Modify the PermissionUtils a bit to return an array of `[key, channelName]`
instead of just the keys and use it to display the channel names in the
permissions overview panel
(I could have used `QVariantMap` or `QJSonObject` here but those are
always sorted by `key`, so had to resort to using a plain vector/array)
Fixes#11584
1. Adding OverviewSettingsFooter.qml according to design
2. Adding the footer to storybook
3. Add the footer in the overview page
4. Remove the squish tests for the old footer
Fixes checking for duplicate token name in a case insensitive manner
Redo the `ModelUtils.contains(model, roleName, value, mode =
Qt.CaseSensitive)` in C++; more speed and add ability to search case in/
sensitive
Some more smaller fixes/speedups
Fixes#11204
- introduce StatusButton storybook page with controls to play around
with the its options and variants
- StatusBaseButton: make the content item horizontally centered by
default
- StatusBaseButton: remove `textAlignment` and fix `textFillWidth` for
the intended usage
- fixup usage of the 2 above options which were introduced merely as a
workaround, mostly in wallet + corresponding storybook pages
Fixes#10903
Fixes#11041
Fixes the bug where going to a muted channel with a mention doesn't mark it as read. This was because the QML doesn't call mark as read when a channel doesn't have unviewed messages. That was because our Nim code put 0 as unviewedMessageCount when a channel is muted.
I changed it so that channels always have the value from status-go. No more conditions on the Nim side. Now the condition is on the QML side. So we hide the badge in QML instead. That also means that showing the number of unviewed message, even in a muted channel works.
I also fixed a bug where we counted muted messages on app restart for the normal badge. Usually it didn't cause issues, because it's rare that you had messages in a muted channel and nothing else. You'd also have unread messages in an unmuted channel. so you'd go there, read it, and it would then update the parent badge.
While testing this issue, I discovered that we in fact count muted channels for the parent badge.
So i fixed it in this one too.
So while chats don't have any Nim code for muted chats, sections do, because status-go doesn't really give us that information.
Fixes#10101
The problem was quite weird. The camera worked, but only when not **directly** in a Loader.
So I fixed by moving the Loader outside of StatusQrCodeScanner and into its parent SyncDeviceFromMobile.
The bahaviour is the same. We get a button asking to enable the camera, then we load the Scanner component. Before the Loader contained only the Camera component.
- simplify StatusChatListAndCategories, and propagate the width
- set the correct width in StatusChatList's actions (using
`Layout.fillWidth: true`)
- add a width slider to the storybook page to be able experiment with
the whole component width
Fixes#11047
- introduce 2 new bool properties: `requiresPermissions` and `locked`
- import the new icons
- add a respective storybook to play around with the StatusChatListItem
properties
Fixes#11012
- causing too many regressions along the way
- most of our popups are already destroyed properly inside Popups.qml
- in general, a Popup (Dialog, Menu, etc.) can be manually destroyed iff
it had been created using `Component.createObject()`, otherwise it's gone
for good until restart
- manually enabled the destroy-on-close in verified cases
Fixes#10948 (maybe some other dupes)
wrap the reply contents area (excluding the profile header) in a
ColumnLayout and move the MouseArea that handles the `messageClicked()`
signal there, thus avoiding the collisions between the two
Fixes#10950
- getFileSize: NIM version would crash on non-existing or remote files
- isValidImageUrl: properly detect file extensions when the URL contains
a query (eg "file.jpeg?width=1000&height=600")
* feat(Chat): Display MutualStateUpdate system messages in 1-to-1 chats
* feat(ActivityCenter): Add AC notification when a user get removed by another contact
* fix: crutch fixing segfault on contact removal
- exchange the direct input with a calendar popup
- extend the validation of the range (so that from < to === true, etc)
- remove direct input components (Status[Base]DateInput.qml)
Fixes#10900
- do not hardcode width of child elements (impossible to propagate
setting the width from the toplevel/parent component)
- made both the community and non-community chat item look the same and
according to the Figma designs (including margins, scrollbar positions,
spacing etc)
- cleaned up some hardcoded values and dead code
Fixes#10469
- `StatusCommunityCard` updated with a new hearder component.
- `CommunitiesGridView` updated to use `CommunityPermissionsRow` component inside card.
- Added needed models.
- Updated storybook.
