but it's tricky to get it to work
since the code is clearly not written to select a specific node.
3) Adds support to pinned mailservers
4) Add retries to mailservers requests. It uses a closure for now, I
think we should eventually have a channel etc, but I'd leave that for
later.
This commit fixes one source of flakyness in the tests, which was an
actual bug.
If 1 device is registering with a push notification server, if there's
another device with the same public key, both would mark themselves as
registered, while maybe only one has been actually registered.
To fix this, we keep track of the request ids we send (in memory for
now), and only mark it as registered if the request was originating on
this device.
* feat: enable wallet without network binding
* feat: make transfer network aware
* feat: allow to pass initial networks via config
* fix: nil check and feed
* feat: Add documentation with better function name
* fix: do not init the manager more than once
* fix: PR feedbacks
* Bump version
* Update Jenkinsfile.tests
* Convert int to string
Co-authored-by: RichΛrd <info@richardramos.me>
* Protobufs and adapters
* Added basic anon metric service and config init
* Added fibonacci interval incrementer
* Added basic Client.Start func and integrated interval incrementer
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Moved incrementer into dedicated file
* Resolve incrementer test fail
* Finalised the main loop functionality
* Implemented delete loop framework
* Updated adaptors file name
* Added delete loop delay and quit, and tweak on RawMessage gen
* Completed delete loop logic
* Added DBLock to prevent deletion during mainLoop
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Function name update
* Added sample config files for client and server
* Fixes and testing for low level e2e
* make generate
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* delinting
* Fixing database tests
* Attempted fix of does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error on sql resource loas
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
* Lint for the lint god
* Why doesn't the linter list all its problems at once?
* test tweaks
* Fix for wakuV2 change
* DB reset change
* Fix for postgres db migrations fails
* More robust implementation of postgres test setup and teardown
* Added block for anon metrics functionality
* Version Bump to 0.84.0
* Added test to check anon metrics broadcast is deactivated
* Protobufs and adapters
* Added basic anon metric service and config init
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Added sample config files for client and server
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
This release does not contain a breaking change. The intention behind
incrementing the minor version is to make a clean break from broken
versions and make it easier to remember the name of recent working
release.
This specifically targets the following fix:
https://github.com/status-im/status-go/pull/2331
Signed-off-by: Jakub Sokołowski <jakub@status.im>
* Added community sync protobuf
* Updated community sync send logic
* Integrated syncCommunity handling
* Added synced_at field and tidied up some other logic
* persistence testing
* Added testing and join functionality
* Fixed issue with empty scan params
* Finshed persistence tests for new db funcs
* Midway debug of description not persisting after sync
* Resolved final issues and tidied up
* Polish
* delint
* Fix error not handled on SetPrivateKey
* fix infinite loop, again
* Added muted option and test fix
* Added Muted to syncing functions, not just in persistence
* Fix bug introduced with Muted property
* Added a couple of notes for future devs
* Added most of the sync RequestToJoin functionality
Tests need to be completed and tests are giving some errors
* Finished tests for getJoinedAndPending
* Added note
* Resolving lint
* Fix of protobuf gen bug
* Fixes to community sync tests
* Fixes to test
* Continued fix of e2e
* Final fix to e2e testing
* Updated migration position
* resolve missing import
* Apparently the linter spellchecks
* Fix bug from #2276 merge
* Bug fix for leaving quirkiness
* Addressed superfluous MessengerResponse field
* Addressed feedback
* VERSION bump
This commit adds a setting for mailserver, that allows the client to
specify the syncing period.
Also fixes a minor issue with deletion of public chats.
This property is useful for clients to know when a channel or chat
was joined so they can use that to calculate the order of channels
and chats shown in applications.
Changes include a new joined property on the Chat struct,
as well as adjustments in the persistence layer to retreive and
update chat data in the database.
In addition there's a migration script that alters the existing
chat table to introduce a new column for the joined field.
It also updates all existing rows in the database to set `joined`
to `0`.
* Add extra event to capture other type of navigations, allow empty screen name, rename cofx to get rid of clj ns, update tests
* Some view ids are greater than 16 characters. Made it 32 to be safe.
* Tab navigation events occur outside nav, add a new validator for them
* Remove navigate to cofx event, capture screens on will focus, get rid of enum and make valid screens a string less than 32 characters
* Run make generate
* Fix test
* Bump version to 0.75.1
* Removed region field from on ramp struct
* Added basic placeholder for latamex
* Added latamex on ramp option
* fee rate change to Ramp
* Updated VERSION
* Bump to major version
Sometimes eth_getBlockByNumber returns txs with chainId which is not
equal to chanin's id. That caused an error and tx fetching was
interrupted. From now on such txs will be skipped.
* Migrations in place, how to run them?
* Remove down migrations and touch database.go
* Database and Database Test package in place, added functions to get and store app metrics
* make generate output
* Minor bug fix on app metrics insert and select
* Add a validation layer to restrict what can be saved in the database
* Make validation more terse, throw error if schema doesn't exist, expose appmetrics service
* service updates
* Compute all errors before sending them out
* Trying to bring a closjure to appmetrics go
* Expose appmetrics via an api, skip fancy
* Address value as Jason Dawt Rawmasage to ease parsing
* Introduce a buffered chan with magic cap of 8 to minimize writes to DB. Tests for service and API. Also expose GetAppMetrics function.
