Summary:
textShadowOffset design is `ReactPropTypes.shape({width: ReactPropTypes.number, height: ReactPropTypes.number})`, so either width or height is optional.
Unfortunately, in Android implementation, it is my bad not handling optional case and lead to an exception.
Thanks kohver for reporting [this issue](https://github.com/facebook/react-native/pull/4975#issuecomment-213006641)
**Test plan (required)**
*Before this fix*
1. Modify TextExample.android.js to `<Text style={{fontSize: 20, textShadowOffset: {height: 10}, textShadowRadius: 1, textShadowColor: '#00cccc'}}>` which really raise a redbox.
*After this fix*
1. Test original TextExample.android.js textShadowOffset works well.
2. Modify TextExample.android.js to `<Text style={{fontSize: 20, textShadowOffset: {height: 10}, textShadowRadius: 1, textShadowColor: '#00cccc'}}>` which works well without redbox.
Closes https://github.com/facebook/react-native/pull/7119
Differential Revision: D3240607
Pulled By: mkonicek
fb-gh-sync-id: b13221ae1586594890b0f4aa644ace7c0d5d6c58
fbshipit-source-id: b13221ae1586594890b0f4aa644ace7c0d5d6c58
Summary:
**Motivation**: Arc drawing has been broken on Android for some time. dgladkov submitted a PR, which ended up having a bug and was never merged. This PR should fix that bug as well as provide screenshots to prove it works.
**Reproducing the Bug:** dgladkov made a simple test app which helps to illustrate the bug. The repo can be found [here](https://github.com/dgladkov/RNArtArcDrawingBug). The demo app illustrates that on iOS, wedges are drawn correctly, but Android only draws full circles. [Direct Link to iOS Before](https://github.com/dgladkov/RNArtArcDrawingBug/blob/master/images/ios.png). [Direct Link to Android Before](https://github.com/dgladkov/RNArtArcDrawingBug/blob/master/images/android.png).
**Proof The Bug is Fixed:** [Here is a direct link to Android After pic.](http://i.imgur.com/9dTU2Xn.png) You can see the wedges match the iOS Before screenshot.
**What went wrong:** dgladkov's solution relied on Java's modulus, which in fact, implements modulus in a non-standard way. Modulus should a
Closes https://github.com/facebook/react-native/pull/7049
Differential Revision: D3234404
Pulled By: spicyj
fb-gh-sync-id: 6b85eb42389da6c344ec9723c7f81f61473246b0
fbshipit-source-id: 6b85eb42389da6c344ec9723c7f81f61473246b0
Summary:
**Motivation**: Arc drawing has been broken on Android for some time. dgladkov submitted a PR, which ended up having a bug and was never merged. This PR should fix that bug as well as provide screenshots to prove it works.
**Reproducing the Bug:** dgladkov made a simple test app which helps to illustrate the bug. The repo can be found [here](https://github.com/dgladkov/RNArtArcDrawingBug). The demo app illustrates that on iOS, wedges are drawn correctly, but Android only draws full circles. [Direct Link to iOS Before](https://github.com/dgladkov/RNArtArcDrawingBug/blob/master/images/ios.png). [Direct Link to Android Before](https://github.com/dgladkov/RNArtArcDrawingBug/blob/master/images/android.png).
**Proof The Bug is Fixed:** [Here is a direct link to Android After pic.](http://i.imgur.com/9dTU2Xn.png) You can see the wedges match the iOS Before screenshot.
**What went wrong:** dgladkov's solution relied on Java's modulus, which in fact, implements modulus in a non-standard way. Modulus should a
Closes https://github.com/facebook/react-native/pull/7049
Differential Revision: D3234404
Pulled By: spicyj
fb-gh-sync-id: 4974b818dc49d9d16f2483c49b462c459a8bb479
fbshipit-source-id: 4974b818dc49d9d16f2483c49b462c459a8bb479
Summary: When the ModalHostView is added as a child of whatever view holds it, if accessibility is turned on, Android will walk up to the root and then walk all children of the child and verify that they are indeed children of the root. Since ModalHostView actually adds its children to a new ReactDialogViewGroup which has the Dialog as a parent, there is a disagreement about the tree deep in the bowels of View when it performs that walk. The trick is to stop from adding the children of the ModalHostView when walking for accessibility. The accessibility of those children views are properly handled by the hosting Dialog.
Reviewed By: andreicoman11
Differential Revision: D3230033
fb-gh-sync-id: 1e5ac334c996b1d5f50c75ded60805d8b871477a
fbshipit-source-id: 1e5ac334c996b1d5f50c75ded60805d8b871477a
Summary:
This only works for the new cxx bridge (hopefully open sourcing soon!).
This diff allows Java native modules to expose synchronous hooks to JS via the ReactSyncHook annotation. The methods will appear in JS on the native module object (e.g. you would do `require('UIManager').mySyncHook('foo');`) which allows us to enforce that required native modules are installed at build time. In order to support remote debugging, both the args and return type must be JSON serializable (so that we can go back across to the device to resolve synchronous hooks).
