eth2.0-specs/specs/phase1/beacon-chain.md

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Ethereum 2.0 Phase 1 -- The Beacon Chain with Shards

Notice: This document is a work-in-progress for researchers and implementers.

Table of contents

Introduction

This document describes the extensions made to the Phase 0 design of The Beacon Chain to support data sharding, based on the ideas here and more broadly here, using Kate commitments to commit to data to remove any need for fraud proofs (and hence, safety-critical synchrony assumptions) in the design.

Custom types

We define the following Python custom types for type hinting and readability:

Name SSZ equivalent Description
Shard uint64 A shard number
BLSCommitment bytes48 A G1 curve point

Configuration

Misc

Name Value Notes
MAX_SHARDS uint64(2**10) (= 1024) Theoretical max shard count (used to determine data structure sizes)
INITIAL_ACTIVE_SHARDS uint64(2**6) (= 64) Initial shard count
GASPRICE_ADJUSTMENT_COEFFICIENT uint64(2**3) (= 2) Gasprice may decrease/increase by at most exp(1 / this value) per epoch
MAX_SHARD_HEADERS MAX_SHARDS * 4

Shard block configs

Name Value Notes
POINTS_PER_SAMPLE uint64(2**3) (= 8) 31 * 8 = 248 bytes
MAX_SAMPLES_PER_BLOCK uint64(2**11) (= 2,048) 248 * 2,048 = 507,904 bytes
TARGET_SAMPLES_PER_BLOCK uint64(2**10) (= 1,024) 248 * 1,024 = 253,952 bytes

Precomputed size verification points

Name Value
G2_ONE The G2 generator
SIZE_CHECK_POINTS Type List[G2, MAX_SAMPLES_PER_BLOCK + 1]; TO BE COMPUTED

These points are the G2-side Kate commitments to product[a in i...MAX_SAMPLES_PER_BLOCK] (X - w ** revbit(a)) for each i in [0...MAX_SAMPLES_PER_BLOCK], where w is the root of unity and revbit is the reverse-bit-order function. They are used to verify block size proofs. They can be computed with a one-time O(N^2/log(N)) calculation using fast-linear-combinations in G2.

Gwei values

Name Value Unit Description
MAX_GASPRICE Gwei(2**24) (= 16,777,216) Gwei Max gasprice charged for an TARGET-sized shard block
MIN_GASPRICE Gwei(2**3) (= 8) Gwei Min gasprice charged for an TARGET-sized shard block

Time parameters

Name Value Unit Duration
SHARD_COMMITTEE_PERIOD Epoch(2**8) (= 256) epochs ~27 hours

Domain types

Name Value
DOMAIN_SHARD_HEADER DomainType('0x80000000')

Updated containers

The following containers have updated definitions in Phase 1.

AttestationData

class AttestationData(Container):
    slot: Slot
    index: CommitteeIndex
    # LMD GHOST vote
    beacon_block_root: Root
    # FFG vote
    source: Checkpoint
    target: Checkpoint
    # Shard header root
    shard_header_root: Root

BeaconBlock

class BeaconBlock(phase0.BeaconBlock):
    shard_headers: List[Signed[ShardHeader], MAX_SHARD_HEADERS]

BeaconState

class BeaconState(phase0.BeaconState):
    current_epoch_pending_headers: List[PendingHeader, MAX_PENDING_HEADERS * SLOTS_PER_EPOCH]
    previous_epoch_pending_headers: List[PendingHeader, MAX_PENDING_HEADERS * SLOTS_PER_EPOCH]
    most_recent_confirmed_commitments: Vector[Vector[DataCommitment, SLOTS_PER_EPOCH], MAX_SHARDS]
    shard_gasprice: uint64
    current_epoch_start_shard: Shard

New containers

The following containers are new in Phase 1.

DataCommitment

class DataCommitment(Container):
    # Kate commitment to the data
    point: BLSCommitment
    # Length of the data in samples
    length: length

ShardHeader

class ShardHeader(Container):
    # Slot and shard that this header is intended for
    slot: Slot
    shard: Shard
    # The actual data commitment
    commitment: DataCommitment
    # Proof of the length (more precisely, proof that values at
    # positions >= the length all equal zero)
    length_proof: BLSCommitment

PendingShardHeader

class PendingShardHeader(Container):
    # Slot and shard that this header is intended for
    slot: uint64
    shard: Shard
    # Kate commitment to the data
    commitment: BLSCommitment
    # hash_tree_root of the ShardHeader (stored so that attestations
    # can be checked against it)
    root: Hash
    # Length of the data in samples
    length: uint64
    # Who voted for the header
    votes: Bitlist[MAX_COMMITTEE_SIZE]
    # Has this header been confirmed?
    confirmed: bool

