status-go/geth/peers/peerpool.go

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package peers
import (
"errors"
"sync"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/discv5"
"github.com/status-im/status-go/geth/params"
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"github.com/status-im/status-go/signal"
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)
var (
// ErrDiscv5NotRunning returned when pool is started but discover v5 is not running or not enabled.
ErrDiscv5NotRunning = errors.New("Discovery v5 is not running")
)
// PoolEvent is a type used to for peer pool events.
type PoolEvent string
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const (
// expirationPeriod is an amount of time while peer is considered as a connectable
expirationPeriod = 60 * time.Minute
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// discoveryRestartTimeout defines how often loop will try to start discovery server
discoveryRestartTimeout = 2 * time.Second
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// DefaultFastSync is a recommended value for aggressive peers search.
DefaultFastSync = 3 * time.Second
// DefaultSlowSync is a recommended value for slow (background) peers search.
DefaultSlowSync = 30 * time.Second
// DefaultDiscV5Timeout is a timeout after which Discv5 is stopped.
DefaultDiscV5Timeout = 3 * time.Minute
// DefaultTopicFastModeTimeout is a timeout after which sync mode is switched to slow mode.
DefaultTopicFastModeTimeout = 30 * time.Second
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)
// Options is a struct with PeerPool configuration.
type Options struct {
FastSync time.Duration
SlowSync time.Duration
// After this time, Discovery is stopped even if max peers is not reached.
DiscServerTimeout time.Duration
// AllowStop allows stopping Discovery when reaching max peers or after timeout.
AllowStop bool
}
// NewDefaultOptions return a struct with default Options.
func NewDefaultOptions() *Options {
return &Options{
FastSync: DefaultFastSync,
SlowSync: DefaultSlowSync,
DiscServerTimeout: DefaultDiscV5Timeout,
AllowStop: false,
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}
}
type peerInfo struct {
// discoveredTime last time when node was found by v5
discoveredTime mclock.AbsTime
// dismissed is true when our node requested a disconnect
dismissed bool
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node *discv5.Node
}
// PeerPool manages discovered peers and connects them to p2p server
type PeerPool struct {
opts *Options
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// config can be set only once per pool life cycle
config map[discv5.Topic]params.Limits
cache *Cache
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mu sync.RWMutex
topics []*TopicPool
serverSubscription event.Subscription
events chan *p2p.PeerEvent
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quit chan struct{}
wg sync.WaitGroup
timeout <-chan time.Time
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}
// NewPeerPool creates instance of PeerPool
func NewPeerPool(config map[discv5.Topic]params.Limits, cache *Cache, options *Options) *PeerPool {
return &PeerPool{
opts: options,
config: config,
cache: cache,
}
}
func (p *PeerPool) setDiscoveryTimeout() {
if p.opts.AllowStop && p.opts.DiscServerTimeout > 0 {
p.timeout = time.After(p.opts.DiscServerTimeout)
}
}
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// Start creates topic pool for each topic in config and subscribes to server events.
func (p *PeerPool) Start(server *p2p.Server) error {
if server.DiscV5 == nil {
return ErrDiscv5NotRunning
}
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p.mu.Lock()
defer p.mu.Unlock()
// init channels
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p.quit = make(chan struct{})
p.setDiscoveryTimeout()
// collect topics and start searching for nodes
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p.topics = make([]*TopicPool, 0, len(p.config))
for topic, limits := range p.config {
topicPool := NewTopicPool(topic, limits, p.opts.SlowSync, p.opts.FastSync, p.cache)
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if err := topicPool.StartSearch(server); err != nil {
return err
}
p.topics = append(p.topics, topicPool)
}
// discovery must be already started when pool is started
signal.SendDiscoveryStarted()
// subscribe to peer events
p.events = make(chan *p2p.PeerEvent, 20)
p.serverSubscription = server.SubscribeEvents(p.events)
p.wg.Add(1)
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go func() {
p.handleServerPeers(server, p.events)
p.wg.Done()
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}()
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return nil
}
func (p *PeerPool) startDiscovery(server *p2p.Server) error {
if server.DiscV5 != nil {
return nil
}
ntab, err := StartDiscv5(server)
if err != nil {
return err
}
p.mu.Lock()
server.DiscV5 = ntab
p.setDiscoveryTimeout()
p.mu.Unlock()
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signal.SendDiscoveryStarted()
return nil
}
func (p *PeerPool) stopDiscovery(server *p2p.Server) {
if server.DiscV5 == nil {
return
}
for _, t := range p.topics {
t.StopSearch()
}
p.mu.Lock()
server.DiscV5.Close()
server.DiscV5 = nil
p.timeout = nil
p.mu.Unlock()
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signal.SendDiscoveryStopped()
}
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// restartDiscovery and search for topics that have peer count below min
func (p *PeerPool) restartDiscovery(server *p2p.Server) error {
if server.DiscV5 == nil {
if err := p.startDiscovery(server); err != nil {
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return err
}
log.Debug("restarted discovery from peer pool")
}
for _, t := range p.topics {
if !t.BelowMin() || t.SearchRunning() {
continue
}
err := t.StartSearch(server)
if err != nil {
log.Error("search failed to start", "error", err)
}
}
return nil
}
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// handleServerPeers watches server peer events, notifies topic pools about changes
// in the peer set and stops the discv5 if all topic pools collected enough peers.
