## Summary
This commit fixes broken `make test-watch-for-repl` on MacOS.
We make sure that default target is passed for this make command because the `node-pre-gyp` requires `python 3.1`
This commit also adds the missing `yarn.lock` file which was missed in this PR https://github.com/status-im/status-mobile/pull/20026
This commit also modifies the `_test_clojure` command a bit to swap out its dependence on `status-go-library` since we do that on `yarn install` anyways.
status: ready
fixes: #20041
Due to some dark magic by Xcode `make run-ios` breaks with :
```
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=60):
Unable to boot the Simulator.
launchd failed to respond.
Underlying error (domain=com.apple.SimLaunchHostService.RequestError, code=4):
Failed to start launchd_sim: could not bind to session, launchd_sim may have
crashed or quit responding
make: *** [run-ios] Error 60
```
Sometimes rebooting the laptop worked but a more reliable solution was to clean up simulator caches.
This commit adds the a make command : `make ios-simulator-cache-clean` which cleans up the Simulator caches.
And now `make run-ios` starts working again.
This commit also modifies `make clean` to clean android & iOS
`make clean` should not break for you.
Not needed since this change is local development environment related.
- iOS
- macOS
status: ready
fixes#19449
In this commit we change the way patches are applied.
We no longer have to write patches in a patch phase like we used to, we can now place individual changes in a patch file inside the `patches` directory and they will be automatically applied.
Because of this change we can get rid of forks and instead have those changes in patch files.
To generate a patch file this make command can be used `make patch-file`
This will open an interactive shell which will allow you to specify which file you want to patch and then wait till you make those changes and generate a patch for it.
```
make patch-file
Configuring Nix shell for target 'default'...
Enter the path of the file to patch: ./node_modules/is-glob/index.js
File to patch: ./node_modules/is-glob/index.js
Temporary directory created: /tmp/tmp-status-mobile-40bc588fa/tmp.xrXarXoTPZ
Original file copied to temporary directory.
Please make the necessary changes to the file: ./node_modules/is-glob/index.js
Press any key when you are done with the changes...
Generating patch file...
Patch file created at /Users/siddarthkumar/code/status-im/PR/status-mobile/patches/index.js.patch
Info: Please execute 'make run-clojure' to test if the patch file works as expected.
```
- Android
- iOS
This is a fix applied when upgrading to macOS Catalina in 2019:
https://github.com/status-im/status-mobile/pull/9218
I do not believe it is necessary any longer.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
fixes#16310
We used to reply on `react-native cli` and would pass a `--device` flag to deploy the debug variant of `iOS` app on connected `iPhone`.
`react-native cli` under the hood uses `ios-deploy` library to achieve this functionality.
This showed many weird issues, specifically in locating connected devices and failures at build step with ambiguous error messages.
This commit fixes it by using our custom script `run-ios-devices.sh` which does not rely on `ios-deploy`.
We use `libimobiledevice` to identify `UDID` of a connected `iPhone`.
We use `xcrun devicectl device install app` and `xcrun devicectl device process launch` to install and launch the app.
This works well with `Xcode 15` and `iOS 17.x`.
We can now remove `ios-deploy` from `iOS` shell and `nix` overlay.
We also set up a logs folder and add a Readme.
## Review notes
- connect your iPhone to your Laptop via a cable
- `make run-clojure`
- `make run-ios-device`
(note: no need to pass device name now)
## Platforms
- iOS
`make run-android` would fail for connected Android devices because the android device was not able to talk to metro bundler.
This was discovered by @J-Son89
This was easily fixed by reverse tcping port 8081.
## Review notes
connect Android device by USB or Wifi
- `make run-clojure`
- `make run-android`
status app must run without any errors on the connected Android device.
we also replace during install on emulator.
otherwise on old emulators `make run-android` fails with :
```
adb: failed to install ./result/app-debug.apk: Failure [INSTALL_FAILED_ALREADY_EXISTS: Attempt to re-install im.status.ethereum.debug without first uninstalling.]
```
fixes#18831
We update the nix derivation to build android by passing `hermesEnabled` flag which checks the environment variable and if the environment variable is not set we default `hermesEnabled` to `true`.
This ensures that `hermes` is disabled for debug builds and enabled for release builds.
In this commit we also
- rename `nix/mobile/android/release.nix` → `nix/mobile/android/build.nix` since that nix file no longer generates release only builds.
