2023-03-28 18:39:22 +00:00
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// Copyright (c) HashiCorp, Inc.
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2023-08-11 13:12:13 +00:00
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// SPDX-License-Identifier: BUSL-1.1
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2023-03-28 18:39:22 +00:00
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2016-03-29 23:22:53 +00:00
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// Package servers provides a Manager interface for Manager managed
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2017-07-06 10:48:37 +00:00
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// metadata.Server objects. The servers package manages servers from a Consul
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2016-03-30 00:39:19 +00:00
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// client's perspective (i.e. a list of servers that a client talks with for
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// RPCs). The servers package does not provide any API guarantees and should
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// be called only by `hashicorp/consul`.
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2017-07-06 10:40:54 +00:00
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package router
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2016-02-20 01:32:16 +00:00
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import (
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"math/rand"
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2017-06-15 13:16:16 +00:00
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"net"
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2016-02-20 01:32:16 +00:00
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"sync"
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"sync/atomic"
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"time"
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2020-01-28 23:50:41 +00:00
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"github.com/hashicorp/go-hclog"
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2016-02-20 01:32:16 +00:00
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2020-10-15 17:51:57 +00:00
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"github.com/hashicorp/consul/agent/metadata"
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"github.com/hashicorp/consul/logging"
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2016-02-20 01:32:16 +00:00
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)
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2017-03-14 01:54:34 +00:00
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// ManagerSerfCluster is an interface wrapper around Serf in order to make this
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// easier to unit test.
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type ManagerSerfCluster interface {
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2016-02-24 23:04:04 +00:00
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NumNodes() int
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}
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2016-06-20 22:29:38 +00:00
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// Pinger is an interface wrapping client.ConnPool to prevent a cyclic import
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// dependency.
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2016-03-28 20:46:01 +00:00
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type Pinger interface {
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2020-05-28 07:48:34 +00:00
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Ping(dc, nodeName string, addr net.Addr) (bool, error)
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2016-03-27 02:28:13 +00:00
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}
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2016-03-29 23:17:16 +00:00
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// serverList is a local copy of the struct used to maintain the list of
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// Consul servers used by Manager.
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2016-02-20 01:32:16 +00:00
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//
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2016-03-29 23:17:16 +00:00
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// NOTE(sean@): We are explicitly relying on the fact that serverList will
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2016-02-25 03:51:56 +00:00
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// be copied onto the stack. Please keep this structure light.
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2016-03-29 23:17:16 +00:00
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type serverList struct {
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2016-02-25 03:51:56 +00:00
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// servers tracks the locally known servers. List membership is
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// maintained by Serf.
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2017-07-06 10:48:37 +00:00
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servers []*metadata.Server
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2016-02-20 01:32:16 +00:00
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}
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2016-03-29 22:58:15 +00:00
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type Manager struct {
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2016-03-29 23:17:16 +00:00
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// listValue manages the atomic load/store of a Manager's serverList
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listValue atomic.Value
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listLock sync.Mutex
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2016-02-20 01:32:16 +00:00
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2016-03-27 06:41:01 +00:00
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// rebalanceTimer controls the duration of the rebalance interval
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rebalanceTimer *time.Timer
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2016-02-20 01:32:16 +00:00
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// shutdownCh is a copy of the channel in consul.Client
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shutdownCh chan struct{}
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2020-01-28 23:50:41 +00:00
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logger hclog.Logger
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2016-02-24 18:55:04 +00:00
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2016-03-25 19:38:40 +00:00
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// clusterInfo is used to estimate the approximate number of nodes in
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// a cluster and limit the rate at which it rebalances server
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2017-03-14 01:54:34 +00:00
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// connections. ManagerSerfCluster is an interface that wraps serf.
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clusterInfo ManagerSerfCluster
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2016-02-25 03:11:16 +00:00
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2016-03-27 02:28:13 +00:00
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// connPoolPinger is used to test the health of a server in the
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2016-03-28 20:46:01 +00:00
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// connection pool. Pinger is an interface that wraps
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2016-03-27 02:28:13 +00:00
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// client.ConnPool.