Follow ups will be integration tests, adding support for return types besides void, and adding support for remote debugging.
Reviewed By: mhorowitz
Differential Revision: D3218794
fb-gh-sync-id: 7e3366a8254276f5a55eb806287419287ca9182b
fbshipit-source-id: 7e3366a8254276f5a55eb806287419287ca9182b
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: AaaChiuuu
fb-gh-sync-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
fbshipit-source-id: 4a00e7177ee4ffd8dffeca143f4f43f08c99b5a1
Summary:Fixes #5408 as per ide and vjeux suggestions here https://github.com/facebook/react-native/issues/529#issuecomment-107328799
Could've been probably done in a single `if` clause, but this is more explicit and leaves potential place for future implementation (if we ever decide to do so)
Closes https://github.com/facebook/react-native/pull/7197
Differential Revision: D3217740
Pulled By: vjeux
fb-gh-sync-id: aa08a5c42e43c1abe17b72a424ee96146f2667f6
fbshipit-source-id: aa08a5c42e43c1abe17b72a424ee96146f2667f6
Summary:This change adds native animated support for Animated.interpolate
Animated.interpolate allows for defining nodes that outputs an interpolated value of their input node based on the interpolation node configuration. For now native animated implementation only supports a linear interpolation for a given input and output ranges (ranges can consists of multiple segments). Native interpolation node is compatible with the JS implementation with the exception that not all attributes that can be used in JS are supported. Before we migrate interpolation node from JS->native we verify that only supported props are used.
**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7141
Differential Revision: D3216546
fb-gh-sync-id: 29876e33956615c6370ca4d332abe048f8dba5b8
fbshipit-source-id: 29876e33956615c6370ca4d332abe048f8dba5b8
Summary:Using TouchableNativeFeedback has been a problem for me because the ripples it makes don't follow the child view's border radii so the ripples stick out of the child view's rounded corners. This PR should fix this problem with a minor caveat: this only works for TouchableNativeFeedback.Ripple and not TouchableNativeFeedback.SelectableBackground. I searched how I could apply corner radius to selectableItemBackground and it doesn't seem to be possible (the prevalent advice is to create the ripple manually which is equivalent to using TNF.Ripple in our case), though I could be wrong.
I added [an example to UIExplorer (TouchableExample)](http://i.imgur.com/CHY9xjW.png). This is my first PR to this repo so let me know if something's wrong. Cheers!
Closes https://github.com/facebook/react-native/pull/6515
Differential Revision: D3126513
Pulled By: mkonicek
fb-gh-sync-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
fbshipit-source-id: 1d3e92243abf9706132ae47c485d9e04a9b47d81
Summary:**Motivation:** In my app, I'm using a WebView that loads content from my mobile site. What I want to do is when a user presses a link on the loaded page, I want to stop the WebView's request, hijack the URL and open the URL in a new WebView, pushed to the top of the navigator stack. To me, this gives the overall app a more native feel, instead of implementing a rudimentary navbar on the main WebView to go back.
**Attempted Workarounds:** I've attempted to get similar functionality by capturing the onNavigationStateChange event in the WebView, and then within calling goBack + pushing the new view to the navigator stack. From a functionality standpoint, this works. However, from a UI standpoint, the user can clearly see the webview change states to a new page + go back before having the new view pushed on top of their nav stack.
Closes https://github.com/facebook/react-native/pull/6886
Differential Revision: D3212447
Pulled By: mkonicek
fb-gh-sync-id: 05911e583d9ba54ddbd54a772153c80ed227731e
fbshipit-source-id: 05911e583d9ba54ddbd54a772153c80ed227731e
Summary:This change extends animated native module API with `stopAnimation` method that is responsible for interrupting actively running animation as a reslut of a JS call. In order for the `stopAnimation` to understand `animationId` argument I also had to add `animationId` to `startAnimation` method. As JS thread runs in parallel to the thread which executes the animation there is a chance that JS may call `stopAnimation` after the animation has finished. Because of that we are not doing any checks on the `animationId` parameter passed to `stopAnimation` in native and if the animation does not exists in the registry we ignore that call.
**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7058
Differential Revision: D3211906
fb-gh-sync-id: 3761509651de36a550b00d33e2a631c379d3900f
fbshipit-source-id: 3761509651de36a550b00d33e2a631c379d3900f
Summary: Similar to ScrollView, adds ability to set scrollEnabled={false}, which prevents dragging. Paging is still possible by updating initialPage.
Reviewed By: AaaChiuuu
Differential Revision: D3209743
fb-gh-sync-id: ce4140323a03f2257a9bb310c7285418b01abae7
fbshipit-source-id: ce4140323a03f2257a9bb310c7285418b01abae7
Summary:The JS and native state can get out of sync if you reload JS while inspecting, so don't even bother trying on
native.
