Vulkan-Docs/doc/specs/vulkan/chapters/interfaces.txt

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// Copyright (c) 2015-2016 The Khronos Group Inc.
// Copyright notice at https://www.khronos.org/registry/speccopyright.html
[[interfaces]]
= Shader Interfaces
When a pipeline is created, the set of shaders specified in the
corresponding stext:Vk*PipelineCreateInfo structure are implicitly linked
at a number of different interfaces.
* <<interfaces-iointerfaces,Shader Input and Output Interface>>
* <<interfaces-vertexinput,Vertex Input Interface>>
* <<interfaces-fragmentoutput,Fragment Output Interface>>
* <<interfaces-inputattachment,Fragment Input Attachment Interface>>
* <<interfaces-resources,Shader Resource Interface>>
[[interfaces-iointerfaces]]
== Shader Input and Output Interfaces
When multiple stages are present in a pipeline, the outputs of one
stage form an interface with the inputs of the next stage. When such an
interface involves a shader, shader outputs are matched against the inputs
of the next stage, and shader inputs are matched against the outputs of the
previous stage.
There are two classes of variables that can: be matched between shader
stages, built-in variables and user-defined variables. Each class has a
different set of matching criteria. Generally, when non-shader stages are
between shader stages, the user-defined variables, and most built-in
variables, form an interface between the shader stages.
The variables forming the input or output _interfaces_ are listed as
operands to the code:OpEntryPoint instruction and are declared with the
code:Input or code:Output storage classes, respectively, in the SPIR-V
module.
Change log for July 15, 2016 Vulkan 1.0.21 spec update: * Bump API patch number and header version number to 21 for this update. Github Issues: * Clarify how <<features-supported-sample-counts,sample count queries>> relate to the limits in slink:VkPhysicalDeviceLimits. (public issue 185). * Clarify in the <<interfaces-iointerfaces,Shader Input and Output Interfaces>> section that shader output variables have undefined values until the shader writes to them (public issue 240). * Specify the implicit value of image parameters that cannot be set in slink:VkSwapchainCreateInfo::pname:flags, pname:imageType, pname:mipLevels, pname:samples, pname:tiling, and pname:initialLayout (public issue 243). * Make use of code:NULL and code:VK_NULL_HANDLE consistent in the VK_KHR_swapchain extension (public issue 276). Internal Issues: * Clarify that presenting an image to a display surface swapchain applies the display surface's mode, and that destroying a display surface swapchain may reset the display's mode, in the VK_KHR_display_swapchain extension (internal issue 247). * Better describe what a slink:VkSurfaceKHR is, and that creating one does not set a mode, in the VK_KHR_display extension. This is a round-about way of pointing out that mode setting is not covered by the extension, but rather is performed as a side effect of presentation (internal issue 247). * Add more valid usage statements to flink:vkQueuePresentKHR command when the VK_KHR_display_swapchain extension is present (internal issue 247). * Add more includes to the VK_KHR_swapchain extension to better document interactions with VK_KHR_display_swapchain (internal issue 247). * Clarify restrictions on location aliasing in the <<fxvertex,Fixed-Function Vertex Processing>> section (internal issue 370). * Add mathematical description of blitting to flink:vkCmdBlitImage, and link it to the <<textures,Image Operations>> chapter. Use mathematical notation for ranges of texel coordinates in the <<textures,Image Operations>> chapter. Fixed miscellaneous validity statements for flink:vkCmdBlit and slink:VkImageBlit (internal issue 382). Other Commits: * Added a valid usage rule to flink:VkGraphicsPipelineCreateInfo that the ename:VK_PRIMITIVE_TOPOLOGY_PATCH_LIST topology must only be used when tessellation shaders are used. * Expand the style guide into a formal "Procedures and Conventions" document. Add a API Naming Conventions section, move most of the API Specification Appendix C (Layers and Extensions) content into the new document, and define the resulting procedures as mandatory (where relevant). This more clearly separates use vs. specification of Vulkan APIs. * Update vk_platform.h to handle 32-bit ARMv8 binaries. * Various minor cleanups to the Makefile and build process.
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code:Output variables of a shader stage have undefined values until the shader
writes to them or uses the code:Initializer operand when declaring the
variable.
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[[interfaces-iointerfaces-builtin]]
=== Built-in Interface Block
Shader <<interfaces-builtin-variables,built-in>> variables meeting the
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
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following requirements define the _built-in interface block_. They must:
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Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-11 01:33:02 +00:00
* be explicitly declared (there are no implicit built-ins),
* be identified with a code:BuiltIn decoration,
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* form object types as described in the
<<interfaces-builtin-variables,Built-in Variables>> section, and
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
2016-03-11 01:33:02 +00:00
* be declared in a block whose top-level members are the built-ins.
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Built-ins only participate in interface matching if they are declared
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
in such a block. They must: not have any code:Location or code:Component
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decorations.
There must: be no more than one built-in interface block per shader per
interface.
[[interfaces-iointerfaces-user]]
=== User-defined Variable Interface
The remaining variables listed by code:OpEntryPoint with the code:Input or
code:Output storage class form the _user-defined variable interface_.
These variables must: be identified with a code:Location decoration and
can: also be identified with a code:Component decoration.
[[interfaces-iointerfaces-matching]]
=== Interface Matching
A user-defined output variable is considered
to match an input variable in the subsequent stage if the two variables
are declared with the same code:Location and code:Component decoration
and match in type and decoration, except that
<<shaders-interpolation-decorations,interpolation decorations>> are not
required: to match. For the purposes of interface
matching, variables declared without a code:Component decoration are
considered to have a code:Component decoration of zero.
Variables or block members declared as structures are considered to match
in type if and only if the structure members match in type, decoration,
number, and declaration order. Variables or block members declared as arrays
are considered to match in type only if both declarations specify the
same element type and size.
Tessellation control shader per-vertex output variables and blocks, and
tessellation control, tessellation evaluation, and geometry shader
per-vertex input variables and blocks are required to be declared as
arrays, with each element representing input or output values for a
single vertex of a multi-vertex primitive. For the purposes of interface
matching, the outermost array dimension of such variables and blocks
is ignored.
At an interface between two non-fragment shader stages, the built-in
interface block must: match exactly, as described above. At an interface
involving the fragment shader inputs, the presence or absence of any
built-in output does not affect the interface matching.
At an interface between two shader stages, the user-defined variable
interface must: match exactly, as described above.
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Any input value to a shader stage is well-defined as long as the preceding
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stages writes to a matching output, as described above.
Additionally, scalar and vector inputs are well-defined if there
is a corresponding output satisfying all of the following conditions:
* the input and output match exactly in decoration,
* the output is a vector with the same basic type and has
at least as many components as the input, and
* the common component type of the input and output is
32-bit integer or floating-point (64-bit component types are excluded).
In this case, the components of the input will be taken from the first
components of the output, and any extra components of the output
will be ignored.
[[interfaces-iointerfaces-locations]]
=== Location Assignment
This section describes how many locations are consumed by a given
type. As mentioned above, geometry shader inputs, tessellation control
shader inputs and outputs, and tessellation evaluation inputs all have
an additional level of arrayness relative to other shader inputs and
outputs. This outer array level is removed from the type before considering
how many locations the type consumes.
The code:Location value specifies an interface slot comprised of a
32-bit four-component vector conveyed between stages. The code:Component
specifies <<interfaces-iointerfaces-components,components>> within
these vector locations. Only types with widths of 32 or 64 are supported in
shader interfaces.
Inputs and outputs of the following types consume a single interface
location:
* 32-bit scalar and vector types, and
* 64-bit scalar and 2-component vector types.
64-bit three- and four-component vectors consume two consecutive locations.
If a declared input or output is an array of size _n_ and each element
takes _m_ locations, it will be assigned _m_ × _n_ consecutive locations
starting with the location specified.
If the declared input or output is an _n_ × _m_ 32- or 64-bit matrix,
it will be assigned multiple locations starting with the location specified.
The number of locations assigned for each matrix will be the same
as for an _n_-element array of _m_-component vectors.
The layout of a structure type used as an code:Input or code:Output depends
on whether it is also a code:Block (i.e. has a code:Block decoration).
If it is a not a code:Block, then the structure type must: have a
code:Location decoration. Its members are assigned consecutive locations
in their declaration order, with the first member assigned to the
location specified for the structure type. The members, and their nested
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
types, must: not themselves have code:Location decorations.
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If the structure type is a code:Block but without a code:Location, then
each of its members must: have a code:Location decoration. If it is a
code:Block with a code:Location decoration, then its members are
assigned consecutive locations in declaration order, starting from the
first member which is initially assigned the location specified for the
code:Block. Any member with its own code:Location decoration is assigned
that location. Each remaining member is assigned the location after the
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
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immediately preceding member in declaration order.
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The locations consumed by block and structure members are determined
by applying the rules above in a depth-first traversal of the instantiated
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members as though the structure or block member were declared as an input or
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output variable of the same type.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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Any two inputs listed as operands on the same code:OpEntryPoint must: not be
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assigned the same location, either explicitly or implicitly.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
Any two outputs listed as operands on the same code:OpEntryPoint must: not
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be assigned the same location, either explicitly or implicitly.
The number of input and output locations available for a shader input
or output interface are limited, and dependent on the shader stage
as described in <<interfaces-iointerfaces-limits>>.
[[interfaces-iointerfaces-limits]]
.Shader Input and Output Locations
[width="90%",cols="<6,<13",options="header"]
|=============================
| Shader Interface | Locations Available
| vertex input | pname:maxVertexInputAttributes
| vertex output | pname:maxVertexOutputComponents / 4
| tessellation control input | pname:maxTessellationControlPerVertexInputComponents / 4
| tessellation control output | pname:maxTessellationControlPerVertexOutputComponents / 4
| tessellation evaluation input | pname:maxTessellationEvaluationInputComponents / 4
| tessellation evaluation output| pname:maxTessellationEvaluationOutputComponents / 4
| geometry input | pname:maxGeometryInputComponents / 4
| geometry output | pname:maxGeometryOutputComponents / 4
| fragment input | pname:maxFragmentInputComponents / 4
| fragment output | pname:maxFragmentOutputAttachments
|=============================
[[interfaces-iointerfaces-components]]
=== Component Assignment
The code:Component decoration allows the code:Location to be more
finely specified for scalars and vectors, down to the individual
components within a location that are consumed.
The components within a location are 0, 1, 2, and 3.
A variable or block member starting at component N
will consume components N, N+1, N+2, ... up through its size.
For single precision types, it is invalid if this sequence of
components gets larger than 3. A scalar 64-bit type will consume
two of these components in sequence, and a
two-component 64-bit vector type will consume all four components
available within a location. A three- or four-component 64-bit vector
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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type must: not specify a code:Component decoration. A three-component
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64-bit vector type will consume all four components of the first location
and components 0 and 1 of the second location. This leaves components
2 and 3 available for other component-qualified declarations.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
A scalar or two-component 64-bit data type must: not specify a
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code:Component decoration of 1 or 3.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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A code:Component decoration must: not be specified for any type that is
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not a scalar or vector.
