Dmitry Shulyak b2580c79d7
Add destructive tests (#646)
Network disconnect is introduced by removing default gateway, easily reversible condition.

On my local machine it takes 30 seconds for peers to reconnect after connectivity is restored. As you guess this is not an accident, and there is 30 seconds timeout for dial expiration. This dial expiration is used in p2p.Server to guarantee that peers are not dialed too often.

Additionally I added small script to Makefile to run such tests in docker environment, usage example:

```
make docker-test ARGS="./t/destructive/ -v -network=4"
```
2018-02-19 17:32:58 +02:00

739 lines
17 KiB
Go

// Package nl has low level primitives for making Netlink calls.
package nl
import (
"bytes"
"encoding/binary"
"fmt"
"net"
"runtime"
"sync"
"sync/atomic"
"syscall"
"unsafe"
"github.com/vishvananda/netns"
"golang.org/x/sys/unix"
)
const (
// Family type definitions
FAMILY_ALL = unix.AF_UNSPEC
FAMILY_V4 = unix.AF_INET
FAMILY_V6 = unix.AF_INET6
FAMILY_MPLS = AF_MPLS
)
// SupportedNlFamilies contains the list of netlink families this netlink package supports
var SupportedNlFamilies = []int{unix.NETLINK_ROUTE, unix.NETLINK_XFRM, unix.NETLINK_NETFILTER}
var nextSeqNr uint32
// GetIPFamily returns the family type of a net.IP.
func GetIPFamily(ip net.IP) int {
if len(ip) <= net.IPv4len {
return FAMILY_V4
}
if ip.To4() != nil {
return FAMILY_V4
}
return FAMILY_V6
}
var nativeEndian binary.ByteOrder
// Get native endianness for the system
func NativeEndian() binary.ByteOrder {
if nativeEndian == nil {
var x uint32 = 0x01020304
if *(*byte)(unsafe.Pointer(&x)) == 0x01 {
nativeEndian = binary.BigEndian
} else {
nativeEndian = binary.LittleEndian
}
}
return nativeEndian
}
// Byte swap a 16 bit value if we aren't big endian
func Swap16(i uint16) uint16 {
if NativeEndian() == binary.BigEndian {
return i
}
return (i&0xff00)>>8 | (i&0xff)<<8
}
// Byte swap a 32 bit value if aren't big endian
func Swap32(i uint32) uint32 {
if NativeEndian() == binary.BigEndian {
return i
}
return (i&0xff000000)>>24 | (i&0xff0000)>>8 | (i&0xff00)<<8 | (i&0xff)<<24
}
type NetlinkRequestData interface {
Len() int
Serialize() []byte
}
// IfInfomsg is related to links, but it is used for list requests as well
type IfInfomsg struct {
unix.IfInfomsg
}
// Create an IfInfomsg with family specified
func NewIfInfomsg(family int) *IfInfomsg {
return &IfInfomsg{
IfInfomsg: unix.IfInfomsg{
Family: uint8(family),
},
}
}
func DeserializeIfInfomsg(b []byte) *IfInfomsg {
return (*IfInfomsg)(unsafe.Pointer(&b[0:unix.SizeofIfInfomsg][0]))
}
func (msg *IfInfomsg) Serialize() []byte {
return (*(*[unix.SizeofIfInfomsg]byte)(unsafe.Pointer(msg)))[:]
}
func (msg *IfInfomsg) Len() int {
return unix.SizeofIfInfomsg
}
func (msg *IfInfomsg) EncapType() string {
switch msg.Type {
case 0:
return "generic"
case unix.ARPHRD_ETHER:
return "ether"
case unix.ARPHRD_EETHER:
return "eether"
case unix.ARPHRD_AX25:
return "ax25"
case unix.ARPHRD_PRONET:
return "pronet"
case unix.ARPHRD_CHAOS:
return "chaos"
case unix.ARPHRD_IEEE802:
return "ieee802"
case unix.ARPHRD_ARCNET:
return "arcnet"
case unix.ARPHRD_APPLETLK:
return "atalk"
case unix.ARPHRD_DLCI:
return "dlci"
case unix.ARPHRD_ATM:
return "atm"