Reviewed By: lexs
Differential Revision: D3203020
fb-gh-sync-id: a3b7294bb0c28c0508f508be53d3ef895a7195b0
fbshipit-source-id: a3b7294bb0c28c0508f508be53d3ef895a7195b0
Summary:Building React Native for Android from source the first time is quite slow. A large part of the time is spent downloading the Boost C++ library. If the code is already present on the system, there's no need to download it.
**Test plan**
CircleCI tests on this pull request. The env variable is not defined on CircleCI so this pull request should have no effect.
Closes https://github.com/facebook/react-native/pull/7116
Differential Revision: D3207397
Pulled By: mkonicek
fb-gh-sync-id: 3454947f6c90fda0d8d2cbb17a1af518e45b47fd
fbshipit-source-id: 3454947f6c90fda0d8d2cbb17a1af518e45b47fd
Summary:Fix a stroke bug.
Stroke path will be coverd by fill layer.
Fix it by stroke path after fill is done
Closes https://github.com/facebook/react-native/pull/7092
Differential Revision: D3203188
Pulled By: spicyj
fb-gh-sync-id: 9b950372822da4dc520552c0c31aa3435750a0a3
fbshipit-source-id: 9b950372822da4dc520552c0c31aa3435750a0a3
Summary:This is a reprise of #6327, but with iOS 7.0 compatibility and less `package.json` changes.
**Test Plan:** Load WebSocketExample in UIExplorer app and start websocket test server script (both provided in #6889) and test sending binary data on both iOS and Android
Closes https://github.com/facebook/react-native/pull/6961
Differential Revision: D3202022
Pulled By: mkonicek
fb-gh-sync-id: 38843d0a9c0172971c5c70a5139ded04042b280a
fbshipit-source-id: 38843d0a9c0172971c5c70a5139ded04042b280a
Summary:This change adds native animated support for Animated.multiply nodes.
Animated.multiply allows for defining nodes that would output a product of values of the input nodes.
**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7071
Differential Revision: D3197663
fb-gh-sync-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
fbshipit-source-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
Summary:This change adds suport native animated support for Animated.add.
Animated.add lets you declare node that outputs a sum of it input nodes.
**Test Plan**
Play with the following playground app: https://gist.github.com/39de37faf07480fcd7d1
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/6641
Differential Revision: D3195963
fb-gh-sync-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
fbshipit-source-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
Summary:This brings the same functionality that's already present on iOS, introduced in #4483, to Android: convert binary payloads to base64 strings and send them to JS land that way, where they'll be turned into an ArrayBuffer.
**Test Plan:** Used test server from #6889 (in `--binary` mode) to send some binary data to the Android UIExplorer example (also from #6889). Verified it's received correctly as `ArrayBuffer`.
Closes https://github.com/facebook/react-native/pull/6868
Differential Revision: D3184797
Pulled By: mkonicek
fb-gh-sync-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d
fbshipit-source-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d
Summary:Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
fix typo in comment
Closes https://github.com/facebook/react-native/pull/7027
Differential Revision: D3190693
Pulled By: dmmiller
fb-gh-sync-id: fe1eddaeb13deac6f93da7ec600c267df2599586
fbshipit-source-id: fe1eddaeb13deac6f93da7ec600c267df2599586
Summary:Currently React-Native does not have `ontimeout` and `onerror` handlers for [XMLHttpRequest](https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest). This is an extension to [No timeout on XMLHttpRequest](https://github.com/facebook/react-native/issues/4648).
With addition to two handlers, both Android and iOS can now handle `ontimeout` if request times out and `onerror` when there is general network error.
**Test plan**
Code has been tested on both Android and iOS with [Charles](https://www.charlesproxy.com/) by setting a breakpoint on the request which fires `ontimeout` when the request waits beyond `timeout` time and `onerror` when there is network error.
**Usage**
JavaScript -
```
var request = new XMLHttpRequest();
function onLoad() {
console.log(request.status);
};
function onTimeout() {
console.log('Timeout');
};
function onError() {
console.log('General network error');
};
request.onload = onLoad;
request.ontimeout = onTimeout;
request.onerr
Closes https://github.com/facebook/react-native/pull/6841
Differential Revision: D3178859
Pulled By: lexs
fb-gh-sync-id: 30674570653e92ab5f7e74bd925dd5640fc862b6
fbshipit-source-id: 30674570653e92ab5f7e74bd925dd5640fc862b6
Summary:This issue was found by brentvatne in https://github.com/facebook/react-native/issues/6805
The problem is an ordering issue. The internal state of the TextView (Editor) is updated when we set the text value for a ReactTextInput. When removeClippedSubviews is false, we addView the view which attaches it to the window, and then set the text. When removeClippedSubviews is false, we defer adding the view (caching it in mAllChildren in ReactViewGroup) until we know whether the view is actually going to show. This means when we set the initial text, that there is no window attached. Not having a window attached means that the Editor can't display the popup for PASTE and thinks that the text is not selectable and won't respond to the long press. To fix this we explicitly call setTextIsSelectable in onAttachedToWindow. This will cause the underlying TextView to have the Editor update and all will be in agreement.
Note:
This also makes it really easy to expose a selectable property on both Text and TextInput at the js level now.
