* implement a logging proxy
The logging proxy:
- prevents the need to import chronicles (as well as export except toJson),
- prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization,
- and handles json formatting correctly in chronicles json sinks
* Rename logging -> logutils to avoid ambiguity with common names
* clean up
* add setProperty for JsonRecord, remove nim-json-serialization conflict
* Allow specifying textlines and json format separately
Not specifying a LogFormat will apply the formatting to both textlines and json sinks.
Specifying a LogFormat will apply the formatting to only that sink.
* remove unneeded usages of std/json
We only need to import utils/json instead of std/json
* move serialization from rest/json to utils/json so it can be shared
* fix NoColors ambiguity
Was causing unit tests to fail on Windows.
* Remove nre usage to fix Windows error
Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :)
* Add logutils module doc
* Shorten logutils.formatIt for `NBytes`
Both json and textlines formatIt were not needed, and could be combined into one formatIt
* remove debug integration test config
debug output and logformat of json for integration test logs
* Use ## module doc to support docgen
* bump nim-poseidon2 to export fromBytes
Before the changes in this branch, fromBytes was likely being resolved by nim-stew, or other dependency. With the changes in this branch, that dependency was removed and fromBytes could no longer be resolved. By exporting fromBytes from nim-poseidon, the correct resolution is now happening.
* fixes to get compiling after rebasing master
* Add support for Result types being logged using formatIt
* Setting up testfixture for proof datasampler
* Sets up calculating number of cells in a slot
* Sets up tests for bitwise modulo
* Implements cell index collection
* setting up slot blocks module
* Implements getting treeCID from slot
* implements getting slot blocks by index
* Implements out-of-range check for slot index
* cleanup
* Sets up getting sample from block
* Implements selecting a cell sample from a block
* Implements building a minitree for block cells
* Adds method to get dataset block index from slot block index
* It's running
* splits up indexing
* almost there
* Fixes test. Implementation is now functional
* Refactoring to object-oriented
* Cleanup
* Lining up output type with updated reference code.
* setting up
* Updates expected samples
* Updates proof checking test to match new format
* move builder to own dir
* move sampler to own dir
* fix paths
* various changes to add support for the sampler
* wip sampler implementation
* don't use upraises
* wip sampler integration
* misc
* move tests around
* Various fixes to select correct slot and block index
* removing old tests
* cleanup
* misc
fix tests that work with correct cell indices
* remove unused file
* fixup logging
* add logscope
* truncate entropy to 31 bytes, otherwise it might be > than mod
* forwar getCidAndProof to local store
* misc
* Adds missing test for initial-proving state
* reverting back to correct slot/block indexing
* fix tests for revert
* misc
* misc
---------
Co-authored-by: benbierens <thatbenbierens@gmail.com>
* rework merkle tree support
* rename merkletree -> codexmerkletree
* treed and proof encoding/decoding
* style
* adding codex merkle and coders tests
* use default hash codec
* proof size changed
* add from nodes test
* shorte file names
* wip poseidon tree
* shorten file names
* root returns a result
* import poseidon tests
* fix merge issues and cleanup a few warnings
* setting up slot builder
* Getting cids in slot
* ensures blocks are devisable by number of slots
* wip
* Implements indexing strategies
* Swaps in indexing strategy into erasure.
* wires slot and indexing tests up
* Fixes issue where indexing strategy stepped gives wrong values for smallest of ranges
* debugs indexing strategies
* Can select slot blocks
* finding number of pad cells
* Implements building slot tree
* finishes implementing slot builder
* Adds check that block size is a multiple of cell size
* Cleanup slotbuilder
* Review comments by Tomasz
* Fixes issue where ecK was used as numberOfSlots.
* rework merkle tree support
* deps
* rename merkletree -> codexmerkletree
* treed and proof encoding/decoding
* style
* adding codex merkle and coders tests
* remove new codecs for now
* proof size changed
* add from nodes test
* shorte file names
* wip poseidon tree
* shorten file names
* fix bad `elements` iter
* bump
* bump
* wip
* reworking slotbuilder
* move out of manifest
* expose getCidAndProof
* import index strat...
* remove getMHash
* remove unused artifacts
* alias zero
* add digest for multihash
* merge issues
* remove unused hashes
* add option to result converter
* misc
* fix tests
* add helper to derive EC block count
* rename method
* misc
* bump
* extract slot root building into own proc
* revert to manifest to accessor
---------
Co-authored-by: benbierens <thatbenbierens@gmail.com>
* implement a logging proxy
The logging proxy:
- prevents the need to import chronicles (as well as export except toJson),
- prevents the need to override `writeValue` or use or import nim-json-seralization elsewhere in the codebase, allowing for sole use of utils/json for de/serialization,
- and handles json formatting correctly in chronicles json sinks
* Rename logging -> logutils to avoid ambiguity with common names
* clean up
* add setProperty for JsonRecord, remove nim-json-serialization conflict
* Allow specifying textlines and json format separately
Not specifying a LogFormat will apply the formatting to both textlines and json sinks.
