liquid-funding/contracts/LPVault.sol

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pragma solidity ^0.4.18;
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/*
Copyright 2017, Jordi Baylina
Contributors: RJ Ewing, Griff Green, Arthur Lunn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/// @dev This contract holds ether securely for liquid pledging systems; for
/// this iteration the funds will come often be escaped to the Giveth Multisig
/// (safety precaution), but once fully tested and optimized this contract will
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/// be a safe place to store funds equipped with optional variable time delays
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/// to allow for an optional escapeHatch to be implemented in case of issues;
/// future versions of this contract will be enabled for tokens
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import "./LiquidPledgingACLHelpers.sol";
import "@aragon/os/contracts/apps/AragonApp.sol";
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/// @dev `LiquidPledging` is a basic interface to allow the `LPVault` contract
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/// to confirm and cancel payments in the `LiquidPledging` contract.
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contract ILiquidPledging {
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function confirmPayment(uint64 idPledge, uint amount) public;
function cancelPayment(uint64 idPledge, uint amount) public;
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}
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/// @dev `LPVault` is a higher level contract built off of the `Escapable`
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/// contract that holds funds for the liquid pledging system.
contract LPVault is AragonApp, LiquidPledgingACLHelpers {
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bytes32 constant public CONFIRM_PAYMENT_ROLE = keccak256("CONFIRM_PAYMENT_ROLE");
bytes32 constant public CANCEL_PAYMENT_ROLE = keccak256("CANCEL_PAYMENT_ROLE");
bytes32 constant public SET_AUTOPAY_ROLE = keccak256("SET_AUTOPAY_ROLE");
bytes32 constant public ESCAPE_HATCH_CALLER_ROLE = keccak256("ESCAPE_HATCH_CALLER_ROLE");
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event AutoPaySet(bool autoPay);
event EscapeFundsCalled(address token, uint amount);
event ConfirmPayment(uint indexed idPayment, bytes32 indexed ref);
event CancelPayment(uint indexed idPayment, bytes32 indexed ref);
event AuthorizePayment(
uint indexed idPayment,
bytes32 indexed ref,
address indexed dest,
address token,
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uint amount
);
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enum PaymentStatus {
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Pending, // When the payment is awaiting confirmation
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Paid, // When the payment has been sent
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Canceled // When the payment will never be sent
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}
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/// @dev `Payment` is a public structure that describes the details of
/// each payment the `ref` param makes it easy to track the movements of
/// funds transparently by its connection to other `Payment` structs
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struct Payment {
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bytes32 ref; // an input that references details from other contracts
address dest; // recipient of the ETH
PaymentStatus state; // Pending, Paid or Canceled
address token;
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uint amount; // amount of ETH (in wei) to be sent
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}
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bool public autoPay; // If false, payments will take 2 txs to be completed
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// @dev An array that contains all the payments for this LPVault
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Payment[] public payments;
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ILiquidPledging public liquidPledging;
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/// @dev The attached `LiquidPledging` contract is the only address that can
/// call a function with this modifier
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modifier onlyLiquidPledging() {
require(msg.sender == address(liquidPledging));
_;
}
/// @param _liquidPledging Address of the liquidPledging instance associated
/// with this LPVault
function initialize(address _liquidPledging) onlyInit external {
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require(_liquidPledging != 0x0);
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initialized();
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liquidPledging = ILiquidPledging(_liquidPledging);
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}
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/// @notice Used to decentralize, toggles whether the LPVault will
/// automatically confirm a payment after the payment has been authorized
/// @param _automatic If true, payments will confirm instantly, if false
/// the training wheels are put on and the owner must manually approve
/// every payment
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function setAutopay(bool _automatic) external authP(SET_AUTOPAY_ROLE, arr(_automatic)) {
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autoPay = _automatic;
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AutoPaySet(autoPay);
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}
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/// @notice If `autoPay == true` the transfer happens automatically `else` the `owner`
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/// must call `confirmPayment()` for a transfer to occur (training wheels);
/// either way, a new payment is added to `payments[]`
/// @param _ref References the payment will normally be the pledgeID
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/// @param _dest The address that payments will be sent to
/// @param _amount The amount that the payment is being authorized for
/// @return idPayment The id of the payment (needed by the owner to confirm)
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function authorizePayment(
bytes32 _ref,
address _dest,
address _token,
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uint _amount
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) external onlyLiquidPledging returns (uint)
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{
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uint idPayment = payments.length;
payments.length ++;
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payments[idPayment].state = PaymentStatus.Pending;
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payments[idPayment].ref = _ref;
payments[idPayment].dest = _dest;
payments[idPayment].token = _token;
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payments[idPayment].amount = _amount;
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AuthorizePayment(idPayment, _ref, _dest, _token, _amount);
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if (autoPay) {
_doConfirmPayment(idPayment);
}
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return idPayment;
}
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/// @notice Allows the owner to confirm payments; since
/// `authorizePayment` is the only way to populate the `payments[]` array
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/// this is generally used when `autopay` is `false` after a payment has
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/// has been authorized
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/// @param _idPayment Array lookup for the payment.
