106 lines
2.3 KiB
Go
106 lines
2.3 KiB
Go
package integration
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import (
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"bytes"
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"errors"
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"io"
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"os"
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"path/filepath"
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"strings"
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"time"
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"github.com/status-im/status-go/geth/common"
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"github.com/status-im/status-go/geth/params"
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)
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var (
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// TestConfig defines the default config usable at package-level.
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TestConfig *common.TestConfig
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// RootDir is the main application directory
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RootDir string
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// TestDataDir is data directory used for tests
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TestDataDir string
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// TestNetworkNames network ID to name mapping
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TestNetworkNames = map[int]string{
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params.MainNetworkID: "Mainnet",
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params.RopstenNetworkID: "Ropsten",
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params.RinkebyNetworkID: "Rinkeby",
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params.StatusChainNetworkID: "StatusChain",
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}
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)
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func init() {
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pwd, err := os.Getwd()
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if err != nil {
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panic(err)
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}
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// setup root directory
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RootDir = filepath.Dir(pwd)
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if strings.HasSuffix(RootDir, "geth") || strings.HasSuffix(RootDir, "cmd") { // we need to hop one more level
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RootDir = filepath.Join(RootDir, "..")
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}
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// setup auxiliary directories
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TestDataDir = filepath.Join(RootDir, ".ethereumtest")
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TestConfig, err = common.LoadTestConfig()
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if err != nil {
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panic(err)
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}
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}
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// LoadFromFile is useful for loading test data, from testdata/filename into a variable
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// nolint: errcheck
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func LoadFromFile(filename string) string {
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f, err := os.Open(filename)
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if err != nil {
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return ""
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}
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buf := bytes.NewBuffer(nil)
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io.Copy(buf, f)
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f.Close()
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return string(buf.Bytes())
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}
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// EnsureNodeSync waits until node synchronzation is done to continue
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// with tests afterwards. Returns an error in case of a timeout.
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func EnsureNodeSync(nodeManager common.NodeManager) error {
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les, err := nodeManager.LightEthereumService()
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if err != nil {
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return err
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}
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if les == nil {
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return errors.New("LightEthereumService is nil")
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}
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timeouter := time.NewTimer(20 * time.Minute)
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defer timeouter.Stop()
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ticker := time.NewTicker(time.Second)
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defer ticker.Stop()
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for {
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select {
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case <-timeouter.C:
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return errors.New("timout during node synchronization")
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case <-ticker.C:
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downloader := les.Downloader()
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if downloader != nil {
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isSyncing := downloader.Synchronising()
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progress := downloader.Progress()
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if !isSyncing && progress.HighestBlock > 0 && progress.CurrentBlock >= progress.HighestBlock {
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return nil
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}
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}
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}
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}
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}
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