5.1 KiB
Description
This document provides information on how to start developing Status App.
Getting Started
To start developing clone the status-mobile repo in the directory of your choice.
git clone https://github.com/status-im/status-mobile.git
Then open a terminal and cd into this directory.
cd status-mobile
Then build the clojure terminal
make run-clojure
note: ⚠️ This might take a while if this is your first time.
This command installs nix
and pulls in all the dependencies.
Do answer with "Y" to all the prompts and press "Enter" when nix
setup asks you to Acknowledge.
This command builds the jsbundle
and then compiles Clojure
into JavaScript
, watches for changes on cljs
files, and hot-reloads code in the app.
wait till you see the following message :
[:mobile] Build completed. (1801 files, 52 compiled, 0 warnings, 9.52s)
Once the clojure terminal is running you need to run the appropriate command next for your platform in a separate terminal :
make run-android
or make run-ios
These commands will build the app, start a metro bundler and deploy the app on your simulator OR connected device (android only). For building and deploying to connected iPhones use make run-ios-device
instead of make run-ios
Also check developing on a physical iOS Device.
Simulators and Devices
Android
You need to have an emulator like AVD, or Genymotion, or a real device running and visible to adb, before you run make run-android
.
iOS
Running on a simulator
We highly recommend using either the iPhone 11 Pro
or iPhone 13
simulator as its screen dimensions match with our design.
If you have Xcode v12.x
(and above) installed in your system, you need to follow the below steps to add iPhone 13
simulator:
- Open Xcode
- Menu
>
Window>
Devices and Simulators - Tap
+
button on bottom left - Select Device Type as
iPhone 13
- Leave the Simulator Name empty and tap on Create
NOTE ⚠️
Running make run-ios
will target iPhone 13
by default.
If you need to run on any other simulator, you can specify the simulator type by adding the SIMULATOR
flag:
make run-ios SIMULATOR="iPhone 15"
Build release
To build the app, you can simply run on of the following:
make release-android
make release-ios
For more make
targets run make help
.
Updating Dependencies
make nix-update-pods
- iOS CocoaPods dependencies (updatesios/Podfile
andios/Podfile.loc
)make nix-update-gradle
- Android Gradle/Maven dependencies (updatesnix/deps/gradle/deps.json
)make nix-update-clojure
- Clojure Maven dependencies (updatesnix/deps/clojure/deps.json
)make nix-update-gems
- Fastlane Ruby dependencies (updatesfastlane/Gemfile.lock
andfastlane/gemset.nix
)
Manual Steps
There are a few manual steps you might want to do in order to start contributing.
Genymotion Virtualization
Optionally set up Genymotion if you don't want to use Android Virtual Device:
Android Development Environment
You can also setup Android Development Environment + Simulator:
https://facebook.github.io/react-native/docs/getting-started.html
Configure GitHub Account
The optimal way of pushing to GitHub is using SSH instead of user/pass auth.
It's recommended that you add your public SSH key to your GitHub account.
Configure GPG Keys for signing commits
In order to increase security we require all commits in status-mobile
repo to be signed with a GPG key.
Steps:
- Generate a new GPG key
- Setup Git to use your GPG key
- Setup Git to sign commits
- Setup GitHub to validate commits
Additional requirements for developing on Physical iOS Device
To use a physical iPhone your device UDID must be added to provisioning profiles and your Apple account invited as Developer to Status team.
- Get your UDID of your iPhone.
- Request from someone with access like @cammellos or @jakubgs to
- Add the UDID to development devices on Apple Developer Portal.
- Invite your Apple account to be Developer in Status team.
- Open XCode using the project from
status-mobile/ios
directory.
- You might see error:
Select a development team in the Signing & Capabilities editor
- Select
Status Research & Development GmbH
as the development team.
- In a new terminal execute
make clean
and thenmake xcode-clean