... and remove particular code for send modal
- derive the footer from the standard `StatusDialogFooter` to reduce
code duplication (drop shadow, divider, margins, etc)
- rename the default button text
- expose the icon name and make it used the correct login/auth type icon
- some minor fixes and cleanups
Fixes#15212
* fix(SeedPhrase): Fixing seed phrase validation
1. Validate each word after the editing is finished
2. Fixing the seed phrase suggestions where the suggestions box was hidden behind other ui elements
3. Propagate editingFinished signal in StatusBaseInput, StatusInput, StatusSeedPhraseInput
4. Fixing undefined `mnemonicIndex` errors
* fix: Refactoring of SeedPhraseInputView
Remove duplicated code and use EnterSeedPhrase component
+ Added storybook page
* fix(Onboarding): Fixing seed phrase validation on windows
The seed phrase validation fails on windows due to the dictionary line endings
* chore(squish): Update e2e tests to the new enter seed phrase panel construction
* fix: Load english dictionary from local file using StringUtils
- introduce StatusButton storybook page with controls to play around
with the its options and variants
- StatusBaseButton: make the content item horizontally centered by
default
- StatusBaseButton: remove `textAlignment` and fix `textFillWidth` for
the intended usage
- fixup usage of the 2 above options which were introduced merely as a
workaround, mostly in wallet + corresponding storybook pages
Fixes#10903
- "id": "edit" removed in object names
- closing app improves via waiting for close context
- attempts added for unstable actions on UI
- detach application with waiting for process close added
Also:
test(suite_communities): Fixed community related tests
- A new intermediate popup is now displayed when user clicks on `Create New Community` button from `Community Portal`.
- Reformulated `tst_communityPermissions` since now it is a default option without the need of activating it from experimental feature's section.
Closes#10115
Fixes#9210
Adds the `TEST_ENVIRONMENT` that stops banners from showing and touch id to be activated (needs to be tested by someone on Mac).
Also improves the waiting time on verifying screens. Will undo that change if it becomes flaky.
To make sure your local tests still work well and hide the banner as well, make sure to put `TEST_ENVIRONMENT=1` in the suite settings' env vars
Updated `walletInitSteps` and `settingsSteps` properly: `settingsSteps.py` was referring to some `wallet_init_steps` methods but it was not imported. Reorganization and cleanup.
- Fixed test scenarios broken due to new user profile design.
- Added new verifications in social links: github, youtube, discord and telegram.
- Scenario statements reorganization.
Fixes#8281