53 lines
1.5 KiB
Nix
53 lines
1.5 KiB
Nix
{ pkgs ? import <nixpkgs> {},
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target-os ? "all" }:
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with pkgs;
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let
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projectDeps = import ./default.nix { inherit target-os; };
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platform = callPackage ./nix/platform.nix { inherit target-os; };
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useFastlanePkg = (platform.targetAndroid && !stdenv'.isDarwin);
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# TODO: Try to use stdenv for iOS. The problem is with building iOS as the build is trying to pass parameters to Apple's ld that are meant for GNU's ld (e.g. -dynamiclib)
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stdenv' = stdenvNoCC;
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mkShell' = mkShell.override { stdenv = stdenv'; };
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fastlane' = callPackage ./fastlane {
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bundlerEnv = _: pkgs.bundlerEnv {
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name = "fastlane-gems";
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gemdir = ./fastlane;
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};
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};
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in mkShell' {
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buildInputs = [
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# utilities
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bash
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curl
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file
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git
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gnumake
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jq
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ncurses
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lsof # used in scripts/start-react-native.sh
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ps # used in scripts/start-react-native.sh
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unzip
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wget
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] ++
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(if useFastlanePkg then [ fastlane' ] else lib.optionals platform.targetMobile [ bundler ruby ]); # bundler/ruby used for fastlane on macOS
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inputsFrom = [ projectDeps ];
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TARGET_OS = target-os;
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shellHook = ''
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set -e
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STATUS_REACT_HOME=$(git rev-parse --show-toplevel)
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export PATH=$STATUS_REACT_HOME/node_modules/.bin:$PATH
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${projectDeps.shellHook}
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${lib.optionalString useFastlanePkg fastlane'.shellHook}
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if [ "$IN_NIX_SHELL" != 'pure' ] && [ ! -f $STATUS_REACT_HOME/.ran-setup ]; then
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$STATUS_REACT_HOME/scripts/setup
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touch $STATUS_REACT_HOME/.ran-setup
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fi
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set +e
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'';
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}
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