re-frame/src/re_frame/handlers.cljs

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(ns re-frame.handlers
(:refer-clojure :exclude [flush])
(:require-macros [cljs.core.async.macros :refer [go-loop go]])
(:require [reagent.core :refer [flush]]
[re-frame.db :refer [app-db]]
[re-frame.utils :refer [first-in-vector warn]]
[cljs.core.async :refer [chan put! <! timeout]]))
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;; -- the register of event handlers --------------------------------------------------------------
(def ^:private id->fn (atom {}))
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(defn register
"register a handler for an event"
([event-id handler-fn]
(when (contains? @id->fn event-id)
(warn "re-frame: overwriting an event-handler for: " event-id)) ;; allow it, but warn.
(swap! id->fn assoc event-id handler-fn))
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([event-id middleware handler-fn]
(let [mware (if (vector? middleware)
(apply comp middleware) ;; compose the vector of middleware
middleware)
hander-fn (mware handler-fn)]
(register event-id hander-fn))))
;; -- The Event Conveyor Belt --------------------------------------------------------------------
;;
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;; Moves events from "dispatch" to the router loop.
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;; Allows for the aysnc handling of events.
;;
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(def ^:private event-chan (chan)) ;; TODO: set buffer size?
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;; -- lookup and call -----------------------------------------------------------------------------
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(defn lookup-handler
[event-id]
(get @id->fn event-id))
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(defn handle
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"Given an event vector, look up the right handler, then call it.
By default, handlers are not assumed to be pure. They are called with
two paramters:
- the `app-db` atom and
- the event vector
The handler is assumed to side-effect on the atom, the return value is ignored.
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To write pure handlers, use the \"pure\" middleware when registering the handler."
[event-v]
(let [event-id (first-in-vector event-v)
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handler-fn (lookup-handler event-id)]
(if (nil? handler-fn)
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(warn "re-frame: no event handler registered for: \"" event-id "\". Ignoring.") ;; TODO: make exception
(handler-fn app-db event-v))))
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;; -- router loop ---------------------------------------------------------------------------------
;;
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;; In a perpretual loop, read events from the dispatch channel, and route them
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;; to the right handler.
;;
;; Because handlers occupy the CPU, before each event is handled, hand
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;; back control to the browser, via a (<! (timeout 0)) call.
;;
;; In odd cases, we need to pause for an entire annimationFrame, to ensure that
;; the DOM is fully flushed, before then calling a handler known to hog the CPU
;; for an extended period. In such a case, the event should be laballed with metadata
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;; Example usage (notice the ":flush-dom" metadata):
;; (dispatch ^:flush-dom [:event-id other params])
;;
;; router loop
(go-loop []
(let [event-v (<! event-chan) ;; wait for an event
_ (if (:flush-dom (meta event-v)) ;; check the event for metadata
(do (flush) (<! (timeout 20))) ;; wait just over one annimation frame (16ms), to rensure all pending GUI work is flushed to the DOM.
(<! (timeout 0)))] ;; just in case we are handling one dispatch after an other, give the browser back control to do its stuff
(handle event-v)
(recur)))
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;; -- dispatch ------------------------------------------------------------------------------------
(defn dispatch
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"Send an event to be processed by the registered handler.
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Usage example:
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(dispatch [:delete-item 42])
"
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[event-v]
(if (nil? event-v)
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(warn "re-frame: \"dispatch\" is ignoring a nil event.") ;; nil would close the channel
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(put! event-chan event-v))
nil) ;; Ensure nil return. See https://github.com/Day8/re-frame/wiki/Returning-False
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;; TODO: remove sync handling. I don't like it much, even for testing.
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(defn dispatch-sync
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"Invoke the event handler sycronously, avoiding the async-inducing use of core.async/chan"
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[event-v]
(handle event-v))
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