Commit Graph

2346 Commits

Author SHA1 Message Date
Hsiao-Wei Wang f445846825
Merge pull request #878 from ethereum/JustinDrake-patch-8
Missing typehint for `convert_to_indexed`
2019-04-04 17:51:22 +08:00
Justin 3e6dc59ec0
Update helpers.py 2019-04-04 08:26:11 +04:00
Justin a790afa891
Update 0_beacon-chain.md 2019-04-04 08:23:48 +04:00
Justin d1af9144bc
Update 0_beacon-chain.md 2019-04-03 23:40:54 +04:00
Justin 6ca3c64526
Update 0_beacon-chain.md 2019-04-03 23:24:46 +04:00
Justin 76893cafaa
Missing typehint for `convert_to_indexed`
And some minor cleanups
2019-04-03 23:22:27 +04:00
Justin 2529cb1d74
Update 0_beacon-chain.md 2019-04-03 22:53:41 +04:00
Danny Ryan afdfb2a5de
Merge pull request #766 from ethereum/vitalik81
Added light client related files
2019-04-03 00:23:21 -06:00
vbuterin bee740e834
Removed merkle partial from paths for now 2019-04-03 01:06:18 -05:00
Danny Ryan 1fa88fb6d1
remove previous crosslink check from process_crosslinks 2019-04-03 16:56:13 +11:00
protolambda 9fe9a000f5
more explicit about relations between generator, runner, type, handler 2019-04-03 14:37:34 +11:00
protolambda 9e010da118
rename pyspec pkg to eth2spec 2019-04-03 14:18:17 +11:00
Danny Ryan 55d21c1563
Update specs/test_formats/README.md
Co-Authored-By: protolambda <proto@protolambda.com>
2019-04-03 14:13:29 +11:00
Danny Ryan 5790af7fc4
Update specs/test_formats/README.md
Co-Authored-By: protolambda <proto@protolambda.com>
2019-04-03 14:13:17 +11:00
Danny Ryan 04b9ce8eac
Update specs/test_formats/README.md
Co-Authored-By: protolambda <proto@protolambda.com>
2019-04-03 14:13:05 +11:00
Danny Ryan 54eba8cbbe
Update specs/test_formats/README.md
Co-Authored-By: protolambda <proto@protolambda.com>
2019-04-03 14:12:48 +11:00
protolambda 51ed40916f
Merge branch 'dev' into proto-merge-test-gen 2019-04-03 14:01:27 +11:00
protolambda f8cdd66ffc
minor fixes 2019-04-03 13:50:56 +11:00
protolambda 96ab5a334d
Add note on configuration of constants 2019-04-03 13:35:40 +11:00
protolambda 80067721e2
A new more complete test format for ETH 2.0 testing 2019-04-03 12:29:34 +11:00
Danny Ryan 39b4ef3892
Merge branch 'dev' into prev-cur-crosslinks 2019-04-03 11:57:07 +11:00
Danny Ryan dd520c6162
fix tests for get_domain PR 2019-04-03 11:22:14 +11:00
Danny Ryan 2f1ab491f9
Merge branch 'dev' into vbuterin-patch-2 2019-04-03 11:15:58 +11:00
Danny Ryan 75f0af45bb
Merge pull request #873 from ethereum/validator-indices-bug
minor bug `process_attester_slashings`
2019-04-02 18:07:30 -06:00
Danny Ryan 014138baab
pr feedback 2019-04-03 11:04:12 +11:00
Danny Ryan d8df789a70
simplify get_winning_root logic 2019-04-03 10:13:05 +11:00
Justin 37fc79cb94
Update 0_beacon-chain.md 2019-04-02 22:30:26 +04:00
vbuterin 06ba5fedd7 Add link to custody game to readme (#867) 2019-04-02 22:18:41 +04:00
Justin c4321c7cc7
Update 1_shard-data-chains.md 2019-04-02 22:17:55 +04:00
Danny Ryan 226e33b364
Merge pull request #863 from ethereum/JustinDrake-patch-8
Rename "transaction" to "operation"
2019-04-02 05:06:30 -06:00
Danny Ryan 529cf4223e
add previous and current crosslinks 2019-04-02 16:00:36 +11:00
Danny Ryan 577fc740d0
lint 2019-04-02 14:08:22 +11:00
Danny Ryan e037412f94
add process attester slashing tests 2019-04-02 14:04:04 +11:00
Danny Ryan 06d005999a
fix validator_indicies issue in process_attester_slashing 2019-04-02 13:50:06 +11:00
vbuterin 3fc24f3d41
Replace with empty instead of popping finished challenges 2019-03-31 21:20:43 -05:00
vbuterin bb990e9892
Separate out get_switchover_epoch
So that we can use it in for subkey reveals as well.
2019-03-31 17:49:02 -05:00
Justin c2edcebee3
Update 0_beacon-chain.md 2019-03-31 20:48:44 +04:00
Justin 79d1f9fb76
Update 0_beacon-chain.md 2019-03-31 20:45:57 +04:00
Hsiao-Wei Wang 93540f9662
Rename transaction to operation in tests 2019-03-31 23:00:21 +08:00
Hsiao-Wei Wang 77b0a4188b
Update `1_custody-game.md` as well 2019-03-31 22:54:46 +08:00
vbuterin b6be9e1830
Possible aesthetic rework to get_domain
In general I dislike how domains, which should be an unobtrusive out-of-the-way thing that we don't think about much, are taking up so much space in code to express, to the point of them being the single thing preventing `bls_verify` from being expressed in one line of code. Here I reorder arguments and add a default, and make `bls_verify` a one-liner.

