status-go/protocol/message_handler.go
Andrea Maria Piana add5040b48 Drop image messages in public chats
Currently image messages are actually displayed, we only prevent
sending.
This commit changes the behavior so that we drop them.
2021-02-15 08:47:41 +01:00

954 lines
31 KiB
Go

package protocol
import (
"crypto/ecdsa"
"encoding/hex"
"fmt"
"github.com/pkg/errors"
"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/images"
"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/encryption/multidevice"
"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/transport"
v1protocol "github.com/status-im/status-go/protocol/v1"
"go.uber.org/zap"
)
const (
transactionRequestDeclinedMessage = "Transaction request declined"
requestAddressForTransactionAcceptedMessage = "Request address for transaction accepted"
requestAddressForTransactionDeclinedMessage = "Request address for transaction declined"
)
type MessageHandler struct {
identity *ecdsa.PrivateKey
persistence *sqlitePersistence
transport transport.Transport
communitiesManager *communities.Manager
logger *zap.Logger
}
func newMessageHandler(identity *ecdsa.PrivateKey, logger *zap.Logger, persistence *sqlitePersistence, communitiesManager *communities.Manager, transport transport.Transport) *MessageHandler {
return &MessageHandler{
identity: identity,
persistence: persistence,
communitiesManager: communitiesManager,
transport: transport,
logger: logger}
}
// HandleMembershipUpdate updates a Chat instance according to the membership updates.
// It retrieves chat, if exists, and merges membership updates from the message.
// Finally, the Chat is updated with the new group events.
func (m *MessageHandler) HandleMembershipUpdate(messageState *ReceivedMessageState, chat *Chat, rawMembershipUpdate protobuf.MembershipUpdateMessage, translations map[protobuf.MembershipUpdateEvent_EventType]string) error {
var group *v1protocol.Group
var err error
logger := m.logger.With(zap.String("site", "HandleMembershipUpdate"))
message, err := v1protocol.MembershipUpdateMessageFromProtobuf(&rawMembershipUpdate)
if err != nil {
return err
}
if err := ValidateMembershipUpdateMessage(message, messageState.Timesource.GetCurrentTime()); err != nil {
logger.Warn("failed to validate message", zap.Error(err))
return err
}
//if chat.InvitationAdmin exists means we are waiting for invitation request approvement, and in that case
//we need to create a new chat instance like we don't have a chat and just use a regular invitation flow
if chat == nil || len(chat.InvitationAdmin) > 0 {
if len(message.Events) == 0 {
return errors.New("can't create new group chat without events")
}
//approve invitations
if chat != nil && len(chat.InvitationAdmin) > 0 {
groupChatInvitation := &GroupChatInvitation{
GroupChatInvitation: protobuf.GroupChatInvitation{
ChatId: message.ChatID,
},
From: types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey)),
}
groupChatInvitation, err = m.persistence.InvitationByID(groupChatInvitation.ID())
if err != nil && err != common.ErrRecordNotFound {
return err
}
if groupChatInvitation != nil {
groupChatInvitation.State = protobuf.GroupChatInvitation_APPROVED
err := m.persistence.SaveInvitation(groupChatInvitation)
if err != nil {
return err
}
messageState.GroupChatInvitations[groupChatInvitation.ID()] = groupChatInvitation
}
}
group, err = v1protocol.NewGroupWithEvents(message.ChatID, message.Events)
if err != nil {
return err
}
// A new chat must contain us
if !group.IsMember(contactIDFromPublicKey(&m.identity.PublicKey)) {
return errors.New("can't create a new group chat without us being a member")
}
newChat := CreateGroupChat(messageState.Timesource)
chat = &newChat
} else {
existingGroup, err := newProtocolGroupFromChat(chat)
if err != nil {
return errors.Wrap(err, "failed to create a Group from Chat")
}
updateGroup, err := v1protocol.NewGroupWithEvents(message.ChatID, message.Events)
if err != nil {
return errors.Wrap(err, "invalid membership update")
}
merged := v1protocol.MergeMembershipUpdateEvents(existingGroup.Events(), updateGroup.Events())
group, err = v1protocol.NewGroupWithEvents(chat.ID, merged)
if err != nil {
return errors.Wrap(err, "failed to create a group with new membership updates")
}
}
chat.updateChatFromGroupMembershipChanges(contactIDFromPublicKey(&m.identity.PublicKey), group)
systemMessages := buildSystemMessages(message.Events, translations)