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2016-03-28 20:46:01 +00:00
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connPoolPinger Pinger
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2016-03-27 02:28:13 +00:00
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2020-09-14 20:16:44 +00:00
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rebalancer Rebalancer
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2020-04-30 20:12:17 +00:00
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// serverName has the name of the managers's server. This is used to
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// short-circuit pinging to itself.
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serverName string
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2016-03-28 19:32:30 +00:00
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// notifyFailedBarrier is acts as a barrier to prevent queuing behind
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2016-03-29 23:17:16 +00:00
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// serverListLog and acts as a TryLock().
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2016-02-25 03:11:16 +00:00
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notifyFailedBarrier int32
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2017-03-15 00:47:37 +00:00
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// offline is used to indicate that there are no servers, or that all
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// known servers have failed the ping test.
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offline int32
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2016-02-20 01:32:16 +00:00
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}
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2016-02-20 02:57:15 +00:00
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// AddServer takes out an internal write lock and adds a new server. If the
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2016-02-25 03:51:56 +00:00
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// server is not known, appends the server to the list. The new server will
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// begin seeing use after the rebalance timer fires or enough servers fail
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// organically. If the server is already known, merge the new server
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// details.
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2017-07-06 10:48:37 +00:00
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func (m *Manager) AddServer(s *metadata.Server) {
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2016-03-29 23:17:16 +00:00
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m.listLock.Lock()
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defer m.listLock.Unlock()
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l := m.getServerList()
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2016-02-20 01:32:16 +00:00
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// Check if this server is known
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found := false
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2016-03-29 23:17:16 +00:00
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for idx, existing := range l.servers {
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2016-03-30 00:39:19 +00:00
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if existing.Name == s.Name {
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2017-07-06 10:48:37 +00:00
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newServers := make([]*metadata.Server, len(l.servers))
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2016-03-29 23:17:16 +00:00
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copy(newServers, l.servers)
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2016-02-20 03:01:46 +00:00
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// Overwrite the existing server details in order to
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// possibly update metadata (e.g. server version)
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2016-03-30 00:39:19 +00:00
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newServers[idx] = s
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2016-02-20 03:01:46 +00:00
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2016-03-29 23:17:16 +00:00
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l.servers = newServers
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2016-02-20 01:32:16 +00:00
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found = true
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break
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}
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}
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// Add to the list if not known
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if !found {
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2017-07-06 10:48:37 +00:00
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newServers := make([]*metadata.Server, len(l.servers), len(l.servers)+1)
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2016-03-29 23:17:16 +00:00
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copy(newServers, l.servers)
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2016-03-30 00:39:19 +00:00
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newServers = append(newServers, s)
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2016-03-29 23:17:16 +00:00
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l.servers = newServers
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2016-02-20 01:32:16 +00:00
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}
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2017-03-15 00:47:37 +00:00
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// Assume we are no longer offline since we've just seen a new server.
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atomic.StoreInt32(&m.offline, 0)
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// Start using this list of servers.
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2016-03-29 23:17:16 +00:00
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m.saveServerList(l)
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2016-02-20 01:32:16 +00:00
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}
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2020-01-29 18:21:38 +00:00
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// UpdateTLS updates the TLS setting for the servers in this manager
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func (m *Manager) UpdateTLS(useTLS bool) {
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m.listLock.Lock()
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defer m.listLock.Unlock()
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list := m.getServerList()
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for _, server := range list.servers {
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server.UseTLS = useTLS
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}
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m.saveServerList(list)
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}
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2016-02-20 02:57:15 +00:00
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// cycleServers returns a new list of servers that has dequeued the first
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// server and enqueued it at the end of the list. cycleServers assumes the
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2016-03-29 23:17:16 +00:00
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// caller is holding the listLock. cycleServer does not test or ping
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2016-03-27 01:53:13 +00:00
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// the next server inline. cycleServer may be called when the environment
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// has just entered an unhealthy situation and blocking on a server test is
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// less desirable than just returning the next server in the firing line. If
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// the next server fails, it will fail fast enough and cycleServer will be
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// called again.
