Removed throttling for node and counter updates to improve performance and reach 60fps.
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+5
-15
@@ -341,33 +341,23 @@ window.addEventListener('resize', resizeAndCenterNetwork);
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// Removed the stabilizationIterationsDone event listener to avoid redundant calls to resizeAndCenterNetwork
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let lastUpdateTime = 0;
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let lastPieChartUpdateTime = 0;
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let lastCounterUpdateTime = 0;
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const updateInterval = 120; // 120ms throttle
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const counterUpdateInterval = 50; // 50ms throttle for counter
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const pieChartUpdateInterval = 1000; // Update pie chart every second
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function updateNodes() {
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const currentTime = performance.now();
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if (currentTime - lastUpdateTime >= updateInterval && nodesToUpdate.length > 0) {
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if (nodesToUpdate.length > 0) {
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nodes.update(nodesToUpdate);
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nodesToUpdate = [];
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calculateSmallGroups();
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lastUpdateTime = currentTime;
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updateCounter();
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}
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// Separate throttle for pie chart update
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if (currentTime - lastPieChartUpdateTime >= updateInterval) {
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const currentTime = performance.now();
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if (currentTime - lastPieChartUpdateTime >= pieChartUpdateInterval) {
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updatePieChart();
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lastPieChartUpdateTime = currentTime;
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}
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// Separate throttle for counter update
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if (currentTime - lastCounterUpdateTime >= counterUpdateInterval) {
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updateCounter();
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lastCounterUpdateTime = currentTime;
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}
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requestAnimationFrame(updateNodes);
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}
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