[[interfaces-vertexinput]]
== Vertex Input Interface
When the vertex stage is present in a pipeline, the vertex shader input
variables form an interface with the vertex input attributes. The vertex
shader input variables are matched by the code:Location and
code:Component decorations to the vertex input attributes specified
in the pname:pVertexInputState member of the
slink:VkGraphicsPipelineCreateInfo structure.
The vertex shader input variables listed by code:OpEntryPoint with the
code:Input storage class form the _vertex input interface_. These variables
must: be identified with a code:Location decoration and can: also be
identified with a code:Component decoration.
For the purposes of interface
matching: variables declared without a code:Component decoration
are considered to have a code:Component decoration of zero.
The number of available vertex input locations is given by the
pname:maxVertexInputAttributes member of the sname:VkPhysicalDeviceLimits
structure.
See <<fxvertex-attrib-location>> for details.
All vertex shader inputs declared as above must: have a corresponding
attribute and binding in the pipeline.
[[interfaces-fragmentoutput]]
== Fragment Output Interface
When the fragment stage is present in a pipeline, the fragment shader
outputs form an interface with the output attachments of the current
subpass. The fragment shader output variables are matched by the
code:Location and code:Component decorations to the color attachments
specified in the pname:pColorAttachments array of the
slink:VkSubpassDescription structure that describes the subpass that the
fragment shader is executed in.
The fragment shader output variables listed by code:OpEntryPoint with the
code:Output storage class form the _fragment output interface_.
These variables must: be identified with a code:Location decoration.
They can: also be identified with a code:Component decoration and/or
an code:Index decoration. For the
purposes of interface matching: variables declared without a code:Component
decoration are considered to have a code:Component decoration of zero,
and variables declared without an code:Index decoration are considered
to have an code:Index decoration of zero.
A fragment shader output variable identified with a code:Location decoration
of _i_ is directed to the color attachment indicated by
pname:pColorAttachments[_i_], after passing through the blending unit as
described in <<framebuffer-blending>>, if enabled. Locations are consumed as
described in <<interfaces-iointerfaces-locations,Location Assignment>>. The
number of available fragment output locations is given by the
pname:maxFragmentOutputAttachments member of the
sname:VkPhysicalDeviceLimits structure.
Components of the output variables are assigned as described in
<<interfaces-iointerfaces-components,Component Assignment>>.
Output components identified as 0, 1, 2, and 3 will be directed
to the R, G, B, and A inputs to the blending unit, respectively,
or to the output attachment if blending is disabled.
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
If two variables are placed within the same location, they must:
Change log for June 24, 2016 Vulkan 1.0.18 spec update: * Bump API patch number and header version number to 18 for this update. Github Issues: * Added "queue operation" terminology, and modified spec to actually use this terminology (public issue 155). The act of submitting a piece of work to a queue now generates "operations" for the queue to execute, including operations to wait on/signal semaphores and fences. Synchronization waits on these operations, making execution dependency chains more obvious for semaphores and fences (though additional work is still needed here). These changes include: ** Overview of "queue submission" commands in chapter <<devsandqueues-submission>>. ** Updated descriptions for fence and semaphore waits and signals in the synchronization chapter <<synchronization-semaphores-waiting>>, <<synchronization-semaphores-signaling>> and <<synchronization-fences-waiting>>. ** Clarifications to semaphore and fence operation within queue submission functions. ** New glossary terms. ** Moved device idle and queue wait idle to synchronization chapter in order to describe them in terms of other synchronization primitives. ** Clarifications to semaphore and fence operation allowed removal of the "implicit ordering guarantees" section, as this information is now wholly covered where these primitives are described. *** The "host writes" section of this is still there for now - in its own section. This could probably be merged into other sections later. *** Modified fundamentals chapter on queue ordering to make sense in context of the new changes, and avoid duplication. <<fundamentals-queueoperation>> * Added "aspect" and "component" definitions to the glossary, and made sure these terms are referenced correctly (public issue 163). * Update valid usage for ftext:vkGet*ProcAddr to only include conditions that must be met to get a valid result. In particular, it's okay to call flink:vkGetDeviceProcAddr with any string and will get a code:NULL if that string is not a core Vulkan function or an enabled extension function (addresses but does not fully close public issue 214). * Change the WSI extension dependencies to refer to version 1.0 of the Vulkan API, instead of the pre-1.0-release internal revisions numbers (public issue 238). * Specified that <<interfaces-fragmentoutput,undeclared fragment shader outputs>> result in undefined values input to the blending unit or color attachment (public issue 240). Internal Issues: * Better documented that the registry XML "optional" tag for values only applies when that value is the size of an array (internal issue 335). * Add a stronger definition for the valid usages of VkSpecializationMapEntry.size in the <<pipelines-specialization-constants,Specialization Constants>> section (internal issue 345). * Change code:OpName to code:OpDecorate (along with appropriate syntax) for vertex shader built-ins (internal issue 368). * Add missing ref pages (those which are not currently stubs) to apispec.txt for the single-page version of the ref pages (internal issue 378). Other Commits: * Fix example in the <<descriptorsets,Descriptor Sets>> section to use M, N, and I, describing set, binding, and index, consistently throughout the example code.
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have the same underlying type (floating-point or integer). The input to
blending or color attachment writes is undefined for components which do not
correspond to a fragment shader output.
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Fragment outputs identified with an code:Index of zero are directed
to the first input of the blending unit associated with the
corresponding code:Location. Outputs identified with an code:Index
of one are directed to the second input of the corresponding
blending unit.
No _component aliasing_ of output variables is allowed, that is
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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there must: not be two output variables which have the same location,
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component, and index, either explicitly declared or implied.
Output values written by a fragment shader must: be declared with
either code:OpTypeFloat or code:OpTypeInt, and a Width of 32.
Composites of these types are also permitted. If the color attachment has a
signed or unsigned normalized fixed-point format, color values are assumed
to be floating-point and are converted to fixed-point as described in
<<fundamentals-fixedfpconv>>; otherwise no type conversion
is applied. If the type of the values written by the fragment shader do
not match the format of the corresponding color attachment, the result is
undefined for those components.
[[interfaces-inputattachment]]
== Fragment Input Attachment Interface
When a fragment stage is present in a pipeline, the fragment shader
subpass inputs form an interface with the input attachments of the
current subpass. The fragment shader subpass input variables are
matched by code:InputAttachmentIndex decorations to the input
attachments specified in the pname:pInputAttachments array of the
slink:VkSubpassDescription structure that describes the subpass that
the fragment shader is executed in.
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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The fragment shader subpass input variables with the code:UniformConstant
storage class and a decoration of code:InputAttachmentIndex that are
statically used by code:OpEntryPoint form the _fragment input
attachment interface_. These variables must: be declared with a type
of code:OpTypeImage, a code:Dim operand of code:SubpassData, and a
code:Sampled operand of 2.
A subpass input variable identified with an code:InputAttachmentIndex
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decoration of _i_ reads from the input attachment indicated by
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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pname:pInputAttachments[_i_] member of sname:VkSubpassDescription.
If the subpass input variable is declared
as an array of size N, it consumes N consecutive input attachments,
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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starting with the index specified. There must: not be more than one input
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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variable with the same code:InputAttachmentIndex whether explicitly declared
or implied by an array declaration. The number of available input attachment
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indices is given by the pname:maxPerStageDescriptorInputAttachments member
of the sname:VkPhysicalDeviceLimits structure.
Variables identified with the code:InputAttachmentIndex must: only be
used by a fragment stage. The basic data type (floating-point,
integer, unsigned integer) of the subpass input must: match the basic
format of the corresponding input attachment, or the values of subpass
loads from these variables are undefined.
See <<descriptorsets-inputattachment>> for more details.
[[interfaces-resources]]
== Shader Resource Interface
When a shader stage accesses buffer or image resources, as described
in the <<descriptorsets,Resource Descriptors>> section, the shader
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
resource variables must: be matched with the
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<<descriptorsets-pipelinelayout,pipeline layout>> that is provided
at pipeline creation time.
The set of shader resources that form the _shader resource interface_
for a stage are the variables statically used by code:OpEntryPoint
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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with the storage class of code:Uniform, code:UniformConstant, or
code:PushConstant. For the fragment shader, this includes the
<<interfaces-inputattachment, fragment input attachment interface>>.
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Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
The shader resource interface consists of two sub-interfaces: the push
constant interface and the descriptor set interface.
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[[interfaces-resources-pushconst]]
=== Push Constant Interface
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
2016-03-25 09:25:04 +00:00
The shader variables defined with a storage class of code:PushConstant
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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that are statically used by the shader entry-points for the pipeline
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define the _push constant interface_. They must: be:
* typed as code:OpTypeStruct,
* identified with a code:Block decoration, and
* laid out explicitly using the code:Offset, code:ArrayStride, and
code:MatrixStride decorations as specified in
<<interfaces-resources-layout,Offset and Stride Assignment>>.
There must: be no more than one push constant block statically used per
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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shader entry-point.
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Each variable in a push constant block must: be placed at an code:Offset
such that the entire constant value is entirely contained within the
slink:VkPushConstantRange for each code:OpEntryPoint that uses it, and the
pname:stageFlags for that range must: specify the appropriate
elink:VkShaderStageFlagBits for that stage. The code:Offset decoration for
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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any variable in a push constant block must: not cause the space required for
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that variable to extend outside the range latexmath:[$[0,
\mathit{maxPushConstantsSize})$].
Any variable in a push constant block that is declared as an array must:
only be accessed with dynamically uniform indices.
[[interfaces-resources-descset]]
=== Descriptor Set Interface
The _descriptor set interface_ is comprised of the shader variables with the
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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storage class of code:Uniform or code:UniformConstant (including the variables
in the <<interfaces-inputattachment,fragment input attachment interface>>)
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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that are statically used by the shader entry-points for the pipeline.
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These variables must: have code:DescriptorSet and code:Binding decorations
specified, which are assigned and matched with the
sname:VkDescriptorSetLayout objects in the pipeline layout as described in
<<interfaces-resources-setandbinding,DescriptorSet and Binding Assignment>>.
Variables identified with the code:UniformConstant storage class are used
only as handles to refer to opaque resources. Such variables must: be typed
as code:OpTypeImage, code:OpTypeSampler, code:OpTypeSampledImage, or arrays
of only these types. Variables of type code:OpTypeImage must: have a
code:Sampled operand of 1 (sampled image) or 2 (storage image).
Any array of these types must: only be indexed with constant integral
expressions, except under the following conditions:
* For arrays of code:OpTypeImage variables with code:Sampled operand of 2,
if the pname:shaderStorageImageArrayDynamicIndexing feature is enabled
and the shader module declares the code:StorageImageArrayDynamicIndexing
capability, the array must: only be indexed by dynamically uniform
expressions.