for _, message := range systemMessages {
messageID := message.ID
exists, err := m.messageExists(messageID, messageState.ExistingMessagesMap)
if err != nil {
m.logger.Warn("failed to check message exists", zap.Error(err))
}
if exists {
continue
}
messageState.Response.Messages = append(messageState.Response.Messages, message)
}
// Store in chats map as it might be a new one
messageState.AllChats[chat.ID] = chat
// Set in the map
messageState.ModifiedChats[chat.ID] = true
if message.Message != nil {
messageState.CurrentMessageState.Message = *message.Message
return m.HandleChatMessage(messageState)
} else if message.EmojiReaction != nil {
return m.HandleEmojiReaction(messageState, *message.EmojiReaction)
}
return nil
}
func (m *MessageHandler) handleCommandMessage(state *ReceivedMessageState, message *common.Message) error {
message.ID = state.CurrentMessageState.MessageID
message.From = state.CurrentMessageState.Contact.ID
message.Alias = state.CurrentMessageState.Contact.Alias
message.SigPubKey = state.CurrentMessageState.PublicKey
message.Identicon = state.CurrentMessageState.Contact.Identicon
message.WhisperTimestamp = state.CurrentMessageState.WhisperTimestamp
if err := message.PrepareContent(); err != nil {
return fmt.Errorf("failed to prepare content: %v", err)
}
chat, err := m.matchChatEntity(message, state.AllChats, state.Timesource)
if err != nil {
return err
}
// If deleted-at is greater, ignore message
if chat.DeletedAtClockValue >= message.Clock {
return nil
}
// Set the LocalChatID for the message
message.LocalChatID = chat.ID
if c, ok := state.AllChats[chat.ID]; ok {
chat = c
}
// Set the LocalChatID for the message
message.LocalChatID = chat.ID
// Increase unviewed count
if !common.IsPubKeyEqual(message.SigPubKey, &m.identity.PublicKey) {
chat.UnviewedMessagesCount++
message.OutgoingStatus = ""
} else {
// Our own message, mark as sent
message.OutgoingStatus = common.OutgoingStatusSent
}
err = chat.UpdateFromMessage(message, state.Timesource)
if err != nil {
return err
}
// Set chat active
chat.Active = true
// Set in the modified maps chat
state.ModifiedChats[chat.ID] = true
state.AllChats[chat.ID] = chat
// Add to response
if message != nil {
state.Response.Messages = append(state.Response.Messages, message)
}
return nil
}
func (m *MessageHandler) HandleSyncInstallationContact(state *ReceivedMessageState, message protobuf.SyncInstallationContact) error {
chat, ok := state.AllChats[state.CurrentMessageState.Contact.ID]
if !ok {
chat = OneToOneFromPublicKey(state.CurrentMessageState.PublicKey, state.Timesource)
// We don't want to show the chat to the user
chat.Active = false
}
contact, ok := state.AllContacts[message.Id]
if !ok {
var err error
contact, err = buildContactFromPkString(message.Id)
if err != nil {
return err
}
}
if contact.LastUpdated < message.Clock {
if !contact.IsAdded() {
contact.SystemTags = append(contact.SystemTags, contactAdded)
}
if contact.Name != message.EnsName {
contact.Name = message.EnsName
contact.ENSVerified = false
}
contact.LastUpdated = message.Clock
contact.LocalNickname = message.LocalNickname
state.ModifiedContacts[contact.ID] = true
state.AllContacts[contact.ID] = contact
}
state.AllChats[chat.ID] = chat
return nil
}
func (m *MessageHandler) HandleSyncInstallationPublicChat(state *ReceivedMessageState, message protobuf.SyncInstallationPublicChat) bool {
chatID := message.Id
_, ok := state.AllChats[chatID]
if ok {
return false
}
chat := CreatePublicChat(chatID, state.Timesource)
state.AllChats[chat.ID] = &chat
state.ModifiedChats[chat.ID] = true
return true
}
func (m *MessageHandler) HandleContactUpdate(state *ReceivedMessageState, message protobuf.ContactUpdate) error {
logger := m.logger.With(zap.String("site", "HandleContactUpdate"))
contact := state.CurrentMessageState.Contact
chat, ok := state.AllChats[contact.ID]
if !ok {
chat = OneToOneFromPublicKey(state.CurrentMessageState.PublicKey, state.Timesource)
// We don't want to show the chat to the user
chat.Active = false
}
logger.Info("Handling contact update")
if contact.LastUpdated < message.Clock {
logger.Info("Updating contact")
if !contact.HasBeenAdded() && contact.ID != contactIDFromPublicKey(&m.identity.PublicKey) {
contact.SystemTags = append(contact.SystemTags, contactRequestReceived)
}
if contact.Name != message.EnsName {
contact.Name = message.EnsName
contact.ENSVerified = false
}
contact.LastUpdated = message.Clock