Specifying a LogFormat will apply the formatting to only that sink.
* remove unneeded usages of std/json
We only need to import utils/json instead of std/json
* move serialization from rest/json to utils/json so it can be shared
* fix NoColors ambiguity
Was causing unit tests to fail on Windows.
* Remove nre usage to fix Windows error
Windows was erroring with `could not load: pcre64.dll`. Instead of fixing that error, remove the pcre usage :)
* Add logutils module doc
* Shorten logutils.formatIt for `NBytes`
Both json and textlines formatIt were not needed, and could be combined into one formatIt
* remove debug integration test config
debug output and logformat of json for integration test logs
* Use ## module doc to support docgen
* Workaround for Hardhat timestamp bug
Likely due to a Hardhat bug in which the callbacks for subscription events are called and awaited before updating its local understanding of the last block time, Hardhat will report a block time in the `newHeads` event that is generally 1 second before the time reported from `getLatestBlock.timestamp`. This was causing issues with the OnChainClock's offset and therefore the `now()` used by the `OnChainClock` would sometimes be off by a second (or more), causing tests to fail.
This commit introduce a `codex_use_hardhat` compilation flag, that when set, will always get the latest block timestamp from Hardhat via the `getLatestBlock.timestamp` RPC call for `OnChainClock.now` calls. Otherwise, the last block timestamp reported in the `newHeads` event will be used.
Update the docker dist tests compilation flag for simulated proof failures (it was not correct), and explicitly add the `codex_use_hardhat=false` for clarity.
* enable simulated proof failures for coverage
* comment out failing test on linux -- will be replaced
* bump codex contracts eth
* add back clock offset for non-hardhat cases
* bump codex-contracts-eth
increases pointer by 67 blocks each period increase
* Add `codex_use_hardhat` flag to coverage tests
* Adds test for encoding/decoding protected manifest
* Setting up verifiable manifest
* mysterious mysteries
* Successful encoding test for verifiable manifests
* extracts toF out of users of manifest code
* Update codex/manifest/coders.nim
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Signed-off-by: Ben Bierens <39762930+benbierens@users.noreply.github.com>
* Review comments by Dmitriy
* Adds missing verifiable print to $ method.
* Replace poseidon2 F type with int as temporary stand-in for verification hashes
* Replaces verification hash placeholder with CID
---------
Signed-off-by: Ben Bierens <39762930+benbierens@users.noreply.github.com>
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* Add get active slot /slots/{slotId} to REST api, use utils/json
- Add endpoint /slots/{slotId} to get an active SalesAgent from the Sales module. Used in integration tests to test when a sale has reached a certain state. Those integration test changes will be included in a larger PR, coming later.
- Add OpenAPI changes for new endpoint and associated components
- Use utils/json instead of nim-json-serialization. Required exemption of imports from several packages that export nim-json-serialization by default.
* Only except `toJson` from import/export of chronicles
In proving.onCancelled, the `waitFor state.loop.cancelAndWait()` was never completing. Turns out this was not needed, because when changing states, the current state's run is cancelled, which automatically cancels the state prove loop, because it is a child of proving.run. Therefore, the logic to cancelAndWait the prove loop was removed as it was not needed.
* Fix REST endpoints semantics
* update endpoint description
* update, operation id
* Adding enum support
* make enum descerializer public
* add support for listing manifests
* test `/data` endpoint to list local manifests
* debug leftovers
* remove commented out line
* use str on JString types, `$` will preserve `"`
* Adding enum support
* deserialize cid test
* make enum descerializer public
* unify fromJson for objects and refs
* add enum descerialization testing
* Blockexchange uses merkle root and index to fetch blocks
* Links the network store getTree to the local store.
* Update codex/stores/repostore.nim
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
Signed-off-by: Tomasz Bekas <tomasz.bekas@gmail.com>
* Rework erasure.nim to include recent cleanup
* Revert accidential changes to lib versions
* Addressing review comments
* Storing proofs instead of trees
* Fix a comment
* Fix broken tests
* Fix for broken testerasure.nim
* Addressing PR comments
---------
Signed-off-by: Tomasz Bekas <tomasz.bekas@gmail.com>
Co-authored-by: benbierens <thatbenbierens@gmail.com>
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* Adds endpoint for listing files (manifests) in node. Useful for demo UI.