* For arrays of code:OpTypeSampler, code:OpTypeSampledImage variables, or
code:OpTypeImage variables with code:Sampled operand of 1,
if the pname:shaderSampledImageArrayDynamicIndexing feature is enabled
and the shader module declares the code:SampledImageArrayDynamicIndexing
capability, the array must: only be indexed by dynamically uniform
expressions.
The code:Sampled code:Type of an code:OpTypeImage declaration must: match
the same basic data type as the corresponding resource, or the values
obtained by reading or sampling from this image are undefined.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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The code:Image code:Format of an code:OpTypeImage declaration must: not be
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*Unknown*, for variables which are used for code:OpImageRead or
code:OpImageWrite operations, except under the following conditions:
* For code:OpImageWrite, if the pname:shaderStorageImageWriteWithoutFormat
feature is enabled and the shader module declares the
code:StorageImageWriteWithoutFormat capability.
* For code:OpImageRead, if the pname:shaderStorageImageReadWithoutFormat
feature is enabled and the shader module declares the
code:StorageImageReadWithoutFormat capability.
Variables identified with the code:Uniform storage class are used to access
transparent buffer backed resources. Such variables must: be:
* typed as code:OpTypeStruct, or arrays of only this type,
* identified with a code:Block or code:BufferBlock decoration, and
* laid out explicitly using the code:Offset, code:ArrayStride, and
code:MatrixStride decorations as specified in
<<interfaces-resources-layout,Offset and Stride Assignment>>.
Any array of these types must: only be indexed with constant integral
expressions, except under the following conditions.
* For arrays of code:Block variables, if the
pname:shaderUniformBufferArrayDynamicIndexing feature is enabled and
the shader module declares the code:UniformBufferArrayDynamicIndexing
capability, the array must: only be indexed by dynamically uniform
expressions.
* For arrays of code:BufferBlock variables, if the
pname:shaderStorageBufferArrayDynamicIndexing feature is enabled and
the shader module declares the code:StorageBufferArrayDynamicIndexing
capability, the array must: only be indexed by dynamically uniform
expressions.
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
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The code:Offset decoration for any variable in a code:Block must: not
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cause the space required for that variable to extend outside the
range latexmath:[$[0, \mathit{maxUniformBufferRange})$]. The code:Offset
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
decoration for any variable in a code:BufferBlock must: not cause the
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space required for that variable to extend outside the range
latexmath:[$[0, \mathit{maxStorageBufferRange})$].
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
2016-03-25 09:25:04 +00:00
Variables identified with a storage class of code:UniformConstant and a
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
decoration of code:InputAttachmentIndex must: be declared as described in
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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<<interfaces-inputattachment,Fragment Input Attachment Interface>>.
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Each shader variable declaration must: refer to the same type of resource as
is indicated by the pname:descriptorType. See
<<interfaces-resources-correspondence,Shader Resource and Descriptor Type
Correspondence>> for the relationship between shader declarations and
descriptor types.
[[interfaces-resources-correspondence]]
.Shader Resource and Descriptor Type Correspondence
[width="90%",cols="<1,<2",options="header"]
|=============================
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
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| Resource type | Descriptor Type
| sampler | ename:VK_DESCRIPTOR_TYPE_SAMPLER
| sampled image | ename:VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
| storage image | ename:VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
| combined image sampler | ename:VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
| uniform texel buffer | ename:VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
| storage texel buffer | ename:VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
| uniform buffer | ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER +
ename:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
| storage buffer | ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER +
ename:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
| input attachment | ename:VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
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|=============================
.Shader Resource and Storage Class Correspondence
[width="100%",cols="<21%,<22%,<27%,<30%",options="header"]
|=============================
| Resource type | Storage Class | Type | Decoration(s)^1^
| sampler
| code:UniformConstant | code:OpTypeSampler |
| sampled image
| code:UniformConstant | code:OpTypeImage (code:Sampled=1)|
| storage image
| code:UniformConstant | code:OpTypeImage (code:Sampled=2) |
| combined image sampler
| code:UniformConstant | code:OpTypeSampledImage |
| uniform texel buffer
| code:UniformConstant | code:OpTypeImage (code:Dim=code:Buffer, code:Sampled=1) |
| storage texel buffer
| code:UniformConstant | code:OpTypeImage (code:Dim=code:Buffer, code:Sampled=2) |
| uniform buffer
| code:Uniform | code:OpTypeStruct
| code:Block, code:Offset, (code:ArrayStride), (code:MatrixStride)
| storage buffer
| code:Uniform | code:OpTypeStruct
| code:BufferBlock, code:Offset, (code:ArrayStride), (code:MatrixStride)
| input attachment
Change log for March 25, 2016 Vulkan 1.0.7 spec update: * Bump API patch number and header version number to 7 for this update. Github Issues: * Fix slink:VkSpecializationMapEntry example to avoid C/C++ strict aliasing issues (public issue 14). * Clarify the meaning of "matching" in flink:vkCmdBindDescriptorSets validity language (public issue 33). * Add stub reference pages so xrefs to not-yet-written pages don't generate 404 errors. However, the actual content of these pages still needs to be filled in as time allows (public issue 44, but does not close that issue out). * Remove incorrect validity statement for flink:vkGetImageSparseMemoryRequirements (public issue 85). * Reword the <<features-limits-bufferImageGranularity,bufferImageGranularity>> feature in terms of "aliasing", and clarify that it applies to bindings in the same memory object (public issue 90). * Clarify the relationship of the slink:VkPhysicalDeviceLimits pname:maxViewportDimensions and pname:viewportBoundsRange limits (public issue 92). * Specify sparse unbound texture replacement in the <<textures-texel-replacement,Texel Replacement>> section independently of robust buffer access language (public issue 100). * Add the <<fundamentals-architecture-model,Architecture Model>> section to explain architecture constraints Vulkan has chosen to accept in order to enable portable and performant code (public issue 122). * State that an object must not be destroyed until *all* (not *any*) uses of that object have completed (public issue 123). * Minor editorial cleanup (public issues 129, 134, 146, 148). * Add validity language for layer and extension names to slink:VkDeviceCreateInfo matching that used for slink:VkInstanceCreateInfo (public issue 130). * Clean up terminology for the case when the bits set in one bitmask are a subset of the bits set in another bitmask (public issue 138). * Document that input attachments are UniformConstant not Input, in the <<interfaces-inputattachment,Fragment Input Attachment Interface>> section (public glslang bug 169). Internal Issues: * Add max enum values to "flag bits" enums (internal issue #136). * Clarify language around the various uses of the term "block" in the <<appendix-compressedtex-bc,Block Compressed Image Formats>> section (internal issue #202). * Removed "expand" dependency from <enums> groups in vk.xml and added auto-generation code in the scripts to infer it instead, to ensure consistency. This caused renaming of sname:VkColorSpaceKHR and sname:VkPresentModeKHR etext:BEGIN_RANGE (etc.) tokens, but those tokens are metadata, not part of the API, and the Vulkan WG is OK with this change. This change adds ranges to two additional enums that were missing them due to not defining the "expand" attribute (internal issue 217). * Tweak makefile to generate ref page nroff (.3) files in the right output directory, working around an a2x limitation (internal issue 223). Other Commits: * Add validity requirements for flink:vkCmdCopyQueryPoolResults pname:dstBuffer parameter. * Fix ref page build to generate .3 targets in the right output directory.
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| code:UniformConstant | code:OpTypeImage (code:Dim=code:SubpassData, code:Sampled=2)
| code:InputAttachmentIndex
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|=============================
1:: in addition to code:DescriptorSet and code:Binding
[[interfaces-resources-setandbinding]]
=== DescriptorSet and Binding Assignment
A variable identified with a code:DescriptorSet decoration of
latexmath:[$s$] and a code:Binding decoration of latexmath:[$b$] indicates
that this variable is associated with the slink:VkDescriptorSetLayoutBinding
that has a pname:binding equal to latexmath:[$b$] in pname:pSetLayouts[_s_]
that was specified in slink:VkPipelineLayoutCreateInfo.
The range of descriptor sets is between zero and
pname:maxBoundDescriptorSets minus one. If a descriptor set value
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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is statically used by an entry-point there must: be an associated
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pname:pSetLayout in the corresponding pipeline layout as described in
<<descriptorsets-pipelinelayout-consistency,Pipeline Layouts consistency>>.
If the code:Binding decoration is used with an array, the entire array is
identified with that binding value. The size of the array declaration must:
be no larger than the pname:descriptorCount of that
sname:VkDescriptorSetLayoutBinding. The index of each element of the array
is referred to as the _arrayElement_. For the purposes of interface matching
and descriptor set <<descriptorsets-updates,operations>>, if a resource
variable is not an array, it is treated as if it has an arrayElement of
zero.
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
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The binding can: be any 32-bit unsigned integer value, as described in
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<<descriptorsets-setlayout>>. Each descriptor set has its own binding
name space.
There is a limit on the number of resources of each type that can: be
accessed by a pipeline stage as shown in
<<interfaces-resources-limits,Shader Resource Limits>>.
The ``Resources Per Stage'' column gives the limit on the number each type
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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of resource that can: be statically used for an entry-point in any given
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stage in a pipeline. The ``Resource Types'' column lists which resource
types are counted against the limit. Some resource types count against
multiple limits.
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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If multiple entry-points in the same pipeline refer to the same set and
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binding, all variable definitions with that code:DescriptorSet and
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
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code:Binding must: have the same basic type.
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Not all descriptor sets and bindings specified in a pipeline layout need to
be used in a particular shader stage or pipeline, but if a
code:DescriptorSet and code:Binding decoration is specified for a variable
that is statically used in that shader there must: be a pipeline layout
entry identified with that descriptor set and pname:binding and the
corresponding pname:stageFlags must: specify the appropriate
elink:VkShaderStageFlagBits for that stage.
[[interfaces-resources-limits]]
.Shader Resource Limits
[width="80%",cols="<35,<23",options="header"]
|=============================
| Resources per Stage | Resource Types
.2+<.^| maxPerStageDescriptorSamplers
| sampler | combined image sampler
.3+<.^| maxPerStageDescriptorSampledImages
| sampled image | combined image sampler | uniform texel buffer
.2+<.^| maxPerStageDescriptorStorageImages
| storage image | storage texel buffer
.2+<.^| maxPerStageDescriptorUniformBuffers
| uniform buffer | uniform buffer dynamic
.2+<.^| maxPerStageDescriptorStorageBuffers
| storage buffer | storage buffer dynamic
| maxPerStageDescriptorInputAttachments
| input attachment^1^
|=============================
1::
Input attachments can: only be used in the fragment shader stage
[[interfaces-resources-layout]]
=== Offset and Stride Assignment
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
All variables with a storage class of code:PushConstant or code:Uniform must:
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be explicitly laid out using the code:Offset, code:ArrayStride, and
code:MatrixStride decorations. There are two different layouts requirements
depending on the specific resources.