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func (l *serverList) cycleServer() (servers []*metadata.Server) {
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numServers := len(l.servers)
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if numServers < 2 {
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2016-02-25 03:51:56 +00:00
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return servers // No action required
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}
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2017-07-06 10:48:37 +00:00
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newServers := make([]*metadata.Server, 0, numServers)
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2016-03-29 23:17:16 +00:00
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newServers = append(newServers, l.servers[1:]...)
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newServers = append(newServers, l.servers[0])
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2016-03-27 01:53:13 +00:00
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2016-02-22 21:01:44 +00:00
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return newServers
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2016-02-20 01:32:16 +00:00
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}
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2016-03-27 02:28:13 +00:00
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// removeServerByKey performs an inline removal of the first matching server
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2017-07-06 10:48:37 +00:00
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func (l *serverList) removeServerByKey(targetKey *metadata.Key) {
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for i, s := range l.servers {
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if targetKey.Equal(s.Key()) {
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copy(l.servers[i:], l.servers[i+1:])
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l.servers[len(l.servers)-1] = nil
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l.servers = l.servers[:len(l.servers)-1]
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2016-03-27 02:28:13 +00:00
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return
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}
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}
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}
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2016-03-27 02:19:04 +00:00
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// shuffleServers shuffles the server list in place
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2016-03-29 23:17:16 +00:00
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func (l *serverList) shuffleServers() {
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for i := len(l.servers) - 1; i > 0; i-- {
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2016-03-27 02:19:04 +00:00
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j := rand.Int31n(int32(i + 1))
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l.servers[i], l.servers[j] = l.servers[j], l.servers[i]
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2016-03-27 02:19:04 +00:00
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}
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}
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2017-03-15 00:47:37 +00:00
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// IsOffline checks to see if all the known servers have failed their ping
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// test during the last rebalance.
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func (m *Manager) IsOffline() bool {
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offline := atomic.LoadInt32(&m.offline)
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return offline == 1
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}
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2016-02-25 06:05:05 +00:00
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// FindServer takes out an internal "read lock" and searches through the list
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// of servers to find a "healthy" server. If the server is actually
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2016-02-25 03:51:56 +00:00
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// unhealthy, we rely on Serf to detect this and remove the node from the
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// server list. If the server at the front of the list has failed or fails
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// during an RPC call, it is rotated to the end of the list. If there are no
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// servers available, return nil.
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2017-07-06 10:48:37 +00:00
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func (m *Manager) FindServer() *metadata.Server {
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2016-03-29 23:17:16 +00:00
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l := m.getServerList()
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numServers := len(l.servers)
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2016-02-20 01:32:16 +00:00
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if numServers == 0 {
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m.logger.Warn("No servers available")
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return nil
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}
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2017-04-21 01:59:42 +00:00
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// Return whatever is at the front of the list because it is
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// assumed to be the oldest in the server list (unless -
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// hypothetically - the server list was rotated right after a
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// server was added).
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return l.servers[0]
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2016-02-20 01:32:16 +00:00
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}
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2020-01-29 18:21:38 +00:00
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func (m *Manager) checkServers(fn func(srv *metadata.Server) bool) bool {
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2020-06-03 14:36:32 +00:00
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if m == nil {
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return true
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}
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2020-01-29 18:21:38 +00:00
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for _, srv := range m.getServerList().servers {
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if !fn(srv) {
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return false
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}
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}
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return true
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}
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func (m *Manager) CheckServers(fn func(srv *metadata.Server) bool) {
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_ = m.checkServers(fn)
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}
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2016-03-29 23:17:16 +00:00
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// getServerList is a convenience method which hides the locking semantics
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2016-02-22 21:01:44 +00:00
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// of atomic.Value from the caller.
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2016-03-29 23:17:16 +00:00
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func (m *Manager) getServerList() serverList {
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if m == nil {
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return serverList{}
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}
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2016-03-29 23:17:16 +00:00
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return m.listValue.Load().(serverList)
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}
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2016-03-29 23:17:16 +00:00
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// saveServerList is a convenience method which hides the locking semantics
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2016-03-25 19:41:22 +00:00
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// of atomic.Value from the caller.
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2016-03-29 23:17:16 +00:00
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func (m *Manager) saveServerList(l serverList) {
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m.listValue.Store(l)
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2016-03-25 19:41:22 +00:00
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}
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2016-03-29 22:58:15 +00:00
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// New is the only way to safely create a new Manager struct.