* Moves upload/download/files into content API calls.
* Cleans up json serialization for manifest
* Cleans up some more json serialization
* Moves block iteration and decoding to node.nim
* Moves api methods into their own init procs.
* Applies RestContent api object.
* Replaces format methods with Rest objects in json.nim
* Unused import
* Review comments by Adam
* Fixes issue where content/local endpoint clashes with content/cid.
* faulty merge resolution
* Renames content API to data.
* Fixes faulty rebase
* Adds test for data/local API
* Renames local and download api.
## Problem
When Availabilities are created, the amount of bytes in the Availability are reserved in the repo, so those bytes on disk cannot be written to otherwise. When a request for storage is received by a node, if a previously created Availability is matched, an attempt will be made to fill a slot in the request (more accurately, the request's slots are added to the SlotQueue, and eventually those slots will be processed). During download, bytes that were reserved for the Availability were released (as they were written to disk). To prevent more bytes from being released than were reserved in the Availability, the Availability was marked as used during the download, so that no other requests would match the Availability, and therefore no new downloads (and byte releases) would begin. The unfortunate downside to this, is that the number of Availabilities a node has determines the download concurrency capacity. If, for example, a node creates a single Availability that covers all available disk space the operator is willing to use, that single Availability would mean that only one download could occur at a time, meaning the node could potentially miss out on storage opportunities.
## Solution
To alleviate the concurrency issue, each time a slot is processed, a Reservation is created, which takes size (aka reserved bytes) away from the Availability and stores them in the Reservation object. This can be done as many times as needed as long as there are enough bytes remaining in the Availability. Therefore, concurrent downloads are no longer limited by the number of Availabilities. Instead, they would more likely be limited to the SlotQueue's `maxWorkers`.
From a database design perspective, an Availability has zero or more Reservations.
Reservations are persisted in the RepoStore's metadata, along with Availabilities. The metadata store key path for Reservations is ` meta / sales / reservations / <availabilityId> / <reservationId>`, while Availabilities are stored one level up, eg `meta / sales / reservations / <availabilityId> `, allowing all Reservations for an Availability to be queried (this is not currently needed, but may be useful when work to restore Availability size is implemented, more on this later).
### Lifecycle
When a reservation is created, its size is deducted from the Availability, and when a reservation is deleted, any remaining size (bytes not written to disk) is returned to the Availability. If the request finishes, is cancelled (expired), or an error occurs, the Reservation is deleted (and any undownloaded bytes returned to the Availability). In addition, when the Sales module starts, any Reservations that are not actively being used in a filled slot, are deleted.
Having a Reservation persisted until after a storage request is completed, will allow for the originally set Availability size to be reclaimed once a request contract has been completed. This is a feature that is yet to be implemented, however the work in this PR is a step in the direction towards enabling this.
### Unknowns
Reservation size is determined by the `StorageAsk.slotSize`. If during download, more bytes than `slotSize` are attempted to be downloaded than this, then the Reservation update will fail, and the state machine will move to a `SaleErrored` state, deleting the Reservation. This will likely prevent the slot from being filled.
### Notes
Based on #514
* cleanup erasure coding
* moar cleanup
* fix off by 1 issues in tests
* style
* consolidate decoding data code
* simplify tuple unpacking
* fix retrieve purchase
We don't support single blocks for now
* Apply suggestions from code review
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>
---------
Signed-off-by: Dmitriy Ryajov <dryajov@gmail.com>
Co-authored-by: Eric <5089238+emizzle@users.noreply.github.com>
* [docs] fix two client scenario: add missing collateral
* [integration] separate step to wait for node to be started
* [cli] add option to specify ethereum private key
* Remove unused imports
* Fix warnings
* [integration] move type definitions to correct place
* [integration] wait a bit longer for a node to start in debug mode
When e.g. running against Taiko test net rpc, the node start
takes longer
* [integration] simplify handling of codex node and client
* [integration] add Taiko integration test
* [contracts] await token approval confirmation before next tx
* [contracts] deployment address of marketplace on Taiko
* [cli] --eth-private-key now takes a file name
Instead of supplying the private key on the command line,
expect the private key to be in a file with the correct
permissions.