Pending backend integration: Part of task #10410
for everything that's not a user interface element, esp. for static/big
images or chat/message elements which get served from locally anyway from
status-go
Iterates #10339
- move the add/edit FAB icon to the topright corner as designed
- prepare UI changes for being able to delete banner/logo (missing impl
in status-go)
Fixes: #9680
Id removed from StatusBaseText used in default contentItem, what was
causing that default contentItem was instantiated even when overridden
by user. Radius and cursorShape properties exposed.
- expose "isEnsVerified" as model role
- fix returning "ensName" when the user is not ensVerified
- react to nickname updates correctly
- fix sorting in the user/member list view
Major changes:
- Don't allow empty network selection. End up using the nim model
directly instead because of individual row changes issues
encountered with nim models
- Made the clone model a generic implementation to be used in other
places where we need to clone a model: ReceiveModal,
AddEditSavedAddressPopup
- Use cloned model as alternative to NetworksExtraStoreProxy in
ReceiveModal
- Added tristate support to our generic checkbox control
- UX improvements as per design
- Fix save address tests naming and zero address issue
- Various fixes
Notes:
- Failed to make NetworkSelectPopup follow ground-truth: show partially
checked as user intention until the network is selected in the
source model. Got stuck on nim models not being stable models and
report wrong entry change when reset. Tried sorting and only updating
changes without reset but it didn't work.
- Moved grouped property SingleSelectionInfo to its own file from
an inline component after finding out that it fails to load on Linux
with error "Cannot assign to property of unknown type: "*".".
It works on MacOS as expected
Closes: #10119
Part of #3364
To make the drag and drop reorder work correctly on channels, we needed to change the model again so that it was sorted in the model itself.
That is because the drag and drop gives us the value of the position it is dropped to as a single list, so dragging the second item of the second category would mean from position 5 to position to position 4, but what the backend wants is moving the item 2 to position 1.
Sorting the model enables us to get the category that is the parent of that position and call the service with the right positions and id.
It also enables us to reorder the channel in and out of the category.
See the module code to see how the calculation is done with an explanatory comment.
The model needed some changes to support that. Some of the function where changed from dataChange calls to resetModel calls, since we need to re-sort the model.
I tried using beginMove, but it would crash. Maybe there is a bug in NimQML or I used it badly, I'm not sure.
Implement the UI part of Profile/Settings/Showcase:
- Communities/Accounts/Collectibles/Assets tabs
- drag and drop of items between "hidden" and "in showcase" sections
- ability to set individual items' visibility
- persistency (showcase saved across restarts), not exposed yet due to
missing backend API
Closes#9936
- it is displayed on the trailing edge, next to the main text, iff the
item/action is `checked`
- fix the text elide (must have a width set)
- fix for setting the icon name/source/color if we directly use a
(Status)MenuItem (as opposed to going via (Status)Action)
- use spacing as designed in Figma
- re-use StatusColorSelectorGrid title label component (not leaving extra
space behind whern empty)
- always use white text for the color previews (our color palette/picker
are designed for this)
- give Channel color dialog a title (as designed)
- use BE spelling (as designed, and to be consistent with the rest of the app)
Fixes: #9841
The enforcing of the derivation path editing rules is done in a structured
way by handling all the changes on the array of `Element` stored in
d.elements and then recomposing the HTML string to be displayed after
every change.
Main limitation is the workaround in `onTextChanged` that regenerates
the text in order to dismiss foreign characters introduced by pasting
which I couldn't find a way to disable without disabling also the ability
to copy content to clipboard.
Highlights:
- Implement DerivationPathInput control that intercepts the modifiable
keyboard events in order to edit the visible TextEdit.text while
respecting the requirements of the derivation path editing
- Implement a JS Controller that handles the logic of the
decomposing and recomposing the derivation path string
- Add anew StatusQ with the TextEdit basic look and feel to be used
in DerivationPathInput control without duplicating the style
- Allow passing modifiable events that are not generating characters in
order to allow copy to clipboard
- Disable add account when control is in error state
- Limit to maximum 5 elements in the derivation path
Testing:
- Integrate the control with StoryBook for a quick preview of the
control
- Add unit tests for the Controller basic functionality and regression
for the main control Item
- Removed forcing x64 architecture on apple arm64 hardware from the
storybook build configuration
Note: initially the implementation was suppose to be simple parse the
derivation path string edit elements and format it. However, I could not
find a quick way fix the circular dependency issue between editing the
text and reformatting it. The solution was to use a one way from the
structured data to the formatted string which complicates the
implementation logic.
Closes: #9890
Redirect the click event and let the CustomComboItem fill the whole
`contentItem` (otherwise a Button over another Button eats all the mouse
events)
Fixes: #9977
Added `StatusPageIndicator` component which displays buttons in a row,
representing pages from the set range.