Not necessarily convinced that exactly this approach is the way to go, but IMO it's worth considering.
2019-03-31 04:55:24 -05:00
Justin e4c3c556d5
Rename "transaction" to "operation"
Fix #822.
2019-03-31 09:02:10 +04:00
vbuterin 15498f22ef
Fixed exit epoch conditional 2019-03-30 19:26:44 -05:00
vbuterin 2418bab250
Merge branch 'dev' into vitalik81 2019-03-30 19:22:08 -05:00
Alex Stokes 6f0f2a8f53
Update the descriptive text to refer to the correct type of root 2019-03-30 16:21:09 -07:00
protolambda 00c3c1e2a6
rename eth2 pkg to pyspec, per request of hww 2019-03-30 00:24:04 +08:00
Hsiao-Wei Wang a2dae9a8e0
Fix after merging 2019-03-29 15:26:26 +08:00
Hsiao-Wei Wang 9c4e034bed
Merge branch 'dev' into vbuterin-patch-13 2019-03-29 13:36:00 +08:00
vbuterin f5c5c166af Replace custody challenge game with JABS (#812)
See also #818.

===

* Replace custody challenge game with JABS

Replace the existing proof of custody game with a new game ("Justin's Awesome Bit Sum" or JABS) that works as follows:

* The data `D` is split up into 512-byte chunks `D[0] .... D[n-1]`, and use a mix function `mix(subkey, data) -> {0,1}` (currently the first bit of the hash of `subkey+data`). We calculate `M[i] = (mix(D[0]) + ... + mix(D[i-1])) % 2`, and set the custody bit to `M[n-1]`
* Anyone can challenge by providing the full `M` where `M[n-1]` is not equal to the custody bit
* Anyone can respond to a challenge by providing a specific position in `M` along with a branch of the data where `M[i-1] ^ mix(D[i]) != M[i]`

The maximum size of data is now `2**6` epochs *  `2**6` blocks * `2**14` bytes = `2**26` bytes, so assuming 512-byte mix chunks the maximum mix size is `2**17` bits or `2**14` bytes. The average mix size is `2**8` bytes.
2019-03-28 22:56:43 +00:00
Justin 1082c68fef
Separate document for phase 1 custody game (#818)
The 1-round custody game has been implemented. Many bugs squashed, and a bunch of polishing done. Miscellaneous known issues (~8 of them) to be resolved in separate, smaller, PRs.
2019-03-28 22:54:39 +00:00