[[interfaces-resources-layout-std140]]
*Standard Uniform Buffer Layout*
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Member variables of an code:OpTypeStruct with storage class of
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code:Uniform and a decoration of code:Block (uniform buffers) must: be laid
out according to the following rules.
Change log for April 22, 2016 Vulkan 1.0.11 spec update: * Bump API patch number and header version number to 11 for this update. Github Issues: * Clarify the WSI extension language by switching from the fuzzier "ownership" language to more-consistent "acquire" language (public issue 117). * Clarify that memory barriers apply to all commands in the dependency chains in the flink:vkGetRenderAreaGranularity command and the <<synchronization-execution-and-memory-dependencies,Execution And Memory Dependencies>> section (public issue 132). * Clarify that a queue family is a set of queues in the <<fundamentals-execmodel,Execution Model>> section (public issue 166). * Removed requirement from valid usage language that VkPresentInfoKHR::waitSemaphoreCount must be greater than 0 (public issue 171). * Fix broken internal links, describe structures consistently, use consistent style for SPIR-V codewords, and tag normative terms that were missing asciidoc tags (public issue 183 and ancillary markup/normative language fixes). * Fix typos for slink:VkPhysicalDeviceLimits member names in slink:VkImageCreateInfo validity language (public issue 184). Internal Issues: * Document that the requested patch version number specified as part of slink:VkApplicationInfo::pname:apiVersion is ignored when creating an instance (internal issue 176). * Clarify handling of extension structs in the <<fundamentals-validusageValid Usage>> section (internal issue 254). * Update required slink:VkImageFormatProperties::pname:maxMipLevels to be limited to the maximum allowed mipmap pyramid size corresponding to the actual maximum supported size for the format (internal issue 256). * Modify the <<features-extentperimagetype,Allowed Extent Values Based On Image Type>> section so the allowed maximum extent is the maximum image dimension supported for each dimension of the type of texture being queried (internal issue 257). * Clarify in the <<spirvenv-module-validation,Validation Rules within a Module>> section that at least one of the code:LocalSize execution mode or code:WorkgroupSize decoration is required for each compute shader entry point in a shader module (internal issue 279). * Add validity rules for formats in flink:vkCmdClearColorImage and flink:vkCmdClearDepthStencilImage (internal issue 283). * Clarify that slink:VkImageFormatProperties::pname:maxResourceSize is an upper bound, and that it may not be possible to create an image anywhere near that size (internal issue 284). Other Commits: * Fix various minor markup errors reported by validation scripts. * Change copyright from Khronos Free Use License to Apache 2.0 license on relevant script/XML/header files. This does not affect the specification source copyright.
2016-04-21 08:08:38 +00:00
* The code:Offset Decoration must: be a multiple of its base alignment,
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computed recursively as follows:
** a scalar of size latexmath:[$N$] has a base alignment of
latexmath:[$N$]
** a two-component vector, with components of size latexmath:[$N$], has
a base alignment of latexmath:[$2N$]
** a three- or four-component vector, with components of size
latexmath:[$N$], has a base alignment of latexmath:[$4N$]
** an array has a base alignment equal to the base alignment of its
element type, rounded up to a multiple of latexmath:[$16$]
** a structure has a base alignment equal to the largest base alignment
of any of its members, rounded up to a multiple of latexmath:[$16$]
** a row-major matrix of latexmath:[$C$] columns has a base alignment
equal to the base alignment of vector of latexmath:[$C$] matrix
components
** a column-major matrix has a base alignment equal to the base
alignment of the matrix column type
Change log for March 4, 2016 Vulkan 1.0.5 spec update: * Bump API patch number to 5 for this update. Github Issues: * Correctly describe slink:VkPhysicalDeviceProperties pname:deviceName member as a string, not a pointer to a string. Also one typo fix for "hetereogeneous" (public issue 4). * Replace maynot: macro with may: not, and "may: or maynot:" with "may:" (public issue 4). * Clarify that redundantly setting the state of a fence or event has no effect (public issue 4). * Minor fixes to ref pages to track descriptions of memory bits that changed in the core spec. Fix name of a member in the description of sname:sname:VkPipelineMultisampleStateCreateInfo (public issues 8, 13). * Remove redundant validity statement for sname:VkGraphicsPipelineCreateInfo::pname:stageCount (public issue 14). * Fix typos in chapters 7-9 (public issue 14). * Clarify the example demonstrating the behavior of code:OpMemoryBarrier in the &lt;&lt;shaders-execution-memory-ordering,shader memory acces ordering>> section (public issue 16). * Specify that freeing mapped memory implicitly unmaps the memory in the description of flink:vkFreeMemory (public issue 17). * Forbid allocation callbacks from calling into the API in the &lt;&lt;memory-allocation,memory allocation>> section (public issue 20). * Add missing validity rules about size being greater than 0 and offset being less than size of object. Fix flink:VkMappedMemoryRange's misinterpretation of offset (public issues 27, 31). * Add validity rule disallowing overlapping source/destination descriptors in flink:VkCopyDescriptorSet (public issue 32). * Clarify that array and matrix stride has to be a multiple of the base alignment of the array or matrix in the &lt;&lt;interfaces-resources-layout,Offset and Stride Assignment>> section (public issue 38). * Correct parenthesis floor nesting error in equation for &lt;&lt;textures-RGB-sexp,RGB to shared exponent conversion>>. Clarify case of when exp' is forced to 0, avoiding log2(0) undefined problem (public issue 40). * Remove redundant statement from the code:FragDepth description in the &lt;&lt;interfaces-builtin-variables,Built-In Variables>> section (public issue 47). * Define the clamping of the &lt;&lt;textures-level-of-detail-operation,bias added to the scale factor>> by linking to the slink:VkPhysicalDevice feature pname:maxSamplerLodBias (public issue 64). * Fix typo "optimal linear resources" and clarify the set of resources &lt;&lt;features-limits-bufferImageGranularity,the pname:bufferImageGranularity resource>> applies to (public issue 67). * Replace 'descriptor accessed by a pipeline' language for sname:VkDescriptorSetAllocateInfo with more precise phrasing about binding a descriptor set before a command that invokes work using that set (public issue 69). * tstripadj.svg contained an Inkscape tag which caused Firefox and IE 11 to fail to render it, and was illegal SVG. Generating Plain SVG from the Inkscape SVG source fixes this (public issue 70). * Fix validity for sname:VkVertexInputBindingDescription and sname:VkVertexInputAttributeDescription numbers (public issue 72). Internal Issues: * Clarify the meaning of ename:VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT in elink:VkFormatFeatureFlagBits with respect to depth compare (internal issue 107). * Added a note explaining that ename:VK_QUEUE_TRANSFER_BIT may or may not be reported for a queue family that already supports ename:VK_QUEUE_GRAPHICS_BIT or ename:VK_QUEUE_COMPUTE_BIT as the former is a strict subset of the latter ones (internal issue 116). * Add validity language for sname:VkDescriptorSetAllocateInfo about exceeding the descriptor pool capacity (internal issue 140). * Add ename:VK_INCOMPLETE success code for flink:vkEnumeratePhysicalDevices query (internal issue 163). Other Commits: * Add the VK_NV_glsl_shader extension definitions to the API. * Update GL_KHR_vulkan_glsl with 1) origin_upper_left as default 2) specialization array constant semantics. * Corrected/updated Data Format Specification date.
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* Any code:ArrayStride or code:MatrixStride decoration must: be an integer
multiple of the base alignment of the array or matrix from above.
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
* The code:Offset Decoration of a member immediately following a structure or
an array must: be greater than or equal to the next multiple of the base
alignment of that structure or array.
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[NOTE]
.Note
====
The *std140 layout* in GLSL satisfies these rules.
====
[[interfaces-resources-layout-std430]]
*Standard Storage Buffer Layout*
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Member variables of an code:OpTypeStruct with a storage class of
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code:PushConstant (push constants), or a storage class of code:Uniform
with a decoration of code:BufferBlock (storage buffers) must: be laid
out as <<interfaces-resources-layout-std140,above>>, except
for array and structure base alignment which do not need to be
rounded up to a multiple of latexmath:[$16$].
[NOTE]
.Note
====
The *std430 layout* in GLSL satisfies these rules.
====
[[interfaces-builtin-variables]]
== Built-In Variables
Built-in variables are accessed in shaders by declaring a variable decorated
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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with a code:BuiltIn decoration. The meaning of each code:BuiltIn decoration
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is as follows. In the remainder of this section, the name of a built-in is
used interchangeably with a term equivalent to a variable decorated with
that particular built-in. Built-ins that represent integer values can: be
declared as either signed or unsigned 32-bit integers.
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
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ifdef::VK_AMD_shader_explicit_vertex_parameter[]
code:BaryCoordNoPerspAMD::
The code:BaryCoordNoPerspAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
linear interpolation at the pixel's center. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
code:BaryCoordNoPerspCentroidAMD::
The code:BaryCoordNoPerspCentroidAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
linear interpolation at the centroid. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
code:BaryCoordNoPerspSampleAMD::
The code:BaryCoordNoPerspCentroidAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
linear interpolation at each covered sample. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
code:BaryCoordPullModelAMD::
The code:BaryCoordPullModelAMD decoration can: be used to decorate a fragment
shader input variable. This variable will contain (1/W, 1/I, 1/J) evaluated at
the pixel center and can: be used to calculate gradients and then interpolate
I, J, and W at any desired sample location.
code:BaryCoordSmoothAMD::
The code:BaryCoordSmoothAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
perspective interpolation at the pixel's center. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
code:BaryCoordSmoothCentroidAMD::
The code:BaryCoordSmoothCentroidAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
perspective interpolation at the centroid. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
code:BaryCoordSmoothSampleAMD::
The code:BaryCoordSmoothCentroidAMD decoration can: be used to decorate a
fragment shader input variable. This variable will contain the (I,J) pair of
the barycentric coordinates corresponding to the fragment evaluated using
perspective interpolation at each covered sample. The K coordinate of the
barycentric coordinates can: be derived given the identity I + J + K = 1.0.
endif::VK_AMD_shader_explicit_vertex_parameter[]
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code:ClipDistance::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:ClipDistance built-in decoration will make
that variable contain the mechanism for controlling user clipping.
code:ClipDistance is an array such that the i^th^ element of the array specifies
the clip distance for plane i. A clip distance of 0 means the vertex is on the
plane, a positive distance means the vertex is inside the clip half-space, and a
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negative distance means the point is outside the clip half-space.
