It looks like profile chats are created as public chats, and the code
will drop messages for it.
This commit fixes the issue by checking for the "@" prefix in profile
chat names, until we fix the issue by migrating those chats.
* Initial work on expanding Local Notifications
Adding functionality to support multiple notification types in Notification.Body. Currently have a bug that I think is caused by a the jsonMarshal func not working as intented, need to resolve this next before proceeding
* Fixed json.Marshaller issue and implemented json.Unmarshaller
* Tweak errors, go convention is errors don't begin with capital letters
* Added notificationMessageBody with un/marshalling
Also removed the Body interface
* Added check for bodyType mismatch
* Implement building and sending new message notifications
* Refactor to remove cycle imports
* Resolved linting issue ... Hopefully
* Resolving an implicit memory aliasing in a for loop
* version bump
* Added Notification.Category consts
We were checking for the wrong error kind when pulling messages from the
database, which resulted in the code not retrying to pull the message,
giving flaky tests / race condition (that's present in production as
well)
If the user deletes/leaves a group chat, the chat is set as not active.
This means that if we are re-invited to the chat it won't be shown to
the user.
This commit changes this behavior so that if we are re-invited to the
chat it is set as active again.
* Add status-option code
This commits changes the behavior of waku introducing a new status-code,
`2`, that replaces the current single options codes.
* linting
Currently ENS are verified explicitly by status-react, this is not ideal
as if that fails it will have to be explicilty retried in status-react.
This commits changes that behavior so that ENS are verified in a loop
and updated if new messages are received.
This commit pegs the clock value to maximum + 120 seconds from the whisper
timestamp.
In this way the we avoid the scenario where a client makes the timestamp
increase arbitrarely.