This turned out to be a bug. `model.count` isn't defined on `Repeater`
types.
Also, set `ScrollView` height to `0` if there are not community
tab buttons. This is needed because the columns implicit height
comes with spacing, resulting in some height.
This introduces a new `popupMenu` property that can be used to pass
down a `StatusPopupMenu` to `StatusChatToolBar`.
The reason this is done is so that we get control over its `onClosed`
handler, which is used to remove the menu button's `highlighted` state.
The `highlighted` state is activated inside the component as well when
it's clicked.
Existing signals like `menuButtonClicked` still exist and can be leveraged
for further logic.
Closes#125
This component is used to render chat list categories.
Usage:
```qml
import StatusQ.Components 0.1
StatusChatListCategoryItem {
title: "Public"
onClicked: opened = !opened
onToggleButtonClicked: opened = !opened
onMenuButtonClicked: ...
onAddButtonClicked: ...
addButton.[...]: ... // StatusChatListCategoryItemButton
menuButton.[...]: ... // StatusChatListCategoryItemButton
toggleButton.[...]: ... // StatusChatListCategoryItemButton
}
```
The button components are exposed so their tooltips can be configured
with (internationalized) app messages.
Closes#117
These properties are needed to enable more control over how a list
item implementation can look like.
Content children are exposed as follows:
```qml
StatusListItem {
statusListItemTitle.[...]: ... // StatusBaseText
sensor.[...]: ... // MouseArea
rightPadding: ... // default 16
leftPadding: .. // default 16
}
```
This commit introduce a new `StautsChatList` component that can be used
to render `StatusChatListItem`s, typically for chat and community views.
The component expects a `chatListItems.model` that has the following properties:
```qml
ListModel {
ListElement {
chatId: "0"
name: "#status"
chatType: StatusChatListItem.Type.PublicChat
muted: false
hasUnreadMessages: false
hasMention: false
unreadMessagesCount: 0
iconColor: "blue"
}
...
}
```
It also emits two possible signals:
- `onChatItemSelected(string id)`
- `onChatItemUnmuted(string id)`
Usage:
```qml
import StatusQ.Components 0.1
StatusChatList {
selectedChatId: "0"
chatListItems.model: demoChatListItems
onChatItemSelected: ...
onChatItemUnmuted: ...
}
```
Closes#100
As discussed in #109, when using the `rotation` property of `StatusIcon`
it seems to just mirror the underlying image source.
It turns out that using `rotation` on the image source is enough to have
the `ColorOverlay` rotate as well. Adding a `rotation` to the overlay will
rotate the source that's already rotated, resulting in a mirrored result.
To fix this, we're removing the additional `rotation` from the overlay.
Fixes#109
This is a component to easily render two panel layouts used in different
view of Status Desktop. Designed to be used with `StatusAppLayout`
Usage:
```qml
import StatusQ.Layout 0.1
StatusAppLayout {
...
appView: StackView {
anchors.fill: parent
initialItem: Component {
StatusAppTwoPanelLayout {
leftPanel: Component {...}
rightPanel: Component {...}
}
}
}
}
```
Closes: #78
`StatusBadge` uses a border with same color as its underlying component
to create "fake space" (see `StatusNavTabButton`).
The color depends on the parent component background and its state,
which the `StatusBadge` doesn't know about by itself, so the border color
has to be set explicity whereever it's desired.
This commit introduces (default) colors for the border based on where
badge is used.
This is a settings object to complement the existing `StatusIconSettings`.
Some components, like `StatusRoundIcon` need to be able to configure the
surroundings of the icon their rendering.
In such cases, `StatusIconBackgroundSettings` expose an API that give consumers
a way to configure things like background color, width, height and radius.
This introduces the brand new `StatusChatListItem` which can be used
to render channels, one-to-one chats and community channels in Status
applications.
The component can be used as follows:
```qml
import Status.Components 0.1
StatusChatListItem {
name: "channel-name" // name of channel or user
type: StatusChatListItem.Type.PublicChat // GroupChat | CommunityChat | OneToOneChat
image.source: "profile/image/source" // uses letter identicon instead of not supplied
hasUnreadMessages: true // default `false`
badge.value: 1 // default `0`
muted: true // `default `false`
selected: true // default `false`
onUnmute: ... // signal when unmute icon is clicked
}
```
Closes#65