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2020-09-14 20:16:44 +00:00
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func New(logger hclog.Logger, shutdownCh chan struct{}, clusterInfo ManagerSerfCluster, connPoolPinger Pinger, serverName string, rb Rebalancer) (m *Manager) {
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2020-01-28 23:50:41 +00:00
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if logger == nil {
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logger = hclog.New(&hclog.LoggerOptions{})
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}
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2016-03-29 22:58:15 +00:00
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m = new(Manager)
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m.logger = logger.Named(logging.Manager)
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2016-03-29 22:58:15 +00:00
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m.clusterInfo = clusterInfo // can't pass *consul.Client: import cycle
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m.connPoolPinger = connPoolPinger // can't pass *consul.ConnPool: import cycle
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m.rebalanceTimer = time.NewTimer(delayer.MinDelay)
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2016-03-29 22:58:15 +00:00
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m.shutdownCh = shutdownCh
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m.rebalancer = rb
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2020-04-30 20:12:17 +00:00
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m.serverName = serverName
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2017-03-15 15:02:14 +00:00
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atomic.StoreInt32(&m.offline, 1)
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2016-02-22 21:01:44 +00:00
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l := serverList{}
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2017-07-06 10:48:37 +00:00
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l.servers = make([]*metadata.Server, 0)
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m.saveServerList(l)
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return m
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2016-02-20 01:32:16 +00:00
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}
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2016-02-25 03:51:56 +00:00
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// NotifyFailedServer marks the passed in server as "failed" by rotating it
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// to the end of the server list.
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2017-07-06 10:48:37 +00:00
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func (m *Manager) NotifyFailedServer(s *metadata.Server) {
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l := m.getServerList()
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2016-02-24 22:48:04 +00:00
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2016-02-25 03:51:56 +00:00
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// If the server being failed is not the first server on the list,
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// this is a noop. If, however, the server is failed and first on
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// the list, acquire the lock, retest, and take the penalty of moving
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// the server to the end of the list.
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|
2016-03-25 19:54:36 +00:00
|
|
|
// Only rotate the server list when there is more than one server
|
2018-02-06 01:56:00 +00:00
|
|
|
if len(l.servers) > 1 && l.servers[0].Name == s.Name &&
|
2016-03-25 19:54:36 +00:00
|
|
|
// Use atomic.CAS to emulate a TryLock().
|
2016-03-29 22:58:15 +00:00
|
|
|
atomic.CompareAndSwapInt32(&m.notifyFailedBarrier, 0, 1) {
|
|
|
|
defer atomic.StoreInt32(&m.notifyFailedBarrier, 0)
|
2016-02-25 03:11:16 +00:00
|
|
|
|
2016-02-24 22:48:04 +00:00
|
|
|
// Grab a lock, retest, and take the hit of cycling the first
|
|
|
|
// server to the end.
|
2016-03-29 23:17:16 +00:00
|
|
|
m.listLock.Lock()
|
|
|
|
defer m.listLock.Unlock()
|
|
|
|
l = m.getServerList()
|
2016-02-24 22:48:04 +00:00
|
|
|
|
2018-02-06 01:56:00 +00:00
|
|
|
if len(l.servers) > 1 && l.servers[0].Name == s.Name {
|
2016-03-29 23:17:16 +00:00
|
|
|
l.servers = l.cycleServer()
|
|
|
|
m.saveServerList(l)
|
2020-01-28 23:50:41 +00:00
|
|
|
m.logger.Debug("cycled away from server", "server", s.String())
|
2016-02-24 22:48:04 +00:00
|
|
|
}
|
|
|
|
}
|
2016-02-20 01:32:16 +00:00
|
|
|
}
|
|
|
|
|
2016-02-25 06:09:49 +00:00
|
|
|
// NumServers takes out an internal "read lock" and returns the number of
|
|
|
|
// servers. numServers includes both healthy and unhealthy servers.
