Add support for receiving binary type data (ArrayBuffer)
Summary:This brings the same functionality that's already present on iOS, introduced in #4483, to Android: convert binary payloads to base64 strings and send them to JS land that way, where they'll be turned into an ArrayBuffer. **Test Plan:** Used test server from #6889 (in `--binary` mode) to send some binary data to the Android UIExplorer example (also from #6889). Verified it's received correctly as `ArrayBuffer`. Closes https://github.com/facebook/react-native/pull/6868 Differential Revision: D3184797 Pulled By: mkonicek fb-gh-sync-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d fbshipit-source-id: e78c640c43b3e41a75ddba79acc04e5eaab5667d
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@ -9,6 +9,8 @@
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package com.facebook.react.modules.websocket;
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import android.util.Base64;
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import java.io.IOException;
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import java.lang.IllegalStateException;
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import javax.annotation.Nullable;
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@ -145,7 +147,11 @@ public class WebSocketModule extends ReactContextBaseJavaModule {
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public void onMessage(BufferedSource bufferedSource, WebSocket.PayloadType payloadType) {
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String message;
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try {
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message = bufferedSource.readUtf8();
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if (payloadType == WebSocket.PayloadType.BINARY) {
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message = Base64.encodeToString(bufferedSource.readByteArray(), Base64.NO_WRAP);
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} else {
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message = bufferedSource.readUtf8();
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}
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} catch (IOException e) {
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notifyWebSocketFailed(id, e.getMessage());
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return;
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@ -162,6 +168,7 @@ public class WebSocketModule extends ReactContextBaseJavaModule {
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WritableMap params = Arguments.createMap();
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params.putInt("id", id);
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params.putString("data", message);
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params.putString("type", payloadType == WebSocket.PayloadType.BINARY ? "binary" : "text");
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sendEvent("websocketMessage", params);
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}
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});
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