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The code:ClipDistance decoration must: be used only within vertex, fragment,
tessellation control, tessellation evaluation, and geometry shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In vertex shaders, any variable decorated with code:ClipDistance must: be
declared using the output storage class.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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In fragment shaders, any variable decorated with code:ClipDistance must: be
declared using the input storage class.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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In tessellation control, tessellation evaluation, or geometry shaders, any
variable decorated with code:ClipDistance must: not be in a storage class other
than input or output.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Any variable decorated with code:ClipDistance must: be declared as an array of
32-bit floating-point values.
[NOTE]
.Note
====
The array variable decorated with code:ClipDistance is explicitly sized by the
shader.
====
[NOTE]
.Note
====
In the last vertex processing stage, these values will be linearly interpolated
across the primitive and the portion of the primitive with interpolated
distances less than 0 will be considered outside the clip volume. If
code:ClipDistance is then used by a fragment shader, code:ClipDistance contains
these linearly interpolated values.
====
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code:CullDistance::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:CullDistance built-in decoration will make
that variable contain the mechanism for controlling user culling. If any member
of this array is assigned a negative value for all vertices belonging to a
primitive, then the primitive is discarded before rasterization.
+
The code:CullDistance decoration must: be used only within vertex, fragment,
tessellation control, tessellation evaluation, and geometry shaders.
+
In vertex shaders, any variable decorated with code:CullDistance must: be
declared using the output storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In fragment shaders, any variable decorated with code:CullDistance must: be
declared using the input storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In tessellation control, tessellation evaluation, or geometry shaders, any
variable decorated with code:CullDistance must: not be declared in a storage
class other than input or output.
+
Any variable decorated with code:CullDistance must: be declared as an array of
32-bit floating-point values.
[NOTE]
.Note
====
2016-02-16 09:53:44 +00:00
In fragment shaders, the values of the code:CullDistance array are linearly
interpolated across each primitive.
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
====
[NOTE]
.Note
====
If code:CullDistance decorates an input variable, that variable will contain the
corresponding value from the code:CullDistance decorated output variable from
the previous shader stage.
====
2016-02-16 09:53:44 +00:00
code:FragCoord::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:FragCoord built-in decoration will make that
variable contain the framebuffer coordinate latexmath:[$(x,y,z,\frac{1}{w})$] of
the fragment being processed. The latexmath:[$(x,y)$] coordinate
latexmath:[$(0,0)$] is the upper left corner of the upper left pixel in the
framebuffer.
+
When sample shading is enabled, the latexmath:[$x$] and latexmath:[$y$]
components of code:FragCoord reflect the location of the sample corresponding
to the shader invocation.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
When sample shading is not enabled, the x and y components of code:FragCoord
reflect the location of the center of the pixel, latexmath:[$(0.5,0.5)$].
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The latexmath:[$z$] component of code:FragCoord is the interpolated depth value
of the primitive.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The latexmath:[$w$] component is the interpolated latexmath:[$\frac{1}{w}$].
+
The code:FragCoord decoration must: be used only within fragment shaders.
+
The variable decorated with code:FragCoord must: be declared using the input
storage class.
+
The code:Centroid interpolation decoration is ignored on code:FragCoord.
+
The variable decorated with code:FragCoord must: be declared as a four-component
vector of 32-bit floating-point values.
2016-02-16 09:53:44 +00:00
code:FragDepth::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:FragDepth built-in decoration will make that
variable contain the new depth value for all samples covered by the fragment.
This value will be used for depth testing and, if the depth test passes, any
subsequent write to the depth/stencil attachment.
+
To write to code:FragDepth, a shader must: declare the code:DepthReplacing
execution mode. If a shader declares the code:DepthReplacing execution mode and
there is an execution path through the shader that does not set code:FragDepth,
then the fragment's depth value is undefined for executions of the shader that
take that path.
2016-02-16 09:53:44 +00:00
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:FragDepth decoration must: be used only within fragment shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The variable decorated with code:FragDepth must: be declared using the output
storage class.
+
The variable decorated with code:FragDepth must: be declared as a scalar 32-bit
floating-point value.
2016-02-16 09:53:44 +00:00
code:FrontFacing::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:FrontFacing built-in decoration will make
that variable contain whether a primitive is front or back facing. This variable
is non-zero if the current fragment is considered to be part of a
<<primsrast-polygons-basic,front-facing>> primitive and is zero if the fragment
is considered to be part of a back-facing primitive.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The code:FrontFacing decoration must: be used only within fragment shaders.
+
The variable decorated with code:FrontFacing must: be declared using the
input storage class.
+
The variable decorated with code:FrontFacing must: be declared as a boolean.
2016-02-16 09:53:44 +00:00
code:GlobalInvocationId::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:GlobalInvocationId built-in decoration will
make that variable contain the location of the current invocation within the
global workgroup. Each component is equal to the index of the local workgroup
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
2016-07-01 02:34:54 +00:00
multiplied by the size of the local workgroup plus code:LocalInvocationId.
2016-02-16 09:53:44 +00:00
+
The code:GlobalInvocationId decoration must: be used only within compute
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
shaders.
2016-02-16 09:53:44 +00:00
+
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
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The variable decorated with code:GlobalInvocationId must: be declared using the
input storage class.
+
The variable decorated with code:GlobalInvocationId must: be declared as a
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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three-component vector of 32-bit integers.
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code:HelperInvocation::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:HelperInvocation built-in decoration will
make that variable contain whether the current invocation is a helper
invocation. This variable is non-zero if the current fragment being shaded is a
helper invocation and zero otherwise. A helper invocation is an invocation of
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the shader that is produced to satisfy internal requirements such as the
generation of derivatives.
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
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The code:HelperInvocation decoration must: be used only within fragment
shaders.
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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+
The variable decorated with code:HelperInvocation must: be declared using the
input storage class.
+
The variable decorated with code:HelperInvocation must: be declared as a
boolean.
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[NOTE]
.Note
====
It is very likely that a helper invocation will have a value of
code:SampleMask fragment shader input value that is zero.
====
code:InvocationId::
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Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:InvocationId built-in decoration will make
that variable contain the index of the current shader invocation in a geometry
shader, or the index of the output patch vertex in a tessellation control
shader.
+
In a geometry shader, the index of the current shader invocation ranges
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
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from zero to the number of <<geometry-invocations,instances>> declared in
the shader minus one. If the instance count of the geometry shader is one or
is not specified, then code:InvocationId will be zero.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The code:InvocationId decoration must: be used only within tessellation control
and geometry shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The variable decorated with code:InvocationId must: be declared using the input
storage class.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The variable decorated with code:InvocationId must: be declared as a scalar
32-bit integer.
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code:InstanceIndex::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:InstanceIndex built-in decoration will make
that variable contain the index of the instance that is being processed by the
current vertex shader invocation. code:InstanceIndex begins at the
pname:firstInstance parameter to flink:vkCmdDraw or flink:vkCmdDrawIndexed or at
the pname:firstInstance member of a structure consumed by
flink:vkCmdDrawIndirect or flink:vkCmdDrawIndexedIndirect.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The code:InstanceIndex decoration must: be used only within vertex shaders.
+
The variable decorated with code:InstanceIndex must: be declared using the
input storage class.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The variable decorated with code:InstanceIndex must: be declared as a
scalar 32-bit integer.
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code:Layer::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:Layer built-in decoration will make that
variable contain the select layer of a multi-layer framebuffer attachment.
+
In a geometry shader, any variable decorated with code:Layer can be written with
the framebuffer layer index to which the primitive produced by the geometry
shader will be directed. If a geometry shader entry-point's interface does not
include a variable decorated with code:Layer, then the first layer is used. If
a geometry shader entry-point's interface includes a variable decorated with
2016-02-16 09:53:44 +00:00
code:Layer, it must: write the same value to code:Layer for all output
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
vertices of a given primitive.
+
In a fragment shader, a variable decorated with code:Layer contains the layer
index of the primitive that the fragment invocation belongs to.
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+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:Layer decoration must: be used only within geometry and fragment
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shaders.
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a geometry shader, any variable decorated with code:Layer must: be declared
using the output storage class.
+
In a fragment shader, any variable decorated with code:Layer must: be declared
using the input storage class.
+
Any variable decorated with code:Layer must: be declared as a scalar 32-bit
integer.
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code:LocalInvocationId::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:LocalInvocationId built-in decoration will
make that variable contain the location of the current compute shader invocation
within the local workgroup. Each component ranges from zero through to the size
of the workgroup in that dimension minus one.
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+
The code:LocalInvocationId decoration must: be used only within compute
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
shaders.
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+
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
2016-07-01 02:34:54 +00:00
The variable decorated with code:LocalInvocationId must: be declared using the
input storage class.
+
The variable decorated with code:LocalInvocationId must: be declared as a
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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three-component vector of 32-bit integers.
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
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[NOTE]
.Note
====
If the size of the workgroup in a particular dimension is one, then the
code:LocalInvocationId in that dimension will be zero. If the workgroup is
effectively two-dimensional, then code:LocalInvocationId.z will be zero.
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
If the workgroup is effectively one-dimensional, then both
code:LocalInvocationId.y and code:LocalInvocationId.z will be zero.
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
====
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code:NumWorkgroups::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:NumWorkgroups built-in decoration will make
that variable contain the number of local workgroups that are part of the
dispatch that the invocation belongs to. Each component is equal to the values
of the parameters passed into flink:vkCmdDispatch or read from the
sname:VkDispatchIndirectCommand structure read through a call to
flink:vkCmdDispatchIndirect.
2016-02-16 09:53:44 +00:00
+
The code:NumWorkgroups decoration must: be used only within compute shaders.
2016-02-16 09:53:44 +00:00
+
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
2016-07-01 02:34:54 +00:00
The variable decorated with code:NumWorkgroups must: be declared using the input
storage class.
+
The variable decorated with code:NumWorkgroups must: be declared as a
three-component vector of 32-bit integers.
2016-02-16 09:53:44 +00:00
code:PatchVertices::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:PatchVertices built-in decoration will make
that variable contain the number of vertices in the input patch being processed
by the shader. A single tessellation control or tessellation evaluation shader
can: read patches of differing sizes, so the value of the code:PatchVertices
variable may: differ between patches.
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+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:PatchVertices decoration must: be used only within tessellation
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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control and tessellation evaluation shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The variable decorated with code:PatchVertices must: be declared using the input
storage class.
+
The variable decorated with code:PatchVertices must: be declared as scalar
32-bit integer.
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code:PointCoord::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:PointCoord built-in decoration will make
that variable contain the coordinate of the current fragment within the point
being rasterized, normalized to the size of the point with origin in the upper
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left corner of the point, as described in <<primsrast-points-basic,Basic
Point Rasterization>>. If the primitive the fragment shader invocation
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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belongs to is not a point, then the variable decorated with code:PointCoord
contains an undefined value.
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+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:PointCoord decoration must: be used only within fragment shaders.
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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+
The variable decorated with code:PointCoord must: be declared using the
input storage class.
