305 lines
7.0 KiB
Go
305 lines
7.0 KiB
Go
package protocol
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import (
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"context"
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"crypto/rand"
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"errors"
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"math/big"
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"sync"
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"time"
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"golang.org/x/exp/maps"
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"github.com/stretchr/testify/suite"
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"github.com/status-im/status-go/protocol/common"
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"github.com/status-im/status-go/protocol/communities"
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"github.com/status-im/status-go/protocol/protobuf"
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"github.com/status-im/status-go/protocol/requests"
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"github.com/status-im/status-go/protocol/tt"
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)
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var letterRunes = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
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var hexRunes = []rune("0123456789abcdef")
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// WaitOnMessengerResponse Wait until the condition is true or the timeout is reached.
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func WaitOnMessengerResponse(m *Messenger, condition func(*MessengerResponse) bool, errorMessage string) (*MessengerResponse, error) {
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response := &MessengerResponse{}
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err := tt.RetryWithBackOff(func() error {
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var err error
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r, err := m.RetrieveAll()
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if err != nil {
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panic(err)
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}
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if err := response.Merge(r); err != nil {
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panic(err)
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}
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if err == nil && !condition(response) {
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err = errors.New(errorMessage)
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}
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return err
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})
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return response, err
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}
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type MessengerSignalsHandlerMock struct {
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MessengerSignalsHandler
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responseChan chan *MessengerResponse
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communityFoundChan chan *communities.Community
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}
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func (m *MessengerSignalsHandlerMock) MessengerResponse(response *MessengerResponse) {
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// Non-blocking send
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select {
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case m.responseChan <- response:
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default:
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}
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}
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func (m *MessengerSignalsHandlerMock) MessageDelivered(chatID string, messageID string) {}
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func (m *MessengerSignalsHandlerMock) CommunityInfoFound(community *communities.Community) {
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select {
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case m.communityFoundChan <- community:
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default:
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}
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}
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func WaitOnSignaledMessengerResponse(m *Messenger, condition func(*MessengerResponse) bool, errorMessage string) (*MessengerResponse, error) {
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interval := 500 * time.Millisecond
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timeoutChan := time.After(10 * time.Second)
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if m.config.messengerSignalsHandler != nil {
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return nil, errors.New("messengerSignalsHandler already provided/mocked")
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}
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responseChan := make(chan *MessengerResponse, 1)
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m.config.messengerSignalsHandler = &MessengerSignalsHandlerMock{
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responseChan: responseChan,
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}
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defer func() {
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m.config.messengerSignalsHandler = nil
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}()
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for {
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_, err := m.RetrieveAll()
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if err != nil {
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return nil, err
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}
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select {
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case r := <-responseChan:
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if condition(r) {
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return r, nil
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}
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return nil, errors.New(errorMessage)
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case <-timeoutChan:
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return nil, errors.New("timed out: " + errorMessage)
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default: // No immediate response, rest & loop back to retrieve again
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time.Sleep(interval)
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}
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}
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}
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func WaitOnSignaledCommunityFound(m *Messenger, action func(), condition func(community *communities.Community) bool, timeout time.Duration, errorMessage string) error {
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timeoutChan := time.After(timeout)
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if m.config.messengerSignalsHandler != nil {
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return errors.New("messengerSignalsHandler already provided/mocked")
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}
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communityFoundChan := make(chan *communities.Community, 1)
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m.config.messengerSignalsHandler = &MessengerSignalsHandlerMock{
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communityFoundChan: communityFoundChan,
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}
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defer func() {
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m.config.messengerSignalsHandler = nil
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}()
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// Call the action after setting up the mock
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action()
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// Wait for condition after
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for {
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select {
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case c := <-communityFoundChan:
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if condition(c) {
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return nil
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}
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case <-timeoutChan:
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return errors.New("timed out: " + errorMessage)
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}
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}
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}
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func FindFirstByContentType(messages []*common.Message, contentType protobuf.ChatMessage_ContentType) *common.Message {
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for _, message := range messages {
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if message.ContentType == contentType {
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return message
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}
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}
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return nil
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}
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func PairDevices(s *suite.Suite, device1, device2 *Messenger) {