|
2016-03-30 00:39:19 +00:00
|
|
|
func (m *Manager) NumServers() int {
|
2016-03-29 23:17:16 +00:00
|
|
|
l := m.getServerList()
|
2016-03-30 00:39:19 +00:00
|
|
|
return len(l.servers)
|
2016-02-25 06:09:49 +00:00
|
|
|
}
|
|
|
|
|
2020-08-06 08:42:09 +00:00
|
|
|
func (m *Manager) healthyServer(server *metadata.Server) bool {
|
|
|
|
// Check to see if the manager is trying to ping itself. This
|
|
|
|
// is a small optimization to avoid performing an unnecessary
|
|
|
|
// RPC call.
|
|
|
|
// If this is true, we know there are healthy servers for this
|
|
|
|
// manager and we don't need to continue.
|
|
|
|
if m.serverName != "" && server.Name == m.serverName {
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
if ok, err := m.connPoolPinger.Ping(server.Datacenter, server.ShortName, server.Addr); !ok {
|
|
|
|
m.logger.Debug("pinging server failed",
|
|
|
|
"server", server.String(),
|
|
|
|
"error", err,
|
|
|
|
)
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
2017-07-06 10:48:37 +00:00
|
|
|
// RebalanceServers shuffles the list of servers on this metadata. The server
|
2016-03-27 02:28:13 +00:00
|
|
|
// at the front of the list is selected for the next RPC. RPC calls that
|
|
|
|
// fail for a particular server are rotated to the end of the list. This
|
|
|
|
// method reshuffles the list periodically in order to redistribute work
|
|
|
|
// across all known consul servers (i.e. guarantee that the order of servers
|
2016-06-20 22:29:38 +00:00
|
|
|
// in the server list is not positively correlated with the age of a server
|
|
|
|
// in the Consul cluster). Periodically shuffling the server list prevents
|
2016-03-27 02:28:13 +00:00
|
|
|
// long-lived clients from fixating on long-lived servers.
|
|
|
|
//
|
|
|
|
// Unhealthy servers are removed when serf notices the server has been
|
|
|
|
// deregistered. Before the newly shuffled server list is saved, the new
|
|
|
|
// remote endpoint is tested to ensure its responsive.
|
2016-03-29 22:58:15 +00:00
|
|
|
func (m *Manager) RebalanceServers() {
|
2016-03-29 23:17:16 +00:00
|
|
|
// Obtain a copy of the current serverList
|
|
|
|
l := m.getServerList()
|
2016-02-20 01:32:16 +00:00
|
|
|
|
2017-03-15 00:47:37 +00:00
|
|
|
// Shuffle servers so we have a chance of picking a new one.
|
2016-03-29 23:17:16 +00:00
|
|
|
l.shuffleServers()
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-06-20 22:29:38 +00:00
|
|
|
// Iterate through the shuffled server list to find an assumed
|
|
|
|
// healthy server. NOTE: Do not iterate on the list directly because
|
|
|
|
// this loop mutates the server list in-place.
|
2016-03-27 02:28:13 +00:00
|
|
|
var foundHealthyServer bool
|
2016-03-29 23:17:16 +00:00
|
|
|
for i := 0; i < len(l.servers); i++ {
|
2020-08-06 08:42:09 +00:00
|
|
|
// Always test the first server. Failed servers are cycled
|
2016-03-27 02:28:13 +00:00
|
|
|
// while Serf detects the node has failed.
|
2020-08-06 08:42:09 +00:00
|
|
|
if m.healthyServer(l.servers[0]) {
|
2016-03-27 02:28:13 +00:00
|
|
|
foundHealthyServer = true
|
|
|
|
break
|
|
|
|
}
|
2017-11-08 02:13:23 +00:00
|
|
|
l.servers = l.cycleServer()
|
2016-02-20 01:32:16 +00:00
|
|
|
}
|
|
|
|
|
2016-03-27 02:28:13 +00:00
|
|
|
// If no healthy servers were found, sleep and wait for Serf to make
|
2017-03-15 00:47:37 +00:00
|
|
|
// the world a happy place again. Update the offline status.