Reviewed By: andreicoman11
Differential Revision: D3173631
fb-gh-sync-id: a208214474a92ecc1277b3be0d38e2ef9327ea2e
fbshipit-source-id: a208214474a92ecc1277b3be0d38e2ef9327ea2e
Summary:- converted shell script `scripts/e2e-test.sh` into JS script to have more programming flexibility
- using appium execute 2 tests after a fresh React Native app installation: check HMR and that debugging mode does not crash the app
- made sure tests can be stable on limited CI systems and added ways to debug any problems in the future
Using appium we can now interact with Android app and test its state.
As a follow up i am planning to write a blog post on how to use appium with android and ios for e2e testing.
Closes https://github.com/facebook/react-native/pull/6840
Differential Revision: D3173635
Pulled By: mkonicek
fb-gh-sync-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a
fbshipit-source-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a
Summary:Split out from PR #4252 - kmagiera I've made the changes to how the radii arrays are allocated, is the approach I've taken correct? also it looks like ImageStylePropTypes are needed so I left them in for the moment. I suppose this pull request will only be valid if iOS supports image corner radii, but at least it's here if/when needed. Attached an image of how it handles the existing case:
![screen shot 2016-01-08 at 4 21 25 pm](https://cloud.githubusercontent.com/assets/1407729/12200126/d3caceac-b625-11e5-8281-06274732a281.png)
Closes https://github.com/facebook/react-native/pull/5197
Differential Revision: D3138725
Pulled By: mkonicek
fb-gh-sync-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
fbshipit-source-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
Summary:Adds `Image.prefetch` to prefetch remote images before they are used in an actual `Image` component. This is based off of #4420 by sospartan and skevy's work.
Closes https://github.com/facebook/react-native/pull/6774
Differential Revision: D3153729
Pulled By: bestander
fb-gh-sync-id: ef61412e051a49b42ae885edce7905a8ca0da23f
fbshipit-source-id: ef61412e051a49b42ae885edce7905a8ca0da23f
Summary:This adds a BUCK file to UIExplorer to allow building it with buck. It is based on the one in the movies app but I removed the extra deps that were not needed in both files.
Also add build version number and target sdk version in the Android manifest so Buck can use it since it was only specified in the gradle build and caused the app to run on a super old target sdk.
bestander mkonicek Would it be simple to also build the ndk part with Buck? Right now it is built with gradle and packaged after. I suppose it is already being done internally at facebook. The BUCK files for building the cpp code are already there but I couldn't figure out what was missing to make it work :(
That is pretty much the only missing part to have first class support for building RN apps with Buck in OSS. We could eventually include BUCK files with the generated project.
**Test plan (required)**
Build and run UIExplorer and Movies examples using Buck.
Edited:
```
./gradlew ReactAndroid:packageReactNdkLibsForBuck
Closes https://github.com/facebook/react-native/pull/6399
Reviewed By: mkonicek
Differential Revision: D3042355
Pulled By: bestander
fb-gh-sync-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c
fbshipit-source-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c
Summary:This change adds some basic unit tests for native animated traversal algorithm. The following tests are added:
1) Build simple animated nodes graph, verify that frame-based animation execute updates and when it runs out of the frames we no longer schedule updates for the native view
2) Build simple animated nodes graph and start short timing animation, verify that animation JS callback gets called.
As a part of this change I'm fixing an issue that tests allowed me to discover, where I forgot to clear updates queue at the end of `runUpdates` method. It was causing the view to be updated even if there was no active animation for it (actually it was mitigated by another bug in `hasActiveAnimations` I'm fixing here too).
I'm also adding Nullable annotation in a bunch of places. To lazy to send it as a separate change - sorry.
Going forward I'm planning on adding more tests. Currently the number of nodes is pretty limited so it's difficult to construct more complex graphs, but once I land Add/Multiply
Closes https://github.com/facebook/react-native/pull/6858
Differential Revision: D3168549
Pulled By: astreet
fb-gh-sync-id: 5295c75f3c7817775b5154bb808888650ff74e12
fbshipit-source-id: 5295c75f3c7817775b5154bb808888650ff74e12
Summary: Maybe a slight perf improvement. Also helps get rid of the 'ReferenceError: __fbBatchedBridge' error in favor of a more explicit "you're calling JS functions before the bundle is loaded"
Differential Revision: D3142966
fb-gh-sync-id: 6a50efe7d1634248107c8c95a3e014cb263a9ca5
fbshipit-source-id: 6a50efe7d1634248107c8c95a3e014cb263a9ca5
Summary:Hey there and thanks for submitting a pull request! Please have a look at the following checklist so that others have enough information to review your pull request:
**motivation**
WebSocket spec supports [Sec-WebSocket-Protocol](https://tools.ietf.org/html/rfc6455#section-11.3.4) as a standard way for negotiate a sub protocol between client and server.
* ios WebSocket implementation supports it.
* android WebSocket implementation ignores this header, leave a comment syas: "OkHttp will overrides it", so it did not implement.