+
The variable decorated with code:PointCoord must: be declared as two-component
vector of 32-bit floating-point values.
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[NOTE]
.Note
====
Depending on how the point is rasterized, code:PointCoord may: never
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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reach latexmath:[$(0,0)$] or latexmath:[$(1,1)$].
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====
code:PointSize::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:PointSize built-in decoration will make that
variable contain the size of point primitives. The value written to the variable
decorated with code:PointSize by the last vertex processing stage in the
pipeline is used as the framebuffer-space size of points produced by
rasterization.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The code:PointSize decoration must: be used only within vertex, tessellation
control, tessellation evaluation, and geometry shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a vertex shader, any variable decorated with code:PointSize must: be
declared using the output storage class.
+
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
In a tessellation control, tessellation evaluation, or geometry shader, any
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
variable decorated with code:PointSize must: be declared using either the
input or output storage class.
+
Any variable decorated with code:PointSize must: be declared as a scalar 32-bit
floating-point value.
[NOTE]
.Note
====
When code:PointSize decorates a variable in the input storage class, it contains
the data written to the output variable decorated with code:PointSize from the
previous shader stage.
====
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code:Position::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:Position built-in decoration will make that
variable contain the position of the current vertex. In the last vertex
processing stage, the value of the variable decorated with code:Position is used
in subsequent primitive assembly, clipping, and rasterization operations.
+
The code:Position decoration must: be used only within vertex, tessellation
control, tessellation evaluation, and geometry shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a vertex shader, any variable decorated with code:Position must: be declared
using the output storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
In a tessellation control, tessellation evaluation, or geometry shader, any
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
variable decorated with code:Position must: not be declared in a storage class
other than input or output.
+
Any variable decorated with code:Position must: be declared as a four-component
vector of 32-bit floating-point values.
[NOTE]
.Note
====
When code:Position decorates a variable in the input storage class, it contains
the data written to the output variable decorated with code:Position from the
previous shader stage.
====
2016-02-16 09:53:44 +00:00
code:PrimitiveId::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:PrimitiveId built-in decoration will make
that variable contain the index of the current primitive.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In tessellation control and tessellation evaluation shaders, it will contain
the index of the patch within the current set of rendering primitives that
correspond to the shader invocation.
+
In a geometry shader, it will contain the number of primitives presented as
input to the shader since the current set of rendering primitives was started.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a fragment shader, it will contain the primitive index written by the
geometry shader if a geometry shader is present, or with the value that would
have been presented as input to the geometry shader had it been present.
+
If a geometry shader is present and the fragment shader reads from an input
variable decorated with code:PrimitiveId, then the geometry shader must: write
to an output variable decorated with code:PrimitiveId in all execution paths.
+
The code:PrimitiveId decoration must: be used only within fragment, tessellation
control, tessellation evaluation, and geometry shaders.
+
Change log for August 26, 2016 Vulkan 1.0.25 spec update: * Bump API patch number and header version number to 25 for this update. * Structurally change the specification so that multiple extensions are included in the +1.0+ git branch, and specifications will include or not include those extensions at build time based on options passed to the Makefile. See +doc/specs/vulkan/README.html+ and the ``Layers and Extensions'' section of the ``Vulkan Documentation and Extensions'' document for more information on this change. * Register and publish new extensions in the single-branch form: ** +VK_NV_external_memory_capabilities+ ** +VK_NV_external_memory+ ** +VK_NV_external_memory_win32+ ** +VK_NV_win32_keyed_mutex+ Github Issues: * Clarify description of GetInstanceProcAddr and GetDeviceProcAddr (public issue 212). * Add SPIR-V <<textures-operation-validation, instruction validation>> for single-sampled images (public issue 316). * Fix spelling of ``tesselation'' in a few places and note it as an exception to the American spelling rules convention (public issue 327). * Fix Makefile to create output directory for ``styleguide'' target (public issue 329). * Fix numerous minor issues with incorrectly tags on enumerant names and table titles (public issue 330). * Generate specversion.txt date in UTC time and RFC 2822 format (public issue 335). * Convert link to the SPIR-V Specification for flink:VkShaderModuleCreateInfo into an internal link to the normative reference (public issue 336). * Add ename:VK_ERROR_OUT_OF_MEMORY error code to flink:vkCreateDebugReportCallbackEXT (public issue 337). Internal Issues: * Update style guide regarding use of code:NULL and dname:VK_NULL_HANDLE (internal issue 393). * Change the definition of latexmath:[$q$] in the <<textures-image-level-selection,texture image level selection>> section to be the index of the maximum defined level for the view, not the number of levels in the view (internal issue 406). * Allow developers to override dname:VK_DEFINE_NON_DISPATCHABLE_HANDLE with their own binary-compatible definition (internal issue 439). * Fix +vk_platform.h+ conditional logic causing compile failure with some Android compilers (internal issue 441). * Implement the single-branch model as described above (internal issue 461). Other Issues:
2016-08-28 10:47:19 +00:00
In a fragment, tessellation control or tessellation evaluation shader, any
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
variable decorated with code:PrimitiveId must: be declared using the output
storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a geometry shader, any variable decorated with code:PrimitiveId must: be
declared using either the input or output storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Any variable decorated with code:PrimitiveId must: be declared as scalar 32-bit
integer.
[NOTE]
.Note
====
When the code:PrimitiveId decoration is applied to an output variable in the
geometry shader, the resulting value is seen through the code:PrimitiveId
decorated input variable in the fragment shader.
====
2016-02-16 09:53:44 +00:00
code:SampleId::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:SampleId built-in decoration will make that
variable contain the zero-based index of the sample the invocation corresponds to.
code:SampleId ranges from zero to the number of samples in the framebuffer
minus one. If a fragment shader entry-point's interface includes an input
variable decorated with code:SampleId, per-sample shading is enabled for draws
that use that fragment shader.
+
The code:SampleId decoration must: be used only within fragment shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The variable decorated with code:SampleId must: be declared using the input
storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The variable decorated with code:SampleId must: be declared as a scalar 32-bit
integer.
2016-02-16 09:53:44 +00:00
code:SampleMask::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:SampleMask built-in decoration will make
any variable contain the sample coverage mask for the current fragment shader
invocation.
+
A variable in the input storage class decorated with code:SampleMask will
contain a bitmask of the set of samples covered by the primitive generating the
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fragment during rasterization. It has a sample bit set if and only if the
sample is considered covered for this fragment shader invocation.
code:SampleMask[] is an array of integers. Bits are mapped to samples in a
manner where bit B of mask M (`SampleMask[M]`) corresponds to sample
latexmath:[$32 \times M + B$].
+
When state specifies multiple fragment shader invocations for a given
fragment, the sample mask for any single fragment shader invocation
specifies the subset of the covered samples for the fragment that correspond
to the invocation. In this case, the bit corresponding to each covered
sample will be set in exactly one fragment shader invocation.
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
A variable in the output storage class decorated with code:SampleMask is an
array of integers forming a bit array in a manner similar an input variable
decorated with code:SampleMask, but where each bit represents coverage as
computed by the shader. Modifying the sample mask by writing zero to a bit of
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code:SampleMask causes the sample to be considered uncovered. However,
setting sample mask bits to one will never enable samples not covered by the
original primitive. If the fragment shader is being evaluated at any
frequency other than per-fragment, bits of the sample mask not corresponding
to the current fragment shader invocation are ignored. This array must: be
sized in the fragment shader either implicitly or explicitly, to be no
larger than the implementation-dependent maximum sample-mask (as an array of
32-bit elements), determined by the maximum number of samples. If a fragment
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
shader entry-point's interface includes an output variable decorated with
2016-02-16 09:53:44 +00:00
code:SampleMask, the sample mask will be undefined for any array elements of
any fragment shader invocations that fail to assign a value. If a fragment
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
shader entry-point's interface does not include an output variable decorated
2016-02-16 09:53:44 +00:00
with code:SampleMask, the sample mask has no effect on the processing of a
fragment.
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:SampleMask decoration must: be used only within fragment shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Any variable decorated with code:SampleMask must: be declared using either the
input or output storage class.
+
Any variable decorated with code:SampleMask must: be declared as an array of
32-bit integers.
2016-02-16 09:53:44 +00:00
code:SamplePosition::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:SamplePosition built-in decoration will make
that variable contain the sub-pixel position of the sample being shaded.
The top left of the pixel is considered to be at coordinate latexmath:[$(0,0)$]
and the bottom right of the pixel is considered to be at coordinate
latexmath:[$(1,1)$]. If a fragment shader entry-point's interface includes an
input variable decorated with code:SamplePosition, per-sample shading is enabled
for draws that use that fragment shader.
2016-02-16 09:53:44 +00:00
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
2016-05-14 00:01:59 +00:00
The code:SamplePosition decoration must: be used only within fragment shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The variable decorated with code:SamplePosition must: be declared using the
input storage class.
+
The variable decorated with code:SamplePosition must: be declared as a
two-component vector of 32-bit floating-point values.
2016-02-16 09:53:44 +00:00
code:TessCoord::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:TessCoord built-in decoration will make that
variable contain the three-dimensional latexmath:[$(u,v,w)$] barycentric
coordinate of the tessellated vertex within the patch. latexmath:[$u$],
latexmath:[$v$], and latexmath:[$w$] are in the range latexmath:[$[0,1\]$] and
vary linearly across the primitive being subdivided. For the tessellation modes
of code:Quads or code:IsoLines, the third component is always zero.
2016-02-16 09:53:44 +00:00
+
The code:TessCoord decoration must: be used only within tessellation
2016-02-16 09:53:44 +00:00
evaluation shaders.
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
The variable decorated with code:TessCoord must: be declared using the
input storage class.
+
The variable decorated with code:TessCoord must: be declared as three-component
vector of 32-bit floating-point values.
2016-02-16 09:53:44 +00:00
code:TessLevelOuter::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:TessLevelOuter built-in decoration will make
that variable contain the outer tessellation levels for the current patch.
+
In tessellation control shaders, the variable decorated with code:TessLevelOuter
can: be written to which controls the tessellation factors for the resulting
patch. These values are used by the tessellator to control primitive
tessellation and can: be read by tessellation evaluation shaders.
+
In tessellation evaluation shaders, the variable decorated with
code:TessLevelOuter can: read the values written by the tessellation control
shader.
2016-02-16 09:53:44 +00:00
+
The code:TessLevelOuter decoration must: be used only within
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
tessellation control and tessellation evaluation shaders.
+
In a tessellation control shader, any variable decorated with
code:TessLevelOuter must: be declared using the output storage class.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a tessellation evaluation shader, any variable decorated with
code:TessLevelOuter must: be declared using the input storage class.
+
Any variable decorated with code:TessLevelOuter must: be declared as an array
of size four, containing 32-bit floating-point values.
