package integration import ( "bytes" "errors" "io" "os" "path/filepath" "strings" "time" "github.com/status-im/status-go/geth/common" "github.com/status-im/status-go/geth/params" ) var ( // TestConfig defines the default config usable at package-level. TestConfig *common.TestConfig // RootDir is the main application directory RootDir string // TestDataDir is data directory used for tests TestDataDir string // TestNetworkNames network ID to name mapping TestNetworkNames = map[int]string{ params.MainNetworkID: "Mainnet", params.RopstenNetworkID: "Ropsten", params.RinkebyNetworkID: "Rinkeby", params.StatusChainNetworkID: "StatusChain", } ) func init() { pwd, err := os.Getwd() if err != nil { panic(err) } // setup root directory RootDir = filepath.Dir(pwd) if strings.HasSuffix(RootDir, "geth") || strings.HasSuffix(RootDir, "cmd") { // we need to hop one more level RootDir = filepath.Join(RootDir, "..") } // setup auxiliary directories TestDataDir = filepath.Join(RootDir, ".ethereumtest") TestConfig, err = common.LoadTestConfig() if err != nil { panic(err) } } // LoadFromFile is useful for loading test data, from testdata/filename into a variable // nolint: errcheck func LoadFromFile(filename string) string { f, err := os.Open(filename) if err != nil { return "" } buf := bytes.NewBuffer(nil) io.Copy(buf, f) f.Close() return string(buf.Bytes()) } // EnsureNodeSync waits until node synchronzation is done to continue // with tests afterwards. Returns an error in case of a timeout. func EnsureNodeSync(nodeManager common.NodeManager) error { les, err := nodeManager.LightEthereumService() if err != nil { return err } if les == nil { return errors.New("LightEthereumService is nil") } timeouter := time.NewTimer(20 * time.Minute) defer timeouter.Stop() ticker := time.NewTicker(time.Second) defer ticker.Stop() for { select { case <-timeouter.C: return errors.New("timout during node synchronization") case <-ticker.C: downloader := les.Downloader() if downloader != nil { isSyncing := downloader.Synchronising() progress := downloader.Progress() if !isSyncing && progress.HighestBlock > 0 && progress.CurrentBlock >= progress.HighestBlock { return nil } } } } }