* fix_: add status telemetry client to cli
* feat_: call telemetry when pushing an envelope
* feat_: log status version in all telemetry calls
* feat_: batch all telemetry data and send request every 10 seconds
* feat(cli)_: add a command 'servelast' to be able to run the latest account.
Reason: because on testing community join req/response we only want to create a community by a cli and remain the owner over multiple runs
* fix_: allow restarting cli with the same account
* docs_: add use cases to readme
* docs(cli)_: typos
* fix(cli)_: typo
* docs(cli)_: add clarifications
* feat_: hash based query for outgoing messages.
* chore_: more logs
* chore_: fix comments
* chore_: do not lock when send queries
* chore_: use constant for magic number
* chore_: remove message ids from query queue after ack
* chore_: fix ack clean process
* chore_: fix message resend test
* chore_: add test for waku confirm message sent.
* chore_: fix tests.
* chore_: fix more
* chore_: set store peer id when mailserver updates
* fix_: tests
* chore_: increase max hash query length
* chore_: remove debug log of ack message
* chore_: remove automatic peer selection
* chore_: mark raw message to sent after ack
* chore_: fix test
* chore_: fix test
Prevent the inclusion of CommunityDescription with an outdated clock in
MessengerResponse to avoid false-positives in tests and reduce redundant
data exchange between status-go and clients.
Fixes the slow login in mobile devices when users have joined large communities,
such as the Status one. A user would get stuck for almost 20s in some devices.
We identified that the step to set-up filters in the messenger is potentially
expensive and that it is not critical to happen before the node.login signal is
emitted. The solution presented in this PR is to set-up filters inside
messenger.Start(), which the client already calls immediately after login.
With this change, users of the mobile app can login pretty fast even when they
joined large communities. They can immediately interact with other parts of the
app even if filter initialization is running in the background, like Wallet,
Activity Center, Settings, and Profile.
Breaking changes: in the mobile repository, we had to change where the endpoint
wakuext_startMessenger was called and the order of a few events to process
chats. So essentially ordering, but no data changes.
- Root issue https://github.com/status-im/status-mobile/issues/20059
- Related mobile PR https://github.com/status-im/status-mobile/pull/20173
When Jenkins creates a build, it can sometimes run the build on a detached HEAD, causing the commit SHA to be different from the SHA of your branch. This will cause issues when reporting test coverage to Code Climate.
Setting `GIT_COMMIT` fixes code climate upload errors.
ref -> https://docs.codeclimate.com/docs/jenkins#jenkins-ci-buildsCloses#5294
That's an optimisation. Instead of fetching collectibles owners for each
member, it is fetched once, before members iteration.
It should significantly reduce amount of queries to providers.
closes: status-im/status-desktop#14914
I've renamed TorrentManager to ArchiveManager, ArchiveManager to ArchiveFileManager, TorrentContract to ArchiveService, ArchiveContract to ArchiveFileService. I've also renamed all init functions and struct fields to the appropriate archive-centric naming.
Instead of using the TorrentContract interface I've set the field to expicitly declare as *TorrentManager. This removes all the random type casting used in the tests. I also removed all the usages of buildTorrentConfig() as we build the test suite with the torrent config now.
To be honest once I started this work I quickly realised how pointless it is as archiving functionality and torrent seeding functionality are really entwined. So I'm keeping the code I've done but it is a bit pointless without spending a lot of time untangling torrenting and archiving. I'm just going to make an interface for all the functions that are used publically from TorrentManager. I think that this will be the fast way to move on from this issue. I don't like this work any more, there is a lot of work to do elsewhere and torrent is a rabbit hole filled with canned worms.
I've removed any mention or dependency of TorrentManager from Manager. There is still more work to do, but Messenger now communicates directly with a TorrentManager rather than asking the communities Manager to handle it. I've ensured that LogStdout() is only called from TorrentManager and removed entirely from Manager, this functionality seems to be some kind of debug tool specifically for torrent related functionality. Next I need to focus on functions within Messenger that call a TorrentManager and see how to isolate these from the main flows, following that I also need fix the tests that are broken. I will also need to refactor torrentClientReady() so that it is a function of TorrentManager, this may allow for pushing more functions into TorrentManager which will lead to better torrent encapsulation.
I'm not particularly proud of this work. I've just passed in all the deps as vars, there are way too many concerns handled by the TorrentManager that I don't know what is the best approach to removing them. I've even resorted to declaring an 'Publisher' interface to handle all the 'publish()' calls the TorrentManager makes. Next up I need to resolved the communities Manager API, because I've removed all of its end points. The TorrentManager needs to be a lot more simple than it is.