- cleanup 2 other env vars and use the `gradle` project format
- replace `BUILD_NUMBER` with `verisonCode` for consistency
- replace `androidGradleOpts ` with `buildUrl `
- bump `status-jenkins-lib` to v1.8.7
After upgrading `react-native` to `0.72.5` we frequently started seeing the _red screen of death_ on both `Android` and `iOS` simulators right after the app was built and installed.
This used to happen because our workflow required us to do the following :
- `make run-clojure`
- `make run-metro`
- `make run-ios` OR `make run-android`
The problem with this approach was after `metro` was started the `iOS`, `Android` build step would change the files that `metro` couldn't handle and hence metro would go out of sync.
The quick fix back then was to restart `metro` terminal and to open the app again from the simulator.
This was however not a good DX.
This commit fixes that.
We no longer rely on `react-native` cli to generate and deploy debug builds on simulators. We take control of the process via our own script. The new workflow introduced in this commit will first build the app, then install the app on the simulators and then start metro terminal. When `metro` is successfully running the script will then open the app.
The new workflow now is :
- `make run-clojure`
- `make run-ios` OR `make run-android`
We are moving location of symlinks for build derivations for `gcroots`
from `/nix/var/nix/gcroots/per-user` to `.nix-gcroots` in the repo to
avoid errors like this caused by profile migration in `2.14` release:
```
error: creating directory '/nix/var/nix/gcroots/per-user/joe': Permission denied
```
For more details see: https://github.com/NixOS/nix/issues/8564
To upgrade without using `make nix-purge` use `make nix-upgrade`.
Related infra change:
https://github.com/status-im/infra-ci/commit/37c6ce47
Signed-off-by: Jakub Sokołowski <jakub@status.im>
The purpose of this commit is to allow running `maestro` automations to enhance productivity by **automating** mundane tasks.
Other flows like
- send contact request
- sync devices
- join a community
etc will be a part of follow ups.
In this commit we provide a `make` command to run a very common task like creating account & login :
`make auto-login`
We also allow another `make` command to run any other custom flow :
`make auto-custom FLOW="maestro/create-account-or-login.yaml"`
A `maestro` folder has been added with 3 `yaml` files which are very easy to understand
ref : https://maestro.mobile.dev/api-reference/commands
fixes#18493
We enabled `hermes` for android in the `react-native` upgrade to `0.72.5`
Although things seemed fine but developers were seeing frequent crashes in their local environment.
After some investigation the crashes were traced to max native call stack depth in `hermes` engine.
Disabling `hermes` for local debug builds helps fix that issue.
This commit disables `hermes` by default with the help of a exporting an environment variable in the `make run-android` command.
It is annoying that this also modifies `android/gradle.properties` so we keep `hermesEnabled` as `false` there as well.
We also enable `hermes` when generating release builds so that we can take advantage of `hermes` engine in release builds.
We also add a log to print whether `hermes` is enabled or not. I think its helpful to have this so that we know whether `hermes` is enabled or not.
## Summary
I introduced `xcbeautify` inside `make run-ios` command which would sometimes skip spitting crucial logs to the terminal.
In cases where the `react-native-cli` would prompt me of a port being used by another metro server, those prompts would also never reach me since they were piped into `xcbeautify` essentially giving me the impression that `make run-ios` is still doing something when it was actually hung.
This is how `react-native-community/cli` looks for `xcbeautify` ->
https://github.com/react-native-community/cli/blob/main/packages/cli-platform-apple/src/commands/buildCommand/buildProject.ts#L139
This commit fixes the problem by exporting an env variable making `react-native-cli` aware that we have `xcbeautify` installed and this way we now get the full log output we were used to.
Here we remove `yarn install` from `make component-test` and `make component-test-watch` commands.
We also fix an extra `@` present ahead of `@scripts/check-metro-shadow-process.sh` inside `component-test-watch` command.
Fix our issues with auto-generated clj-kondo config files.
- To be extra precise, we now exclude ".clj-kondo/*" from being processed by
clojure-lsp clean-ns.
- Formatted the .zprintrc file.
Fixes https://github.com/status-im/status-mobile/issues/17947
`getEnvWithDefault.nix` prints a trace message in console when a default value is not set.
In this commit we add a check to see if default value matches the value of that env var.