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// Send pairing data
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response, err := device1.SendPairInstallation(context.Background(), nil)
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s.Require().NoError(err)
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s.Require().NotNil(response)
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s.Len(response.Chats(), 1)
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s.False(response.Chats()[0].Active)
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i, ok := device1.allInstallations.Load(device1.installationID)
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s.Require().True(ok)
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// Wait for the message to reach its destination
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response, err = WaitOnMessengerResponse(
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device2,
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func(r *MessengerResponse) bool {
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for _, installation := range r.Installations {
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if installation.ID == device1.installationID {
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return installation.InstallationMetadata != nil &&
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i.InstallationMetadata.Name == installation.InstallationMetadata.Name &&
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i.InstallationMetadata.DeviceType == installation.InstallationMetadata.DeviceType
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}
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}
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return false
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},
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"installation not received",
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)
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s.Require().NoError(err)
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s.Require().NotNil(response)
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// Ensure installation is enabled
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err = device2.EnableInstallation(device1.installationID)
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s.Require().NoError(err)
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}
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func SetSettingsAndWaitForChange(s *suite.Suite, messenger *Messenger, timeout time.Duration,
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actionCallback func(), eventCallback func(*SelfContactChangeEvent) bool) {
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allEventsReceived := false
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channel := messenger.SubscribeToSelfContactChanges()
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wg := sync.WaitGroup{}
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wg.Add(1)
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go func() {
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defer wg.Done()
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for !allEventsReceived {
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select {
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case event := <-channel:
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allEventsReceived = eventCallback(event)
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case <-time.After(timeout):
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return
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}
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}
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}()
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actionCallback()
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wg.Wait()
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s.Require().True(allEventsReceived)
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}
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func SetIdentityImagesAndWaitForChange(s *suite.Suite, messenger *Messenger, timeout time.Duration, actionCallback func()) {
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channel := messenger.SubscribeToSelfContactChanges()
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ok := false
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wg := sync.WaitGroup{}
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wg.Add(1)
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go func() {
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defer wg.Done()
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select {
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case event := <-channel:
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if event.ImagesChanged {
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ok = true
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}
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case <-time.After(timeout):
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return
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}
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}()
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actionCallback()
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wg.Wait()
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s.Require().True(ok)
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}
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func WaitForAvailableStoreNode(s *suite.Suite, m *Messenger, timeout time.Duration) {
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available := m.waitForAvailableStoreNode(timeout)
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s.Require().True(available)
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}
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func TearDownMessenger(s *suite.Suite, m *Messenger) {
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if m == nil {
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return
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}
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s.Require().NoError(m.Shutdown())
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if m.database != nil {
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s.Require().NoError(m.database.Close())
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}
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if m.multiAccounts != nil {
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s.Require().NoError(m.multiAccounts.Close())
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}
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}
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func randomInt(length int) int {
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max := big.NewInt(int64(length))
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value, err := rand.Int(rand.Reader, max)
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if err != nil {
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panic(err)
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}
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return int(value.Int64())
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}
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func randomString(length int, runes []rune) string {
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out := make([]rune, length)
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for i := range out {
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out[i] = runes[randomInt(len(runes))] // nolint: gosec
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}
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return string(out)
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}
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func RandomLettersString(length int) string {
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return randomString(length, letterRunes)
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}
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func RandomColor() string {
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return "#" + randomString(6, hexRunes)
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}
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func RandomCommunityTags(count int) []string {
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all := maps.Keys(requests.TagsEmojies)
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tags := make([]string, 0, count)
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indexes := map[int]struct{}{}
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for len(indexes) != count {
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index := randomInt(len(all))
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indexes[index] = struct{}{}
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}
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for index := range indexes {
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tags = append(tags, all[index])
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}
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return tags
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}
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func RandomBytes(length int) []byte {
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out := make([]byte, length)
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_, err := rand.Read(out)
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if err != nil {
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panic(err)
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}
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return out
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}
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