2016-02-16 09:53:44 +00:00
code:TessLevelInner::
2016-02-16 09:53:44 +00:00
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:TessLevelInner built-in decoration will make
that variable contain the inner tessellation levels for the current patch.
+
In tessellation control shaders, the variable decorated with code:TessLevelInner
can: be written to, which controls the tessellation factors for the resulting
patch. These values are used by the tessellator to control primitive
tessellation and can: be read by tessellation evaluation shaders.
+
In tessellation evaluation shaders, the variable decorated with
code:TessLevelInner can: read the values written by the tessellation control
shader.
2016-02-16 09:53:44 +00:00
+
The code:TessLevelInner decoration must: be used only within
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
tessellation control and tessellation evaluation shaders.
2016-02-16 09:53:44 +00:00
+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
In a tessellation control shader, any variable decorated with
code:TessLevelInner must: be declared using the output storage class.
+
In a tessellation evaluation shader, any variable decorated with
code:TessLevelInner must: be declared using the input storage class.
+
Any variable decorated with code:TessLevelInner must: be declared as an array
of size two, containing 32-bit floating-point values.
2016-02-16 09:53:44 +00:00
code:VertexIndex::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:VertexIndex built-in decoration will make
that variable contain the index of the vertex that is being processed by
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
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the current vertex shader invocation. For non-indexed draws,
this variable begins at the pname:firstVertex parameter to
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flink:vkCmdDraw or the pname:firstVertex member of a structure consumed by
flink:vkCmdDrawIndirect and increments by one for each vertex in the draw.
For indexed draws, its value is the content of the index buffer for the
Change log for March 10, 2016 Vulkan 1.0.6 spec update: * Bump API patch number and header version number to 6 for this update. Github Issues: * Define 'invocation group' for compute and graphics shaders. Cleanup definition and use of 'workgroup', and add glossary entries (public issue 1). * Various minor editorial fixes (public issue 33). * Clarify locations for block members in the &lt;&lt;interfaces-iointerfaces-locations,Location Assignment>> section (public issue 45). * Editorial fixes for &lt;&lt;commandbuffer-allocation,Command Buffer Allocation>> section (public issues 54, 59). * Clarify behavior of depth test in the &lt;&lt;fragops-depth,Depth Test&gt;&gt; section (public issues 80, 81). * Remove discussion of return codes from flink:vkGetPhysicalDeviceSparseImageFormatProperties and flink:vkGetImageSparseMemoryRequirements, which don't return values (public issue 82). * Allow flink:vkCmdDrawIndirect and flink:vkCmdDrawIndexedIndirect pname:drawCount of 0, as well as 1, when the multiDrawIndirect feature is not supported (public issue 88). * Remove confusing wording in the &lt;&lt;features-limits,Limits>> section describing the slink:VkPhysicalDeviceLimits pname:minTexelBufferOffsetAlignment, pname:minUniformBufferOffsetAlignment, and pname:minStorageBufferOffsetAlignment members as both minimums and maximums (public issue 91). * Clarified that only the RGB components should be affected in places where sRGB is referred to in the spec, such as ASTC formats. Minor re-wording to avoid "color space" when actively incorrect, now that we refer to the Data Format Spec which actually makes a distinction between color space and transfer function (public issue 94). * Treat pname:pPropertyCount == 0 consistently in flink:vkEnumerateInstanceLayerProperties and flink:vkEnumerateDeviceLayerProperties (public issue 99) * Cleanup minor editorial issues in chapters 14-17 (public issue 100). * Clarify definition of flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties (public issue 101). * Define the flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties pname:pLayerName parameter to be a pointer to a null-terminated UTF-8 string (public issue 101). * Rearrange "Missing information" references in mandatory format tables (public issue 101). * Clarify that the enumerated extensions returned by flink:vkEnumerateInstanceExtensionProperties and flink:vkEnumerateDeviceExtensionProperties will only include extensions provided by the platform or extensions implemented in implicitly enabled layers (public issue 101). * Miscellaneous editorial fixes. Include the Vulkan spec patch number in the PDF title. Fix label on &lt;&lt;fig-non-strict-lines,Non strict lines>> diagram. Use more easily distinguished symbols in tables in the &lt;&lt;features-required-format-support,Required Format Support>> section. Don't require FQDNs used as layer names be encoded in lower case if not possible, in the &lt;&lt;extensions-naming-conventions, Extension and Layer Naming Conventions>> section (public issues 101, 119, 121). Internal Issues: * Fixed excessive spacing in tables in XHTML (internal issue 18). * Clarify that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT applies to secondary command buffers. Previously spec only referred to the members of pname:pCommandBuffers being affected by this bit. Added a separate slink:VkSubmitInfo Valid Usage restriction specifying that ename:VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT also applies to any secondary command buffers that are recorded into the primary command buffers in pname:pCommandBuffers (internal issue 106). * Clarify that slink:VkDeviceCreateInfo::pname:pEnabledFeatures can be NULL (internal issue 117). * Remove "the value of" where it is redundant (e.g. speaking of an API parameter, struct member, or SPIR-V variable, but not when speaking of color components) (internal issue 175). * Forced patch version to always be 0 in the header. Add a "VK_API_VERSION_<major>_<minor>" macro for people to use to do the right thing. Add a VK_HEADER_VERSION which captures the header release number independent of the spec patch number (internal issue 176). * Correct description of slink:VkPipelineShaderStageCreateInfo::pname:pName to "a pointer to a null-terminated UTF-8 string" (internal issue #197). Other Commits: * Updated DataFormat spec reference to the new date for revision 5 of that spec. * Fixed KEEP option (to retain LaTeX intermediate files) in the Makefile to be included when edited there, as well as set on the command line. * Reserve and add "VK_IMG_filter_cubic" to the registry, and implement script functionality to add and remove validity from existing functions. Includes schema and readme changes. * Update GL_KHR_vulkan_glsl so push_constants do not have descriptor sets.
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vertex plus the pname:vertexOffset parameter to
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flink:vkCmdDrawIndexed or the pname:vertexOffset member of the structure
consumed by flink:vkCmdDrawIndexedIndirect.
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
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The code:VertexIndex decoration must: be used only within vertex shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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The variable decorated with code:VertexIndex must: be declared using the
input storage class.
+
The variable decorated with code:VertexIndex must: be declared as a scalar
32-bit integer.
[NOTE]
.Note
====
code:VertexIndex starts at the same starting value for each instance.
====
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code:ViewportIndex::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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Decorating a variable with the code:ViewportIndex built-in decoration will make
that variable contain the index of the viewport.
+
In a geometry shader, the variable decorated with code:ViewportIndex can be
written to with the viewport index to which the primitive produced by the
geometry shader will be directed. The selected
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viewport index is used to select the viewport transform and scissor
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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rectangle. If a geometry shader entry-point's interface does not include a
variable decorated with code:ViewportIndex, then the first viewport
is used. If a geometry shader entry-point's interface includes a variable
decorated with code:ViewportIndex, it must: write the same value to
code:ViewportIndex for all output vertices of a given primitive.
+
In a fragment shader, the variable decorated with code:ViewportIndex
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contains the viewport index of the primitive that the fragment invocation
belongs to.
+
Change log for May 13, 2016 Vulkan 1.0.13 spec update: * Bump API patch number and header version number to 13 for this update. Github Issues: * Improve the description of ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the VK_KHR_surface extension (public issue 174). * Clarify use of etext:*_SIMULTANEOUS_USE_BIT for secondary command buffers (public issue 182). * Fix typos in VK_KHR_wayland_surface extension where code:wl_device was used instead of code:wl_display (public issue 193). * Replaced {apiname} with ``Vulkan'' in XML validity statements (public issue 199). * Fix dead links for WSI handle types (public issue 200). *** N.b. this needs to be done in WSI branches as well *** * Use "signaled" instead of "signalled" spelling everywhere (public issue 201). *** N.b. this needs to be done in WSI branches as well *** * Move readme.pdf target directory for XML schema documentation into the target generation directory, instead of leaving it checked into the spec source tree (public issue 203). *** N.b. need to add generated PDF to registry index/1.0 page * Fix duplicate 'which which' typo in description of elink:VkCommandPoolResetFlagBits (public issue 204). * Move the <<Programmable Primitive Shading>> section up one level, out of the <<drawing-primitive-topologies,Primitive Topologies>> section (public issue 209). Internal Issues: * Clarify in the <<pipelines-cache,Pipeline Cache>> section that implementations should not manage the size of pipeline cache (internal issue 192). * Deprecate the concept of device layers and associated commands (internal issue 255). * Remove ename:VK_INCOMPLETE from the list of possible result codes of flink:vkGetPhysicalDeviceSurfaceCapabilitiesKHR (internal issue 314). * Add missing std140/std430 rule: the base alignment of a member following a structure is a multiple of the structure's base alignment (internal issue 321). * Fixes naming of the single elink:VkColorSpaceKHR enum from ename:VK_COLORSPACE_SRGB_NONLINEAR_KHR to ename:VK_COLOR_SPACE_SRGB_NONLINEAR_KHR in XML/header and the VK_KHR_swapchain and VK_KHR_surface extensions to match the style of the typename (space and color are two words, not one) (internal issue 322). * Make it clear that code:LocalInvocationID should only be applied to an input variable and normalize the language describing code:LocalInvocationID to the language for other compute shader variables in the <<interfaces-builtin-variables,Built-in Variables>> section, and add normative language (internal issue 323). * Clarify in the <<fundamentals-returncodes,Return Codes>> section that the result pointer may be modified for specific commands, even if a runtime error is returned (internal issue 324).
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The code:ViewportIndex decoration must: be used only within geometry and
fragment shaders.
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+
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
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In a geometry shader, any variable decorated with code:ViewportIndex must: be
declared using the output storage class.
+
In a fragment shader, any variable decorated with code:ViewportIndex must: be
declared using the input storage class.
+
Any variable decorated with code:ViewportIndex must: be declared as a scalar
32-bit integer.