* [utils] Fixes undeclared `activeChroniclesStream` on Windows
* [build] update nim-ethers to include PR #52
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [cli] Better error messages when reading eth private key
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [integration] simplify reading of cmd line arguments
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [build] update to latest version of nim-ethers
* [contracts] updated contract address for Taiko L2
* [build] update codex contracts to latest version
---------
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [sales] remove availability check before adding to slot queue
* [sales] add missing return statement
* [tests] remove 'eventuallyCheck' helper
* [sales] remove reservations from slot queue
* [tests] rename module `eventually` -> `always`
* [sales] increase slot queue size
Because it will now also hold items for which we haven't
checked availability yet.
* Improve integration testing client (CodexClient) and json serialization
The current client used for integration testing against the REST endpoints for Codex accepts and passes primitive types. This caused a hard to diagnose bug where a `uint` was not being deserialized correctly.
In addition, the json de/serializing done between the CodexClient and REST client was not easy to read and was not tested.
These changes bring non-primitive types to most of the CodexClient functions, allowing us to lean on the compiler to ensure we're providing correct typings. More importantly, a json de/serialization util was created as a drop-in replacement for the std/json lib, with the main two differences being that field serialization is opt-in (instead of opt-out as in the case of json_serialization) and serialization errors are captured and logged, making debugging serialization issues much easier.
* Update integration test to use nodes=2 and tolerance=1
* clean up
* logs
* poll log
* more logs
* time log for upload steps
* Adds metric and log for block retrieval time
* adds some logging
* move logging for storestream block indices
* Log at start and end of block iteration
* applies branch blockstore-bugfix
* Cleanup
* Cleanup
Add handling of empty blocks in the RepoStore.
* Add empty block handling to repostore for put, del, has
Also added tests for all empty block handling blockstore operations. This showed there was an ambiguous identifier present for `hasBlock`, so one of the two `hasBlock` definitions was removed in `repostore`.
* Change CacheStore to RepoStore in testerasure
As CacheStore is not used in the node, update the Datastore used in the erasure coding tests to be a RepoStore. This ensures that the K > 1 cases are being tested, where they will produce empty padding blocks in the erasure-coded manifests.
* extra utilities and tweaks
* add atlas lock
* update ignores
* break build into it's own script
* update url rules
* base off codexdht's
* compile fixes for Nim 1.6.14
* update submodules
* convert mapFailure to procs to work around type resolution issues
* add toml parser for multiaddress
* change error type on keyutils
* bump nimbus build to use 1.6.14
* update gitignore
* adding new deps submodules
* bump nim ci version
* even more fixes
* more libp2p changes
* update keys
* fix eventually function
* adding coverage test file
* move coverage to build.nims
* use nimcache/coverage
* move libp2p import for tests into helper.nim
* remove named bin
* bug fixes for networkpeers (from Dmitriy)
---------
Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
* Simplify `.then` (promise api) and tests
* Remove tracked future when cancelled. Add tracked future tests
* Track and cancel statemachine futures
The futures created in each asyncstatemachine instance are tracked, and each future is cancelled and waited in `stop`.
Change `asyncstatemachine.stop` to be async so `machine.trackedFutures.cancelAndWait` could be called.
Add a constructor for `asyncstatemachine` that initialises the `trackedFutures` instance, and call the constructor from derived class constructors.
## Slot queue
Adds a slot queue, as per the [slot queue design](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#slot-queue).
Any time storage is requested, all slots from that request are immediately added to the queue. Finished, Canclled, Failed requests remove all slots with that request id from the queue. SlotFreed events add a new slot to the queue and SlotFilled events remove the slot from the queue. This allows popping of a slot each time one is processed, making things much simpler.
When an entire request of slots is added to the queue, the slot indices are shuffled randomly to hopefully prevent nodes that pick up the same storage requested event from clashing on the first processed slot index. This allowed removal of assigning a random slot index in the SalePreparing state and it also ensured that all SalesAgents will have a slot index assigned to them at the start thus the removal of the optional slotIndex.
Remove slotId from SlotFreed event as it was not being used. RequestId and slotIndex were added to the SlotFreed event earlier and those are now being used
The slot queue invariant that prioritises queue items added to the queue relies on a scoring mechanism to sort them based on the [sort order in the design document](https://github.com/codex-storage/codex-research/blob/master/design/sales.md#sort-order).
When a storage request is handled by the sales module, a slot index was randomly assigned and then the slot was filled. Now, a random slot index is only assigned when adding an entire request to the slot queue. Additionally, the slot is checked that its state is `SlotState.Free` before continuing with the download process.
SlotQueue should always ensure the underlying AsyncHeapQueue has one less than the maximum items, ensuring the SlotQueue can always have space to add an additional item regardless if it’s full or not.
Constructing `SlotQueue.workers` in `SlotQueue.new` calls `newAsyncQueue` which causes side effects, so the construction call had to be moved to `SlotQueue.start`.
