eth2.0-specs/tests/generators/epoch_processing/main.py

43 lines
1.6 KiB
Python

from eth2spec.gen_helpers.gen_from_tests.gen import run_state_test_generators, combine_mods
from eth2spec.test.helpers.constants import PHASE0, ALTAIR, MERGE
if __name__ == "__main__":
phase_0_mods = {key: 'eth2spec.test.phase0.epoch_processing.test_process_' + key for key in [
'justification_and_finalization',
'rewards_and_penalties',
'registry_updates',
'slashings',
'eth1_data_reset',
'effective_balance_updates',
'slashings_reset',
'randao_mixes_reset',
'historical_roots_update',
'participation_record_updates',
]}
_new_altair_mods = {key: 'eth2spec.test.altair.epoch_processing.test_process_' + key for key in [
'inactivity_updates',
'participation_flag_updates',
'sync_committee_updates',
]}
altair_mods = combine_mods(_new_altair_mods, phase_0_mods)
# No epoch-processing changes in Merge and previous testing repeats with new types, so no additional tests required.
merge_mods = altair_mods
# TODO Custody Game testgen is disabled for now
# custody_game_mods = {**{key: 'eth2spec.test.custody_game.epoch_processing.test_process_' + key for key in [
# 'reveal_deadlines',
# 'challenge_deadlines',
# 'custody_final_updates',
# ]}, **phase_0_mods} # also run the previous phase 0 tests (but against custody game spec)
all_mods = {
PHASE0: phase_0_mods,
ALTAIR: altair_mods,
MERGE: merge_mods,
}
run_state_test_generators(runner_name="epoch_processing", all_mods=all_mods)