case unix.ARPHRD_METRICOM:
return "metricom"
case unix.ARPHRD_IEEE1394:
return "ieee1394"
case unix.ARPHRD_INFINIBAND:
return "infiniband"
case unix.ARPHRD_SLIP:
return "slip"
case unix.ARPHRD_CSLIP:
return "cslip"
case unix.ARPHRD_SLIP6:
return "slip6"
case unix.ARPHRD_CSLIP6:
return "cslip6"
case unix.ARPHRD_RSRVD:
return "rsrvd"
case unix.ARPHRD_ADAPT:
return "adapt"
case unix.ARPHRD_ROSE:
return "rose"
case unix.ARPHRD_X25:
return "x25"
case unix.ARPHRD_HWX25:
return "hwx25"
case unix.ARPHRD_PPP:
return "ppp"
case unix.ARPHRD_HDLC:
return "hdlc"
case unix.ARPHRD_LAPB:
return "lapb"
case unix.ARPHRD_DDCMP:
return "ddcmp"
case unix.ARPHRD_RAWHDLC:
return "rawhdlc"
case unix.ARPHRD_TUNNEL:
return "ipip"
case unix.ARPHRD_TUNNEL6:
return "tunnel6"
case unix.ARPHRD_FRAD:
return "frad"
case unix.ARPHRD_SKIP:
return "skip"
case unix.ARPHRD_LOOPBACK:
return "loopback"
case unix.ARPHRD_LOCALTLK:
return "ltalk"
case unix.ARPHRD_FDDI:
return "fddi"
case unix.ARPHRD_BIF:
return "bif"
case unix.ARPHRD_SIT:
return "sit"
case unix.ARPHRD_IPDDP:
return "ip/ddp"
case unix.ARPHRD_IPGRE:
return "gre"
case unix.ARPHRD_PIMREG:
return "pimreg"
case unix.ARPHRD_HIPPI:
return "hippi"
case unix.ARPHRD_ASH:
return "ash"
case unix.ARPHRD_ECONET:
return "econet"
case unix.ARPHRD_IRDA:
return "irda"
case unix.ARPHRD_FCPP:
return "fcpp"
case unix.ARPHRD_FCAL:
return "fcal"
case unix.ARPHRD_FCPL:
return "fcpl"
case unix.ARPHRD_FCFABRIC:
return "fcfb0"
case unix.ARPHRD_FCFABRIC + 1:
return "fcfb1"
case unix.ARPHRD_FCFABRIC + 2:
return "fcfb2"
case unix.ARPHRD_FCFABRIC + 3:
return "fcfb3"
case unix.ARPHRD_FCFABRIC + 4:
return "fcfb4"
case unix.ARPHRD_FCFABRIC + 5:
return "fcfb5"
case unix.ARPHRD_FCFABRIC + 6:
return "fcfb6"
case unix.ARPHRD_FCFABRIC + 7:
return "fcfb7"
case unix.ARPHRD_FCFABRIC + 8:
return "fcfb8"
case unix.ARPHRD_FCFABRIC + 9:
return "fcfb9"
case unix.ARPHRD_FCFABRIC + 10:
return "fcfb10"
case unix.ARPHRD_FCFABRIC + 11:
return "fcfb11"
case unix.ARPHRD_FCFABRIC + 12:
return "fcfb12"
case unix.ARPHRD_IEEE802_TR:
return "tr"
case unix.ARPHRD_IEEE80211:
return "ieee802.11"
case unix.ARPHRD_IEEE80211_PRISM:
return "ieee802.11/prism"
case unix.ARPHRD_IEEE80211_RADIOTAP:
return "ieee802.11/radiotap"
case unix.ARPHRD_IEEE802154:
return "ieee802.15.4"
case 65534:
return "none"
case 65535:
return "void"
}
return fmt.Sprintf("unknown%d", msg.Type)
}
func rtaAlignOf(attrlen int) int {
return (attrlen + unix.RTA_ALIGNTO - 1) & ^(unix.RTA_ALIGNTO - 1)
}
func NewIfInfomsgChild(parent *RtAttr, family int) *IfInfomsg {
msg := NewIfInfomsg(family)
parent.children = append(parent.children, msg)
return msg
}
// Extend RtAttr to handle data and children
type RtAttr struct {
unix.RtAttr
Data []byte
children []NetlinkRequestData
}
// Create a new Extended RtAttr object
func NewRtAttr(attrType int, data []byte) *RtAttr {
return &RtAttr{
RtAttr: unix.RtAttr{
Type: uint16(attrType),
},
children: []NetlinkRequestData{},
Data: data,
}
}
// Create a new RtAttr obj anc add it as a child of an existing object
func NewRtAttrChild(parent *RtAttr, attrType int, data []byte) *RtAttr {
attr := NewRtAttr(attrType, data)
parent.children = append(parent.children, attr)
return attr
}
// AddChild adds an existing RtAttr as a child.