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function confirmPayment(uint _idPayment) public {
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Payment storage p = payments[_idPayment];
require(canPerform(msg.sender, CONFIRM_PAYMENT_ROLE, arr(_idPayment, p.amount)));
_doConfirmPayment(_idPayment);
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}
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/// @notice When `autopay` is `false` and after a payment has been authorized
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/// to allow the owner to cancel a payment instead of confirming it.
/// @param _idPayment Array lookup for the payment.
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function cancelPayment(uint _idPayment) external {
_doCancelPayment(_idPayment);
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}
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/// @notice `onlyOwner` An efficient way to confirm multiple payments
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/// @param _idPayments An array of multiple payment ids
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function multiConfirm(uint[] _idPayments) external {
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for (uint i = 0; i < _idPayments.length; i++) {
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confirmPayment(_idPayments[i]);
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}
}
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/// @notice `onlyOwner` An efficient way to cancel multiple payments
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/// @param _idPayments An array of multiple payment ids
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function multiCancel(uint[] _idPayments) external {
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for (uint i = 0; i < _idPayments.length; i++) {
_doCancelPayment(_idPayments[i]);
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}
}
/**
* @dev By default, AragonApp will allow anyone to call transferToVault
* Because this app is designed to hold funds, we only want to call
* transferToVault in the case of an emergency. Only senders with the
* ESCAPE_HATCH_CALLER_ROLE are allowed to pull the "escapeHatch"
* @param token Token address that would be recovered
* @return bool whether the app allows the recovery
*/
function allowRecoverability(address token) public view returns (bool) {
return canPerform(msg.sender, ESCAPE_HATCH_CALLER_ROLE, arr(token));
}
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/// @return The total number of payments that have ever been authorized
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function nPayments() external view returns (uint) {
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return payments.length;
}
/// @notice Transfers ETH according to the data held within the specified
/// payment id (internal function)
/// @param _idPayment id number for the payment about to be fulfilled
function _doConfirmPayment(uint _idPayment) internal {
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require(_idPayment < payments.length);
Payment storage p = payments[_idPayment];
require(p.state == PaymentStatus.Pending);
p.state = PaymentStatus.Paid;
liquidPledging.confirmPayment(uint64(p.ref), p.amount);
ERC20 token = ERC20(p.token);
require(token.transfer(p.dest, p.amount)); // Transfers token to dest
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ConfirmPayment(_idPayment, p.ref);
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}
/// @notice Cancels a pending payment (internal function)
/// @param _idPayment id number for the payment
function _doCancelPayment(uint _idPayment) internal authP(CANCEL_PAYMENT_ROLE, arr(_idPayment)) {
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require(_idPayment < payments.length);
Payment storage p = payments[_idPayment];
require(p.state == PaymentStatus.Pending);
p.state = PaymentStatus.Canceled;
liquidPledging.cancelPayment(uint64(p.ref), p.amount);
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CancelPayment(_idPayment, p.ref);
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}
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}