In `async` functions, a closure environment is created for variables
that cross an await boundary - this closure environment is kept in
memory for the lifetime of the associated future - this means that
although _some_ variables are no longer used, they still take up memory
for a long time.
In Nimbus, message validation is processed in batches meaning the future
of an incoming gossip message stays around for quite a while - this
leads to memory consumption peaks of 100-200 mb when there are many
attestations in the pipeline.
To avoid excessive memory usage, it's generally better to move non-async
code into proc's such that the variables therein can be released earlier
- this includes the many hidden variables introduced by macro and
template expansion (ie chronicles that does expensive exception
handling)
* move seen table salt to floodsub, use there as well
* shorten seen table salt to size of hash
* avoid unnecessary memory allocations and copies in a few places
* factor out message scoring
* avoid reencoding outgoing message for every peer
* keep checking validators until reject (in case there's both reject and
ignore)
* `readOnce` avoids `readExactly` overhead for single-byte read
* genericAssign -> assign2
* properly propagate initiator information for gossipsub
* Fix pubsubpeer lifetime management
* restore old behavior
* tests fixing
* clamp backoff time value received
* fix member name collisions
* internal test fixes
* better names and explaining of the importance of transport direction
* fixes
* Address Book POC implementation (#499)
* Address Book POC implementation
* Feat/peerstore impl (#505)
Co-authored-by: Hanno Cornelius <68783915+jm-clius@users.noreply.github.com>
* Refactor gossipsub into multiple modules
* splitup further gossipsub
* move more mesh related stuff to behavior
* fix internal tests
* fix PubSubPeer.outbound flag, make it more reliable
* use discard rather then _
* master merge
* wip
* avoid deadlocks
* tcp limits
* expose client field in chronosstream
* limit incoming connections
* update with new listen api
* fix release
* don't override peerinfo in connection
* rework transport with accept
* use semaphore to track resource ussage
* rework with new transport accept api
* move events to conn manager (#373)
* use semaphore to track resource ussage
* merge master
* expose api to acquire conn slots
* don't fail expensive metrics
* allow tracking and updating connections
* set global connection limits to 80
* add per peer connection limits
* make sure conn is closed if tracking failed
* more descriptive naming for handle
* rework with new transport accept api
* add `getStream` hide `selectConn`
* add TransportClosedError
* make nil explicit
* don't make unnecessary copies of message
* logging
* error handling
* cleanup semaphore
* track connections properly
* throw `TooManyConnections` when tracking outgoing
* use proper exception and handle conventions
* check onCloseHandle for nil
* revert internalConnect changes
* adding upgraded flag
* await stream before closing
* simplify tracking
* wip
* logging
* split connection limits into incoming and outgoing
* further streamline connection limits split counts
* don't use closeWithEOF
* move peer and conn event triggers from switch
* wip
* wip
* wip
* merge master
* handle nil connections properly
* add clarifying comment
* don't raise exc on nil
* no finally
* add proper min/max connections logic
* rebase master
* merge master
* master merge
* remove request timeout
should be addressed in separate PR
* merge master
* share semaphore when in/out limits arent enforced
* merge master
* use import
* pass semaphore to trackConn
* don't close last conn
* use storeConn
* merge master
* use storeConn