Workaround to support parallel iOS builds on the same Jenkins runner.
Realm download script didn't support it, so the simplest solution is just to patch it and replace before iOS builds. Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
This commit is contained in:
parent
6e80321f6c
commit
31924f19ef
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@ -0,0 +1,277 @@
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////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Realm Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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////////////////////////////////////////////////////////////////////////////
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'use strict';
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const fs = require('fs-extra');
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const path = require('path');
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const os = require('os');
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const child_process = require('child_process');
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const fetch = require('node-fetch');
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const ini = require('ini');
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const decompress = require('decompress');
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const crypto = require("crypto");
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const LOCKFILE_NAME = 'download-realm.lock';
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function makeid() {
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return crypto.randomBytes(20).toString('hex');
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}
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const TEMP_DIR = os.tmpdir() + "/" + makeid();
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fs.mkdir(TEMP_DIR);
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function exec() {
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const args = Array.from(arguments);
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return new Promise((resolve, reject) => {
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function callback(error, stdout, stderr) {
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if (error) {
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reject(error);
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} else {
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resolve(stdout.trim());
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}
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}
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args.push(callback);
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child_process.exec.apply(null, args);
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});
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}
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function printProgress(input, totalBytes, archive) {
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const ProgressBar = require('progress');
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const StreamCounter = require('stream-counter');
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const message = `Downloading ${archive} [:bar] (:ratek)`;
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const bar = new ProgressBar(message, {
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complete: '=',
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incomplete: ' ',
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width: process.stdout.columns - message.length,
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total: totalBytes / 1024
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});
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input.pipe(new StreamCounter()).on('progress', function() {
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bar.tick((this.bytes / 1024) - bar.curr);
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});
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}
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function download(serverFolder, archive, destination) {
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const url = `https://static.realm.io/downloads/${serverFolder}/${archive}`;
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console.log(`Download url: ${url}`);
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return fetch(url).then((response) => {
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if (response.status !== 200) {
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throw new Error(`Error downloading ${url} - received status ${response.status} ${response.statusText}`);
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}
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const lastModified = new Date(response.headers.get('Last-Modified'));
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return fs.exists(destination)
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.then(exists => {
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if (!exists) {
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return saveFile();
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} else {
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return fs.stat(destination)
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.then(stat => {
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if (stat.mtime.getTime() !== lastModified.getTime()) {
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return saveFile();
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}
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})
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}
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});
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function saveFile() {
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if (process.stdout.isTTY) {
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printProgress(response.body, parseInt(response.headers.get('Content-Length')), archive);
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} else {
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console.log(`Downloading ${archive}`);
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}
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return new Promise((resolve) => {
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const file = fs.createWriteStream(destination);
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response.body.pipe(file).once('finish', () => file.close(resolve));
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}).then(() => fs.utimes(destination, lastModified, lastModified));
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}
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});
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}
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function extract(downloadedArchive, targetFolder, archiveRootFolder) {
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console.log(`Extracting ${path.basename(downloadedArchive)} => ${targetFolder}`);
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console.log(`III Extracting ${downloadedArchive} => ${targetFolder}`);
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if (!archiveRootFolder) {
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return decompress(downloadedArchive, targetFolder);
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} else {
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const tempExtractLocation = path.resolve(TEMP_DIR, path.basename(downloadedArchive, path.extname(downloadedArchive)));
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return decompress(downloadedArchive, tempExtractLocation)
