All the code has been implemented in statusgo: status-im/status-go#1466
Basically all the whisper filter management is done at that level.
Technical description
On startup we load all chats and send a list of them to status go:
For a public chat: {:chatId "status"}, we create a single filter, based on the name of the chat.
For each contact added by us, each user in a group chat and each one to one chat open, we send:
{:chatId "0x", :oneToOne true}. This will create a chats, to listen to their contact code.
Any previously negotiated topic is also returned.
Once loaded, we create our filters, and upsert the mailserver topics, both of which are solely based on the filters loaded.
In order to remove a chat, we delete/stopwatching first the the filter in status-react and then ask status-go to remove the filter. For a public chat we always remove, for a one-to-one we remove only if the user is not in our contacts, or in a group chat or we have a chat open. Negotiated topics are never removed, as otherwise the other user won't be able to contact us anymore.
On stopping whisper we don't have to ask status-go to remove filters as they are removed automatically.
Some more logic can be pushed in status-go, but that will be in subsequent PRs.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- settings are stored in a manifest that is pointed at by the contract
- during login the contract is checked to fetch the settings
Signed-off-by: yenda <eric@status.im>
[#7454] fix add basic copy to public chat empty screen state + chat messages-views intro screens for all chats
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
In network we show peer infos about you and the connect peers.
Any entry is about is clickable and will copy the value to the
clipboard. Copy info will copy all the info in a JSON string.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- add block/unblock action to user profile
- blocking deletes all messages from user and ignores future messages
- unblocking stops ignoring new messages from user but doesn't recover past ones
[feature] add contact list
[tests] added scroll to BackupRecoveryPhraseButton
[tests] added scroll to public key
Signed-off-by: yenda <eric@status.im>
This PR enables pairing outside of dev-mode and contact-recovery, which
is useful in the case a new device is added or re-installed.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- fix#5371
- fix#4345
- introduce "Connected..." status bar
- introduce fetching animation
- removes overlap of status bar with views
- add animations for status bar
Signed-off-by: yenda <eric@status.im>
When someone is sending a pfs message to us but did not include our own
device, a pop up is shown propmting the user to connect with the user.
The reason for receiving messages that are not targeting our devices are
various:
1) The account was just recovered (which means it is a new installation
id)
2) More than 3 devices are in use (we only keep max 3 devices in sync)
3) The sender has used an old bundle which does not include the current
device
Eventually we will reduce the likelihood of this scenario happening, but
we can't dismiss it completely.
It's only enabled when PFS is enabled.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commits allow users to toggle pfs in dev-mode (it is already used
for pairing and group chats).
Once enabled direct and public messages sent will only be received by
users running >= 0.9.32.
Also this does not guarantee PFS (both devices need to have it enabled
it), and there still some UX work to do to ensure that, but it is useful
for testing.
A warning is displayed explaining the limitations when enabling.
Members will now have to explicitly join a group chat to start receiving
messages from it.
Messages are still sent to users who have not joined for backward
compatibility.
Group updates are unaffected.
Some more changes
Changes
Fix review items
Rename init-settings to restore-native-settings
Restore application name (thanks @churik !)
Remove org name/domain setting for desktop
Change organization name to include domain
Re-use default values in :desktop/desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
Add section separator for logging-display
Refactor user-login-callback
Add comment to AppConfig class definition
Fix mobile compilation error
Use reference in AppConfig singleton; remove obsolete CMake directives
Styling changes
Disable status-go logs by default on desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
We now check that we are only connected to some `peers` instead of using `NetInfo` from `react-native`.
This is because it has been reported to be quite flaky at times, not reporting online status after sleeping, and for privacy concerns (on ios it pings `apple.com`, on desktop `google.com`).
Adds a new banner `Wallet Offline` and change `Connecting to peers` to `Chat offline`.
A message will be marked as `Sent` only if it made it to the mailserver you are connected to, which will increase the guarantees that we can make about a message (if you see it as sent, it has reached at least a mailserver), this has the consequence that:
- If you are not connected to any mailserver or the mailserver is non responsive/down, and you send a message, it will be marked as `Not sent`, although it might have been actually made it in the network.
Probably this is something that we would like to communicate to the user through UX (i.e. tick if made it to at least a peer, double tick if it made to a mailserver )
Currently I have only enabled this feature in nightlies & devs, I would give it a run and see how we feel about it.
There is no need to wait for `Statusgo.Login` callback in order to start
unlocking realm db: currently it is encrypted via a key which is derived
from user’s password, so we can try to unlock that DB before starting
node. That’s how password will be checked. Right after that `:home`
screen is shown, the node is started, then `Statusgo.Login` executed.
The difference in sign in duration is more noticeable on Android
devices, where `Statusgo.Login` is much slower because of PFS database
encryption.