Helper functions

Misc

compute_previous_slot

def compute_previous_slot(slot: Slot) -> Slot:
    if slot > 0:
        return Slot(slot - 1)
    else:
        return Slot(0)

compute_shard_from_committee_index

def compute_shard_from_committee_index(state: BeaconState, index: CommitteeIndex, slot: Slot) -> Shard:
    active_shards = get_active_shard_count(state)
    return Shard((index + get_start_shard(state, slot)) % active_shards)

compute_updated_gasprice

def compute_updated_gasprice(prev_gasprice: Gwei, shard_block_length: uint64, adjustment_quotient: uint64) -> Gwei:
    if shard_block_length > TARGET_SAMPLES_PER_BLOCK:
        delta = (prev_gasprice * (shard_block_length - TARGET_SAMPLES_PER_BLOCK)
                 // TARGET_SAMPLES_PER_BLOCK // adjustment_quotient)
        return min(prev_gasprice + delta, MAX_GASPRICE)
    else:
        delta = (prev_gasprice * (TARGET_SAMPLES_PER_BLOCK - shard_block_length)
                 // TARGET_SAMPLES_PER_BLOCK // adjustment_quotient)
        return max(prev_gasprice, MIN_GASPRICE + delta) - delta

compute_committee_source_epoch

def compute_committee_source_epoch(epoch: Epoch, period: uint64) -> Epoch:
    """
    Return the source epoch for computing the committee.
    """
    source_epoch = Epoch(epoch - epoch % period)
    if source_epoch >= period:
        source_epoch -= period  # `period` epochs lookahead
    return source_epoch

Beacon state accessors

Updated get_committee_count_per_slot

def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64:
    """
    Return the number of committees in each slot for the given ``epoch``.
    """
    return max(uint64(1), min(
        get_active_shard_count(state, epoch),
        uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
    ))

get_active_shard_count

def get_active_shard_count(state: BeaconState, epoch: Epoch) -> uint64:
    """
    Return the number of active shards.
    Note that this puts an upper bound on the number of committees per slot.
    """
    return INITIAL_ACTIVE_SHARDS

get_shard_committee

def get_shard_committee(beacon_state: BeaconState, epoch: Epoch, shard: Shard) -> Sequence[ValidatorIndex]:
    """
    Return the shard committee of the given ``epoch`` of the given ``shard``.
    """
    source_epoch = compute_committee_source_epoch(epoch, SHARD_COMMITTEE_PERIOD)
    active_validator_indices = get_active_validator_indices(beacon_state, source_epoch)
    seed = get_seed(beacon_state, source_epoch, DOMAIN_SHARD_COMMITTEE)
    return compute_committee(
        indices=active_validator_indices,
        seed=seed,
        index=shard,
        count=get_active_shard_count(beacon_state, epoch),
    )

get_shard_proposer_index

def get_shard_proposer_index(beacon_state: BeaconState, slot: Slot, shard: Shard) -> ValidatorIndex:
    """
    Return the proposer's index of shard block at ``slot``.
    """
    epoch = compute_epoch_at_slot(slot)
    committee = get_shard_committee(beacon_state, epoch, shard)
    seed = hash(get_seed(beacon_state, epoch, DOMAIN_SHARD_COMMITTEE) + uint_to_bytes(slot))
    return compute_proposer_index(state, committee, seed)

get_start_shard

def get_start_shard(state: BeaconState, slot: Slot) -> Shard:
    """
    Return the start shard at ``slot``.
    """
    current_epoch_start_slot = compute_start_slot_at_epoch(get_current_epoch(state))
    shard = state.current_epoch_start_shard
    if slot > current_epoch_start_slot:
        # Current epoch or the next epoch lookahead
        for _slot in range(current_epoch_start_slot, slot):
            committee_count = get_committee_count_per_slot(state, compute_epoch_at_slot(Slot(_slot)))
            active_shard_count = get_active_shard_count(state, compute_epoch_at_slot(Slot(_slot)))
            shard = (shard + committee_count) % active_shard_count
        return Shard(shard)
    elif slot < current_epoch_start_slot:
        # Previous epoch
        for _slot in list(range(slot, current_epoch_start_slot))[::-1]:
            committee_count = get_committee_count_per_slot(state, compute_epoch_at_slot(Slot(_slot)))
            active_shard_count = get_active_shard_count(state, compute_epoch_at_slot(Slot(_slot)))
            # Ensure positive
            shard = (shard + active_shard_count - committee_count) % active_shard_count
    return Shard(shard)