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.then(() => fs.readdir(path.resolve(tempExtractLocation, archiveRootFolder)))
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.then(items => Promise.all(items.map(item => {
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const source = path.resolve(tempExtractLocation, archiveRootFolder, item);
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const target = path.resolve(targetFolder, item);
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return fs.copy(source, target, { filter: n => path.extname(n) !== '.so' });
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})))
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.then(() => fs.remove(tempExtractLocation))
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}
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}
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function acquire(desired, target) {
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const corePath = desired.CORE_ARCHIVE && path.resolve(TEMP_DIR, desired.CORE_ARCHIVE);
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const syncPath = desired.SYNC_ARCHIVE && path.resolve(TEMP_DIR, desired.SYNC_ARCHIVE);
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return fs.emptyDir(target)
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.then(() => corePath && download(desired.CORE_SERVER_FOLDER, desired.CORE_ARCHIVE, corePath))
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.then(() => corePath && extract(corePath, target, desired.CORE_ARCHIVE_ROOT))
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.then(() => syncPath && download(desired.SYNC_SERVER_FOLDER, desired.SYNC_ARCHIVE, syncPath))
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.then(() => syncPath && extract(syncPath, target, desired.SYNC_ARCHIVE_ROOT))
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.then(() => writeLockfile(target, desired))
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}
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function getSyncCommitSha(version) {
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return exec(`git ls-remote git@github.com:realm/realm-sync.git --tags "v${version}^{}"`)
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.then(stdout => {
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if (!stdout) {
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return exec(`git ls-remote git@github.com:realm/realm-sync.git --tags "v${version}"`)
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} else {
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return stdout;
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}
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}).then(stdout => /([^\t]+)/.exec(stdout)[0]);
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}
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function getCoreRequirements(dependencies, options, required = {}) {
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required.CORE_SERVER_FOLDER = `core/v${dependencies.REALM_CORE_VERSION}`;
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let flavor = options.debug ? 'Debug' : 'Release';
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switch (options.platform) {
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case 'mac':
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required.CORE_SERVER_FOLDER += `/macos/${flavor}`;
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required.CORE_ARCHIVE = `realm-core-${flavor}-v${dependencies.REALM_CORE_VERSION}-Darwin-devel.tar.gz`;
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return Promise.resolve(required);
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case 'ios':
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flavor = flavor === 'Debug' ? 'MinSizeDebug' : flavor;
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required.CORE_SERVER_FOLDER += `/ios/${flavor}`;
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required.CORE_ARCHIVE = `realm-core-${flavor}-v${dependencies.REALM_CORE_VERSION}-iphoneos.tar.gz`;
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return Promise.resolve(required);
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case 'win': {
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if (!options.arch) throw new Error(`Specifying '--arch' is required for platform 'win'`);
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const arch = options.arch === 'ia32' ? 'Win32' : options.arch;
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required.CORE_SERVER_FOLDER += `/windows/${arch}/nouwp/${flavor}`;
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required.CORE_ARCHIVE = `realm-core-${flavor}-v${dependencies.REALM_CORE_VERSION}-Windows-${arch}-devel.tar.gz`;
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return Promise.resolve(required);
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}
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case 'linux':
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required.CORE_SERVER_FOLDER = 'core';
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required.CORE_ARCHIVE = `realm-core-${dependencies.REALM_CORE_VERSION}.tgz`;
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required.CORE_ARCHIVE_ROOT = `realm-core-${dependencies.REALM_CORE_VERSION}`;
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return Promise.resolve(required);
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default:
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return Promise.reject(new Error(`Unsupported core platform '${options.platform}'`));
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}
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}
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function getSyncRequirements(dependencies, options, required = {}) {
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required.SYNC_SERVER_FOLDER = 'sync';
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let flavor = options.debug ? 'Debug' : 'Release';
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switch (options.platform) {
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case 'mac':
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required.SYNC_ARCHIVE = `realm-sync-node-cocoa-${dependencies.REALM_SYNC_VERSION}.tar.gz`;
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required.SYNC_ARCHIVE_ROOT = `realm-sync-node-cocoa-${dependencies.REALM_SYNC_VERSION}`;
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return Promise.resolve(required);
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case 'ios':
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required.SYNC_ARCHIVE = `realm-sync-cocoa-${dependencies.REALM_SYNC_VERSION}.tar.gz`;
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required.SYNC_ARCHIVE_ROOT = `core`;
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return Promise.resolve(required);
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case 'win': {
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const arch = options.arch === 'ia32' ? 'Win32' : options.arch;
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required.SYNC_ARCHIVE = `realm-sync-${flavor}-v${dependencies.REALM_SYNC_VERSION}-Windows-${arch}-devel.tar.gz`;
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return getCoreRequirements(dependencies, options, required)
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.then(() => getSyncCommitSha(dependencies.REALM_SYNC_VERSION))
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.then(sha => {
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required.SYNC_SERVER_FOLDER += `/sha-version/${sha}`;
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return required;
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});
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}
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default:
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return Promise.reject(new Error(`Unsupported sync platform '${options.platform}'`));
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}
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}
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function writeLockfile(target, contents) {
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return fs.writeFile(path.resolve(target, LOCKFILE_NAME), ini.encode(contents));
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}
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function readLockfile(target) {
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try {
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return ini.parse(fs.readFileSync(path.resolve(target, LOCKFILE_NAME), 'utf8'));
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} catch (e) {
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return null;
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}
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}
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function shouldSkipAcquire(target, requirements, force) {
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if (force) {
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console.log('Skipping lockfile check as --force is enabled');
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return false;
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}
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const existingLockfile = readLockfile(target);
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if (!existingLockfile) {
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console.log('No lockfile found at the target, proceeding.');
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return false;
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}
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if (!Object.keys(requirements).every(key => existingLockfile[key] === requirements[key])) {
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console.log('Target directory has a differing lockfile, overwriting.');
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return false;
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}
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console.log('Matching lockfile already exists at target - nothing to do (use --force to override)');
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return true;
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}
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const optionDefinitions = [
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{ name: 'platform', type: String, defaultOption: true },
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{ name: 'arch', type: String },
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{ name: 'sync', type: Boolean },
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{ name: 'debug', type: Boolean },
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{ name: 'force', type: Boolean },
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];
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const options = require('command-line-args')(optionDefinitions);
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if (options.platform === '..\\win') {
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options.platform = 'win'; // handle gyp idiocy
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}
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const vendorDir = path.resolve(__dirname, '../vendor');
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let realmDir = path.resolve(vendorDir, `realm-${options.platform}`);
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if (options.arch) {
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realmDir += `-${options.arch}`;
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}
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if (options.debug) {
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realmDir += '-dbg'
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}
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const dependencies = ini.parse(fs.readFileSync(path.resolve(__dirname, '../dependencies.list'), 'utf8'));
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(options.sync ? getSyncRequirements : getCoreRequirements)(dependencies, options)
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.then(requirements => {
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console.log('Resolved requirements:', requirements);
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if (!shouldSkipAcquire(realmDir, requirements, options.force)) {
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return acquire(requirements, realmDir)
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}
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})
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.then(() => console.log('Success'))
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.catch(error => {
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console.error(error);
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process.exit(1);
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});
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@ -22,15 +22,6 @@ def unlock_keychain_if_needed
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end
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def clean_up_realm_core_ios
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realm_dir ="../node_modules/realm/vendor/realm-ios/"
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if Dir.exists?(realm_dir)
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FileUtils.remove_dir(realm_dir)
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end
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FileUtils.mkdir(realm_dir)
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end
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# uploads `file` to sauce labs (overwrites if there is anoter file from the
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# same commit)
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def upload_to_saucelabs(file)
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@ -236,11 +227,15 @@ platform :ios do
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desc "This fastlane step is a workaround!"
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desc "every now and then Realm fails on iOS on the 'Download Core` step"
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desc "the issue is being `node_modules/realm/vendor/realm-ios/` dir not being empty"
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desc "but missing the lock file"
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desc "as a workaround, we clean up this directory"
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desc "the issue is because multiple downloads use the same temp dir"
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desc "now we are replacing the original download script with another"
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desc "that generates a random folder for each run"
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lane :workaround_realm_core_sync_issues do
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clean_up_realm_core_ios
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FileUtils.cp_r(
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'../ci/download-realm.js',
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'../node_modules/realm/scripts',
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remove_destination: true
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)
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end
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end
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