|
|
|
|
if foundHealthyServer {
|
|
|
|
atomic.StoreInt32(&m.offline, 0)
|
|
|
|
} else {
|
|
|
|
atomic.StoreInt32(&m.offline, 1)
|
2020-01-28 23:50:41 +00:00
|
|
|
m.logger.Debug("No healthy servers during rebalance, aborting")
|
2016-03-29 09:37:35 +00:00
|
|
|
return
|
|
|
|
}
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 09:37:35 +00:00
|
|
|
// Verify that all servers are present
|
2016-03-29 23:17:16 +00:00
|
|
|
if m.reconcileServerList(&l) {
|
2020-01-28 23:50:41 +00:00
|
|
|
m.logger.Debug("Rebalanced servers, new active server",
|
|
|
|
"number_of_servers", len(l.servers),
|
|
|
|
"active_server", l.servers[0].String(),
|
|
|
|
)
|
2016-03-27 02:28:13 +00:00
|
|
|
}
|
2020-05-14 18:41:20 +00:00
|
|
|
// else {
|
|
|
|
// reconcileServerList failed because Serf removed the server
|
|
|
|
// that was at the front of the list that had successfully
|
|
|
|
// been Ping'ed. Between the Ping and reconcile, a Serf
|
|
|
|
// event had shown up removing the node.
|
|
|
|
//
|
|
|
|
// Instead of doing any heroics, "freeze in place" and
|
|
|
|
// continue to use the existing connection until the next
|
|
|
|
// rebalance occurs.
|
|
|
|
// }
|
2016-03-29 09:37:35 +00:00
|
|
|
}
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 23:17:16 +00:00
|
|
|
// reconcileServerList returns true when the first server in serverList
|
2016-06-20 22:29:38 +00:00
|
|
|
// exists in the receiver's serverList. If true, the merged serverList is
|
|
|
|
// stored as the receiver's serverList. Returns false if the first server
|
|
|
|
// does not exist in the list (i.e. was removed by Serf during a
|
2016-03-29 09:37:35 +00:00
|
|
|
// PingConsulServer() call. Newly added servers are appended to the list and
|
|
|
|
// other missing servers are removed from the list.
|
2016-03-29 23:17:16 +00:00
|
|
|
func (m *Manager) reconcileServerList(l *serverList) bool {
|
|
|
|
m.listLock.Lock()
|
|
|
|
defer m.listLock.Unlock()
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 23:17:16 +00:00
|
|
|
// newServerCfg is a serverList that has been kept up to date with
|
2016-03-29 09:37:35 +00:00
|
|
|
// Serf node join and node leave events.
|
2016-03-29 23:17:16 +00:00
|
|
|
newServerCfg := m.getServerList()
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 09:37:35 +00:00
|
|
|
// If Serf has removed all nodes, or there is no selected server
|
2016-06-20 22:29:38 +00:00
|
|
|
// (zero nodes in serverList), abort early.
|
2016-03-29 23:17:16 +00:00
|
|
|
if len(newServerCfg.servers) == 0 || len(l.servers) == 0 {
|
2016-03-29 09:37:35 +00:00
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
type targetServer struct {
|
2017-07-06 10:48:37 +00:00
|
|
|
server *metadata.Server
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 09:37:35 +00:00
|
|
|
// 'b' == both
|
|
|
|
// 'o' == original
|
|
|
|
// 'n' == new
|
|
|
|
state byte
|
|
|
|
}
|
2017-07-06 10:48:37 +00:00
|
|
|
mergedList := make(map[metadata.Key]*targetServer, len(l.servers))
|
2016-03-29 23:17:16 +00:00
|
|
|
for _, s := range l.servers {
|
2016-03-29 09:37:35 +00:00
|
|
|
mergedList[*s.Key()] = &targetServer{server: s, state: 'o'}
|
|
|
|
}
|
|
|
|
for _, s := range newServerCfg.servers {
|
|
|
|
k := s.Key()