Prevent loading request from contract (network request) if there is an existing item in queue for that request.
Check availability before adding request to queue.
Add ability to query market contract for past events. When new availabilities are added, the `onReservationAdded` callback is triggered in which past `StorageRequested` events are queried, and those slots are added to the queue (filtered by availability on `push` and filtered by state in `SalePreparing`).
#### Request Workers
Limit the concurrent requests being processed in the queue by using a limited pool of workers (default = 3). Workers are in a data structure of type `AsyncQueue[SlotQueueWorker]`. This allows us to await a `popFirst` for available workers inside of the main SlotQueue event loop
Add an `onCleanUp` that stops the agents and removes them from the sales module agent list. `onCleanUp` is called from sales end states (eg ignored, cancelled, finished, failed, errored).
Add a `doneProcessing` future to `SlotQueueWorker` to be completed in the `OnProcessSlot` callback. Each `doneProcessing` future created is cancelled and awaited in `SlotQueue.stop` (thanks to `TrackableFuturees`), which forced `stop` to become async.
- Cancel dispatched workers and the `onProcessSlot` callbacks, prevents zombie callbacks
#### Add TrackableFutures
Allow tracking of futures in a module so they can be cancelled at a later time. Useful for asyncSpawned futures, but works for any future.
### Sales module
The sales module needed to subscribe to request events to ensure that the request queue was managed correctly on each event. In the process of doing this, the sales agents were updated to avoid subscribing to events in each agent, and instead dispatch received events from the sales module to all created sales agents. This would prevent memory leaks on having too many eventemitters subscribed to.
- prevent removal of agents from sales module while stopping, otherwise the agents seq len is modified while iterating
An additional sales agent state was added, `SalePreparing`, that handles all state machine setup, such as retrieving the request and subscribing to events that were previously in the `SaleDownloading` state.
Once agents have parked in an end state (eg ignored, cancelled, finished, failed, errored), they were not getting cleaned up and the sales module was keeping a handle on their reference. An `onCleanUp` callback was created to be called after the state machine enters an end state, which could prevent a memory leak if the number of requests coming in is high.
Move the SalesAgent callback raises pragmas from the Sales module to the proc definition in SalesAgent. This avoids having to catch `Exception`.
- remove unneeded error handling as pragmas were moved
Move sales.subscriptions from an object containing named subscriptions to a `seq[Subscription]` directly on the sales object.
Sales tests: shut down repo after sales stop, to fix SIGABRT in CI
### Add async Promise API
- modelled after JavaScript Promise API
- alternative to `asyncSpawn` that allows handling of async calls in a synchronous context (including access to the synchronous closure) with less additional procs to be declared
- Write less code, catch errors that would otherwise defect in asyncspawn, and execute a callback after completion
- Add cancellation callbacks to utils/then, ensuring cancellations are handled properly
## Dependencies
- bump codex-contracts-eth to support slot queue (https://github.com/codex-storage/codex-contracts-eth/pull/61)
- bump nim-ethers to 0.5.0
- Bump nim-json-rpc submodule to 0bf2bcb
---------
Co-authored-by: Jaremy Creechley <creechley@gmail.com>
* Adds metrics to block exchange.
* Adds metrics to purchasing
* Adds metrics to upload and download API
* Adds metrics to the repo store
* Fixes exception in repostore start.
* Merge managed to mess up indentation.
* Adds sequence diagram for local download
* Adds network download flow
* makes node properly request block when presence-list is received
* starting to work :O
* Fixes fully connected download test up to 20 nodes.
* Better sequence diagram of network block resolution
* Cleans up comments and traces.
* Accidentally deleted important else
* Review comments by Dmitriy
---------
Co-authored-by: benbierens <thatbenbierens@gmail.com>
Previously it could take up to one second to complete
the future. This messed with the timings in the
integration tests and made them less predictable.
Goal is to provide documentation and to enable conf utils byte params.
* Create byte units NByte and plumb through in size locations.
* add json serde
* plumb parseDuration to conf
* Fixes/workarounds for nimsuggest failures in codex.nim.
* remove rng prefix - it appears to work now
* format new's to be more consistent
* making proc formatting a bit more consistent
* Support for building docker images with local modifications for the purpose of testing and debugging
* exposes peer information via debug/info
* api-names slightly kinder to json serializers
* Moves debug image-building
* fixes misalignment of debug peer info array
* Changes switchPeers source from KeyBook to AddressBook (filed ticket in libp2p, discussed with Tanguy)
* Limited success with dist-test peer discovery tests
* Removes unnecessary random-timer
* bumps dht repo. Adds peerId to formatNode
* Removes unused prints
* bumps libp2p-dht
* Exposes node address on debug api
* Adds traces
* review comments by me
* Hides debug/peers api behind compile flag
* Waiting for nim-libp2p-dht PR merge
* bumps libp2p-dht back to main after PRs were merged there.