Otherwise we get log messages like these when running `make run-ios`
```
trace: getEnvWithDefault IOS_STATUS_GO_TARGETS
(default: ios/arm64;iossimulator/amd64): ios/arm64;iossimulator/amd64
trace: getEnvWithDefault IOS_STATUS_GO_TARGETS
(default: ios/arm64;iossimulator/amd64): ios/arm64;iossimulator/amd64
```
We also fix a tiny mistake in `make run-ios` status-go target by updating the delimiter to be a semi-colon instead of a comma.
In this commit we build iOS `status-go` for both targets `amd64` and for `arm64` otherwise we get random failures when running `make run-ios`.
Maybe this was an impact of Xcode Upgrade Or RN Upgrade or MacOS Upgrade, it is not clear at the moment.
This will increase the time it took for iOS to be built locally, but it is better to be slow rather than have random build failures.
- make test still exists, so if you have been using it, as well as make
test-watch, they should all work exactly the same.
- [Changed] As part of the check stage, Jenkins will run Lint and Unit Tests
in parallel. Integration Tests run later because running them at the same
time as Unit Tests caused errors.
- [Added] "make unit-test" and "make unit-test-watch" run unit tests only.
Watching all unit tests is faster now because we ignore integration tests and
we only compile shadow-cljs :mock target once. We are at approximately 10-15s
to re-run all unit tests after saving a watched file, depending on your
hardware. If you change mocks.js_dependencies.cljs, you must re-run the make
target.
- [Added] "make integration-test" and "make integration-test-watch" run
integration tests only. These are much slower than the unit tests.
Fixes https://github.com/status-im/status-mobile/issues/18112
Fix all component tests after the latest RN upgrade.
Fixes https://github.com/status-im/status-mobile/issues/18157
Closes https://github.com/status-im/status-mobile/pull/18235
Dependency changes
- Upgraded Jest: from 26.6.3 to latest 29.7.0.
- Upgraded @testing-library/jest-native: from 5.3.0 to latest 5.4.3
- Upgraded @testing-library/react-native: from 11.5.4 to 12.4.2
- Removed explicit dependency on jest-circus, this is now the default test
runner.
- Removed explicit dependency on jest-environment-node. This is handled by the
package manager.
- Added jest-silent-reporter at version 0.5.0.
### Why component tests were failing?
Many tests were failing because we were using RN Testing Library (RNTL) in an
unreliable fashion. With the recent library upgrades, the unreliability was
excerbated. Other times, the tests were incorrectly arranging data.
### with-redefs does not work with async code
Generally speaking, with-redefs should not be used with async code, assume the
worst. The scope of the macro will cease to exist by the time the async code
runs. In many tests we were using with-redefs, then calling render, but for some
components that use use-effect, JS timers, animations, etc it's unreliable and
were the reason for failures.
It's easy to reproduce too:
```clojure
(defn foo []
:foo)
(foo)
;; => :foo
(with-redefs [foo (constantly :bar)]
(foo))
;; => :bar
(js/setTimeout
(fn []
(tap> [:calling-foo (foo)]))
100)
;; Taps [:calling-foo :foo]
;; As you would expect, when running without with-redefs, it prints :foo.
;; So far so good, but whatch what happens with async code:
(with-redefs [foo (constantly :bar)]
(js/setTimeout
(fn []
(tap> [:calling-foo (foo)]))
100))
;; Taps [:calling-foo :foo]
;; ====> PROBLEM: Taps :foo, not :bar as one might expect
```
### Not waiting on wait-for
When test-helpers.component/wait-for is used, subsequent assertions/etc should
be done after the promise returned by wait-for is resolved. But remember to not
perform side-effects inside the wait-for callback (check out the docs
https://callstack.github.io/react-native-testing-library/docs/api#waitfor).
Most, if not all of our usages of wait-for were not waiting.
#### Improvement 1 - Silence Jest on demand
If you need to re-run component tests frequently, you may want to reduce the
output verbosity. By passing JEST_USE_SILENT_REPORTER=true to make
component-test or make component-test-watch you will see a lot less noise and be
able to focus on what really matters to you.
#### Improvement 2 - Selectively focus/disable tests
Because of our need to first compile CLJS to JS before running tests via Jest,
we couldn't easily skip or focus on specific tests. From this commit onwards, we
should never again have to change the list of requires in files core_spec.cljs.