Corresponding page in API Documentation added.
Fixing https://github.com/status-im/status-desktop/issues/9766
The main change is that the model will now provide the image type, on top of the image source. The image type can be either icon or image. Icons will be coloured with the same colour as the text.
Created new `StatusEmojiAndColorComboBox` component that behaves like a combobox but with specific content item and delegate look (emoji + color + text).
TLDR;
- all links visible in settings/popup
- persistent order of items
- drag'n'drop to reorder
- editing/deleting in a new popup
- several links of the same type
Needs changes in nimqml (to expose QAIM::begin/endMoveRows), in
DOtherSide (to expose those to NIM), in status-go (to preserve the links
order and fully save them to DB)
Fixes#9777
- Added local pairing signals
- Remove slash ending from keystorePath
- Implemented localPairingState. Fixed sync new device workflow.
- Error message view design update
- Moved local pairing status to devices service
- ConnectionString automatic validation
- Async inputConnectionString
- Added all installation properties to model. Minor renaming.
- Removed emoji and color customization
- Show display name, colorhash and color in device being synced
- Add timeout to pairing server
- Add device type
Fix `DeviceSyncingView` sizing. Fix `inputConnectionString` async task slot.
- It has been added a `StackView` in main mint tokens panel to easily switch back / forward between views.
- It has been created a SQ component `StackViewStatesManager` that allows a managing together a stackview and states.
- Updated `HoldingsDropdown` to use new stack states component
- the goal of this PR is to get some bsais UI building blocks done for
the followup PRs
- the order of showcase tabs now is:
Communities/Accounts/Collectibles/Assets
- there will be further changes to accomodate for different types of
backend models as those get developed (for other users' profiles)
Fixes#9664
- Added navigation between pages.
- Added main layout and properties (some backend integration still pending).
- Added holders model with mocked data.
- Added mint tokens footer component.
Closes#8734 and #8737
Community permissions model refers to channels by id instead of
taking/serving all details. UI fetches necessary metadata form
appropriate channels model.
Closes: #9588
new saved addresses UI implementation
- Fixed StatusInput and StatusBaseInput to respect rich text.
- Fixed AddressInput's height that breaks the layout when inside
of QtQuick Layout.
- Added support for icon clicks in StatusListItem.
- Fixed broken right alignment in ContactsListAndSearch.
Fixes#8599
- add an extra space for the item height to fix spacing; can't do this
using regular `spacing` due to height of collapsed categories
- remove dead code
Fixes#9657
- implement LocaleUtils.formatRelativeTimestamp() that does all the heavy
lifting
- use it in StatusTimeStampLabel -> propagates to all message timestamps
(chat, activity center, settings, etc)
Closes#9397
The chat title/subtitle no longer bleed into the action buttons
- handle long texts in chat description, elide them and show the whole
text in a tooltip
- minor UI fixes in ChatHeaderContentView and StatusToolBar
- adjust Sandbox' Controls page
Fixes#9583
... to help align with original design intent
- dropped date breaks before msg groups
- show full date/timestamp in the msg header
- floating "Unpin" button on mouse hover
- no padding/spacing between messages
- some smaller code cleanups and dead code removals
Fixes#9396
- Bump status-go head that include the required specific changes
- fetch token balance (native or ERC20) and cache historical token quantity data
- fetch FIAT currency
- Extend presentation layer (NIM and QML) to account for API changes
- Remove timed request and other optimizations from the time of fetching
balance history every time instead of querying cache
- Add C++ integration debugging tests and update network chain configuration (outdated)
Closes: #8175
Make it dynamic based on the recipient address
Also fix autHideCopyIcon StatusAddressPanel property working independently
of showCopy property
fixes#9331
Fixing #9460 Community -> Channels list: can't scroll list of channels with touchpad
The root-cause of this issue is that we use a Listview with height == contentHeight and delegate the scrolling to a ScrollView. The reasoning is that we can attach other items to the bottom of the listview and delegating the scroll to a ScrollView will enable us to scroll the listview+other items attached at the bottom at the same time.
Fixing it by setting ListView.interactive to false when the listview cannot be scrolled.
Also fixed the listview height so that it can also be used as a scrollable listview.
- fix high level mixed and broken sizing due to missing a consistent
layouting strategy
- fix first selection. The floating header was covering and tried to
force StatusListView to account for it but nothing I tried worked
- moved header outside the StatisListView (a good example of control
want to to be doing too many things)
- fixed background color of the TokenListView
- fix tags occluding selection of token
Closes: #9282
Created new view to be used when a community needs permissions to join:
- Left panel blur layout created.