state.ModifiedContacts[contact.ID] = true
state.AllContacts[contact.ID] = contact
}
if chat.LastClockValue < message.Clock {
chat.LastClockValue = message.Clock
}
state.ModifiedChats[chat.ID] = true
state.AllChats[chat.ID] = chat
return nil
}
func (m *MessageHandler) HandlePairInstallation(state *ReceivedMessageState, message protobuf.PairInstallation) error {
logger := m.logger.With(zap.String("site", "HandlePairInstallation"))
if err := ValidateReceivedPairInstallation(&message, state.CurrentMessageState.WhisperTimestamp); err != nil {
logger.Warn("failed to validate message", zap.Error(err))
return err
}
installation, ok := state.AllInstallations[message.InstallationId]
if !ok {
return errors.New("installation not found")
}
metadata := &multidevice.InstallationMetadata{
Name: message.Name,
DeviceType: message.DeviceType,
}
installation.InstallationMetadata = metadata
state.AllInstallations[message.InstallationId] = installation
state.ModifiedInstallations[message.InstallationId] = true
return nil
}
// HandleCommunityDescription handles an community description
func (m *MessageHandler) HandleCommunityDescription(state *ReceivedMessageState, signer *ecdsa.PublicKey, description protobuf.CommunityDescription, rawPayload []byte) error {
community, err := m.communitiesManager.HandleCommunityDescriptionMessage(signer, &description, rawPayload)
if err != nil {
return err
}
state.AllCommunities[community.IDString()] = community
// If we haven't joined the org, nothing to do
if !community.Joined() {
return nil
}
// Update relevant chats names and add new ones
// Currently removal is not supported
chats := CreateCommunityChats(community, state.Timesource)
var chatIDs []string
for i, chat := range chats {
oldChat, ok := state.AllChats[chat.ID]
if !ok {
// Beware, don't use the reference in the range (i.e chat) as it's a shallow copy
state.AllChats[chat.ID] = &chats[i]
state.ModifiedChats[chat.ID] = true
chatIDs = append(chatIDs, chat.ID)
// Update name, currently is the only field is mutable
} else if oldChat.Name != chat.Name {
state.AllChats[chat.ID].Name = chat.Name
state.ModifiedChats[chat.ID] = true
}
}
// Load transport filters
filters, err := m.transport.InitPublicFilters(chatIDs)
if err != nil {
return err
}
for _, filter := range filters {
state.AllFilters[filter.ChatID] = filter
}
return nil
}
// HandleCommunityInvitation handles an community invitation
func (m *MessageHandler) HandleCommunityInvitation(state *ReceivedMessageState, signer *ecdsa.PublicKey, invitation protobuf.CommunityInvitation, rawPayload []byte) error {
if invitation.PublicKey == nil {
return errors.New("invalid pubkey")
}
pk, err := crypto.DecompressPubkey(invitation.PublicKey)
if err != nil {
return err
}
if !common.IsPubKeyEqual(pk, &m.identity.PublicKey) {
return errors.New("invitation not for us")
}
community, err := m.communitiesManager.HandleCommunityInvitation(signer, &invitation, rawPayload)
if err != nil {
return err
}
state.AllCommunities[community.IDString()] = community
return nil
}
// HandleWrappedCommunityDescriptionMessage handles a wrapped community description
func (m *MessageHandler) HandleWrappedCommunityDescriptionMessage(payload []byte) (*communities.Community, error) {
return m.communitiesManager.HandleWrappedCommunityDescriptionMessage(payload)
}
func (m *MessageHandler) HandleChatMessage(state *ReceivedMessageState) error {
logger := m.logger.With(zap.String("site", "handleChatMessage"))
if err := ValidateReceivedChatMessage(&state.CurrentMessageState.Message, state.CurrentMessageState.WhisperTimestamp); err != nil {
logger.Warn("failed to validate message", zap.Error(err))
return err
}
receivedMessage := &common.Message{
ID: state.CurrentMessageState.MessageID,
ChatMessage: state.CurrentMessageState.Message,
From: state.CurrentMessageState.Contact.ID,
Alias: state.CurrentMessageState.Contact.Alias,
SigPubKey: state.CurrentMessageState.PublicKey,
Identicon: state.CurrentMessageState.Contact.Identicon,
WhisperTimestamp: state.CurrentMessageState.WhisperTimestamp,
}
err := receivedMessage.PrepareContent()
if err != nil {
return fmt.Errorf("failed to prepare message content: %v", err)
}
chat, err := m.matchChatEntity(receivedMessage, state.AllChats, state.Timesource)
if err != nil {
return err // matchChatEntity returns a descriptive error message
}
if chat.Public() && receivedMessage.ContentType == protobuf.ChatMessage_IMAGE {