Commenting out required namespaces gives a bad DX because it causes constant
rebasing issues.
#### Improvement 3 - Translations now work as in prod code (but only English)
Translations performed by *-by-translation-text can be done now without any
workaround under the hood. The query functions are now linted just like
i18n/label, which means static translation keywords must be qualified with :t/,
which is good for consistency.
I can't remember the number of times I have had to ask developers to run `make run-ios | xcbeautify` when debugging iOS build failures and they do not have `xcbeautify` installed on their environment.
`xcbeautify` helps make `xcodebuild` output more readable and to identify problems quickly.
This commit adds `xcbeautify` to iOS shell and to `make run-ios` so that we get readable output by default.
The metro terminal no longer needs to have `android` target anymore.
I had to do this in https://github.com/status-im/status-mobile/pull/17241
This commit sets the target of metro terminal back to `clojure`.
I tested building `android` and `iOS` on my MacOS and on my linux machines and found no side effect.
Now metro terminal is fast again.
This commit does many things :
- Upgrade `react-native ` to `0.72.5`
- Upgrade `react-native-reanimated` to `3.5.4`
- Upgrade `react-native-navigation` to `7.37.0`
- `ndkVersion` has been bumped to `25.2.9519653`
- `cmakeVersion` has been bumped to `3.22.1`
- `kotlinVersion` has been bumped to `1.7.22`
- `AGP` has been bumped to `7.4.2`
- `Gradle` has been upgraded to `8.0.1`
- Android `CompileSDK` and `TargetSDK` have been bumped to 33
- `@react-native-async-storage/async-storage` has been upgraded to `1.19.3`
- `@walletconnect/client` has been nuked
- some of the old `react-native-reanimated` code has been nuked
- `react-native-keychain` fork has been replaced with `8.1.2`
- On Android we are currently relying on `Hermes` Engine.
- On iOS we are currently relying on `JSC`
- We are not enabling new architecture for now (I have plans for that in the future) ref: https://github.com/status-im/status-mobile/issues/18138
IOS only PR : https://github.com/status-im/status-mobile/pull/16721
Android only PR : https://github.com/status-im/status-mobile/pull/17062
- `make run-metro` now has a target of `android` which was `clojure` earlier, this will increase the time it takes to start metro terminal but this is needed otherwise you will get a nasty error while developing for android locally.
The design team has now decided to keep iPhone 13 as the baseline standard instead of iPhone 11 Pro.
This commit updates the docs on pixel perfection and starting guide.
We also update the default simulator to iPhone 13 for `make run-ios`
Many times devs run
`make component-test` or `make component-test-watch` when there is already a metro or clojure terminal running on their system.
This causes weird behaviour and it is advised to not run these commands together.
This commit prevents that and shows a warning.
We've often seen cases of devs attempting to change dependencies outside a nix-shell and run into weird side effects
This commit stops them from :
- updating pods outside a nix shell
- updating node deps outside a nix shell
This commit also cleanup unused scripts in package.json and adds a fake comment script.
Since the `default` shell doesn't have Ruby, the `nix-update-gems`
target would incorrectly use the system Ruby instead of the one from Nix.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Change the make "lint" target default behavior to NOT show clj-kondo warnings.
In the CI, I kept the same behavior, i.e. show all warnings and errors
simultaneously.
Motivation:
When devs run make lint, most of the time, they don't want to see a long list of
warnings. Their focus is on the errors. Additionally, the majority of devs in
the mobile team see clj-kondo warnings in their editors of choice already.
We (some of us) believe the editor feedback/warnings are sufficiently noisy.
Add the following somewhere in your config files if you want to see
warnings.
export CLJ_LINTER_PRINT_WARNINGS=true
Disable :fn-deprecated warnings from the Closure compiler for the mobile
shadow-cljs target during development. The compiler warnings are no longer
necessary, because we're managing deprecation via clj-kondo.
Without the compiler setting's change, every code reload will generate warnings
for each and every deprecated call in the repo, which can quickly grow to the
hundreds or more, thus making the terminal output horrendous to understand.
Also set clj-kondo's "fail-level" to "error" (the default is "warning").
This commit removes the dependency of the IOS Target for `show-ios-devices` command.
We no longer need the IOS target because the default shell contains the `ios-deploy` library, which is used by this command already.