it will break adding new devices, but will help workaround the isssue
that we don't have 2FA installed on our Apple ID
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
Squashe commits:
- add an e2e build target for ios
- add correct sdk and destination for simulator
- fixup! add correct sdk and destination for simulator
- drop xcarchive_path since we are not using it
- temporarily bind ios build to macos-03
- Detect installed simulator SDK and use it.
- Signed-off-by: Jakub Sokołowski <jakub@status.im>
Signed-off-by: Jakub Sokołowski <jakub@status.im>
This commit updates the version of realm-js
Vulnerability has been fixed in realm-js after we notified them
Security vulnerability in hapijs / hoek 4.2.1 (package-lock.json)
https://nvd.nist.gov/vuln/detail/CVE-2018-3728
Signed-off-by: Eric Dvorsak <eric@dvorsak.fr>
- add missing Lint step for mobile builds
- add missing upload steps for android
- prefix fastlane calls with bundle exec
- update slackSend to format for PR builds
- silence fastlane notifying slack, Jenkins already does
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Realm download script didn't support it, so the simplest solution is
just to patch it and replace before iOS builds.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
1. Don't require all the nodes to be provisioned manually to upload to Google play.
2. Don't require all the nodes to be provisioned manually to send to Slack channel.
Pass it as a credential from Jenkins instead.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>