return errors.New("images are not allowed in public chats")
}
// If profile updates check if author is the same as chat profile public key
if chat.ProfileUpdates() && receivedMessage.From != chat.Profile {
return nil
}
// If deleted-at is greater, ignore message
if chat.DeletedAtClockValue >= receivedMessage.Clock {
return nil
}
// Set the LocalChatID for the message
receivedMessage.LocalChatID = chat.ID
if c, ok := state.AllChats[chat.ID]; ok {
chat = c
}
// Set the LocalChatID for the message
receivedMessage.LocalChatID = chat.ID
// Increase unviewed count
if !common.IsPubKeyEqual(receivedMessage.SigPubKey, &m.identity.PublicKey) {
chat.UnviewedMessagesCount++
} else {
// Our own message, mark as sent
receivedMessage.OutgoingStatus = common.OutgoingStatusSent
}
err = chat.UpdateFromMessage(receivedMessage, state.Timesource)
if err != nil {
return err
}
// Set chat active
chat.Active = true
// Set in the modified maps chat
state.ModifiedChats[chat.ID] = true
state.AllChats[chat.ID] = chat
contact := state.CurrentMessageState.Contact
if hasENSNameChanged(contact, receivedMessage.EnsName, receivedMessage.Clock) {
contact.ResetENSVerification(receivedMessage.Clock, receivedMessage.EnsName)
state.ModifiedContacts[contact.ID] = true
state.AllContacts[contact.ID] = contact
}
if receivedMessage.ContentType == protobuf.ChatMessage_COMMUNITY {
m.logger.Debug("Handling community content type")
community, err := m.HandleWrappedCommunityDescriptionMessage(receivedMessage.GetCommunity())
if err != nil {
return err
}
receivedMessage.CommunityID = community.IDString()
state.AllCommunities[community.IDString()] = community
}
// Add to response
state.Response.Messages = append(state.Response.Messages, receivedMessage)
// Create notification body to be eventually passed to `localnotifications.SendMessageNotifications()`
state.Response.Notifications = append(
state.Response.Notifications,
MessageNotificationBody{
Message: receivedMessage,
Contact: contact,
Chat: chat,
},
)
return nil
}
func (m *MessageHandler) HandleRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.RequestAddressForTransaction) error {
err := ValidateReceivedRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
message := &common.Message{
ChatMessage: protobuf.ChatMessage{
Clock: command.Clock,
Timestamp: messageState.CurrentMessageState.WhisperTimestamp,
Text: "Request address for transaction",
ChatId: contactIDFromPublicKey(&m.identity.PublicKey),
MessageType: protobuf.MessageType_ONE_TO_ONE,
ContentType: protobuf.ChatMessage_TRANSACTION_COMMAND,
},
CommandParameters: &common.CommandParameters{
ID: messageState.CurrentMessageState.MessageID,
Value: command.Value,
Contract: command.Contract,
CommandState: common.CommandStateRequestAddressForTransaction,
},
}
return m.handleCommandMessage(messageState, message)
}
func (m *MessageHandler) HandleRequestTransaction(messageState *ReceivedMessageState, command protobuf.RequestTransaction) error {
err := ValidateReceivedRequestTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
message := &common.Message{
ChatMessage: protobuf.ChatMessage{
Clock: command.Clock,
Timestamp: messageState.CurrentMessageState.WhisperTimestamp,
Text: "Request transaction",
ChatId: contactIDFromPublicKey(&m.identity.PublicKey),
MessageType: protobuf.MessageType_ONE_TO_ONE,
ContentType: protobuf.ChatMessage_TRANSACTION_COMMAND,
},
CommandParameters: &common.CommandParameters{
ID: messageState.CurrentMessageState.MessageID,
Value: command.Value,
Contract: command.Contract,
CommandState: common.CommandStateRequestTransaction,
Address: command.Address,
},
}
return m.handleCommandMessage(messageState, message)
}
func (m *MessageHandler) HandleAcceptRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.AcceptRequestAddressForTransaction) error {
err := ValidateReceivedAcceptRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
initialMessage, err := m.persistence.MessageByID(command.Id)
if err != nil {
return err
}
if initialMessage == nil {
return errors.New("message not found")
}
if initialMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID {
return errors.New("From must match")
}
if initialMessage.OutgoingStatus == "" {
return errors.New("Initial message must originate from us")
}
if initialMessage.CommandParameters.CommandState != common.CommandStateRequestAddressForTransaction {
return errors.New("Wrong state for command")