Predicates

Block processing

def process_block(state: BeaconState, block: BeaconBlock) -> None:
    process_block_header(state, block)
    process_randao(state, block.body)
    process_eth1_data(state, block.body)
    process_light_client_aggregate(state, block.body)
    process_operations(state, block.body)

Operations

def process_operations(state: BeaconState, body: BeaconBlockBody) -> None:
    # Verify that outstanding deposits are processed up to the maximum number of deposits
    assert len(body.deposits) == min(MAX_DEPOSITS, state.eth1_data.deposit_count - state.eth1_deposit_index)

    def for_ops(operations: Sequence[Any], fn: Callable[[BeaconState, Any], None]) -> None:
        for operation in operations:
            fn(state, operation)

    for_ops(body.proposer_slashings, process_proposer_slashing)
    for_ops(body.attester_slashings, process_attester_slashing)
    # New attestation processing
    for_ops(body.attestations, process_attestation)
    for_ops(body.deposits, process_deposit)
    for_ops(body.voluntary_exits, process_voluntary_exit)
    # Limit is dynamic based on active shard count
    assert len(body.shard_headers) <= 4 * get_active_shard_count(state, get_current_epoch(state))
    for_ops(body.shard_headers, process_shard_header)

    # See custody game spec.
    process_custody_game_operations(state, body)

    process_shard_transitions(state, body.shard_transitions, body.attestations)

    # TODO process_operations(body.shard_receipt_proofs, process_shard_receipt_proofs)

New Attestation processing

Updated process_attestation

def process_attestation(state: BeaconState, attestation: Attestation) -> None:
    phase0.process_attestation(state, attestation)
    update_pending_votes(
        state=state,
        attestation: Attestation,
        root=,
        aggregation_bits=attestation.aggregation_bits
    )

update_pending_votes

def update_pending_votes(state: BeaconState,
                         attestation: Attestation) -> None:
    if compute_epoch_at_slot(slot) == get_current_epoch(state):
        pending_headers = state.current_epoch_pending_headers
    else:
        pending_headers = state.previous_epoch_pending_headers
    # Create or update the PendingShardHeader object
    pending_header = None
    for header in pending_headers:
        if header.root == attestation.data.shard_header_root:
            pending_header = header
    assert pending_header is not None
    assert pending_header.slot == attestation.data.slot + 1
    assert pending_header.shard == compute_shard_from_committee_index(
        state,
        attestation.data.index,
        attestation.data.slot
    )
    pending_header.votes = bitwise_or(
        pending_header.votes,
        attestation.aggregation_bits
    )

    # Check if the PendingShardHeader is eligible for expedited confirmation
    # Requirement 1: nothing else confirmed
    all_candidates = [
        c for c in pending_headers if
        (c.slot, c.shard) == (pending_header.slot, pending_header.shard)
    ]
    if True not in [c.confirmed for c in all_candidates]:
        # Requirement 2: >= 2/3 of balance attesting
        participants = get_attesting_indices(state, data, pending_commitment.votes)
        participants_balance = get_total_balance(state, participants)
        full_committee = get_beacon_committee(state, data.slot, data.shard)
        full_committee_balance = get_total_balance(state, full_committee)
        if participants_balance * 2 > full_committee_balance:
            pending_header.confirmed = True

process_shard_header

def process_shard_header(state: BeaconState,
                         signed_header: Signed[ShardDataHeader]) -> None:
    header = signed_header.message
    header_root = hash_tree_root(header)
    # Verify signature
    signer_index = get_shard_proposer_index(state, header.slot, header.shard)
    assert bls.Verify(
        state.validators[signer_index].pubkey,
        compute_signing_root(header, get_domain(state, DOMAIN_SHARD_HEADER)),
        signed_header.signature
    )
    # Verify length of the header
    assert (
        bls.Pairing(header.length_proof, SIZE_CHECK_POINTS[header.commitment.length]) ==
        bls.Pairing(header.commitment.point, G2_ONE)
    )
    # Get the correct pending header list
    if compute_epoch_at_slot(header.slot) == get_current_epoch(state):
        pending_headers = state.current_epoch_pending_headers
    else:
        pending_headers = state.previous_epoch_pending_headers
        
    # Check that this header is not yet in the pending list
    for pending_header in pending_headers:
        assert header_root != pending_header.root
    # Include it in the pending list
    committee_length = len(get_beacon_committee(state, header.slot, header.shard))
    pending_headers.append(PendingShardHeader(
        slot=header.slot,
        shard=header.shard,
        commitment=header.commitment,
        root=header_root,
        votes=Bitlist[MAX_COMMITTEE_SIZE]([0] * committee_length),
        confirmed=False
    ))