func (a *RtAttr) AddChild(attr *RtAttr) {
a.children = append(a.children, attr)
}
func (a *RtAttr) Len() int {
if len(a.children) == 0 {
return (unix.SizeofRtAttr + len(a.Data))
}
l := 0
for _, child := range a.children {
l += rtaAlignOf(child.Len())
}
l += unix.SizeofRtAttr
return rtaAlignOf(l + len(a.Data))
}
// Serialize the RtAttr into a byte array
// This can't just unsafe.cast because it must iterate through children.
func (a *RtAttr) Serialize() []byte {
native := NativeEndian()
length := a.Len()
buf := make([]byte, rtaAlignOf(length))
next := 4
if a.Data != nil {
copy(buf[next:], a.Data)
next += rtaAlignOf(len(a.Data))
}
if len(a.children) > 0 {
for _, child := range a.children {
childBuf := child.Serialize()
copy(buf[next:], childBuf)
next += rtaAlignOf(len(childBuf))
}
}
if l := uint16(length); l != 0 {
native.PutUint16(buf[0:2], l)
}
native.PutUint16(buf[2:4], a.Type)
return buf
}
type NetlinkRequest struct {
unix.NlMsghdr
Data []NetlinkRequestData
RawData []byte
Sockets map[int]*SocketHandle
}
// Serialize the Netlink Request into a byte array
func (req *NetlinkRequest) Serialize() []byte {
length := unix.SizeofNlMsghdr
dataBytes := make([][]byte, len(req.Data))
for i, data := range req.Data {
dataBytes[i] = data.Serialize()
length = length + len(dataBytes[i])
}
length += len(req.RawData)
req.Len = uint32(length)
b := make([]byte, length)
hdr := (*(*[unix.SizeofNlMsghdr]byte)(unsafe.Pointer(req)))[:]
next := unix.SizeofNlMsghdr
copy(b[0:next], hdr)
for _, data := range dataBytes {
for _, dataByte := range data {
b[next] = dataByte
next = next + 1
}
}
// Add the raw data if any
if len(req.RawData) > 0 {
copy(b[next:length], req.RawData)
}
return b
}
func (req *NetlinkRequest) AddData(data NetlinkRequestData) {
if data != nil {
req.Data = append(req.Data, data)
}
}
// AddRawData adds raw bytes to the end of the NetlinkRequest object during serialization
func (req *NetlinkRequest) AddRawData(data []byte) {
if data != nil {
req.RawData = append(req.RawData, data...)
}
}
// Execute the request against a the given sockType.
// Returns a list of netlink messages in serialized format, optionally filtered
// by resType.
func (req *NetlinkRequest) Execute(sockType int, resType uint16) ([][]byte, error) {
var (
s *NetlinkSocket
err error
)
if req.Sockets != nil {
if sh, ok := req.Sockets[sockType]; ok {
s = sh.Socket
req.Seq = atomic.AddUint32(&sh.Seq, 1)
}
}
sharedSocket := s != nil
if s == nil {
s, err = getNetlinkSocket(sockType)
if err != nil {
return nil, err
}
defer s.Close()
} else {
s.Lock()
defer s.Unlock()
}
if err := s.Send(req); err != nil {
return nil, err
}
pid, err := s.GetPid()
if err != nil {
return nil, err
}
var res [][]byte
done:
for {
msgs, err := s.Receive()
if err != nil {
return nil, err
}
for _, m := range msgs {
if m.Header.Seq != req.Seq {
if sharedSocket {
continue
}
return nil, fmt.Errorf("Wrong Seq nr %d, expected %d", m.Header.Seq, req.Seq)
}
if m.Header.Pid != pid {
return nil, fmt.Errorf("Wrong pid %d, expected %d", m.Header.Pid, pid)
}
if m.Header.Type == unix.NLMSG_DONE {
break done
}
if m.Header.Type == unix.NLMSG_ERROR {
native := NativeEndian()
error := int32(native.Uint32(m.Data[0:4]))
if error == 0 {
break done
}
return nil, syscall.Errno(-error)
}
if resType != 0 && m.Header.Type != resType {
continue
}
res = append(res, m.Data)
if m.Header.Flags&unix.NLM_F_MULTI == 0 {
break done
}
}
}
return res, nil
}
// Create a new netlink request from proto and flags
// Note the Len value will be inaccurate once data is added until
// the message is serialized
func NewNetlinkRequest(proto, flags int) *NetlinkRequest {
return &NetlinkRequest{
NlMsghdr: unix.NlMsghdr{
Len: uint32(unix.SizeofNlMsghdr),
Type: uint16(proto),
Flags: unix.NLM_F_REQUEST | uint16(flags),
Seq: atomic.AddUint32(&nextSeqNr, 1),
},
}
}
type NetlinkSocket struct {
fd int32
lsa unix.SockaddrNetlink
sync.Mutex
}
func getNetlinkSocket(protocol int) (*NetlinkSocket, error) {
fd, err := unix.Socket(unix.AF_NETLINK, unix.SOCK_RAW|unix.SOCK_CLOEXEC, protocol)
if err != nil {
return nil, err
}
s := &NetlinkSocket{
fd: int32(fd),
}
s.lsa.Family = unix.AF_NETLINK
if err := unix.Bind(fd, &s.lsa); err != nil {
unix.Close(fd)
return nil, err
}
return s, nil
}
// GetNetlinkSocketAt opens a netlink socket in the network namespace newNs
// and positions the thread back into the network namespace specified by curNs,
// when done. If curNs is close, the function derives the current namespace and
// moves back into it when done. If newNs is close, the socket will be opened
// in the current network namespace.
