1.7 KiB
Status messaging basic interaction
** * TODO its still not clear how username works on the new protocol, it may change the methods using it, as it's not used atm. **
Setup a new connection
SDK should offer an easy but configurable way to setup the status node.
Connect
Connect method will create a new connection, attach the default configuration, and login with the provided password.
conn, err := sdk.Connect(username, password)
Ability to close a specific connection
In order to close all channels, sdk.Conn object should offer a Close
method.
conn, err := sdk.Connect(username, password)
defer conn.Close()
Ability to change connection configuration
Even Connect
method is suitable for almost all situations, some developers may want to customize statusNode configuration. To accomplish that, one can simply divide Connect method on its internal calls like:
cfg := sdk.DefaultConfig()
cfg.NodeConfig.WhisperConfig.MinimumPoW = 0.001
conn := sdk.New()
if err := conn.Start(cfg); err != nil {
panic("Couldn't connect to status")
}
if err := conn.SignupOrLogin("username", "password"); err != nil {
panic(err)
}
Ability to sign up on the platform
SignupOrLogin
method is provided so you can sign up as a specific user
if err := conn.SignupOrLogin("username", "password"); err != nil {
panic(err)
}
Ability to login as a specific account
Login
method provides an interface to log in
if err := conn.Login("username", "password"); err != nil {
panic(err)
}
Documented API for basic sdk interaction
This document can be adapted as a documentation for basic sdk interaction