* Lint issues
* Remove autoincrement, undo waku.json changes, fix error being shadowed, return nil where nil ought to be returned, get rid of buffered channel
* Bump migration number
* Fix API factory usage
* Add comment re:json.RawMessage instead of strings
* Get rid of test vars, throw save error inside the loop
* Update version
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
This commit expands the confirmation mechanism to allow private group
chat messages to be confirmed:
Changes:
- Added a separate table for message confirmations as group chat
messages have same messageID but multiple datasyncID
- Removed DataSyncID from raw message (I haven't removed the column name
as it can't be done in sqlite without copying over the table)
It looks like profile chats are created as public chats, and the code
will drop messages for it.
This commit fixes the issue by checking for the "@" prefix in profile
chat names, until we fix the issue by migrating those chats.
- old existing ranges are merged when wallet service is started
- a new range is merged with an existing one if possible
This will decrease the number of entries in blocks_range table as
currently it can grow indefinitely (@flexsurfer reported 23307 entries).
This change is also needed for further optimisations of RPC usage.
We were not locking before accessing the contacts map and it would panic
in some cases.
I have changed the code to pull contacts from db so we move away from
having locks.
There seems to be an issue with version 1.3, querying for topics on
postgres returns
and error:
```
panic: pq: invalid byte sequence for encoding "UTF8"
```
Upgrading pq fixes the issue
¯\_(ツ)_/¯
There was a bug on status-react where it would save filters that were
not listened to.
This commit adds a task to clean up those filters as they might result
in long syncing times.
This commit also returns topics/ranges/mailserves from messenger in
order to make the initialization of the app simpler and start moving
logic to status-go.
It also removes whisper from vendor.
One of the issues we noticed is that the partitioned topic
in push notification is heavy in traffic, as any user using a particular
mailserver will use that partitioned topic to register for PNs.
This commit moves from the partitioned topic to the personal topic of
the PN server, so it does not clash with other users that might happen
to have the same partitioned topic as the mailserver, resulting in long
sync times.
Another issue that will need to be addressed separately is that once you
send a message to a topic, because of the way how waku/whisper works,
you will have to register to that topic, meaning that you will receive
that data. Currently waku does not support unsubscribing from a topic
without logging in and out, so that needs also to be addressed.
The topics field was not passed to the mailserver, which meant that
queries were still using the old bloom filter.
Hopefully this is the last place where we need to pass this.
This commit re-introduces a feature that we lost during the migration to
status-go.
Messages are cached for a couple of days if processed correctly by
status-go, to avoid performance issues.
* Initial work on expanding Local Notifications
Adding functionality to support multiple notification types in Notification.Body. Currently have a bug that I think is caused by a the jsonMarshal func not working as intented, need to resolve this next before proceeding
* Fixed json.Marshaller issue and implemented json.Unmarshaller
* Tweak errors, go convention is errors don't begin with capital letters
* Added notificationMessageBody with un/marshalling
Also removed the Body interface
* Added check for bodyType mismatch
* Implement building and sending new message notifications
* Refactor to remove cycle imports
* Resolved linting issue ... Hopefully
* Resolving an implicit memory aliasing in a for loop
* version bump
* Added Notification.Category consts
In some instances the communities migration would be skipped but not
marked as `dirty`.
This commit addresses the issue by:
- Making sure that if dirty is set the migration is not skipped but
replayed
- If the version is on the communities migration and dirty is false, we
check for the presence of the communities table. If not present we
replay the communities migration.
- Make community_id field in user_messages nullable
It also removes all the `down` migration, as we can't use them
effectively, as explained in the README.md added.
* feat: allow getPreviewLinkData for all links
Only YouTube links were supported in `getPreviewLinkData` previously.
Now, any whitelisted links can have their data retreived using this function, returning the true content type (by examining the header bytes of the content).
feat: add tenor.com and giphy.com to whitelisted urls list
* Fix json format
* bump VERSION
* Lint urls.go
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
There was an issue in using the `Wallet` flag when checking accounts to
watch for transactions.
`Wallet` indicates that it's the default wallet, not whether is a wallet
account.
That can only be checked by looking at the type (and the `Wallet` flag).
If the type is `generated`, `key` or `seed` it should be watched for
transactions.
This commit adds an endpoint to batch the sending of messages.
This is useful to simplify client logic when sending a batch of messages
and ensuring the correct order in the message stream.
It currently implements only what's needed, and naively return an error
if any of the messages fail.
We were not actually passing the topics in the request, therefore we
were using bloom filter for query, which resulted in long syncing times
for some users.
- Wallet service is not started on foreground event on status-go side
anymore, it leaves a client side opportunity to decide whether new
blocks should be watched.
- `watchNewBlocks` parameter is added to `StartWallet`.
- Some requests are removed/moved to the place where they are necessary.
When sending messages in quick succession, it might be that multiple
messages are batched together in datasync, resulting in a single large
payload.
This commit changes the behavior so that we can pass a max-message-size
and we split the message in batches before sending.
A more elegant way would be to split at the transport layer (i.e
waku/whisper), but that would be incompatible with older client.
We can still do that eventually to support larger messages.
Marketing was relying on mailserver entries for checking the time a
give peer spent on the app.
This was not accurate as the assumption was that a peer would "ping" a
mailserver every 15s, which is not the case, it only hit the mailserver
as it comes from an "offline" state.
This commit changes the log level of two entries so that we have
connect/disconnect time for a given peer, which should be enough to
calculate roughly the time a peer has been online if connected to our
fleet.
On logout happens sometimes that `PeersCount` is called when the server
has been removed.
This commit adds a guard to make sure that the server is not nil when
calling `PeersCount`.
If one request failed, the whole batch would fail.
This caused issue as one of the contract is constantly returning an
error now, and essentially there was not way to fetch balance.
Also extend the timeout to 20s as we throw 165 request to Infura in one
go and it takes its time to reply to those, although it seems like we
should batch them on our side instead of sending them all cuncurrently.