func GetNetlinkSocketAt(newNs, curNs netns.NsHandle, protocol int) (*NetlinkSocket, error) {
c, err := executeInNetns(newNs, curNs)
if err != nil {
return nil, err
}
defer c()
return getNetlinkSocket(protocol)
}
// executeInNetns sets execution of the code following this call to the
// network namespace newNs, then moves the thread back to curNs if open,
// otherwise to the current netns at the time the function was invoked
// In case of success, the caller is expected to execute the returned function
// at the end of the code that needs to be executed in the network namespace.
// Example:
// func jobAt(...) error {
// d, err := executeInNetns(...)
// if err != nil { return err}
// defer d()
// < code which needs to be executed in specific netns>
// }
// TODO: his function probably belongs to netns pkg.
func executeInNetns(newNs, curNs netns.NsHandle) (func(), error) {
var (
err error
moveBack func(netns.NsHandle) error
closeNs func() error
unlockThd func()
)
restore := func() {
// order matters
if moveBack != nil {
moveBack(curNs)
}
if closeNs != nil {
closeNs()
}
if unlockThd != nil {
unlockThd()
}
}
if newNs.IsOpen() {
runtime.LockOSThread()
unlockThd = runtime.UnlockOSThread
if !curNs.IsOpen() {
if curNs, err = netns.Get(); err != nil {
restore()
return nil, fmt.Errorf("could not get current namespace while creating netlink socket: %v", err)
}
closeNs = curNs.Close
}
if err := netns.Set(newNs); err != nil {
restore()
return nil, fmt.Errorf("failed to set into network namespace %d while creating netlink socket: %v", newNs, err)
}
moveBack = netns.Set
}
return restore, nil
}
// Create a netlink socket with a given protocol (e.g. NETLINK_ROUTE)
// and subscribe it to multicast groups passed in variable argument list.
// Returns the netlink socket on which Receive() method can be called
// to retrieve the messages from the kernel.
func Subscribe(protocol int, groups ...uint) (*NetlinkSocket, error) {
fd, err := unix.Socket(unix.AF_NETLINK, unix.SOCK_RAW, protocol)
if err != nil {
return nil, err
}
s := &NetlinkSocket{
fd: int32(fd),
}
s.lsa.Family = unix.AF_NETLINK
for _, g := range groups {
s.lsa.Groups |= (1 << (g - 1))
}
if err := unix.Bind(fd, &s.lsa); err != nil {
unix.Close(fd)
return nil, err
}
return s, nil
}
// SubscribeAt works like Subscribe plus let's the caller choose the network
// namespace in which the socket would be opened (newNs). Then control goes back
// to curNs if open, otherwise to the netns at the time this function was called.
func SubscribeAt(newNs, curNs netns.NsHandle, protocol int, groups ...uint) (*NetlinkSocket, error) {
c, err := executeInNetns(newNs, curNs)
if err != nil {
return nil, err
}
defer c()
return Subscribe(protocol, groups...)