* after some test, OkHttp doesn't override the header we add.
**Test plan (required)**
1. run and react-native app on android
2. at the main page, invoke: `var ws = new WebSocket('ws://example.ws-service.fakedomain.com', 'my-sub-protocol');`
3. see the header if it send the correct header, ex, use ngrep: `sudo ngrep -t -Wbyline -deth0 host example.ws-service.fakedomain.com and port 80`
you should see the WebSocket initial GET handshake includes header:
`Sec-WebSocke
Closes https://github.com/facebook/react-native/pull/6223
Differential Revision: D3162822
fb-gh-sync-id: a00f1c0f3e1c24ad6aa234329cbb2abad7664264
fbshipit-source-id: a00f1c0f3e1c24ad6aa234329cbb2abad7664264
Summary: Creates a signature of the method that can be used for efficiently doing things based on the argument types.
Reviewed By: astreet
Differential Revision: D3147620
fb-gh-sync-id: da1419b96d61f5fc40861625d816c18b3c19b425
fbshipit-source-id: da1419b96d61f5fc40861625d816c18b3c19b425
Summary:* Add ability to configure the app that should open when starting debugging
axemclion discussed this feature with tadeuzagallo and martinbigio on: https://github.com/facebook/react-native/issues/5051
Closes https://github.com/facebook/react-native/pull/5683
Reviewed By: martinbigio
Differential Revision: D2971497
Pulled By: mkonicek
fb-gh-sync-id: 91c3ce68feed989658124bb96cb61d03dd032599
fbshipit-source-id: 91c3ce68feed989658124bb96cb61d03dd032599
Summary: If a ProgressBar is created on the shadow thread (for measurement) at the same time one is created on the UI thread, we hit a race condition which sometimes results in a crash (##java.lang.NullPointerException: Null pointer exception during instruction 'invoke-static {v5}, android.animation.AnimatorSet$Node android.animation.AnimatorSet$Node.access$200(android.animation.AnimatorSet$Node) // method@153'##). This diff synchronizes the ctors.
Reviewed By: foghina
Differential Revision: D3151037
fb-gh-sync-id: 8ed96d6debdc1a5fa2f9bd037bfb75def25be3e8
fbshipit-source-id: 8ed96d6debdc1a5fa2f9bd037bfb75def25be3e8
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:In the code that extracts and validates arguments from a `ReactMethod`, there is verification that if a method contains a Promise in it's list of arguments that it must come last. This fix makes sure that the `executorTokenOffset` is taken into account when asserting that condition.
Closes https://github.com/facebook/react-native/pull/6633
Differential Revision: D3143207
fb-gh-sync-id: ae9ebd9d829f88993f9951c4cb2452b3f7618476
fbshipit-source-id: ae9ebd9d829f88993f9951c4cb2452b3f7618476
Summary: We're seeing intermittent crashes in ~Bridge() where m_destroyed isn't set. This could be because the value of m_destroyed is cached for the destructing thread and doesn't see that the value got updated. Using an atomic boolean should fix this.
Reviewed By: mhorowitz
Differential Revision: D3126701
fb-gh-sync-id: 5887edef748cc05971765943de80187ab7fd8ede
fbshipit-source-id: 5887edef748cc05971765943de80187ab7fd8ede
Summary:Update to latest master version of css-layout. Update integration in RCTShadow(Root)View to match.
This solves the issue with items not strechting vertically in column layouts (https://github.com/facebook/css-layout/issues/127)
Reviewed By: vjeux
Differential Revision: D3120699
fb-gh-sync-id: beba162e1255d3527e1160e9bd414a712cb10713
fbshipit-source-id: beba162e1255d3527e1160e9bd414a712cb10713
Summary:Context #4658
I kept the original commit and author.
cc mkonicek
Closes https://github.com/facebook/react-native/pull/6639
Differential Revision: D3126336
Pulled By: mkonicek
fb-gh-sync-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
fbshipit-source-id: 5ae7b37f0eb1db355bb87076d621a405ff9c23c5
Summary:Creating views shouldn't have side effects so we can start doing them before the end of a batch. In order to limit the effect on framerate, we stop executing these create view operations after we've passed halfway through the frame.
Note, this doesn't seem to work yet for nodes: I'll address that in a followup diff.
Reviewed By: lexs
Differential Revision: D3120631
fb-gh-sync-id: 981540fac5a7499158146adb72c1be21fd0b5702
fbshipit-source-id: 981540fac5a7499158146adb72c1be21fd0b5702
Summary: We lost java module and method names in systrace when we moved to the xplat bridge.
Reviewed By: mhorowitz
Differential Revision: D3116042
fb-gh-sync-id: a61181f4d6be04c70122b7f79d426e364df1e988
fbshipit-source-id: a61181f4d6be04c70122b7f79d426e364df1e988
Summary:Source maps are broken on Genymotion right now as they aren't being loaded from the correct URL. refer - https://github.com/facebook/react-native/issues/5338#issuecomment-188232402
**Test plan**
Build and install UIExplorer from master branch in genymotion and enable hot reload. When you change a file and save it, you'll see a Yellow box due to source map fetching failed, as per the referenced comment.
