- Drag/drop images are available from all chat types (1:1 , group chats and community channels).
- In case of community settings views, it is disabled.
Fixes#9630
This commit resolves a crash happened due to connection to
`SIGNAL_WALLET_ACCOUNT_TOKENS_REBUILT` when keycard sync
flow was run in the background.
Also updated the keycard synchronization process with the current state of
the application and is the first step of many which leads towards completion
of entire syncing feature.
Model with community tokens was moved to section_item - every section has its own model.
Every deployed smart contract is saved to database with "In Progress" state.
The app listenes to deployed transaction and updates contract state in database to "Failed" or "Deployed".
Corresponding model is updated.
Issue #9233
- fixes a regression from a recent StatusScrollView where the progress
dialog contents would no longer be visible due to broken height
calculation
- do it so in a way that no longer produces binding loop warnings (should
help with error items being truncated on first opening)
Fixes: #8129
- implement LocaleUtils.formatRelativeTimestamp() that does all the heavy
lifting
- use it in StatusTimeStampLabel -> propagates to all message timestamps
(chat, activity center, settings, etc)
Closes#9397
The chat title/subtitle no longer bleed into the action buttons
- handle long texts in chat description, elide them and show the whole
text in a tooltip
- minor UI fixes in ChatHeaderContentView and StatusToolBar
- adjust Sandbox' Controls page
Fixes#9583
- import needed for LocaleUtils
- do not access raw backend objects; hard to mock/abstract in Storyboook
- fixed missing `isToken` value, leading to semi-broken model roles
- Component parametrised and renamed to `CommunityWelcomeSettingsView`. It will be the base class for some of the community settings functionalities.
- Updated `CommunityPermissionsSettingsPanel` to use the new welcome screen class.
... to help align with original design intent
- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals
Fixes#9396
as we're dealing with local file URLs only here, we don't want to turn
the plus signs (`+`) into spaces (leads to failing to open the file,
emits an exception, crashes later on in our JS code)
Fixes#9538
Closing #9470
Adding Did You Know Splash Screen that will be shown when AppMain is completed.
The SplashScreen runs for 30 seconds and will randomly iterate through `fun messages` every 5 seconds.
- Bump status-go head that include the required specific changes
- fetch token balance (native or ERC20) and cache historical token quantity data
- fetch FIAT currency
- Extend presentation layer (NIM and QML) to account for API changes
- Remove timed request and other optimizations from the time of fetching
balance history every time instead of querying cache
- Add C++ integration debugging tests and update network chain configuration (outdated)
Closes: #8175
Make it dynamic based on the recipient address
Also fix autHideCopyIcon StatusAddressPanel property working independently
of showCopy property
fixes#9331
LinksMessageView component will receive the urls from nim as string and it will only forward the string to getLinkPreviewData slot implemented in nim together with some settings (supported img extensions and unfurling preferences)
On nim side the urls will be parsed and validated using the settings received from qml.
Images are now validated before sending them to the UI using the HEAD request.
Add Community Tokens testing UI with minting button, enabled by a Advanced Settings toggle.
Add minting module,view and needed models.
Add community_tokens service to call collectibles smart contract functions.
Issue #8921
Check box added to warn user if they want to add a path out of the
default Status' wallet derivation path. In case they do that, they are
not able to migrate such keypair to a Keycard.
Closes: #9118
Fixing #9460 Community -> Channels list: can't scroll list of channels with touchpad
The root-cause of this issue is that we use a Listview with height == contentHeight and delegate the scrolling to a ScrollView. The reasoning is that we can attach other items to the bottom of the listview and delegating the scroll to a ScrollView will enable us to scroll the listview+other items attached at the bottom at the same time.
Fixing it by setting ListView.interactive to false when the listview cannot be scrolled.
Also fixed the listview height so that it can also be used as a scrollable listview.
... doesn't work in the community section
Extract the `Chat.RootStore` as a toplevel/shared property and pass it
down to ChatLayouts, instead of cross referencing it between different
components. This was also problematic since the ChatLayouts now live
inside a Loader, so it's more appropriate to refer to the
`Chat.RootStore` directly, instead of
`personalChatLayoutLoader.item.rootStore`, since the
`personalChatLayoutLoader.item` might not be visible (due to it being
inside a Loader and a StackLayout) or it might even be a different
component (`loadingStateComponent` or `errorStateComponent`).
This also caused similar problems for other components, such as
ActivityCenterPopup or StatusStickersPopup.
Fixes#9513
- fix high level mixed and broken sizing due to missing a consistent
layouting strategy
- fix first selection. The floating header was covering and tried to
force StatusListView to account for it but nothing I tried worked
- moved header outside the StatisListView (a good example of control
want to to be doing too many things)
- fixed background color of the TokenListView
- fix tags occluding selection of token
Closes: #9282
Created new view to be used when a community needs permissions to join:
- Left panel blur layout created.
- Header panel blur layout created.
- Central panel blur layout created.
- Join permission overlay panel integrated.
Closes#9267
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
- fix chat category/section height not being (re)set to 0 properly and
hidden
- restore the chat category header highlighting when it contains new
messages/mentions after the new flattened chat model refactoring
Fixes#9493
For these source/dev builds:
- display "git master SHA" as the version number
- disable the "Check for updates" button
- use APP_VERSION in nim
Rationale: instead of updating git master VERSION text file manually each
time an official version is released, we will now mark source/dev builds
with the corresponding git commit hash and display that in the
Settings/About section
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
This adjust the front-end for the import tool by handling new
properties that have been added to the discord import progress signals.
Namely, the import is now done in chunks, so the progress signal
contains information about how many chunks have been processed.
This needs: https://github.com/status-im/status-go/pull/3134Closes#9262#9261
Fixes#9210
Adds the `TEST_ENVIRONMENT` that stops banners from showing and touch id to be activated (needs to be tested by someone on Mac).
Also improves the waiting time on verifying screens. Will undo that change if it becomes flaky.
To make sure your local tests still work well and hide the banner as well, make sure to put `TEST_ENVIRONMENT=1` in the suite settings' env vars