}
func (s *NetlinkSocket) Close() {
fd := int(atomic.SwapInt32(&s.fd, -1))
unix.Close(fd)
}
func (s *NetlinkSocket) GetFd() int {
return int(atomic.LoadInt32(&s.fd))
}
func (s *NetlinkSocket) Send(request *NetlinkRequest) error {
fd := int(atomic.LoadInt32(&s.fd))
if fd < 0 {
return fmt.Errorf("Send called on a closed socket")
}
if err := unix.Sendto(fd, request.Serialize(), 0, &s.lsa); err != nil {
return err
}
return nil
}
func (s *NetlinkSocket) Receive() ([]syscall.NetlinkMessage, error) {
fd := int(atomic.LoadInt32(&s.fd))
if fd < 0 {
return nil, fmt.Errorf("Receive called on a closed socket")
}
rb := make([]byte, unix.Getpagesize())
nr, _, err := unix.Recvfrom(fd, rb, 0)
if err != nil {
return nil, err
}
if nr < unix.NLMSG_HDRLEN {
return nil, fmt.Errorf("Got short response from netlink")
}
rb = rb[:nr]
return syscall.ParseNetlinkMessage(rb)
}
// SetSendTimeout allows to set a send timeout on the socket
func (s *NetlinkSocket) SetSendTimeout(timeout *unix.Timeval) error {
// Set a send timeout of SOCKET_SEND_TIMEOUT, this will allow the Send to periodically unblock and avoid that a routine
// remains stuck on a send on a closed fd
return unix.SetsockoptTimeval(int(s.fd), unix.SOL_SOCKET, unix.SO_SNDTIMEO, timeout)
}
// SetReceiveTimeout allows to set a receive timeout on the socket
func (s *NetlinkSocket) SetReceiveTimeout(timeout *unix.Timeval) error {
// Set a read timeout of SOCKET_READ_TIMEOUT, this will allow the Read to periodically unblock and avoid that a routine
// remains stuck on a recvmsg on a closed fd
return unix.SetsockoptTimeval(int(s.fd), unix.SOL_SOCKET, unix.SO_RCVTIMEO, timeout)
}
func (s *NetlinkSocket) GetPid() (uint32, error) {
fd := int(atomic.LoadInt32(&s.fd))
lsa, err := unix.Getsockname(fd)
if err != nil {
return 0, err
}
switch v := lsa.(type) {
case *unix.SockaddrNetlink:
return v.Pid, nil
}
return 0, fmt.Errorf("Wrong socket type")
}
func ZeroTerminated(s string) []byte {
bytes := make([]byte, len(s)+1)
for i := 0; i < len(s); i++ {
bytes[i] = s[i]
}
bytes[len(s)] = 0
return bytes
}
func NonZeroTerminated(s string) []byte {
bytes := make([]byte, len(s))
for i := 0; i < len(s); i++ {
bytes[i] = s[i]
}
return bytes
}
func BytesToString(b []byte) string {
n := bytes.Index(b, []byte{0})
return string(b[:n])
}
func Uint8Attr(v uint8) []byte {
return []byte{byte(v)}
}
func Uint16Attr(v uint16) []byte {
native := NativeEndian()
bytes := make([]byte, 2)
native.PutUint16(bytes, v)
return bytes
}
func Uint32Attr(v uint32) []byte {
native := NativeEndian()
bytes := make([]byte, 4)
native.PutUint32(bytes, v)
return bytes
}
func Uint64Attr(v uint64) []byte {
native := NativeEndian()
bytes := make([]byte, 8)
native.PutUint64(bytes, v)
return bytes
}
func ParseRouteAttr(b []byte) ([]syscall.NetlinkRouteAttr, error) {
var attrs []syscall.NetlinkRouteAttr
for len(b) >= unix.SizeofRtAttr {
a, vbuf, alen, err := netlinkRouteAttrAndValue(b)
if err != nil {
return nil, err
}
ra := syscall.NetlinkRouteAttr{Attr: syscall.RtAttr(*a), Value: vbuf[:int(a.Len)-unix.SizeofRtAttr]}
attrs = append(attrs, ra)
b = b[alen:]
}
return attrs, nil
}
func netlinkRouteAttrAndValue(b []byte) (*unix.RtAttr, []byte, int, error) {
a := (*unix.RtAttr)(unsafe.Pointer(&b[0]))
if int(a.Len) < unix.SizeofRtAttr || int(a.Len) > len(b) {
return nil, nil, 0, unix.EINVAL
}
return a, b[unix.SizeofRtAttr:], rtaAlignOf(int(a.Len)), nil
}
// SocketHandle contains the netlink socket and the associated
// sequence counter for a specific netlink family
type SocketHandle struct {
Seq uint32
Socket *NetlinkSocket
}
// Close closes the netlink socket
func (sh *SocketHandle) Close() {
if sh.Socket != nil {
sh.Socket.Close()
}
}