Doing the same for this branch doesn't produce any yellow boxes.
Closes https://github.com/facebook/react-native/pull/6594
Differential Revision: D3088218
Pulled By: martinbigio
fb-gh-sync-id: 0d1c19cc263de5c6c62061c399eef33fa4ac4a7b
shipit-source-id: 0d1c19cc263de5c6c62061c399eef33fa4ac4a7b
Summary:npm-publish.js is not cohesive enough: besides building and publishing it also modifies some files.
It is better to have a separate script that will bump versions, make a commit and tag it.
scripts/bump-oss-version.js does exactly that.
This simplifies release process and allows manual release to npm if CI is not available.
Closes https://github.com/facebook/react-native/pull/6625
Differential Revision: D3092849
fb-gh-sync-id: 92cf38bd3df31c8c9c433fc5f9e15c129855fe0e
shipit-source-id: 92cf38bd3df31c8c9c433fc5f9e15c129855fe0e
Summary:This is the first from the series of PRs I'm going to be sending shorty that would let Animated.js animations to run off the JS thread (for Android only).
This PR introduce a new native module that will be used for offloading animations - NativeAnimatedModule. It has a simple API that allows for animated nodes management via methods like: create/drop animated node, connect/disconnect nodes, start animation of a value node, attach/detach animated from a native view.
Similarly to how we handle UIManager view hierarchy updates we create a queue of animated graph operations that are then executed on the UI thread. This isolates us from problems that may be caused by concurrent updates of animated graph while UI thread is "executing" the animation.
The most important class NativeAnimatedNodesManager.java implements a management interface for animated nodes graph as well as implements a graph traversal algorithm that is run for each animation frame. For each animation frame we visit animated nodes th
Closes https://github.com/facebook/react-native/pull/6466
Differential Revision: D3092739
Pulled By: astreet
fb-gh-sync-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
shipit-source-id: 665b49900b7367c91a93b9d8864f78fb90bb36ba
Summary: The computation for calculateClippingRect didn't work if you had a horizontal scroll nested in a vertical scroll view. The fix is to simplify the logic to first intersect the inner view within its parent and then apply transforms (translation by top/left and scroll offset). That now provides the correct clipping rectangle for nested views.
Reviewed By: astreet
Differential Revision: D3087367
fb-gh-sync-id: efdd430e024c4599189ddb8dbb258fd2b118690f
shipit-source-id: efdd430e024c4599189ddb8dbb258fd2b118690f
Summary: Adds support to generate stack traces that can be used with source maps that have a `x_facebook_offsets` field. If a file name of a stack frame contains only digits and ends with “.js”, it is included in the trace format generated by `ExceptionsManagerModule`
Reviewed By: martinbigio
Differential Revision: D3072953
fb-gh-sync-id: 69a57e3e2c758034939e5264008871f38f48a78f
shipit-source-id: 69a57e3e2c758034939e5264008871f38f48a78f
Summary:Run `Toast.makeText` other than UI Thread will cause bug #5599 : toast doesn't disappear after app exited.
use `UiThreadUtil.runOnUiThread` to fix this.
Closes https://github.com/facebook/react-native/pull/6443
Differential Revision: D3047261
fb-gh-sync-id: 0096879f2a4b4d76bda996a32089f068ae68e3f3
shipit-source-id: 0096879f2a4b4d76bda996a32089f068ae68e3f3
Summary: When I first did Modal on Android, I incorrectly set the styleWidth and styleHeight on the ModalHostShadowNode. This corresponded to RCTModalHostView in Modal.js. This node is actually really just a dummy node in the tree. The proper node to set the width and height on is the inner <View/> that has top and left position set on it. This updates the code to set the width and height on that inner node.
Reviewed By: mkonicek
Differential Revision: D3077415
fb-gh-sync-id: e9aee0a21333ed0b5bdde11f453381b0a13470c9
shipit-source-id: e9aee0a21333ed0b5bdde11f453381b0a13470c9
Summary:It didn't work for a few reason. First, the drawer view NEEDS to have a background color or no shadow will ever render. Second, we need to use the `setDrawerElevation` method instead of `setElevation` for DrawerLayout. Finally we need to actually pass the style value (maybe we could just pass elevation but I don't really think it can cause any issues) down to the native component as it is not the case at the moment.
I also added a default style to elevation of 16 which is the standard for material design according to https://www.google.com/design/spec/patterns/navigation-drawer.html#navigation-drawer-specs. I could also default it to 0 so it keeps the same appearance as before but I think it looks better this way.
Closes#6022
**Test plan**
Tested using the DrawerLayout in the UIExplorer app.