//
// @TODO(adam): split it into peers and discovery management loops. This should
// simplify the whole logic and allow to remove `timeout` field from `PeerPool`.
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func (p *PeerPool) handleServerPeers(server *p2p.Server, events <-chan *p2p.PeerEvent) {
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var retryDiscv5 <-chan time.Time
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for {
p.mu.RLock()
timeout := p.timeout
p.mu.RUnlock()
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select {
case <-p.quit:
log.Debug("stopping DiscV5 because of quit", "server", server.Self())
p.stopDiscovery(server)
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return
case <-timeout:
log.Info("DiscV5 timed out", "server", server.Self())
p.stopDiscovery(server)
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case <-retryDiscv5:
if err := p.restartDiscovery(server); err != nil {
retryDiscv5 = time.After(discoveryRestartTimeout)
log.Error("starting discv5 failed", "error", err, "retry", discoveryRestartTimeout)
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}
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case event := <-events:
switch event.Type {
case p2p.PeerEventTypeDrop:
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log.Debug("confirm peer dropped", "ID", event.Peer)
if p.handleDroppedPeer(server, event.Peer) {
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retryDiscv5 = time.After(0)
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}
case p2p.PeerEventTypeAdd:
log.Debug("confirm peer added", "ID", event.Peer)
if p.opts.AllowStop && p.handleAddedPeer(server, event.Peer) {
log.Debug("closing discv5 connection because all topics reached max limit", "server", server.Self())
p.stopDiscovery(server)
}
default: // skip other events
continue
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}
SendDiscoverySummary(server.PeersInfo())
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}
}
}
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// handleAddedPeer notifies all topics about added peer and return true if all topics has max limit of connections
func (p *PeerPool) handleAddedPeer(server *p2p.Server, nodeID discover.NodeID) (all bool) {
p.mu.Lock()
defer p.mu.Unlock()
all = true
for _, t := range p.topics {
t.ConfirmAdded(server, nodeID)
if p.opts.AllowStop && t.MaxReached() {
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t.StopSearch()
} else {
all = false
}
}
return all
}
// handleDroppedPeer notifies every topic about dropped peer and returns true if any peer have connections
// below min limit
func (p *PeerPool) handleDroppedPeer(server *p2p.Server, nodeID discover.NodeID) (any bool) {
p.mu.Lock()
defer p.mu.Unlock()
for _, t := range p.topics {
confirmed := t.ConfirmDropped(server, nodeID)
if confirmed {
newPeer := t.AddPeerFromTable(server)
if newPeer != nil {
log.Debug("added peer from local table", "ID", newPeer.ID)
}
}
log.Debug("search", "topic", t.topic, "below min", t.BelowMin())
if t.BelowMin() && !t.SearchRunning() {
any = true
}
}
return any
}
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// Stop closes pool quit channel and all channels that are watched by search queries
// and waits till all goroutines will exit.
func (p *PeerPool) Stop() {
// pool wasn't started
if p.quit == nil {
return
}
select {
case <-p.quit:
return
default:
log.Debug("started closing peer pool")
close(p.quit)
}
p.serverSubscription.Unsubscribe()
p.wg.Wait()
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}