}
initialMessage.Clock = command.Clock
initialMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp
initialMessage.Text = requestAddressForTransactionAcceptedMessage
initialMessage.CommandParameters.Address = command.Address
initialMessage.Seen = false
initialMessage.CommandParameters.CommandState = common.CommandStateRequestAddressForTransactionAccepted
// Hide previous message
previousMessage, err := m.persistence.MessageByCommandID(messageState.CurrentMessageState.Contact.ID, command.Id)
if err != nil && err != common.ErrRecordNotFound {
return err
}
if previousMessage != nil {
err = m.persistence.HideMessage(previousMessage.ID)
if err != nil {
return err
}
initialMessage.Replace = previousMessage.ID
}
return m.handleCommandMessage(messageState, initialMessage)
}
func (m *MessageHandler) HandleSendTransaction(messageState *ReceivedMessageState, command protobuf.SendTransaction) error {
err := ValidateReceivedSendTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
transactionToValidate := &TransactionToValidate{
MessageID: messageState.CurrentMessageState.MessageID,
CommandID: command.Id,
TransactionHash: command.TransactionHash,
FirstSeen: messageState.CurrentMessageState.WhisperTimestamp,
Signature: command.Signature,
Validate: true,
From: messageState.CurrentMessageState.PublicKey,
RetryCount: 0,
}
m.logger.Info("Saving transction to validate", zap.Any("transaction", transactionToValidate))
return m.persistence.SaveTransactionToValidate(transactionToValidate)
}
func (m *MessageHandler) HandleDeclineRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.DeclineRequestAddressForTransaction) error {
err := ValidateReceivedDeclineRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
oldMessage, err := m.persistence.MessageByID(command.Id)
if err != nil {
return err
}
if oldMessage == nil {
return errors.New("message not found")
}
if oldMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID {
return errors.New("From must match")
}
if oldMessage.OutgoingStatus == "" {
return errors.New("Initial message must originate from us")
}
if oldMessage.CommandParameters.CommandState != common.CommandStateRequestAddressForTransaction {
return errors.New("Wrong state for command")
}
oldMessage.Clock = command.Clock
oldMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp
oldMessage.Text = requestAddressForTransactionDeclinedMessage
oldMessage.Seen = false
oldMessage.CommandParameters.CommandState = common.CommandStateRequestAddressForTransactionDeclined
// Hide previous message
err = m.persistence.HideMessage(command.Id)
if err != nil {
return err
}
oldMessage.Replace = command.Id
return m.handleCommandMessage(messageState, oldMessage)
}
func (m *MessageHandler) HandleDeclineRequestTransaction(messageState *ReceivedMessageState, command protobuf.DeclineRequestTransaction) error {
err := ValidateReceivedDeclineRequestTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp)
if err != nil {
return err
}
oldMessage, err := m.persistence.MessageByID(command.Id)
if err != nil {
return err
}
if oldMessage == nil {
return errors.New("message not found")
}
if oldMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID {
return errors.New("From must match")
}
if oldMessage.OutgoingStatus == "" {
return errors.New("Initial message must originate from us")
}
if oldMessage.CommandParameters.CommandState != common.CommandStateRequestTransaction {
return errors.New("Wrong state for command")
}
oldMessage.Clock = command.Clock
oldMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp
oldMessage.Text = transactionRequestDeclinedMessage
oldMessage.Seen = false
oldMessage.CommandParameters.CommandState = common.CommandStateRequestTransactionDeclined
// Hide previous message
err = m.persistence.HideMessage(command.Id)
if err != nil {
return err
}
oldMessage.Replace = command.Id
return m.handleCommandMessage(messageState, oldMessage)
}
func (m *MessageHandler) matchChatEntity(chatEntity common.ChatEntity, chats map[string]*Chat, timesource common.TimeSource) (*Chat, error) {
if chatEntity.GetSigPubKey() == nil {
m.logger.Error("public key can't be empty")
return nil, errors.New("received a chatEntity with empty public key")
}
switch {
case chatEntity.GetMessageType() == protobuf.MessageType_PUBLIC_GROUP:
// For public messages, all outgoing and incoming messages have the same chatID
// equal to a public chat name.
