status-go/services/wallet/async/async.go

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package async
import (
"context"
"sync"
"time"
)
type Command func(context.Context) error
type Commander interface {
Command(inteval ...time.Duration) Command
}
// SingleShotCommand runs once.
type SingleShotCommand struct {
Interval time.Duration
Init func(context.Context) error
Runable func(context.Context) error
}
func (c SingleShotCommand) Run(ctx context.Context) error {
timer := time.NewTimer(c.Interval)
if c.Init != nil {
err := c.Init(ctx)
if err != nil {
return err
}
}
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-timer.C:
_ = c.Runable(ctx)
}
}
}
// FiniteCommand terminates when error is nil.
type FiniteCommand struct {
Interval time.Duration
Runable func(context.Context) error
}
func (c FiniteCommand) Run(ctx context.Context) error {
err := c.Runable(ctx)
if err == nil {
return nil
}
ticker := time.NewTicker(c.Interval)
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-ticker.C:
err := c.Runable(ctx)
if err == nil {
return nil
}
}
}
}
// InfiniteCommand runs until context is closed.
type InfiniteCommand struct {
Interval time.Duration
Runable func(context.Context) error
}
func (c InfiniteCommand) Run(ctx context.Context) error {
_ = c.Runable(ctx)
ticker := time.NewTicker(c.Interval)
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-ticker.C:
_ = c.Runable(ctx)
}
}
}
func NewGroup(parent context.Context) *Group {
ctx, cancel := context.WithCancel(parent)
return &Group{
ctx: ctx,
cancel: cancel,
}
}
type Group struct {
ctx context.Context
cancel func()
wg sync.WaitGroup
}
func (g *Group) Add(cmd Command) {
g.wg.Add(1)
go func() {
_ = cmd(g.ctx)
g.wg.Done()
}()
}
func (g *Group) Stop() {
g.cancel()
}
func (g *Group) Wait() {
g.wg.Wait()
}
func (g *Group) WaitAsync() <-chan struct{} {
ch := make(chan struct{})
go func() {
g.Wait()
close(ch)
}()
return ch
}
func NewAtomicGroup(parent context.Context) *AtomicGroup {
ctx, cancel := context.WithCancel(parent)
ag := &AtomicGroup{ctx: ctx, cancel: cancel}
ag.done = ag.onFinish
return ag
}
// AtomicGroup terminates as soon as first goroutine terminates..
type AtomicGroup struct {
ctx context.Context
cancel func()
done func()
wg sync.WaitGroup
mu sync.Mutex
error error
}
// Go spawns function in a goroutine and stores results or errors.
func (d *AtomicGroup) Add(cmd Command) {
d.wg.Add(1)
go func() {
defer d.done()
err := cmd(d.ctx)
d.mu.Lock()
defer d.mu.Unlock()
if err != nil {
// do not overwrite original error by context errors
if d.error != nil {
return
}
d.error = err
d.cancel()
return
}
}()
}
// Wait for all downloaders to finish.
func (d *AtomicGroup) Wait() {
d.wg.Wait()
if d.Error() == nil {
d.mu.Lock()
defer d.mu.Unlock()
d.cancel()
}
}
func (d *AtomicGroup) WaitAsync() <-chan struct{} {
ch := make(chan struct{})
go func() {
d.Wait()
close(ch)
}()
return ch
}
// Error stores an error that was reported by any of the downloader. Should be called after Wait.
func (d *AtomicGroup) Error() error {
d.mu.Lock()
defer d.mu.Unlock()
return d.error
}
func (d *AtomicGroup) Stop() {
d.cancel()
}
func (d *AtomicGroup) onFinish() {
d.wg.Done()
}
func NewQueuedAtomicGroup(parent context.Context, limit uint32) *QueuedAtomicGroup {
qag := &QueuedAtomicGroup{NewAtomicGroup(parent), limit, 0, []Command{}, sync.Mutex{}}
baseDoneFunc := qag.done // save original done function
qag.AtomicGroup.done = func() {
baseDoneFunc()
qag.onFinish()
}
return qag
}
type QueuedAtomicGroup struct {
*AtomicGroup
limit uint32
count uint32
pendingCmds []Command
mu sync.Mutex
}
func (d *QueuedAtomicGroup) Add(cmd Command) {
d.mu.Lock()
if d.limit > 0 && d.count >= d.limit {
d.pendingCmds = append(d.pendingCmds, cmd)
d.mu.Unlock()
return
}
d.mu.Unlock()
d.run(cmd)
}
func (d *QueuedAtomicGroup) run(cmd Command) {
d.mu.Lock()
d.count++
d.mu.Unlock()
d.AtomicGroup.Add(cmd)
}
func (d *QueuedAtomicGroup) onFinish() {
d.mu.Lock()
d.count--
if d.count < d.limit && len(d.pendingCmds) > 0 {
cmd := d.pendingCmds[0]
d.pendingCmds = d.pendingCmds[1:]
d.mu.Unlock()
d.run(cmd)
return
}
d.mu.Unlock()
}