from eth2spec.gen_helpers.gen_from_tests.gen import run_state_test_generators, combine_mods from eth2spec.test.helpers.constants import PHASE0, ALTAIR, MERGE if __name__ == "__main__": phase_0_mods = {key: 'eth2spec.test.phase0.epoch_processing.test_process_' + key for key in [ 'justification_and_finalization', 'rewards_and_penalties', 'registry_updates', 'slashings', 'eth1_data_reset', 'effective_balance_updates', 'slashings_reset', 'randao_mixes_reset', 'historical_roots_update', 'participation_record_updates', ]} _new_altair_mods = {key: 'eth2spec.test.altair.epoch_processing.test_process_' + key for key in [ 'inactivity_updates', 'participation_flag_updates', 'sync_committee_updates', ]} altair_mods = combine_mods(_new_altair_mods, phase_0_mods) # No epoch-processing changes in Merge and previous testing repeats with new types, so no additional tests required. merge_mods = altair_mods # TODO Custody Game testgen is disabled for now # custody_game_mods = {**{key: 'eth2spec.test.custody_game.epoch_processing.test_process_' + key for key in [ # 'reveal_deadlines', # 'challenge_deadlines', # 'custody_final_updates', # ]}, **phase_0_mods} # also run the previous phase 0 tests (but against custody game spec) all_mods = { PHASE0: phase_0_mods, ALTAIR: altair_mods, MERGE: merge_mods, } run_state_test_generators(runner_name="epoch_processing", all_mods=all_mods)