chatID := chatEntity.GetChatId()
chat := chats[chatID]
if chat == nil {
return nil, errors.New("received a public chatEntity from non-existing chat")
}
return chat, nil
case chatEntity.GetMessageType() == protobuf.MessageType_ONE_TO_ONE && common.IsPubKeyEqual(chatEntity.GetSigPubKey(), &m.identity.PublicKey):
// It's a private message coming from us so we rely on Message.ChatID
// If chat does not exist, it should be created to support multidevice synchronization.
chatID := chatEntity.GetChatId()
chat := chats[chatID]
if chat == nil {
if len(chatID) != PubKeyStringLength {
return nil, errors.New("invalid pubkey length")
}
bytePubKey, err := hex.DecodeString(chatID[2:])
if err != nil {
return nil, errors.Wrap(err, "failed to decode hex chatID")
}
pubKey, err := crypto.UnmarshalPubkey(bytePubKey)
if err != nil {
return nil, errors.Wrap(err, "failed to decode pubkey")
}
newChat := CreateOneToOneChat(chatID[:8], pubKey, timesource)
chat = &newChat
}
return chat, nil
case chatEntity.GetMessageType() == protobuf.MessageType_ONE_TO_ONE:
// It's an incoming private chatEntity. ChatID is calculated from the signature.
// If a chat does not exist, a new one is created and saved.
chatID := contactIDFromPublicKey(chatEntity.GetSigPubKey())
chat := chats[chatID]
if chat == nil {
// TODO: this should be a three-word name used in the mobile client
newChat := CreateOneToOneChat(chatID[:8], chatEntity.GetSigPubKey(), timesource)
chat = &newChat
}
return chat, nil
case chatEntity.GetMessageType() == protobuf.MessageType_COMMUNITY_CHAT:
chatID := chatEntity.GetChatId()
chat := chats[chatID]
if chat == nil {
return nil, errors.New("received community chat chatEntity for non-existing chat")
}
if chat.CommunityID == "" || chat.ChatType != ChatTypeCommunityChat {
return nil, errors.New("not an community chat")
}
var emojiReaction bool
// We allow emoji reactions from anyone
switch chatEntity.(type) {
case *EmojiReaction:
emojiReaction = true
}
canPost, err := m.communitiesManager.CanPost(chatEntity.GetSigPubKey(), chat.CommunityID, chat.CommunityChatID(), chatEntity.GetGrant())
if err != nil {
return nil, err
}
if !emojiReaction && !canPost {
return nil, errors.New("user can't post")
}
return chat, nil
case chatEntity.GetMessageType() == protobuf.MessageType_PRIVATE_GROUP:
// In the case of a group chatEntity, ChatID is the same for all messages belonging to a group.
// It needs to be verified if the signature public key belongs to the chat.