* Cleanup
* [state machine] Allow querying of state properties
* [purchasing] use new state machine
* [state machine] remove old state machine implementation
* [purchasing] remove duplication in error handling
* [contracts] Add SlotFreed event
* [integration] allow test node to be stopped twice
* [cli] add --validator option
* [contracts] remove dead code
* [contracts] instantiate OnChainMarket and OnChainClock only once
* [contracts] add Validation
* [sales] remove duplicate import
* [market] add missing import
* [market] subscribe to all SlotFilled events
* [market] add freeSlot()
* [sales] fix warnings
* [market] subscribe to SlotFreed events
* [contracts] fix warning
* [validator] keep track of filled slots
* [validation] remove slots that have ended
* [proving] absorb Proofs into Market
Both Proofs and Market are abstractions around
the Marketplace contract, having them separately
is more trouble than it's worth at the moment.
* [market] add markProofAsMissing()
* [clock] speed up waiting for clock in tests
* [validator] mark proofs as missing
* [timer] fix error on node shutdown
* [cli] handle --persistence and --validator separately
* [market] allow retrieval of proof timeout value
* [validator] do not subscribe to SlotFreed events
Freed slots are already handled in
removeSlotsThatHaveEnded(), and onSlotsFreed()
interfered with its iterator.
* [validator] Start validation at the start of a new period
To decrease the likelihood that we hit the validation timeout.
* [validator] do not mark proofs as missing after timeout
* [market] check whether proof can be marked as missing
* [validator] simplify validation
Simulate a transaction to mark proof as missing, instead
of trying to keep track of all the conditions that may
lead to a proof being marked as missing.
* [build] use nim-ethers PR #40
Uses "pending" blocktag instead of "latest" blocktag
for better simulation of transactions before sending
them.
https://github.com/status-im/nim-ethers/pull/40
* [integration] integration test for validator
* [validator] monitor a maximum number of slots
Adds cli parameter --validator-max-slots.
* [market] fix missing collateral argument
After rebasing, add the new argument to fillSlot calls.
* [build] update to nim-ethers 0.2.5
* [validator] use Set instead of Table to keep track of slots
* [validator] add logging
* [validator] add test for slot failure
* [market] use "pending" blocktag to use more up to date block time
* [contracts] remove unused import
* [validator] fix: wait until after period ends
The smart contract checks that 'end < block.timestamp',
so we need to wait until the block timestamp is greater
than the period end.
* [marketplace] reservations module
- add de/serialization for Availability
- add markUsed/markUnused in persisted availability
- add query for unused
- add reserve/release
- reservation module tests
- split ContractInteractions into client contracts and host contracts
- remove reservations start/stop as the repo start/stop is being managed by the node
- remove dedicated reservations metadata store and use the metadata store from the repo instead
- Split ContractInteractions into:
- ClientInteractions (with purchasing)
- HostInteractions (with sales and proving)
- compilation fix for nim 1.2
[repostore] fix started flag, add tests
[marketplace] persist slot index
For loading the sales state from chain, the slot index was not previously persisted in the contract. Will retrieve the slot index from the contract when the sales state is loaded.
* Revert repostore changes
In favour of separate PR https://github.com/status-im/nim-codex/pull/374.
* remove warnings
* clean up
* tests: stop repostore during teardown
* change constructor type identifier
Change Contracts constructor to accept Contracts type instead of ContractInteractions.
* change constructor return type to Result instead of Option
* fix and split interactions tests
* clean up, fix tests
* find availability by slot id
* remove duplication in host/client interactions
* add test for finding availability by slotId
* log instead of raiseAssert when failed to mark availability as unused
* move to SaleErrored state instead of raiseAssert
* remove unneeded reverse
It appears that order is not preserved in the repostore, so reversing does not have the intended effect here.
* update open api spec for potential rest endpoint errors
* move functions about available bytes to repostore
* WIP: reserve and release availabilities as needed
WIP: not tested yet
Availabilities are marked as used when matched (just before downloading starts) so that future matching logic does not match an availability currently in use.
As the download progresses, batches of blocks are written to disk, and the equivalent bytes are released from the reservation module. The size of the availability is reduced as well.