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code:WorkgroupId::
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Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:WorkgroupId built-in decoration will make
Change log for September 6, 2016 Vulkan 1.0.26 spec update: * Bump API patch number and header version number to 26 for this update. Github Issues: * Bring sample code in the +VK_KHR_surface+ and +VK_KHR_swapchain+ extension summary appendices up to date, and note they will be replaced with pointers to the LunarG SDK examples in the future (public issue 279). * Add a new <<fundamentals-commandsyntax-results-lifetime,Lifetime of Retrieved Results>> section specifying that ftext:vkGet* and ftext:VkEnumerate* results are invariant unless otherwise specified, and specify behavior for individual commands which are not invariant (public issue 280). * Remove conflicting definition of slink:VkDisplayPlaneCapabilitiesKHR::pname:maxSrcPosition and clean up language of the remaining definition (public issue 351). * Fix many minor spelling errors and add rules to the style guide to prevent recurrences (public issue 352). Internal Issues: * Remove redundant descriptions of the etext:VK_USE_PLATFORM_* macros from the <<wsi,Window System Integration>> chapter in favor of the description in the <<boilerplate-wsi-header,Window System-Specific Header Control>> appendix (internal issue 6). * Replace misleading 'can: be destroyed when not X' with more correct 'must: not be destroyed while X' in the <<fundamentals-objectmodel-lifetime,Object Lifetime>> section. Disallow destroying a pipeline layout while a command buffer using it is recording (internal issue 241). * Clarify that ename:VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT is valid for all images used as attachments in elink:VkImageUsageFlagBits and the slink:VkImageLayout validity language (internal issue 320). * Note that <<extended-functionality-layers,Layers>> may wrap object handles, but that this is a generally discouraged. A link to additional information in the documentation for layer authors is provided (issue 398) * Replace the mustnot: and shouldnot: macros with equivalent must: not and should: not to get rid of non-English words while still highlighting normative language (internal issue 407). * Disallow creating multisampled images with ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT in the slink:VkImageLayout validity language and the <<features-supported-sample-counts,Supported Sample Counts>> section (internal issue 445). * Fix typo so that flink:vkCmdDrawIndexedIndirect is defined in terms of flink:vkCmdDrawIndexed rather than flink:vkCmdDrawIndirect (internal issue 446). * Reorganize the per-extension information sections to all be in the <<extensions,Layers & Extensions>> appendix. Also fix a typo in +VK_IMG_filter_cubic+ which incorrectly identified it as a +KHR+ extension (internal issue 461). Other Issues: * Use asciidoc markup instead of latexmath to simplify diagrams in the <<features-formats-non-packed,byte mapping tables>> for color formats. * Fix a markup problem with the wildcarded enumerant names in a NOTE in the <<textures-texel-replacement,Texel Replacement>> section. * Fix missing attributes in the XML interface for elink:VkExternalMemoryHandleTypeFlagBitsNV and elink:VkExternalMemoryFeatureFlagBitsNV (KhronosGroup/Vulkan-Hpp issue #25) * Cleanup reference page builds so only core pages are built for releases.
2016-09-06 13:17:27 +00:00
that variable contain the global workgroup that the current invocation is a
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
member of. Each component ranges from zero to the values of the parameters
passed into flink:vkCmdDispatch or read from the sname:VkDispatchIndirectCommand
structure read through a call to flink:vkCmdDispatchIndirect.
2016-02-16 09:53:44 +00:00
+
The code:WorkgroupId decoration must: be used only within compute shaders.
2016-02-16 09:53:44 +00:00
+
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
2016-07-01 02:34:54 +00:00
The variable decorated with code:WorkgroupId must: be declared using the input
storage class.
+
The variable decorated with code:WorkgroupId must: be declared as a
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
three-component vector of 32-bit integers.
Change log for June 10, 2016 Vulkan 1.0.16 spec update: * Bump API patch number and header version number to 16 for this update. Github Issues: * Clarify that integer border values are meant to be 0/1, and that integer texture lookups are sign-extended in the <<textures-format-conversion,Format Conversion>> and <<textures-texel-replacement,Texel Replacement>> sections (public issue 52). * Add logic to generate spec boilerplate without using the 'git' command-line client, needed when building from a tarball or another source of the Vulkan tree rather than a cloned git repo. Remove boilerplate as part of 'clean' target (public issue 195). * Document that color writes and clears to unused attachments have no effect for slink:VkClearAttachment and elink:VkColorComponentFlagBits (public issue 198). * Fixed flink:vkCmdExecuteCommands validity statement for sname:VkCommandBufferInheritanceInfo::pname:framebuffer. If used, it must match the framebuffer in the current renderpass instance (public issue 226). * Added valid usage language to require for all functions that set dynamic state that the currently bound graphics pipeline has the corresponding dynamic state enabled (public issue 235). Internal Issues: * Clarify for flink:vkEnumerateInstanceExtensionProperties, in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section, and in the <<glossary,Glossary>> section when functionality should be exposed as an instance extension, as a device extension, or as both (internal issue 109). * Place WorkgroupSize in alphabetical order in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Corrects valid usage in vkEndRenderPass to only affect primary render passes, as secondaries may be entirely within a render pass, and should be able to be ended (previous language disallowed that) (internal issue 338). * Fix relational operator from <= to >= in the <<features-extentperimagetype,Allowed Extent Values>> section (internal issue 343). * Disallow recursion under SPIR-V entry points in the <<spirvenv-module-validation,Validation Rules within a Module>> section (internal SPIR-V issue 37). Other Commits: * Use standard Python ElementTree package instead of lxml.etree in header / validation layer / include autogeneration from XML, reducing platform dependencies.
2016-06-10 22:49:54 +00:00
code:WorkgroupSize::
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
Decorating a variable with the code:WorkgroupSize built-in decoration will make
that variable contain the dimensions of a local workgroup. If an object is
decorated with the code:WorkgroupSize decoration, this must: take precedence
over any execution mode set for code:LocalSize.
Change log for June 10, 2016 Vulkan 1.0.16 spec update: * Bump API patch number and header version number to 16 for this update. Github Issues: * Clarify that integer border values are meant to be 0/1, and that integer texture lookups are sign-extended in the <<textures-format-conversion,Format Conversion>> and <<textures-texel-replacement,Texel Replacement>> sections (public issue 52). * Add logic to generate spec boilerplate without using the 'git' command-line client, needed when building from a tarball or another source of the Vulkan tree rather than a cloned git repo. Remove boilerplate as part of 'clean' target (public issue 195). * Document that color writes and clears to unused attachments have no effect for slink:VkClearAttachment and elink:VkColorComponentFlagBits (public issue 198). * Fixed flink:vkCmdExecuteCommands validity statement for sname:VkCommandBufferInheritanceInfo::pname:framebuffer. If used, it must match the framebuffer in the current renderpass instance (public issue 226). * Added valid usage language to require for all functions that set dynamic state that the currently bound graphics pipeline has the corresponding dynamic state enabled (public issue 235). Internal Issues: * Clarify for flink:vkEnumerateInstanceExtensionProperties, in the <<extended-functionality-instance-extensions-and-devices, Instance Extensions and Device Extensions>> section, and in the <<glossary,Glossary>> section when functionality should be exposed as an instance extension, as a device extension, or as both (internal issue 109). * Place WorkgroupSize in alphabetical order in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Corrects valid usage in vkEndRenderPass to only affect primary render passes, as secondaries may be entirely within a render pass, and should be able to be ended (previous language disallowed that) (internal issue 338). * Fix relational operator from <= to >= in the <<features-extentperimagetype,Allowed Extent Values>> section (internal issue 343). * Disallow recursion under SPIR-V entry points in the <<spirvenv-module-validation,Validation Rules within a Module>> section (internal SPIR-V issue 37). Other Commits: * Use standard Python ElementTree package instead of lxml.etree in header / validation layer / include autogeneration from XML, reducing platform dependencies.
2016-06-10 22:49:54 +00:00
+
The code:WorkgroupSize decoration must: be used only within compute shaders.
+
Change log for July 1, 2016 Vulkan 1.0.19 spec update: * Bump API patch number and header version number to 19 for this update. Github Issues: * Clarified how flink:vkGetImageSubresourceLayout interacts with image layouts (public issue 247). * Remove ename:VK_IMAGE_LAYOUT_PREINITIALIZED from valid usage rule for slink:VkImageMemoryBarrier::pname:oldLayout. It is only valid if it is the current layout (public issue 248). * Modify valid usage for flink:vkBindBufferMemory so implementations are free to require a different backing memory size than the buffer size (public issue 251). * Clarify that filtering rules for flink:vkCmdBlitImage always apply, and are usually no-ops if the formats are the same (public issue 253). * Remove 'non-sparse' from description of flink:vkGetBufferMemoryRequirements and flink:vkGetImageMemoryRequirements (public issue 257). * Remove ename:VK_ERROR_LAYER_NOT_PRESENT error code from flink:vkCreateDevice (public issue 259). * Change "must not" to "should not" in constraint on when flink:vkAcquireNextImageKHR is called in the +VK_KHR_swapchain+ branch (public issue 262). * Change type of flink:vkCmdUpdateBuffer::pname:pData from basetype:uint32_t* to basetype:void* (public issue 263). * Change should: to must: in description of where additional segments are placed in the <<[tessellation-tessellator-spacing,Tessellator Spacing>> section (public issue 264). Internal Issues: * Normalize the language of all the compute shader built-ins in the <<interfaces-builtin-variables,Built-in Variables>> section (internal issue 323). * Remove definition of presentation engine internal queue lengths associated with ename:VK_PRESENT_MODE_FIFO_KHR and ename:VK_PRESENT_MODE_FIFO_RELAXED_KHR in the <<Window System Integration,wsi>> chapter (internal issue 374). * The language of a Note was too broad, and implied that loaders for a given OS would statically export functions for WSI extensions that weren't relevant to (or supported on) the OS. Also, removed "Khronos-provided" since the Android loader isn't (internal issue 380) Other Commits: * Add ename:VK_INCOMPLETE to list of return values for flink:vkGetPipelineCacheData. Spec says this value is returnable, but it wasn't listed in the error codes. * Fix "correponds" typo in member definitions for slink:VkSubpassDescription.
2016-07-01 02:34:54 +00:00
The object decorated with code:WorkgroupSize must: be a specialization constant
or a constant.
+
The object decorated with code:WorkgroupSize must: be declared as a
Change log for August 12, 2016 Vulkan 1.0.24 spec update: * Bump API patch number and header version number to 24 for this update. Github Issues: * Fix type mismatch in swapchain image equivalency table (public issue 289). * Fix a copy-and-paste error in the description of flink:vkGetSwapchainImagesKHR::pname:pSwapchainImages, that said it was an array of ``sname:VkSwapchainImageKHR structures'' instead of an array of ``sname:VkImage handles'' (public issue 292). * Specify that ename:VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT is only valid for ename:VK_IMAGE_TYPE_2D images (public issue 293). * Add a valid usage statement to flink:vkCmdExecuteCommands saying that when called outside a render pass instance, the secondary command buffers must not have been created with the ename:VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT (public issue 297). * Fix description of +VK_NO_STDINT_H+ in the <<boilerplate-platform-macros,platform macros>> section (public issue 314). Internal Issues: * Normalize the language for the remaining built-in variables in the <<interfaces-builtin-variables,Built-In Variables>> section. Fix code:FrontFacing and code:HelperInvocation, as they should be of code:boolean type rather than code:integer (internal issue 323). * Clarify that when ename:VK_WHOLE_SIZE is used for a buffer descriptor range, the effective range must still be within the max buffer range (internal issue 426). * Clarify that command buffers and descriptor sets are allocated rather than created. Also clarify when the recording state of a command buffer is relevant (internal issue 434).
2016-08-12 11:25:36 +00:00
three-component vector of 32-bit integers.