fix(CodeScanner): fix QrCode Scanner not working on Linux
Fixes #10101 The problem was quite weird. The camera worked, but only when not **directly** in a Loader. So I fixed by moving the Loader outside of StatusQrCodeScanner and into its parent SyncDeviceFromMobile. The bahaviour is the same. We get a button asking to enable the camera, then we load the Scanner component. Before the Loader contained only the Camera component.
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@ -12,29 +12,6 @@ import StatusQ.Core.Theme 0.1
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import QZXing 3.3
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/*
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NOTE: I'm doing some crazy workarounds here. Tested on MacOS.
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What I wanted to achieve:
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1. User only gets a OS "allow camera access" popup
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when a page with QR code scanner is opened.
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2. Mimize UI freezes, or at least make it obvious
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that something is going on.
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Camera component uses main UI thread to request OS for available devices.
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Therefore, we can't simply use Loader with `asyncronous` flag.
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Neiter we can set `loading: loader.status === Loader.Loading` to this button.
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To achieve desired points, I manually set `loading` property of the button
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and delay the camera loading for 250ms. UI quickly shows loading indicator,
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then it will freeze until the camera is loaded.
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I think this can only be improved by moving the OS requests to another thread from C++.
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We also don't yet have ability to auto-detect if the camera access was already enabled.
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So we show `Enable camera` button everytime.
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*/
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Item {
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id: root
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@ -53,7 +30,7 @@ Item {
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property bool highlightContentZone: false
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property bool highlightCaptureZone: false
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readonly property alias camera: d.camera
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readonly property alias camera: camera
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readonly property size sourceSize: Qt.size(videoOutput.sourceRect.width, videoOutput.sourceRect.height)
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readonly property size contentSize: Qt.size(videoOutput.contentRect.width, videoOutput.contentRect.height)
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readonly property real sourceRatio: videoOutput.sourceRect.width / videoOutput.sourceRect.height
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@ -75,10 +52,10 @@ Item {
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readonly property int radius: 16
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function setCameraDevice(deviceId) {
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if (!d.camera)
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if (!camera)
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return
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d.camera.deviceId = "" // Workaround for Qt bug. Without this the device changes only first time.
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d.camera.deviceId = deviceId
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camera.deviceId = "" // Workaround for Qt bug. Without this the device changes only first time.
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camera.deviceId = deviceId
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}
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property QtObject camera: null
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@ -88,9 +65,7 @@ Item {
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property var availableCameras: []
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function onCameraLoaded() {
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d.camera = loader.item
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d.availableCameras = QtMultimedia.availableCameras
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button.loading = false
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}
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property int failsCount: 0
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@ -101,17 +76,14 @@ Item {
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}
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Loader {
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id: loader
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active: false
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visible: status == Loader.Ready
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sourceComponent: Camera {
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focus {
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focusMode: CameraFocus.FocusContinuous
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focusPointMode: CameraFocus.FocusPointAuto
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}
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Camera {
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id: camera
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focus {
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focusMode: CameraFocus.FocusContinuous
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focusPointMode: CameraFocus.FocusPointAuto
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}
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onLoaded: {
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Component.onCompleted: {
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d.onCameraLoaded()
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}
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}
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@ -126,14 +98,14 @@ Item {
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anchors.fill: parent
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implicitWidth: videoOutput.contentRect.width
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implicitHeight: videoOutput.contentRect.height
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visible: d.camera && d.camera.availability === Camera.Available
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visible: camera && camera.availability === Camera.Available
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clip: true
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VideoOutput {
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id: videoOutput
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anchors.fill: parent
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visible: false
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source: d.camera
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source: camera
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filters: [ qzxingFilter ]
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fillMode: VideoOutput.PreserveAspectCrop
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}
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@ -141,7 +113,7 @@ Item {
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Rectangle {
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id: mask
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anchors.fill: parent
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radius: 16
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radius: d.radius
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visible: false
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color: "black"
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}
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@ -211,53 +183,6 @@ Item {
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}
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}
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ColumnLayout {
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anchors.fill: parent
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visible: loader.status !== Loader.Ready || loader.status === Loader.Error
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spacing: 20
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Item {
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Layout.fillHeight: true
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Layout.fillWidth: true
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}
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StatusBaseText {
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Layout.fillWidth: true
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text: qsTr('Enable access to your camera')
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leftPadding: 48
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rightPadding: 48
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font.pixelSize: 15
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wrapMode: Text.WordWrap
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horizontalAlignment: Text.AlignHCenter
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}
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StatusBaseText {
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Layout.fillWidth: true
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text: qsTr("To scan a QR, Status needs\naccess to your webcam")
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leftPadding: 48
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rightPadding: 48
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font.pixelSize: 15
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wrapMode: Text.WordWrap
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horizontalAlignment: Text.AlignHCenter
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color: Theme.palette.directColor4
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}
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StatusButton {
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id: button
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Layout.alignment: Qt.AlignHCenter
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text: qsTr("Enable camera access")
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onClicked: {
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loading = true
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Backpressure.debounce(this, 250, () => { loader.active = true })()
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}
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}
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Item {
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Layout.fillHeight: true
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Layout.fillWidth: true
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}
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}
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StatusComboBox {
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id: cameraComboBox
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@ -291,7 +216,7 @@ Item {
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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color: Theme.palette.dangerColor1
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visible: d.camera && d.camera.availability !== Camera.Available
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visible: camera && camera.availability !== Camera.Available
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text: qsTr("Camera is not available")
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}
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@ -300,8 +225,8 @@ Item {
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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color: Theme.palette.directColor5
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visible: d.camera && d.camera.errorCode !== Camera.NoError
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text: d.camera ? d.camera.errorString : ""
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visible: camera && camera.errorCode !== Camera.NoError
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text: camera ? camera.errorString : ""
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}
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}
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}
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@ -1,5 +1,5 @@
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import QtQuick 2.13
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import QtQuick.Layouts 1.12
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import QtQuick.Controls 2.13
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import StatusQ.Controls 0.1
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@ -7,6 +7,30 @@ import StatusQ.Controls.Validators 0.1
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import StatusQ.Components 0.1
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import StatusQ.Core 0.1
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import StatusQ.Core.Theme 0.1
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import StatusQ.Core.Backpressure 1.0
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/*
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NOTE: I'm doing some crazy workarounds here. Tested on MacOS.