Shard transition processing

Epoch transition

This epoch transition overrides the phase0 epoch transition:

def process_epoch(state: BeaconState) -> None:
    process_justification_and_finalization(state)
    process_rewards_and_penalties(state)
    process_registry_updates(state)

    # Proof of custody
    process_reveal_deadlines(state)
    process_challenge_deadlines(state)

    process_slashings(state)

    # Sharding
    process_pending_headers(state)
    charge_confirmed_header_fees(state)
    reset_pending_headers(state)

    # Final updates
    # Phase 0
    process_eth1_data_reset(state)
    process_effective_balance_updates(state)
    process_slashings_reset(state)
    process_randao_mixes_reset(state)
    process_historical_roots_update(state)
    process_participation_record_updates(state)
    # Proof of custody
    process_custody_final_updates(state)
    # Update current_epoch_start_shard
    state.current_epoch_start_shard = get_start_shard(state, Slot(state.slot + 1))

Pending headers


def process_pending_headers(state: BeaconState):
    for slot in range(SLOTS_PER_EPOCH):
        for shard in range(SHARD_COUNT):
            # Pending headers for this (slot, shard) combo
            candidates = [
                c for c in state.previous_epoch_pending_headers if
                (c.slot, c.shard) == (slot, shard)
            ]
            if True not in [c.confirmed for c in candidates]:
                # The entire committee (and its balance)
                full_committee = get_beacon_committee(state, slot, shard)
                full_committee_balance = get_total_balance(state, full_committee)
                # The set of voters who voted for each header
                # (and their total balances)
                voting_sets = [
                    [v for i, v in enumerate(full_committee) if c.votes[i]]
                    for c in candidates
                ]
                voting_balances = [
                    get_total_balance(state, voters)
                    for voters in voting_sets
                ]
                # Get the index with the most total balance voting for them.
                # NOTE: if two choices get exactly the same voting balance,
                # the candidate earlier in the list wins
                if max(voting_balances) > 0:
                    winning_index = voting_balances.index(max(voting_balances))
                else:
                    # If no votes, zero wins
                    winning_index = [c.root for c in candidates].index(Root())
                candidates[winning_index].confirmed = True
    for slot in range(SLOTS_PER_EPOCH):
        for shard in range(SHARD_COUNT):
            state.most_recent_confirmed_commitments[shard][slot] = DataCommitment()
    for c in state.previous_epoch_pending_headers:
        if c.confirmed:
            state.most_recent_confirmed_commitments[c.shard][c.slot % SLOTS_PER_EPOCH] = c.commitment
def charge_confirmed_header_fees(state: BeaconState) -> None:
    new_gasprice = state.shard_gasprice
    adjustment_quotient = get_active_shard_count(state) * SLOTS_PER_EPOCH * GASPRICE_ADJUSTMENT_COEFFICIENT
    for slot in range(SLOTS_PER_EPOCH):
        for shard in range(SHARD_COUNT):
            confirmed_candidates = [
                c for c in state.previous_epoch_pending_headers if
                (c.slot, c.shard, c.confirmed) == (slot, shard, True)
            ]
            if confirmed_candidates:
                candidate = confirmed_candidates[0]
                # Charge EIP 1559 fee
                proposer = get_shard_proposer(state, slot, shard)
                fee = (
                    (state.shard_gasprice * candidates[i].commitment.length) //
                    TARGET_SAMPLES_PER_BLOCK
                )
                decrease_balance(state, proposer, fee)
                new_gasprice = compute_updated_gasprice(
                    new_gasprice,
                    candidates[i].commitment.length,
                    adjustment_quotient
                )
    state.shard_gasprice = new_gasprice
def reset_pending_headers(state: BeaconState):
    state.previous_epoch_pending_headers = state.current_epoch_pending_headers
    shards = [
        compute_shard_from_committee_index(state, index, slot)
        for i in range()
        state,
        attestation.data.index,
        attestation.data.slot
    )
    state.current_epoch_pending_headers = []
    # Add dummy "empty" PendingAttestations
    # (default to vote for if no shard header available)
    for slot in range(SLOTS_IN_EPOCH):
        for index in range(get_committee_count_per_slot(get_current_epoch(state))):
            shard = compute_shard_from_committee_index(state, index, slot)
            committee_length = len(get_beacon_committee(
                state,
                header.slot,
                header.shard
            ))
            state.current_epoch_pending_headers.append(PendingShardHeader(
                slot=slot,
                shard=shard,
                commitment=DataCommitment(),
                root=Root(),
                votes=Bitlist[MAX_COMMITTEE_SIZE]([0] * committee_length),
                confirmed=False
            ))

Custody game updates

process_reveal_deadlines, process_challenge_deadlines and process_custody_final_updates are defined in the Custody Game spec.