mock it in tests.
Made a configurable timeout interval for Commander interface.
Added tests to verify loadBlocksAndTransfers command is stopped
correctly on max errors limit reached
proper handling of errors and commands restart.
Now:
- Infinite commands started only once and never restarted, stoped on
context.Done.
- Finite commands are joined into AtomicGroup to stop the rest in the
group in case one command fails. Otherwise other commands in the group
will continue running and the failed command is not retried to
restart. Fixed goroutine leakage in case of failure of some commands
Due to presence of syscall to `epoll_wait` android emulators after Android 10 would crash.
This commit has added `amd64` fallback implementations in 2 spots
- `tcp-shaker` ref : 571aa46f35
- `notify` ref : 0eb36e6c1a
The build flags are updated for fallback implementation to only be used in case of `x86_64` simulators.
status-mobile PR : https://github.com/status-im/status-mobile/pull/17773
fixes#10329
linked with PR #12879
- Adds capacity to mark a message as unread
- Adds capacity to mark a message with mention as unread
- Adds persistence to the marking of the message (change can be seen at
after reboot)
- Adds marking in right click contextual menu
When an open community was created by Device A and shared with Device B and when Device B would request to join such a community, the general channel would be forever in loading state.
This happened because as part of messenger response the chatId of general channel was not sent and mobile client would not fetch that chat data.
This commit fixes that issue by sending chatId as part of messenger response right after the request to join community succeeds.
* chore: peer exchange local test
* chore: use local enr resolver
* remove light client close peer.
* fix: peer exchange not start when enabled
* chore: remove ws config
* uncomment light client
* use resolver option
* chore: use option param for dns resolver
* chore: fix vendor changes.
* chore: lint