- Header panel blur layout created.
- Central panel blur layout created.
- Join permission overlay panel integrated.
Closes#9267
- all remaining global popup components moved into a separate Popups
entity
- removed some static objects from the Global singleton (appMain,
pinnedMessagesPopup, communityProfilePopup, sounds); rationale:
singletons should not contain any state
- fixed support for popups in storybook
- fixed some warnings (most of them broke the popups in one way or the other)
- fix chat category/section height not being (re)set to 0 properly and
hidden
- restore the chat category header highlighting when it contains new
messages/mentions after the new flattened chat model refactoring
Fixes#9493
Fixing QML Connections warnings due to deprecated onFoo handlers. Now we're using function onFoo(params).
Fixing QML compilation error due to js filename format.
Fixing cyclic dependencies between qml components.
Fixed StatusBaseButton to expose a property to load either normal
icon or a round one.
Implemented new wallet navigation according to design in Figma.
Fixed regression: small accounts icons in accounts list view.
Updated wallet test.
Fixes#8598
since this component is performance critical, optimize it some more by
extracting some common constants so that they don't have to revaluted
every time
The date parsing is time consuming and it needs to be used with care in the delegate
perf(chatScroll): Fix StatusDateGroupLabel comment - standaloneMonthName
perf(chatScroll): fix comments on Optimise timestamps
perf(chatScroll): Optimise timestamps - bring back comment
perf(chatScroll): fix activity notification
Provide the needed data from the nim model directly to the delegate. This way whenever a delegate needs to display the data it doesn't need to reach the backend.
perf(chatScroll): Fix comments on Avoid calling the backend on delegate creation/binding
perf(chatScroll): Avoid calling the backend on delegate creation/binding - add TODO comment on senderColorHash default
perf(chatScroll): merge quotedMessageAuthor details
perf(chatScroll): Fix nim tests
perf(chatScroll): Fix merge error - messages_model.nim
Adding .pragma library to the js libraries because the entry point on these libraries were called multiple times. There is no need to share the qml context with these libraries.
Use find() instead of forEach() on emoji array to find an item
Use the colors defined by design:
```
Light theme: Light Desktop / Blue 20% (4360DF 20%)
Dark theme: Dark Desktop / Blue 20% (869EFF 20%)
```
Fixes#8271
- Logic related to operators removed.
- Dropdown `and/or` removed.
- Updated `PermissionItem` to display only the tag and not the operator.
- Updated `storybook` according to new changes.
Fixes#8500
- make the left/right padding and internal spacing consistent with the
Figma design
- the padding itself got broken by a behavior-incompatible change introduced in
17aaec2d53 (diff-451194c72ab50ea2586b6f1d6521b81d9a93206069788117326788be28b638fd);
this change is however correct but we can no longer rely on the
implementation detail that used to "reset" the left/right padding to its
default value when we set `leftPadding: 0`
Fixes#8910
Considerations:
- Change validation mode for StatusText to have validity from the start
- Don't show a color selection if the selected color doesn't match the
available color palette
- Don't enable button if nothing changed
- Tests
- Add test for validation mode that shows how the valid property
behaves based on findings.
- Fix text to expect valid on no input for the default control
Fixes: #8211
Added `StatusStepper` component which displays total number of steps which need to be passed,
marking each completed step based on `completedSteps` property.
Needed for importing a Keycard into the app flow.
Corresponding page in API Documentation added.
Added padding between messages as specified in Figma:
topPadding - 8 if the current message has header, 2 otherwise
bottomPadding - 8 if both current and next message have header, 2 otherwise
- Updated `StatusItemSelector` API to allow other asset sizes and leftPadding.
- Applied different asset size in holdings tags in `NewPermissionView` to fit the design.
- Changed `StatusListItemTag` API. Now it is based on `Control` component.
- Updated needed qml files to fit with the new `StatusListItemTag` API.
- Added `elide` property in `Text` component to better visualise the content when a specific width is forced.
- Fixed test scenarios broken due to new user profile design.
- Added new verifications in social links: github, youtube, discord and telegram.
- Scenario statements reorganization.
Fixes#8281
HTML doesn't know about TextEdit's wrapMode line count so
when text was a quote it was seeing it as single line thus
painting a singleline height quoteline.
Closes#8109
Fixes#7643
This adds the backend to resend. It then hooks the button to it.