Before, elevation 0
<img width="420" alt="screen shot 2016-02-23 at 1 55 42 am" src="https://cloud.githubusercontent.com/assets/2677334/13244000/008afdb2-d9d1-11e5-95b8-9c345ea0ea8d.png">
After, elevation
Closes https://github.com/facebook/react-native/pull/6100
Reviewed By: bestander
Differential Revision: D3012242
Pulled By: lexs
fb-gh-sync-id: 4967d7ec920f0229d823032ba95c8a3cace329c6
shipit-source-id: 4967d7ec920f0229d823032ba95c8a3cace329c6
Summary:Adds a `center` option to `Image`'s `resizeMode` prop, which doesn't enlarge images.
This is how it looks in UIExplorer:
{F60386921}
Reviewed By: dmmiller
Differential Revision: D3064284
fb-gh-sync-id: 79cd2da8f44c5b3da2e42d3bebf3131335f53c28
shipit-source-id: 79cd2da8f44c5b3da2e42d3bebf3131335f53c28
Summary: Folly deprecated the brace initialization for dynamic::array, so point to a more recent tarball and fix it.
Reviewed By: bestander
Differential Revision: D3066402
fb-gh-sync-id: aaf70423886cb0cbc14aba7878a1d4e32bce82b1
shipit-source-id: aaf70423886cb0cbc14aba7878a1d4e32bce82b1
Summary:Changed the implementation of `setTranslucent` because the old one used the view flag SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN which has the sad side effect of making the ScrollViews not adjust properly when the keyboard is opened. Instead I use `setOnApplyWindowInsetsListener` to hook in the insets calculation process and consume the top offset so the decor view doesn't add top padding for the status bar.
I also limited the translucent prop to API 21+ because `setOnApplyWindowInsetsListener` is not available before that and anyway the translucent prop is only useful with a semi-transparent status bar color which only works on API 21+.
**Test plan**
Reproduced the bug using this code in UIExplorer.
https://gist.github.com/janicduplessis/217b9994e35f960a1793
Tapping a text field that would be hidden by the soft keyboard should scroll the view so it is not hidden.
Also tested that setting the translucent prop on and off still works as before.
Fixes#6455
Closes https://github.com/facebook/react-native/pull/6481
Differential Revision: D3067199
Pulled By: mkonicek
fb-gh-sync-id: aa115f8688ac7e461e62c18ebb8ab77350d000f8
shipit-source-id: aa115f8688ac7e461e62c18ebb8ab77350d000f8
Summary:This adds a `HEIGHT` constant on `StatusBar` on Android. I needed only this for now but I will work on a better status bar dimensions API later (see TODO).
It also improves the implementation to fix a bug that happened when multiple `StatusBar` components get updated in the same frame as well as remove useless calls to the `StatusBarModule` when values did not change.
Instead of calling the `StatusBarManager` immediately when the component gets updated and relying on the order of the calls that get dispatched to native we now wait at the end of the frame to send the calls to the `StatusBarManager` using `setImmediate`. To make this work properly we need to change the data structure of the props stack a little bit to store the desired transition/animation too for each value.
Finally this updates the example to only show the ones that work for the current platform.
**Test plan**
In the UIExplorer Example, in the 'StatusBar dimensions' section it should show 25 for the height of the status bar.
A
Closes https://github.com/facebook/react-native/pull/6195
Differential Revision: D3017559
fb-gh-sync-id: d6f4c6a72a2dfde83496ecc0f56dca4abaf3055e
shipit-source-id: d6f4c6a72a2dfde83496ecc0f56dca4abaf3055e
Summary:Just added a pass through to the `WebView` for `mediaPlaybackRequiresUserAction` and `setMediaPlaybackRequiresUserGesture` to allow auto-playing audio and video elements
Closes https://github.com/facebook/react-native/pull/5956
Differential Revision: D3053554
Pulled By: mkonicek
fb-gh-sync-id: a1f362c1551de1a0218f5d23c70668e4c8078993
shipit-source-id: a1f362c1551de1a0218f5d23c70668e4c8078993
Summary:Don't add systems current time to the `timeout` option. This is already correct on iOS.
Closes https://github.com/facebook/react-native/pull/6376
Differential Revision: D3053728
Pulled By: mkonicek
fb-gh-sync-id: 919068659d0d23906d8a6d85df7819296460b719
shipit-source-id: 919068659d0d23906d8a6d85df7819296460b719
Summary: D2922108 / PR #5814 broke the “Unbundle” loader by prepending the file path to the entry file with "file://". This converts it back.
Reviewed By: lexs
Differential Revision: D3052749
fb-gh-sync-id: 0b241c50e25f1a1c85265915bee01582d0ba7ac6
shipit-source-id: 0b241c50e25f1a1c85265915bee01582d0ba7ac6
Summary:This is a follow up of 9b87e6c860.
- Allows custom headers on connection request
- Adds a default `origin` header to Android, just like iOS
**Introduces no breaking changes.**
I was working on something similar and would like to propose a few changes that make the API more consistent across both iOS and Android platforms and brings this closer to [spec](https://tools.ietf.org/html/rfc6455).
I believe aprock first implementation of adding custom `headers` was correct. It makes sense naming this argument `headers` since we have no other general options available, and the current `options` field is being used to pass in a header anyway.