chatID := chatEntity.GetChatId()
chat := chats[chatID]
if chat == nil {
return nil, errors.New("received group chat chatEntity for non-existing chat")
}
theirKeyHex := contactIDFromPublicKey(chatEntity.GetSigPubKey())
myKeyHex := contactIDFromPublicKey(&m.identity.PublicKey)
var theyJoined bool
var iJoined bool
for _, member := range chat.Members {
if member.ID == theirKeyHex && member.Joined {
theyJoined = true
}
}
for _, member := range chat.Members {
if member.ID == myKeyHex && member.Joined {
iJoined = true
}
}
if theyJoined && iJoined {
return chat, nil
}
return nil, errors.New("did not find a matching group chat")
default:
return nil, errors.New("can not match a chat because there is no valid case")
}
}
func (m *MessageHandler) messageExists(messageID string, existingMessagesMap map[string]bool) (bool, error) {
if _, ok := existingMessagesMap[messageID]; ok {
return true, nil
}
existingMessagesMap[messageID] = true
// Check against the database, this is probably a bit slow for
// each message, but for now might do, we'll make it faster later
existingMessage, err := m.persistence.MessageByID(messageID)
if err != nil && err != common.ErrRecordNotFound {
return false, err
}
if existingMessage != nil {
return true, nil
}
return false, nil
}
func (m *MessageHandler) HandleEmojiReaction(state *ReceivedMessageState, pbEmojiR protobuf.EmojiReaction) error {
logger := m.logger.With(zap.String("site", "HandleEmojiReaction"))
if err := ValidateReceivedEmojiReaction(&pbEmojiR, state.Timesource.GetCurrentTime()); err != nil {
logger.Error("invalid emoji reaction", zap.Error(err))
return err
}
from := state.CurrentMessageState.Contact.ID
emojiReaction := &EmojiReaction{
EmojiReaction: pbEmojiR,
From: from,
SigPubKey: state.CurrentMessageState.PublicKey,
}
existingEmoji, err := m.persistence.EmojiReactionByID(emojiReaction.ID())
if err != common.ErrRecordNotFound && err != nil {
return err
}
if existingEmoji != nil && existingEmoji.Clock >= pbEmojiR.Clock {
// this is not a valid emoji, ignoring
return nil
}
chat, err := m.matchChatEntity(emojiReaction, state.AllChats, state.Timesource)
if err != nil {
return err // matchChatEntity returns a descriptive error message
}
// Set local chat id
emojiReaction.LocalChatID = chat.ID
logger.Debug("Handling emoji reaction")
if chat.LastClockValue < pbEmojiR.Clock {
chat.LastClockValue = pbEmojiR.Clock
}
state.ModifiedChats[chat.ID] = true
state.AllChats[chat.ID] = chat
// save emoji reaction
err = m.persistence.SaveEmojiReaction(emojiReaction)
if err != nil {
return err
}
state.EmojiReactions[emojiReaction.ID()] = emojiReaction
return nil
}
func (m *MessageHandler) HandleGroupChatInvitation(state *ReceivedMessageState, pbGHInvitations protobuf.GroupChatInvitation) error {
logger := m.logger.With(zap.String("site", "HandleGroupChatInvitation"))
if err := ValidateReceivedGroupChatInvitation(&pbGHInvitations); err != nil {
logger.Error("invalid group chat invitation", zap.Error(err))
return err
}
groupChatInvitation := &GroupChatInvitation{
GroupChatInvitation: pbGHInvitations,
SigPubKey: state.CurrentMessageState.PublicKey,
}
//From is the PK of author of invitation request
if groupChatInvitation.State == protobuf.GroupChatInvitation_REJECTED {
//rejected so From is the current user who received this rejection
groupChatInvitation.From = types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey))
} else {
//invitation request, so From is the author of message
groupChatInvitation.From = state.CurrentMessageState.Contact.ID
}
existingInvitation, err := m.persistence.InvitationByID(groupChatInvitation.ID())
if err != common.ErrRecordNotFound && err != nil {
return err
}
if existingInvitation != nil && existingInvitation.Clock >= pbGHInvitations.Clock {
// this is not a valid invitation, ignoring
return nil
}
// save invitation
err = m.persistence.SaveInvitation(groupChatInvitation)
if err != nil {
return err
}
state.GroupChatInvitations[groupChatInvitation.ID()] = groupChatInvitation
return nil
}
// HandleChatIdentity handles an incoming protobuf.ChatIdentity
// extracts contact information stored in the protobuf and adds it to the user's contact for update.
func (m *MessageHandler) HandleChatIdentity(state *ReceivedMessageState, ci protobuf.ChatIdentity) error {
logger := m.logger.With(zap.String("site", "HandleChatIdentity"))
contact := state.CurrentMessageState.Contact
logger.Info("Handling contact update")
newImages, err := m.persistence.SaveContactChatIdentity(contact.ID, &ci)
if err != nil {
return err
}
if newImages {
for imageType, image := range ci.Images {
if contact.Images == nil {
contact.Images = make(map[string]images.IdentityImage)
}
contact.Images[imageType] = images.IdentityImage{Name: imageType, Payload: image.Payload}
}
state.ModifiedContacts[contact.ID] = true
state.AllContacts[contact.ID] = contact
}
return nil
}