This also adds a visual state for when we are sending. This gives a good indication that a message was sent.
- Created `CommunityPermissionsView` and integrated into the flow.
- Created `PermissionItem` component.
- Added `holdingsListModel`, `permissionsObjectModel` and `channelsListModel` flows with mocked data.
- Added `isPrivate` permission property.
- Added button header in `SettingsPageLayout`
- Added signals/methods for edit/duplicate/remove permissions
- Created new file `OperatorsUtils.qml` specific for `Operators`
- rework the way social links are displayed/editted; we now only allow to
enter a so called "handle" and then substitute that in the final URL
template
- move the "icon" model role to NIM backend
This has several advantages:
- we display only the "handle" and don't have to elide some long URL
- we won't let users enter random URLs into their profile and spoof the
viewing part into clicking it
Additionally, make the social link "button" clickable -> navigate to the
target URL, and make the tooltip behave as "usual" (on mouse hover).
- when calling `Utils.getColorHashAsJson()` we don't actually need to
issue ID verification requests at all and there might be situations when
we know beforehand that we don't need the ENS verification either
- change these helper functions' syntax and do early returns in that case
- in MessageContextMenuView, the "contact details" were duplicated, so
remove one
- remove dead code, fix some warnings
- recognize parentheses, `(` and `)` respectively, as part of a URL when
linkifying the hyperlink; these are valid URL characters
- also correct the "status-im" deep link prefix to the new form
Fixes: #8512
This aims at bringing the notifcation display closer to what regular
messages look like, namely:
- show compressed chat keys
- don't show identicon rings for ENS names
- fix timestamps and their tooltips (`notification` isn't part of StatusMessage!)
- unbreak clicking outside of the whole popup overlay (`activityCenter`
is undefined)
- fix blurry checkmark icon for marking notification as read
Prior to this commit we were merely checking if the message in question
was the last one.
With this commit we now check whether there's a reply in the first place
and whether the reply-to-message is the correct one.
We also distinguish whether the message we're replying to is the one
from the loggedin user (and not someone else's)
Quick integration of fetching balance in the current chart view.
The proper implementation requires refactoring the QML views to separate
price chart, that depends only on the token and chain, from balance that
depends on token, chain and address.
Closes: #7662
- do not restrict NicknamePopup's regexp to ASCII characters
- a similar thing could be done to the user's DisplayName but currently
that's blocked on status-go side
- uses RXValidator from dotherside
Needs status-im/dotherside/pull/74
Fixes#8115
This commit fixes a scrolling on macOS using trackpad in the context
of Add Wallet Account using seed-phrase.
Considerations:
The scrolling of advanced input with seed-phrase selected was failing
when mouse pointer was moving over a word phrase.
Scrolling of the popup content in AddAccountModal would not work
when the mouse pointer was over a StatusSeedPhraseInput form
the ImportSeedPhrasePanel
The identified root cause is StatusBaseInput's flicker which captures
the mouse wheel event. It seems the trackpad wheel events are handled
differently on macOS by the flicker and not propagated to the parent.
Fixes#5355
- Created `bdd_hooks` that contain the sing up steps just only once in the feature start and the needed start steps depending on the test case.
- Updated feature files removing sign up steps and given/when/then reorganization.
Closes#8026
Setting `visible` or `enabled` to `false` stops mouse events from being
propagated -> hide the original message using `opacity` instead
Fixes links being unclickable when the gradient/mask is in effect
Closes#8116
Remove the workaround, to the approach of using the complete last word event,
for three letters seed-words. The three letters condition introduced
another side effect when completing the "sentence" and made the
_internal.mnemonicInput contain an extra duplicate word.
Unify the event `doneInsertingWord` generation for the internal purpose
with the external. This will trigger a secondary for some usage but
I see no problem with even in other usages.
Fix corner case when user enters a correct seed word that is not singular
and uses the mouse to jump. In that case the doneInsertingWord is not triggered
Fixes: #7715
This broke with the introduction of discord messages because we were
setting the `assetSettings.isImage = true` when `isDiscordMessage`.
This has overriden the default config for all non discord messages which
check for whether the asset source includes `("data")`.
- 'Settings' title removed and it is shown instead the Community name and number of members
- Overview icon updated according to the design
- Icon of members size updated according to the design
- The spaces between edges of the Secondary Nav tab and items updated according to the design
Fixes#6785
- don't display identicon rings for contacts with an ENS name
- prefer the at-form (@foo-user) whenever possible, and don't display their
username or pubkey unless they are locally given a nickname
- show compressed keys everywhere instead of the regular ones
Fixes: #7319Fixes: #7515
Two new props exposed so we can sed an extra spacing for every N-th item.