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What I wanted to achieve:
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1. User only gets a OS "allow camera access" popup
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when a page with QR code scanner is opened.
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2. Mimize UI freezes, or at least make it obvious
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that something is going on.
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Camera component uses main UI thread to request OS for available devices.
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Therefore, we can't simply use Loader with `asyncronous` flag.
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Neiter we can set `loading: qrCodeScanner.status === Loader.Loading` to this button.
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To achieve desired points, I manually set `loading` property of the button
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and delay the camera loading for 250ms. UI quickly shows loading indicator,
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then it will freeze until the camera is loaded.
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I think this can only be improved by moving the OS requests to another thread from C++.
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We also don't yet have ability to auto-detect if the camera access was already enabled.
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So we show `Enable camera` button everytime.
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*/
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Column {
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id: root
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@ -20,10 +44,13 @@ Column {
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QtObject {
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id: d
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readonly property int radius: 16
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property string errorMessage
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property string lastTag
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property int counter: 0
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property bool showCamera: false
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function validateConnectionString(connectionString) {
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for (let i in root.validators) {
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const validator = root.validators[i]
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@ -37,24 +64,94 @@ Column {
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}
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}
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StatusQrCodeScanner {
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id: scanner
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Loader {
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id: cameraLoader
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active: true
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anchors.horizontalCenter: parent.horizontalCenter
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width: 330
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height: 330
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onLastTagChanged: {
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d.validateConnectionString(lastTag)
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sourceComponent: d.showCamera ? cameraComponent : btnComponent
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}
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Component {
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id: btnComponent
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Rectangle {
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anchors.fill: parent
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color: Theme.palette.baseColor4
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radius: d.radius
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ColumnLayout {
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anchors.fill: parent
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spacing: 20
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Item {
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Layout.fillHeight: true
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Layout.fillWidth: true
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}
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StatusBaseText {
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Layout.fillWidth: true
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text: qsTr('Enable access to your camera')
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leftPadding: 48
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rightPadding: 48
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font.pixelSize: 15
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wrapMode: Text.WordWrap
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horizontalAlignment: Text.AlignHCenter
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}
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StatusBaseText {
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Layout.fillWidth: true
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text: qsTr("To scan a QR, Status needs\naccess to your webcam")
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leftPadding: 48
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rightPadding: 48
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font.pixelSize: 15
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wrapMode: Text.WordWrap
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horizontalAlignment: Text.AlignHCenter
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color: Theme.palette.directColor4
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}
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StatusButton {
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id: button
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Layout.alignment: Qt.AlignHCenter
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text: qsTr("Enable camera access")
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onClicked: {
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loading = true
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Backpressure.debounce(this, 250, () => {
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button.loading = false
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d.showCamera = true
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})()
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}
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}
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Item {
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Layout.fillHeight: true
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Layout.fillWidth: true
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}
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}
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}
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}
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Component {
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id: cameraComponent
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StatusQrCodeScanner {
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anchors.fill: parent
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onLastTagChanged: {
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d.validateConnectionString(lastTag)
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}
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}
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}
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Item {
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width: parent.width
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height: 16
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}
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StatusBaseText {
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visible: d.showCamera && cameraLoader.item.currentTag ? true : false
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width: parent.width
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opacity: scanner.currentTag ? 1 : 0
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height: visible ? implicitHeight : 0
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wrapMode: Text.WordWrap
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color: Theme.palette.dangerColor1
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horizontalAlignment: Text.AlignHCenter
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@ -62,8 +159,9 @@ Column {
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}
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StatusBaseText {
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visible: d.showCamera && cameraLoader.item.camera ? true : false
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width: parent.width
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opacity: scanner.camera ? 1 : 0
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height: visible ? implicitHeight : 0
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wrapMode: Text.WordWrap
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color: Theme.palette.baseColor1
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horizontalAlignment: Text.AlignHCenter
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