During a reserve or release operation, availability updates occur after the repo is manipulated. If the availability update operation fails, the reserve or release is rolled back to maintain correct accounting of bytes.
Finally, once download completes, or if an error occurs, the availability is marked as unused so future matching can occur.
* delete availability when all bytes released
* fix tests + cleanup
* remove availability from SalesContext callbacks
Availability is no longer used past the SaleDownloading state in the state machine. Cleanup of Availability (marking unused) is handled directly in the SaleDownloading state, and no longer in SaleErrored or SaleFinished. Likewise, Availabilities shouldn’t need to be handled on node restart.
Additionally, Availability was being passed in SalesContext callbacks, and now that Availability is only used temporarily in the SaleDownloading state, Availability is contextually irrelevant to the callbacks, except in OnStore possibly, though it was not being consumed.
* test clean up
* - remove availability from callbacks and constructors from previous commit that needed to be removed (oopsie)
- fix integration test that checks availabilities
- there was a bug fixed that crashed the node due to a missing `return success` in onStore
- the test was fixed by ensuring that availabilities are remaining on the node, and the size has been reduced
- change Availability back to non-ref object and constructor back to init
- add trace logging of all state transitions in state machine
- add generally useful trace logging
* fixes after rebase
1. Fix onProve callbacks
2. Use Slot type instead of tuple for retrieving active slot.
3. Bump codex-contracts-eth that exposes getActivceSlot call.
* swap contracts branch to not support slot collateral
Slot collateral changes in the contracts require further changes in the client code, so we’ll skip those changes for now and add in a separate commit.
* modify Interactions and Deployment constructors
- `HostInteractions` and `ClientInteractions` constructors were simplified to take a contract address and no overloads
- `Interactions` prepared simplified so there are no overloads
- `Deployment` constructor updated so that it takes an optional string parameter, instead `Option[string]`
* Move `batchProc` declaration
`batchProc` needs to be consumed by both `node` and `salescontext`, and they can’t reference each other as it creates a circular dependency.
* [reservations] rename `available` to `hasAvailable`
* [reservations] default error message to inner error msg
* add SaleIngored state
When a storage request is handled but the request does match availabilities, the sales agent machine is sent to the SaleIgnored state. In addition, the agent is constructed in a way that if the request is ignored, the sales agent is removed from the list of active agents being tracked in the sales module.
* applying styleCheck
* stuck on vendor folder
* Applies style check
* Turns styleCheck back off
* switches to stylecheck:usages
* Fixes empty template casing
* rolls up nim-blscurve, nim-datastore, nim-ethers, nim-leopard, and nim-taskpools.
* bumps nim-confutils and removes unused import from fileutils.nim
* Unused using in fileutils.nim is required by CI
* Reverts bump of nim-confutils module
* [build] disable XCannotRaiseY hint
There are too many {.raises:[Defect].} in the
libraries that we use, drowning out all other
warnings and hints
* [build] disable BareExcept warning
Not yet enabled in a released version of Nim,
so libraries that we depend on have not fixed
this yet, drowning out our own hints and warnings
* [build] disable DotLikeOps warning
dot-like ops were an experiment that is not going
land in Nim
* [build] compile log statements in tests
When running tests, all log statements are compiled.
They are filtered out at runtime during a test run.
* [build] do not build executable when running unit test
It's already built in the integration test
* [build] Fix warnings
- remove unused code
- remove unused imports
- stop using deprecated stuff
* [build] Put compiler flags behind nim version checks
* [CI] remove Nim 1.2 compatibility
* setting up
* Implements timer utility
* applies async and cancellation to timer loop
* Sets up mocktimer and mockblockstore to set up first maintenance module test
* wip: first test that calls blockChecker
* wip: adding user type to timer callback
* Chronicles doesn't like type-arguments? Disables logging in timer module for now
* Implementing block check test for blockMaintainer module
* Sets up additional tests for blockmaintainer
* Removes generic from timer module. Implements numberOfBlocks per interval in blockMaintainer.
* Implements blockMaintainer
* Sets up tests for blockChecker
* Some comments by Mark
* Cleanup repostore tests
* Setting up the use of std/times for block TTL tracking
* repostore adds expiration timestamp
* Defaults the repostore clock to the system clock
* Applies updates to repostore interface.
* Implements retrieving of block expiration information from repostore
* Sets up tests for maintenance module behavior
* Implements block maintenance module
* Wires maintenance module into codex. Sets up integration tests for block expiration
* Sets up test for missing behavior: removing timestamp metadata on block delete
* Implements removing of expiration metadata in repoStore
* Fixes integration tests for block expiration
* Adds block expiration tests to integration test run
* Handled some comments by Dmitriy
* Review comment by Dmitriy: Removes seq[cid] from runBlockCheck
* Review comment by Dmitriy: Moves key formatting methods to keyutils.