- `additionalSpacingOnEveryNItems` - determines for which item to add an extra space
- `additionalSpacing` - determines the value of extra space which will be added
Prior to this commit, a `StatusMessage` can hold only a single
`messageImage`.
There will be scenarios where messages can have multiple attachments.
This is the case when importing messages from discord.
Hence, this commit introduces a new `messageAttachments` property which
is a whitespace separated list of attachment URLs (very analogous to the
already existing `linkUrls` property).
For now, we can safely assume these URLs will resolve to image content.
In future versions however, we might want to support additional content
types to handle any byte stream.
We will then change `messageAttachments` from `string` to a list model
that holds `attachment`s where we also have access to its `contentType`.
This will allow us to decide at runtime which component should be used
to view/play the attachment.
- fix evaluating "Today" and "Yesterday"; can't just compare the two Date
objects, the timestamp will always differ so need to compare
year/month/day only
- best attempt to have the month translated, and year added if they
differ (until Qt6 at least, left a TODO)
Closes#843
`StatusBaseButton` comes with a `MouseArea` that is disabled when the
button is set to being disabled. Prior to this commit it's *also* disabled
when the button is in `loading` state.
This makes sense because a button that is in `loading` state shouldn't
not emit any click signals or trigger hover indications.
There's a scenario though in which we want render a tooltip on top of
the button which is in `loading` state. For the tooltip to show, the
`MouseArea` of the button needs to be enabled.
Hence, this commit adjust `StatusBaseButton`'s behaviour to *not*
disable the `MouseArea` when it's `loading`. Mouse events are already
prevented via the `loading` flag. So the only thing left to do is to
ensure the button doesn't trigger any hover indication when in `loading`
state.
This is analogue to `profileClickable` available on `StatusMessage`,
preventing users to activate a reply-to-message's profile avatar.
At the time of this commit, this is only the case for imported messages.
So we can derive that, if `StatusMessage.profileClickable` is false, then
`StatusMessageReply.profileClickable` is also false.
Hence, we don't need to expose this property to higher level APIs.
- fix the control's width (don't have to be explicit, the QQC2 Control
takes care of calculating the implicitWidth/Height automatically based on
contents)
- while at it, fix the metrics to be able to support RTL
languages too (it was off for Arabic)
- some smaller cleanups too
- Created StatusMainLayout to be used as the apps' main
layout
- Created StatusSectionLayout to be used for all sections as
their base
- Created StatusToolBar as part of StatusAppLayout with
standard component the ActivityButton and posibility to
add custom implementation components
Needed for https://github.com/status-im/status-desktop/issues/6635
This property allows for enabling/disabling whether or not the profile
picture and display name of a message is clickable and also dictates the
cursor type accordingly.
The reason this is being introduced is that, with imported messages from
other systems (e.g. discord, telegram etc), we don't want the user to
trigger the popup menu for more profile information because we don't
know any profile information of messages coming from such systems.
Such messages are signed by the community.
Closes https://github.com/status-im/status-desktop/issues/6680
This is a property that allows for adding information about the origin
of a message (e.g. "Imported from discord").
This will most likely be only useful for messages that have been
imported from any other platform.
Because importing from other platforms requires those message to be
signed by a Status Account, it's undesirable to render the public key of
the account that signed imported messages.
Hence, when there's a `messageOriginInfo`, we don't render the elided
public key.
The culprit here is at the very bottom, in StatusListItem: the toplevel
item was a MouseArea handling the clicks and this causes problems as any
extra buttons placed on top of it get their mouseClick events delivered
in wrong order (after StatusListItem). Fix this by having a MouseArea
handling click events behind the actual toplevel item as a last resort,
catch all handler plus the actual "sensor" being just a MouseArea that
handles merely the hover events
- drop unneeded onPressed/onReleased handlers in StatusChatListCategoryItem
- fix some warnings (typos, unreachable code, shadowed variables)
Fixes: #6733
Scope was to validate why StatusChatListCategoryItem miss behaves when
used in StatusChatListCategory.
On its own all the events works fine, as it can be seen by monitoring
the click events for each item (title, item and buttons).
However, inside StatusChatListCategory the mouse events are overlapped and
button events trigger also for the item. Tried obvious fiexes like
disabling steal of mouse events from buttons but this break the hovering
effect.
Updates: #6733