|
|
|
|
_, found := mergedList[*k]
|
|
|
|
if found {
|
|
|
|
mergedList[*k].state = 'b'
|
|
|
|
} else {
|
|
|
|
mergedList[*k] = &targetServer{server: s, state: 'n'}
|
2016-03-27 02:28:13 +00:00
|
|
|
}
|
2016-03-29 09:37:35 +00:00
|
|
|
}
|
2016-03-27 02:28:13 +00:00
|
|
|
|
2016-03-29 09:37:35 +00:00
|
|
|
// Ensure the selected server has not been removed by Serf
|
2016-03-29 23:17:16 +00:00
|
|
|
selectedServerKey := l.servers[0].Key()
|
2016-03-29 09:37:35 +00:00
|
|
|
if v, found := mergedList[*selectedServerKey]; found && v.state == 'o' {
|
|
|
|
return false
|
2016-03-27 02:28:13 +00:00
|
|
|
}
|
|
|
|
|
2016-03-29 09:37:35 +00:00
|
|
|
// Append any new servers and remove any old servers
|
|
|
|
for k, v := range mergedList {
|
|
|
|
switch v.state {
|
|
|
|
case 'b':
|
|
|
|
// Do nothing, server exists in both
|
|
|
|
case 'o':
|
|
|
|
// Server has been removed
|
2016-03-29 23:17:16 +00:00
|
|
|
l.removeServerByKey(&k)
|
2016-03-29 09:37:35 +00:00
|
|
|
case 'n':
|
|
|
|
// Server added
|
2016-03-29 23:17:16 +00:00
|
|
|
l.servers = append(l.servers, v.server)
|
2016-03-29 09:37:35 +00:00
|
|
|
default:
|
|
|
|
panic("unknown merge list state")
|
|
|
|
}
|
2016-03-27 02:28:13 +00:00
|
|
|
}
|
|
|
|
|
2016-03-29 23:17:16 +00:00
|
|
|
m.saveServerList(*l)
|
2016-03-29 09:37:35 +00:00
|
|
|
return true
|
2016-02-20 01:32:16 +00:00
|
|
|
}
|
|
|
|
|
2016-02-20 02:57:15 +00:00
|
|
|
// RemoveServer takes out an internal write lock and removes a server from
|
2016-02-25 03:51:56 +00:00
|
|
|
// the server list.
|
2017-07-06 10:48:37 +00:00
|
|
|
func (m *Manager) RemoveServer(s *metadata.Server) {
|
2016-03-29 23:17:16 +00:00
|
|
|
m.listLock.Lock()
|
|
|
|
defer m.listLock.Unlock()
|
|
|
|
l := m.getServerList()
|
2016-02-20 01:32:16 +00:00
|
|
|
|
|
|
|
// Remove the server if known
|
2017-04-20 18:42:22 +00:00
|
|
|
for i := range l.servers {
|
2016-03-30 00:39:19 +00:00
|
|
|
if l.servers[i].Name == s.Name {
|
2017-07-06 10:48:37 +00:00
|
|
|
newServers := make([]*metadata.Server, 0, len(l.servers)-1)
|
2016-03-29 23:17:16 +00:00
|
|
|
newServers = append(newServers, l.servers[:i]...)
|
|
|
|
newServers = append(newServers, l.servers[i+1:]...)
|
|
|
|
l.servers = newServers
|
|
|
|
|
|
|
|
m.saveServerList(l)
|
2016-02-20 03:01:46 +00:00
|
|
|
return
|
2016-02-20 01:32:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-06-20 22:29:38 +00:00
|
|
|
// ResetRebalanceTimer resets the rebalance timer. This method exists for
|
|
|
|
// testing and should not be used directly.
|
2016-03-29 22:58:15 +00:00
|
|
|
func (m *Manager) ResetRebalanceTimer() {
|
2016-03-29 23:17:16 +00:00
|
|
|
m.listLock.Lock()
|
|
|
|
defer m.listLock.Unlock()
|
2020-10-15 17:51:57 +00:00
|
|
|
m.rebalanceTimer.Reset(delayer.MinDelay)
|
2016-03-27 06:41:01 +00:00
|
|
|
}
|
|
|
|
|
2020-10-15 17:51:57 +00:00
|
|
|
// Run periodically shuffles the list of servers to evenly distribute load.
|
|
|
|
// Run exits when shutdownCh is closed.
|
|
|
|
//
|
|
|
|
// When a server fails it is moved to the end of the list, and new servers are
|
|
|
|
// appended to the end of the list. Run ensures that load is distributed evenly
|
|
|
|
// to all servers by randomly shuffling the list.
