Dmitry Shulyak b2580c79d7
Add destructive tests (#646)
Network disconnect is introduced by removing default gateway, easily reversible condition.

On my local machine it takes 30 seconds for peers to reconnect after connectivity is restored. As you guess this is not an accident, and there is 30 seconds timeout for dial expiration. This dial expiration is used in p2p.Server to guarantee that peers are not dialed too often.

Additionally I added small script to Makefile to run such tests in docker environment, usage example:

```
make docker-test ARGS="./t/destructive/ -v -network=4"
```
2018-02-19 17:32:58 +02:00

160 lines
3.6 KiB
Go

package netlink
import (
"errors"
"fmt"
"net"
"github.com/vishvananda/netlink/nl"
"golang.org/x/sys/unix"
)
const (
sizeofSocketID = 0x30
sizeofSocketRequest = sizeofSocketID + 0x8
sizeofSocket = sizeofSocketID + 0x18
)
type socketRequest struct {
Family uint8
Protocol uint8
Ext uint8
pad uint8
States uint32
ID SocketID
}
type writeBuffer struct {
Bytes []byte
pos int
}
func (b *writeBuffer) Write(c byte) {
b.Bytes[b.pos] = c
b.pos++
}
func (b *writeBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (r *socketRequest) Serialize() []byte {
b := writeBuffer{Bytes: make([]byte, sizeofSocketRequest)}
b.Write(r.Family)
b.Write(r.Protocol)
b.Write(r.Ext)
b.Write(r.pad)
native.PutUint32(b.Next(4), r.States)
networkOrder.PutUint16(b.Next(2), r.ID.SourcePort)
networkOrder.PutUint16(b.Next(2), r.ID.DestinationPort)
copy(b.Next(4), r.ID.Source.To4())
b.Next(12)
copy(b.Next(4), r.ID.Destination.To4())
b.Next(12)
native.PutUint32(b.Next(4), r.ID.Interface)
native.PutUint32(b.Next(4), r.ID.Cookie[0])
native.PutUint32(b.Next(4), r.ID.Cookie[1])
return b.Bytes
}
func (r *socketRequest) Len() int { return sizeofSocketRequest }
type readBuffer struct {
Bytes []byte
pos int
}
func (b *readBuffer) Read() byte {
c := b.Bytes[b.pos]
b.pos++
return c
}
func (b *readBuffer) Next(n int) []byte {
s := b.Bytes[b.pos : b.pos+n]
b.pos += n
return s
}
func (s *Socket) deserialize(b []byte) error {
if len(b) < sizeofSocket {
return fmt.Errorf("socket data short read (%d); want %d", len(b), sizeofSocket)
}
rb := readBuffer{Bytes: b}
s.Family = rb.Read()
s.State = rb.Read()
s.Timer = rb.Read()
s.Retrans = rb.Read()
s.ID.SourcePort = networkOrder.Uint16(rb.Next(2))
s.ID.DestinationPort = networkOrder.Uint16(rb.Next(2))
s.ID.Source = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Destination = net.IPv4(rb.Read(), rb.Read(), rb.Read(), rb.Read())
rb.Next(12)
s.ID.Interface = native.Uint32(rb.Next(4))
s.ID.Cookie[0] = native.Uint32(rb.Next(4))
s.ID.Cookie[1] = native.Uint32(rb.Next(4))
s.Expires = native.Uint32(rb.Next(4))
s.RQueue = native.Uint32(rb.Next(4))
s.WQueue = native.Uint32(rb.Next(4))
s.UID = native.Uint32(rb.Next(4))
s.INode = native.Uint32(rb.Next(4))
return nil
}
// SocketGet returns the Socket identified by its local and remote addresses.
func SocketGet(local, remote net.Addr) (*Socket, error) {
localTCP, ok := local.(*net.TCPAddr)
if !ok {
return nil, ErrNotImplemented
}
remoteTCP, ok := remote.(*net.TCPAddr)
if !ok {
return nil, ErrNotImplemented
}
localIP := localTCP.IP.To4()
if localIP == nil {
return nil, ErrNotImplemented
}
remoteIP := remoteTCP.IP.To4()
if remoteIP == nil {
return nil, ErrNotImplemented
}
s, err := nl.Subscribe(unix.NETLINK_INET_DIAG)
if err != nil {
return nil, err
}
defer s.Close()
req := nl.NewNetlinkRequest(nl.SOCK_DIAG_BY_FAMILY, 0)
req.AddData(&socketRequest{
Family: unix.AF_INET,
Protocol: unix.IPPROTO_TCP,
ID: SocketID{
SourcePort: uint16(localTCP.Port),
DestinationPort: uint16(remoteTCP.Port),
Source: localIP,
Destination: remoteIP,
Cookie: [2]uint32{nl.TCPDIAG_NOCOOKIE, nl.TCPDIAG_NOCOOKIE},
},
})
s.Send(req)
msgs, err := s.Receive()
if err != nil {
return nil, err
}
if len(msgs) == 0 {
return nil, errors.New("no message nor error from netlink")
}
if len(msgs) > 2 {
return nil, fmt.Errorf("multiple (%d) matching sockets", len(msgs))
}
sock := &Socket{}
if err := sock.deserialize(msgs[0].Data); err != nil {
return nil, err
}
return sock, nil
}