My use case for custom headers was attaching a token to the `Authorization` header on the connection request. I have been testing this by passing a JWT inside the `Authorization` header and verifying it on the server before establishing a connection.
Closes https://github.com/facebook/react-native/pull/6016
Differential Revision: D3040735
fb-gh-sync-id: 183744d2415b895f9d9fd8ecf6023a546e18a546
shipit-source-id: 183744d2415b895f9d9fd8ecf6023a546e18a546
Summary:This is a follow up of 9b87e6c860.
- Allows custom headers on connection request
- Adds a default `origin` header to Android, just like iOS
**Introduces no breaking changes.**
I was working on something similar and would like to propose a few changes that make the API more consistent across both iOS and Android platforms and brings this closer to [spec](https://tools.ietf.org/html/rfc6455).
I believe aprock first implementation of adding custom `headers` was correct. It makes sense naming this argument `headers` since we have no other general options available, and the current `options` field is being used to pass in a header anyway.
My use case for custom headers was attaching a token to the `Authorization` header on the connection request. I have been testing this by passing a JWT inside the `Authorization` header and verifying it on the server before establishing a connection.
Closes https://github.com/facebook/react-native/pull/6016
Differential Revision: D3040735
Pulled By: nicklockwood
fb-gh-sync-id: f81bd14ccbdba36309b9d4b4850fb66fe4deae11
shipit-source-id: f81bd14ccbdba36309b9d4b4850fb66fe4deae11
Summary:Turns out even using nanoseconds as timestamps will not guarantee that events
won't happen at the same time. This fixes sorting for event comparison.
Differential Revision: D3030540
fb-gh-sync-id: 2630c50ea60a792ea07b1bf1c6cd46a6d9859268
shipit-source-id: 2630c50ea60a792ea07b1bf1c6cd46a6d9859268
Summary: ReactAndroid will need to use the deprecated version of folly::dynamic for the time being.
Reviewed By: bestander
Differential Revision: D3025433
fb-gh-sync-id: fee6beb65d5d0c449f1a08a0d3c593b788905001
shipit-source-id: fee6beb65d5d0c449f1a08a0d3c593b788905001
Summary: In React, ReactCompoundView is supposed to be implemented by a View, but there is no ViewGroup counterpart that allows mixing virual nodes and non-virtual ones (Views) in the same parent. This is needed because TouchTargetHelper always considers child Views when looking for touch target before falling back to View/ReactCompoundView. This works incorrectly for e.g. layout-only / flattened nodes. ReactCompoundViewGroup allow intercepting touch event before it is dispatched to its children. In that sense, ReactCompoundView.reactTagForTouch() is like View.onTouchEvent() whereas ReactCompoundViewGroup.interceptsTouchEvent() is like ViewGroup.onInterceptTouchEvent().
Differential Revision: D3018028
fb-gh-sync-id: d2c70a55afb9ce9823275e7483d72e0ebedf52e4
shipit-source-id: d2c70a55afb9ce9823275e7483d72e0ebedf52e4
Summary:- Motivation: The WebSocket implementation on Android crashes the app when an attempt is made to write on a web socket that was closed due to a spotty connection. We found this issue by using Pusher, which is built on WebSockets. The following stack trace reveals that the WebSocketModule doesn't catch the case of a closed connection, when a consumer attempts to write:
```sh
Fatal Exception: java.lang.IllegalStateException: closed
at com.squareup.okhttp.internal.ws.RealWebSocket.sendMessage(RealWebSocket.java:109)
at com.facebook.react.modules.websocket.WebSocketModule.send(WebSocketModule.java:176)
at java.lang.reflect.Method.invoke(Method.java)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.facebook.react.bridge.BaseJavaModule$JavaMethod.invoke(BaseJavaModule.java:249)
at com.facebook.react.bridge.NativeModuleRegistry$ModuleDefinition.call(NativeModuleRegistry.java:158)
at com.facebook.react.bridge.NativeModuleRegistry.call(NativeModuleReg
Closes https://github.com/facebook/react-native/pull/6301
Differential Revision: D3016099
fb-gh-sync-id: 838dd9d2e5e5b7a4e2242fa6de5658dfdaf24f55
shipit-source-id: 838dd9d2e5e5b7a4e2242fa6de5658dfdaf24f55
Summary: Split dispatchViewUpdates into two methods, which enables subclasses to commit pending ui operations, even when no root node is present.
Differential Revision: D3011191
fb-gh-sync-id: a3491179441223aeffe21ff483dda582053768e7
shipit-source-id: a3491179441223aeffe21ff483dda582053768e7
Summary: Calling setTimeout(f, 0) will currently schedule f to be called the next frame instead of immediately (which is how it behaves on iOS). This immediately calls back to JS and invokes the function.
Reviewed By: astreet, tadeuzagallo
Differential Revision: D3006125
fb-gh-sync-id: 9fa109ed82836a718cbb2e8cb21da4943d96f5f6
shipit-source-id: 9fa109ed82836a718cbb2e8cb21da4943d96f5f6