|
|
|
|
func (m *Manager) Run() {
|
2016-02-20 01:32:16 +00:00
|
|
|
for {
|
|
|
|
select {
|
2016-03-29 22:58:15 +00:00
|
|
|
case <-m.rebalanceTimer.C:
|
2020-09-14 20:16:44 +00:00
|
|
|
m.rebalancer()
|
2016-03-29 22:58:15 +00:00
|
|
|
m.RebalanceServers()
|
2020-10-15 17:51:57 +00:00
|
|
|
delay := delayer.Delay(len(m.getServerList().servers), m.clusterInfo.NumNodes())
|
|
|
|
m.rebalanceTimer.Reset(delay)
|
2016-02-20 01:32:16 +00:00
|
|
|
|
2016-03-29 22:58:15 +00:00
|
|
|
case <-m.shutdownCh:
|
2020-01-28 23:50:41 +00:00
|
|
|
m.logger.Info("shutting down")
|
2016-02-20 01:32:16 +00:00
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-10-15 17:51:57 +00:00
|
|
|
|
|
|
|
// delayer is used to calculate the time to wait between calls to rebalance the
|
|
|
|
// servers. Rebalancing is necessary to ensure that load is balanced evenly
|
|
|
|
// across all the servers.
|
|
|
|
//
|
|
|
|
// The values used by delayer must balance perfectly distributed server load
|
|
|
|
// against the overhead of a client reconnecting to a server. Rebalancing on
|
|
|
|
// every request would cause a lot of unnecessary load as clients reconnect,
|
|
|
|
// where as never rebalancing would lead to situations where one or two servers
|
|
|
|
// handle a lot more requests than others.
|
|
|
|
//
|
|
|
|
// These values result in a minimum delay of 120-180s. Once the number of
|
|
|
|
// nodes/server exceeds 11520, the value will be determined by multiplying the
|
|
|
|
// node/server ratio by 15.625ms.
|
|
|
|
var delayer = rebalanceDelayer{
|
|
|
|
MinDelay: 2 * time.Minute,
|
|
|
|
MaxJitter: time.Minute,
|
|
|
|
// Once the number of nodes/server exceeds 11520 this value is used to
|
|
|
|
// increase the delay between rebalances to set a limit on the number of
|
|
|
|
// reconnections per server in a given time frame.
|
|
|
|
//
|
|
|
|
// A higher value comes at the cost of increased recovery time after a
|
|
|
|
// partition.
|
|
|
|
//
|
|
|
|
// For example, in a 100,000 node consul cluster with 5 servers, it will
|
|
|
|
// take ~5min for all clients to rebalance their connections. If
|
|
|
|
// 99,995 agents are in the minority talking to only one server, it
|
|
|
|
// will take ~26min for all clients to rebalance. A 10K cluster in
|
|
|
|
// the same scenario will take ~2.6min to rebalance.
|
|
|
|
DelayPerNode: 15*time.Millisecond + 625*time.Microsecond,
|
|
|
|
}
|
|
|
|
|
|
|
|
type rebalanceDelayer struct {
|
|
|
|
// MinDelay that may be returned by Delay
|
|
|
|
MinDelay time.Duration
|
|
|
|
// MaxJitter to add to MinDelay to ensure there is some randomness in the
|
|
|
|
// delay.
|
|
|
|
MaxJitter time.Duration
|
|
|
|
// DelayPerNode is the duration to add to each node when calculating delay.
|
|
|
|
// The value is divided by the number of servers to arrive at the final
|
|
|
|
// delay value.
|
|
|
|
DelayPerNode time.Duration
|
|
|
|
}
|
|
|
|
|
|
|
|
func (d *rebalanceDelayer) Delay(servers int, nodes int) time.Duration {
|
|
|
|
min := d.MinDelay + time.Duration(rand.Int63n(int64(d.MaxJitter)))
|
|
|
|
if servers == 0 {
|
|
|
|
return min
|
|
|
|
}
|
|
|
|
|
|
|
|
delay := time.Duration(float64(nodes) * float64(d.DelayPerNode) / float64(servers))
|
|
|
|
if delay < min {
|
|
|
|
return min
|
|
|
|
}
|
|
|
|
return delay
|
|
|
|
}
|