* Review comment by Dmitriy: Encodes durations using chronos
* Fixes conversion of TTL type in conf.
* Review comments by Dmitriy
* Adds unit tests for keyUtils.
* Adds test coverage for exception in maintenance module
* [marketplace] get active slots from chain
# Conflicts:
# codex/contracts/market.nim
* [marketplace] make on chain event callbacks async
# Conflicts:
# tests/codex/helpers/mockmarket.nim
* [marketplace] make availability optional for node restart
# Conflicts:
# tests/codex/testsales.nim
* [marketplace] add async state machine
Allows for `enterAsync` to be cancelled.
* [marketplace] move sale process to async state machine
* [marketplace] sales state machine tests
* bump dagger-contracts
* [marketplace] fix ci issue with chronicles output
* PR comments
- add slotIndex to `SalesAgent` constructor
- remove `SalesAgent.init`
- rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`.
- rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`.
- move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts.
-
* [marketplace] handle slot filled by other host
Handle the case when in the downloading, proving, or filling states, that another host fills the slot.
* [marketplace] use requestId for mySlots
* [marketplace] infer slot index from slotid
prevents reassigning a random slot index when restoring state from chain
* [marketplace] update to work with latest contracts
* [marketplace] clean up
* [marketplace] align with contract changes
- getState / state > requestState
- getSlot > getRequestFromSlotId
- support MarketplaceConfig
- support slotState, remove unneeded Slot type
- collateral > config.collateral.initialAmount
- remove proofPeriod contract call
- Revert reason “Slot empty” > “Slot is free”
- getProofEnd > read SlotState
Tests for changes
* [marketplace] add missing file
* [marketplace] bump codex-contracts-eth
* [config] remove unused imports
* [sales] cleanup
* [sales] fix: do not crash when fetching state fails
* [sales] make slotIndex non-optional
* Rebase and update NBS commit
Rebase on top of main and update NBS commit to the CI fix.
* [marketplace] use async subscription event handlers
* [marketplace] support slotIndex no longer optional
Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions.
* [marketplace] sales state machine: use slotState
Use `slotState` instead of `requestState` for sales state machine.
* [marketplace] clean up
* [statemachine] adds a statemachine for async workflows
Allows events to be scheduled synchronously.
See https://github.com/status-im/nim-codex/pull/344
Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com>
Co-Authored-By: Eric Mastro <eric.mastro@gmail.com>
* [market] make market callbacks synchronous
* [statemachine] export Event
* [statemachine] ensure that no errors are raised
* [statemachine] add machine parameter to run method
* [statemachine] initialize queue on start
* [statemachine] check futures before cancelling them
* [sales] use new async state machine
- states use new run() method and event mechanism
- StartState starts subscriptions and loads request
* [statemachine] fix unsusbscribe before subscribe
* [sales] replace old state transition tests
* [sales] separate state machine from sales data
* [sales] remove reference from SalesData to Sales
* [sales] separate sales context from sales
* [sales] move decoupled types into their own modules
* [sales] move retrieveRequest to SalesData
* [sales] move subscription logic into SalesAgent
* [sales] unsubscribe when finished or errored
* [build] revert back to released version of nim-ethers
* [sales] remove SaleStart state
* [sales] add missing base method
* [sales] move asyncSpawn helper to utils
* [sales] fix imports
* [sales] remove unused variables
* [sales statemachine] add async state machine error handling (#349)
* [statemachine] add error handling to asyncstatemachine
- add error handling to catch errors during state.run
- Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent.
- Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed.
* [sales] rename onSaleFailed to onSaleErrored
Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite.
* [statemachine] forward error to state directly
without going through a machine method first
* [statemachine] remove unnecessary error handling
AsyncQueueFullError is already handled in schedule()
* [statemachine] test that cancellation ignores onError
* [sales] simplify error handling in states
Rely on the state machine error handling instead
of catching errors in the state run method
---------
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
* [statemachine] prevent memory leaks
prevent memory leaks and nil access defects by:
- allowing multiple subscribe/unsubscribes of salesagent
- disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check)
- allowing mutiple start/stops of asyncstatemachine
- disregard asyncstatemachine schedules if machine not yet started
* [salesagent] add salesagent-specific tests
1. test multiple subscribe/unsubscribes
2. test scheduling machine without being started
3. test subscriptions are working correctly with external events
4. test errors can be overridden at the state level for ErrorHandlingStates.
---------
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>